=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- ---- B A T M A N B E G I N S ~~~~~~~~~~~~~~~~~~~~ http://www.gamefaqs.com --- =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- "It's not who you are underneath, __________ __ \______ \_____ _/ |_ _____ _____ ____ | | _/\__ \\ __\/ \\__ \ / \ | | \ / __ \| | | Y Y \/ __ \| | \ |______ /(____ /__| |__|_| (____ /___| / \/ \/ \/ \/ \/ __________ .__ \______ \ ____ ____ |__| ____ ______ | | _// __ \ / ___\| |/ \ / ___/ | | \ ___// /_/ > | | \\___ \ |______ /\___ >___ /|__|___| /____ > \/ \/_____/ \/ \/ but what you do that defines you." Batman Begins, for the Microsoft XBOX ------------------------------------------------------------------------------ A Full FAQ/Walkthrough, ver 0.05; June 30, 2005 (c) copyright Jared "Adidas" Haslip ------------------------------------------------------------------------------ Howdy! And welcome to my fabulous walkthrough on perhaps one of the best games to ever grace the XBOX system--Batman Begins! This faq covers the U.S. release, and not the JPEG. Also, this document gives out a full and complete walkthrough, a basics section, and all the supplementary information such as charts and appendices (the whole nine yards). Enjoy! This document is best viewed in a fixed-width font such as Courier New and looks like crap in any other font. I also suggest you click reload everytime you view this faq, as your computer may have saved a page that has an older version of this guide. Before we begin I would like to quickly go over some guide rules: 1. This FAQ is copyrighted! It may not be reproduced in any way, shape, or form. Unless the author has given his written concent. You may only use this document for personal/private use. If you would like to host this guide, that is fine by me, just be sure to get my permission first! 2. The latest version of this faq can and always will be found at http://www.gamefaqs.com. Because, well--this is the only site I write for! 3. If you would like to get in touch with me, do so--just don't send me emails containing anything about the game that is already within the confines of this document. Thanks, and have fun reading! ===------------------------------------------------------------------------=== ~!~ C O N T E N T S ~!~ ===------------------------------------------------------------------------=== I --------------- Introduction i - Contact me II --------------- Story III --------------- Basics i - Controls ii - How to Play IV --------------- Walkthrough i - Prologue ii - The League of Shadows iii - The Docks iv - Passage to Gotham v - Falcone's Black Market Club vi - The Narrows vii - Arkham Asylum viii - Saving Rachel ix - Wayne Manor x - Defender of Gotham V --------------- Lists i - Enemy Appendix ii - Weapons iii - Gadgets VI --------------- Extras i - Movie Clips ii - Interviews iii - Batmoblie Missions/Time Attack iv - Costumes VII --------------- FAQ VIII --------------- Closing i - Copyright/Legal Disclamer ii - Credits iii - Biggest Batman Fan... PERIOD! + What's new?! Finally, after a few days I have updated this faq! You'll also be happy to hear that I have all of the format layed out and all of the basics section has been covered, along with some parts of the lists section. The walkthrough is now through The League of Shadows and is into the Docks. Yay! (Oh and on a side note--Thanks for all of the emails)! =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | I N T R O D U C T I O N ---------------------------------------- [bbintro] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- "This one goes out to all my Bat-lovin' fans out there... PirateoftheFAQs-- Represent!" Welcome one and all to my comprehensive walkthrough on perhaps one of the greatest Batman games of all time--Batman Begins! This game really means a lot to me as I'm one of the biggest bat fans around =). Having been waiting for this title every since I pre-ordered it, I was and still am anxious to be writing for it. I just bloody hope this faq helps you through your journey controlling the Dark Knight himself. Cheers! Batman Begins is a movie based--Adventure/Stealth game. It utilizes many features that are common in most stealth games such as, sneaking, stealthly putting goons out, and having a noise meter. However, there are numerous features that are unique to this game like using fear as your advantage over criminals and using shuriken to easily subdue large numbers of enemies. Cool eh'? In short, this is absoulutely one title that is not to be missed! -- Jared Haslip -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | a - Contact me | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Need to get in touch with me? That's fine, so long as you follow a few simple rules. Feel free to send any suggestions, comments, input, hate mail, or anything of the sort to ForgivenSinner14(at)aol(dot)com. However I ask of you to make sure whatever your sending isn't already within the confines of this document. Otherwise your e-mail will be promptly deleated. Also, I ask of you NOT to send me suggestions, etc... for something that I haven't covered yet, as I probably haven't gotten that far in the game and you'll have spoiled it for me. One last thing--Be