_// / / / / / // /|//__/|_/ / / / / / /_ /_ _ ___ \ / / / / |/ | | \ \/_/ / ____ ____ / ____ | | \ \___\\ / __ ______ / __ \ | \ / | \ | | // \ / __ \\ _/-\\ \_ _\ / / \// | |\ \ /\ | [] | | |// / / / /|\ /__\/| _|| \\ \__/// | | | |/()\| _ / | \ | | |_/_|||| ||| ||| || // | |/ // __ \ | \\|| |\ \ | | /_ _||()||| || > || // |___/// \_\| \_|_| \/ | |__// ||||__||| ||| || //____/ \ />> / \___/ ||_\__/\\__|||_// |______/ \_ /> <_< ----------------------------------------------------------------------- Released date of FAQ: 12th April 2003 Latest editions can be obtained from GameFAQs This FAQ is protected under the Copyright Law Act. No part of the material should be copied without obtaining the author's consent. For webmasters, the FAQ can be posted on your website as long as no part of the FAQ is altered. Please obtain the latest revisions from GameFAQs . If you have any questions about the FAQ, feel free to sent me an e-mail (addressed indicated above) with the game title (Dark Cloud 2 or DC2) as your subject. No labelled subjects will be unattended. This FAQ is copyright of Scott Ong 2003. -------------- Author's Note -------------- This update (v1.5) includes the following additions from v1.4: - Made some corrections, thanks to contributions from Deona Lindholm . - Added Ridepod Weapons Listing, except for some stats missing. - Correct a typo error - Peeping Pole for photographs, thanks to Chris DeBonte - Thanks to Adam Hodges for telling me that the select buttons helps to sort the items nicely. - Complete the armlets listing ---------------------------- IMPORTANT NOTE ON E-MAILS ---------------------------- Well, I am around 90% done with the FAQ so the future updates will be dependable on how much time I have to spare as I getting busier with my "national obligation". E-mails may be answered in 2 weeks time as I will be away from my computer most of the time. If you need any help, feel free to consult anyone of the authors for this game in GameFAQs. To get help within the fastest time, get help from GameFAQs' message board. Generally, I supposed this FAQ could help you (the reader) in almost all areas except for:- 1) Fishing using Lures 2) Monsters Transformation process 3) Ridepod parts - statistics for the 40 weapons 4) Strategy for Undead monsters (I have messed up my note on those skeletons ^_^: a personal blunder) I am not sure when I will be doing a v1.6 update. But I am pretty sure it is going to take a long time as my free time is getting lesser. Hope you readers could understand. I will be glad if someone could help me with the above 3 points... --------------------- Revision History --------------------- Version 1.0 - File Size: 409 KB, Date Released: 12 April 2003 The FAQ's initial release with a walkthrough completed till Chapter 7 & other sections all partially completed. Version 1.05 - File Size: 412 KB, Date Released: 13 April 2003 Added Clothings section. Make some changes. Version 1.1 - File Size: 468 KB, Date Released: 15 April 2003 Expanded Spheda Section, Fishing Section, Support Character Recruitment Section, Georama Section and a bit about Ridepod. Version 1.2 - File Size: 514 KB, Date Released: 18 April 2003 Added a complete walkthrough for Chapter 8 & Spheda prizes listing for each individual floors. Version 1.3 - File Size: 612 KB, Date Released: 20 April 2003 Added the monster bestiary, added Conda to support character listing, completed partial monster strategy guide. Version 1.4 - File Size: 667 KB, Date Released: 26 April 2003 Added & updated the Monster Bestiary & a partially completed Weapon Bestiary. Update Ridepod's listing. Version 1.5 - File Size: 710 KB, Date Released: 02 May 2003 Made some corrections. Update Ridepod Parts Listing and Armlets Listing. --------------------------- C o n t e n t s --------------------------- 1` Game Basics 6` Bestiary 2` Dungeon Basics 7` Support Characters Recruitment 3` Camera Basics 8` Georama Menu 4` Fishing & Spheeda Basics 9` Walkthrough & Secrets 5` Equipment Upgrading 10` Credits and Acknowledgements ------------ I -------------- G a m e B a s i c s ----------------------------- i) Basic Player Controls ````````````````````````````` The basic controls are being explained in your menu. The controller settings are displayed below:- Button What it does? ```````` ````````````````````````````````````````````````````````` X Select command. Use to attack while in dungeons. Circle Cancel selection in menu. Use to lock-on targets while in dungeons. Triangle Brings up the menu screen. Skip story sequences during PAUSE mode. Square Activates camera mode. Uses equipped item while in dungeon. Activates item selection box when talking or viewing doors with locks. D-Pad Moves the cursor on the item selector L1 Allows you to use the character's ranged weapon. Use in conjunction with X button. R1 Allows you to put your character's in guard mode. Press X to lift up objects (such as small crates) and hit X again to throw. L2 Activates First Person View (FPV) Mode R2 Activates free viewing Camera Mode during fishing L3* Allows you to switch between Max and Monica R3 Allows you to switch between Max and Ridepod or Monica & Monster Transformation Left Analog Moves your character Right Analog Rotates the camera view Start Pauses the game. Select Toggle map between OFF, CORNER, LARGE view while in dungeons. * You can activate L3 this by "clicking" the left analog stick. To activate R3 click the right analog stick. ii) Main Menu `````````````````````````` The menu screen can be activated by hitting the Triangle button. You will find the following list of commands on the screen:- Option What it does? ```````` ```````````````````````````````````````````````````````````` Item Activates the item inventory screen. Character Activates the character selection screen Make Activates the Invention screen where you can make items based on blueprints collected. The Make option will available until you get Ridepod. Move Allows you to toggle between areas. You can move between towns and dungeons. Options Allows you to view the Option screen Help Allows you to access the training menu which features movies explaining various aspects of the game. More movies will be available as you proceed further into the game. iii) Item Menu `````````````````````````` Item menu features a description box locating directly below the item inventory. All your character's key items, items and weapons will be listed here. You can have a maximum of 114 types of items. You can have a limit number of specific items. For the listing of items, please view the item bestiary. Equipable items such as Bread, Cheese, Premium Chicken can only allow you to store 20 of them. Some of them allows you to store 5 of them and even 3. Controls `````````` X - Select Item & view commands O - Exit Item Menu Triangle - Allows you to select a number of items from the item type. Use Up & Down on Left Analog stick to determine number of items to move. Hit Triangle twice will bring whole group of items. Square - Bring the whole group of items. L Analog - Moves cursors along items. Select - The computer will sort the items for you. >> Item Holders Under the character's status bar, you can find 3 item holders. Each item holder can hold 1 type of item, giving Max or Monica to hold at most 3 types of items. To equip an item type onto the item holders, just simply select the item with X and point the cursor at the item slot to equip. While in dungeon, hit Square to use the item while D-Pad allows you to toggle the cursor between the 3 item group. >> Items Command When you select an item, you will be given the following command on the small command box appearing next to the item type:- ______________________________________________________________________ |Command | What it does? | |--------------------|-------------------------------------------------| |Equip |Equip the weapon for your character | |--------------------|-------------------------------------------------| |Use on Max |Uses the item on Max | |--------------------|-------------------------------------------------| |Use on Monica |Uses the item on Monica | |--------------------|-------------------------------------------------| |Use |Uses the item | |--------------------|-------------------------------------------------| |Spectralize |Convert items into synthesis items for upgrading | | |your character's weapon. | |--------------------|-------------------------------------------------| |Put on Fishing Rod |Equip the item as a bait for fishing | |--------------------|-------------------------------------------------| |Exchange |Switch weapons for Ridepod | |--------------------|-------------------------------------------------| |Build Up |Weapons Only. Allows you to convert the weapon | | |into an advanced version. | |--------------------|-------------------------------------------------| |Repair |Weapons Only. Allows you to repair the weapon | |--------------------|-------------------------------------------------| |View Status |For spectralized items only. You will find the | | |attribute bonus offered by the item. | |--------------------|-------------------------------------------------| |Discard |Throw away the item | |----------------------------------------------------------------------| >> Special Items Certain items allow you to view a special item menu that allows you to view photo scoops (Inside Scoop Memo), NPCs' requests (Notebook), etc. Items such as Key Handle, Fairy Saw, Channel Key, etc cannot be discarded as they are available only in dungeons. You will need them in order to get out of the dungeon. Keys for Dungeon ````````````````````` Chapter 1 Key Handle; Channel Key Chapter 2 Fairy Saw; Slash Branch Chapter 3 Giant Meat Chapter 4 Luna Stone; Luna Stone Piece Chapter 5 Magma Rock, Stone "T", Rope, White Wind Vase Chapter 6 - Chapter 7 Queen's Watering Pot, Moon Clock Handle Chapter 8 Trolley Oil, Rusted Key >> Weapons There are 2 playable human characters - Maximillian and Monica. Each of them carries a melee-type weapon and range-type weapon. Melee-type weapon are meant for close combat while range-type weapon are flying target or enemies at further distance. Each weapon has its own hit points (denoted by WPN). WPN drops as you attack with the weapon more often. You can recover WPN points by using Repair Powder, Gun Repair Powder or Ring Repair Powder. Underneath the weapon's WPN gauge, you will find a blue gauge, it is actually the WPN's synthesis points gauge. The gauge increases upon you defeat the enemy and recover the blue crystals dropped from the fallen enemy. Once it is maxed out, you will gain Synthesis points for upgrading your character's weapon. Synthesis points is necessary to enfuse items into the weapon. The blue crystal will be attributed to the character's weapon that deal the killing hit to the target. >> Spectralize An innovative feature of Dark Cloud 2 that allows you to convert items for synthesizing in your character's weapon. Each weapon has a total of 10 attributes. The table below illustrates the meaning of each attributes:- ______________________________________________________________________ |Attribute |Meaning | |----------------|-----------------------------------------------------| |Attack |Indicates the weapon attacking power | |----------------|-----------------------------------------------------| |Durability |Indicates the weapon's WPN durability. Weapon with | | |higher durability, will have WPN decreasing at a | | |lower rate. | |----------------|-----------------------------------------------------| |Flame |Allows the weapon to deal more damage to enemy that | | |is weak against fire elemental damage. | |----------------|-----------------------------------------------------| |Chill |Allows the weapon to deal more damage to enemy that | | |is weak against ice elemental damage. | |----------------|-----------------------------------------------------| |Lightning |Allows the weapon to deal more damage to enemy that | | |is weak against lightning elemental damage. | |----------------|-----------------------------------------------------| |Wind |Allows the weapon to deal more damage to enemy that | | |is weak against flying attacks. Ideal for flying | | |targets. | |----------------|-----------------------------------------------------| |Crush |Allows the weapon to deal more damage against armored| | |targets such as Turtle, Tortoise, etc. | |----------------|-----------------------------------------------------| |Exocrism |Allows the weapon to deal more damage against undead | | |targets such as Nightstalkers, Skeletons, etc. | |----------------|-----------------------------------------------------| |Beast |Allows the weapon to deal more damage against beasts | | |such as Hunter Fox, etc. | |----------------|-----------------------------------------------------| |Scale |Allows the weapon to deal more damage against dragons| |----------------|-----------------------------------------------------| Upon "spectralization", you will find a new glowing item in a new item slot on the inventory. Select the item and move the cursor to the weapon to perform synthesizing. Synthesizing items require Synthesis points, which are earned by defeat enemies. If there is insufficient Synth points, the process is unable to take place. For the type of items that enhances this ability, please refer to the Item Bestiary. >> ABS Points Conditions ABS refers to ability points earned by your characters upon defeating the enemy. This is indciated by small blue crystals scattered upon an enemy's defeat. There are several ABS conditions:- _____________________________________________________________________ | Condition | Points awarded to... | | Defeat the enemy |----------------------------------------------| | using... | Max |Monica |Ridepod |Monster | |----------------------|----------------------------------------------| |Gun |Gun |General |General |General | |----------------------|----------|-----------|-----------|-----------| |Wrench |Wrench |General |General |General | |----------------------|----------|-----------|-----------|-----------| |Sword |General |Sword |General |General | |----------------------|----------|-----------|-----------|-----------| |Bessard |General |Besarrd |General |General | |----------------------|----------|-----------|-----------|-----------| |Ridepod Weapon (Melee)|Wrench |General |General |General | |----------------------|----------|-----------|-----------|-----------| |Ridepod Weapon (Range)|Gun |General |General |General | |----------------------|----------|-----------|-----------|-----------| |Monster (Melee) |General |Sword |General |General | |----------------------|----------|-----------|-----------|-----------| |Monster (Range) |General |Bessard |General |General | |----------------------|----------|-----------|-----------|-----------| |Items and Others* |General |General |General |General | |----------------------|----------|-----------|-----------|-----------| *This includes the magic-absorption blade of Monica when you use the absorb magic to attack an enemy. iv) Character Menu `````````````````````````` The character selection screen allows you switch your active character with another character. Generally, you can use a total of 3 playable characters: Maximillian, Monica and Ridepod. Monica is able to perform Monster Transformation upon gettg the first monster badge. ______________________________________________________________________ | Character | Duration | |------------------|---------------------------------------------------| |Maximillian |From the beginning of the game. You begin the game | | |with him. | |------------------|---------------------------------------------------| |Monica |Start of Chapter 2, after defeating Flotsam | |------------------|---------------------------------------------------| |Steve the Ridepod |After encounters with Linda the elephant at the | | |Underground Channel in Chapter 1. | |------------------|---------------------------------------------------| |Monster |You will get this while sometime in middle of | |Transformation |Chapter 2. You need to get the 1st badge - Himarra | | |by purchasing it from Tailor Shop upon fulfilling | | |the Georama Conditions - Tailor Shop. More Badges | | |can be obtained by throw Gift Capsules with 3 kind | | |of an item. | |__________________|___________________________________________________| >> Non-Playable Characters (NPCs) Recruitment Although you can have a maximum of 4 playable characters, you can recruit allies (NPCs) and they provide support features for Max and his friends. They provide vital support such as making bombs, sell items while they is not at your party, etc. Once joing a off-screen member, they will allow you to fix weapons (for Cedric) and provide ability support such as increased Synth points, recover hit points, refuel, etc. You can recruit them after Chapter 2. For more details, please refer to NPC Recruitment. v) Make Menu `````````````````````````` Being a mechanic genius, Maximillian is able to create new inventions by joining ideas captured from photographs thus making a new invention for his pal, "Steve" the Ridepod. Once an idea is generated, you need to purchase items from an item shop and Max will build the item! >> Camera You will get the Camera upon Max being rescued by Cedric on the Ridepod from the boss while in Chapter 1. To use the camera, it must be equip on an item holder. More details about the camera will be discussed in Camera Basics. >> Creating a new Invention Card Select an invention slot from the inventions listing. You need to have at least 3 photographs for a new invention card. First of all, select the photograph from your photo listing. Do this until you have selected 3 photographs. Hit Square and there will be screen of Max thinking of an idea. If it is successful, you get a new invention card. The invention card will states the number of items required for making the invention get the necessary items and you are only your way for a new item! vi) Move Menu `````````````````````````` Move Menu allows you to jump from area to another area. You will find a world map where a cursor will be point at your current location. Select a location (let's says it is Palm Brinks), you will find sub- locations such as Station, Palm Brinks (town), Undergound Channel, etc. If you use this while in dungeons, money will be deducted if there are enemies within the area. Thus it is advisible to wipe off all enemies prior on your way to escape. About half of your Glidas (currency for the game) will be deducted for your escape... vii) Options Menu `````````````````````````` You will be able to view the settings configuration at the Start Screen of the game. ______________________________________________________________________ | Option |What it does | |--------------|-------------------------------------------------------| |Cursor |If set on, the cursor will return back its last set | | |position. | |--------------|-------------------------------------------------------| |Vibration |Set the vibration setting ON or OFF. Recommended to set| | |on for Fishing Mini-Game. | |--------------|-------------------------------------------------------| |Message Speed |Determines the message speed of your choice. | |--------------|-------------------------------------------------------| |Sound |Toggles sound settings between Stereo and Mono | |--------------|-------------------------------------------------------| |Time Passage |Controls how fast time passes in the game itself. | |--------------|-------------------------------------------------------| |Map Display |Toggles between the three map options (none, small, | | |full) in the dungeons. Small view indicates the corner | | |view. You can view map with SELECT button unless you | | |have received the Map item while in dungeons. | |--------------|-------------------------------------------------------| |Damage Point |If set on, damage numbers on the enemy are shown. | |--------------|-------------------------------------------------------| |Enemy HP |If set on, the enemy's HP gauge is shown. | |--------------|-------------------------------------------------------| |Display |If set on, you will find the enemy's rage counters | |Rage Counter |appearing on top of the HP gauge. | |--------------|-------------------------------------------------------| |Name Display |If set on, the character's name is shown. | |--------------|-------------------------------------------------------| |Monster Name |If set on, the enemy's name is shown. | |Display | | |--------------|-------------------------------------------------------| |Fade Distance |Toggle fade view mode. Objects in a distance will look | | |more blur. | |--------------|-------------------------------------------------------| |Subtitles |Turns the subtitles on and off. | |--------------|-------------------------------------------------------| |Pause Display |Toggles the darkening of the screen and display of | | |"Pause" when the game is paused. | |--------------|-------------------------------------------------------| viii) Help Menu `````````````````````````` It allows you to view the full listing of Help feature for the game. It will feature movies illustrating on how to equip items, navigation, etc. View these movies for the full basic training details. You can end the movie at any point of time with Triangle button. As you proceed further into the game, you will find more movies available for viewing. ix) Saving `````````````````````````` Like traditional RPGs, you will find save points located in towns. Save Points are indicated by red shields surrounded by red rings. Just hit X when Max/Monica is near the save point. You can save your game into the desired memory card slot. You can hit Triangle to save your game while viewing the dungeon listing screen. x) Getting Items/Open Chests ```````````````````````````````````` The idea is similar to Final Fantasy IX. You will find a ! icon appearing on top of your active character's head. Hit X to explore the item. Chests position are not fixed in dungeons or cities. They appear randomnly. Minature chests contains power-up items such as Fruit of Eden (increases max HP), Potato Pie (increases Max's defence) and Witch's Parifact (increases Monica's defence). These items appears after you completed a story event (for Chapter 1) and as for subsequent chapters, you need to complete the Georama Conditions. You can also get items from destroying crates/rocks/vases found in dungeons. This can be done by using R1 + X to lift up the item and X again to throw the item. ------------- II --------------- D u n g e o n B a s i c s -------------------------------- The objective of clearing dungeons is to get an item called "Gate Key", which appears differently for different dungeons. The Gate Key is held by one of the monsters in the area. Defeat it and you will able to obtain it. Next, you need to locate the exit (indicated by a large yellow dot) and use the key (activate the item sub-menu with Square button and select the item). The dungeon maps are randomnly generated. The location of the exit is random and even the chests are random. Heck, almost everything is random except for the type of monsters appearing in the area. i) Attacking ````````````````````````````````````` Dark Cloud 2 battle system is unique