__________ __ __ \______ \_______ ____ |__| ____ _____/ |_ | ___/\_ __ \/ _ \ | |/ __ \_/ ___\ __\ | | | | \( <_> ) | \ ___/\ \___| | |____| |__| \____/\__| |\___ >\___ >__| \______| \/ \/ _________ ___. .__ .__ .___ / _____/ ____ ______ _ _\_ |__ | | |__| ____ __| _/ \_____ \ / \ / _ \ \/ \/ /| __ \| | | |/ \ / __ | / \ | ( <_> ) / | \_\ \ |_| | | \/ /_/ | /_______ /___| /\____/ \/\_/ |___ /____/__|___| /\____ | \/ \/ \/ \/ \/ ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Game : Project: Snowblind Console : Playstation 2 Author : a_heavenly_body Version : Final FAQ Type : FAQ/Walkthrough E-Mail : a.heavenly.body@gmail.com Copyright 2005 a_heavenly_body ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 1-Introduction 2-Copyright Notice 3-Version History 4-Controls 5-Items 6-Weapons 7-Augmentations 8-Walkthrough I.Arrival II.Rebirth III.Ambush IV.Interference V.Rampage VI.Destroy VII.Freedom VIII.Riot IX.Return X.Infiltrate XI.Breakout XII.Rescue XIII.Descent XIV.Vengeance XV.Assault XVI.Nightfall XVII.Revenge XVIII.Escape 9-Multiplayer Weapons 10-FAQ 11-Contact 12-Credit ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 1.Introduction Hello and welcome to my FAQ/walkthrough for Project: Snowblind. This FAQ will lead you all the way to the end giving you hints/tips along the way. Just in- case you were wondering, Project Snowblind is a great FPS game and gives you a varied FPS experience as compared to other FPS games available to you. I hope you enjoy the game as well as the FAQ. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 2-Copyright Notice This document is copyright 2005 a_heavenly_body. It cant be altered reproduced or published under any circumstances without my permission. The only websites currently allowed to host it are http://www.gameFAQs.com/ http://www.faqs.ign.com/ http://www.cheatcc.com/ http://www.supercheats.com/ Thats it. If i find it on any other website without my permission then the web master will be in one heck of a trouble as i will immediately take legal action. If you spot it on an un-authorized website inform me via e-mail as soon as you can(see contacts section). If you want it on your website then me an e-mail asking permission and we will discuss things(see contacts section) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 3-Version History 15 September 2005...version 0.1...I made the basic outline of the FAQ today. Completed all the basic sections as well. Only the walkthrough section remains to be done. 17 September 2005...version 0.2...Wrote the first two missions. College is really slowing down my progress with this FAQ. So bear with me. 18 September 2005...version 0.3...Wrote more missions. Complete till mission 9. 19 September 2005...version 0.4...I am working very slowly. Wrote mission 10. 20 September 2005...version 0.5...Wrote two more missions. Complete uptil level 12. 21 September 2005...version 0.6...Wrote more missions. Corrected a silly mistake. 22 September 2005...version FINAL! I have completed everything. There will be no more updates whatsoever. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 4-Controls The controls section is divided into two parts. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I.When On-Foot Left Analog stick - Navigate. Right Analog stick - Aim. L3 Button - Melee attack. R3 Button - Zoom. D-pad up - Cycle Through Primary Weapons (UP). D-pad down - Cycle Through Primary Weapons (DOWN). D-pad left - Cycle Through Augmentations. D-pad right - Cycle Through Secondary Weapons. Square Button - Reload/pick up/use. X Button - Jump. O Button - Crouch. Triangle Button - Use Augmentation. R1 Button - Primary fire. R2 Button - Alternate primary fire. L1 Button - Secondary fire. L2 Button - Inventory (HOLD)/Switch to last used weapon. Select - View objective markers Start - Pause Menu. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- II.When On Vehicle/Emplacement/Bot Left Analog Stick - Navigate. Right Analog Stick - Pitch turret. Square Button - Brake/Reverse. X Button - Accelerate. O Button - Center turret. Triangle Button - Exit Vehicle. R1 Button - Primary fire. R2 Button - Secondary fire. Select - View objective markers. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 5-Items This sections gives you information about the various items you find in the game and their use. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I.Health Pack This item restores you health. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- II.Health Upgrade This item increases your maximum health. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- III.Bio-Energy Cell This item restores your bio-energy supply. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IV.Bio-Energy Upgrade This item increases your maximum bi-energy level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- V.Nano Boost This item will recover all your health and bio-energy. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VI.Riot Wall It is a sort of a force field, giving you protection from enemy fire. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VII.Kinetic Kicker This item pushes/pulls small-medium sized objects. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 6-Weapons This section will give you details about the weapons available in the game. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I.Ice-Pick You will use this to get control over electrical devices/bots. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- II.Frag Grenade You standard hand grenade. This weapon creates a pretty damaging blast where ever it is dropped. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- III.Flash Bang Grenade This grenade is non-lethal and will temporarily stun your enemies. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IV.EMP Grenade Like the name suggests, this grenade creates an electro magnetic pulse which affects electronic devices and bots. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- V.Spiderbot Grenades In simple words "these bots seek and attack enemies". ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VI.Gas Grenade This grenade releases poisonous gas upon detonation which is particularly effective against humanoid enemies. