H I T M A N : C O N T R A C T S W E A P O N S G U I D E For Microsoft Xbox Version 1.02 Author: LiMpBiZkitFaN E-Mail: See 'Legal Information' Created: 04/21/04 Completed: 04/26/04 Last Update: 04/30/04 _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ -----------------------T A B L E O F C O N T E N T S----------------------- _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I. FAQ Navigation System..................................................FN~ II. The Weapons of Hitman: Contracts.......................................WG~ CC~ Close Combat HG~ Handguns SM~ Submachine Gun AR~ Assault Rifles SG~ Shotguns SR~ Sniper Rifles HW~ Heavy Weapons III. The Secrets and Glitches of Hitman: Contracts..........................SG~ S1~ Orthmeyer's Keycard S2~ PGM Sniper Rifle S3~ Sniper Rifle Concealment Case Trick IV. Legal Information......................................................LI~ V. Credits................................................................CS~ _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I. FAQ Navigation System..................................................FN~ _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Navigation System is compromised of a combination of letters, and a symbol (the Tilde (~) key). All of my future FAQs will include this new system, making for an easier, and more helpful FAQ experience. Here is how it works: Look in the Table of Contents for a specific section, find the code and do the following: Press CTRL and F on a PC, or the Special Key and F on a Macintosh. A search box will then appear; search for the code, and you will be taken to that section. This system is fairly new, so it is bound to have bugs in it. Please inform me of any errors in the FAQ, or with the system itself. My E-Mail is in the Legal Section of the FAQ. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ II. The Weapons of Hitman: Contracts.......................................WG~ _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CC~-------------------Close Combat--------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ Fiber Wire ]- Concealable- Yes Two-Handed- Yes Notes- Learn how to use this if you want to be a Silent Assassin First Available- Comes Standard on Agent 47 -[ Syringe ]- Concealable- Yes Two-Handed- No Notes- Must execute a Stealth Attack; Knocks Victim out for Approximately 7 Minutes First Available- Comes Standard on Agent 47 -[ Stun Gun ]- Concealable- Yes Two-Handed- No Notes- Can attack directly or execute a Stealth Kill; Knocks Victim out For approximately 7 Minutes First Available- Mission 1- "Asylum Aftermath" Found on Sanitarium Staff -[ Bolt Gun ]- Concealable- Yes Two-Handed- No Notes- Must execute a Stealth Kill to successfully use First Available- Mission 2- "The Meat King's Party" Found in Walk-In Freeze on 1st Floor -[ Meat Hook ]- Concealable- Yes Two-Handed- No Notes- Can attack directly or execute a Stealth Kill First Available- Mission 2- "The Meat King's Party" Agent 47 starts with one in his Inventory -[ Kitchen Knife ]- Concealable- Yes Two-Handed- No Notes- Can attack directly or execute a Stealth Kill First Available- Mission 1- "Asylum Aftermath" Found on Patient seen stabbing Staff Member through Window in Basement Area -[ Meat Cleaver ]- Concealable- Yes Two-Handed- No Notes- Can attack directly or execute a Stealth Kill First Available- Mission 2- "The Meat King's Party" Found on Butchers scattered throughout Slaughterhouse -[ Chinese Sword ]- Concealable- No Two-Handed- Yes Notes- Can attack directly or execute a Stealth Kill First Available- Mission 11- "Lee Hong Assassination" Found on Target; Lee Hong -[ Fire Poker ]- Concealable- No Two-Handed- Yes Notes- Can attack directly or execute a Stealth Kill First Available- Mission 3- "The Bjarkhov Bomb" In Mess Hall near Fire Place -[ Shovel ]- Concealable- No Two-Handed- Yes Notes- Can attack directly or execute a Stealth Kill First Available- Mission 4- "Beldingford Manor" Found in center of Garden Maze -[ Pool Cue ]- Concealable- No Two-Handed- Yes Notes- Can attack directly or execute a Stealth Kill First Available- Mission4- "Beldingford Manor" Found in room with Pool Tables =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= HG~---------------------Handguns----------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ GK17 Handgun ]- Clip Capacity- 17 Rounds Concealable- Yes Two-Handed- No Real Name- Glock 17 Handgun Caliber- 9x19mm Parabellum Length- 18.6 cm Weight- 625 g First Available- Mission 4- "Beldingford Manor" Found on certain Indoors Manor Guards -[ Dual GK17 Handguns ]- Clip Capacity- 34 Rounds; 17 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual Glock 17 Handguns Caliber- 9x19mm Parabellum Length- 18.6 cm Weight- 625 g First Available- Mission 10- "The Seafood Massacre" Beat Level with 'Silent Assassin' Ranking -[ SG220 Silenced Handgun ]- Clip Capacity- 7 Rounds Concealable- Yes Two-Handed- No Real Name- Sig-Sauer P220 Handgun w/ Silencer Caliber- 9x19mm Parabellum Length- 19.3 cm Weight- .72 kg First Available- Mission 1- "Asylum Aftermath" Found on SWAT Team Member, near Police Car Outside -[ Dual SG220 Silenced Handguns ]- Clip Capacity- 14 Rounds; 7 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual Sig-Sauer P220 Handguns w/ Silencers Caliber- 9x19mm Parabellum Length- 19.3 cm Weight- .72 kg First Available- Mission 7- "Traditions of the Trade" Beat Level with 'Silent Assassin' Ranking -[ CZ2000 Handgun ]- Clip Capacity- 15 Rounds Concealable- Yes Two-Handed- No Real Name- Arms Moravia CZ-G2000 Handgun Caliber- 9x19mm Parabellum Length- 18.5 cm Weight- 780 g First Available- Mission 1- "Asylum Aftermath" Found on bodies of Agent 47 Look-Alikes -[ Dual CZ2000 Handguns ]- Clip Capacity- 30 Rounds; 15 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual Arms Moravia CZ-G2000 Handguns Caliber- 9x19mm Parabellum Length- 18.5 cm Weight- 780 g First Available- Mission 1- "Asylum Aftermath" Beat Level with 'Silent Assassin' Ranking -[ Dual Silverballer Handguns ]- Clip Capacity- 14 Rounds; 7 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual AMT Hardballer Handguns Caliber- .45 ACP Length- 21.6 cm Weight- 1.076 kg First Available- Comes Standard on Agent 47 -[ Silverballer Silenced Handgun ]- Clip Capacity- 7 Rounds Concealable- Yes Two-Handed- No Real Name- AMT Hardballer Handgun w/ Silencer Caliber- .45 ACP Length- 41.6 cm Weight- 1.257 kg First Available- Comes Standard on Agent 47 on Normal Mode; Found in Mission 2, on Target; Lawyer -[ Dual Silverballer Silenced Handguns ]- Clip Capacity- 14 Rounds; 7 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual AMT Hardballer Handguns w/ Silencers Caliber- .45 ACP Length- 41.6 cm Weight- 1.257 kg First Available- Mission 3- "The Bjarkhov Bomb" Beat Level with 'Silent Assassin' Ranking -[ Gold Desert Eagle Handgun ]- Clip Capacity- 7 Rounds Concealable- Yes Two-Handed- No Real Name- Magnum Research Gold-Plated Desert Eagle Mark XIX Handgun Caliber- .50 Caliber Action Express Length- 26 cm Weight- 1897 g First Available- Mission 4- "Beldingford Manor" Found on Target; Alistair Beldingford -[ Dual Gold Desert Eagle Handguns ]- Clip Capacity- 14 Rounds; 7 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual Magnum Research Gold-Plated Desert Eagle Mark XIX Handguns Caliber- .50 Caliber Action Express Length- 26 cm Weight- 1897 g First Available- Mission 1- "Asylum Aftermath" Please see 'Secrets' Section of Guide for more Information -[ Magnum 500 Revolver ]- Clip Capacity- 5 Rounds Concealable- Yes Two-Handed- No Real Name- Smith & Wesson Model 500 Magnum Revolver Caliber- 500 S&W Magnum (.50 Caliber) Length- 38.1 cm Weight- 2055 g First Available- Mission 5- "Rendezvous in Rotterdam" Found on Biker Guards -[ Dual Magnum 500 Revolvers ]- Clip Capacity- 10 Rounds; 5 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual Smith & Wesson Model 500 Magnum Revolvers Caliber- 500 S&W Magnum (.50 Caliber) Length- 38.1 cm Weight- 2055 g First Available- Mission 4- "Beldingford Manor" Beat Level with 'Silent Assassin' Ranking =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= SM~------------------Submachine Guns------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ AUG Submachine Gun ]- Clip Capacity- 25 Rounds Concealable- No Two-Handed- Yes Real Name- Steyr AUG Para (Armee Universal Gewehr) Submachine Gun Caliber- 9x19mm Parabellum Length- 66.5 cm Weight- 3.3 kg First Available- Mission 1- "Asylum Aftermath" Found on SWAT Team Members -[ MP5 Submachine Gun ]- Clip Capacity- 30 Rounds Concealable- No Two-Handed- Yes Real Name- Heckler & Koch MP5 Navy Model Submachine