as compared to traditional RPGs. It has some resemblance with Kingdom Hearts' battle system. You can control your character to move freely on the battlefield and access the menu at the same time. Max starts with his Battle Wrench, a short range weapon. He will get his projectile weapon - a gun-type weapon from Donny after you have completed Prelude. Monica starts with the sword as you have seen her taking it at the Prelude. Her long-range weapon is using magic. All these commands can be ONLY used while in Dungeons. >> Combo Hit This can be done with the character's right-hand weapon i.e. the short range weapon. You can do combo strikes by hit the X button repeatedly as your character attacks the enemy. The chain lasts for a maximum of 5 hits. You will end the last hit with a knock-down attack. The combo hit differs depends on the weapon that your character is using. The damage dealt will progressively increase with the number of hits. >> Charged Attack To do a charged attack, you just need to hold down the X button and release it for your character to release a heavy hit. You can even hit aerial targets surrounding your character. >> Final Blow Lock on the target and tap the left analog stick towards the target and hit X. The character will deal a jumping leap with a swing of the weapon, dealing heavy damage. >> Backflip Lock on the target and tap the left analog stick away the target and hit X. Your character will do a flying backflip that separates him/her away from the target. Please note while in mid-air your character is vulunerable to all sorts of attacks. * Magic-Absorb Blade (Monica ONLY) Magic-Absorb Blade is a skill that allows you to absorb the energy of elemental attacks, such as Fire, while guarding. When you swing your sword with X button, it fires back as magic. You can continuously charge up energy of 1 elemental type. If you absorb a different element type, Monica lose the magic that she stocked up. For example if you stock up 3 fire spells from an enemy, you absorbs a chill spell, you will lose all your previous fire spells that you have stocked earlier. The amount of elemental energy you can absorb depends on the durability of your equipped weapon. The weapon's durability will improve as Monica levels up and you will find more slots appearing on her weapon icon. (The slots are indicated by white dots) To release absorbed elemental energy in the form of magic, press L1 while guarding with R1. * Throw (close-ranged only, Max/Monica only) You can grab objects and hurl them at targets. This can be done by holding R1 and hit X to grab the object. Hit X again to throw the object. You can even throw enemies (of course, not for monster that are over-sized). Throw objects at enemies may cost enemies to get stunned, where you can hurl all your attacks on the unguarded enemy! ii) Restore attributes - HP/Fuel/WPN ````````````````````````````````````````` You can activate the main menu while in dungeons. You can use items from item holders by toggle the cursor on the item with D-Pad and Square button to use the item. There are 3 important statistic attribute- Hit Points, Fuel, Weapon Points >> Hit Points (HP) To restore hit points, you must give your character healing items such as Bread, Mellow Banana, Pointy Chestnut, etc. Some items will increase Max or Monica's thrist, thus you need to drink Tasty Water, etc. As the characters do not level up in this game, you can only increase Max/Monica's HP by giving him/her the Fruit of Eden, which is extremely rare and hard to get. You can also increase defences by giving Max a Potato Pie and giving Monica a Witch's Parfait. Once a character is KO'd in a dungeon, you will be bought to the character selection screen to select a fightable character. Fallen characters will be revived back to full health upon exiting the dungeon. You can revived a fallen character by using a Ressurrection Powder, which is only available in dungeons for Chapter 7 onwards or via Spheda. >> Fuel This applies to Ridepod only. Ridepod's HP is indicated by fuel gauge. You can refuel his energy source (i.e. fuel gauge) by using a Ridepod Fuel. The Ridepod Fuel can be obtained from treasure chests or crates in dungeons. You can also visit Cedric, who is located at the workshop (prior to Chapter 1) or locomotive (Sindain, Chapter 2). You can also use his character ability while having him in your party. You can buy Ridepod Fuel from Morton's Sundries for 2000 Glidas from Chapter 5 onwards. You can upgrade Ridepod's Energy Pack upon more discoveries through the Make Menu. >> WPN Points WPN points actually represents the lifeblood of your weapons. Once it reaches 0, the weapon will deal zero damage or No Effect, rendering it becoming useless. You can however restore the power by using Repair Powder items. Repair Powder restores Melee weapons for Max, Monica & Ridepod. Gun Repair Powder fixes range weapons for Max and Ring Repair Powder fixes range weapons for Monica. WPN points will decrease as you uses the weapon. The deteoriation rate will decrease if you improve the weapon's durability. You can also fix weapons via Cedric's NPC aid. iii) Reading Dungeon Map Indicators ````````````````````````````````````````` Below is a chart that shows what the indicators show: _____________________________________________________________________ |Indicators |What it represents? | |--------------------|------------------------------------------------| |Large Green Dot |Floor Entrance | |--------------------|------------------------------------------------| |Large Yellow Dot |Floor Exit | |--------------------|------------------------------------------------| |Yellow Dot |Treasure Chest/Mimics/Traps* | |--------------------|------------------------------------------------| |Glowing Yellow Dot |Coin Spot** | |--------------------|------------------------------------------------| |Purple Dot |Geostone | |--------------------|------------------------------------------------| |Red Dot |Enemy | |--------------------|------------------------------------------------| |Large ? |Healing Spring | |--------------------|------------------------------------------------| |White Dot |Proceed to undeground. Available in Chapter 4 | |--------------------|------------------------------------------------| |Sphere Golfing Indicators | |---------------------------------------------------------------------| |Red/ Blue Dot |Represents the sphere | |--------------------|------------------------------------------------| |Large Red/ Blue Dot |Represents the time distortion field | |--------------------|------------------------------------------------| |Chain or red dots |Represents the view line of Sphere Golfing | |--------------------|------------------------------------------------| * Treasure chest may look normal and you will not know what it is actually inside. Treasure chest can be Mimics or King Mimics (monsters!). Sometimes it can be empty or a bloody-trap. However if you face a chest that cannot be open, you need to use a Treasure Chest Key, which is a rare item obtained from dungeons. You can also get a lucky draw of 2 boxes - Happy Clown Present. You also have Donny to open up the locked chests if he is the support character. ** Coin Spot will result the coin flipping the moment Max or Monica steps in the area. If it is Angel, you will get bonuses such as WPN recovery, HP recovery, etc. If the coin shows Devil, good luck... iv) Status Ailments ````````````````````````````````````````` Status ailments causes your character to unable to peform what he/she normally does. It is highly recommended that you stock up these items once you gotten the opportunity to buy them from Adel. Mighty Healing can be purchased from Dr. Dell (who will joins you automatically in Chapter 3) or Star Items at Starlight Temple (Future, Chapter 3). ______________________________________________________________________ |Status |What it causes? |Remedy Item | |--------------|------------------------------------------|------------| |Poison |Slowly drain the health of effect target |Antidote | | | |Drink | |--------------|------------------------------------------|------------| |Curse |Loses the ability to transform/ change |Holy Water | | |weapons | | |--------------|------------------------------------------|------------| |Stop |Freezes your character a temporarily |Heart-Throb | | |moment of time |Cherry | |--------------|------------------------------------------|------------| |Pumped Up |Attack power up for a short period of time|N/A | |--------------|------------------------------------------|------------| |Petrification |Freezes longer than stop. Character turn |Medusa's | | |stone. |Tears | |--------------|------------------------------------------|------------| |Thrist |Character becomes thirsty & cannot eat |Tasty Water | | |anything. | | |--------------|------------------------------------------|------------| |Gooey |Character becomes slower in motion |Gooey Peach | |--------------|------------------------------------------|------------| You can prevent Poison, Curse, Stop, Petrification and Gooey by equipping Amulets on the character's item holders. To get Pumped Up status, use a Stamina Drink on your character. v) Dungeon Stage Conditions ````````````````````````````````````````` Prior to accessing the dungeons, you can find Medal conditions. If you succeed in completing the dungeon within that condition, you will get a Medal, which will be kept in the Medal Holder. SEALS - this indicate the special dungeon conditions ______________________________________________________________________ |Seal Type |What it means? | |----------------|-----------------------------------------------------| |Red |Maximillian/Ridepod cannot be used for the stage. | |----------------|-----------------------------------------------------| |Blue |Monica or her transformations cannot be used for the | | |stage. | |----------------|-----------------------------------------------------| |White |No status/HP recovery items can be used. You can | | |still recover HP via healing spring or use a weapon | | |that has Drain or Slow Heal ability enfused in it. | |----------------|-----------------------------------------------------| |For the seals listed above | |To break the above seals, defeat all enemies in that dungeon first | |with the seal ON. The seal will be broken when you play that dungeon | |for the next time. | |----------------------------------------------------------------------| MEDAL CONDITION Medals are hard to collect in my opinion. You need to finish the stage by completing the dungeon within the stated conditions. Medals earned will be kept in the Medal Holder. Medals does not indicate you are a great Dark Cloud 2 player but also allows you to obtain special clothing late in the game. The medals can be exchanged with Mayor Need (provided you have recruited the Mayor) >> Time Limit to Attack and defeat all enemies: XX:XX Defeat all the enemies in the dungeon within the XX:XX time limit. E.g. if XX:XX is 02:00, you need to clear the stage with all enemies killed in 2 minutes time! You will learnt whether you made it after all monsters have been killed. Please note that Mimics (hidden in chest) are also included! >> Spheda (This will be marked as ??? in dungeons prior to Chapter 3) After you have removed the time distortion portal at Barga's Valley in Chapter 3, you will be able to play a game of Spheda or Sphere Golfing. If you get rid of the time distortion portal using the Sphere, you will get good treasures such as gems, level-up powder, stamina potions in addition to getting a medal. You will be able to start playing Spheeda towards the end of Chapter 3. Win on same dungeon in the next few tries, nab you lesser items... >> Fishing (This will be marked as ???? in dungeons prior to getting the Fishing Rod in Chapter 2) After you've killed off all of the enemies, catch a fish on that floor with a length greater than the length the floor statistic screen specifies. For details about fishing, please refer to Fishing Basics (section 4 of the FAQ). To fish, you need to located water filled areas. >> Attack and Attack and defeat all enemies without HEALING You must not use any healing items on any of 4 playable characters. NPC support healing is also considered invalid. HP gained from Drain or Slow Heal enfused weapons is considered legal... >> Attack and Attack and defeat all enemies using only ITEMS. You should not use any weapons such as melee/ranged-types and only items for attacking. Please note that this also includes Ridepod. You can however use objects that can grab and throw as a weapon. Get a lot of "Improved Bombs", bombs made from Erik (NPC), which could set for large amount of cash or do massive damage. >> Attack and defeat all enemies using MAX'S RIGHT-HAND WEAPON MAX'S GUN MONICA'S SWORD MONICA'S MAGIC RIDEPOD MONSTER TRANSFORMATION This is a hard condition to fulfil. When it says using a specific weapon, you must be using that weapon to attack EVERYTIME. Every hit must used from that attack. Although only the last hit gains experience points for the weapon, you must be using only specific weapons. You are not allow to use items to assist you in attacking. GEORAMA MATERIALS Sometime in Chapter 2, with the aid of the Firbits from Sindain, Max will be able to built objects of the past and place in the current place via Georama system. You can get supplies for fixing up from chests in the dungeon. Just hit Triangle button to view Georama listing after you have view the dungeon status condition. The appearance of these materials are random and you can get them by defeating monsters there or opening chests in that dungeon. GEOSTONE The Geostone contains past data about that particular place and allows you to build new objects such as new type of buildings, pier, etc. These egg-shaped mystical rocks will available upon saving the Firbits from the "Holy One's curse" at Great Fish Swamp. The Geostone is essential for Georama as it helps you to unlock conditions and build new objects. vi) Special Dungeon Items ````````````````````````````````````````` Within the dungeon, you can find special dungeon-specific items used in the dungeon. They can be "keys" to the exit, map, keys to access other areas within the dungeon, etc. "Keys" - Key Handle, Channel Key, Slash Branch, Fairy Saw, etc. These allows you to access to newer/locked dungeons or locked areas within the dungeon. Keys for locked areas are found in treasure chests while keys for the dungeon exit can only be obtained by defeating one of the enemies there. The enemy holding the key is random by the way... Magic Crystal It allows you to gain access to all the "dots" for the radar. It show all enemies (in form of dots) even if you haven't uncover all the maps. To find out what the dots represent, please refer to the part iii of Section 2: Dungeon Basics for more details. Map It show you the walkways for the dungeon. Simple? Star Key You will get this to use for Star Exits from Chapter 6 onwards. You will allow you to exit through the Star Exits for dungeons in Rainbow Butterfly Wood, Starlight Canyon, Ocean's Roar Cave and Mount Gundor. vii) Exits `````````````````````````````````````````````` Late in the game (Chapter 2 onwards), you will find exits with Sun, Moon or Star icons near the exit. The way to get through the exit is the same as the normal gate except there are additional conditions:- Sun - You can only exit via the gate during daytime Moon - You can only exit via the gate during nighttime for Chapter 3. For Chapter 4 onwards, time is not important to exit. Star - You need to use the Star Key obtained in Chapter 6. viii) Rage Counters ``````````````````````````````````````````````` If you choose to lock-on a target enemy, you will find the enemy's status bar along with a few red orbs on top of it. These represents the Rage Counter. As you attack the enemy, the orbs will be removed one by one. Once all rage counters have been removed, the enemy will turn glowing yellow. Its attack will deal twice as much as normal (except for special attacks monsters such as Joker). King Mimics has only 3 rage counters. Max can get "Pumped-Up" status by using a Stamina Drink, obtained via playing Spheda, invention or found in dungeons (Chapter 7 onwards). ------------------------------------------------------------------------ M o n s t e r B a d g e s ------------------------------------------------------------------------ i) Monster Transformation (Monica ONLY) `````````````````````````````````````````````` In Chapter 2, upon reviving the Great Elder Jurak in Sindain, Max and Monica will receives the Monster Badge item, which allows you to store badges for Monica to perform Monster Transformation. The 1st badge can be obtained via completing Georama Conditions. Upon completing Geroma Conditions for Tailor Shop in Chapter 2, you can purchase the first monster badge from the Tailor Shop in the future. Once you have the badges, you will be able to transform Monica into an enemy monster! >> Attacks, Status, Hit Points, etc The monster transformation comes with the monster's skill which can be used by hit X (melee) or Square (range). The monster's HP is the equivalent of Monica. Attack and Defense can be improved by gaining levels. Ability points earned from battles can help to increase the level. ii) Badges Listing `````````````````````````````````````````````` There are a total of 12 badges that Monica could use. To transform into a specific monster, you need to use that particular badge:- You can get information on retrieve monsters the same method as Max does for inventions. You just need to switch the character as Monica instead. You can also get these clues by transform into that monster and talk to another monster of the same class type for more valuable information. _____________________________________________________________________ |Badge |How to get it? | |------------|--------------------------------------------------------| |Floral |Fulfill Georama Condition - Tailor Shop for Sindain in | | |Chapter 2. Visit Tailor Shop in the future. Purchase it | | |for 500 Glidas | |---------------------------------------------------------------------| |All the remaining badges can be gotten after you have gotten the | |Himarra Badge. You can get Gift Capsules by buying from the Tailor | |Shop at Jurak Mall or Julia (after you have recruited Parn) | |---------------------------------------------------------------------| |Beast |Pack a Gift Capsule with 3x Cheese (obtained from Granny| | |Rosa's ability). Go to underground channel and throw the| |Chapter: |gift capsule at the Sewer Rat. Defeat enemy to get the | |2 |badge. | |------------|--------------------------------------------------------| |Aquatic |Pack a Gift Capsule with 3 Battan (obtained from dungeon| | |in Sindain). Revisit Underground channel & throw the | |Chapter: |capsule at Froggy. Defeat it to obtain badge. | |2 | | |------------|--------------------------------------------------------| |Darkling |Pack a Gift Capsule with 3 Gold Bars (bought from Conda | | |at the locomotive for 1000 Glidas). Use the capsule at | |Chapter: |the enemy while in Sindain. Defeat it to obtain the | |2 |badge. | |------------|--------------------------------------------------------| |Spirit |Pack a Gift Capsule with 3 Gooey Peaches (bought from | | |Adel) and throw it at Pixie (encounter in Sindain.) Kill| |Chapter: |it to get the badge. | |2 | | |------------|--------------------------------------------------------| |Undead |Use Holy Water on the Skeleton Soldier while at | | |Underground Chapter. Holy Water can bought from Priest | |Chapter: |Bruno inside the church at Palm Brinks or Balance Valley| |2 | | |------------|--------------------------------------------------------| |Magical |Pack a Gift Capsule with 3 Sturdy Rock (bought from | |Creature |Conda) and throw it at the Golem encountered in | |Chapter: |Starlight Canyon. | |3 | | |------------|--------------------------------------------------------| |Windup |Throw a bomb at a Bomberhead (encounter in Mount Gundor | | |during Chapter 5) | |Chapter: | | |5 | | |------------|--------------------------------------------------------| |Reptile |Pack a Gift Capsule with 3 Wind Element (bought from | |Family |Conda or Rufio) and throw it at the Wind Gemron | |Chapter: |encountered in Starlight Canyon. | |3 | | |------------|--------------------------------------------------------| |Card |Pack a Gift Capsule with 3 Diamond (extremely rare, | | |please refer to walkthrough for their locations) and | |Chapter: |throw it at the Diamond Card encountered in Chapter 7 | |7 | | |------------|--------------------------------------------------------| |Moon |Obtain 600 points for Photo Scoop. Exchange it from | | |Donny. Does not allow Monica to be transformed into a | |Chapter: |new type of monster. It allows Monica to stay in | |- |transformed state for a longer period | |------------|--------------------------------------------------------| |Sun |Obtain 700 points for Photo Scoop. Exchange it from | | |Donny. Does not allow Monica to be transformed into a | |Chapter: |new type of monster. It allows a transformed monster to | |- |have higher attacking power and defense. | |------------|--------------------------------------------------------| Other Methods? ---------------- Well, it is true that you can get these badges by using it on different enemies:- Ram - Give a Gift Capsule of 3 Premium Chicken (Beast) Goyone - Give a Gift Capsule of 3 Evy (Aquatic) iii) Monsters Stats `````````````````````````````````````````````` The stats below represents the monster's initial stats and their attack abilities. Upon gaining a certain left, the monsters level up and it can be transformed into a stronger monster. The stats below are the maximum stats that you can achieve for that monster class. Monsters can evolved up to the maximum of 4 times - lv 26, lv 51, lv 76. You can build up the monster up to level 99 at most. iv) Status Bar regarding Monster `````````````````````````````````````````````` It takes 100 experience points for the monster to gain to the next level. The monster's initials are extremely weak for the moment that you get them. My advice is to kill the enemies with Monica and switch to the Monster. Monica can transform for short period of time indicated by the red status bar. Monster class can be further upgraded when the monster reaches a certain level and there are open paths. For example, Sewer Rat can transform into either Ram or Beach Rat after gaining a certain level. If you reach the ultimate class for Sewer Rat (Beast) - Death Mouse, you can be awarded with bonuses such as gems & special items. ------------------------------------------------------------------------ R i d e p o d B a s i c s ------------------------------------------------------------------------ Steve the Ridepod joins at Underground Channel in Chapter 1. Steve is a mechanical robot used by Max to engage battles with larger size enemies. You can change its parts and upgrade its capabilities by changing its parts. Body Armor - It allows the "body" of Ridepod. It is the main armor. Core - It allows you to use Shield Kits to improve Ridepod's defense. You can upgrade the core and it can not be discarded. The core supports a limited number of Shield Kits. Advanced Cores can hold more