***TO VIEW THE MOST RECENT VERSION OF THIS FAQ, VISIT WWW.GAMEFAQS.COM*** ------------------------------------------------------------------------------- GRAND THEFT AUTO 3 SECRETS FAQ ------------------------------------------------------------------------------- GRAND THEFT AUTO is a trademark of Take Two Interactive Software Inc. All rights reserved. This document is not sponsored or endorsed by Take Two Interactive Software Inc. ---------------------------DOCUMENT INFORMATION-------------------------------- ***NOTE: DUE TO LACK OF TIME THIS FAQ HAS BEEN DISCONTUED. AS A RESULT, I AM NO LONGER ACCEPTING EMAILS REGARDING GTA3 OR THIS FAQ. THANKS GO OUT TO ALL OF YOU WHO HAVE READ AND CONTRIBUTED TO THIS DOCUMENT - ITS BEEN FUN :) ..kyle.. *** Game Title: GRAND THEFT AUTO 3 Console: Sony PlayStation 2 Computer Entertainment System Date: DEC 30, 2001 Version: 1.8 Written by: Kyle Jackson Email: gta3@jacksonmedia.com ------------------------------------------------------------------------------- -------------------------------LEGAL INFORMATION------------------------------- This document is for private, non-commercial use only and CANNOT be sold for profit. All information contained within this document is the author's original work except where noted. This document cannot be altered or edited under any circumstances other than by the author. No portion of this document can appear in any form within any other document or web site without the author's permission. ------------------------------------------------------------------------------- -------------------------------TABLE OF CONTENTS------------------------------- I. REVISION HISTORY II. INTRODUCTION A. WARNING! B. GTA3 C. BLAHBLAHBLAH D. HEY YOU III. SECRETS! A. HOOKER TRICK B. TAXI MISSIONS C. AMBULANCE MISSIONS D. FIRE TRUCK MISSIONS E. VIGILANTE (LAW ENFORCEMENT) MISSIONS F. EMERGENCY VEHICLE CRANE G. INDUSTRIAL IMPORT/EXPORT GARAGE H. SUBURBAN IMPORT/EXPORT GARAGE I. SECURICAR GARAGE J. RC TOYZ MISSIONS 1. MAFIA MASSACRE 2. DIABLO DESTRUCTION 3. CASINO CALAMITY 4. RUMPO RUMPAGE K. 4X4 MISSIONS 1. PATRIOT PLAYGROUND 2. A RIDE IN THE PARK 3. MULTI-STORY MAYHEM 4. GRIPPED! L. FLYING THE DODO M. STORE MORE CARS IN YOUR GARAGE N. SECRET VEHICLES 1. BULLET PROOF PATRIOT 2. JOEY'S BF INJECTION 3. PITCH BLACK LIMO 4. BULLET PROOF SECURICAR 5. BULLET PROOF CHEETAH O. RUMORS AND HOAXES P. CHEAT CODES IV. THANKS ------------------------------------------------------------------------------- ------------------------------I. REVISION HISTORY------------------------------ DEC 30, 2001 - V1.8 - Final Version - Added discontinuation notice. DEC 09, 2001 - v1.7 - Added Securicar Garage Section - Added Store More Cars In Your Garage Section - Added Secret Vehicles Section - Moved Bullet Proof Patriot & Joey's BF Injection to Secret Vehicles Section - Added (a much needed) Rumors and Hoaxes Section - Updated Mult-Story Mayhem Section - Updated Cheat Codes Section - Updated Ambulance Missions Section - Updated Taxi Missions Section - Updated Thanks Section NOV 15, 2001 - v1.6 - Added BLAHBLAHBLAH Section - Updated Hooker Trick Section - Updated HEY YOU Section - Updated Fire Truck Missions Section - Updated Flying the Dodo Section - Updated Industrial Import/Export Garage Section - Updated Suburban Import/Export Garage Section - Updated Vigilante Missions Section - Updated Cheat Codes Section - Updated Thanks Section NOV 08, 2001 - v1.5 - Updated Cheat Codes Section - Updated Thanks Section NOV 07, 2001 - v1.4 - Corrected FAQ version numbers - Added Flying the Dodo Section - Added 4X4 Missions Section (finally!) - Updated RC TOYZ Section - Updated Cheat Codes Section - Updated Thanks Section NOV 02, 2001 - v1.3 - Updated Cheat Codes Section - Updated Emergency Vehicle Crane Section - Updated Industrial Import/Export Garage Section OCT 31, 2001 - v1.2 - Added Cheat Codes Section - Updated Emergency Vehicle Crane Section - Updated Bullet Proof Patriot Section - Updated Taxi Missions Section - Updated Ambluance Missions Section - Updated Fire Truck Missions Section - Updated VigilanteMissions Section - Updated Industrial Import/Export Garage Section - Updated Suburban Import/Export Garage Section - Updated HEY YOU Section - Updated Thanks Section OCT 30, 2001 - v1.0 - Added Suburban Import/Export Garage Section - Added Bullet Proof Patriot Section - Added Joey's BF Injection Section - Added RC TOYZ Section - Added Warning! Section - Added GTA3 Section - Added HEY YOU Section - Updated Emergency Vehicle Crane Section - Updated Industrial Import/Export Garage Section - Updated Thanks Section OCT 28, 2001 - v0.1 - First version of the FAQ - more to come! :) ------------------------------------------------------------------------------- -------------------------------II. INTRODUCTION-------------------------------- +++A. WARNING!