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VII.Shotgun Exactly what the name suggests. It is excellent at close ranges, not so good at long ranges. The alternate fire releases bombs that stick to the surface and then explode. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VIII.Rocket Launcher This is a very effective weapon. It launches a single powerful rocket in primary firing mode whereas it launches homing missiles in the alternate fire mode. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IX.Sniper Rifle It is an excellent weapon for sniping. It also has a zoom function. It sends a neural virus through the target when used in alternate fire mode. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- X.Mine Launcher This weapon launches a mine which can be detonated according to your will. Alternate fire launches a proxmity mine. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XI.H.E.R.F This weapon electrocutes targets as well as disrupting mechanical equipment. The alternate fire gives off a sticky elctro-mine. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XII.Flechette This weapon gives off energy rounds in normal mode and drones in alternate fire mode. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XIII.Rail Laser This weapon gives off a powerful beam that can penetrate solids as well. The alternate fire gives off a plasma ball. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 7-Augmentation This section gives you information about the augmentations. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I.Vision The mode allows you to see unfriendly targets. Plus you can also see through walls. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- II.Reflex Boost This mode slows down time giving you more time to react. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- III.Ballistic Shield This protective shield protects you from external attacks. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IV.Cloak You are temporarily invisible in this mode. DONT FIRE A WEAPON. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- V.Electrical Storm Lightning which seeks and attacks enemies. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 8-Walkthrough Welcome to the meat of the FAQ. I hope you find the FAQ informative. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- I.Arrival The red dots are your enemies, green dots are your friends and yellow dots are waypoints. All of them are present on your radar. Be careful about the shots coming from the top. Avoid them until a cut-scene starts. Take cover behind the boxes (on your left) and pick the frag grenades. Use them to take out the nearby enemies. Shoot out any survivor. You should notice plenty of useful items around you. Take them and follow the path to the next yellow dot on your radar. You should notice a crate on your right. Break it down using your melee attacks. Noe go through the door nearby, the one with the blue symbol on it. Rooms with these symbols on them are your save points. Go down the nearby ramp and save your game by using the nearby machine. Exit this room. There should be an open area nearby, on your left side. There should be enemies here, keep shooting them until you see a cut-scene. Keep shooting until another cut-scene starts. Take out all the enemies. Use the save point again, collect all items nearby and follow the path to the next yellow dot on your radar. Take out all the enemies here. Cut-scene. Use the nearby turret to take down the helicopter. This level is complete. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- II.Rebirth Start by entering the next room. Keep following Gustlin until he stops, now you have to enter the armory. Go near sarge and he will give you your equipment. Exit this room and go left. Go near walker. Talk with him and then you have to follow him.Go through the nearby room when he stops. You have to crouch in order to got through the vents. Check the surroundings and take any items/weapons you find. Go to the hall and enter the required room (it will be on your left). You get your first augmentation here. Go to the hall and follow the path. You will see two guards and they will open a door. Enter and follow the path and go left around the corner. You should notice the icepick. Take it. Fire it at the blue panel. Go near the panel so that you hack into it. Use one of the turrets to take out the bot. Enter the next room and follow the path to your next yellow dot. Grab the pistol and carbine nearby and exit the room. Follow the path on your left. You will see multiple ways. Head right. Follow the path until you see a ramp. Go up and enter the room here. Talk to the guard. He will give you a key. Check the surroundings for any item/equipment and exit this room. Backtrack all the way through the halls until you hear your name being called by a guard. Follow the path behind him and you will meet Kanazawa. Cut-scene. You get the reflex boost augmentation. Dont activate it yet. Just follow the troops and you will reach a landing pad. You are breifed, go up the ramp. Cut-scene and this level is complete. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- III.Ambush You will encounter plenty of enemies. Use all the cover you can get and shoot your way through the enemies. Take out as many as you can. COLLECT all the weapons/ammo/items lying around. Be sure collect the rocket launcher and some frag grenades. Just follow the path through the street taking out enemies and collecting ammp/items on the way. Pretty soon a cut-scene will start. I hope you collected a rocket launcher or some frag grenades. Use them to take out the tank. Make you way through the tunnel. You will encounter a couple of enemies. Take them and continue to advance forward. Very soon you will see a dead end. On its right must be a door. Enter it. Enter the room on your left and save the game. Exit the room and you should see some stairs nearby. Head up them and make your way to the next yellow dot on your radar. Take out all the enemies you encounter. My advise would be to use the turret on the second floor. After that, shoot the red mines on the ground to detonate them. Grab all the items/ammo you can find and enter the door on your left side. Take out the enemies and go up to encounter some more. Take them out as well. Use the computer panel. This will open the door. Now would be a fine time to activate your reflex boost augmentation. Activate it, take out your rocket launcher, exit room and take out the tank. There must be door near the white coloured "Loading Only" sign. Go through it and follow the path until the level ends. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IV.Interference Just follow the path taking out a couple of enemies on the way and very soon you will reach a turn. There is a door nearby but i suggest that you go through the building on your left first. It has plenty of items to take. Go through the door after you have taken everything. Follow the path down the hall and ascend the stairs. You have to find a window and shoot enemies until you get your next objective. There is a save point near the elevators. Use it. You willcome to this point very often throughout the level. Go see Chung on the second floor for a cut-scene. You get the ballistic shield augmentation. Go through the door and shoot out the enemies. Go down the stairs to start a cut-scene. Go through the door. Collect all the items/ammo and use the yellow panel. Cut-scene. Exit the room. Shoot the enemies via the windows and head for the streets taking out any enemy you encounter. Enter the next building and take out the enemy above you. Ascend the stairs taking out more enemies through the windows. Collect all the items/ammo and head back down the stairs. Mop up any survivors. Use the yellow computer panel to disable the jam. Go up the stairs again. Take out the enemies on the walkway and others nearby. Go to the top of the nearby stairs and you should see a sniper rifle. Take it and go to the ground. Enter the building nearby. Very soon enemies will come through the hole in the wall. Take them all out. Go to the streets taking out any enemy yo encounter and collect all the items you find. Enter the next building, take out any enemy you encounter and use the computer terminal to disable the second jam. There should be a turret nearby, quickly get to it and use it to take out ALL the enemies you encounter, including the BOTS. Very soon you will get a message telling you to get to the hatch. Run towards the hatch and drop down it. Follow Chung. This level is complete. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- V.Rampage Exit this room. You will encounter some enemies on your right side. Take them out. There should be a red room at the end of this hall. Inside it is some ammo/items. Take it and enter the door before the red room. Stay near the right wall and enter the car (square button). Just keep moving while running over the enemies you encounter. Keep an eye on the health of your car. At the end of this long room should be another car. Ditch this one and take that one instead. Navigate around the corner running over any enemy you encounter and you should see a security panel. Exit the car and use the security panel. The turret stops shooting. There should be a blue panel nearby. Use your ice-pick to hack into it and use the turret. Take out the enemies and enter the car. Continue ahead running over any enemy you encounter. Shut off the alarm. This will allow you to go through the gate. Take out any enemy you encounter. Follow the path around the corner. You will encounter a couple of enemies alongside some bots. Take out the enemies and use your high calibre weaponry on the bots. Turn off the alarm. Collect all items/ammo you can find. Enter the hydra nearby. Practice driving and controlling the turret at the same time. Proceed forward taking out the bot and follow the path around the corner. Take out all the enemies you encounter and exit the hydra. There should be a hole in the middle of the room. Avoid it and enter the phoenix. Use the anti-tank gun to take out the enemy. Follow the path around the corner. There should be a save point on your left. Dont forget to detonate the mines. Save the game. Pick the mine launcher and enter the car. Take out more enemies that you encounter, shoot the mines and follow the path around the next corner. Take out the enemies. There should be a switch on your left. Use it to turn off the alarm. Open the big door which lead you into the fenced area. Use the ice- pick on the panel here to get control of the turret. Take out the enemies. Use your high class weaponry on the bot. There should be some vents on your left. Go through them. Snipe the first enemy and shoot the others. Go through the door and take out more enemies. There should be an elevator in the back right corner. Enter it to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VI.Destroy Kill the enemies you encounter and turn off the alarm. There should be a locker at the other end of the room. Open it and go through the door here. Take out the enemies you encounter. Shooting explosive barrels will help. Enter the first open door. Ascend the ladder here. You have to crouch to enter the vents. Take any path you want. Take out the enemies on the other side. There should be a blue panel nearby. Use the ice-pick on it. You have to overload the camera and then set the turret to attack the enemies. There should be a yellow panel on your right side. Use it. This will expose the vents on the rail cannon. Attack the vents near the bottom of the rail cannon. Descend the nearby stairs. You can shoot some enemies through the fence. Keep to the left wall to get to the other side. Follow the path through the hallway until you reach a fork. Head left here and take out the enemies you encounter. Enter the next couple of rooms until you reach a hallway. Kill any enemy you encounter and a hall, the one with the turret. Keep to the wall on your right. Take out your sniper rifle and use it to destroy the camera ahead of you. Take all the items/ammo you find and enter the door nearby. Take out all enemies you encounter. Ascend the stairs. You will see a bot, use your high calibre weaponry to take it out. There is another bot on yor right. Take it out as well. There should be a security