Shield Kits. - It's capacity determines on what type of parts can be equipped and how many Shield Kits that you can equip. Legs - You can change to roller skates, propellers even a buggy! It helps to improve movement of Ridepod Energy Pack - It represents Ridepod's Hit Points. You can upgrade this by getting advanced versions of the energy pack. You will use fuel for movement of Ridepod on the battlefield. i.e. fuel decreases gradually as you move with Ridepod on the battlefield. You can refuel with Ridepod Fuel obtained from dungeons or bought from Morton's Sundries (Chapter 5 onwards) / G-Parts (Gundorara Workshop, Chapter 5) for 2000 Glidas. You can also get them from Cedric for 2000 EXP. Weapon - The weapons used by Ridepod cannot be upgraded manually. You can get upgraded versions by exchanging EXP points with Cedric/ G-Parts. Most of stronger versions can be obtained from via Make Menu. You can repair Weapons by using Repair Powder (a portion only) or visit Cedric and choose "Repair Ridepod Parts". To make Ridepod stronger, you must let gain more EXP from defeating enemies and receiving those blue energy crystals with Ridepod. EXP are essential to exchange for better parts and equipment for Ridepod. For the listing of Ridepod's parts and weapons, please refer to Item Bestiary. -------------- III -------------- C a m e r a B a s i c s --------------------------------- i) Camera and The Album ````````````````````````````````````````` Surprisingly, the camera is one of the most important objects in the game. It allows you to capture nifty photos for your album and also use the photos as a basis for Make menu where Maximillian can create new inventions based on 3 photographs. The camera will be given to you mid-way in Chapter 1 after Cedric has requested Max to make a Energy Pack for his new mechanic buddy, Ridepod. In Chapter 2, Max is able to get the Album book from his bedroom in Palm Brinks. The Album allows you to store 50 photos instead. You can store a maximum of 80 photos. The 50 photos require you to save on another file for an additional 409KB on your memory card. ii) Using the Camera ```````````````````````````````````````` First of all, the camera needed to be equip on one of the item slot. You can take pictures while even in dungeons or towns. For towns, just hit Square to activate Camera Mode. While in dungeons, make the Camera is highlighted while it is equiped on the item slot, hit Square to enter camera mode. If other 2 items is highlighted instead, you will end up using that item. >> Camera Controls during Camera Mode Button What it does? ```````` ```````````````````````````````````````````````````````` Square Capture the shot. You can capture a maximum of 30 shots L Analog Move camera view Triangle Keep camera view still/ view the Camera Album menu Circle Exit Camera view mode R Analog Up (Zoom In) / Down (Zoom Out) iii) Transferring Photo Shots to Ideas Book ``````````````````````````````````````````````````` As there is a limited capacity of photos that you can took with your camera (i.e. 30 photos), you need to store them in the Ideas Album, which accessible automatically from Camera Mode. You can delete useless or transfer ideal photos into your album. Photos can be used idea generation are marked yellow light bulbs whereas Scoop Photos are marked with red object on top of the yellow light bulb. There is an arrow icon under the Photo Album book where you can transfer the photo into the Ideas Book. You can access the inventory directly from the Album. However, there will be no thumbnails... iv) Inside Scoop Memo ````````````````````````````````````````` The Inside Scoop Memo will be given to you once you have gotten the camera from Cedric in Chapter 1. It will contain the listing of all Scoops (rare photo shots). As these photos are rare, this means some of them can only be be obtained once. Thus, never forget to equip the camera for Boss fights. That is the only time that you can get a Scoop photo. Scoop photos location will be given to you by Donny based on the number of scoops that you have obtained or as time lapse. >> Why collect Scoops? There is a reason why to collect Scoops - you can get *rare* items from Donny. Remember the guy who rescue Max at the Prelude chapter? He can be recruit as NPC (refer to Support Character Recruitment for details) and he will be providing links for new scoops. He will be awarding Max with more points for the Scoop Photos. >> Scoop Photos Listing Scoop Photo refers to rare photo shots taken in the game. These photos acquired to have some difficulty such as flashing your camera in the midst of a battle in dungeons even during boss fights. Most of scoops for boss fight are rare. Once you miss it, most of the time is that you will NEVER be able to get a second chance on taking it. To take these scoops, make sure the toggle highlight falls on the camera under Max's item holder. Note that you must be using Max to take the scoop. For certain bosses which would be better to use Ridepod, just use Max for the photo scoop and depress the R3 button to switch to Ridepod for the kill! ------------------------------------------------------------------------ Chapter 1 Scoops ------------------------------------------------------------------------ Brave Little Linda =================== Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1 Memo: Watch for the moment Linda stomps down on you with her front foot. It might be a little scary, but you can do it. Notes: ONE-CHANCE scoop Comments: You need to take this photo shot while fighting Linda, the elephant in the Underground Sewers Pump Room. You will need to take the photo shot when the elephant is rising its vertical leg attack at you. Clown Robo's Attack ===================== Location: Palm Brinks, Underground Channel (BOSS Fight), Chapter 1 Memo: Catch that horrifying moment when the Clown Robo launches its missiles. But watch out 'cause you won't have much time! Notes: ONE-CHANE scoop Comments: Take the photo shot when Halloween (the spider-like machine that is controlled by Flotsam in Underground Sewers) when it launches the missile from its nose. Baron's Hangin' On ===================== Location: Underground Channel dungeon, Steve's Battle Memo: Get a shot of Baron Balloon being flipped over by a Vanguard during a Trample Attack! Notes: N/A Comments: Get this scoop when Max's defense is over 30. First of all, proceed near the Vanguard and attack with your weapon (or Spheda Club). The enemy will do either 1 of the 2 attacks - attack with both arms or arms planted on the ground and flip. If scenario 2 happens, quickly switch to camera mode and take a photo of the Baron (which is riding the Vanguard). Night Stalker ===================== Location: Underground Channel dungeon, Steve's Battle Memo: This one thinks it's a ballerina. Snap it the moment it does its spinning attack. Notes: N/A Comments: Take the photo when the Dark Stalker starts to use its spinning attack when it attempt to attack you in close range. First of all, dodge its flame balls and approach it close. It will use its spinning attack eventually. Seize the chance. Advisable to get it after your characters are strong enough Ruler of the Pond ===================== Location: Palm Brinks Lake, Nighttime Memo: It's kind of like a haunted picture, that haze around Palm Brinks Park... Notes: Ghost! Comments: This is first ghost photo that you can take. As you take a picture, the crosshair (indicated by the target indicator) will be surrounded by lines that are leading to center right for a split second right? If you managed to hit the "ghost" (indicated by a glowing white object when the point of intersection of those lines), you will get the scoop. The ghost can be found at the center of the pond around haze... ------------------------------------------------------------------------ Chapter 2 Scoops ------------------------------------------------------------------------ Spooky Grass Smile ===================== Location: Rainbow Butterfly Woods, Rolling Shells Memo: Man-Eating Grass has a creepy smile. Looks like it's eating something. That's when you get the shot. Notes: N/A Comments: This photo is relatively easy to get. Just dodge the "spits" thrown by Man-Eating Grass. After a while, the head will start to shake a bit as it was laughing. Take a photo of it. Tore's Nap ===================== Location: Rainbow Butterfly Woods, Strange Tree Memo: Tore may be a big bulky beast, but it sure does like its naps. Sneak in and snap it then! Notes: N/A Comments: This requires you to take the photo from some distance not too far or too close. Just walk (do not run) and catch the photo when the eyes of that giant tree is closed... Dangerous Pumpkin ===================== Location: Rainbow Butterfly Woods, This is a Geostone? Memo: When it's swinging its weapon, Pumpkinhead's a dangerous one. Catch it in the act, kid. Notes: N/A Comments: In my opinion, this is one of easiest scoops to get. Pumpkinhead will tend to shake its weapon when you are far from it. Make use of the zoom in feature of your camera to take this photo from afar. Floatin' Earth Digger ====================== Location: Rainbow Butterfly Woods, This is a Geostone? Memo: They're always moving around underground. Catch one of them Molers up in the air a rare sight indeed. Notes: N/A Comments: You need to apply some hit-and-run technique to get this scoop. Just fire at the Moler using Max's gun. The molers will burrow its way underground to get close to you. If it is not close it enough, it fire a beam of energy - dodge it! If it is close, most likely it will do a jump from mid-air. Take a photo while the Moler is in mid-air. Gyumo's Yell ===================== Location: Rainbow Butterfly Woods, Legendary Killer Snake Memo: Right when Gyumo's screaming. Maybe, it's trying to intimidate everyone. Get this moment on film. Notes: N/A Comments: To get the Gyumo to yell, it is relatively simple. Just throw at it. Dodge its attack and it will yell most of the times... Master Utan ===================== Location: Sindain, Great Fish Swamp (Chapter 2 onwards) Memo: Aim for Master Utan when it's in pain from eating the Forbidden Fruit. Notes: N/A Comments: Take a shot of the giant ape which set at the giant tree at Great Fish Swamp. You will find there before you proceed to the next area from there. King Mardan ====================== Location: Sindain, Great Fish Swamp (Chapter 2) Memo: It's the peculiar giant fish from Fish Monster Swamp. It may be a little gross, but I know you can handle it. Notes: It will be a gonner, after you have given it the Priscleen. Comments: Fish out King Mardan as the story requires. It will appear. Just take a photo shot. Remember once you given the Priscleen, it will be a gonner forever! Lafrescia Stem ====================== Location: Sindain, Rainbow Falls (Chapter 2 onwards) Memo: The impossibly big Lafrecia. Catch its fully grown stem for a great shot. Notes: N/A Comments: Take a shot of the flower, Lafrescia once you have used the Lafrescia seed and Sundrops. Take the photo of the stem. You need to use this photo to recruit Claire. R. Butterfly United ======================= Location: Sindain, Rainbow Falls (Chapter 2) Memo: You probably want to get a shot of the butterfly fused back together. That'd make a much better picture. Notes: ONE-CHANCE scoop Comments: At the beginning of the boss fight, the Rainbow Butterfly comes as one. After hitting the petals of Lafrescia Flower, the butterfly will separate into 7 smaller butterflies. Once that happens, attack any butterfly except the red one. The butterflies will surround back the center of flower to combine in Rainbow Butterfly again. Take the photo shot of that process. Find the Golden Egg! ======================= Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama Condition: Restoring Golden Eggs, fulfilled. Memo: Go for a shot of that fantastic shiny golden egg at Jurak Mall in the future. Notes: N/A Comments: You will find the golden eggs once you have satisfy the Georama condition, Jurak's Branch restored and a place a person staying inside a straw house. Refer to walkthrough for details on how to satisfy this condition. Hmmmm! Jurak ====================== Location: Sindain, Jurak Mall (future) Chapter 2 onwards, Georama 100% Memo: Grab a shot of Jurak, the resurrected Elder of the Forest Spirits. Notes: N/A Comments: Take a photo shot of all three key stalls that resides in Jurak. The photo must include Jurak's Branch, Eatery, Weapon Shop and Tailor Shop. ------------------------------------------------------------------------ Chapter 3 Scoops ------------------------------------------------------------------------ Face Behind the Devil Mask ============================ Location: Balance Valley, Headlog Dash Memo: Those Masked Tribesmen fall flat on their backs. Get in there and snap one of their silly faces behind their mask shields. Notes: N/A Comments: Do this when Max's defense is pretty high. First of all, hold down the defense position and move towards the enemy. It will attempt to attack with mask's mouth open. Take a snap of it. You are bound to take damage from it. Charging Ram ============================ Location: Balance Valley, Headlog Dash Memo: They've got big bellies, but they also got the fastest legs you ever did see. Just catch one of them on film, buddy. Notes: N/A Comments: Take a picture as the Ram is charging towards you. You just need to approach near it and it will start charging towards you. Changing Dog Statue ========================== Location: Balance Valley, Earth-Shaking Demon Memo: The moment that cute Dog Statue changes its shape, you click that shutter. Notes: N/A Comments: Take a picture when the Dog Statue is changing from its box form to a stone-shaped dog. As you approach towards the dog close, it will start to change. Spinning Ivanoff ===================== Location: Balance Valley, Memo: This guy comes spinning at you at top speed, trying to knock you down! So be quick with that shutter finger of yours! Notes: N/A Comments: Take the picture of Ivanoff comes rolling towards you. It will roll towards you after you attempt to attack it. Burning Dragon Fire ===================== Location: Balance Valley Memo: The moment a dragon, with its piercing gaze, spits fire at you. Notes: N/A Comments: As you are far away from the Dragon, the AI will cause the Dragon to use this attack. When you take this scoop, most of the chances you will be hit by that incoming fire attack. Phantom Memo Eater ===================== Location: Balance Valley, Yorda's Valley, Chapter 3 Memo: Those Memo-Eaters are hard to find. And they never travel together. How's that for a scoop? Notes: ONE-CHANCE scoop Comments: First of all, you must have cure Lin's illness by bringing her the Miracle Dumplings that you have gotten from Lao Chao's Bistro. In front of the Yorda Tree, there will be a cutscene where you fight the boss Memo Eater. Take a photo shot of the boss. Flying Battleship ===================== Location: 1) Balance Valley, Lighthouse in Cape, Chapter 3 (BOSS) 2) Veniccio, Shigura Valley, Chapter 4 (BOSS) 3) Mount Gundor Peak, Fire Squall destroyed, Chapter 5 (BOSS) Memo: Try pointin' your camera at Death Ark, the flying warship. Notes: If you miss the last location, say bye-bye to this scoop! Comments: There are three chances that you get to take a shot of this majestic battleship:- 1) Balance Valley (Chapter 3) This is one is taken at Starlight Canyon's lighthouse while Monica is battling Gaspard and Max is fighting Evil Flames. Take a photo shot of the airship when you get to use Max. The photo can be taken from a far spot. 2) Veniccio (Chapter 4) During the battle against Dr. Jaming and the mind-controlled Shigura, take out your camera and take a picture of the airship. 3) Mount Gundor Peak (Chapter 5) During the battle against Death Ark (in other words, the battle against airship itself) Moon Crystal =================== Location: Starlight Temple (future), Georama - Moon Crystal and Crest restored condition fulfilled, Chapter 3 onwards Memo: You know that big crystal in the middle of Starlight Temple? Get a shot of that. Notes: N/A Comments: Fulfil that Georama condition (refer to walkthrough for details). Take a photo shot of the crystal while standing on the highest platform. It is the large blue crystal. ------------------------------------------------------------------------ Chapter 4 Scoops ------------------------------------------------------------------------ A Surviving Soldier ======================== Location: Veniccio, Entrance to Pau's House Memo: A warrior who died long ago in Veniccio roams around night after night. What? You scared? Notes: Ghost! Comments: This photo can only be taken during nighttime from midnight to 4 am. There are 2 caves in Veniccio - one leads to Pau's House. The other one is located on the other end of the coast (there is a Palm Tree on the left of the entrance and it is not a dead-end cave). It is located directly opposite Pau's Cave and is near to the station entrance bridge. Just make use of Georama to move Max across the ocean. Move into the cave till you reach a see-through cave entrance with a boulder on the left. Carry on moving until you are blocked on a transparent wall. (i.e. you cannot move any further) The "ghost" is be located behind that boulder. Just keep on taking photos there and you should get it. Veniccio's Evening Sun ======================== Location: Veniccio, Evening, Chapter 4 onwards Memo: Try and get a shot of the sun sinking behind the horizon off the Veniccio coast. Notes: N/A Comments: Visit Veniccio during the evening (game's hour) and take a photo of the evening sun from the pier, that you have build or the one near the station. Puppet Shingala ======================== Location: Veniccio, Cave of Ancient Murals, Chapter 4 Memo: Catch Shingala being controlled in the heat of battle. It's quite the sight... Notes: ONE-CHANCE scoop! Comments: At the Cave of Ancient Murals (Ocean's Roar Cave area), take a photo shot of Shingala when the mind-controlled device is on its head. Ancient Mural ======================== Location: Veniccio, Cave of Ancient Murals, Chapter 4 onwards Memo: Grab a nice shot of the mural of the imaginary world of the "Moon of Destruction". Notes: N/A Comments: Take the shot of Murals after you have saved Shingala from the mind- controlling device. Dr. Jaming ======================== Location: Veniccio, Shigura Village, Chapter 4 Memo: Get a shot of Jaming in action, pulling the Shiguras' strings. Notes: ONE-CHANCE scoop Comments: Take a photo of Dr. Jaming in his flying saucer surfboard during your boss fight against him and the puppet Shiguru. You can also get the photo scoop of the flying battleship at that time. Symbol of Luna Lab ========================= Location: Veniccio, Luna Lab (future), Georama 100%, Chapter 4 onwards Memo: Look for the Luna Lab emblem up above the Central Lab. Notes: N/A Comments: Fulfil the Georama conditions that make the central Luna Lab appears. Take a photo shot of the emblem that is above the central lab. ------------------------------------------------------------------------ Chapter 5 Scoops ------------------------------------------------------------------------ Bomber Head Boom! ========================== Location: Mount Gundor, Memo: This one might be a little tough. You need to get a shot of this thing when it comes after you and self-destructs. Notes: N/A Comments: Attack the Bomberhead until its low on hit points. Wait for a sign that its start to expanding. Just take a photo when it is exploding! Faintin' Bone Lord ========================== Location: Mount Gundor, Memo: When that Bone Lord goes unconscious, watch him, because his eyes go all googley. Take the shot then. Notes: N/A Comments: Throw a rock at the Bone Lord. You will see stars appearing on top of its head. Take a picture of its head. Hot Springs Spirit ========================= Location: Heim Rada, Hot-Springs Pond Memo: I've heard Heim Rada is a bit of a spot for ghosts. Don't worry. You won't be cursed. Notes: Ghost Comments: The scoop requires some luck. You can get it at the hot spring pond. The ghost should be floating over the hot spring pond to the right of a sloping ground. It is located quite near to the pond. This scoop can only be taken during nighttime. Fire Squall ========================= Location: Mount Gundor Peak, Chapter 5 Memo: The fearsome device Fire Squall that rains fire on Heim Rada. Go get a shot of that! Notes: Before you use the Time Bomb on that thing ^_^:) Comments: Like King Mardan's scoop, this scoop can be taken only before you use the key item (Time Bomb) on it. Lava Road ========================= Location: Gundor Mountain Mouth, Chapter 5 onwards Memo: What would happen if you blew the legendary Fire Horn? Who knows? But make sure you have your camera at the ready! Notes: N/A Comments: Take a photo of the road that has been uncovered upon using the Fire Horn obtained from Galen in Gundorada Workshop. Fallen Battleship ========================== Location: Gundor Mountain Mounth, Chapter 5 onwards Memo: Get a nice shot of the site where that Death Ark crashed! Notes: N/A Comments: In the same place, where you will find Lava Road photo scoop, you will find the fallen Death Ark. The photo can be taken before or after your battle against Gaspard. The Ultimate Gaspard ========================== Location: Gundor Mountain Mouth, Chapter 5 Memo: Gaspard can change his appearance using Griffon's magic. Get a shot of that! Notes: ONE-CHANCE scoop Comments: After defeating Gaspard (1st battle), he will attempt to leave but... A few cutscenes later, you will be forced to fight Monster Gaspard. It is the huge red beast that can be handled by Ridepod. Paznos ========================= Location: Gundorada Workshop, Georama 100%, Chapter 5 Memo: Try for a shot of the aerial fortress, Paznos Notes: Before you input the 4 gems into the altar at Kazarov Stonehenge Comments: Upon fulfilling 100% for Georama - Heim Rada, revisit the future and you get the Holy Daedulus Blade from Galen and eventually finding Paznos situated outside the Controls Room of Gundorada Workshop. It is too big for you to miss ^_^:) ------------------------------------------------------------------------ Chapter 6 Scoops ------------------------------------------------------------------------ Ixion ========================= Location: Moon Flower Station (Chapter 6) or anywhere later... Memo: The superexpress that flies through time and space! Get a picture of Ixion! Notes: N/A Comments: You will get to take a photo shot, once this has been used to replace your old train, Blackstone One. The photo shot can be taken upon arriving at Emperor Griffon's Palace, Moon Flower Palace. Griffon's Real Face ========================== Location: Moon Flower Palace (Chapter 6) Memo: Emperor Griffon, master of darkness. It'd certainly be a scoop to get one of him. Notes: ONE-CHANCE scoop Comments: Get the photo shot when Emperor Griffon battles Max/Monica using his original form without inherit the Altamillias. Kazarov Stonehenge ========================== Location: Kazarow Stonehenge (Chapter 6 onwards) Memo: Check out the three altars in the center of Kazarov Stonehenge Notes: You can only get this prior to Chapter 8 Comments: Take the photo shot of the Kazarow Stonehenge's 3 