+++ THIS FAQ CONTAINS AT THE VERY LEAST, A FEW SPOILERS. IF YOU'RE THE TYPE THAT LIKES TO FIND THINGS OUT FOR YOURSELF, I SUGGEST YOU READ NO FURTHER. ALTHOUGH WHAT DID YOU EXPECT FROM A "SECRETS" GUIDE ANYWAY??? :P +++B. GTA3+++ Grand Theft Auto 3 is the most incredible game I've ever played. Its got a great plot, an awesome cast of characters, and most importantly its so much fun to play that its downright addicitve! In short - if you have a PS2 and don't own this game, YOU SHOULD. This FAQ covers the many, many secrets in this game. It is not intended to be used for any other purpose, such as a walkthrough. If you have questions concerning the SECRETS of the game, I'll be happy to answer them, but please DO NOT email me about any of the "normal" missions in the game - I will not respond to you. +++C. BLAHBLAHBLAH+++ Well, this is just my space to go on and on about how hard writing this FAQ has been... there's not really much point in doing this, but I felt like it - just to relieve some stress from my life. Its good stress, don't get me wrong, but its still stressful. Um... yeah. I guess that's about it. Just needed to say that. Its been fun, but I'm not sure I have very many updates left before I'm done with this sucker... but we'll see. Look for new FAQs by me in the future - There's pleanty of great games out there to write about... its just a matter of picking the right one, I guess. Yeah... that was deeeeeep. Whatever. :P +++D. HEY YOU+++ Yeah you! The one reading this crap. You know something I don't? Don't lie. I know you at least *think* you know more than me. ;) Anyway, if you have any tips or tricks or secrets that belong in this FAQ, then by all means, EMAIL THEM TO ME so that I can include them. You will, of course, be credited for you contribution and recieve a big fat check and lots of GTA3 hookers as a reward... JUST KIDDING. But I really will credit you. :) Thanks for reading this, now on with the FAQ! ------------------------------------------------------------------------------- --------------------------------III. SECRETS!---------------------------------- +++A. THE HOOKER TRICK+++ -What to do- If you're low on health (or just want to have some fun :P) you can pull up next to any of the many hookers wandering around Liberty City. (they're wearing skimpy pink or brown outfits) She will walk up your window and talk to you for a few seconds before getting in the car with you. Take the broad out to some place that's dark and secluded (an alley, your hideout, in the middle of some trees) and watch the magic begin. Your vehicle will start to rock and you'll gain health. This trick can take you up to a max of 125 health points. Eventually the hooker will finish up (the rocking will speed up really fast and then stop suddenly) and get out of the car. Be warned, though - hookers cost money. As long as she's with you in the car - even if she's not "working" - you'll notice that you lose about one dollar per second. Its really no big deal though, since you can just hop out of the car when she's done and beat your money right back out of her. ;) One final word about picking up hookers: you must have the right kind of car to get her to ride with you. Generally, they'll shy away from cop cars, taxis, and vans, so make sure you're not using one of those vehicles. -Try This!- If you pick up a hooker in ANY convertable car (a Banshee, Stinger with the top down, etc.) and drive to a secluded area, you will INSTANTLY gain 125 health and she will get out. This saves your time and money, so its worth finding a convertable if you're in a hurry and need lots of health quick. +++B. TAXI MISSIONS+++ -What to do- Jack a Taxi or Cabbie car, and push the right analog stick (R3) to begin the Taxi missions. Passengers have blue arrows above their heads, and will appear as green dots on your radar, so drive up to the closest one and stop so they can hop in. Next they'll tell you where they want to go and you'll have a certain amount of time to take them there. The time appears underneath your wanted level and the destination will appear as a pink dot on your radar. Stop at the blue marker when you reach the destination to let the passenger out and you'll get paid. Then move on to the next closest passenger on your radar. NOTE that if you exit the Taxi/Cabbie during a mission, it will end. -Why bother?- You can make some spare change (anywhere from $100-$500 per fare) from being a cabbie. Also, whenever you deliver 100 passengers successfully, a new kind of taxi, the Borgnine Taxi, becomes available in Harwood in the parking lot of HEAD Radio Station. NOTES: Time is cumulitive (but only effects how much time you have left between passenger) Also, if you do anything too insane while in your taxi and come to stop soon after, the passenger will flee (even if the taxi is upright and fit to continue). +++C. AMBULANCE MISSIONS+++ -What to do- Jack an ambulance and push the right analog stick (R3) to begin the Ambulance missions. Patients have blue arrows above their heads (just like Taxi passengers) and appear as pink dots on your radar. Stop at the closest patient and let them get in, then you'll have a certain amount of time (which appears below the wanted level) to drive them AS CAREFULLY AS POSSIBLE to the hospital (which will also appear as a pink dot on your radar). If the ride is too rough, then the patient may die before you reach your destination (which defeats the purpose). You can use the Ambulance siren by pressing the left analog stick (L3) and hopefully some of the nicer citizens of Liberty City will get out of your way. Ambulance missions are measured in levels, so the higher the level, the more patients you have to pick up each time. Your time limit is increased for each patient you pick up along the way. NOTE that if you exit the Ambulance during a mission, it will end. -Why bother?