panel nearby (next to where the first bot was), use the ice-pick on it. You have overload both the cameras as well as the AI on the turret. Head back down the stairs. You have to enter the area witht the rail rocket. Watch out for the steam coming out of the vents. Keep shooting the grey coloured vent until it opens up. Quickly shoot the vents before they close. There should be a fence in the back right corner of the room. Climb it and enter the hall. Follow the path to the end of the hall. There should be a save point here. Save your game. Go back to the hall and enter the vents here. Just ignore everything you see (including the panel) while going through the vents. Very soon you reach the next room. Destroy the camera on your right and turn off the alarm if necessary. Enter the next room. Take out any enemy you encounter and enter the area with the rail cannon. Be vary of the steam. Take out the camera in the corner and ascend the ladder. There should be a yellow panel nearby. Use it. This will open the vents to the rail cannon. There should be a blue panel nearby. Hack into it to disable some trip-wires. Shoot the vents on the rail cannon. Head back to the second floor and ascend the stairs here. Go through the door nearby and take out the guards on your right. There should be a save point nearby. Save your game. Go back to the hall. There should be a door at the end of the hall. Go through it. Jump on the boxes here. You have to jump over the first set of lasers you encounter and crouch under the second set of lasers. Enter the next room and ascend the stairs. Take out the enemies and head left. Use the yellow panel nearby to open the vents of the rail cannon. Take out any enemies you encounter and shoot the vents of the rail cannon. There should be an elevator near the supply crates, in the back right corner of the room. Cut-scene. Shoot the enemies. There should be a bright alcove near the turn. Enter it. You should notice the blue panel nearby. Use your ice-pick on it to disable the trip-wires. Run towards the giant screen to avoid the helicopter. Follow the path to the next corner and ascend the stairs. Enter the room and use the computer to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VII.Freedom You should enter the nearby supply area and go under the stairs to get items/ ammo. There should be debris in the corner. Jump up it and enter the vents. Get to the other end and take out the enemies you encounter. Use the blue panel nearby. This will disable the cameras and provide you with a helper bot. Enter the door on your right. You have to find the room with the projector. Take out any enemy you encounter and enter the vents in the bathroom. Go through it and descend the stairs. Take out the enemies you encounter in the next room. Take out the camera in the upper right corner and continue in the next room. Take out the camera (high above) here. Go under the stairs and enter the vents. Follow it to the right and then left. Ascend the ladder and take out the enemies you encounter. Use the high calibre weaponry for the bot. There should be a blue panel nearby. Use it to reprogram the turret. Go through the metal gates on your right and save your game via the nearby save point. Go back to the room where you left the vents. There should be a green door here, enter it. You have to use the EMP grenade on the guard to take down his shield before taking him out. There is a camera by the turrets. Use your sniper rifle to take it out. Use the blue panel nearby. There should be windows on your right. Shoot some enemies via the windows. Use the nearby yellow panel and descend the nearby stairs. Take out the enemies and enter the next room. You have to use your cloak augmentation to get near the turret. After that you have to use an EMP grenade on it. Follow your friends who will lead you into the next room. Take out the enemies you encounter and enter the elevator to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- VIII.Riot Just keep following your friends. Go up the ramp. Take out the enemies you encounter and follow the path to the next yellow dot on your radar. Ascend the ladder and go throught the door. Take out all enemies you encounter. Drop down and head right. Use your sniper rifle to snipe as many enemies as you can. Avoid oncoming fire and stay to the left wall. Follow it to a save point. Save your game. Exit room and ascend the nearby ladder. Go through the hole and follow the path until you reach a door. Enter it and take out the guard. There should be a blue panel nearby. Hack it using the ice-pick. After that use the yellow panel and go through the door. Follow the path until you see Dr.Liaw. Take out all enemies you encounter and follow the path for a cut-scene. This level is complete. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- IX.Return Grab the H.E.R.F and jump on the boxes. Snipe the enemy in the window. Drop down and go throught the nearby door. Take out the enemies you encounter and go through the door on your left. Take out as many enemies as you can. Enter the square and take out more enemies. Use your sniper rifle to kill enemies beyond your reach. Go through the gate taking out any enemy you encounter. Follow the path right to the alcove. There is a save point here, so save your game. Take out as many enemies as you can and ascend the stairs on your right. Ascend the ladder on your left. Hug the wall and follow the path along the rooftop. Crouch and enter the small passage nearby to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- X.Infiltrate Go through the door and enter the hall. There will be two cameras here. One on your right and another one a little further. Take them both out. Continue and head right. Take out the camera nearby. Follow the path down the hall. There should be a save point here. Use it to save your game. Backtrack to the hall and go for the operating room. Go through the nearby vents and reach the other side. There should be a yellow panel here. Use it and the courtyard door will open. Take out as many enemies you can. Use your augmentations and high class weaponry if needed. There should be a blue panel in the far right corner. Use