sure to put something around the lines of "Batman Begins" in the topic of your email, so that I will not mistake it for spam and deleate it. In short: Forgivensinner14(at)aol(dot)com Only contact me if it is pertaining something within the game that is not already covered in the guide. Okay? =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | S T O R Y ----------------------------------------------------- [bbstory] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- For all the lazy people out there, I'm going to place the story of the game "Batman Begins" right here. If you would like to find out more about Batman's adventures or what not, send me an e-mail titled "I want to learn Batman" and I shall answer whatever questions about the famed superhero you might ask. In a world where criminals and the corrupt rule, one city must have justice. Gotham City. Coming back from long since thought dead, Bruce Wayne wants the city to live in justice and to get that he becomes something more than a man entirely... a legend... a symbol. Along with the help of s scientist and his buttler Alfred, Bruce Wayne becomes one of the most feared beings of all time --Batman! =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | B A S I C S ---------------------------------------------------- [bbbasic] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- Oh, joy! The basics section! Here I will tell you in detail every aspect of this game you need to know. This is mainly just for gamers new to adventure/stealth games. However, I do highly suggest you at least skim over all of this. Just for me... O_~. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | a - Controls | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Don't have the Intruction Manual? I'm here for you princess =D! + L Button --- Re-center camera This comes in handy for when you round a corner or are in a fight with mulltiple enemies. Just tap one and the camera will reposition itself directly behind the caped crusader. + R Button --- Block/Roll Definently one of the most used controls, the R Button comes in handy when a criminal is stringing a combo on you or has a blunt weapon. You must press and hold in if you want the block to hold. Also, if you are in a blocking stance, just press froward with the L stick to roll. You can also make a combo out of this. + L Stick --- Move/Enter or Exit stealth mode (click) The most used control in the game, it is pretty self-explanatory. Press in whichever direction you wish to go and you'll move in that exact direction. To enter stealth mode, click the L Stick once. To exit stealth mode, do the same. + R Stick --- Camera control/switches gadgets This is almost the same as the L Stick. Press in whichever direction you want the camera to go and it'll go there. However, the conrtols are inverted and to change them you must press START while in-game play. Now go to controls, and change either the Horizontal camera or the Inverted camera. + D Pad --- Access your gadgets (if you have any)/Select target To access your gadgets, click up or down on the D Pad. Once you have highlighted the gadget you want, press A and you'll have it selected. To switch a target whether it's an enemy or an item, just press left or right on the D Pad. + X Button --- Punch/Counter attack (Pull and hold in R) To punch, just tap X. To do a combo of punches, contiually tap X. For a counter attack to succesfully work, hold in R and then when an enemy attacks press X. + Y Button --- Kick Self-explanatory, just tap Y to kick. + B Button --- Action/context-sensitive (special attacks or interactive objs.) If a box encloses upon a certain object that means you can interact with it. To do so, just press B. The same goes for pulling off a final move on an enemy. + A Button --- Jump/Double Jump/Glide To jump tap A. To perform a double jump, tap A and then when your at the very peak of your height, tap A again. The glide feature is exactly like Kingdom Hearts. To do this, just jump or double jump and then hold A in. * The other controls are very easy to figure out, so I suggest you learn them on your own time. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | b - How to Play | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Again, this is really only worth a read if you are new to Adventure/Stealth games. Otherwise skip on by all of this. THE GAME PLAY ---------------------------------------------------------------- The Game Play is actually a name I made up to summarize a lot of basic points for y'all. In short this is a breakdown of everything that is not your mom =O. Playing the Game ---------------- + DOORS AND LADDERS: Very self-explanatory... I hope =D. + BUTTONS AND SWITCHES: Easily said, in the game you'll be given the opportunity to press buttons and flip switches. This is all to simple-- approach (for example) a button, the on-screen B button will then appear. Press B and you'll have activated something, cool eh'? + LOCKED-ON TARGETS: This is easily the most-used thing you'll come across guaranteed! When Batman is either near an useable object or an enemy, a spaced box will appear around it/him/her =D. Now all you do is follow the on-screen instructions--such as if it's a breakable