- After you save 50 patients, some Health power-ups will be added to your hideout. After saving 100 patients, an Adrenaline pill will be added to your hideout. If you manage to complete Ambulance Level 12, then Infinite Run is enabled for your character - so you don't ever have to slow down! :) NOTES: The Ambulance can only pick up passengers on the right hand side so when going to stop for some one, precious time can be saved by pulling up on the correct side of the injured. Time is cumulitive where time gained on the last trip can be lost on the next. Obviously, speed is very important. +++D. FIRE TRUCK MISSIONS+++ -What to do- Jack a Fire Truck, then press the right analog stick (R3) to begin the Fire Truck missions. You'll have a set amount of time (which appears below your wanted level) to find the fire and extinguish it with the fire hose by pessing the O (circle) button. The fires are marked as red dots on your radar, and you will always find a burning vehicle at these locations. Push the left analog stick (L3) to turn on the siren and it may persuade some of the nicer citizens to stay out of your way. After you extinguish one fire, move on to the next one. NOTE that if you exit the Fire Truck during a mission, it will end. -Why bother?- For each consecutive fire you extinguish, you will earn double the money! After you extinguish about 20 fires in each area of town (Portland, Staunton Island, and Shoreside Vale -- approximately 60 fires total) the mighty Flame-thrower will appear at your hidout! Yippee! NOTE: you CANNOT unlock the hideout Flame-thrower by any other means. (ex - hidden packages) NOTES: Its a good idea to stay around 2-3 car lengths away from burning wreckage to avoid blowing up and it's also easier to get the water on its target. Aim for any part of the car, you don't have to hit the fire itself. -Station Locations- PORTLAND: Coming south out of the Porter tunnel that connects to Staunton Island, take your first left and you should see it. STAUNTON ISLAND: On the EAST highway running along the shoreline with Shoreside Vale on the other side. SHORESIDE VALE: Head down the road that leads toward the back of the airport. There is a Fire Truck to your left, right accross from the airport parking lot with the access gates. +++E. VIGILANTE (LAW ENFORCEMENT) MISSIONS+++ -What to do- Jack a Police Car, FBI Car, Enforcer, or the Rhino (some of those are definately harder to get than others...) and press the right analog stick (R3) to begin the Vigilante missions. You'll have a set amount of time (which appears below your wanted level) to find criminals and kill them. Criminals will appear as green dots on your radar. Chase down the bad guys and do whatever it takes to either make them stop the vehicle or blow it up. If they manage to exit the vehicle, you can choose to get out and put some holes in them, or run them over - either way, you'll get some money for each one you kill. If by some act of God you end up with the Rhino (the tank) you can push the O (circle) button to fire the gun turret and use the right analog stick to spin and aim it. Firing the turret behind multiple times will give you a big boost of speed. As with all emergency vehicles, if you have a siren, you can use it by pressing the left analog stick (L1) and the smarter citizens will clear a path for you. NOTES: Driving the Rhino around in Vigilante mode (flying through the city) will attract lots of police attention and will ultimately get in your way by the time you're up to your 3rd or 4th star, but its also a lot more fun that way, and some people actually prefer it. -Why bother?- After killing about 40 criminals in any one of three areas (Portland, Staunton Island, and Shoreside Vale -- that's 120 criminals total) you'll recieve two Police Bribe powerups to lower your wanted level at each of your Hideouts. +++F. EMERGENCY VEHICLE CRANE+++ -What to do- At some point in the game you recieve a page that a certain crane in Portland Harbor will pick up any emergency vehicles and give you some cash. The vehicles needed are: - Ambulance: Easily found at any of the Hopitals, or if you want to make one come to you, just beat/maim/shoot some innocent bystanders and one will come rollin' 'round the corner soon enough. - Fire-Truck: Easily found at any of the Fire Stations, or (as with the Ambulance) you can get one to come to you by blowing up lots of cars with grenades, molotovs, flamethrower, or the rocket launcher. - Police Car: Easily found ANYWHERE. :P Just look for them. Seriously. You'll find them... or they'll find you. - Enforcer: Its a SWAT vehicle that resembles a big bus. Fairly easy to find at the Staunton Island Police Station. Get into one of the normal Police Cars in the area and head through the fence that leads around to the back of the station. Most of you will find this easier than the alternative - get up to FOUR stars by blowing up cars and killing lots of cops and then jack an Enforcer once the SWAT team comes after you - easier said than done! - Barracks OL: Its an ARMY vehicle that has a flat bed in the back and also somewhat resembles a bus. A similar-looking civillian vehicle is the Flatbed. The Barracks OL is easier to handle than the Rhino, but not quite as durable. An easy way to find one of these bad boys is while on Staunton Island, head just northeast of the collesium. There you'll find a road leading off the highway to a bunch of camoflage painted buildings. This is Phil's Army Surplus store. (You'll be lead to go here in the "Arms Shortage" Mission given to you by Ray Machowski... funny name since Phil has only one arm... ARMs shortage... hehe... okay, whatever :P) Anyway, go around behind the northeastern-most building and then head south back towards the road. You should be able to see the Barracks OL. Hop in and