altars where Max and Monica retrieves the Star Key. Earth Gem Altar ========================== Location: Sindain, Chamber of Sleeping Earth Gem (Chapter 6 onwards) Memo: Get a shot of the Earth Gem Altar in Rainbow Butterfly Wood Notes: N/A Commments: Upon defeating the Earth Guardian - Trentos, you will be able to take a photo of the altar where you find Earth Gem. Please note that this is not Earth Altar found at the Stonehenge. Fire Gem Altar =========================== Location: Mount Gundor, Chamber of Blazing Fire Gem (Chapter 6 onwards) Memo: Get a shot of the Fire Gem Altar in Mount Gundor Notes: N/A Comments: Upon defeating the Fire Guardian - Inferno, you will be able to take a photo of the altar where the Fire Gem rests. Please note that this is not the same Fire Altar that you found at the Stonehenge. Water Gem Altar =========================== Location: Ocean's Roar Cave, Chamber of Sleeping Water Gem (Chapter 6 onwards) Memo: Get a shot of the Water Gem Altar in Ocean's Roar Cave. Notes: N/A Comments: Upon defeating the Water Guardian - Sea Dragon, you will be able to take a photo of the altar where the Water Gem rests. Please note that this is not the same Water Altar that you found at the Stonehenge. Wind Gem Altar =========================== Location: Balance Valley, Chamber of the Defending Wind Gem (Chap. 6 onwards) Memo: Get a shot of the Wind Gem Altar in Balance Valley Notes: N/A Comments: Upon defeating the Wind Guardian - Lapis Garter, you will be able to take a photo of the altar where Wind Gem rests. Please note that this is not the same Wind Altar that you found at the Stonehenge. Gigantor Paznos ========================== Location: Kaznov Stonehenge Memo: Get a shot of the rebel army's mobile base, Paznos, from Kazarov Stonehenge. Notes: You can only get this prior to Chapter 8 Comments: Have Chrono Union take place (i.e. place all the gems in their respective altar) and Gigantor Paznos should be behind the train. ------------------------------------------------------------------------ Chapter 7 Scoops ------------------------------------------------------------------------ Moon Flower Palace ========================== Location: Moon Flower Palace Foyer/ Moon Flower Palace frontyard Memo: It's the castle where Griffon is. Real fancy place. Get a shot of the entrance as proof you were there. Notes: You can only get this prior to Chapter 8. Comments: The scoop can be gotten at Chapter 6 when you first confront Griffon. Take a picture of the door leading to the castle. Make sure you focus your camera on the purple orb above the door... Flower of the Sun ========================== Location: Moon Flower Palace; Alexandra's Room Memo: Get a picture of a Sun Flower from the Flower Garden or Alexandra's room. Notes: You can only get this prior to Chapter 8 Comments: I recommend you to take the flower from the Garden and place it in the vase found at Alexandra's room. Take a photo of the flower in the vase. Sun Chamber Gate Keeper ========================= Location: Moon Flower Palace; Sun Chamber Memo: Get a shot of the bronze statue in front of the Sun Gate Notes: You can only get this prior to Chapter 8 Comments: This one is easy. Prior to fighting Griffon at the Sun Chamber, take a photo of one of the gargoyles (stone statue) that is guarding the door. Legend of The Moon ======================== Location: Dream Spiral Memo: It's said that the moon will fall out of the sky. Naturally if that were to happen, you wouldn't miss getting a shot of it. Notes: ONE-CHANCE SCOOP! Comments: During your battle against the 'final boss', Dark Element (Chapter 7), take a picture of the falling moon in the background. ------------------------------------------------------------------------ Chapter 8 Scoops ------------------------------------------------------------------------ Flotsam Revived! ======================== Location: Zelmite Mines, "A Suspicious Opening" Memo: There's a guy who says he saw Flotsam in Zelmite Mines. If it's true, it'd be a real scoop Notes: ONE-CHANCE SCOOP! Comments: Take a picture of Metal Flotsam during your battle against him at Zelmite Mines. v) Getting Prizes & Rewards ````````````````````````````````````````` Once your photography level has levelled up, talk to Donny and he will give you new scoop hints along with a prize. You will be brought to the item shopping menu where he will sell you these items for 0 Gilda. Scoop Photos are worth 5 pts each, while Normal Photos are worth 2 pts each. Useless Photos (no light bulbs) nab you zero points. Besides earning points, Normal & Scoop photos can be used for inventions. -- Prizes -- Level 1 - 0 pts - Nothing Level 2 - 100 pts - Diamond Level 3 - 200 pts - Explorer's Hat (Clothing for Max) Level 4 - 300 pts - Bandit Coin Level 5 - 400 pts - Explorer's Shoes (Clothing for Max) Level 6 - 500 pts - Explorer's Outfit (Clothing for Max) Level 7 - 600 pts - Moon Badge (Transformation bonus for Monica) Level 8 - 700 pts - Sun Badge (Transformation bonus for Monica) vi) Inventions & Ideas Book ````````````````````````````````````````` To create an invention card, you need to get 3 photos and link them up into a brand new idea under the "Make" Menu. First select the "Make" Menu and choose 3 photos from your camera, Album or ideas book with X or Triangle button. Once you are done with 3 photos, hit Square. The screen will switch to an idea screen where Max trying to generate on the combination. If it is correct, you will have made a new invention. If you failed, a loud depressing sound will be played... >> Ideas Searching Although it seem very simple by joining 3 ideas together to form a new invention. It is still hard as it requires a lot of luck. There are over 1000+ combinations and only a few will works. Fortunately, you can get ideas by searching for them in books scattered around the towns and places. On the world of Dark Cloud 2, you can get ideas from stacks of books present in bookshelves or houses. There will be a red exclaimation mark appear on Max's head when you are standing near the books. Hit X and you will be given the ideas. All invention combinations will be listed under the bestiary. vii) Normal Photos Listing ````````````````````````````````````````` Surprisingly, some of the photos becomes rare as you progress into the story. For example, the Blackstone One (the locomotive that Max & Company uses) will be gone when you get the Ixion. However, it will be back in Chapter 8. These photos are worth 2 points each. By having only the scoops only, it is insufficient to get 700 points. Most of the photos can be found at the start of the game as most of them can be found in Palm Brinks. Some objects marked with:- (*)- Georama Items or (`)- Missable Notes: Train Station refers to the one at Palm Brinks. If the photo can be taken from elsewhere, I state the station's name. _____________________________________________________________________ |Object |Ch| Location | |-------------------------|--|----------------------------------------| |Air Cleaner |4 | Future, inside any one of the Luna Labs| |-------------------------|--|----------------------------------------| |Alexandra's Bed |7 | Alexandra's Room, the bed | |-------------------------|--|----------------------------------------| |Auto Book Reader |1 | Cedric's shop, near the Vacuum Bag | |-------------------------|--|----------------------------------------| |Banana* |4 | Veniccio, Iron House Interior | |-------------------------|--|----------------------------------------| |Bar Sign |1 | Palm Brinks, bar signboard or sideboard| |-------------------------|--|----------------------------------------| |Barrel |1 | Common object - streets of Palm Brinks | |-------------------------|--|----------------------------------------| |Basket Steamer* |3 | Chinese Stand, right hand side | |-------------------------|--|----------------------------------------| |Bed |1 | Common object - Morton's House | |-------------------------|--|----------------------------------------| |Belt |1 | Sheriff Blinkhorn's belt (story) | |-------------------------|--|----------------------------------------| |Bench |1 | Palm Brinks Lakeside | |-------------------------|--|----------------------------------------| |Binoculars |1 | Cedric's shop, at the counter | |-------------------------|--|----------------------------------------| |Blackstone One` |2 | It is the train before you get Ixion | |-------------------------|--|----------------------------------------| |Blue Lantern |7 | Moon Flower Palace - Flower Garden | |-------------------------|--|----------------------------------------| |Boat |1 | Palm Brinks Lake - where you find Fabio| |-------------------------|--|----------------------------------------| |Bone |1 | Dell's Clinic, the skeleton model | |-------------------------|--|----------------------------------------| |Book |1 | Common object - Morton's Sundries | |-------------------------|--|----------------------------------------| |Bottle |1 | Common object - Dell's Clinic | |-------------------------|--|----------------------------------------| |Bread |1 | Polly's Bakery Shop, Interior | |-------------------------|--|----------------------------------------| |Bridge |1 | Palm Brinks, the bridge connect between| | | | Max's house and Morton's house | |-------------------------|--|----------------------------------------| |Cafe Sign |1 | Palm Brinks, in front of the cafe | |-------------------------|--|----------------------------------------| |Camellia Tree* |7 | Moon Flower Palace | |-------------------------|--|----------------------------------------| |Can |1 | Polly's Bakery, aim at the shelves | |-------------------------|--|----------------------------------------| |Candle |1 | Palm Brinks Church, interior | |-------------------------|--|----------------------------------------| |Car |1 | Palm Brinks Bar, interior - left side | | | | of the piano. | |-------------------------|--|----------------------------------------| |Cart |1 | Palm Brinks, found near Cedric's Shop | |-------------------------|--|----------------------------------------| |Cedric's Shop Sign |1 | The shop sign in front of the shop | |-------------------------|--|----------------------------------------| |Chair |1 | Common object - Max's house | |-------------------------|--|----------------------------------------| |Chandelier |1 | Max's house, ceiling of Gerald's room | |-------------------------|--|----------------------------------------| |Chimney |1 | Common object - Parn's house, rooftop | |-------------------------|--|----------------------------------------| |Chinese Lantern |3 | Chinese Stand/ Inside Lao Chao's Bistro| |-------------------------|--|----------------------------------------| |Cinders` |5 | Place a straw hut at Heim Rada before | | | | Fire Squall is destroyed. Photo the hut| |-------------------------|--|----------------------------------------| |Clock |1 | Common object - Max's house | |-------------------------|--|----------------------------------------| |Cloth |1 | Parn's studio, interior - the cloth | |-------------------------|--|----------------------------------------| |Coal` |2 | Inside the bridge of Blackstone One | |-------------------------|--|----------------------------------------| |Computer |5 | Gundorara Workshop, Controls Room | |-------------------------|--|----------------------------------------| |Constructor |1 | The pit where Ridepod is being built | |-------------------------|--|----------------------------------------| |Crescent-Shaped Lights |3 | Star Items Shop - Interior | |-------------------------|--|----------------------------------------| |Cup |1 | Palm Brinks Train Station - Interior | | | | or Palm Brinks Cafe - Counter | |-------------------------|--|----------------------------------------| |Curtain |1 | Max's house, Max's room - interior | |-------------------------|--|----------------------------------------| |Dead Tree` |6 | Moon Flower Palace -10,000 yrs ago, | | | | before you meet Griffon. | |-------------------------|--|----------------------------------------| |Decorative Lights |5 | Gundorara Workshop - shops. It is a | | | | a tube with purple bars inside it. | |-------------------------|--|----------------------------------------| |Deer Horn |1 | Mayor Need's Office at City Hall, it is| | | | on the wall OR Gerald's room - wall | |-------------------------|--|----------------------------------------| |Dell's Clinic Sign |1 | Dell's Clinic, exterior (sign light) | |-------------------------|--|----------------------------------------| |Display Robo |5 | G-Parts Shop; left side of the counter | |-------------------------|--|----------------------------------------| |Drawbridge |1 | The large bridge over Palm Brinks river| |-------------------------|--|----------------------------------------| |Drawer |1 | Common item - Max's room | |-------------------------|--|----------------------------------------| |Dresser |1 | Common item - Max's room, wardrobe | |-------------------------|--|----------------------------------------| |Drum Can |5 | G-PARTS store interior, left area | |-------------------------|--|----------------------------------------| |Earth Altar |6 | The altar where you place Earth Gem at | | | | Kaznov Stonehenge. | |-------------------------|--|----------------------------------------| |Egg |1 | Dell's Clinic - shelf on right wall | |-------------------------|--|----------------------------------------| |Egg Chair |4 | Luna Labs - egg-shaped chairs | |-------------------------|--|----------------------------------------| |Egg-Shaped Transmitter* |4 | Iron House - interior | |-------------------------|--|----------------------------------------| |Electric Bulletin |3 | Large green screen inside Fishing | | | | Tournament Tent. | |-------------------------|--|----------------------------------------| |Electric Sesame |5 | G-Parts shop, near the doorway | |-------------------------|--|----------------------------------------| |Elena's Portrait |1 | Gerald's room, above the bed. | |-------------------------|--|----------------------------------------| |Elevator |5 | The elevator used in Gundorara Workshop| |-------------------------|--|----------------------------------------| |Energy Pipe |4 | Glowing pipes inside Luna Labs | |-------------------------|--|----------------------------------------| |Evening Sun |1 | Palm Brinks lake area, picture of | | | | sunset | |-------------------------|--|----------------------------------------| |Eyeball |1 | Dell's Clinic, next to the skeleton | |-------------------------|--|----------------------------------------| |Fan |1 | Cedric's shop, near the stairs | |-------------------------|--|----------------------------------------| |Fence |1 | Palm Brinks, surround Max's residence | |-------------------------|--|----------------------------------------| |Figure |1 | Any statue inside Parn's Studio | |-------------------------|--|----------------------------------------| |Fire Altar |6 | The altar where you place Fire Gem at | | | | Kaznov Stonehenge. | |-------------------------|--|----------------------------------------| |Fire House` |2 | Inside engine compartment of Blackstone| | | | One. The place where you burn coal | |-------------------------|--|----------------------------------------| |Fireplace |1 | Common item - Max's house | |-------------------------|--|----------------------------------------| |Fish |1 | Max's house - table inside kitchen | |-------------------------|--|----------------------------------------| |Fish Race Sign |4 | Finny Frenzy, the tent's signboard | |-------------------------|--|----------------------------------------| |Fishing Contest Sign |3 | Fishing Tournament, tent's signboard | |-------------------------|--|----------------------------------------| |Flag |1 | Max's house, dinning room | |-------------------------|--|----------------------------------------| |Flower |1 | Max's house, servant's room | |-------------------------|--|----------------------------------------| |Flower Bathed in Light |7 | Moon Flower Palace - Flower Garden, the| | | | flowers near the waterfall curtain. | |-------------------------|--|----------------------------------------| |Flower Bed* |7 | Moon Flower Palace | |-------------------------|--|----------------------------------------| |Flower Chair |1 | Palm Brink's train station | |-------------------------|--|----------------------------------------| |Flower Chandelier |7 | Moon Flower Palace, Sun Chamber. The | | | | blue lights on the ceiling. | |-------------------------|--|----------------------------------------| |Fountain |1 | The fountain in front of Train Station | |-------------------------|--|----------------------------------------| |Freight Train |1 | The train inside Train Station | |-------------------------|--|----------------------------------------| |Fresco Painting* |3 | On the interior walls of the church | |-------------------------|--|----------------------------------------| |Fruit* |2 | Sindain, the fruits on the Fruit Tree | |-------------------------|--|----------------------------------------| |Futuron 800 |4 | Luna Central lab, glowing giant columns| | | | with pipes | |-------------------------|--|----------------------------------------| |Gate |1 | In front of Max's house | |-------------------------|--|----------------------------------------| |Generator* |5 | The hi-tech generator in Heim Rada | |-------------------------|--|----------------------------------------| |Geyser` |5 | Heim Rada Georama area - it will be | | | | gone forever if you cover ALL of them. | |-------------------------|--|----------------------------------------| |Giant Yorda Tree |3 | Yorda's Valley - the giantic tree | |-------------------------|--|----------------------------------------| |Glasses Case |1 | Mayor's Office - on the left wall | |-------------------------|--|----------------------------------------| |Glowing Gate |3 | Fishing Tournament - arch near entrance| |-------------------------|--|----------------------------------------| |Gold Gate |7 | The large gate to Moon Flower Palace | |-------------------------|--|----------------------------------------| |Gold Store |1 | Palm Brink's Weapon Shop - lower area | |-------------------------|--|----------------------------------------| |Golden Door` |7 | The door leading to the Sun Chamber | |-------------------------|--|----------------------------------------| |Grass* |2 | Sindain town area | |-------------------------|--|----------------------------------------| |Hammer |5 | G-WEAPONS Shop, behind the counter | |-------------------------|--|----------------------------------------| |Hammock |2 | Inside Firbit's House | |-------------------------|--|----------------------------------------| |Hand-Sewn Silk Flag |3 | Flag located on the Chinese Stand | |-------------------------|--|----------------------------------------| |Hat |3 | Starlight Weapon Shop, above weapons | |-------------------------|--|----------------------------------------| |Hoe |1 | Inside Morton's house, 2nd floor | |-------------------------|--|----------------------------------------| |Holy Emblem* |3 | Church, stained glass at the prayer | |-------------------------|--|----------------------------------------| |Hooked Nose |7 | The gigantic nose on top of Moon Flower| | | | Palace building | |-------------------------|--|----------------------------------------| |Horn |3 | Starlight Weapon Shop - interior | |-------------------------|--|----------------------------------------| |Hot Springs Pond |5 | Pond is found in Heim Rada | |-------------------------|--|----------------------------------------| |Iron Bridge |1 | Underground Channel Exit | |-------------------------|--|----------------------------------------| |Iron Maiden |1 | Palm Brinks Weapon Shop - lower area | |-------------------------|--|----------------------------------------| |Iron Shed* |4 | On top of a Iron House | |-------------------------|--|----------------------------------------| |Jurak Arms Sign |2 | Jurak Mall, in front of Jurak Arms shop| |-------------------------|--|----------------------------------------| |Jurak's Eye* |2 | The eye tree in Sindain | |-------------------------|--|----------------------------------------| |Jurak's Nose* |2 | The nose tree in Sindain | |-------------------------|--|----------------------------------------| |Labyrinth Door |7 | Sun Chamber - the gate exits for Moon | | | | Flower Palace | |-------------------------|--|----------------------------------------| |Ladder |1 | Common - Parn's Studio | |-------------------------|--|----------------------------------------| |Lamp |1 | Common - Morton's house, next to bed | |-------------------------|--|----------------------------------------| |Lao Chao's Trademark |3 | The stained glass @ the cooking area | |-------------------------|--|----------------------------------------| |Large Crane* |5 | On rooftop of brick house in Heim Rada | |-------------------------|--|----------------------------------------| |Laundry* |3 | Clothes hanging from the windows of | | | | brick houses. | |-------------------------|--|----------------------------------------| |Letter |1 | Max's house, 2nd floor of servant's | | | | room, on the desk. | |-------------------------|--|----------------------------------------| |Light |1 | Common item - ceilings of houses | |-------------------------|--|----------------------------------------| |Light of Luna Stone* |4 | Luna Stone Light | |-------------------------|--|----------------------------------------| |Lin's house |3 | Take it from the house's doorsteps | |-------------------------|--|----------------------------------------| |Log* |2 | Logs found in Sindain area | |-------------------------|--|----------------------------------------| |Lotus Flower |7 | Moon Flower Palace - Flower Garden - | | | | lilies in the pond | |-------------------------|--|----------------------------------------| |Luna Stone Shards |4 | The ocean of Veniccio | |-------------------------|--|----------------------------------------| |Mailbox |1 | Common - outside Max's residence | |-------------------------|--|----------------------------------------| |Manhole |1 | Palm Brinks streets | |-------------------------|--|----------------------------------------| |Milk Can |1 | Next to Polly's Bakery in Palm Brinks | |-------------------------|--|----------------------------------------| |Monument |1 | Monument ^_^:) | |-------------------------|--|----------------------------------------| |Moon Column* |1 | Moon Flower Palace | |-------------------------|--|----------------------------------------| |Morning Sun |1 | You can get it from Palm Brinks lake | | | | while in the morning. | |-------------------------|--|----------------------------------------| |Morton's Sundries Sign |1 | The signboard of Morton's Sundries | |-------------------------|--|----------------------------------------| |Mount Gundor |5 | Heim Rada, background area | |-------------------------|--|----------------------------------------| |Mr Big Shot's Shadow` |8 | Zelmite Mines Depth, during battle | | | | against Dark Genie. | |-------------------------|--|----------------------------------------| |Mud* |5 | Place the hardened mud pile (not | | | | directly on top of geyser. | |-------------------------|--|----------------------------------------| |Mushroom |2 | Jurak Mall, the glowing mushrooms | |-------------------------|--|----------------------------------------| |Mushroom Burgers Sign |2 | Jurak Mall, sign board of the Eatery | |-------------------------|--|----------------------------------------| |Neo-Projector |4 | Ceiling of Central Luna Lab | |-------------------------|--|----------------------------------------| |Old-Style Robot |1 | Cedric's Shop, next to the weight gauge| |-------------------------|--|----------------------------------------| |Opposed Island |4 | Finny Frenzy, the race course | |-------------------------|--|----------------------------------------| |Oven |1 | Polly's Bakery, back wall | |-------------------------|--|----------------------------------------| |Painting |1 | Walls of Parn's Studio or Max's house | |-------------------------|--|----------------------------------------| |Paints |1 | Inside Parn's Studio | |-------------------------|--|----------------------------------------| |Palm Tree |1 | Veniccio Coast or Veniccio Station | |-------------------------|--|----------------------------------------| |Parasol |1 | Umbrella stand found in Palm Brinks | |-------------------------|--|----------------------------------------| |Parn's Studio Sign |1 | The signboard outside Parn's Studio | |-------------------------|--|----------------------------------------| |Patterned Rug |5 | The rug found on the floor of G-TOOLS | |-------------------------|--|----------------------------------------| |Paznos Pattern |5 | Paznos Bridge, over the view screen | |-------------------------|--|----------------------------------------| |Peeping Pole |3 | Star Items shop, telescope like object | |-------------------------|--|----------------------------------------| |Phone |1 | Max's house, servant's room. It is | | | | hidden by the camera angle! | |-------------------------|--|----------------------------------------| |Phonograph |1 | Mayor Need's office, next to the | | | | hourglass clock | |-------------------------|--|----------------------------------------| |Piano |1 | Inside Max's house, main hall | |-------------------------|--|----------------------------------------| |Pier |1 | Palm Brinks Lake | |-------------------------|--|----------------------------------------| |Pinky |6 | Pink-colored lights inside Ixion | |-------------------------|--|----------------------------------------| |Pipe |1 | Pipes on the roof of Cedric's shop | |-------------------------|--|----------------------------------------| |Police Sign |1 | Police Station's signboard | |-------------------------|--|----------------------------------------| |Polly's Bakery Sign |1 | Signboard of Polly's Bakery | |-------------------------|--|----------------------------------------| |Pork Dumpling |3 | Lao Chao's Bistro, near counter | |-------------------------|--|----------------------------------------| |Post |1 | Palm Brinks streets | |-------------------------|--|----------------------------------------| |Pot* |2 | Place a Pot in Sindain | |-------------------------|--|----------------------------------------| |Pot Torch* |2 | Place a Pot Torch in Sindain | |-------------------------|--|----------------------------------------| |Power Arm* |5 | Rooftop of a brick house in Heim Rada | |-------------------------|--|----------------------------------------| |Propeller |5 | Gundorara Workshop, inside Ops Room | |-------------------------|--|----------------------------------------| |Pumpkin |1 | Pumpkins found near Morton's Sundries | |-------------------------|--|----------------------------------------| |Quartz |2 | Jurak Mall, above Jurak's Arms | |-------------------------|--|----------------------------------------| |Railroad |1 | Any train tracks... | |-------------------------|--|----------------------------------------| |Rapper |1 | Cedric's Shop, I would call it trumpet.| |-------------------------|--|----------------------------------------| |Red House |4 | Veniccio, the red buildings viewable | | | | once you come out from the station. | |-------------------------|--|----------------------------------------| |Refrigerator |1 | Morton's House | |-------------------------|--|----------------------------------------| |Register |1 | On the counters of all shops | |-------------------------|--|----------------------------------------| |Relaxation Fountain* |7 | Place it at Moon Flower Palace | |-------------------------|--|----------------------------------------| |Rifle |1 | Max's house, walls of Gerald's room | |-------------------------|--|----------------------------------------| |River |1 | River can be taken from the drawbridge | | | | in Palm Brinks | |-------------------------|--|----------------------------------------| |Robot |1 | The robot inside Max's room | |-------------------------|--|----------------------------------------| |Rock |1 | Look for any large rocks near the lake | | | | in Palm Brinks or Sindain area. | |-------------------------|--|----------------------------------------| |Rotating Sign |3 | Chinese Stand; see the sign rotates? | |-------------------------|--|----------------------------------------| |Rug |1 | The carpet - Palm Brinks Church | |-------------------------|--|----------------------------------------| |Runaway Dragon |3 | Dragon on wall of Lao Chao Bistro | |-------------------------|--|----------------------------------------| |Saint's Writings* |3 | The sacred book inside the Church | |-------------------------|--|----------------------------------------| |Saw |1 | Dell's Clinic | |-------------------------|--|----------------------------------------| |Scale |3 | Fishing Tournament - weigh a fish | |-------------------------|--|----------------------------------------| |Scroll |3 | Large scrolls inside Lao Chao's Bistro | |-------------------------|--|----------------------------------------| |Search Light |4 | Luna Lab's rooftop. The lights is | | | | shining at the ocean. | |-------------------------|--|----------------------------------------| |Shield |1 | Palm Brinks Weapon shop, counter area | |-------------------------|--|----------------------------------------| |Show Window |1 | Palm Brinks Weapon Shop, the glowing | | | | pink window next to gold store vault | |-------------------------|--|----------------------------------------| |Shrubbery |1 | Plants found inside the Police Station | |-------------------------|--|----------------------------------------| |Sign |1 | Blank sign hanging off random buildings| |-------------------------|--|----------------------------------------| |Silver Bench* |7 | Place a Silver Bench in Moon Flower | | | | Palace | |-------------------------|--|----------------------------------------| |Small Generator* |4 | Inside the iron house, water wheel | |-------------------------|--|----------------------------------------| |Special Peking Duck |3 | The cooked chicken in Lao Chao's Bistro| |-------------------------|--|----------------------------------------| |Stained Glass |1 | The beautiful color glass in Max's home| |-------------------------|--|----------------------------------------| |Staircase |1 | Max's house - Servant's room. Take the | | | | photo from the upper floor. | |-------------------------|--|----------------------------------------| |Stand |1 | Mayor Need's office, lamp on his desk | |-------------------------|--|----------------------------------------| |Star Lamp* |1 | Any brick house with star lamp being | | | | fixed on the side of its brick wall | |-------------------------|--|----------------------------------------| |Stardust Pond* |7 | Place Stardust Pond on Moon Flower | | | | Palace area. Go inside the structure & | | | | take photo of the pond. | |-------------------------|--|----------------------------------------| |Starlight Stairway* |7 | Moon Flower Palace. Stairs of Starlight| | | | Stairway | |-------------------------|--|----------------------------------------| |Starlight Tunnel* |7 | Moon Flower Palace. The tunnel of | | | | Stairlight Stairway. | |-------------------------|--|----------------------------------------| |Starglass |3 | Crystal above Star Items Shop Counter | |-------------------------|--|----------------------------------------| |Stove |1 | Max's house - kitchen | |-------------------------|--|----------------------------------------| |Streelights |1 | Lights on the streets of Palm Brinks | | | | during nighttime | |-------------------------|--|----------------------------------------| |Sulfur-Coloured Juice |5 | G-ITEMS store, giant bottle on floor | |-------------------------|--|----------------------------------------| |Sun Chair |7 | Moon Flower Palace - Flower Garden | | | | Photo of the chair | |-------------------------|--|----------------------------------------| |Sun Table |7 | Same place where you find Sun Chair | |-------------------------|--|----------------------------------------| |Sunshade |1 | The shade over doors in Palm Brinks | |-------------------------|--|----------------------------------------| |System 5WP2 |4 | Luna Central Lab, the walls with yellow| | | | circle-shaped objects. | |-------------------------|--|----------------------------------------| |T.V. |4 | Inside Iron House | |-------------------------|--|----------------------------------------| |Table |1 | Common - Max's house | |-------------------------|--|----------------------------------------| |Telescope |2 | Inside Max's room | |-------------------------|--|----------------------------------------| |The Moon |1 | Any picture of the Moon | |-------------------------|--|----------------------------------------| |The Sun |1 | Picture of the Sun in the sky | |-------------------------|--|----------------------------------------| |Tiny Hammer |1 | Walls of Cedric's Shop | |-------------------------|--|----------------------------------------| |Torch |1 | Balance Valley | |-------------------------|--|----------------------------------------| |Traffic Lights |1 | It is directly above the drawbridge | |-------------------------|--|----------------------------------------| |Transmission Device |5 | The object that teleports you while in | | | | Gundorara Workshop. | |-------------------------|--|----------------------------------------| |Trash Can |1 | Streets of Palm Brinks | |-------------------------|--|----------------------------------------| |Tree |1 | Very common item | |-------------------------|--|----------------------------------------| |Vacuum |1 | Remember the cleaner that Max works on?| |-------------------------|--|----------------------------------------| |Vacuum Bag |1 | It just next to Auto Book Reader | |-------------------------|--|----------------------------------------| |Vegetable/Fruits |1 | Max's house - Kitchen or Servant's room| |-------------------------|--|----------------------------------------| |Vending Machine |1 | Inside Morton's Sundries - Near doorway| |-------------------------|--|----------------------------------------| |Ventilation |4 | Inside Iron house, ceiling | |-------------------------|--|----------------------------------------| |Victory Stand |4 | Finny Frenzy, 1, 2, 3 positions... | |-------------------------|--|----------------------------------------| |Warehouse* |3 | Place it on the side of a wooden house | |-------------------------|--|----------------------------------------| |Water Altar |6 | The altar where you place Water Gem at | | | | Kaznov Stonehenge. | |-------------------------|--|----------------------------------------| |Water Tank |4 | Finny Frenzy, water tanks are common | |-------------------------|--|----------------------------------------| |Water Wheel* |2 | Sindain, place waterwheel near the lake| |-------------------------|--|----------------------------------------| |Waterfall |1 | Underground Channel exit, Waterfalls...| |-------------------------|--|----------------------------------------| |Waterfall Curtain |7 | Flower Garden at Moon Flower Palace | |-------------------------|--|----------------------------------------| |Weapon |1 | Palm Brinks Weapon Shop - any weapons. | |-------------------------|--|----------------------------------------| |Weapon Shop Sign |1 | Signboard of Palm Brinks Weapon Shop | |-------------------------|--|----------------------------------------| |Weather Vane* |4 | Place a weather vane on top of a house | |-------------------------|--|----------------------------------------| |Weight Gauge |1 | Cedric's house, next to the old robot | |-------------------------|--|----------------------------------------| |Well* |3 | Take a photo of well's depth | |-------------------------|--|----------------------------------------| |Wheat Flour |1 | Morton's Sundries -near vending machine| |-------------------------|--|----------------------------------------| |Wheel |1 | Palm Brinks' Bar - it's on the wall | |-------------------------|--|----------------------------------------| |Wind Altar |6 | The altar where you place Wind Gem at | | | | Kaznov Stonehenge. | |-------------------------|--|----------------------------------------| |Windmill |4 | Veniccio Station - take it from there | |-------------------------|--|----------------------------------------| |Windmill Feather* |4 | Place a windmill and take a photo of it| |-------------------------|--|----------------------------------------| |Window |1 | Claire's House - her room | |-------------------------|--|----------------------------------------| |Withered Jurak |2 | The withered tree in Sindain | |-------------------------|--|----------------------------------------| |Wooden Bookshelf |2 | Inside Firbit's house | |-------------------------|--|----------------------------------------| |Wooden Box |1 | Common item in Palm Brinks | |-------------------------|--|----------------------------------------| |Woody Tailor Sign |2 | Signboard of Woody Tailor in Jurak Mall| |-------------------------|--|----------------------------------------| |Work Arm |4 | Arms attached to Futuron 800 of Central| | | | Luna Base. | |-------------------------|--|----------------------------------------| |Work Crane |5 | Gigantic Workcranes found in Gundorara | | | | Workshop | |-------------------------|--|----------------------------------------| |Work Equipment |4 | Luna Labs, above Work Robot | |-------------------------|--|----------------------------------------| |Work Robot |4 | Luna Labs, the work platform.. | |-------------------------|--|----------------------------------------| |Zelmite Found` |8 | Zelmite Mines Depth, blue crystals | | | | found on the wall | |_________________________|__|________________________________________| viii) Usefulness of the Photo Album Book ``````````````````````````````````````````````````` This can be a life saver if you have missed any scoop photos. The album can be access from different save files! That means if you miss a scoop, you can get it back via the Album (provided that rare scoop is stored inside the Album). However the downside is that you will need to have at least 409 KB of extra memory space. Some of the photos can only be used for inventions (such as Zelmite Found photo) provided that you have the photo saved in the album. ---------------------- IV ----------------------- F i s h i n g & S p h e d a B a s i c s ------------------------------------------------- This section will tell you about the game's 2 main mini-game - Fishing and Spheda. Fishing is playable upon meeting with the Firbit at Great Fish Swamp in Chapter 2 while Spheda is playable upon restoring the time distortion at Barga's Valley in Chapter 3. Besides playing them to earn badges, you can get attractive prizes and rewards for your effects. ------------------------------------------------------------------------ Part 1: Fishing Basics ------------------------------------------------------------------------ i) Getting the Fishing Rod ````````````````````````````````````````` Fishing activities begin from Chapter 2 onwards. First of all, you need talk to Firbit (Norm) sitting on tree stump fishing at Great Fish Swamp. He will provide you with the fishing rod and a bait, Mimi. You can only fish with Max, by the way. ii) Starting to fish... ````````````````````````````````````````` To start fishing, you need to have it equipped on the character's right arm and a bait on the items lot underneath the fishing rod icon. Most of the food items except for crystals/ gems/ materials can be used as bait. To equip a bait, do the same that you did to equip an item on the item holders. Once you have equip the fishing rod, you will find your character carrying it as he is walking. First of all, you need to find a spot for fishing. You need to locate watery areas. Stand at the edge of a pool or pond to cast your reel. Hit X and you find a bait icon on the pool. This indicates where you want to drop your line. You move the position by using the left analog stick. Button What it does? ```````` ```````````````````````````````````````````````````````` Square Reel the line fast X Reel the line slowly L Analog Pull up the line when a fish is bitting the bait Circle Exit the Fishing Mode R2 Top view mode of the fishing area L1/R1 Rotate camera mode O Position camera in front of Max. iii) Fishing Training Tip ````````````````````````````````````````` First of all, make sure the analog vibration setting is set on before you start fishing. The controller will vibrate and eventually a red ! will appear on top of your character's head. Move the left analog stick towards you and you will begin fishing. There will be two indicators. The vertical indicator represents the line's stamina (whether the line will snap) and the horizontal indicator represents the distance of bait (& the fish) from the location where your character is standing. The fish will try to break free and you need to tap X button to reel your line in while moving left analog in the same direction that the fish is moving towards. Do not tap X button too eagerly as it will cause the line snap faster. Tap while the vertical indicator is low. and shake the fish with the left analog stick. Do this and you should get the fish towards the edge of the pool. iv) Where to fish? ````````````````````````````````````````` You can fish anywhere as long as there is a huge water source. For dungeons, make sure you finish off all the enemies there before you begin to fish. There are medals to be earned if you caught a fish that is longer in length than the required length. v) Fishing Points & Abilities ````````````````````````````````````````` After you have caught a fish, you will be given 2 pieces of information, the fish length and Fishing Points (FP). FPs can be used to exchange for 1 ability point where you can customize your fishing rod. To gain one abiliy point for any status attribute, you need at least 100 FPs. Attribute What it does? Initial ````````` ````````````` ``````` Flight How far you can cast the reel 12 Strength Necessary for catching bigger fish 4 Resilience The line would not break that easily 6 Grip Feel just right 1 Luck Success of fishing depends on it 2 vi) Cooking Fish ````````````````````````````````````````` Raw fish can be stored in the aquarium where you can used the fish for the fish tournament or cooked with the cooking stove. Cooking Stove can be bought at Morton's Shop at Palm Brinks in Chapter 2. Cooked Fish cannot be spectralized but it can be use to restore hit points. vii) Baits and Lures ````````````````````````````````````````` >> Baits Baits can be bought from Fabio, a support character who is recruitable after you have caught a 60 cm Nonky. For tips in catching a Nonky, please refer to fish information section for details. Baits are essential to catch fish. Once a fish is caught or line breaks, the bait will be gone - thus make sure you have ample supply of them. Bait Stats Boost -------------- ---------------------------------------------------- Battan Raises fish's tentacity Carrot Raises fish's boost. Changes fish gender Evy Raises fish's stamina Mimi Raises fish's endurance Minion Raises fish's boost Petite Fish Raises fish's endurance Potato Cake Raises fish's stamina. Reduces fish's weight Prickly Raises fish's tentacity >> Lures Lure Rod is a special fishing tool that make use of special items as bait. The bait will stays on the lure as long as you have equipped it. You still keep the lure once you caught the fish unlike bait. Certain fish can only be caught using Lure. To get a Lure Rod, there are 2 methods:- 1) Win the fish tournament 2) Invent it with the following 3 photos - Fish, Lafresica Stem (Scoop) and River. Materials needed: 10 Rolling Logs, 10 Scrap of Metal and 3 Sea Dragon Crystal [Cost: 750 Glidas) Lures are special "bait" that requires some special controlling:- You can get more than by buying from female Firbit, Olivie located at the town square when you have recruited her. ------------- ------------------------------------------------------- Lure How to use it ------------- ------------------------------------------------------- Frog Move the analog stick left and right for around 4 to 5 times. Reel it for a second and repeat the process. Minnow For every 2 left/right movements, reel in a bit with X button. Repeat the process. Spinner Just cast and reel it in immediately once a fish got stuck with it. However, you will be using it like the Minnow. Fork Use it like you are using the Frog Lure You need to do these actions so as to use the lure motions to attract a fish. For example, by using the Frog Lure, you need to move the lure like a frog. You will find the in-game help for Fishing using Lures upon getting the Lure Rod. viii) Fishing Tournament ````````````````````````````````````````` Upon completing Chapter 3 while at playing Starlight Canyon dungeon, you will have cutscenes regarding the fishing tournament. Mayor Need will be organizing a fishing tournament that would took place every 10 days (game hours). Once the time limit has reached, you can visit Palm Brinks and play the tournament there. There will be an indicator show how many game hour(s) are there left for the current tournament. In other words, while the status indicator for "Fishing Tournament" is on, you will be able to enter the Fishing Tournament. To do, move to Palm Brinks. Head for the Police Station. Head right from there & there will be prompt whether you want to enter into the fishing contest. Choose "Yes" and you will find the Fishing Tournament tent being set up there... You can have a maximum of 10 fish participate in the weighing contest. However only the top 3 will be counted to your score. If your score is among the top 3, you win! If you get first, you will get the converted Lure Rod - you can catch fish by using Lure instead of baits! ix) Aquarium Basics ````````````````````````````````````````` Midway in Chapter 4, you need to invent the Aquarium to feed fish with the Electric Worm. To build the aquarium, you need to have photos of Window, Wooden Box and Fountain. You need to spend 5x Rolling Logs, 15x Water Element and 5x Glass Materials (all of these can be bought from Conda). The aquarium could store a maximum of 6 fish. The tank can be classified as 3 types - Rec, Battle & Breeding. >> Rec Under this tank, you can view the fish parameters and feed them with baits. You can build up the fish parameters under this area. Move the left analog stick