-=Start of document=- #%## #### # ## #### ## # ## # # ## ## ## # ## ### # ## #### ## # ## # # ## ## ########### #%## ## # ### #### # # #### #### ## ###### ###### ##### # ## ## ## ## ## ## # ## # ## # ## ## #### ## ## ## # ## # ## # ## ## ## ## ## ## ### ## ### ## ##### ## ## ## ## ## ## ### ## ### ## # ## ## ## ## ## ## ## ## ## ## # ## ## ## ## ## ## ## ## ## ## # ############## F R E E S T Y L E B M X -------------------------------------------------------------------------------- DAVE MIRRA FREESTYLE BMX 2 FAQ/WALKTHROUGH -------------------------------------------------------------------------------- Platform: Playstation2 Author: GheddonLN Version: 0.2 Started February 18, 2002 Last updated on: February 18, 2002 -------------------------------------------------------------------------------- ##### ## ## # #============================================================ # # # # # # # # ##### # # # # TABLE OF CONTENTS # # # # # # # ##### # # # # #============================================================ I. VERSION HISTORY II. COPYRIGHT NOTICE III. CREDITS IV. INTRODUCTION V. CONTROLS VI. GAME OVERVIEW VII. CHARACTERS VIII. WALKTHROUGH X. PARK EDITOR XI. TRICK LISTING XII. SECRETS AND FUN STUFF XIII. OUTRO ##### ## ## # #============================================================ # # # # # # # # ##### # # # # VERSION HISTORY # # # # # # # ##### # # # # #============================================================ Version 0.1(2/18/02) -------------------- * Got the walkthrough a little updated * The rest is pretty much done. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # COPYRIGHT NOTICE # # # # # # # ##### # # # # #============================================================ This document property of "GheddonLN". All rights reserved. Copyright 2002 by Jose Felipe Vargas. This document may not be reproduced in any way, shape or form without written permission from the document's copyright holder, and may not be uploaded, downloaded, or transferred to your hard drive unless from the following sites permissible: gamefaqs.com neoseeker.com psxcodez.com Failure to abide by this legal contract will result in a lawsuit in which you may be sentenced to serve a term in prison for copyright infringement as well as paying out compensation to the document's owner. This document may not be edited in whole or part, unless given permission by the document's copyright owner. This legal notification applies to international copyright laws and will be extremely well carried out by the authorities, copyright holder, and citizens. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # CREDITS # # # # # # # ##### # # # # #============================================================ --Z-Axis/Acclaim For the best BMX game out in the market right now. --THQ For making Summoner... which I used to get this game(on a trade)- --Tom Hayes For letting me use his character guide. --Ice Flamethrower III For the explicit copyright notice. --To Me For typing out this FAQ/Walkthrough. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # INTRODUCTION # # # # # # # ##### # # # # #============================================================ Welcome to my twelfth FAQ. Dave Mirra Fresstyle BMX was a game I got after I changed my buggish copy of Summoner. At first, I thought it was some kind of Tony Hawk Wannabe, but suddenly, I noticed it was a whole different game. BMX(that's how I'll call it) focuses more on realistic goals and getting sponsorships and bicycles than in getting the secret tape or something similar. The levels are huge, and there are multiple goals. Graphics are excellent, but sadly, there is pop-up. But you'll easily forget this while traveling around the INSANELY huge levels and doing all kind of tricks, and completing objectives. Objectives vary from grinding certain rail a certain amount of time, destroying some things, or driving through something. But all in all, you'll find yourself with objectives you can complete in real life, with a few exceptions. The game also offers a new kind of trick: the modiphiers. These tricks can be pulled out along with other tricks in order to "fuse" them. For example, a backflip tabletop is a backflip with the tabletop-like rotation. This offers a lot more of options and will make the game more long lasting. Also, remember there are a helluva lot of characters, so, all in all, DMFBMX2 is a very long lasting game. Don't neglect it, even if you have Tony Hawk Pro Skater 3. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # CONTROLS # # # # # # # ##### # # # # #============================================================ ********** Summarized ********** D-Pad - Used to move X Button - Used to crouch and then jump(while pressing this, you'll move _slowly_). Triangle button - Used to pull out grinds. Square button - Used to pull out flip tricks(superman, backflip, can-can...). Circle button - Used to pull out modiphiers(which also count as normal tricks). Select - Not used Start - Pause game Left stick - Used to move character Right stick - Not used. L2/L1 - Do a 180 turn on the air R1 - Access First person view. R2 - Do a 180 turn on the air. ******** In depth ******** D-Pad ----- Used to move your character around. Not recommended though. Pressing the "Up" arrow will allow you to go faster. X Button -------- When you use this button, you'll crouch. When you release it, you'll jump. Keep in mind that while crouching you won't be able to go fast, even if you push the stick to its maximum. Triangle button --------------- Ah yes, the good old grind. Jump near a rail, and press this button to hook onto it. Regardless what you press in the d-pad(in combination with this button), the trick you'll do. Square button ------------- The tricks done with this button are called air tricks, or flip tricks(I created this name after playing THPS3 too much =^P). If you hold the square button, you'll hold the trick, and therefore, you'll increase the total score you get. Doing 180o, 360o etc turns on your left stick will make these tricks give you more points(e.g, a 360 Superman). Circle button ------------- Used to pull out modiphier, that morph other tricks. Select ------ Not used. Start ----- Used to pause the game and bring out a sub menu. Left stick ---------- Used to move. Pushing this in any direction will make you accelerate(as long as you ain't pressing X). Right stick ----------- Not used. L2/L1/R2 -------- Used to do 180o turns on the air. R2 -- Access first person view. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # GAME OVERVIEW # # # # # # # ##### # # # # #============================================================ %%%Saving your game%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% The only way you have to save your game is by ending the run. To end the run, either: let the time run out, or, press start and select the "end run" option. When you do so, a little menu will show up. Amongst the options on that menu is a "SAVE GAME" one. Press X on this, and select a slot, and stand in awe. You've created life..., er, you've saved your game =P. %%%Challenges%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Each level has a certain amount of challenges. First off, there are rookie challenges to each level. Rookie challenges consist on doing a certain amount of points in a certain amount of time. During that period, other bikers will just ignore you. After you complete the rookie challenge, the amateur, pro, hardcore and insane challenges will come, in that order. These four kind of challenges consist on doing this and that, like in Tony Hawk. %%%Controlling your biker%%%%%%%%%%%%%%%%%%%%%%%% Firs time I played this game, I pressed and hold the X button, and then tried to move. I noticed I was moving slow. And that is because this is not THPS(it took me awhile to figure out =P). To move here, press the stick towards the direction you want to move. You'll accelerate then. Just wanted to announce you this, so you don't spend a good five minutes figuring out "why I'm moving slowly if I'm pressing X !?" ;^). %%%Sponsorships%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Each time you complete a pro challenge on "x" course, you'll gain another sponsorship. Getting sponsorships will grant you access to many new bikes. This will break the bike limit you have when you start the game. %%%Getting new bikes%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Well, it is not all about getting an sponsorship to get your bike. Think about it. You just got your sponsorship. You can't go and ask for the last model of a bike, because you may not be ready for it. Instead, you practice and complete a lot of challenges, earn respect points, and then you get a new bike. Is all about that. The more respect points, the nearer you are to a new bike(I believe you gain a new bike at 5.000, 15.000 and 30.000 points, but I'm not sure). %%%The "meters"%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Regardless the situation you're on, a meter will appear. When you take big air from a ramp, a meter will appear on the right side of the screen, indication how many feet you jumped. If you're grinding, the same meter will appear, indicating how many feet you are grinding. Also, while manualing, this meter will appear, indicating