your ice-pick to hack into it. Enter the next hallway. There should be a blue panel here as well. Use your ice-pick on it as well. Take out any enemy you encounter and use the yellow panel nearby. This opens the inner temple door.Backtrack to the hall. Go left at the fork nearby. There should be a door beyond the blue barriers. Open it and take out the enemy. Use the yellow panel, take all supplies you can find and return to the hall. Follow the path to the next yellow dot on your radar. You will encounter three sets of lasers. Crouch under the first set, jump over the second one and crouch under the third one. Follow the path taking out the camera on the way. There should be a pile of lasers near you. Jump on them and jump over the lasers. There should be a blue panel nearby. Use your ice-pick to hack into it. Enter the room nearby, take out all enemies you encounter and use the yellow panel to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XI.Breakout Take out all the enemies that enter the room. Continue and take out all the enemies in the open area. Locate the yellow dot on your radar and make a run for it. Go down the ramp and ignore all enemies as you try to reach it. Use your augmentations if you find it easier with them. Take out the enemies near you. There will be another group of enemies on your left. Take it out as well. You will be given a message stating that you can go east for more equipment. DONT do it. Instead head south. You will face a lot of HARD enemies if you head east. Just ignore it and head for the exit south of you. I would suggest you to avoid combat as you can ignore pretty much most enemies if you use your cloak augmentation. Pretty soon you will reach the helipad. Go through the passage between them and head for the hatch to complete this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XII.Rescue Follow the path up the ramp and take out the enemies. There should be a gate on your right. Open it and take out all enemies. There should be a save point on your left, in an alcove. Save your game. Backtrack outside and follow the path around the next corner. There should be a vent on your left. Enter it. If the enemies were able to get to the GIANT bot before you, you have to use your H.E.R.F to take it out. Otherwise press SQUARE button near it to gain control of it. Take out the enemies here and go through the next gate. Use the save point and return outside. Follow the path around the next corner taking out any enemy you encounter. There should be a door here, go through it and take out any enemy you encounter. You will get a message pretty soon. After getting the message follow pitney. She will lead you to the next yellow dot on your radar i-e a waypoint. Enter the store room and take everything. Save via the nearby save point and exit room. Backtrack your way outside. You will encounter plenty of enemies so be prepared. Take them all out. Use your augmentations where necessary. Pretty soon enemies will start coming from the roof. Mop them up as well as the ground enemies to complete this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XIII.Descent Enter pipe. Follow it left. There should be a ramp on your left. Go up it and enter the room. Continue and you will fall to the ground very soon. You are in the sewer and you will have to navigate a watery path. DONOT shoot the chemical crates along the way as they are bad for your health. Continue along the watery path, if you get attacked and have no idea where the attacker is, then use your vision augmentation to help you locate him. Take him out and go right when you reach the end. Take out the enemies you encounter while climbing up the stairs. Go through the door and follow the path and head right. Take out the camera here. Follow the path and you will see some lasers blocking your way. There should be a blue panel beyond them. Shoot an ice-pick at it and hack into it to disable the lasers and program a bot. Continue and go through the door. There should be a ramp on your right. Head up and follow the path through the doorways. Take out the enemies you encounter and follow the path down the stairs. Continue into the next room to see your path blocked by lasers again. Use your kinetic kicker to bring the metal crate near the lasers. Jump on the crate and then jump over this set of lasers. Now crouch under the second set of lasers. Follow the path through the door taking out any enemy you encounter and ascend the stairs. Enter the room and head right. Duck under the lasers and take out the enemy. There should be a save point here. Use it to save your game. Exit the room and continue taking out the enemies you encounter. Just follow the path through the rooms taking out enemies on the way and very soon you will get your next objective. Use your augmentations where necessary. Keep your aim up and ready for an enemy you will encounter. Stay to the right wall and ascend the ladder. Carefully enter the passage on your right. Go up the stairs and ascend the nearby ladder. Run across the bridge ignoring everything (turn off the security if its own). There should be a door on your left. Go through it taking out any enemy you encounter. Enter the next room and take out all enemies you encounter. Use the nearby yellow panel to open the exit door. Kill all upcoming enemies and cross the bridge. Head through the door, take out all enemies and ascend the stairs. Follow the path taking out the enemy on the way (Allies will help you) and open the door at the end to complete this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XIV.Vengeance Notice the explosive barrels near the gaurds, shoot at them to take as many out. Mop up any survivor. Ascend the nearby ladder and go through the pipe. Use your kinetic kicker to knowck a metal crate through the lasers and continue ahead. Notice the guards by the turret, equip your sniper rifle and take them out. Use your kinetic kicker to to knock another metal crate through the laser. Take out enemies, grab all items/supplies and enter the room on your left. Take out more enemies and follow the path into the next room. Take out more enemies and grab the rail laser. Grab all ammo/items. Incase