to choose the spot where you drop the bait. You will see whether the fish would like it. You need to build up fish paramaters in order to win races at Finny Frenzy (Fish Race). You can also rename the fish (only once). With the aid of items, you can change the gender of fish (using a Carrot) or reduce the fish's weight (Potato Cake). Please note that you can only feed the fish once per view in the aquarium. _____________________________________________________________________ | Parameters |What it does? | |-----------------|---------------------------------------------------| |Strength |How hard the fish will be attacking other fish | |-----------------|---------------------------------------------------| |Endurance |This will affects the fish's defense | |-----------------|---------------------------------------------------| |Boost |This states how fast the fish is | |-----------------|---------------------------------------------------| |Stamina |This states how long the fish can withstand | |-----------------|---------------------------------------------------| |Tentacity |States whether the fish is calm or reckless in | | |fighting. This determines the fish's fighting | | |ability | |_________________|___________________________________________________| >> Fish Moods Under the fish parameters, you will find the fish mood indicator:- Moody - Behaves in various ways depending on mood... Sore loser - Doesn't care about winning at all. Reckless - Lacking in caution. Blows all energy out then is tired. Clownish - Fools around a lot. This affects on how well the fish fights in the Battling Tank. >> Battle To build up the parameters other than using baits to feed them, you need to have the fish to battle in fishing tank. Battling with the same type helps to build up the parameters. If you use a different type to battle, you might end up killing the fish. Battling helps to raise the fish's strength stats. It will be advisable to place two fish there while you are clearing a stage in the dungeons. >> Breeding Breeding allows you to breed two fishes (opposite genders) and get a newborn fish. The fish can be different kinds as long as they are opposite gender. To change a fish gender, just feed the fish a Carrot. You can even cross breed fishes to get a new gender. To mate, just place only 2 fish. Wait for the breeding process and you will be able to move the new fish back to the Rec Tank. Please note that it takes a while to breed newborns. For the breeding combinations, I recommend you to take a look at Dark Cloud Fish FAQ written by Leo C/Mike O, which is available at GameFAQs. x) Finny Frenzy ````````````````````````````````````````` Finny Frenzy will be introduced to you midway in Chapter 4 and you will be able to race your breeded fish! By winning the Finny Frenzy, you will be able to recruit Olivie - the female Firbit who will sell you Lures if you come first. To enter the Finny Frenzy, it is same way that you did for the fishing tournament, except the indicator must state Finny Frenzy. During every Finny Frenzy, there will be 3 races and each fish is entitled to participate only once. Each race is classified into 3 events:- 1st Heat - you must achieve to own the #1 position 2nd Heat - you must achieve to own #2 spot or better Finals - you must achieve to own #3 spot or better Each event consists of 2 laps. The race is automated and the fish's pace is dependable on how well you raised the fish. Talk to the owl and you will be given to choose your ranks - Begineer, Junior, Senior or Master. Tank Strategy ----------------- Tank 1: Keep A Steady Pace - The fish will use the same speed throughout the race. Tank 2: With All Your Might - The fish goes as fast as possible but gets tired. Tank 3: Come Out Fighting - At the beginning of race, the fish accelerates fast then goes at a steady pace. Tank 4: The Last Shall Be First - The fish begins the race with a steady pace and boosts its speed upon reaching the fishing line. Tank 5: Settle It In The Ring - Fish will bump other fishes a lot to slow them down. Strength is factor here... Tank 6: Go With The Middle - To get 2nd or 3rd placing easily, choose this... Default Set of Prizes for Finny Frenzy --------------------------------------- I'm not sure whether the prize list will be randomnized. I got this prize listing when I first played Finny Frenzy. ____________________________________________________________________ |Position | Begineer | Position | Junior | |Grand | Mardan Sword x1 | Grand | Garayan Sword x1 | |2nd | Destruction Crystal x3 | 2nd | Mighty Healing x1 | |3rd | Protector Crystal x1 | 3rd | Lighting Crystal x1 | |---------|-------------------------|----------|---------------------| |Position | Senior | Position | Master | |Grand | Mardan Garayan x1 | Grand | Sun Stone x1 | |2nd | Drain Seeker x1 | 2nd | Moon Stone x1 | |3rd | Kitchen Knife x1 | 3rd | Diamond x2 | |_________|_________________________|__________|_____________________| Upon winning a race of that class, you will get a new set of prizes for that particular class. xi) Fishing Spots ````````````````````````````````````````` For your convenience, I have listed the list of fishing spots where you could catch a fish. Palm Brinks a) Lake - There are 2 piers located within the lake and a river stream extending from the pier near to Dr Dell's Clinic. This is the place where you can recruit Fabio (who will be selling you baits) - Fishes found here: Nonky, Baku Baku, Gummy, Tarton, Piccoly b) River - This is the place where you find the drawbridge and the river that separates the shop district and residence district - Fishes found here: Gobbler, Den, Heela Sindain a) Rainbow Butterfly Woods >> Great Fish Swamp - There are 3 fishing spots in this area. There are 2 spots (where you find the 4 Firbits in the front area) and the last spot is where you meet King Mardan. - Fishes found in Firbit's Fishing Spot: Priscleen, Nonky, Baku Baku, Negie - Fishes found in King Mardan's Fishing Spot: Baku Baku, Mardan Garayan, Gummy, Negie b) Withered Jurak Pond - At the back of Sindain area, you will find a large tree (named "Withered Jurak" if you take a picture). The pond contains some fishes... - Fishes found here: Gummy, Niler, Piccoly, Negie c) Rainbow Butterfly Woods - those with Fish Goals - Any dungeon that has a Fish Goal Medal Condition - Fishes found here: Priscleen, Gobler, Gummy, Niler Balance Valley a) Balance Valley Station - As you move across the bridge (where you find a save point), you end up at a deserted train station. On the side, there is a pond where you can fish - Fishes found here: Nonky, Tarton, Heela b) Starlight Canyon: Dungeons after Yorda's Valley - After you move past the Yorda's Valley (i.e. defeated boss: Memo Eater), you will find dungeons with Fish Goal. These are the places where you can fish. - Fishes found here: Baku Baku, Gummy, Niler, Umadakara, Piccoly Veniccio a) Veniccio - Yup, you can expect tons of ocean-bred fishes in the vast ocean. I would advise you to build a pier in the middle of the ocean. - Fishes found here: Bon, Kaji, Tarton, Hama Hama, Bobo b) Ocean's Roar Cave dungeon - Well, what should I say about these watery floors. Try to go the shoreside (i.e. get out of the underwater cave) - Fishes found here: Bobo, Kaji, Tarton, Bon, Hama Hama c) Cave of Ancient Murals - The cavern side has a fallen object that is being used as bridge across the shallow waters. You can fish there. - Fishes found here: Mardan Garayan, Tarton, Den, Heela Heim Rada a) Hot Springs Area - At the side of Heim Rada, there is a huge hot spring lake. You should be able to find somewhere near the Time Gate or Save Point. - Fishes found here: Priscleen; Den; Baron Garayan xii) Fish & Bait Matching `````````````````````````````````````````````` After having a mad game in the game's fishing mini-game, I have find out the recommended baits to catch the specific fish. Items Fishes that like it ``````````` ``````````````````````````````````````````````````` Mimi Gummy, Niler, Nonky, Bon, Tarton, Bobo, Priscleen, Heela, Piccoly Evy Bon, Tarton, Bobo, Kaji, Niler Battan Gummy, Niler, Bon, Gobbler, Nonky, Tarton Minion Bon, Bobo, Den, Negie, Gobbler, Gummy, Hama Hama, Kaji, Niler, Nonky, Tarton Petite Fish Bon, Kaji, Den, Hama Hama, Baku Baku, Gobbler, Niler Potato Cake Gummy, Tarton, Bon, Priscleen, Den, Gobbler, Nonky Carrot Umadakara Prickly Bon, Bobo, Gummy, Niler, Nonky, Tarton, Spinner Negie, Baku Baku Frog Baku Baku Fork Baron Garayan Minnow Baku Baku, Den, Bon, Hama Hama, Kaji Mellow Banana* Piccoly, Niler Bomb Nut* Gummy, Niler, Bon Gooey Peach* Gummy, Bon, Bobo Heart-Throb Cherry* Gummy Poison Apple* King Mardan (Story), Mardan Garayan *Like the method you catch the King Mardan, you can use fruits bought from Adel (Bomb Nuts can only be bought from Mushroom Burgers at Jurak Mall) to be used as bait. There are 2 special fish that you need to take note of:- Fish: Mardan Garayan Baron Garayan Location: Great Fish Swamp, Sindain Heim Rada, Hot Springs Time: 6pm - 6am 4pm to 9pm Lure: N/A Fork Bait: Poison Apple N/A Rod: Fishing Rod Lure Rod IMO, the Baron Garayan is the toughest to catch. Apparently the Mardan Garayan is not the same fish as the "Holy One". ------------------------------------------------------------------------ Part 2: S p h e d a B a s i c s ------------------------------------------------------------------------ i) What is Spheda? ````````````````````````````````````````` Time distortion occurs in a lot of places. You will be introduced to these mini-game at Barga's Valley in Chapter 3. You need to hit the "Sphere" into "Goal". To play Spheda, you need to have a stick for Max to putt. Only Max is allow to play this mini-game. After completing the Quest, all previous dungeons with "????" marked as Medal Conditions with "Spheda". ii) How the game is played? ````````````````````````````````````````` Spheda is actually the game's golf mini-game! You need to wack the Sphere into the Time Distortion portal. You need to make use of rebounds (bumping). However there are some game rules: The portal are represented by blue or red. To close a red time distortion field, you need to wack a blue sphere into the goal. If you use a red sphere at a red time distortion field, the ball will repel even if you hit into the goal. You can change the sphere from red to blue and vice versa by using bumping. Once a sphere hits a hard ground and bounce, there are chances that it will turn into a sphere of the other colour. In a nutshell, you need to wack a sphere into a portal of its opposite colour. You will understand more about this mini-game as you play the game yourself. iii) Rules of Spheda ````````````````````````````````````````` Besides the colour of the spheres must be opposite of the distortion portal, there are other rules that you must follow:- 1) Only Max can play. You need to play as Max and he must equip with a stick. You can get the initial stick (Handy Stick) near Barga's tree house (where the nest is) at Barga's Valley. Upon completing that quest, you will get a putter (Turkey) for Spheda. To play, just equip Max with either 1 of these tools and head for the sphere for a wack! 2) Spheda can only be played in dungeons If there is a "Spheda" condition for that floor, you can play Spheda upon eliminate all enemies, the game will prompt you whether you want to move the sphere. 3) Similar rules to golf - The Handy Stick is your club. It is used to drive the sphere over long distances. You can replace this club with Falcon. - Swan (obtained from dungeons) allows you to drive the sphere over medium distances. - The Turkey is your putter. It is used to drive the sphere over short distances. - The Spheda Clubs can be upgraded, please refer to Weapon Flow Chart under Items Bestiary Section. - You will give a certain number of shots for the ball to hit the goal. The shots varies depends on the distance of your sphere spot from the goal. The longer the distance is, the more chances you are given. - If the ball drops in water or hit off-course, the shot will be forfeited. - The game will automatically ends once you used all the shots or hit the goal. - Make use of the map radar. The radar provides you the angle that the sphere is heading iv) What happened if I hit the goal? ````````````````````````````````````````` The time distortion portal will be replaced with a treasure chest. Prizes earned from Spheda are rare. You need to make use of bumping in order to switch sphere colours and gaining a better shot. v) Controls for Spheda ````````````````````````````````````````` The controls for Spheda are relatively simple, you just need to hit X button thrice for a shot. But there is a gauge that measures the shot power. Button What it does? ```````` `````````````` X Swing the sphere, power level of swing and hit Circle Cancel Left Analog Determines the aim direction SELECT Activates the map radar START Pause the game For radar indicators, please refer to Part II of the FAQ. vi) Spheda Advance Controls ````````````````````````````````````````` How to make your sphere do a spin or curve? How to time your shots precisely and accurately? All of these tricks involved understanding the Spheda Gauge. Basic Spheda Swing ```````````````````` The basic swing comprises of 2 X button hits. The first hit will indicate the power of the stroke while the second hit will determines the accuracy of the swing. In other words, you need to hit X to start. Wait it reaches the desired strength portion & hit X. Next the cursor will determine the accuracy. Just allow the cursor to stop within the Swing Indicator. << Swing Indicator >> ___________________ ___________________| Below the meter gauge, you will find 3 shaded |####|___|####| orange bars below the gauge. This indicates the accuracy of the strike on the sphere. If you miss the ### or |__| area, you will find a speech bubble with a skeleton head appearing and Max will did a poor shot. If you make it to the mid-point between ### & |_| area, you will find a music note and an indicator that says "Nice Shot!". If you hit within the area, you will get a ! sign. << Globe >> Top Spin These advance controls are not being | mentioned from the in-game help or even Slice ----|---- Hook the menu. On the lower-left corner of the | Spheda gauge, you will find a circular globe Back Spin with 4 axis similar to the diagram on the left. Tech. What it does? `````````` `````````````````` Top Spin This allows the sphere to roll faster forward Slice This allows the sphere move in a slicing motion Hook This allows you to make curve shot Back Spin The sphere will perform a back spin, thus slowing the speed. If the sphere hit an obstacle, it will be move towards the back To do these advance controls, just when you do the swing motion (i.e. after the first X button hit), you can move the left analog and the red dot will be moving on the axis of the globe meter. Hold the desired position and hit X to swing. vii) Spheda Clubs ````````````````````````````````````````` The 3 basic Spheda clubs can be obtained from chests randomnly found in dungeons - They are Falcon (for long range), Swan (for medium range) & Turkey (for short range). You can get Albatross (long range with curves) and the Flamingo (medium with curves) by building up a Spheda Club. Spheda Club Build Up Chart >> * The Handy Stick obtained from Barga's Valley cannot be upgraded. The stats included under the chart refers to the weapon's minimum stats. Turkey ____________ At 25, Du 25, |-- Flamingo -- Falcon -- Albatross Cy 10, Fl 10 | At 29 At 45 At 70 | Cy 18 Cy 50 Cy 72 Swan ____________| Be 9 Be 36 Be 72 At 24, Du 26, Ch 10, Cy 10 Inventions >> - The invention menu is probably a wiser choice in getting advanced Spheda Clubs. ____________________________________________________________________ |001 Turkey | |____________________________________________________________________| |What it does? | |Spheda putter. Good for short distances | |--------------------------------------------------------------------| |Photos: Special Peking Duck |Items: Rolling Log 03 | | Tree | Scrap of Metal 03 | | Windmill Feather | | |____________________________________________________________________| |You will get this once you were introduced to Spheda at Barga's | |Valley in Chapter 3. You buy this from Gerald | |____________________________________________________________________| ____________________________________________________________________ |002 Swan | |____________________________________________________________________| |What it does? | |Spheda Club. Good for medium range | |--------------------------------------------------------------------| |Photos: Boat |Items: Rolling Log 03 | | Tree | Wind Element 03 | | Tiny Hammer | | |____________________________________________________________________| |You find this quite often from chests in dungeons after Chap. 3 | |____________________________________________________________________| ____________________________________________________________________ |003 Flamingo | |____________________________________________________________________| |What it does? | |Spheda club. Good for medium range and curved shots | |--------------------------------------------------------------------| |Photos: Light of Luna Stone |Items: Rolling Log 05 | | Palm Tree | Paint (Pink) 03 | | Tiny Hammer | Silver Ball 01 | |____________________________________________________________________| |This Spheda Club can only be obtained via building up or invention. | |____________________________________________________________________| ____________________________________________________________________ |004 Falcon | |____________________________________________________________________| |What it does? | |Spheda Club. Good for long range | |--------------------------------------------------------------------| |Photos: Hammer |Items: Rolling Log 05 | | Large Crane | Hunter Crystal 03 | | Withered Jurak | Silver Ball 01 | |____________________________________________________________________| |You find this quite often from chests in dungeons after Chap. 3 | |____________________________________________________________________| ____________________________________________________________________ |005 Albatross | |____________________________________________________________________| |What it does? | |Spheda club. Good for long range and curved shots | |--------------------------------------------------------------------| |Photos: Fire Squall* |Items: Rolling Log 07 | | Tree | Holy Element 02 | | Geyser | Gold Bar 01 | |____________________________________________________________________| |This Spheda Club can only be obtained via building up or invention. | |____________________________________________________________________| I would recommend you to have the Turkey and a long/medium range club. Long range clubs such as Albatross or Falcon are very hard to use for small areas. It would be best to have all 5 Spheda Clubs. viii) The Spheda Practice Area ````````````````````````````````````````` This can be accessed from the "Spheda Practice Area" found under th Extras Menu. To unlock it, you need to talk to Mina who is located at the lobby of City Hall. The Spheda Practice Area features a 9 time distortions course with a lot of difficulty per distortion. Your scores will be listed under a top scores chart and you can save this under the Extras file. You will begin equipped with the Turkey Spheda Club. All other in-game Spheda clubs will be included inside your item inventory. This is quite a tough challenge. You will be playing at all playable Spheda areas (all dungeons including Zelmite Mine). ------------------- V ------------------- E q u i p m e n t U p g r a d i n g ----------------------------------------- i) How to upgrade my weapon? ````````````````````````````````````````` Every playable character except for Monster Transformation has his/her own set of weapons. Both Max and Monica's weapon can be upgraded by synthesizing items into the weapon, thus upgrading their attributes. To synthesis items into a weapon, you need to fulfil the following 2 requirements:- 1) Get Synth points - this can be done by levelling up the weapon. I am not sure on how much EXP that a weapon must gain in order to level up. As the weapon level up, it gains new Synth point(s). The weapon will level up once the blue bar underneath the weapon status bar is maxed out. You will find blue crystals being absorbed by the character once you defeat an enemy right? These actually add up the existing experience points gained prior to defeating that enemy. In other words, in order to have more Synth points, you must gain more ABS points with your weapon. ABS points will be absorbed based on the final blow deal to the enemy. E.g. if you use Max's right hand weapon to kill of the target, all ABS points will be awarded to the right-hand weapon. The left hand weapon will gain 0 exp even if you have hit the enemy with it before. Magic released from Monica's Absorption Blade accounts for general ABS points. 