window, the batarang will appear in the top-right corner of the screen. Simple. + HAZARDS: Many a time while playing the game, Batman will activat a switch or whatever that will (for example) make a certain spec of terrace become highly electrified! Just don't be stupid and you'll live through these easily. THE MENU SCREEN -------------------------------------------------------------- When the Main Menu pops up, a set of options you will be given... talking like Yoda I am... + NEW GAME: For peet sakes (oh yeah... I used "peet") this is seriously self-explanatory--to start a new game, select this option. + LOAD CHECKPOINT: Same as above, except that this option allows you to load a previously saved game. Which you have to first begin with a new game. + OPTIONS: Here, you can change any game settings that you are currently unhappy with. I actually use this to change the inverted camera controls and sometimes to darken the screen (giving the game a better feel). THE HUD SCREEN --------------------------------------------------------------- Or the Heads Up Display Screen is your In-game screen's layout. Below I have explained everything in detail. Enemy Data ---------- This is very important, as your enemy can be very tough at times. Read on to find out all about them. + Enemy Name: This is really self-explanatory. This shows a targeted enemy's name, however if per-say it's a generic enemy it'll say something like Falcone Thug, etc... + Heart Rate: Your enemies heart rate is a crucial matter in decision making. You wouldn't want to attack a calm enemy with a gun, now would you? No, of course not. Now, you would want to attack an enemy who's heart rate is above 100bpm. Now, if an enemy's heart rate is 61-99, they're calm. But if it is above a hundred they are terrified! + Health: This is your enemy's hp or health. Watch this carefully when you're fighting him as you'll know right when to finish him off. + Weapon: Obvious--if an enemy is packing a weapon, it'll show up as either a 9m, or a SMG. Simple eh'. Now you are going to want to scare an enemy that is currently carrying a weapon (so that they will drop it). Your Information ---------------- This is crucial that you always keep in mind all of the things listed below as they'll halp you throughout the game. + Health: You see that bat-icon in the top-middle part of the screen? Well it shows you all of those little slivers of bars, which are actually your life. So keep a watch on this at ALL times. Note, if you ever need to refill this bar, just use a medic-pack. + Radar: This is an essential to look at. This will show enemies and objectives. Enemies that are unarmed(not carrying guns, but can still carry knives, crowbars, etc) appear green, while enemies carrying guns appear red. The cone emmited from the dot is their line of vision(similar to Metal Gear Solid). The dot in the middle is you. If you jump or run you will emit a red pulse. Any enemies within reach of this pulse will hear you. Yellow circles and yellow X's are your targets. A circle means that is close by while an X means its far away. (Kudos to Merc for hire for this awesome explanation of the Radar). + Area Fear: This is the areas over-all fear (a combining of everyone's heart rate). This is crucial for you to be the winner of any outcome. As while you are fighting, the more scared an enemy is, the worse they are at punching, hitting, etc... and they're weaker. + Reputation: Your reputation is the general rumor that gets around the levels. Say, you scare a lot of thugs, and take em' out. Somehow that will get by other thugs and when they see you, they'll be either more terrified if you have a good reputation or they'll just be spooked. FEAR ------------------------------------------------------------------------- COMBAT ----------------------------------------------------------------------- Basic Attacks ------------- To build your own arsenal of martial-arts moves, your going to first have to learn the basics of fighting. In this game, you can punch, kick, and use special moves. See above for controls. Firstly approach an enemy, perferably one that is unarmed or one that is not packing a gun. When you are close, you'll lock on to him. Proceed to string whatever button combos you wish together to take the enemy down. I prefer punching a few times and then using a final kick (looks good). To be stealthy, approach an enemy in stealth mode (click in L) and get right behind him. When he is unaware of your presence, finish him off with a special attack (B). If he is needed for interrigation Batman will hold him high with one arm around his throat, if not he'll just knock the guy out. Special Attacks --------------- There are many forms of special attacks. Below I'll least each one and tell all about it. + Jump attack To perform this, jump and while still in the air press B when you are given the opportunity to. Batman will then drop-kick the guy to pieces =). + Defensive break This move break's an enemy's guard. Easily press B when an enemy is blocking your onslaught of attacks snd Batman will nail him in the gut! Ouch! + Multiple attack The most commonly used speacial attack. This attack will take out all enemies surrounding the Dark Knight. When two