Gun Caliber- 9x19mm Parabellum Length- 66 cm Weight- 2.88 kg First Available- Mission 12- "Hunter and Hunted" Found on SWAT Team Members -[ MP5 Silenced Submachine Gun ]- Clip Capacity- 30 Rounds Concealable- No Two-Handed- Yes Real Name- Heckler & Koch MP5 Navy Model Submachine Gun w/ Silencer Caliber- 9x19mm Parabellum Length- 66 cm Weight- 2.88 kg First Available- Mission 8- "Slaying a Dragon" Beat Level with 'Silent Assassin' Ranking -[ MP9 Submachine Gun ]- Clip Capacity- 25 Rounds Concealable- Yes Two-Handed- No Real Name- Ruger MP9 Submachine Gun Caliber- 9x19mm Parabellum Length- 55.6 cm Weight- 3 kg First Available- Mission 2- "The Meat King's Party" Found on most Slaughterhouse Guards -[ Micro Uzi Submachine Gun ]- Clip Capacity- 20 Rounds Concealable- Yes Two-Handed- No Real Name- IMI Micro Uzi Submachine Gun Caliber- 9x19mm Parabellum Length- 25 cm Weight- 1.5 kg First Available- Mission 8- "Slaying a Dragon" Found on Red Dragon and Blue Lotus Guards -[ Dual Micro Uzi Submachine Guns ]- Clip Capacity- 40 Rounds; 20 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual IMI Micro Uzi Submachine Guns Caliber- 9x19mm Parabellum Length- 25 cm Weight- 1.5 kg First Available- Mission 3- "The Meat King's Parts Beat Level with 'Silent Assassin' Ranking -[ Micro Uzi Silenced Submachine Gun ]- Clip Capacity- 20 Rounds Concealable- Yes Two-Handed- No Real Name- IMI Micro Uzi Submachine Gun w/ Silencer Caliber- 9x19mm Parabellum Length- 34 cm Weight- 1.75 kg First Available- Mission 9- "The Wang Fou Incident" Found on Red Dragon and Blue Lotus Guards in Main Dining Room -[ Dual Micro Uzi Silenced Submachine Guns ]- Clip Capacity- 40 Rounds; 20 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Dual IMI Micro Uzi Submachine Guns w/ Silencers Caliber- 9x19mm Parabellum Length- 34 cm Weight- 1.75 kg First Available- Mission 11- "Lee Hong Assassination" Beat Level with 'Silent Assassin' Ranking =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= AR~------------------Assault Rifles-------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ M4 Carbine Assault Rifle ]- Clip Capacity- 30 Rounds Concealable- No Two-Handed- Yes Real Name- Colt M4 Carbine Assault Rifle Caliber- 5.56x45mm NATO Length- 84 cm Weight- 2.54 kg First Available- Mission 6- "Deadly Cargo" Found on SWAT Team Members inside of the Warehouse's -[ M4 Carbine Silenced Assault Rifle ]- Clip Capacity- 30 Rounds Concealable- No Two-Handed- Yes Real Name- Colt M4 Carbine Assault Rifle w/ Silencer Caliber- 5.56x45mm NATO Length- 84 cm Weight- 2.54 kg First Available- Mission 6- "Deadly Cargo" Beat Level with 'Silent Assassin' Ranking -[ AK-74 Assault Rifle ]- Clip Capacity- 30 Rounds Concealable- No Two-Handed- Yes Real Name- Kalashnikov AK-74 Assault Rifle Caliber- 5.45x39mm Russian Length- 94 cm Weight- 3.3 kg First Available- Mission 3- "The Bjarkhov Bomb" Found on Base Guards -[ AK-74 Silenced Assault Rifle ]- Clip Capacity- 30 Rounds Concealable- No Two-Handed- Yes Real Name- Kalashnikov AK-74 Assault Rifle w/ Silencer Caliber- 5.45x39mm Russian Length- 94 cm Weight- 3.3 kg First Available- Mission 9- "The Wang Fou Incident" Beat Level with 'Silent Assassin' Ranking =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= SG~---------------------Shotguns----------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ SPAS-12 Shotgun ]- Clip Capacity- 8 Shells Concealable- No Two-Handed- Yes Real Name- Franchi SPAS-12 Shotgun Caliber- 12 Gauge Length- 93 cm Weight- 4.2 kg First Available- Mission 1- "Asylum Aftermath" Found on SWAT Team Members -[ Double-Barreled Shotgun ]- Clip Capacity- 2 Shells Concealable- No Two-Handed- Yes Real Name- Cannot Determine Caliber- 12 Gauge Length- 115.7 cm Weight- 3.2 kg First Available- Mission 4- "Beldingford Manor" Found on Beldingford Manor Guards -[ Sawn Off Shotgun ]- Clip Capacity- 2 Shells Concealable- Yes Two-Handed- Yes Real Name- Cannot Determine Caliber- 12 Gauge Length- 65.4 cm Weight- 2.8 kg First Available- Mission 4- "Beldingford Manor" Found on Target; Lord Winston Beldingford -[ Dual Sawn Off Shotguns]- Clip Capacity- 4 Rounds; 2 in each Weapon Concealable- Yes Two-Handed- Yes Real Name- Undetermined Caliber- 12 Gauge Length- 65.4 cm Weight- 2.8 kg First Available- Mission 5- "Rendezvous in Rotterdam" Beat Level with 'Silent