ride straight out through the gate. Again - this is a easier than the alternative - getting up to SIX stars and so the Army will come after you, and then jacking one of the Barracks OL's... I've never been that brave. If you are then kudos to you. :) NOTE: You CAN NOT get SIX stars until *AFTER* you complete the "Grand Theft Aero" mission (its the first Shoreside Vale mission) for Donald Love. - Rhino: Its a big fat friggin' tank. It is bullet proof and EXTREMELY durable vehicle in the game, but its also one of the slowest. The "simple" way to get a tank is not really that simple. You must complete the last major mission of the game, "Exchange" (which is a pretty darn touch mission)and then save the game. Once you've done this, head on over to Phil's Army Surplus store where you found the Barracks OL. The tank will be unlocked and you can take off with it without fear of any law enforcement coming after you. ...but that's for sissies. ;) the alternative is pure hell - get up to SIX stars (which BTW, is an incredible feat in itself!) and jack one once the army comes after you. God have mercy on us all - it'll be a looooooong nite! :) NOTE: You CAN NOT get SIX stars until *AFTER* you complete the "Grand Theft Aero" mission (its the first Shoreside Vale mission) for Donald Love. For more in depth strategy on obtaining the Rhino, using the SIX stars method, check out Matthew Rorie's RHINO TANK FAQ on www.gamefaqs.com - Its chock full of great strategy that'll help get you well on your way to taming the Rhino! - FBI Car: Um... Its an FBI Car. :P Looks simliar to a Kuruma with a black paint job and a blue light in the front window for the siren. I've never found any by themselves or just driving around on the streets... So guess what? You'll have to get up to FIVE (whew! only five!) stars to get the FBI boys to start coming after you in their nice little cars. Careful, though - they're a tough bunch of mofos and you can get killed VERY easily if you don't get them before they get you! Okay, you know what they are and how to find them... Now drive the stolen vehicles to the ship closest to Portland Beach at the Portland Docks. You'll find the hanging crane near a stack of storage containers beside the ship. Pull your vehicle under the magnet and step out, then watch the magnet take it away. -Why bother?- Well, you get $1,500 per vehicle for starters. Then, after you've delivered all seven vehicles, you'll recieve $200,000 as well as seven GTA3 pick-ups for each of the vehicles collected! You may return to these GTA3 pick-ups at any time to order the vehicle of your choice and the crane will pick it up and drop it off in front of you - AWESOME! (now you can easily get a tank ANY TIME YOU WANT!) +++G. INDUSTRIAL IMPORT/EXPORT GARAGE+++ -What to do- At some point in the game you recieve a page about a certain garage in Portalnd Harbor that will give you cash for specific vehicles. To get to the garage, enter the harbor from the road and proceed left through the parking lot with a few cars. You'll reach a narrow alley that branches immediately to the left, so cut left. Proceed through the alley and then take a right when you exit and you'll see a two toned blue garage door with a list posted to the left of it - this is where you park your cars! The vehicles listed are: - Securicar: An armored car that can be found on the streets of PORTLAND and STAUNTON ISLAND. Best way to quickly locate on is to enter the Vigilante or Fire Truck missions, and it'll show up as one of the vehicles being used as a getaway car, or one of the vehicles on fire. - Moonbeam: Circle-shaped Van found on the streets of any area of Liberty City. There's one easily found in the parking lot of Head Radio in PORTLAND. - Coach: A big tour bus-type vehicle. Found on the streets of PORTLAND. - Flatbed: A big tough flabed truck. Found on the streets of STAUNTON ISLAND. - Linerunner: An 18 Wheeler-type vehicle. Found many places, but the easiest is the Portland docks. When you're in the parking lot on your way to the actual drop off garage, take a right instead of a left and you'll see it ahead of you. - Trashmaster: A Garbage truck. Best way to quickly locate on is to enter the Vigilante or Fire Truck missions, and it'll show up as one of the vehicles being used as a getaway car, or one of the vehicles on fire. - Patriot: A Hummer-type vehicle. Find one virtually anywhere in Liberty City. - Mr. Whoopee: An Ice Cream truck. As with the Trashmaster, try entering the Vigilante or Fire Truck missions, and it'll show up as one of the vehicles being used as a getaway car, or one of the vehicles on fire. - Blista: A Toyota Tarago-type family wagon/van. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Mule: Commercial Truck. Found on the streets of PORTLAND and STAUNTON ISLAND. - Yankee: Similar to the Mule. Found on the streets of PORTLAND and STAUNTON ISLAND. - Bobcat: Small Pick Up Truck. Found on the streets of PORTLAND and STAUNTON ISLAND. - Dodo: An airplane with clipped wings. It becomes avaialbe when you start taking jobs from Donald Love. Found in SHORESIDE VALE's Airport during the "Grand Theft Aero" mission. - Bus: A school bus-type vehicle. Found on the streets of STAUNTON ISLAND. - Rumpo: A Commercial Van. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Pony: Box-shaped van. Find one virtually anywhere in Liberty City. -Why bother?