or more foes surround you, just press B and you'll spring into the air and kick every enemy in the head--area. + Ground attack When Batman has been knocked down (more than likely from a series of harsh hits) and an enemy is nearby, you can press B to have him launch up and hit the man in the face. Sweet eh'? + Vault attack This is a really sweet looking attack for our famed superhero! When a nearby enemy is handicaped (smoke grenade, etc.) run over to him and then jump in the air. When the B button comes up to successfully perform a Vault attack, press it and you'll land and side kick the enemy in the head! Note, you must have the L stick in the direction of the enemy to do this. + Final attack When an enemy's health is in the red-zone (low) you can do this to finish them off. Pretty cool if you ask me. + Finishing Move When and if an enemy is terrified (usually crawling away) you can use this move to finish them off in one hit! =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | W A L K T H R O U G H ------------------------------------------ [bbwlkth] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- Finaly, we're to the Ace-of-Spades of the guide--The Walkthrough! Trufly this has been loads of fun to make, and I hope you all enjoy it from the beginning to the end. Enjoy! -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Prologue | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Enemies: Crane Thug, Manic Inmate x2 Objectives: + Email Icon The Email icon indicates a new mission objective or note has been added. + Find Dr. Crane Search the burning building to fid Dr. Crane. Items: None or N/A <--- THE FEAR BEGINS --------------------------------------------------------> At the Title Screen proceed to press START and then select New Game (this should be your first option). You'll be given the opportunity to select your difficulty setting and then be led to select a file to save your game to (you have six seperate blank spaces). Now select continue and the game will momentarily commence. <--- GOTHAM CITY ------------------------------------------------------------> The blank screen will suddenly be interrupted as a psycho-crazed man comes crashing through a skylight into a room filled with corrupt thugs sulking the place in gas. The crazed-man will then fail to get up, but will have a few last words... "the Batman is coming." Sweet. Batman will make his drastic entrance via the shattered skylight and will land heavily on the floor. He then gets up and starts a fight with the thugs. When you gain control of Batman, your going to start a super-short combat tutorial. Firstly, heavily punch (X) the man in front of you and then kick him (Y). The tutorial is over =). Proceed to string punches and kicks into combos with the two thugs by you and then approach the final man on his but trying to back himself into a corner. Finish him off with a finishing move (B) and then be ready for a FMV. Another thug comes bursting through some double-doors unloading a sub-machine gun on our famed superhero. However, the idiot ends up shooting a few barrels filled with flamable gas! A fire will erupt and quickly find it's way to some other barrels which will in turn explode, killing the thug. Now that the building is on fire, exit this room via the double-doors and start running up the stairs ahead of you. Warning: The smoke created by the fire will quickly spread throughout the building and will choke you to death before you know it! Uptop the stairs, take a left to wittness a man be blown through a nearby window! Nice. Continue through the hallway and follow it as it turns right. Once you round the corner you'll be introduced to your solo-cam in the bottom- right corner of the screen. The thug ahead of you will be frightened by an explosion and will run through the door behind him. Great. Turn around and make your way back to the stairs. Upon reaching them, pass on by to find that your way has been cleared of debris. Just run through the hallway until you come to a T-intersection. To your right is a staircase that has been cut-off by burning debris--to your left is a door... I'll let you make the decision =P. Once your at the door, press the button (B) to activate an elevator? Yes. It'll finally come down, but with two men in it. No problem, as it rams into the ground making it in-accessible for you to take. Run across the top of the elevator, and either shimmy the chain connecting the elevator to the roof, or climb the ladder in front of you. Once in the room positioned above the ladder, walk over to the door ahead of you to go through a rather short explanation. Once you're back in control, use your optic-cable (X) on the door to make sure the path on the otherside is clear. Since it is, open the door to be shown a tideous FMV. This one is about two of Crane's thugs trying to come to a conclusion about what to do with the chained-psychopath they have been watching. Finally deciding to leave him, Batman will use one of his bat-shuriken to snap the chain holding the man. Sweet. The thugs will be startled, but will fight back against him. Quickly descend the stairs to your right and turn to see the psycho jump through the window opposite you. Proceed to beat the