Assassin' Ranking =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= SR~-------------------Sniper Rifles-------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ PGM Sniper Rifle ]- Clip Capacity- 10 Rounds Concealable- No Two-Handed- Yes Real Name- PGM Mini-Hecate Sniper Rifle Caliber- .338 Lapua Magnum (8.6x70mm) Length- 129 cm Weight- 6.6 kg First Available- Mission 12- "Hunter and Hunted" Please see 'Secrets' Section of Guide for more Information -[ PGM Silenced Sniper Rifle ]- Clip Capacity- 10 Rounds Concealable- No Two-Handed- Yes Real Name- PGM Mini-Hecate Sniper Rifle w/ Silencer Caliber- .338 Lapua Magnum (8.6x70mm) Length- 129 cm Weight- 6.6 kg First Available- Mission 12- "Hunter and Hunted" Beat Level with 'Silent Assassin' Ranking -[ W2000 Sniper Rifle ]- Clip Capacity- 6 Rounds Concealable- No Two-Handed- Yes Real Name- Walther WA2000 Sniper Rifle Caliber- 7.62x51mm NATO Length- 90.5 cm Weight- 8.31 kg First Available- Mission 7- "Traditions of the Trade" Inside Sniper Rifle Concealment Case Agent 47 starts with -[ R93 Sniper Rifle ]- Clip Capacity- 5 Rounds Concealable- No Two-Handed- Yes Real Name- Blaser R93 Tactical Sniper Rifle Caliber- 7.62x51mm NATO Length- 119 cm Weight- 4.8 kg First Available- Mission 6- "Deadly Cargo" Found on SWAT Team Sniper on Roof of Warehouse across from Transport Ship -[ Dragunov Sniper Rifle ]- Clip Capacity- 10 Rounds Concealable- No Two-Handed- Yes Real Name- Dragunov SVD (Snaiperskaya Vintovka Dragunova) Sniper Rifle Caliber- 7.62x54mm Russian Length- 125.5 cm Weight- 4.31 kg First Available- Mission 1- "Asylum Aftermath" Found on SWAT Snipers near Police Cars -[ Enforcer Sniper Rifle ]- Clip Capacity- 10 Rounds Concealable- No Two-Handed- Yes Real Name- Enfield Enforcer Sniper Rifle Caliber- 7.62x51mm NATO Length- 120.5 cm Weight- 4.75 kg First Available- Mission 1- "Asylum Aftermath" Found in Gun Cabinet of 2nd Floor Office =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= HW~------------------Heavy Weapons--------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -[ M60 Light Machine Gun ]- Clip Capacity- 100 Rounds Concealable- No Two-Handed- Yes Real Name- M60E3 Light Machine Gun Caliber- 7.62x51mm NATO Length- 110 cm Weight- 10.5 kg First Available- Mission 11- "Lee Hong Assassination" Found in Weapons Cache in Restaurant Basement -[ Mini Gun ]- Clip Capacity- 1000 Rounds Concealable- No Two-Handed- Yes Real Name- Cannot Determine Caliber- 7.62x51mm NATO Length- 100 cm Weight- 18.8 kg First Available- Mission 1- "Asylum Aftermath" Please see 'Secrets' Section of Guide for more Information _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ III. The Secrets and Glitches of Hitman: Contracts..........................SG~ _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S1~ -[ Orthmeyer's Keycard ]- Obtaining Orthmeyer's Keycard grants you access to both, the Mini Gun, and the Dual Gold Desert Eagle's. In Mission 9- "The Wang Fou Incident", assuming you don't intend on getting a 'Silent Assassin' ranking, find a way to get down to the Basement. Find a Warehouse-esq Storage Room. Once you find it, upon close inspection of the room you will find an Elevator. Once you find it, take it down to the Basement of the Restaurant. Once down in the Basement, step out of the Elevator and make a sharp right turn and pass through the double doors. Keep going through the other set of double doors. You should now encounter some guards, so dispatch them, and keep heading forward. Keep following the corridors, and pass through the doors, but not any of the side doors. Just keep going onward. Eventually, you'll come to another Elevator, so step inside, and take it up to the Mansion. The Mansion is abandoned, so exit the Elevator, and turn left, and pass through the double doors. Turn right past the doors, and head upstairs. Turn right when you reach the top of the stairs, and move through the double doors to reach the office of Lee Hong. Orthmeyer's Keycard is on top of Lee Hong's desk. Grab it, Save the game, and beat the mission with it, or you will not get it. Once you have Orthmeyer's Keycard, go and replay Mission 1- "Asylum Aftermath". Mini Gun- As soon as you start the mission, go outside of the blinding white room, and into a small room. Exit that room into a winding hallway. Once at the end, open