how many feet have you manualed. %%%"Announce" Icons%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Each time you do something special, like breaking a record, completing an objective, doing a more-than-one-trick-combo, or you break a record, a blue little square will appear on the top left part of the screen announcing your accomplishment. Use these announce icons to learn how good are you doing in your run, and boost your ego and goof around with your friends. %%%Level unlocking%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% To unlock a new level, you must first complete both the rookie and amateur challenges. When you do so, after you end the run, you'll see a message telling "you've unlocked a new level!". %%%Other Bikers%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% There are several bikers on each level. These guy will talk to you, and give you some miscellaneous tips. Some of them will direct you to a certain place, whereas some of them will give you a challenge(the challenge is the one in ??? when you start the level). Keep in mind that bikers are doing their tricks and honing their skills at times, so you may not find them in certain occasions. %%%Gaps%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Gaps are special tricks that only appear on your trick bar when you do something special. When you do them, a special blue box will appear on the left side of the screen, announcing how many gaps have you completed. Gaps are worth a determined amount of points, but what's better about gaps is that if you link them with a trick, or a manual, the total points you get are awesome. Gaps vary. A gap may be grinding the three lunch stands on the "Commercial District" level. Or, jumping across an space. Either way, always look for gaps. %%%Manuals%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Unlike in THPS, manuals are harder here in Dave Mirra. To do a manual, first, press and hold X, and then release it. You'll jump. As you land, quickly press up + up or down + down, and you'll start manualing. A bar indicating your distance will appear, along with a bar indication your balance. Press up and down to keep the balance. I've noticed that keeping the balance is SO DAMN EASY you can get about 10.000 from a single manual(mix this with 4 or 5 tricks and you get... lots 'o points). %%%Grinding%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% To do grinding, get near a rail, or something which looks grind-able, jump, and press triangle. You'll start to grind then. Regardless the buttons you press, the grinding you get(see the trick listing section for more information). Grindings can be done anywhere, in the edge of something, in a rail, in a set of stairs, etc. For instance, see the example below. 1) You are driving by a rail(A) #(A) 2) You(b) Jump(represented as a ?) # 3) You press motion + triangle ?# 4) You grind. (B)# # Regardless what motion you make, the resulting grind. # # %%%Doing flip/air tricks%%%%%%%%%%%%%%%%%%%%%%%%% As the name suggests, to do air tricks, you must be in the air =P. Very high in the air, to be exact. When you are there, do a motion on the stick, and press the square button. You'll do a trick!. Hold the square button in order to "hold" the trick, and increase the scoring. Rotate the stick a "x" amount of degrees to increase the scoring even more. See the example below... 1) You find a ramp. You take air from it. 2) While on the air, you do a motion on the stick, and then press square. 3) Now comes the variable part. Variation # 1: You hold square(hold). You increase your points. 4) Variation # 2: You rotate the stick "x" degrees(rotate) 5) Variation # 3: You hold the square button and rotate the stick(h-r). ---------------------------------------- | SUMMARIZED AND GRAPHICALLY REPRESENTED | -------------------------------------------------------------------------------- Example: Variation: # 1 +++++++++++++++++++++++++++++++++ Motion + Square motion + (hold)square + Key + #### ^ #### #### ^ #### + #: These signs make the ramp.+ # | # # | # + |: This represents a biker + # | # # | # + taking air. + # | # # | # +++++++++++++++++++++++++++++++++ #### | #### #### | #### Variation # 3 Variation # 2 Motion + (Hold)square + rotation(xo) Motion + Square + Rotation("x" degrees) #### ^ #### #### ^ #### # | # # | # # | # # | # # | # # | # # | # # | # # | # #### | #### #### | #### -------------------------------------------------------------------------------- %%%Modiphiers%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Modiphiers are performed by doing a motion on the stick, and pressing Circle on the stick. When you do so, you could hold the circle button to increase your scoring. You could rotate the stick xo, or you could do both. But more importantly, you can do a modiphier, and then do an air trick. This will increase the scoring, or fuse both tricks into one... 1) Follow the steps below... 2) However, you could do this: while on the air, you do a modiphier 3) Immediately, you do a grind or a air trick. ---------------------------------------- | SUMMARIZED AND GRAPHICALLY REPRESENTED | -------------------------------------------------------------------------------- Modiphier + Air/Grind = Modiphied(modified) trick. #### ^ #### # | # # | # # | # # | # #### | #### NOTE: No, it ain't a typo. I consider these tricks modi_ph_iers, not modi_f_iers. Why?. I don't know... -------------------------------------------------------------------------------- %%%Scoring points%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Each trick you do is worth a value, and that value will be summed to your total point meter, located on the bottom-right part of the screen. If you one trick, and then you repeat it again, the value will decrease. Doing a X-Up will grant you 700 points the first time you do it. The second time, however, you'll get 500 points, FOR EXAMPLE!. If you link a trick with another trick, you'll increase the total points. But, unlike in THPS, you won't get x## meters. I explain myself. If a superman is worth 1.000 points, and a can-can is worth 500 points, you'll get 1.500 points(It is an estimate). BUT, I've noticed the scoring slightly increases. Every level has a certain challenge which involves goals. %%%Tips on scoring points%%%%%%%%%%%%%%%%%%%%%%%% 1) Grinding is useful to get points. While grinding, jump, and then grind(press X, then triangle) to increase your points a little. Try to vary grindings, though. For example, if you do an icepick nosegrind, and then a toothpick nosgring, then do Smith Grind. 2)Manual a lot. Manuals, as stated above, are easily holded, so you can manual near a rail until you lose the speed(at about 12.000 points) and then grind, to an air trick, and then manual. This is worth about 50.000 points(no exaggeration) as holding a manual is so damn easy. So is holding a grind. 3)Modiphi your tricks to get new fusion-like tricks, and thus increase your scoring. Always, if you see you have enough air, do a modiphier and then something like an air trick or a grind trick. Modiphiers, as stated above, let you increase your score. 4)When you either do a modiphier or a an air trick, hold them up. This will increase your scoring by awesome amounts. Also, rotate your trick "xo" to increase your scoring EVEN MORE!. Both air tricks and modiphiers are worth a lot of points if done correctly. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # CHARACTERS # # # # # # # ##### # # # # #============================================================ ================================================================================ Dave Mirra ================================================================================ -------------------------------------------------------------------------------- Nickname: Miracle Boy Hometown: Chittenango, NY Lives: Greenville, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 21 Years Pro: 9 Height: 5ft 9in Weight: 160 lbs. Birthdate: April 4, 1974 Known For: Winning Favorite Spot: Greenville Favorite Terrain: Vert and Park Hobbies: Cars, Golf, Family Injuries: Broken shoulder, removed spleen Last Words: Stay Strong. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | | Speed: | | | | | Spins: | | | | | | Balance: | | | | | | | Technique: | | | | | | | Manuals: | | | | | Landing: | | | Wallrides: | | | -------------------------------------------------------------------------------- ================================================================================ Ryan Nyquist ================================================================================ -------------------------------------------------------------------------------- Nickname: Triple Threat Hometown: Los Gatos, CA Lives: Greenville, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 15 Years Pro: 5 Height: 5ft 6in Weight: 150 lbs. Birthdate: March 6, 1979 Known For: Riding three BMX disciplines Favorite Spot: Greenville Favorite Terrain: Dirt Hobbies: Soccer, Movies Injuries: Ankle, thumb, bruised liver Last Words: Keep on keepin' on. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | | Spins: | | | | | | | Balance: | | | | Technique: | | | | | Manuals: | | | | Landing: | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Troy McMurray ================================================================================ -------------------------------------------------------------------------------- Nickname: McMurr-yay Hometown: Denver, CO Lives: Huntington Beach, CA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 18 Years Pro: 6 Height: 5ft 10in Weight: 190 lbs. Birthdate: February 2, 1973 Known For: Everything Favorite Spot: Hidden Valley Favorite Terrain: Everything Hobbies: Just riding Injuries: One knee operation Last Words: Live. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | | | Spins: | | | | | | | Balance: | | | | | Technique: | | | | | Manuals: | Landing: | | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Mike Laird ================================================================================ -------------------------------------------------------------------------------- Hometown: Virginia Beach, VA Lives: Greenville, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 17 Years Pro: 4 Height: 5ft 10in Weight: 150 lbs. Birthdate: July 1, 1974 Known For: Going big Favorite Spot: Greenville Favorite Terrain: Park Hobbies: Video games Injuries: Broken jaw, wrist Last Words: Ride your damn bike. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | | Speed: | | | | | Spins: | | | | | Balance: | | | | | Technique: | | | | | Manuals: | | | | | Landing: | | | | | Wallrides: | | | -------------------------------------------------------------------------------- ================================================================================ Tim Mirra ================================================================================ -------------------------------------------------------------------------------- Nickname: Turbo Hometown: Chittenango, NY Lives: Raleigh, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 18 Years Pro: 3 Height: 6ft 1in Weight: 170 lbs. Birthdate: April 28, 1972 Known For: Jumping high Favorite Spot: Woodward Camp Favorite Terrain: Park Hobbies: Racing cars, mountain biking Injuries: Two broken wrists, broken thumb. Last Words: Forget about it. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | Spins: | | | | | Balance: | | | | | | Technique: | | | Manuals: | | | | | | Landing: | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Kenan Harkin ================================================================================ -------------------------------------------------------------------------------- Nickname: Hark Dog Hometown: Center Moriches, NY Lives: Woodward, PA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 18 Years Pro: 5 Height: 5ft 11in Weight: 165 lbs. Birthdate: June 13, 1974 Known For: Having hard box jump variations wired Favorite Spot: Woodward Camp Favorite Terrain: Ramps Hobbies: Being a television host, reptiles Injuries: Broken clavicle, leg (twice), concussions, ankle surgery Last Words: It's easy to criticize when you're not having fun. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | | Spins: | | | | | | Balance: | | | | | Technique: | | | | | Manuals: | | | | | Landing: | | | | Wallrides: | | | | -------------------------------------------------------------------------------- ================================================================================ Leigh Ramsdell ================================================================================ -------------------------------------------------------------------------------- Hometown: Havelock, NC Lives: Chapel Hill, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 17 Years Pro: 7 Height: 5ft 6in Weight: 135 lbs. Birthdate: August 1, 1970 Known For: Being sketchy but pulling tricks out my ass Favorite Spot: Anyplace relaxed Favorite Terrain: Street Hobbies: Music Injuries: Broken arm (plate inserted), constantly knocking self out performing highly skilled crashes Last Words: Find something you love to do and do it for the rest of your life. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | Spins: | | | | | | Balance: | | | | | | Technique: | | | | Manuals: | | | Landing: | | | | Wallrides: | | | | | | | -------------------------------------------------------------------------------- ================================================================================ Joey Garcia ================================================================================ -------------------------------------------------------------------------------- Hometown: Gilroy, CA Lives: Gilroy, CA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 13 Years Pro: 7 Height: 5ft 11in Weight: 180 lbs. Birthdate: April 16, 1978 Known For: Being smooth Favorite Spot: Hidden Valley Favorite Terrain: Dirt Hobbies: Motocross Injuries: Three knee reconstructions, broken wrists, broken kneecap Last Words: Don't let a win get to your head or a loss to your heart. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | Speed: | | | | | | Spins: | | | | Balance: | | | | Technique: | | | | | | Manuals: | | | | | Landing: | | | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Rick Moliterno ================================================================================ -------------------------------------------------------------------------------- Hometown: Davenport, IA Lives: Davenport, IA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 29 Years Pro: 20 Height: 6ft 2in Weight: 205 lbs. Birthdate: January 2, 1965 Known For: Being the owner of Standard Byke Co. Favorite Spot: Rampage Skatepark Favorite Terrain: Street, Park, and Trails Hobbies: BMX racing Injuries: None, ever Last Words: You are the only person that can determine whether you are a success or not. No one else. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | Speed: | | | | | | | Spins: | Balance: | | | | | Technique: | | | | | | | Manuals: | | | | Landing: | | | | | | Wallrides: | | | | -------------------------------------------------------------------------------- ================================================================================ Todd Lyons ================================================================================ -------------------------------------------------------------------------------- Nickname: The Wildman Hometown: Columbus, OH Lives: Huntington Beach, CA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 20 Years Pro: 11 Height: 5ft 7in Weight: 180 lbs. Birthdate: November 21, 1971 Known For: Being wild on AND off the bike Favorite Spot: Sheep Hills Favorite Terrain: Dirt Hobbies: Updating www.toddlyons.com Injuries: Torn ligaments in both knees, six pins in wrist Last Words: Big doubles, no troubles! -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | Speed: | | | | | | | Spins: | | | | | Balance: | | | | Technique: | | | | | | Manuals: | | | | Landing: | | | | Wallrides: | | | | -------------------------------------------------------------------------------- ================================================================================ Luc-E ================================================================================ -------------------------------------------------------------------------------- Real Name: John Englebert Hometown: Bethlehem, PA Lives: Bethlehem, PA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 11 Years Pro: What's pro? Height: 6ft 0in Weight: 180 lbs. Birthdate: December 8, 1972 Known For: Originality, smooth style, positive atitude Favorite Spot: On the street Favorite Terrain: Any grind Hobbies: Art design Injuries: Bad knees, bum ankle, screws, plate, some wire Last Words: If you play as me, it's a must to bust! -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | | Spins: | | | | | Balance: | | | | | | | Technique: | | | | | | Manuals: | Landing: | | | | | | Wallrides: | | | | -------------------------------------------------------------------------------- ================================================================================ Scott Wirch ================================================================================ -------------------------------------------------------------------------------- Nickname: Salty Hometown: Mt. Henry, IL Lives: Greenville, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 10 Years Pro: 4 Height: 5ft 11in Weight: 175 lbs. Birthdate: December 19, 1978 Known For: Lots of 360 variations Favorite Spot: Greenville Favorite Terrain: Everything Hobbies: Motocross, golfing Injuries: Seperated tibula and fibula in ankle Last Words: Word. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | Speed: | | | | | | Spins: | | | | | | | Balance: | | | | | Technique: | | | | | Manuals: | | | | Landing: | | | | | Wallrides: | | -------------------------------------------------------------------------------- ================================================================================ Colin Mackay ================================================================================ -------------------------------------------------------------------------------- Hometown: Brisbane, Australia Lives: Greenville, NC -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 10 Years Pro: 3 Height: 6ft 0in Weight: 175 lbs. Birthdate: August 18, 1978 Known For: Being the first Austalian to make it big in America Favorite Spot: Beenleigh, Queensland, Australia Favorite Terrain: Park and Dirt Hobbies: Beach camping, fishing Injuries: Broken elbow, torn ACL Last Words: Live your dream. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | Speed: | | | | | Spins: | | | | | Balance: | | | | | Technique: | | | | | | Manuals: | | | | | | Landing: | | | | | Wallrides: | | | | -------------------------------------------------------------------------------- ================================================================================ Zach Shaw ================================================================================ -------------------------------------------------------------------------------- Nickname: Prozak Hometown: Harlow, UK Lives: Harlow, UK -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 21 Years Pro: 12 Height: 5ft 10in Weight: Ten-and-a-half stone Birthdate: June 10, 1971 Known For: First person to do a 360 backflip Favorite Spot: Romford Skatepark Favorite Terrain: Vert Hobbies: Video editing Injuries: Four knee surgeries, left knee reconstruction Last Words: Sometimes my back beats the hell out of me... and I will always go back for more. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | | Speed: | | | | | | Spins: | | | | | | Balance: | | | Technique: | | | | | | Manuals: | | | Landing: | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Slim Jim Guy ================================================================================ -------------------------------------------------------------------------------- Nickname: Mad Cow Hometown: Raleigh, NC Lives: Convenience store shelves -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 4 Years Pro: 6 Height: 6ft 3in (with the hair, 7ft 2in) Weight: 190 lbs Birthdate: June 9, 2014 Known For: Bad attitude Favorite Spot: Seat of the bike Favorite Terrain: Yellow snow Hobbies: Screaming Injuries: Broken hair, pulled jerky Last Words: Eat me! -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | Speed: | | | | | | | Spins: | | | Balance: | | Technique: | | | | Manuals: | | | | Landing: | | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Amish Boy ================================================================================ -------------------------------------------------------------------------------- SLIM JIM'S 'BE IN THE VIDEOGAME' CONTEST WINNER! Nickname: The Kid Hometown: Woodward, PA Lives: Woodward, PA -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 5 Years Pro: 0 Height: 5ft 10in Weight: 165 lbs. Birthdate: June 27, 1971 Known For: Mad milking skillz Favorite Spot: Woodward Camp Favorite Terrain: Handmade ramps Hobbies: Milkin', Pimpin' Injuries: Torn beard, pulled suspender Last Words: On my bike, I party like it's 1699. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | | Speed: | | | | | | Spins: | | Balance: | | | Technique: | | | | | | | Manuals: | | | | Landing: | | | | | Wallrides: | | | | | -------------------------------------------------------------------------------- ================================================================================ Mike Dias ================================================================================ -------------------------------------------------------------------------------- SLIM JIM'S 'BE IN THE VIDEOGAME' CONTEST WINNER! Nickname: Lil D Hometown: Old Bridge, NJ Lives: Old Bridge, NJ -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Years Riding: 13 Years Pro: 0 Height: 4ft 10in Weight: 120 lbs Birthdate: May 20, 1987 Known For: Saying 'Eat Me!' to everyone else who entered the Slim Jim contest Hobbies: Button mashing and Slim Jim gnashing Injuries: Concussion Last Words: Just chill. -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- Air: | | | | | | Speed: | | | | | Spins: | | | | Balance: | | | | | | Technique: | | | | Manuals: | | | | Landing: | | | Wallrides: | | | -------------------------------------------------------------------------------- ##### ## ## # #============================================================ # # # # # # # # ##### # # # # WALKTHROUGH # # # # # # # ##### # # # # #============================================================ ================================================================================ WOODWARD CAMPS ================================================================================ -------------------------------------------------------------------------------- ROOKIE CHALLENGES -------------------------------------------------------------------------------- Rookie challenges consists on getting a certain amount of points. The ramp front of the roll-in you start on is good to do some air tricks and modiphiers. You should get the required amount of points in no time. -------------------------------------------------------------------------------- AMATEUR CHALLENGES -------------------------------------------------------------------------------- Get 25 feet from the titanic ramp --------------------------------- Right in front of the roll-in you start on is a big, titanic ramp. Just drive there, and take enough air from it(25 feet, at least). If you get the required height, you'll complete this objective. ******************************************************************************** Transfer over the titanic vert ramp channel ******************************************************************************** Right in front of the rollin you start on is a big titanic ramp to the left, a space in the middle, and anther ramp to the right. Use either one of the ramps, "fly" through the channel, and land of the other. Also, you could drive towards the left ramp, and as you are about to touch its lip, press X. This should send you flying across it, therefore completing this objective. ******************************************************************************** Knock Over Four Ladders ******************************************************************************** Ladder # 1 - Go down the rollin, and turn to the left immediately. You'll see a "rail fountain". To the right of this rail is an small path. Go through it, and turn to the right then. You should see Zach Shawn. Head to the north part of where Shawn is until you come to two rails leading down. Go up by using the path in the middle of the rail, and you should see this ladder hanging around. Ladder # 2 - By the last ladder, you should spot a set of three houses. Drive towards there. There should be a ladder on one of the houses(in the third one, if I remember correctly). Ladder # 3 - Look around in first person view after knocking down the ladder above until you either spot Lot 8 or Cloud Nine. Drive towards either one of them, and look on the west side of both lots. You should see this ladder around the Cloud Nine area. Ladder # 4 - A little to the northeast of the cloud nine lost is the gypt lot. This ladder is leaned against one of the lot's walls. ******************************************************************************** Jump the glowing jumps at woodward's trail 8-pack ******************************************************************************** Just as you start, turn around. You should see some dirt jumps. Go down the slope to your right, and then launch yourself into the dirt jumps. Drive towards the north, and look for a biker with a green sign above him. Talk with him. Now, you must jump the dirt jumps. When you do, you'll complete this objective. -------------------------------------------------------------------------------- PRO CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Grind the four Lot 8 doors open ******************************************************************************** Just as you start, turn around, and go down the slope to your right. Drive through the dirt jumps, and look for the set of three houses. A little to the north is lot 8. There are some white doors around the lot, and each door has a gray rail next to them. Grind these rails in order to open the lot 8 doors, thus completing this objective. ******************************************************************************** Pull a 360 spin anywhere ******************************************************************************** Just look for some ramp, take air from it, and do a 360 turn to complete this objective. ******************************************************************************** Bust out a 5.000 points trick set score ******************************************************************************** Just in front of your starting point, take air, and do a 180o Superman. As you land, do a stall on the ramp's lip. Keep the balance just enough to get the required 5.000 points combo. Or you could end the superman with a nose wheelie or a manual, which also helps. ******************************************************************************** Manual the picnic bench in the outdoor street ******************************************************************************** Go down do rollin just as you start, and turn to the left. Look for a short path to the right then, and go through it. Zach Shawn is around here. Talk with him, and he'll give you this challenge. A bit to the north is a picnic bench. Jump onto it, and do a manual on it(just like the one you see on the intro cinema). -------------------------------------------------------------------------------- HARDCORE CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Wallride the four Cloud Nine doors open ******************************************************************************** Turn around after you start the level, and then go down the slope to your right. Drive through the dirt jumps, and look for the set of houses around here. Head a bit to the north until you come to Lot 8. Around there is the Cloud Nine lot. Now, look for the four doors, and grind the glowing walls next to them to open them up and thus, complete this objective. ******************************************************************************** Transfer from one cabin roof to the another ******************************************************************************** Just as you start the level, turn around, and go down the slope to your right. Drive through the dirt jumps, and turn sharply to the left. Drive towards the ramp area(called the camp area; name was made up by me =) and look for a driver with a green sign above him. Talk with him. Now, go to the set of houses, and enter the first house, left to right. Now, you'll see three windows here. One to the right, two to the left. Smash through the left window to the left side, and grind the rail there, until you reach the other house roof. Now, in here, you should see a big ramp, glowing in green. There is a ramp behind it. Use it to take air(and some speed along with it) and then drive towards the ramp. As you touch its edge, press and hold X, and then un-hold it. With any luck, you'll reach the ramp to the other side, thus completing this objective. Summarized: jump from the glowing ramp to the other glowing ramp. ******************************************************************************** Grind 520(?) feet down the rails near the trails ******************************************************************************** Turn around just as you start the level, and go down the slope to the right. Drive through the dirt jumps, and you should see some glowing rails. You must grind 520 feet down, but not on them. Yes, indeed. Look for the rail to the north, and grind it up. When it finishes, manual your way towards another rail, and grind it until it finishes. Then, manual again, and look for another rail. Keep the process up until you complete the necessary 520 feet. ******************************************************************************** Pull out backflips down the woodward trails 8-pack ******************************************************************************** Just as you start, turn around, and go down the slope to the right. Drive towards the dirt jumps. Now, you'll see them glowing. Do backflips on the glowing portion of the jump, and land on the other portion. Do these on all the glowing jumps to complete this objective once for all. ================================================================================ TRAINYARDS ================================================================================ -------------------------------------------------------------------------------- ROOKIE CHALLENGES -------------------------------------------------------------------------------- To complete this objective, look for some ramps, and do a couple of supermans, toboggans, tabletops and X-Up. Grind a lot on the train rails too. You should complete the required score in no time. -------------------------------------------------------------------------------- AMATEUR CHALLENGE -------------------------------------------------------------------------------- ******************************************************************************** Wallride the four glowing billboards underneath the canopies ******************************************************************************** Just as you start, you should see two walls with billboards on them. Wallride them up, and then look for another one around from your starting point. There should be another billboard it, so wallride It up. Then, go around the two walls you wallrided first, and look for the last billboard. Wallride it up. ******************************************************************************** Grind the station chandelier ******************************************************************************** Just as you start, do a half turn. You should see a flight of twin stairs leading up. Take them up, and then turn. You should see a small launch ramp in the middle of both flight of stairs. Use this ramp to launch yourself onto the chandelier, and grind it up. ******************************************************************************** Grind at least 120(30 meters) feet ******************************************************************************** Just look for some train tracks, and grind them. Then, just keep the balance until the meters hits 100-120. ******************************************************************************** Wallride the huffy train car ******************************************************************************** Just as you start, head to the far east, where you should see the "born point" of each train. You should also see the sea!. There is a biker to the far left, standing there, waiting for you. Talk with him, and he'll give you this challenge. Now, wait a train to appear. It should have a glowing, white wagon on it. Wallride it up to complete this objective. It may take a couple of tries, but it can be done. -------------------------------------------------------------------------------- PRO CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Pull a four-trick combo anywhere ******************************************************************************** It can't be easier!. Go up any of the twin flight of stairs forwards from where you start, and grind a rail here. Jump, grind, jump, grind, jump, grind. Jump, grind. Four tricks. Challenge done. ******************************************************************************** Break the four windows in the train station ******************************************************************************** This can be tricky to explain, but here I go. Drive forwards towards the twin flights of stairs, and go up any of them. On the second level, head to the left or right, and follow the path, until you reach a wooden kicker. Adjacent to the kicker is a big, horizontal rail, with four glowing windows above it. Grind this rail, and jump while grinding in order to smash the windows, thus completing this objective. ******************************************************************************** Jump over the flatbed car ******************************************************************************** Just as you start, turn around so you're facing the docks. Drive to the far both to the tunnels that end your run if you step to far into them. You should see that these tunnels have some kind of arches above them. This arches can be climbed out. Climb the one to the left, and wait a train to appear. Now, wait the flatbed car appear(it is glowing on red) and jump onto it. There you go. Yes, you don't have to jump _over_ it. You just have to jump _onto_ it). ******************************************************************************** Do a fastplant on the clock ******************************************************************************** Just as you start, head forwards, and go up the stairs(take note of the clock here) and turn to the right. Follow the path until you come to a biker with the green sign above him. Talk with him, and, go down the flight of stairs, and then turn, so you're facing both flights of stairs can the clock. Now, what you must do, is to climb up the stairs, and align yourself so you're next to the clock, and then jump, and do a fastplant on the clock. In other words: go up the stairs until you are by the clock, jump, and fastplant it out. Is harder to explain it than to do it =P(By the way, a fastplant is done by pressing left+X). -------------------------------------------------------------------------------- HARDCORE CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Get on the deck of each cargo ship ******************************************************************************** As you start, turn around, so you're facing the decks. Drive towards the tunnel on the far north(the same one that finishes the run if you step too far on it) and turn to the left. You should spot two half pipes next to one of the cargo ships. Use the left half pipe to take air, and do a superman while airborne. With any luck, you should land on the ship. Then, step on the glowing floor. Afterwards, jump from this ship to the other one, and step on the glowing floor to complete this objective. ******************************************************************************** Transfer between two commuter bench awnings ******************************************************************************** Just as you start, go forwards and go up the flight of stairs. On the second floor, turn either to the right or to the left, and follow the path until you find a small wooden kicker. Use this kicker to launch yourself onto one of the awnings. As you land, you should see two glowing awnings, to your right, and to your left. Jump from the awning you are on to a glowing awning