2) Spectralize the items first - if you select an item with the X button, it will bring up the command list. Under the command list, you will find a command "Spectralize". This command allows you to convert any items into Synth items. A Synth item is actually a glowing form of items. You can spectralize items in groups. You can spectralize 4 items into 1 synth item. However to absorb the synth item formed from this spectralization process, the weapon must have 4 synth points and above. Thus, it is not advisible to spectralize too many items into 1 synth item. Weapons can be spectralized but they offered low attributes. For Ridepod, you cannot synthesize items into its weapon. Instead you need to purchase new weapons from Cedric or via inventions. Purchasing requires you to use Ridepod's exp points not Glidas by the way. ii) What is build up? ````````````````````````````````````````` Every weapons have 10 core attributes - Attack, Durability, Flame, Chill, Lightning, Wind, Exocrism, Crush, Smash & Scale. Once a weapon has accumulated the min. points for that class of weapon, you can build up the weapon to a new model. If you modified the weapon such as a Battle Wrench with 10 for Exocrism, there may be variations to the name such as Battle Wrench +1 etc. The weapons listing will be included under the Item Bestiary section. iii) How to get new weapons? ````````````````````````````````````````` If you want to customize a weapon, focus all your resources on that particular weapon, in this case, the weapon will be better than a newly bought one. You can get new weapons (advanced) via purchasing from Weapon shops or finding it in dungeons. To get new weapons for Ridepod, you need to exchange exp points gained by Ridepod for it. iv) Do weapons break as in Dark Cloud? ``````````````````````````````````````````````` Fortunately, it does not. The weapon with zero WPN will do "No effect" damage, rendering it useless. However, you can restores weapon's WPN with Repair Powders-type items. v) Weapons Augmented Abilities ``````````````````````````````````````````````` Coins obtained or purchased serves some purproses. They provide additional abilities to weapons such as poisoning, stealing, etc. To enfuse the ability, you need to get Coins, spectralize them and enfuse them into weapons. Coins can be found in dungeon chests starting in Rainbow Butterfly Wood, won from fishing races/contests, or purchased from Morton's Sundries in Chapter 8. A coins listing can be found under the Item Section. Please note that there are no coins for Proverty and Fragile. These attributes will cause you do not want them either. ______________________________________________________________________ |Abilities |Coin |What it does? | |----------|-----------------|-----------------------------------------| |ABS Up |Experience Coin |Gain 20% increase in ABS upon defeating | | | |enemies. | |----------|-----------------|-----------------------------------------| |Absorb |Absorption Coin |Absorb a small percentage of damage to | | | |enemy as HP. | |----------|-----------------|-----------------------------------------| |Critical |Bull's Eye Coin |Have higher chances of doing critical | | | |damage to enemies. | |----------|-----------------|-----------------------------------------| |Dark |Dark Coin |Increase in attacking level by 1.5 & lose| | | |some HP when attacking on enemy. | |----------|-----------------|-----------------------------------------| |Durable |Indestructible |Weapon's WPN decreases at a slower rate. | | |Coin | | |----------|-----------------|-----------------------------------------| |Fragile |N/A |Weapon's WPN decreases at a faster rate. | |----------|-----------------|-----------------------------------------| |Heal |Healing Coin |Gradually recovers HP while in dungeons. | |----------|-----------------|-----------------------------------------| |Poison |Poison Coin |Weapon causes Poison status. Poison can | | | |only reduces enemy's HP to 1 at most. | |----------|-----------------|-----------------------------------------| |Poverty |N/A |Gain 30% decrease of Glidas upon | | | |defeating enemies. | |----------|-----------------|-----------------------------------------| |Steal |Bandit Coin |Gives you a chance to steal item after | | | |an attack on the enemy | |----------|-----------------|-----------------------------------------| |Stop |Time Coin |Weapon causes Stop status. Stop causes | | | |the enemy to freeze for a short moment of| | | |time. | |----------|-----------------|-----------------------------------------| |Wealth |Wealth Coin |Gain 30% increase of Glidas upon | | | |defeating enemies | |----------|-----------------|-----------------------------------------| >> Opposite Attributes - Removing undesired attributes Some weapons come with unfavorable attributes such as Poverty by default. You can remove these abilities by using the coin of its opposite attribute. I.e. you need to synthesize a Wealth coin to remove the Proverty attribute. Below is a listing of opposites:- Wealth v. Poverty Critical v. Dark Durable v. Fragile Absorb v. Heal Finally, you can transfer the abilities of one weapon to another by spectralizing a weapon and synthing it to another weapon. The abilities will only transfer if the weapon you spectralize is +5 or higher. vi) Getting Crystals, Gems and Coins `````````````````````````````````````````` As you spectralize an item, it requires 1 synthesis point to enfuse the stats enhancement into a weapon. Some item requires more (especially weapons). Crystals and Gems are very useful as they provides the best upgrades to weapon stats enhancement as compared to other items. Crystals are better materials than Georama Materials use for upgrading your weapons. All of them (except for Protector Crystal & Attack Crystal) gives you +3 to a stat instead of +2 or +1 from normal items. They are cheap and relatively easy to get. However, you can get more of them at will upon restoring Starlight Temple's Star Item shop, which allows you to buy all the crystals for 150 Glidas each (exception: Power Crystal costs 200 Glidas). Gems are extremely rare. You can either win them as Georama prizes, Monster transformation prizes, Spheda prizes, Finny Frenzy, Fishing Tournament. It will be until Chapter 8 that you will be able to buy them for 10,000 Glidas each. Exceptions: Diamond's selling price is 30,000 Glidas. The Sun Stone and Moon Stone cannot be bought unlike the other gems. They are extremely rare and you can get some of them from completing the Moon Flower Palace Georama Condition 100% and at Zelmite Mines. You can get them from winning a Master Position at Finny Frenzy though. All other gems can be bought from Morton's Sundries at Chapter 8. Coins does provide enhancement but they give support abilities such as Steal, Poison, Stop, etc. Coins are rare as they can only be obtained from random treasure chests or winning Sphedas only prior to Chapter 8. As you reached Chapter 8, you can buy them (all except for Dark Coin & Indestructible Coin) from Morton's Sundries. Dark Coin & Indestructible Coin can only be bought Woody's Tailor Shop at Jurak Mall (future, before Chapter 8). vii) Faster level-ups `````````````````````````````````` It sounds reasonable to defeat enemies that give you higher ABS will provide better effect for level-ups of your weapon right. This is not quite true. I have found out you can levelled up a weapon by having using that to attack and kill enemy will give better results in levelling up. To provide faster level-ups, give your weapon a Level-Up Powder (which can be obtained from winning Spheda or invention). ------------ VI -------------- B e s t i a r y ------------------------------ Attack - Atk Chill - Ch Cyclone - Cy Beast - Be Flame - Fl Lightning - Li Smash - Sm Exocrism - Ex Durable - Du Scale - Sc I t e m s ``````````````````````````````````````````````````````````````````````` Items are the lifeblood of almost every RPGs. Dark Cloud 2 is no exception except that every single item (except for key items) can be spectralized into Synth items for synthesis into the character's weapons. Items are being classified into severl major groups and they are:- ----------------------------------------------------------------------- i) A m u l e t s ----------------------------------------------------------------------- - These items protect your characters from a status ailment (stated in the item) upon equipping in the item holders. They break if being equipped for too long. You can carry a maximum of 20 items - Amulets can retrieved from chests, breaking items or purchased it from Granny Rosa for 150 Glidas each. You can only buy items unless you have recruit Granny Rosa during Chapter 2. ____________________________________________________________________ |001 Anti-Curse Amulet Durable +2 | |____________________________________________________________________| |What it does? | |Prevents Curse | |--------------------------------------------------------------------| |Photos: Hmmmm! Jurak* |Items: Holy Water 03 | | Holy Emblem | Sturdy Cloth 01 | | Saint's Writings | | |____________________________________________________________________| ____________________________________________________________________ |002 Anti-Goo Amulet Durable +2 | |____________________________________________________________________| |What it does? | |Prevents Gooey | |--------------------------------------------------------------------| |Photos: Laundry |Items: Soap 03 | | Waterfall | Sturdy Cloth 01 | | Ruler of Pond* | | |____________________________________________________________________| ____________________________________________________________________ |003 Anti-Petrify Amulet Durable +2 | |____________________________________________________________________| |What it does? | |Prevents Petrification | |--------------------------------------------------------------------| |Photos: Clock |Items: Stone Berry 03 | | Jurak's Eye | Sturdy Cloth 01 | | Morning Sun | | |____________________________________________________________________| ____________________________________________________________________ |004 Antidote Amulet Durable +2 | |____________________________________________________________________| |What it does? | |Prevents Poison | |--------------------------------------------------------------------| |Photos: Bed |Items: Antidote Drink 03 | | Dell Clinic Sign | Sturdy Cloth 01 | | Holy Emblem | | |____________________________________________________________________| ____________________________________________________________________ |005 Non-Stop Amulet Durable +2 | |____________________________________________________________________| |What it does? | |Prevents Stop | |--------------------------------------------------------------------| |Photos: Clock |Items: Heart-Throb Cherry 03 | | Starglass | Sturdy Cloth 01 | | Monument | | |____________________________________________________________________| ----------------------------------------------------------------------- ii) C o i n s ----------------------------------------------------------------------- - Coins can be obtained randomnly by winning it from dungeons via defeating enemies and opening treasure chests. - Coins can be spectralized and use for synthesis in weapons thus giving your weapons support abilities. - There is no coins for Poverty and Fragile. - You can purchase most of these coins from Morton's Sundries in Chapter 8. - Indestructible Coin and Dark Coin can be bought from people (see support Character list) or Woody's Tailor. However once Donny is being recruited, you will not be buy them from shops anymore. Coin Ability Added Price ```````````````````` ````````````` ````````` Wealth Coin Wealth 4,500 Glidas Indestructible Coin Durable 1,500 Glidas Poison Coin Poison 4,000 Glidas Time Coin Stop 6,500 Glidas Bandit Coin Steal 7,000 Glidas Absorption Coin Absorb 10,000 Glidas Healing Coin Heal 10,000 Glidas Bull's-Eye Coin Critical 6,500 Glidas Experience Coin ABS Up 12,000 Glidas Dark Coin Dark 1,500 Glidas ----------------------------------------------------------------------- iii) C r y s t a l s ----------------------------------------------------------------------- - You can get them from defeating enemies, stealing, buying and treasure chests. You can purchase them from certain shops too. - You can buy elemental crystals from Rufio for 150 Glidas. The remaining crystals can be bought from Star Items in Starlight Temple (future) from Chapter 3 onwards. - In Chapter 8, you can buy all these crystals from Rufio. Crystal Spectralization Costs ````````` ``````````````````` ``````` Chill Crystal +3 Chill 150 Glidas Destruction Crystal +3 Smash 150 Glidas Flame Crystal +3 Flame 150 Glidas Holy Crystal +3 Exocrism 150 Glidas Hunter Crystal +3 Beast 150 Glidas Lightning Crystal +3 Lightning 150 Glidas Protector Crystal +3 Durable 150 Glidas Power Crystal +3 Attack 200 Glidas Sea Dragon Crystal +3 Scale 150 Glidas Wind Crystal +3 Wind 150 Glidas ----------------------------------------------------------------------- iv) G e m s ----------------------------------------------------------------------- Gems are extremely rare items unlike Crystals. They provide better synthesizing effects despite using only 1 Synth points per gem. You can bought them from Morton's Sundries (Chapter 8) for a price range between 10,000 Glidas to 30,000 Glidas. The Sun Stone and Moon Stone can be obtained by completing 100% Georama for Moon Flower Palace in Chapter 7. You can get more of these from winning Finny Frenzy or completing quests at Zelmite Mines in Chapter 8. Gems Spectralization Costs `````` ```````````````````` ``````` Garnet Ch +10, Ex +10, Sc +10 10,000G Amethyst At +10, Li +10, Sm +10 10,000G Aquamarine Du + 5, Ch +10, Cy +10, Sc + 5 10,000G Diamond All stats +5, except for Sm +10 30,000G Emerald Fl +10, Ex +10, Be +10 10,000G Pearl Du +10, Li +10, Ex +10 10,000G Ruby Fl +15, Sm +15 10,000G Peridot At + 5, Fl + 8, Ex + 8, Be + 8 10,000G Sapphire Du + 5, Fl + 5, Cy +15, Ex + 5 10,000G Opal Ch +10, Cy +10, Sc +10 10,000G Topaz Ch +10, Cy +10, Sc +10 10,000G Turquoise At + 5, Li + 5, Be +10, Sc +10 10,000G Sun Stone All stats +8 except for Fl. Ch +15 - Moon Stone All stats +8 except for Ch. Fl +15 - ----------------------------------------------------------------------- v) F o o d ----------------------------------------------------------------------- - Most of them can be equipped them on the character's item holders. - Certain items such as Crunchy Bread can be obtained via Recruiting Character Quests only. You can store them up to a maxmimum of 20. ____________________________________________________________________ |001 Bread Flame + 02 | |____________________________________________________________________| |What it does? | |Restores a little health when eaten (32 HP) | |--------------------------------------------------------------------| |Photos: Polly's Bakery Sign |Items: Flour 03 | | Fireplace | Water Element 01 | | Wheat Flour | Fire Element 01 | |--------------------------------------------------------------------| |Buy it: Polly's Bakery Shop for 30 Glidas | |____________________________________________________________________| ____________________________________________________________________ |002 Cheese Beast + 02 | |____________________________________________________________________| |What it does? | |Fairly good restoration of health when eaten (120 HP) | |--------------------------------------------------------------------| |Photos: Cafe Sign |Items: Flour 08 | | Milk Can | Tasty Water 01 | | Lao Chao's Trademark | Water Element 02 | |--------------------------------------------------------------------| |You buy it from Star Items or Jurak's Eatery for 60 Glidas. You can | |get 1 Cheese from Rosa per 24 SP. Sewer Rats loves Cheese. Feed 3 | |of them to get Beast Badge. | |____________________________________________________________________| ____________________________________________________________________ |003 Premium Chicken Beast + 02 | |____________________________________________________________________| |What it does? | |Fully restores health when eaten. | |--------------------------------------------------------------------| |Photos: Burning Dragon Fire* |Items: Super Hot Pepper 02 | | Pork Dumpling | Fire Element 10 | | Special Peking Duck | Life Element 10 | |--------------------------------------------------------------------| |You can buy this from Ferdinand at the Chinese Stand for 120 Glidas | |or get 1 of this per 24 SP from Ferdinand. Rams love Premium Chicken| |Feed 3 of them to get the Beast Badge | |____________________________________________________________________| ____________________________________________________________________ |004 Crunchy Bread Durable + 02 | |____________________________________________________________________| |What it does? | |Fully restores health when eaten. | |--------------------------------------------------------------------| |You can only get 20 of these from the quest in recruiting Polly. | |Refer to Support Character Recruitment section for more details. | |____________________________________________________________________| ____________________________________________________________________ |005 Double Pudding Chill + 02 | |____________________________________________________________________| |What it does? | |Fully restores the health on two characters when eaten | |--------------------------------------------------------------------| |Photos: Find the Golden Egg!* |Items: Cheese 04 | | Milk Can | Tasty Water 04 | | Wheat Flour | Life Element 10 | |--------------------------------------------------------------------| |You can obtain this via invention only or enemies in Chapter 8. | |____________________________________________________________________| ____________________________________________________________________ |006 Roasted Chestnut Flame + 02 | |____________________________________________________________________| |What it does? | |Restores 80 HP when eaten. | |--------------------------------------------------------------------| |This can be obtained abundantly at the dungeons of Rainbow Butterfly| |Woods. You will need this to recruit Ferdinand. Buy at Mushroom | |Burgers at Jurak Mall (future) | |____________________________________________________________________| ____________________________________________________________________ |007 Plum Rice Ball Flame + 02 | |____________________________________________________________________| |What it does? | |Restores HP fully and cures any status ailments bothering character | |--------------------------------------------------------------------| |You can get them from chests inside Moon Flower Palace in Chapter 7 | |or buy it for 800 Glidas each from Gordon during Chapter 7. | |____________________________________________________________________| ____________________________________________________________________ |008 Mellow Banana Durable + 02 | |____________________________________________________________________| |What it does? | |Restores 60 HP but causes Thrist status | |--------------------------------------------------------------------| |You can get them in dungeons or buy it from Adel for 60 Glidas | |____________________________________________________________________| ____________________________________________________________________ |012 Tasty Water Chill + 02 | |____________________________________________________________________| |What it does? | |It cures Thrist status | |--------------------------------------------------------------------| |Photos: Bottle |Items: Water Element 05 | | Fountain | | | Waterfall | | |--------------------------------------------------------------------| |You can buy this from Priest Bruno or Adel for 40 Glidas. It can be | |bought in any major item shop. | |____________________________________________________________________| ____________________________________________________________________ |013 Antidote Drink Scale + 02 | |____________________________________________________________________| |What it does? | |It cures Poison status | |--------------------------------------------------------------------| |Photos: Dell Clinic Sign |Items: Poison 02 | | Well | Tasty Water 02 | | Bottle | Poison Apple 01 | |--------------------------------------------------------------------| |You can buy this from most item shops for 40 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |014 Holy Water Exocrism + 02 | |____________________________________________________________________| |What it does? | |It cures Curse status | |--------------------------------------------------------------------| |Photos: The Sun |Items: Holy Element 05 | | Holy Emblem | Light Element 05 | | Bottle | Tasty Water 02 | |--------------------------------------------------------------------| |You can buy this from Priest Bruno for 70 Glidas. This item is | |required for recruiting Gordon. Use this on Skeleton Soldier to get | |the Undead Transformation Badge. | |____________________________________________________________________| ____________________________________________________________________ |015 Heart-Throb Cherry Scale + 02 | |____________________________________________________________________| |What it does? | |It cures Stop status | |--------------------------------------------------------------------| |You can buy this from Adel for 60 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |016 Soap Chill + 02 | |____________________________________________________________________| |What it does? | |It cures Gooey status | |--------------------------------------------------------------------| |Photos: Laundry |Items: Bomb Nut 01 | | Palm Tree | Unknown Bone 05 | | Waterfall | | |--------------------------------------------------------------------| |You can buy this from Priest Bruno for 40 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |017 Medusa's Tear Scale + 02 | |____________________________________________________________________| |What it does? | |It cures Petrification status | |--------------------------------------------------------------------| |You can buy this from Priest Bruno for 80 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |018 Mighty Healing Durable + 02 | |____________________________________________________________________| |What it does? | |It cures all status ailments. | |--------------------------------------------------------------------| |You can buy this from Dr. Dell for 300 Glidas. Mighty Healing can | |also be bought from Star Items. | |____________________________________________________________________| ____________________________________________________________________ |019 Stone Berry Smash + 02 | |____________________________________________________________________| |What it does? | |It causes petrification status to the target | |--------------------------------------------------------------------| |You can buy this from Adel for 60 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |020 Gooey Peach Beast + 02 | |____________________________________________________________________| |What it does? | |It causes enemy to become gooey | |--------------------------------------------------------------------| |You can buy this from Adel for 60 Glidas. Pack 3 of these inside a | |Gift Capsule. Use it on the Pixie and get Spirit Badge. | |____________________________________________________________________| ____________________________________________________________________ |021 Poison Apple | |____________________________________________________________________| |What it does? | |It causes enemy to be poisoned | |--------------------------------------------------------------------| |You can buy this from Mushroom Burgers (Jurak Mall) for 60 Glidas. | |You need to use one as a bait to catch the "Holy One". | |____________________________________________________________________| ____________________________________________________________________ |022 Stamina Drink Attack + 01 | |____________________________________________________________________| |What it does? | |It causes the character to be in "Pumped-Up" status. | |--------------------------------------------------------------------| |Photos: Bottle |Items: Tasty Water 02 | | Chinese Lantern | Mighty Healing 05 | | King Mardan* | Super Hot Pepper 30 | |--------------------------------------------------------------------| |You can obtain this from treasure chests in Chapter 7 onwards or | |Spheda Prizes. | |____________________________________________________________________| ----------------------------------------------------------------------- vi) P o w d e r ----------------------------------------------------------------------- - These bag of powder can provide vital support for your character's weapons. Repair Powder, Gun Repair Powder and Armband Repair Powder can be bought from most weapon/item shops. - For all powder except for Level Up Powder and Ressurrection Powder, you can carry up to a maximum of 20 of them. ____________________________________________________________________ |001 Repair Powder Durable + 02 | |____________________________________________________________________| |What it does? | |Restores hand-to-hand combat weapon's WPN | |--------------------------------------------------------------------| |This item can be used to restore melee weapons for characters and | |Ridepod's weapons. Repair Powder can be bought from most shops for | |150 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |002 Gun Repair Powder Durable + 02 | |____________________________________________________________________| |What it