the door, and make a sharp right. You should see a glass door with a Keycard Reader. Go inside, kill the Patient wielding it, and complete the mission with it in your possession to add it to the Weapons Cache. Don't count on getting a 'Silent Assassin' ranking with this baby in your hands. It also cuts your speed to a mere walk. Dual Gold Desert Eagle Handguns- Once you start the mission, continue through until you get to a long hallway, with three huge, long mirrored windows. Go through this hallway, and once you open the door, make a right, go down the stairs, and open the door. The Dual Gold Desert Eagle's lay at your feet, waiting to be picked up. Complete the mission them in your possession to add it to the Weapons Cache. Test these things on the poor, hapless souls within your reach. MUWAHAHAHA!.... ..*clears throat*....they rock. S2~ -[ PGM Sniper Rifle ]- This isn't really a Secret, but its too big to put in the actually Weapons Section, so here you go. The PGM Sniper Rifle is in Mission 12- "Hunter and Hunted". Play the mission with the intention of not getting a 'Silent Assassin' ranking. Start the Mission, grab the WA2000 Sniper Rifle, and unpack it from its case. Now, instead of leaving your Hotel Room, go through the white door, onto the balcony. A message should appear saying 'Sniper has Acquired Target'. From where you come from out the door, immediately look up and at the 2 o'clock position of your screen. You should see a tall building with a blue-lit sign. Look for the Sniper, zoom in, and land a Headshot. His PGM Sniper Rifle should fall to the ground, leaving it there for you to take out of the level and add to your Weapons Cache. You may need to do this a few times to successfully make the PGM fall from the building. S3~ -[ Sniper Rifle Concealment Case Trick ]- This is not really a Secret, but you can store other Sniper Rifles besides the WA2000 inside of the Concealment Case. Simply start a mission with the Sniper Rifle of your choice from your Weapons Caches, drop the Sniper Rifle you start out with, and open the case. Agent 47 will assemble the Sniper Rifle. Now, drop the WA2000, and pick up your Sniper Rifle, and then pick up the Concealment Case. Agent 47 will then disassemble your Sniper Rifle, and put it inside of the case. Voila! This is especially sweet when you put the Silenced PGM Sniper Rifle inside of the case, as IMO, it's really the best Sniper Rifle in the game. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ IV. Legal Information......................................................LI~ _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ (C) 2004-2005 LiMpBiZkitFaN. All rights reserved. All rights reserved including the right of reproduction in whole and in part in any form. Microsoft Xbox and the Microsoft Xbox logos are registered trademarks of Microsoft. Hitman: Contracts is a registered trademark of IO Interactive, and Eidos Interactive. The author of this document is in no way affiliated with Microsoft, or Eidos Interactive. You may not place this document on your Website or reproduce it in any way without the author's consent. Hitman: Contracts, the Hitman: Contracts logo, and all related Characters are copyright and property of IO Interactive, and Eidos Interactive and their respective owners. To contact me, please E-Mail me at: SSG[underscore]Waldron[at]hotmail[dot]com Be sure to include the word 'Hitman' in the Subject, or it will not go past the filter I have set up. The following Websites have permission to use my FAQ: - www.GameFAQs.com No UNOFFICIAL Websites may use this FAQ. Do not bother to E-Mail me asking to use this FAQ on your Website, unless you meet specific requirements* as I WILL say NO! * I.E., not having a steady amount of bandwidth, visitors, or other conditions, which are subject to determination by me. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ V. Credits................................................................CS~ _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ - The brave Soldiers currently in Iraq, and Afghanistan fighting for freedom. - CjayC for posting my FAQ on his great website. - IO Interactive, and Eidos Interactive for Developing, and Publishing Hitman: Contracts. - DutchMaster, for pointing out an error with the Desert Eagle location. ~END FAQ~