- If you manage to find and deliver all the vehicles on the list, you'll get $200,000 as well as 16 (count 'em - SIXTEEN!) GTA3 pick-ups for each of the vehicles collected. Then you can get any one of these cars by walking into the icon for use on any of your missions! COOL! +++H. SUBURBAN IMPORT/EXPORT GARAGE+++ -What to do- Same situation as in Portland, only this garage is located in Shoreside Vale. Its on a corner in Cochrane Dam between the upper road along the dam and the bridge that takes you to Cedar Grove. Its part of the Fudge Packing Corp and the car list is posted to the left of a red rust colored garage door. The vehicles you need are: - Sentinal: A sedan-type vehicle. Its the normal version of the Mafia Sentinal. Found on the streets of SHORESIDE VALE. - Cheetah: A Sports Car, Coupe. The rear looks like a ferrari F360 while the front looks a bit like a Camaro. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Banshee: A Convertible Dodge Viper-type Sports Coupe. Find one virtually anywhere in Liberty City.There's one behind the glass showcase at Easy Credit Autos in PORTLAND. - Stinger: A Sports Car, Coupe. Its the normal version of a Yakuza Stinger. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Infernus: Closely resembles the Cheetah, but its faster. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Esperanto: Large sedan. Very long. Resembles a Cadillac El Dorado. Find one virtually anywhere in Liberty City. - Kuruma: A family sedan. Resembles a Ford Taurus. Find one virtually anywhere in Liberty City. - Stretch: A limousine. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Perennial: An ugly station-wagon vehicle. Find one virtually anywhere in Liberty City. - Landstalker: An SUV-type vehicle. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Manana: A small two-door sedan. Found on the streets of STAUNTON ISLAND and SHORESIDE VALE. - Idaho: Resembles and older Oldsmobile. Find one virtually anywhere in Liberty City. - Stallion: Mustang-type vehicle. Find one virtually anywhere in Liberty City. - Taxi: A yellow taxi (DUH) Find one virtually anywhere in Liberty City. - Cabbie: An "older" style yellow taxi. Almost always found wherever you see regualr taxis. - BF injection: Special car made by Joey Leone. You can find it (after completing the first Staunton Island mission - "Sayonara Salvatore") at Misty's Flat in Hepburn Heights (Portland) near the El Burro phone in the park between 22:00 and 5:00 on the game's clock. -Why bother?= Once you've delivered all the cars on the list you get another $200,000 as well as 16 additional GTA3 pickups for every car collected! WHOO-HOO! +++I. SECURICAR GARAGE+++ Thanks to Bryce for this information. :) -What to do- In PORTLAND, beside the import/export building, there's another garage to get money from. Right when you're entering the docks area, you'll see three cars parked one of which being the kuruma. Behind that kuruma you'll see a series of blue, numbered garages. The second one isn't numbered. If you drive a Securicar in there you'll recieve $50000 the first time, and $5000 less than the time before on subsequent deliveries. -Why bother?- Well the money's always nice... I mean what else is there, anyway? :P +++J. RC TOYZ MISSIONS+++ -Details, details...- This isn't really a secret, but its obscure enough that I think alot of people will miss it and its fun enough that I really want to include it in my FAQ, soooooooo... Scattered around Liberty City are these blue vans with a white "RC TOYZ" logo painted on them. Once you enter, each van will allow you to control a small remote control vehicle that's rigged with an explosive. For those of you who can't seem to grasp where this is going, I'll make it simple - you get to blow the crap out of A LOT of vehicles for $$$! YAY! -CONTROLS- Controlling the toy cars is no different than any other vehicle in the game. (except they're smaller) You can only control one car at a time. Press the O (circle) button to detonate the car whenever its close to its target. Whether you hit or miss, another RC car will appear next to your TOYZ van, ready for more action, just as long as you still have time on the clock. (which appears under you wanted level.) 1. MAFIA MASSACRE Location: PORTLAND, St. Mark's alley, across the street from Toni Cipriani's Restaurant. Objective: Destroy as many Mafia cars as you can in TWO minutes. You'll recieve $1,000 for each one you destroy. 2. DIABLO DESTRUCTION Location: PORTLAND, around the corner from the Hepburn Heights El Train Station. Objective: Destroy as many Diablo Stallions as you can in TWO minutes. You'll recieve $1,000 for each one you destroy. 3. CASINO CALAMITY Location: STAUNTON ISLAND, in a Torrington parking lot on the block directly across the street and west of the casino. Objective: Destroy as many Yakuza Stingers as you can in TWO minutes. You'll recieve $1,000 for each one you destroy. 4. RUMPO RUMPAGE Location: SHORESIDE VALE, in Wichita Gardens, behind your Hideout in a corner behind two billboards. NOTE: This van is a dark gray color. Objective: Destroy as many Hoods Rumpo XLs as you can in TWO minutes. You'll recieve $1,000 for each one you destroy. +++K. 4X4 MISSIONS+++ -Details, details...- This also isn't really a secret, but its another one of those side missions that people might wanna try, but may never find. You'll find various 4X4 vehicles such as the Patriot or the Landstalker, all over Liberty City. There are only FOUR vehicles that will allow you to test your driving skills as you race against time to gather all the checkpoints. In each of the FOUR vehicles, you are given a specific amount of time which doesn't begin until you pass through the very first checkpoint. Checkpoints may be collected in any order, you just need to collect all of them. For completing each one of these 4X4 missions you'll recieve a cool $30,000! 