crap out of the two thugs, and then jump through the shattered window and out onto a balcony. Be careful! Take your time to walk across the balcony until you find a small gap. Jump it to find a pole to your right. Climb it and then jump off of it and onto the new balcony. Pass on by some windows and hastely jump on the vertical-pipe above you. Make your way left, and finally drop onto the final balcony. An explosion will then blow out the windows you just passed. Whew... Open the door ahead of you, to find a switch on the wall. Press it and then go on through the newly opened door left-you. Man the fire is really heating up! Run through the hallway to finally meet up with Crane himself. He has two patients from his ward strapped to two separate chains, which he'll then release. Don't worry, they're easy. Beat the crap out of them and then watch as Crane runs through the door opposite you. He leaves it open... (possibly a trap)? Walk through it and find your way through the hallway until you come to a right-bend. Ah, hell.... Batman will now try to take it, but Crane will spray him with some of his poisonous-hulucigen and he now has his bag/mask on. Fear will ride through Batman at an excellarated rate and will take affect as Crane makes a run for it. Now that your poisoned and in a slow-motion state, take the hallway ahead to be hit by an explosion and catch on fire! Hurridelly continue onward and into a room where one last FMV takes place. Batman will see Crane near a window and run for him... it's an illusion and Batman quickly realizes this as he busts through the window and lands on a car below. Ouch! On the other hand... good work! 0----------------------------------------------------0 AREA COMPLETE 0----------------------------------------------------0 Bonus Material Unlocked + 3 Film Clips + 2 Gallery of Fear characters + Interview -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | The League of Shadows | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Enemies: League Ninja x8, Ras' Al Guhl [BOSS] Objectives: The Trials Complete the trials and become a member of the League of Shadows. Items: Shurikens JOINING THE LEAGUE OF SHADOWS -----------------------------------------------> Watch some exclusive clips from the actual movie, and then you'll get to see a short FMV sequence. Seeking to find a suitable role for Justice, our man Wayne has come to Ras' Al Guhl's Monastery in the Himalayas! After several years of training, Bruce is ready to under-go the League's trials... ready? Your now placed in a hallway leading to an outside training ground. Run along outside, and now you'll see Ducard standing on a wooden platform uptop a set of stairs... climb them. Upon reaching them, Ducard will tell you, "There is no room in the league for hesitation." Jerk. Now follow him through the doorway and into yet another hallway. Follow it as it takes a few turns and then leads once again outside. This time you must climb a ladder to reach him, so do so. Once you have reached the ladder, Ra's will give you an explanation of why ninja are thought invisible O_o. Okay? Upon reaching the top of the stairs, go through the door ahead t find yourself in a room with three Ninja. [X] --- X --- X Once the on-screen box pops up telling you to enter stealth mode, do so and then descend the stairs ahead. Ras will now tell you that to take out the strongest of your opponents will make the others in the group fear you. You see the lousy ASCII drawing above? That shows where the Ninja are located and which one is armed with a gun (obviously the one with the [] around it). Move slowly across the floor until you plant yourself directly behind this ninja. The special attack icon will show up, so use it to stealthly sub-due your foe! Now Ducard will congratulate you and then make his way through the hallway and eventually door behind him... follow his lead. Once in the next room, make your way over to him to find bars pop up from the ground blocking your path! Always the hard way eh'? Now you're going to want to climb the stairs on the opposite side of the room, just to have lanterns lowered so that you way find your way across them =O. Alright, your going to want to double jump continuously here to make it across without falling. Jump onto the chain nearest you and then climb it, only to do this three times in a row until you can hop onto the balcony ahead. Once finished, proceed through the door ahead and into another hallway. JOINING THE LEAGUE OF SHADOWS / PART 2 --------------------------------------> Move along the hallway and follow it as it veers to the left and into a room. Giving another explanation (this time on Shurikens) Ducard will have you retireve a throwing weapon =O. Make your way over to him, until a wall of fire suddenly erupts from the ground below! Dang. Instead, climb the ladder to your left to find yourself on a platform. Head on over to the otherside and make your way CAREFULLY across the beam and into a contect-sensitive walk (on yet another small beam). Once across it, press X to exit the move and then jump over the flames to finally be on Ducard's side. Go over to the cabinet and take the shurikens. Upon doing so, you'll find yourself standing atop