to complete this objective. ******************************************************************************** Grind-to-grind between each commuter bench. ******************************************************************************** Near your starting point there are four commuter bench. All of them connect. But with a gap in between. Grind any of the benches, jump the gap, and grind the other bench. Do this on all of the benches to complete this objective. ******************************************************************************** Transfer between the bulldozers ******************************************************************************** Just as you start, go forwards, and go down the flight of stairs leading _down_ between the twin flight of stairs leading _up_. You should see a doorway to the north. Go through it, and turn to the left. Then, jump out of this mini half pipe. You should see on of the bikers with a green symbol above him. He'll give you this challenge. This is one of the hardest challenges in the game, so be prepared. Now, there are two bulldozers here, and their blades must be used as ramps in order to clear the gap in between them. Take some speed, jump from a blade, clear the gap between them, and land of the other. Like Confucius said: Being patient is the only way to reach perfection(taken out from my history book). ================================================================================ SWAMP TRAILS ================================================================================ -------------------------------------------------------------------------------- ROOKIE CHALLENGES -------------------------------------------------------------------------------- Man, this level has TONS of ramps and jumps you can use in order to get the required amount of points. Right in front from where you start, do a backflip between both launch ramps(pretty much free gap) and then do a manual. Grind the logs afterwards. Look for another jump, and do either a backflip or a xo superman/tabletop. Then, you can manual, or just look for another jump, and start supermaning again. You should get the required score in no time. -------------------------------------------------------------------------------- AMATEUR CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Wallride the fanboat garage to open the door ******************************************************************************** Just as you start, drive forwards, and jump the gap there. Then, head to the far north, until you come to a long street, by the local lake(other side of the lake is the garage). You must cross to the other side of the lake. Now, listen up. To the left side of the street you should see a small break between the street and the garage. Jump onto the break, and then onto the area with the garage. Now, look for the glowing walls, and wallride them up. ******************************************************************************** Grind the four glowing tree branches ******************************************************************************** This could be a little tricky to complete. Now, drive towards the north part of the level, to the same street mentioned above. You should see a couple of logs here, as well as a glowing tree branch. Grind the logs, and jump yourself onto the glowing tree branch, and grind it up. Then, look for the dirt jumps around the area where you grinded the tree branch above. Use these dirt jumps to grind the glowing tree branches. ******************************************************************************** Do a trick over the tree trunk on the 8-pack ******************************************************************************** Just as you start, turn to the right, and look for a biker around here, who'll give you this challenge. In the same place, you should see a dirt jump, and a tree trunk in the middle of it. Use the dirt jump to jump over the trunk, and do a any trick while airborne. If you happen to bail, then try with the dirt jump on the opposite side of the one mentioned above. ******************************************************************************** Grind-to-grind between any two logs ******************************************************************************** Just as you start you should spot two glowing logs. Grind one, and then jump onto the other one, and grind it up. Damn, this was sooooo damn easy... that I had to try about three times in order to complete it =^). -------------------------------------------------------------------------------- PRO CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Destroy the fur rusty boats hanging in the fanboat garage ******************************************************************************** NOTE: You must have completed the objective below in order to complete this objective("wallride the TSG to open the back garage door"). Jus as you start, turn a bit to the left, and drive along the dirt jumps until you reach the street if mentioned a while ago. Look for the break, and use it to get to the area with the garage. Enter it, and look for the back garage door, and go through it. You should see the unraised bridge. To the right is a ramp. Go up this ramp, until you come to an iron box. Next to this box is a window. To the other side of the window there are two boats, one near the window, and another one far away from the window. To break the one near the window, just smash through the window and break it out. To break the one far away from the window, jump into the boats that cannot be destroyed, and then smash it out. As for the two other boats... use the various ramps inside the garage to smash them up, and complete this objective. ******************************************************************************** Wallride the TGS to open the back garage door ******************************************************************************** _Inside_ the same garage where you destroyed the rusty boats, look for the TGS signs in the middle of the two doors leading out. Wallride it up to complete this objective. ******************************************************************************** Pull a modiphied backflip between the junkyard trailers ******************************************************************************** Just as you start, drive to the north, and jump across the gap. Then head to the north until you come to a street adjacent to the lake. On the east part of the street you should see a break between the street and the area other side of the street. Use this break in order to get other side. Now here, look for two glowing trailers with two trucks between them. Use a trailer to get air, do a backflip, and then modiphi it out. To do so, after you do the backflip, press any of the directional arrows, and then press Circle. ******************************************************************************** Grind the drawbidge cable from the upper garage deck ******************************************************************************** Jus as you start, turn a bit to the left, and drive along the dirt jumps until you reach the street if mentioned a while ago. Look for the break, and use it to get to the area with the garage. Enter it, and look for the back garage door, and go through it. You should see the unraised bridge. To the right is a ramp. Ignore the ramp, and head to the far right, where you should see the biker who'll give you this challenge. Return to the ramp leading up, and take it up. You'll come to an iron box, which has a window by it. Adjacent to this window is a walkway leading to another window(the [this] window). Jump through the [this] window, and grind the glowing rail, in order to raise the bridge and complete this objective. ================================================================================ COMMERICAL DISTRICT ================================================================================ ------------------------------------------------------------------------------- ROOKIE CHALLENGES ------------------------------------------------------------------------------- Jus as you start, drive all the way forwards, and throw yourself one floor below when you can. This is the ramp heaven!. Use these ramps to do some backflips, supermans, toboggans, tabletops, and modiphied tricks. Also, do manuals in order to link all of these tricks and get even more points ------------------------------------------------------------------------------- AMATEUR CHALLENGES ------------------------------------------------------------------------------- ******************************************************************************** Break the four glowing lamps on the park stone wall ******************************************************************************** Just as you start, do a half-turn to the right, so you're facing the park wall to the left side of the park's door(the park's door has a rail leading down). Get onto this wall, and smash out all four of the glowing lamps that are on it. Once you do, you are done with this objective. ******************************************************************************** Wallride the walkway support over the stair gap ******************************************************************************** Just