1. PATRIOT PLAYGROUND Location: PORTLAND, look for a Patriot in the parking lot of the "Supa Save!" Grocery Store in Portland View. Objective: You'll have FIVE minutes total to collect FIFTEEN checkpoints. Each checkpoint adds TWENTY seconds to your clock. 2. A RIDE IN THE PARK Location: STAUNTON ISLAND, look for a Landstalker in the actual park area of Belleville Park, near the cottage. Objective: You'll have TWO minutes to collect TWELVE checkpoints. Each checkpoint adds TEN seconds to your clock. 3. MULTI-STORY MAYHEM Location: STAUNTON ISLAND, park any Stallion just outside of the parking garage in Newport, then exit and re-enter the vehicle again. Objective: You'll have TWO minutes total to collect TWENTY checkpoints. There are FOUR checkpoints on each level. The final checkpoint is just beyond the ramp in the corer of the top level. You must build up enough speed to grab it! 4. GRIPPED! Location: SHORESIDE VALE, From your hideout, head northeast until you come to a dirt road. Follow the dirt road and climb on in when you find the Patriot. Objective: You'll have FIVE minutes to collect TWENTY checkpoints. Each checkpoint adds FIFTEEN seconds to your clock. +++L. FLYING THE DODO+++ Credit goes out to Tero Civill for this entire section - thanks. :) - What to do- In the Airport, use the runway to speed up Dodo, push forward with the left analog stick and wait until it sort of curtseys :) (I mean if you look from the side view, you can see how the front tyre goes deeper inside the plane). Anyway; accelerate for a while, and when it does this, release the left analog and VERY slowly pull it backwards. The wings should take air and if you can keep the right position, it will fly quite a distance. But it is hard. Very hard. - More information from Sam Kass - Thought I'd drop a note about flying the dodo. It really flies-- my longest flight so far is 711 seconds (no typo-- over 10 minutes). To do this, start out like you describe... accelerate down the runway with very slight forward pressure until the plane starts to bounce and doesn't want to stay on the ground anymore. Then let the stick back to neutral and the plane will soar into the air. At this point, it acts more or less like a real plane (with clipped wings, no less.) In particular, most people think of a plane's stick as the control for going higher or lower, but it's really not-- it's really the speed control. Pushing forward speeds the plane up, and pulling back slows it down. The plane in Grand Theft Auto 3 is the same way. The goal is to keep the plane above stall speed (the speed at which the wings stop generating lift and the plane falls out of the sky.) This basically means that it's your goal to conserve speed and push forward whenever the nose gets too high. You should almost never be pulling back. And also, turn very, very gently, because a plane's stall speed increases during a bank-- another aspect of flying that the game seems to simulate more or less accurately. It even seems to do a rudimentary lift calculation for each wing, because I got it into a spin once that was very realistic. So once you're up in the air, the plane will swoop a little... try to dampen the swoops by preventing the plane from reaching the peak of any swoop (let it nose down pretty much whenever it wants, though.) Eventually the plane will level off and you can fly around the islands. Even meet up with the other Cessna that's up there near north Portland. Don't hit anything, and don't stall, and you can fly indefinitely. (oh, except for one bug-- if you fly directly over any unique jump, it'll pop to the cut scene and your plane will quickly fly out of scene-- but the cut scene doesn't go away until you crash, so you can't fly anymore.) - ...and even more from Josh Farkas - One real quick note about the dodo and flying. When you screw with the nose level of your plane you lose it everytime-or you send your plane up quickly and fly down quicker. This causes death. You can easily fly virtually for eternity though, here is how. 1) keep your plane down the center at all times continually correcting the angle. 2) Start out at the farthest point of the runway. Backup until half of the plane is off the edge. Hold R1 and gas to get the engine floored. Go like a madman. 3) Keep it going until off the edge. By this point you'll have enough energy to go on your own speed. Don't steer or adjust height. The secret ingredient to go virtually forever is really simple. When you try the above steps you'll no doubt be facing the buildings and slam into the freeway. The trick is to have your back to these buildings and fly out into the sea. My record is 40 seconds because I tried to turn. On an interesting side note about a minute into doing this your plane will disappear and shortly after the game will crash. You could fly forever if the damn game didn't freeze on ya. NOTE: DO NOT EMAIL ME ANYTHING ELSE ABOUT THE FLYING THE DODO. These nice people have covered just about every aspect of it. -Why bother?