a trap door which gives... and you go along with it =P. You'll now land outside the Monastery and find yourself yet again listening to Ducard's attempts to make you an honest leader in the League of Shadows =). Anyway, move along (toward the next building) and when Ducard tells you to use your shuriken on the ladder, do so and it'll unfold for you! Climb the ladder and then follow along the right side of the building to finally come to a gap. Stop and then wait for Ducard's word to use the shuriken again. Doing so this time will cut down a bridge for you. Once this has been done, make your way across the bridge and you'll find yourself (once again) outside the Monastery. Now your going to need to throw a shuriken at the bell placed outside a nearby door. The bell will then ring, and a masked voice will ask for the "pass phrase." Since we don't know it yet, Ras' will appear through a hidden door ahead, and tell you to follow him. Go through this door and follow the hallway as it leads into your final test. You'll finally reach Ducard and he'll tell you about three ninja ahead. He also says that they will not give the pass phrase even in death--so you must become something more fierce than death! So now, cut down the rolling ladder ahead (with a shuriken) and then climb it to reach a platform. Above, you will find a rope leading to a walkway on the opposite side of the room. Grab on to it by jumping (A) and move along. Drop down once your on the walkway, and wait for Sir Ducard to (yet again) give the word for you to cut down a support cable holding a cage above the three ninja ahead. To do this, turn right and walk until you come to the cage. Now use a shuriken to snap the cable and the cage will fall, but the ninja will jump out of the way (however, they're still scared to death). Now fear-strucken, jump down to meet your enemy and proceed to beat them bloody. When there is only one ninja remaining, grab him (B) and interrogate him until he gives the pass phrase "looking glass." Now slam him into the floor, and a nearby door will slide open giving you access to yet another door and then through a hallway until you are finally back outside! And guess what!? You're right back where you were. You see the bell to your right? Ring it and then Wayne will give the pass phrase for the door to open. Go on through it to find a hallway leading to a door and finally into Ras' Al Ghul's chamber! Cool eh'? Now, climb the stairs ahead of you to be level with Ducard and Ras' himself. Upon reaching them, Ducard will ask you to lower a prisoner via a lever near the stairs. When you have done this, walk back over to your mentor to trigger a scene. Upon receiving news that to join the League, Wayne has to kill the murderer (prisoner), he *does what must be done* and takes a hot iron rod from a burning lantern and throws it into gunpowder! IDIOT! The entire Monastery will catch fire, which will in turn trigger a boss fight with Ras' Al Ghul himself. Okay, accompanied by to League Ninja, Ras' will come on to you hard. However, as long as you can knock Ras' back enough for you to take out the two ninja, this boss won't be a problem. Once you have done this, continue to string combos together so that Ras' won't get a single punch in and then finish him off! Easy stuff I tell you... easy stuff. Man, this place is really heating up (first level)! Now hurridely run over to the prisoner and realese him via a shuriken to snap the support cable holding his cage. Once he is free, follow him down a set of stairs and finally through a door, which will trigger one last scene. Enjoy! 0----------------------------------------------------0 AREA COMPLETE 0----------------------------------------------------0 Bonus Material Unlocked + 2 Film Clips + Gallery of Fear Character + Interview -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | The Docks | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Enemies: Falcone Thug x?, Objectives: + Bring Falcone to Justice Find Gotham crime boss carmine Falcone and bring him to Justice. + Bypass Gotham PD Falcone has arranged for a heavy police presence. Find an alternate means to gain access to the Docks. + Access the Sewers The sewers may provide an alternate means to access the Docks. Items: Forklift Key =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | L I S T S ------------------------------------------------------- [bblist] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- This is basic--any thing in the game that you can use or fight, will be placed here. Hope you like the charts! -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Enemy Appendix | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ The enemies of Batman range from drug dealers to psycho-path killers. In this section, I will tell you all about each one you face throughout the game. Note, I also have given descriptions of each and how to take them down. Also, every enemy is in alphabetical order--so it's easier for you to navigate through all of this! <--- CRANE THUG -------------------------------------------------------------> Occurance: Common Threat Level: Low Weapons: Ranges from guns, knives, to just their bare hands. Heart Beat: Weak This is your typical