as you start, drive a little forwards, pass the lunch desks. You should see a glowing wall next to a rail. Go around this rail, and you should see that to the other side there is no rail covering the glowing wall. Take some impulse, press and hold up on the d-pad, and then press X. If your timing is right you should end up wallriding the wall, thus completing this objective. ******************************************************************************** Jump over a police car ******************************************************************************** For this objective, I'll give you some diagrams in order to help you out with it. Now, listen up, just as you start, turn sharply to the left so you are facing the street, which has cars driving to the right, and cars driving to the left: ################################################################################ < ------------------ Cars driving to the left ################################################################################ ------------------ > Cars driving to the right ################################################################################ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%W %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% You are here %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%A * %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%T H E R E S T O F T H E%%%%%% %%L * Starting point %%%%%%%%%%%%%%%%%%%%%%LEVEL%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%L %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Now, wait there. Sing a song, look at your watch, whistle, kick somebody's arse, and then look at your TV screen again. You should see a police car. Don't rush towards it. Wait it to park: ################################################################################ TRUCK POLICE CAR CAR... ################################################################################ CARS MOVING ON... ################################################################################ %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%W %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% You are here %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%A * %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%T H E R E S T O F T H E%%%%%% %%L * Starting point %%%%%%%%%%%%%%%%%%%%%%LEVEL%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%L %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Now, drive towards the parked police car, and as you are getting near it, press and hold X, and then release it. With any luck, you'll jump over the police car. If you find it too hard, try jumping over its motor cover(what's that?. A translation from Spanish to English of "capo"). ******************************************************************************** Grind the electric wire that cross over Madison Street ******************************************************************************** Just as you start, turn sharply to the left, and use the wall to jump onto the wires above the Madison Street, and grind them up in order to complete this objective. -------------------------------------------------------------------------------- PRO CHALLENGES -------------------------------------------------------------------------------- ******************************************************************************** Pull out 8 trick combo anywhere ******************************************************************************** Just look for some big rail(the ones on the underground part of the level and the ones on the walkway are useful) grind it up, jump, grind, jump... if the rail is long enough, you should end up with 8 tricks. ******************************************************************************** Break all four of the lower plaza awnings ******************************************************************************** Just as you start, turn to the left, so that you're facing the street. Cross this street, and to the other side, drive forwards until you come to the lower plaza, adjacent to the construction site. You'll know it's the lower plaza because it has some quarter pipes on it, and four glowing awnings. Use the quarter pipes here to launch yourself onto the awnings in order to break them out. ******************************************************************************** Transfer from the walkway rail to the arch support ******************************************************************************** Just as you start, you are facing a walkway with some steps leading up. Drive towards this walkway, and use the steps to get on top of it. You should see that the rail here glow. Grind either one of the rails, and then jump, and grind the arch support, which is also glowing in red. Once you do, is challenge complete, man. ******************************************************************************** Manual 45-50 feet on the plank in the construction site ******************************************************************************** Just as you start, turn a little to the left so you are facing the street. Cross it over, so you reach the lower plaza. Ignore the plaza and drive north towards the construction site. Drive the "do not enter" fences, and turn immediately to the left. You should see a couple of steps leading up. Take the first one you see up, and you should spot Dave Mirra with a green symbol above him. Talk with him. Just by him is the plank you must manual. Park your bike in front of it, take some speed, and manual. Then, just try not to fall from the plank until the meter touches the area in between the 45 and 50 feet. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # PARK EDITOR # # # # # # # ##### # # # # #============================================================ Probably the most complex park editor I've seen on a extreme sports videogame, but at the same time, the most complete. It offers a helluva lot of parks, that, like the original game, are enormous. You also have a wide "arsenal" of pieces to stuff up on the levels, which vary from warehouses to beaches and labs. Create your own lair, in hone your skills in there. -------------------------------------------------------------------------------- CONTROLS -------------------------------------------------------------------------------- D-Pad - Move a grid down, left, up and right. Right stick - Zoom in and zoom out Left stick - Move around X button - Place a piece on selected grid Circle button - Rotate piece Square button - Rotate piece Triangle button - Copy piece(access copy tool). Start - Brings out sub menu. Select - Change to the terrain editor tool. R1 - Change set of pieces(pools, rails, etc.) R2 - Change set of pieces. L2 - Select a piece L1 - Change a piece. -------------------------------------------------------------------------------- PARK EDITOR SUB MENU -------------------------------------------------------------------------------- Continue - Continue building your own park. Save Park - Allows you to save your park onto your memory card. Test skate - Allows you to test out your park, even if its not complete. Light options - Used to change brightness and light fonts on the level, so it looks brighter or darker. Clear all - Clears out the park, leaving it at its default. Exit - Exit the park editor mode. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # TRICK LISTING # # # # # # # ##### # # # # #============================================================ NOTE: Sating down+right is like saying "diagonal-bottom-right". Bear that in mind. NOTE2: I just ignored the custom modiphiers and "signature" tricks list. NOTE3: Why are you looking at this?. You can see the full list by selecting "tricks list" on the pause sub menu. Man, you are really lazy... =P. +------------+ | AIR TRICKS | +-------------------+--------------------------------------+ | Turndown | Left+Square | +-------------------+--------------------------------------+ | Can Can | Right+Square | +-------------------+--------------------------------------+ | Tabletop | Up+Square | +-------------------+--------------------------------------+ | Backflip | Down+Square | +-------------------+--------------------------------------+ | SuperMan | Up+Right+Square | +-------------------+--------------------------------------+ | Candy Bar | Down+Left+Square | +-------------------+--------------------------------------+ | Tail whip | Down+Right+Square | +-------------------+--------------------------------------+ | Toboggan | Up+Left+Square | +-------------------+--------------------------------------+ | Double Backflip | Down, Down+Square | +-------------------+--------------------------------------+ | Front flip | Up, Up+Square | +-------------------+--------------------------------------+ | turndown backflip | Left, Down+Square | +-------------------+--------------------------------------+ | can can backflip | Right, Down+Square | +-------------------+--------------------------------------+ | Tabletop Backflip | Up, Down+Square | +-------------------+--------------------------------------+ | Toboggan backflip | Up+Left, Down+Square | +-------------------+--------------------------------------+ | Superflip | Up+Right, Down+Square | +-------------------+--------------------------------------+ | Candy Bar backflip| Down+Left, Down+Square | +-------------------+--------------------------------------+ | Tail whip backflip| Down+Right, Down+Square | +-------------------+--------------------------------------+ | Decade | Right, Left+Square | +-------------------+--------------------------------------+ | No footed can can | Up+Right, Right+Square | +-------------------+--------------------------------------+ | Unturndown | Left, Left+Square | +-------------------+--------------------------------------+ | Double Tailwhip | Down+Right, Down+Right+Square | +-------------------+--------------------------------------+ | Can Can Look down | Left, Right+Square | +-------------------+--------------------------------------+ | Candy Bar lookdown| Left, down+left+square | +-------------------+--------------------------------------+ | Superman Indian | Up+Right, Up+Right+Square | +-------------------+--------------------------------------+ | Superman tabletop | Up+Right, Up+Square | +-------------------+--------------------------------------+ | Can can tabletop | Right, Up+Square | +-------------------+--------------------------------------+ | Can can Tabletop | Down+Left, Up+Square | +-------------------+--------------------------------------+ | Superman Tailwhip | Up+Right, Down+Right+Square | +-------------------+--------------------------------------+ | Superman Toboggan | Up+Right, Up+Left+Square | +-------------------+--------------------------------------+ | Pendulum Air | Right, Right+Square | +-------------------+--------------------------------------+ | Can Can Tailwhip | Right, Down+Right+Square | +-------------------+--------------------------------------+ | Candy Can | Down+Left, Right+Square | +-------------------+--------------------------------------+ | Can Can toboggan | Right, Up+Left+Square | +-------------------+--------------------------------------+ | Barhop | Down+Left, Down+Left+Square | +-------------------+--------------------------------------+ +------------+ | Modiphiers | +---------------------+--------------------------------------+ | Barspin | Down+Circle | +---------------------+--------------------------------------+ | One Footer | Left+Circle | +---------------------+--------------------------------------+ | One Hander | Right+Circle | +---------------------+--------------------------------------+ | X-Up | Up+Circle | +---------------------+--------------------------------------+ | X-Down | Up, Up+Circle | +---------------------+--------------------------------------+ | Suicide No Hander | Down+Right, Down+Right+Circle | +---------------------+--------------------------------------+ | No Footer | Down+Left+Circle | +---------------------+--------------------------------------+ | No Hander | Down+Right+Circle | +---------------------+--------------------------------------+ | Nothing | Down+Left, Down+Right+Circle | +---------------------+--------------------------------------+ | One Hand One Footer | Right, Left+Circle | +---------------------+--------------------------------------+ | One Hand X-up | Right, Up+Circle | +---------------------+--------------------------------------+ | Switch Hander | Right, Right+Circle | +---------------------+--------------------------------------+ | No Footed X-up | Down+Left, Up+Circle | +---------------------+--------------------------------------+ | One Footed X-up | Left, Up+Circle | +---------------------+--------------------------------------+ | No Footed One Hander| Down+Left, Right+Circle | +---------------------+--------------------------------------+ | No Handed One Footer| Left, Down+Right+Circle | +---------------------+--------------------------------------+ | No Handed Barspin | Down, Down+Right+Circle | +---------------------+--------------------------------------+ | Barspin to Barspin Back Down, Down+Circle | +---------------------+--------------------------------------+ | No Footed Barspin | Down+Left, Down+Circle | +---------------------+--------------------------------------+ | One Footed Barspin | Left, Down+Circle | +---------------------+--------------------------------------+ | Indian | Down+Left, Down+Left+Circle | +---------------------+--------------------------------------+ | Switch Footer | Left, Left+Circle | +---------------------+--------------------------------------+ | Busdriver | Down, Right+Circle | +---------------------+--------------------------------------+ +------------+ | Stalls | +------------+-----------------------------------------------+ | Double Peg Stall | Triangle | +---------------------+--------------------------------------+ | Toothpick Stall | Up+Triangle | +---------------------+--------------------------------------+ | Icepick Stall | Down+Triangle | +---------------------+--------------------------------------+ | Nosepick | Up+Left+Triangle | +---------------------+--------------------------------------+ | Tail Tap | Down+Left+Triangle | +---------------------+--------------------------------------+ | Disaster | Left+triangle | +---------------------+--------------------------------------+ | Whiplash | Right, Right+Triangle | +---------------------+--------------------------------------+ +-------------+ | Grinds | +---------------------+--------------------------------------+ | Double Peg Grind | Triangle | +---------------------+--------------------------------------+ | Smith Grind | Left+Triangle | +---------------------+--------------------------------------+ | Feeble Grind | Right+Triangle | +---------------------+--------------------------------------+ | Toothpick Grind | Up+Triangle | +---------------------+--------------------------------------+ | Icepick Grind | Down+Triangle | +---------------------+--------------------------------------+ | Lip Slide | Up+Left+Triangle | +---------------------+--------------------------------------+ | Luc-E Grind | Up+Right+Triangle | +---------------------+--------------------------------------+ | Crooked Grind | Down+Left+Triangle | +---------------------+--------------------------------------+ | Sprocket Grind | Down+Right+Triangle | +---------------------+--------------------------------------+ +---------------+ | Miscellaneous | +---------------------+--------------------------------------+ | Fast Plant | Left+X | +---------------------+--------------------------------------+ | Wall Tap | Right+X | +---------------------+--------------------------------------+ | Wall Ride | Up+X | +---------------------+--------------------------------------+ | Manual | Down, Down | +---------------------+--------------------------------------+ | Nose Wheelie | Up, Up | +---------------------+--------------------------------------+ ##### ## ## # #============================================================ # # # # # # # # ##### # # # # SECRETS AND FUN STUFF # # # # # # # ##### # # # # #============================================================ -------------------------------------------------------------------------------- FUN STUFF -------------------------------------------------------------------------------- - Unlock Amish Boy: The Amish boy is this lucky guy who won a Slim Jim(what the hell is that!?) prize, and ended up being 3D-ized, and put into this game, where he races as a pro, even though he isn't. Beat the game with anybody in order to unlock him. - The Green Hell: Sometimes, you may end up piercing through a tree, a log, or the floor. When you do so, you'll fall into the green hell. You'll keep falling, and suddenly, you'll respawn on the level. While falling, pull out tricks like a madman. They WILL count when you respawn. You can get as high as 80.000 points(done with a 1080 superman. I think I was lucky though. I mean, 80.000... whoa...) points when on the green hell. And it'll count. - Inside the truck: On a similar case, in the commercial district level, if noticed that if Rammed up by a truck, you may end up inside it. But you'll be outside it when you respawn. ##### ## ## # #============================================================ # # # # # # # # ##### # # # # OUTRO # # # # # # # ##### # # # # #============================================================ A big thank you for reading my twelfth FAQ. What do you think about it?. Did you like it?. Send me feedback!. Send me questions!. Send me contributions!. But don't send me viruses, god damn it!. Anyway, hope you enjoyed both the game and the FAQ. I wish you Godspeed, and until my next project. _______ _ _ ________ ________ ________ ________ _ _ |_______| |_| |_| |________| |________| |________| |________| |_| |_| _ _______ _ _ _ _ _ _ _ _ __ _ | | ___ | ___ | | |___ | | | | | | | | | | | | | | \ \ | | | | |_ | | | | | | | | | | | | | | | | | | | | | \ \| | | |___| | | | | | | |??? | |____/ / | |____/ / | |____| | | | \ \ | |_______| |_| |_| | ??????| |_______/ |_______/ |________| |_| |__| ???????? _ _ _ |_| |_| |_| _ _ __ _ | | | | \ \ | | | | | | \ \ | | | | _ | | \ \| | | |___| | | | \ \ | |_______| |_| |__| ******************************************************************************** Dave Mirra Freestyle BMX 2 For the Playsation2 FAQ/Walkthrough Copyright Jose Felipe Vargas, "GheddonLN" 2002. All rights reserved. -=End of Document=-