- Well, cuz its fun, I guess. Why else would you wanna mess with the Dodo? +++M. STORE MORE CARS IN YOUR GARAGE+++ -What to do- This trick can only be done on STAUNTON ISLAND and SHORESIDE VALE. All you have to do is park a car halfway in and halfway out of the garage and pack as many cars as you can into the garage so that it still closes. Try stacking cars on top of each other to get more space cleared up. Using this method, you can fit up to six cars - maybe more, I haven't really tried - in your STAUNTON ISLAND garage! -Why bother?- This is a nice trick to know in case you want to save several rare cars all at once in one of your big garages. +++N. SECRET VEHICLES+++ -Details, details...- After reading several emails about some very rare and hard to find vehicles in the game, so I have included those new discoveries here along with the BF Injection and the BP Patriot, since they fall in the same category. Have fun. :) 1. BULLET PROOF PATRIOT -What to do- The BP Patriot is inside of Ray Machowski's (he's the crooked cop that works for Asuka) lock up, which is located in Newport on Staunto Island. Ray will give you the key after you complete a certain mission for him. In addition to the Patriot, you'll find a Flame-thrower, Rocket Launcher, Sniper Rifle, and $20,000! You'll only be able to pick up these items ONCE, so when you unlock the BP Patriot, BE SURE TO DRIVE IT STRAIGHT TO YOUR HIDEOUT AND SAVE THE GAME! NOTE: You'll probably want to put it in either your PORTLAND or SHORESIDE VALE garage, since you'll probably want to use your STAUNTON ISLAND garage for a Rhino. -Why bother?- (Well DUH!) You get a bunch of cool weapons and one of the few bullet proof vehicles in the game! 2. BULLET PROOF PATRIOT -What to do- After you complete the "Sayonara Salvatore" mission, (the first mission on Staunton Island) a new vehicle will become available at Misty's Flat in Hepburn Heights (Portland) near the El Burro phone in the park between 22:00 and 5:00 on the game's clock.. Afterwards they'll randomly appear just like any other vehicle in the game. -Why bother?- Well, since you'll eventually have to complete the mission anyway (at least, if you're trying to beat the game) then there's no real reason not to unlock the BF Injection. It handles pretty well and has decent speed. Overall a nice addition to your garage. :) 3. PITCH BLACK LIMO (thanks to FLiPNiNeX3) -What to do- The Pitch Black Limo is only available in the Mafia Missions you do for Tony Cipriani. -Why bother?- If you're really into limos, you might want to save it because you'll only have two chances to get it. (One for each mission.) 4. BULLET PROOF SECURICAR (thanks to FLiPNiNeX3) -What to do- During the "Van Heist" Mission for Joey Leone, you jack a Bullet Proof Securicar. This is the only time it is made available to you. -Why bother?- If you want another Bullet Proof Vehicle, here ya go. 5. BULLET PROOF CHEETAH (thanks to Evil Stallion) -What to do- During the "Turismo" Mission for El Burro, eventually, each one of the cars you race against is a bullet proof cheetah. Flip one of the Cheetahs with your car and stand near it, (never letting it leave your sight) until you fail the mission when time runs out. When you fail, the driver will exit the vehicle and run off. Don't try to jack it because the doors will still be locked. Take your vehicle and push it back to your hideout. (The best route is to go opposite the starting direction of the race and down the street and through the alleyway to the Red Light District with the Police Bribe in it.) I've found it car is easier to push and control when it's on its roof. So try to keep it on its roof for the duration of the trip. Once you get it to the hideout, get it on its wheels and shove it in the garage and save your game! -Why bother?- Uh, Bullet Proof? Cheetah? Haven't I made myself clear enough already?! +++O. RUMORS, HOAXES, & FAQs+++ Time to dispell some of the silly rumors and other crap floating around the net about GTA3 - so here goes... - You CANNOT get to the Observatory, the Collesium, or the Lighthouse. - There is no nudity in the game. - There is no special ray gun that you can get that freezes enemies or that stops time while you run around free. The closest you can come to this is the drug pill. - You CANNOT jack a REAL plane like the ones you see at the airport in SHORESIDE VALE, nor can you jack a large boat like the ones seen at the harbour in PORTLAND. +++P. CHEAT CODES+++ !!!BEFORE YOU READ FURTHER!!! Certain cheats (particularly those involving pedestrians) CANNOT, to my knowledge be undone once you enter them. The only way to get rid of them once you enter them is to either reset your console or reload a previously saved game. DO NOT SAVE THE GAME WITH THE CHEATS ON. You will be stuck with them if you do. The best advice is to just play it safe and only cheat for fun, not to advance the game. You have been warned. I AM NOT LIABLE FOR ANYTHING THAT HAPPENS TO YOUR GAME AS A RESULT OF USING THESE CODES, SO DON'T EMAIL ME ABOUT IT IF SOMETHING GOES WRONG! Let me just say that I don't like cheating - I only used these codes to confirm that they worked - I didn't save anything I got from them. However, since they are secrets, they belong in this FAQ. But I urge you hold off on cheating if you want to get the most out of your game - you'll get more satisfaction and enjoyment if you beat it without these codes. Trust me. :) There, I'm off my soap box, hope I didn't offend anyone... Hey! put that rocket launcher away... D - DOWN U - UP L - LEFT R - RIGHT T - TRIANGLE C - CIRCLE S - SQUARE NOTE: Enter the cheats at any time during gameplay, (Not while paused) using the D-Pad (Not the Analog Stick) LOWER WANTED LEVEL - Decreases your wanted level to ZERO