basic and ulimately weak enemy. These guys are generally just street thugs that try to make a little extra money doing Crane's bidding. They tend to stay in rather large groups and usually one or two of them are packing either a 9mm or a knife. Other than that, if you scare the crap out of em' you can take them out easy! <--- CONSIGLIERE ------------------------------------------------------------> Occurance: Rare Threat Level: Low Weapons: 9mm Heart Beat: Weak Ah, the Consigliere... I love the way that rolls of your tongue. This is Falcone's business man and somewhat of a group leader. He makes sure all the business deals go through properly and that all of the Thugs stay in line. You only face him once, so get as much of him as you can. But there is no threat from this guy as you stealth attack him anyway =P. He has a nice suit though! <--- FALCONE THUG -----------------------------------------------------------> Occurance: Common Threat Level: Modderate Weapons: They usually pack a 9mm or a SMG. However, sometimes they use their fists or knives. Heart Beat: Weak These guys are just like Crane's Thugs, except a lot more experienced and I believe tougher. They come seeking about the same thing everyone else does to do Falcone's dirty work--Money. Just make sure that when you face them, either you scare them so they drop their weapons, or stealth attack them, Otherwise they'll swarm you like ants on food! <--- LEAGUE MEMBER ----------------------------------------------------------> Occurance: Common Threat Level: Moderate Weapons: Range from 9mm, to SMG, to being unarmed. Heart Beat: Weak Hailing from the League of Shadows, the League Members are if I get this correctly, "Ninja in training?" They usually are packing guns and will fill you full of hot lead like no tomorrow =D. They still wear their League outfit, but their predecessors are much better. <--- LEAGUE NINJA -----------------------------------------------------------> Occurance: Common Threat Level: Moderate Weapons: Sword, 9mm or bare hands. Heart Beat: Their heart beat ranges from Weak to Strong The League Ninja is a trained and skillfull opponent. To take them out, your going to have to use you wits and make sure that they are unarmed. Otherwise, you're going to have to take out the one who is the largest threat first! <--- MANIC INMATE -----------------------------------------------------------> Occurance: Rare Threat Level: Ranges from Low to High Weapons: (Are you kidding me?) Heart Beat: Strong Your talking crazy! These villains are the poor victims of Dr. Johnathan Crane, and they're down right insane! You see, after being chocked with Crane's venom, these people lost their mind and had their head's shaven so they wouldn't pull out their hair--sick eh'? Also, since they're insane, they will run at you with full force and won't be scared one bit. So just make sure you have a few smoke grenades handy and these guys shouldn't (hopefully) be a problem. <--- RAS' AL GHUL -----------------------------------------------------------> Occurance: BOSS FIGHT Threat Level: Modderate Weapons: Ras' doesn't use any weapons. Heart Beat: Strong Okay, so this is a Boss Fight big deal, right? Right! For your first boss, Ras' is really simple. All you have to do is beat the crap out of him and (what I personally like to do) use a combination of varial attacks. About Ras' himself however, little is known (other than he rocked in the Last Samurai). You do learn that he *pretends* to be the headmaster of the League of Shadows and that he wears robes =D. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Weapons | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Alright, this section will help shed some light on the weapons used by the Caped Crusader himself. Hope you enjoy! =-----------------------------------------------= BATARANG =-----------------------------------------------= Game Note: Use the Batarang to trigger events to scare the enemy, or use it to trigger a switch. Other Information: The batarang can only (unfortunately) be used to cut ropes or scare the crap out of enemies, making it have a very limited use. However, when used, it can be one of your most powerfull weapons to date. =-----------------------------------------------= FLASH-BANG GRENADE =-----------------------------------------------= Game Note: Distract and momentarily incapacitate several enemies by tossing this concussion grenade into their midst. This also increases their fear level. Other Information: This weapon is very helpfull throughout the game. Even though it is a rare find, using it on a large group of scared thugs (etc.) will make their beating come more swiftly and easier =D. =-----------------------------------------------= SMOKE GRENADE =-----------------------------------------------= Game Note: Send and enemy into a coughing fit, making him voulnerable to your attacks and increasing his fear level. Other Information: This is easily your most-used weapon. The smoke grenade can change the odds of a fight in your favor, and it's great for side-tracting an annoying enemy (when your already fighting a group of other thugs). =-----------------------------------------------= HF TRANSPONDER =-----------------------------------------------= Game