you forgot, let me remind you that vision augmentation + rail laser = enemy taken down through the wall. Remember it. Get to the tunnels and ascend the ladder here.Take out the enemy you encounter. Notice the small door on your left. Crawl through it. The switch on the left wall lowers the barrier so use it. Grab all ammo and go through the door. Notice the blue panel on your left. Fire your ice-pick at it. Hack into it and disable the camera. Use the turret to take out as many enemies as possible. Go left and go through the door. There should be a save point nearby. Use it to save your game and enter the next room. Take out the enemies here and turn off the alarm. Enter the next room and take out all enemies. Take out more enemies and go through the next couple of doors. Grab all items/ammo (use kinetic kicker to get some). There should be a blue panel near the first set of lasers. Use your ice-pick to hack into it. Stop the lasers. There should be another blue panel in a room on your right. Hack into it using the ice-pick and reprogram the bot. Enter the next room and use the nearby save point to save your game. There should be a hole in the floor, drop through it. Now crouch and drop through another hole. You have to use your H.E.R.F on the enemy so that it drops it shield, then take it out. Take out all enemies and enter next room. Use your H.E.R.F again and repeat until a cut-scene starts. Take out all enemies and use your H.E.R.F again keep firing until this level ends. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XV.Assault You get a new augmentation...whoopie doo! Follow your allies and take out the enemies you encounter on the way. Enter the door. My suggestion would be to use the sniper rifle to take out the enemies. Collect all items/ammo. Advance with your allies taking out any enemy you encounter on the way. Follow the path through the doorways and ramps taking out any enemy you encounter. You should snipe the enemies that are in the windows. Drop down to the ground and ascend the nearby ladder. Follow the path down the staircase nearby. There should be a save point here, use it and head back up. Enter the next room and take out the enemies. Collect all items/ammo. Get back to the ground and take out all the enemies you encounter. Use your augmentations where necessary. Take out more enemies on your right and follow the path left. Take out the enemies and head right jump- ing over the debris blockade. Take out all enemies and enter the building nearby. There should be a yellow panel here. Use it. Backtrack to the debris blockade and this time head right. Take out all enemies until you get your next objective. Jump over the debris infront of you. DAMN! so many enemies. Take them out. Use your augmentations where necessary. Follow the path until a cut-scene starts. Take out the enemy and enter the building. There should be a yellow panel here. Use it to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XVI.Nightfall Stay to the right wall and snipe as many enemies as possible before taking them on. Enter the building. Allies need your help. Before you get too innvolved, head left and use the save point to save your game. Now make your way right and go through the hole. Drop down and head right. Free your squad mates. Exit the cell and head right. There should be a yellow panel here. Use it. Ascend the ladder and follow the path east taking out all enemies you encounter. You should see a large ramp pretty soon. The best advice here is to equip your cloak augmentation and jump onto the bridge. Follow the path right and ascend the stairs. There should be a save point here, use it to save your game. Exit this room and head right. Notice the small orange targets on the shield generator. Shoot them until both explode. Save the game, backtrack down the stairs and go to the other side of the bridge. Here again you will two orange targets. Shoot them until they explode. Save again and follow the path west. Take out all enemies and head left. There should be a Hydra here. Get in it and take out as many enemies as possible. Save and enter the hydra again. Use your Hydra to head north west. Take out all enemies you encounter. Head right and go up the ramp. Notice the four familiar orange targets. Take them out to end this level. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XVII.Revenge Follow the path and go through the door. Take out all the enemies, they come from all directions so stay alert. Follow the path after dealing with them and head through the door. Take out all enemies. Notice the save point...save your game. Take out all enemies and follow the path until you reach the vents. Crawl through the left vent. Take out the enemies and go through the open doorway on your left. Collect all items/ammo. Open the door and follow the path taking out all enemies until you reach a ladder. Ascend the ladder, take out any enemy you encounter and jump on the pipe. Follow the path along the pipe. Take out the enemies below you. When you reach the next room, drop down and take out all enemies. Enter the hallway follow the path taking out all enemies. Use the yellow panel. Now bactrack to the place from where you dropped off the pipe. Go through the door and cross the bridge. Take out ALL enemies and enter the hallway. Follow the path and enter the next room. Take out the enemies. There should be a door opposite you. Go through it, take out all enemies, enter next room, take out more enemies. Head through the next door and take out more enemies on the bridge. There should be a save point nearby. Save your game. Head through the next two doors until you reach the red room. Use the yellow panel nearby and take out all the enemies you encounter. Use your augmentations where necessary. You should notice the orange spikes on the ceiling. You have to take them out to end this level. Try to ignore the enemies while you try to hit the spikes. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- XVIII.Escape Finally...the last level of the game. And a short and easy one if ya ask me. Just keep an eye on the next yellow dot (waypoint) on your radar and make it to the entrance of the base. You DONT need to worry about any enemies or other stuff as they arent any in this level. Try not to fall off and dont get lost. You should end this level pretty soon. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Congratulations on ending the game. I hope you enjoyed the game as well as my FAQ. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 9-Multiplayer Weapons ***NOTE: THIS SECTION HAS NOT BEEN WRITTEN BY ME. IT HAS BEEN WRITTEN BY OLTRANZISTA1 ON GAMEFAQS AND IS HIS COPYRIGHT. I AM USING IT WITH HIS PERMISSION. ANY QUESTION RELATING TO THIS PART MUST BE FORWARDED TO HIM.*** (This is for the Xbox Version) E-MAIL: yacadoo@cox.net ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I. Multiplayer Classes _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ =============================================================================== A. Grunt =============================================================================== 1st Primary : Carbine Assault Rifle 2nd Primary : Mine Launcher 1st Secondary : Gas Grenade 2nd Secondary : Flash Bang Bio-augmentation: Ballistic Shield =============================================================================== B. Heavy Soldier =============================================================================== 1st Primary : Rocket Launcher 2nd Primary : Pistol 1st Secondary : Riot Wall 2nd Secondary : Gas Grenade Bio-augmentation: Ballistic Shield =============================================================================== C. Scout =============================================================================== 1st Primary : Shotgun 2nd Primary : Mine Launcher 1st Secondary : Frag Grenade 2nd Secondary : Riot Wall Bio-augmentation: Reflex Boost =============================================================================== D. Sniper =============================================================================== 1st Primary : Sniper Rifle 2nd Primary : H.E.R.F. 1st Secondary : Frag Grenade 2nd Secondary : Flash Bang Bio-augmentation: Cloak =============================================================================== E. Agent =============================================================================== 1st Primary : Rail Laser 2nd Primary : Pistol 1st Secondary : Frag Grenade 2nd Secondary : EMP Grenade Bio-augmentation: Infrared Vision =============================================================================== F. Berserker =============================================================================== 1st Primary : Flechette 2nd Primary : H.E.R.F. 1st Secondary : EMP Grenade 2nd Secondary : Riot Wall Bio-augmentation: Electric Storm _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ II. Primary Weapons _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ =============================================================================== A. Carbine Assault Rifle =============================================================================== Primary Fire Shots to kill : 7 Close range accuracy: 7 (8 full auto) Mid range accuracy : 8 (12 full auto) Long range accuracy : 15-24 (?? full auto, very unreliable at long range) Secondary Fire (grenade) Shots to kill : 2 Direct hits : 2 Splash hits : 3 or 4 Notes: The carbine's recoil when on full auto will only shift the aiming reticule up only so much and then it won't recoil any higher. It is probably best to begin aiming low on full auto so that the reticule ends up in the chest area. =============================================================================== B. Rocket Launcher =============================================================================== Primary Fire Shots to kill : 2 Secondary Fire (target lock-on) Shots to kill : 1 =============================================================================== C. Shotgun =============================================================================== Primary Fire Shots to kill : 1 Close range accuracy: 1 Mid range accuracy : 3 Long range accuracy : 5 Secondary Fire (sticky bombs) Shots to kill : 1 Close range accuracy: 1 Notes: Since the secondary fire sticky bombs accuracy is too poor to use other than extreme close range it is probably best to use the secondary fire on opponents in enclosed places. That way the bombs that don't stick to the other player will stick to the surfaces close to them and inflict splash damage when they detonate. =============================================================================== D. Sniper Rifle =============================================================================== Primary Fire Shots to kill : 2 Close range accuracy : 2 Mid range accuracy : 2 Long range accuracy : 2 Extra long range accuracy: 4 (2 when scoped) Secondary Fire (5 consecutive shots) Short/Mid range use : Aim around belt level unscoped Long range use : Aim around belt level scoped Notes: Recoil is minimized when the rifle is scoped in. When using the secondary fire at long range it is better to scope in to improve your chances of hitting your target more than once to get a kill. =============================================================================== E. Rail Laser =============================================================================== Primary Fire Shots to kill : 2 (1 charged) Close range accuracy: 2 Mid range accuracy : 2 Long range accuracy : 2 Secondary Fire (plasma ball) Shots to kill : 3 (2 shots leaves about 1% health left) Direct hits : 3 Splash hits : 4 or 5 Notes: The Rail Laser is probably the most accurate gun next to the sniper. =============================================================================== F. Flechette =============================================================================== Primary Fire Shots to kill : 5 Close range accuracy: 5 Mid range accuracy : 6 Long range accuracy : 6-12 Secondary Fire (attack drones) Shots to kill : 2 Notes: This gun will overheat when using its primary fire on full auto nearly half- way through the clip. The secondary fire attack drones will chase opponents from close to long range. The attack drones deplete bio-energy and disrupt the opponent's HUD. =============================================================================== G. Mine Launcher =============================================================================== Primary Fire Mines to kill : 2 (1 mine stuck to an opponent removes 3/4 health) Secondary Fire (detonate) Notes: This shoots remote mines that can be triggered with the secondary fire. Up to 4 unused mines can be planted at a time then all can be detonated at the same time with the use of the secondary fire. You can recollect your unused mines by walking up to them and pressing your reload button. You can plant mines basically anywhere, even on other players, heh! =============================================================================== H. Pistol =============================================================================== Primary Fire Shots to kill : 4 Close range accuracy: 4 Mid range accuracy : 4 Long range accuracy : 5 Secondary Fire (charged/cluster shot) Shots to kill : 3 (2 body shots leave 1% health); 2 head shots Splash hits : 4 Notes: The pistol is very accurate over medium and long range. It is semi-automatic and can be fired rapidly with little to no recoil. It may be good to fire a cluster shot for splash damage and follow it up with primary fire. =============================================================================== I. H.E.R.F. =============================================================================== Primary Fire Shots to kill : 20 (about 3 seconds of constant fire) Close range accuracy: 20 Mid range accuracy : 30 Secondary Fire (EMP Ball) Shots to kill : 2 Direct hits : 2 Vicinity dmg : 2 (depends how long your opponent stands in range) Notes: The primary fire does not work beyond medium range. You can tell when you are in range when your reticule turns red. This weapon also depletes bio-energy and disrupts the opponent's HUD. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ III. Secondary Weapons _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ =============================================================================== A. Frag Grenade =============================================================================== Grenades to kill: 2 =============================================================================== B. Gas Grenade =============================================================================== Releases a lethal cloud of poisonous gas. Grenades to kill: 1 Note: Try to get these to explode in front of your opponent because it seems that the gas cloud is less effective when they are not facing into the gas cloud. =============================================================================== C. EMP Grenade =============================================================================== Disrupts opponent's HUD and bio-augmentations. Also disables riot walls. =============================================================================== D. Flash Bang =============================================================================== Just your basic flash bang. Blinds people, don't look at it explode unless you want to go blind for a few seconds. =============================================================================== E. Riot Wall =============================================================================== An electronic barrier used to deflect enemy fire or block doorways, halls, etc. _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ IV. Bio-augmentations _______________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ =============================================================================== A. Ballistic Shield =============================================================================== Protective force field that surrounds you and absorbs attack damage. Notes: When activated you do not receive any damage but when you get shot the shield will deactivate quicker. =============================================================================== B. Cloak =============================================================================== Just invisibility, you become visible when you fire your weapon. =============================================================================== C. Infrared Vision =============================================================================== Causes enemies and mines to glow red and dark areas appear brighter. =============================================================================== D. Electric Storm =============================================================================== Discharges a high-voltage lightning bolt in front of you to any nearby enemies. Notes: Removes nearly half the life of your opponent. Also shoots through riot walls but doesn't destroy them. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Thanks oltranzista1. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 10-FAQ 1) I noticed this mistake/error.... Ans) I am human being and i can make as many mistakes as you can. Inform me as soon as you can. 2) Great/Stupid FAQ..... Ans) Thanks/F*** off. 3) When do you update the FAQ? Ans) I am updating the FAQ on daily basis and it should be complete within a couple of days. **Update: Its complete** ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 11-Contact Contact me if you want to ask a question that has not been answered in the FAQ noticed an error etc i made Want to make a contribution Want to appreciate my walkthrough Want permission to host it on your web site DONOT contact me If you want to ask me a question about a section already covered in the FAQ want to send Hate Mails and viruses want to just spam my inbox E-mail Address: a.heavenly.body@gmail.com ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 12-Credits Me..For making a great faq. You..For Reading it. Oltranzista1...For letting me use his FAQ in mine. [Your name here]..For sending a great addition in my FAQ. yada yada yada yada...................... ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- .__ .__ _____ | |__ ____ _____ ___ __ ____ ____ | | ___.__. \__ \ | | \_/ __ \\__ \\ \/ // __ \ / \| |< | | / __ \_ | Y \ ___/ / __ \\ /\ ___/| | \ |_\___ | (____ / |___| /\___ >____ /\_/ \___ >___| /____/ ____| \/ \/ \/ \/ \/ \/ \/ ___. .___ \_ |__ ____ __| _/__.__. | __ \ / _ \ / __ < | | | \_\ ( <_> ) /_/ |\___ | |___ /\____/\____ |/ ____| \/ \/\/