stars. R2, R2, L1, R2, U, D, U, D, U, D HIGHER WANTED LEVEL - Increases your wanted level by TWO stars each time you enter the code. NOTE: You CAN NOT get SIX stars when using this cheat until *AFTER* you complete the "Grand Theft Aero" mission (its the first Shoreside Vale mission) for Donald Love. R2, R2, L1, R2, L, R, L, R, L, R CLEAR WEATHER CHEAT - Makes the weather turn clear and sunny. L1, L2, R1, R2, R2, R1, L2, T, L1, L2, FOG WEATHER CHEAT - Makes the weather turn foggy. R1, R2, R2, R1, L2, X CLOUDY WEATHER CHEAT - Makes the weather turn cloudy. L1, L2, R1, R2, R2, R1, L2, S RAINY WEATHER CHEAT - Makes the weather turn rainy. L1, L2, R1, R2, R2, R1, L2, C TANK CHEAT - Makes a tank drop from the sky... don't use this to get your tank, unless you're just a big wiener - its waaaaay more fun to get your tank via the SIX stars method - plus you get a real sense of accomplishment once you've done it since its so difficult to do. C, C, C, C, C, C, R1, L2, L1, T, C, T FASTER GAME CLOCK CHEAT - Speeds up the game clock. (Days will pass quicker.) C, C, C, S, S, S, S, S, L1, T, C, T NEW CHARACTER COSTUME CHEAT - This will change your character into one of the many many other characters in the game. You may enter the code as many times as you want to keep changing through characters. Its great for a laugh or two, but be warned - its VERY DIFFICULT to return to your original character after the very first time you use this cheat since there are literally hundreds of characters to cycle through before you randomly end up with your original character again. R, D, L, U, L1, L2, U, L, D, R PEDESTRIANS FIGHT EACH OTHER - Its like "Fight Club" Liberty City style ;) Lots of fun to watch or even participate in :) D, U, L, U, X, R1, R2, L2, L1 PEDESTRIANS ATTACK YOU - The pedestrians just don't want you in the city anymore after you enter this code - they all come after you and try to beat you down. D, U, L, U, X, R1, R2, L1, L2 LIBERTY CITY SURVIVOR - "Y'know if more people had guns, there'd be less shootings in this country." - Laslow of Chatterbox Radio. This is my favorite code out of all of these. Basically every pedestrian is given some sort of weapon - grenades, rocket launcher, AK-47, etc and then they attack... well, anything and anyone in sight - its friggin' awesome! :) This is a fun code if you want to play "war". You can pick up any of the weapons dropped by deceased citizens and add them to your arsenal. Sponsored by Ammu-Nation. :D R2, R1, T, X, L2, L1, U, D FLYING VEHICLES - With this code enabled, get in any vehicle (preferrably a fast one) and speed down the road while pulling back on the analog stick to fly your vehicle in much the same manner as the Dodo... kinda ridiculous, but still alltogether fun. R, R2, C, R1, L2, D, L1, R1 GREAT HANDLING CAR - Use this code to make EVERY VEHICLE handle exceptionally well. You'll never need to use your handbrake again thanks to this code. You can also make the car "jump" by pressing the Left Analog Stick (L3). R1, L1, R2, L1, L, R1, R1, T ALL WEAPONS - Well, what does this code sound like it does? R2, R2, L1, R2, L, D, R, U, L, D, R, U MORE MONEY - Um... yeah... more money, duh. R2, R2, L1, L1, L, D, R, U, L, D, R, U FULL ARMOR - You get 100% Armor after entering this code. R2, R2, L1, L2, L, D, R, U, L, D, R, U FULL HEALTH - You get 100% Health after entering this code. R2, R2, L1, R1, L, D, R, U, L, D, R, U BLOW UP ALL CARS - Okay, yet another cheat title that defeats the purpose of describing these codes... L2, R2, L1, R1, L2, R2, T, S, C, T, L2, L1 ULTIMATE VIOLENCE - Credit goes to Matt Stover for this description - Once the code is entered, it allows you to shoot off people's arms, legs, and heads as well as increasing the overall amount of blood the victims leave behind. *NOTE the cheat confirm doesn't show up* S, L1, C, D, L1, R1, T, R, L1, X ------------------------------------------------------------------------------- ---------------------------------IV. THANKS------------------------------------ * I'd like to thank DMA Designs for making such an incredible game. Its seriously all I want to do now. Lord help me I just can't stop! They should've included some kind of group therapy support with the game so that you could deal with your addiction... * Thanks to my wife, Liz - I love you and I swear I'll come to bed as soon as I save the game... ;) * Thanks to BradyGames' Official GTA3 Strategy Guide - although this document is an origianl work, a great deal of the content was based on information found in the official guide. If you love GTA3 and want to know practically all there is to know about it, then look no further - its totally worth every penny. * CJayC of www.gamefaqs.com for posting my work. * Matthew Rorie for his awesome Rhino FAQ. :) * Tero Civill, Sam Kass, and Joshua Farkas for info about flying the Dodo. * Fabian, Evil_Stallion, Ryan Smith, Bryce, croft237, FlameHead, Nick Olde, Jennifer Adams, Karl Kamysek, Mr. Enamel, Snarlbad, Chef Boyardee, Bogeygolf316, and Jeremy for various contributions. * Everyone who has emailed me... thanks. I get tons of mail - I don't read all of it, cuz ALOT of it is the same info, but I appreciate your thoughts and effort - you've helped make this FAQ a great one! * Matt Stover and the folks who have (and continue to) email me concerning the Ultimate Violence Code... NOW FOR GOD'S SAKE STOP IT! :P * Thanks to you, the reader, for checking out my FAQ. -------------------------------------------------------------------------------