Note: This device emits high-frequency sound waves that summon a swarm of bats to immobilize an enemy with fear. Other Information: I really like this weapon. If you remember in the movie, when Batman had all of those bats go down the staircase to distract the cops, what he was holding? It was the HF Transponder! However, in the game things are a bit different. When you use this device instead of distracting numerous enemies, it just scares the crap out of one. It also sends his heart rate into the extreme range! -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Gadgets | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ During the game, you will be given the opportunity to use your gadgets to (mainly) scare your enemies or to unlock doors, etc... Below is a list of each and a summary about them. =-----------------------------------------------= CAMERA HACK TOOL =-----------------------------------------------= Game Note: Hack certain security cameras and receive their live video feed to observe patrol patterns and enemy behavior. Other Information: Personally I HATE this gadget (if it even deserves the title). All you do is (pointlessly) hack into a camera system like once and then you're done... retarted. =-----------------------------------------------= ELECTRONIC HACK TOOL =-----------------------------------------------= Game Note: Hack computer terminals and electronic panels to operate secure machinery. Other Information: Man, this is a really great addition to Batman's tools-of-the-trade! When in certain parts of the game, you have to use a crane, etc... instead of typing in passwords all you have to do is use the Electronic Hack Tool! It's simple to use and is in a way, sort of fun. =-----------------------------------------------= GRAPPLE =-----------------------------------------------= Game Note: Get to hard-to-reach places quickly and access high vantage points. Other Information: The legendary grapple! Ah, I remember back in the day when I would hear the sound of this baby (The Animated Series). Anyway, there is nothing special about this gadget all it really does is get you from one point to another. =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | E X T R A S ---------------------------------------------------- [bbextra] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- In this section, I will tell you everything about all of the unlockables in the game. I also give pretty detailed explanations of each, so be ready. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Movie Clips | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Interviews | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Batmoblie Missions / Time Attack | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Costumes | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | F A Q ---------------------------------------------------------- [bbqustn] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- I'll place any questions about the game that I get via e-mail right here. Happy? ------------------------------------------------------------------------------ [Q] Are there any cheats for this game? [A] No, but there are numerous objects to unlock, such as costumes, etc... ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ [Q] I like your format, where did you get the idea for the sub-section headers? [A] My good faqing partner, Psycho Penguin--From his Final Fantasy VIII faq. ------------------------------------------------------------------------------ =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- | C L O S I N G -------------------------------------------------- [bbclose] | =--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!--=--!-- And So I Say... this guide must come to an end. I really hope you enjoyed it as it was a *pain* but fun to write. Any Last Words will be listed below. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Copyright / Legal Disclamer | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ This document is copyright (c) 2005 Jared Haslip (PirateoftheFAQs). It is not to be reproduced in any way, shape, or form. However, feel free to download it, print it out for personal use, or send it to your buddies, as long as you leave it unaltered and do not make a profit off of it. Doing so would be illegal, so I suggest that you don't do any such thing. One final note: this document should absolutely NOT be found on any websites with the exception of , . I will however let anyone who's website I approve of post this document so long as they ask. Cheers! -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ | Credits | -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ I hereby mention anyone that helped me with the creation of the guide below. + Jesus Christ --- My Lord and Savior, for doing all things through him. + Merc for Hire --- For his awesome explanation of the Radar System. _____ ________) _____ ____ (, / ) , /) /) (, / (, / | (, ) _/__ / __ _ _/_ _ ___// _/_(/ _ /___, /---| / _ / _(_/ (_(_(_(___(/_(_)/(_ (__/ )__(/_) / ) / |_____ / /_)_ ) / /) (_/ (_/ (____ ( (_/ (/ ) ______________________________________________________________________________ Copyright (c) 2005 Jared A. Haslip