does? | |Restores Max's gun WPN points | |--------------------------------------------------------------------| |You can buy this from most item shops for 250 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |003 Armband Powder Chill + 01 | |____________________________________________________________________| |What it does? | |Restores Monic's armband WPN points | |--------------------------------------------------------------------| |You can buy this from most item shops for 250 Glidas. | |____________________________________________________________________| ____________________________________________________________________ |004 Escape Powder Exocrism + 02 | |____________________________________________________________________| |What it does? | |Allows you to escape from a dungeon | |--------------------------------------------------------------------| |Photos: Ancient Mural* |Items: Wind Element 10 | | Transmission Device | Holy Water 02 | | Elevator | | |--------------------------------------------------------------------| |You can find a lot of them in dungeon floors for Chapter 6 onwards. | |____________________________________________________________________| ____________________________________________________________________ |005 Ressurrection Powder Durable + 02 | |____________________________________________________________________| |What it does? | |Allows you to revive fallen character | |--------------------------------------------------------------------| |Photos: Hot Springs Spirit* |Items: Holy Stone 05 | | Fruit | Stamina Drink 02 | | Lotus Flower | Life Element 50 | |--------------------------------------------------------------------| |You can only hold a maximum of 3 of them. Ressurection Powder can | |be obtained via invention, dungeons (Chapter 7 onwards) or Spheda | |____________________________________________________________________| ____________________________________________________________________ |006 Level-Up Powder Attack + 01 | |____________________________________________________________________| |What it does? | |Instantly upgrades a weapon to the next level | |--------------------------------------------------------------------| |Photos: Sun Chair |Items: Diamond 01 | | Sun Table | Experience Coin 01 | | The Sun | Final Bomb 01 | |--------------------------------------------------------------------| |This is probably the rarest among all powders. Level-Up Powder can | |be obtained by winning Spheda or invention. I am not sure how many | |you can store this item. | |____________________________________________________________________| ----------------------------------------------------------------------- vii) G e o r a m a M a t e r i a l s ----------------------------------------------------------------------- - These items are used for rebuilding cities under the Georama System - You can get all of them from Conda, Fubio (Elements only) & Starlight Temple Item Shop (Chapter 3 Future). Conda can be found at the rear end of the locomotive after you have gained access to Georama System. - Ores can be purchased from Borneo, who joins at the beginning of Chapter 2. - Paints can be bought from Parn, after you have recruited him - Some of them can be from Morton's Sundries too. ``````````````````````````````````````````````````````````````````````` Name Synth Price Description ``````````````````````````````````````````````````````````````````````` Chill Element +2 Ch 60G Georama Element Earth Element +2 Sm 60G Georama Element Fire Element +2 Fl 60G Georama Element Holy Element +2 Ex 60G Georama Element Life Element +2 Du 60G Georama Element Light Element +2 Ex 60G Georama Element Thunder Element +2 Li 60G Georama Element Water Element +2 Ch 60G Georama Element Wind Element +2 Cy 60G Georama Element Sticky Clay +2 Du 20G Super sticky clay Glass Material +2 Ch 20G Ingredient for glass Hunk of Copper +2 Li 50G Lump of pure copper Scrap of Metal +2 Li 10G Used to build metal objects Silver Ball +2 Li 200G Ball made of silver Bundle of Hay +2 Cy 20G Bunch of hay Forest Dew +2 Cy 20G Dew of forest caught in a bottle Rolling Log +2 Sm 20G Log cut from trees Rough Rock +2 Sm 20G Rough and tumble stone Sturdy Rock +2 Sm 20G Rock with unusual sturdiness Unknown Bone +2 Ex 20G Is this bone yours? Sturdy Cloth +2 Be 20G Cloth not easily ripped Thick Hide +2 Be 20G Animal's hide Gold Bar +2 Li 1000G Sell for the same price you buy Sugar Cane +2 Fl 20G Buy from Polly's Bakery Super Hot Pepper +2 Fl 20G Buy from Polly's Bakery Flour +2 Ex 20G Buy from Polly's Bakery Gunpowder +2 Fl 20G Buy from Erik Paint (Red) -- 20G Paint objects red Paint (Pink) -- 20G Paint objects pink Paint (Orange) -- 20G Paint objects orange Paint (Yellow) -- 20G Paint objects yellow Paint (Green) -- 20G Paint objects green Paint (Blue) -- 20G Paint objects blue Paint (Purple) -- 20G Paint objects purple Paint (Black) -- 20G Paint objects black ----------------------------------------------------------------------- viii) B a t t l e I t e m s ----------------------------------------------------------------------- - These items can be equipped on the item slots and used to attack targets. - Improved Bombs obtained from Erik can fetch you easy cash early in the game. You can get a total 3 bombs per 32 SP from Erik. You can buy advanced version of bombs from Morton's Sundries as you move on the game. - Stones (elemental) can cause elemental damage to targets. Stones ================== Chill Stone +2 Ch N/A Causes chill damage Flame Stone +2 Fl N/A Causes flame damage Holy Stone +2 Ex N/A Causes holy damage Lightining Stone +2 Li N/A Causes lightning damage Stone +2 Sm N/A Causes physical damage Wind Stone +2 Cy N/A Causes wind damage Bombs ================== ____________________________________________________________________ |001 Bomb Flame + 02 | |____________________________________________________________________| |Photos: Weapon Shop Sign |Items: Flame Crystal 01 | | Pot | Wind Crystal 01 | | Candle | Gunpowder 05 | |--------------------------------------------------------------------| |Buy it from Morton's Sundries or Donny for 200 Glidas | |____________________________________________________________________| ____________________________________________________________________ |002 Bomb Nut Flame + 02 | |____________________________________________________________________| |You can buy it from Jurak's Mall - Mushroom Burger for 60 Glidas. | |It causes lesser damage than a normal Bomb | |____________________________________________________________________| ____________________________________________________________________ |003 Improved Bomb Flame + 02 | |____________________________________________________________________| |Photos: Candle |Items: Flame Crystal 03 | | Coal | Wind Crystal 03 | | Egg | Bomb 01 | |--------------------------------------------------------------------| |You can get 3 of these from Erik. You can buy from Morton's Sundries| |from Chapter 5 onwards for 1000 Glidas each | |____________________________________________________________________| ____________________________________________________________________ |004 Final Bomb Flame + 03 | |____________________________________________________________________| |Photos: Candle |Items: Flame Crystal 07 | | Cinders | Power Crystal 03 | | Oven | Bomb 10 | |--------------------------------------------------------------------| |You can buy from Morton's Sundries from Chapter 7 onwards for 3600 | |Glidas each. It has a wide explosion range compared to other bombs | |____________________________________________________________________| ____________________________________________________________________ |005 Lightspeed Flame + 02 | |____________________________________________________________________| |Photos: Candle |Items: Holy Stone 01 | | Flower | Lightning Crystal 05 | | Rock | Light Element 10 | |--------------------------------------------------------------------| |When thrown, it shots beam of lasers at the target. | |____________________________________________________________________| ----------------------------------------------------------------------- ix) B a i t s ----------------------------------------------------------------------- - Baits are required to be used to capture fish. You can put them on the fishing hook of your fishing rod. All baits can be bought from Fabio (once you have recruited him) - You can also buy Mimi, Battan, Evy, Potato Cake and Carrot from Mushroom Burgers at Jurak Mall - They can also be used to raise fish's attributes for Finny Frenzy contest. For more details, please refer to the Fishing section. Bait Synth ```````````` `````` Battan +2 Be Evy +2 Sc Carrot +2 Sm Potato Cake +2 Fl Petite Fish +2 Sc Prickly +2 Be Minon +2 Be Mimi +2 Be ----------------------------------------------------------------------- x) K e y I t e m s ----------------------------------------------------------------------- Books -------- Notebook - It allows you to view requests from support character. Provide you with hints in recruiting support characters. - Get it from the desk of Cedric's house Inside Scoop Memo - Provides you with the list of photo scoops. Donny will reveal more scoops as you move on in the game. It also provides hints for getting the scoop - Get it automatically when you got the camera Monster Notes - Provides you with a detail monster bestiary of all enemies (except for bosses) such as amount of Glidas and ABS earned, monster's weapon, region, etc. - Buy it from Morton's Sundries for 1000 Glidas in Chapter 1 - Sheriff Blinkhorn can provide you with the data once you get him to join you. Album - Allows you to have an extra photo storage of 50 photographs. It can be used between different save files. This is the only method to get scoops that you have missed. - You need to have an extra 409 KB of memory storage for this file. - Find the Album on the desk inside Max's room in Chapter 2 Key Equipment ---------------- Medals Holder - Allows you to store medals earned from completing dungeons' medals condition. Medals can be used for exchanging new clothing for Max and Monica - You will start the game with it. Help Receiver - Allows Max to receive help from Donny during Underground Channel dungeon in Chapter 1 - It will be given to you automatically (from Donny) Camera - Allows Max to take pictures with it. Use it to gain photographer's level or have the photos for ideas used invention! You can access the Ideas Book & Album from the Camera menu. For more details, please refer to Part III. - It will be given to you by Cedric automatically upon exiting from Sewers Pump Room of Palm Brinks in Chapter 1. Cooking Stove - Allows you to cook fish caught from rivers, oceans and lakes - Cooked fish can be used to restore hit points. - You can buy this from Morton's Sundries for 300 Glidas from Chapter 2 onwards. Fishing Rod - Allows you to catch fish by equipping it with a bait. For details on fishing, please refer to part IV. - You can upgrading the Fishing Rod by getting more FP via fishing and use FPs accumulated to change the fishing rod's attribute - It will be given to you automatically from the Firbit who is fishing at the Great Fish Swamp in Chapter 2. Badge Box - Allows you to view the number of transformation badges that you have collect so far. - You will get this automatically when you bought the Himarra Badge from Woody Tailor Shop in Jurak Mall (future) during Chapter 2 for 500 Glidas. Aquarium - Allows you to keep fishes, feed them with bait, make them fight or breed them. Require for Chapter 4. - Build it via Make menu with photos of the Fountain & Window & Wooden Box. You need to spent 5x Rolling Log, 15x Water Element and 4x Glass Material Lure Rod - Allows you to fish with using Lures. Lures can be bought from Olivie - You can get this using one of the 2 methods:- - Win the Fishing Contest held every 72 game hours - Use Make Menu - get photos of Fish, Lafresica Stem, River. Use 10x Rolling Log, 10x Scrap of Metal and 3x Sea Dragon Crystal to make it via Make Menu. - Like the fishing rod, you can upgrade its ability with accumulating FPs and use it. Refer to Fishing section for more details. Quest Items -------------- Grape Juice - Firbits love grape juice - It will be given to you by Conda at Firbit's House in Chapter 2 Lafrescia Seed - To make the seed bloom, plant it at the pond found at Rainbow Falls. - You will receive this from Jurak upon reviving him (future) during Chapter 2 Sundrops - You need them to speed up the process of growth of Lafrescia Flower - Get Himarra Badge. Have Monica transformed into a Himarra while in a dungeon where you could encounter Himarras. As a Himarra talk to the Himarra, you will get this key item Teal Envelope - Holly's letter for the 7 Firbits in Sindain - You will get this upon defeating Rainbow Butterfly in Chapter 2. Gold Paint - Give this magical paint to Parn for him to complete his painting - Examine the Golden Eggs at Jurak Mall (Georama Condition) - Buy this from Woody Tailor Shop (Jurak Mall) or Morton's Sundries (Chapter 5 onwards) for 1000 Glidas White Wind Flower - You will need this as ingredients to make the Miracle Dumplings. (You must have visited Lao Chao Bistro at Starlight Temple) - Win the Spheda at Barga's Valley (or ask Monica for help) and you will get this from Barga. Handy Stick - Allows you to play Spheda with it. It is meant for long distance - It can be upgraded like your normal weapons - During the cutscene at Barga's Valley, you can find it near the nest. Miracle Dumplings - This is used to cure Lin - After getting the White Wind Flower, proceed to Lao Chao Bistro at Starlight Temple. Talk to Lao Chao at the Bistro and you will get this dumplings! Starglass - You will get a cutscene about Monica talking about the Starglass once Star Item Shop is restored at Starlight Temple. - You can revert things back to its past even without the power of the Altamillias. - Buy it from Star Items for 500 Glidas. Place it at the Lighthouse... Electric Worm - Visit the Cave of Ancient Murals on your first visit and you will be forced to be kicked out of the cave. Proceed to the future and visit Dr. Osmond at Luna Lab #1. He will give you this. - Build an aquarium (see walkthrough for details) and catch a fish. Feed the fish with an electric worm. - Use the "electric fish" to save Shingala Shell Talkie - This is essential to communicate with adult Shiguras - Complete Georama condition for Luna Lab #2. You will meet up with Dr. Nobbs who will give this to communicate with the Shiguras at Shigura Valley. Secret Dragon Remedy - A dragon's best remedy for injuries. - You will get this from the elder at Shigura Valley. Give it to Shingala to heal its wounds. Time Bomb - This item is essential to destroyed the Fire Squall. - Upon completing workshop second floor and the workshop elevator Georama condition, there will be a cutscene triggered. Max will meet up with Garek who will give you this key item. - Plant this at the Fire Squall located on Mount Gundor Peak. Fire Horn - You need this to move across the Lava Road located at Mount Gundor Mouth. - Fulfill Georama Condition for Operations Rooms. Proceed to the future & there will be a cutscene between Max and Galen. Galen will give Max the item. - Proceed to Mount Gundor Mouth and use the item to create a road for you to pass... Star Key - This allows you to unlock the 4 star exits located at all dungeons around the world - Rainbow Butterfly Woods, Starlight Canyon, Ocean Roar's Cave and Mount Gundor. - Use the key at the gate entrance which is blocked off with a barrier. Subsequently use the Gate Key to exit. - You will get this from Elena at Kaznov Stonehenge at Chapter 6. Gems (Earth, Wind, Water, Fire) - Defeat the guardian monsters at individual gem chambers - Retrieve the Gem Altar - Place the gems in their respective Altars at Kaznov Stonehenge to enable Chrono Union. Flower of the Sun - Take the sun path at Moon Flower Palace dungeon and get to Flower Garden. The flower is located on the table. - Take the moon path this time and proceed until you reach Alexandra's Room. At the room, place the flower at the vase. The door will allow you to move on... Dynamite - Get it at Dead End 3 after defeating the 2 Sphinx. - You need to use this to get through to access Zelmite Mines Depth and defeat Dark Genie. ------------------------------------------------------------------------ xi) C l o t h i n g ------------------------------------------------------------------------ You get new clothing by buying from certain shops. Most of the shoes can be invented via the 'Make' menu. However, most of them can be obtained by exchanged medals earned from the dungeons accumulated from Chapter 1 till 8. Max's clothing can be selected as you begin a new game. G- Glidas [Donny] Buy it from Donny M- Medals [Mayor] Exchange Medals P-Lvl.- Photography Lvl [Corinne] Buy it from Corinne [Woody] Buy it from Woody Tailor [Star] Buy it from Star Items [Stewart] Buy it from Stewart Headgear: Maxmillian ---------------------- Item Cost Spec Invention Hunting Cap 200G [Donny] +2 Du - Fasionable Cap 220G [Donny] +2 Du - Two-Tone Barret 240G [Donny] +2 Du - Maintenance Cap 200G [Donny] +2 Fl - Clown Hat 40M [Mayor] +2 Du - Explorer's Helmet Lv3 P-Lvl. +2 Du - Headgear: Monica ------------------ Item Cost Spec Invention Yellow Ribbon 200G [Corinne] +2 Li - Striped Ribbon 220G [Corinne] +2 Ch - Zipangu Comb 350G [Corinne] +2 Ex - Swallowtial 240G [Corinne] +2 Ch - Princess Orb 40M [Mayor] +2 Du - Kitty Bell 45M [Mayor] +2 Du - Clothing: Maxmillian ---------------------- Item Cost Spec Invention Denim Overalls 500G [Donny] +2 Du - Green Overalls 500G [Woody] +2 Du - Red Vest 500G [Woody] +2 Du - Clown Suit 55M [Mayor] +2 Du - Explorer's Outfit Lv6 P-Lvl. +2 Du - Clothing: Monica ------------------ Item Cost Spec Invention Pumpkin Shorts 200G [Woody] +2 Du - Striped Dress 250G [Mena] +2 Du - Princess Dress 60M [Mayor] +2 Du - Panther Ensemble 65M [Mayor] +2 Du - Star Leotard 600G [Star] +2 Du - Footwear: Maxmillian ---------------------- Item Cost Spec Invention Leather Shoes 200G [Stewart] +2 Be Chair, Cloth, Gyumo's Yell Wing Shoes 225G [Stewart] +2 Cy Cloth, Parasol, Windmill Feather Work Shoes 210G [Stewart] +2 Li Cloth, Constructor, Ladder Dragon Shoes 250G [Stewart] +2 Be Cloth, Runaway Dragon, Waterfall Explorer's Boots Lv5 P-Lvl. +2 Ex - Clown Shoes 40M [Mayor] +2 Du Cloth, Clown Robo's Attack, Parasol Footwear: Monica ----------------------- Item Cost Spec Invention Princess Boots 40M [Mayor] +2 Li Flower Chandelier, Moon Flower Palace, Waterfall Curtain Panther Boots 50M [Mayor] +2 Sm Bone, The Moon, The Ultimate Gaspard Knight Boots 200G [Mena] +2 At Belt, Shield, The Moon Metal Boots 240G [Mena] +2 Sm Belt, Drum Can, Work Robot Wing Boots 260G [Mena] +2 Cy Belt, Weather Vane, Windmill Feather Spike Boots 260G [Mena] +2 Fl Moon Crystal, Parasol, Pumpkin R i d e p o d P a r t s ``````````````````````````````````````````````````````````````````````` Ridepod can only become stronger if you have it trained in battlefield and gain EXP (ABS earned from enemies will be converted EXP). Upon attaining a certain EXP, you can exchange them for an upgraded Ridepod Parts. Some Ridepod Parts can be bought once (the Shield Kits and Core) while others can be exchanged and you can fix them. You can get new Ridepod Parts from Cedric, G-Parts or make them through inventions. Core ```````` These parts allow you to store a specific number of shield kits. The number increases as you upgraded the Core. Heart component. Assemble your own robot design! You will get newer versions by exchanging the gained EXP with Cedric. Item Getting it Cap Def `````````````````````````````````````````````````````````````````````` Core You start the game with this 60 12 Improved Core Exchange for 900 EXP 90 24 Core II Exchange for 1400 EXP 120 36 Core III Exchange for 2000 EXP 160 48 Super Core Exchange for 3500 EXP 200 60 Hyper Core Exchange for 5000 EXP 240 72 Master Grade Core Exchange for 6500 EXP 300 84 Shield Kits - Every one Shield adds 4 to Ridepod's defense. - Once you bought a Shield Kit from Cedric, a new Shield Kit will be in Cedric's shop with a higher EXP required. - Below is the Shield Kits listing: 600 EXP, 660 EXP, 726 EXP, 798 EXP, 878 EXP, 966 EXP, 1062 EXP, 1169 EXP, 1286 EXP, 1414 EXP, 1556 EXP, 1711 EXP, 1883 EXP, 2071 EXP, 2278 EXP, 2506 EXP, 2756 EXP, 3032 EXP, 3335 EXP, 3669 EXP, 4036 EXP There are a total of 21 Shield Kits, thus giving you 21*4, 84 points of defence. Energy Pack ````````````` This is the life blood of the Ridepod. As Ridepod runs on fuel, it will decrease at a constant rate as Ridepod moves within the dungeon. Fuel in Energy Pack can be refueled by using Ridepod Fuel (obtained from chests in dungeons or bought from G-Parts/ Cedric for 2000 EXP, Morton Sundries for 2000 Glidas). ____________________________________________________________________ |001 Energy Pack 80 HP | |____________________________________________________________________| |Photos: Belt |Items: Scrap of Metal 20 | | Milk Can | Thick Hide 01 | | Pipe | Hunk of Copper 02 | |--------------------------------------------------------------------| |Max's first invention. Now the Ridepod is all set! | |Ridepod starts off with this energy pack | |____________________________________________________________________| ____________________________________________________________________ |002 Energy Pack (Barrel) 120 HP | |____________________________________________________________________| |Photos: Barrel |Items: Scrap of Metal 30 | | Belt | Thick Hide 02 | | Tree | Rolling Log 10 | |--------------------------------------------------------------------| |Improved Energy Pack. Has more capacity. | |Buy it from Cedric or G-Parts at Gundorara Workshop | |____________________________________________________________________| ____________________________________________________________________ |003 Bucket Pack 160 HP | |____________________________________________________________________| |Photos: Mailbox |Items: Scrap of Metal 40 | | Trashcan | Thick Hide 02 | | Warehouse | Paint (Red) 30 | |--------------------------------------------------------------------| |Based on a steel bucket. Will this actually work? | |____________________________________________________________________| ____________________________________________________________________ |004 Cleaner Pack 200 HP | |____________________________________________________________________| |Photos: Air Cleaner |Items: Scrap of Metal 50 | | Belt | Thick Hide 04 | | Vacuum | Silver Ball 08 | |--------------------------------------------------------------------| |Energy pack made out of an empty vacuum cleaner. | |____________________________________________________________________| ____________________________________________________________________ |005 Energy Pack (Urn) 240 HP | |____________________________________________________________________| |Photos: Energy Pipe |Items: Sticky Clay 20 | | Generator | Sturdy Rock 20 | | Pot | Earth Element 10 | |--------------------------------------------------------------------| |Energy pack made out of an urn. Don't break it! | |____________________________________________________________________| ____________________________________________________________________ |006 Triple-Urn Pack 300 HP | |____________________________________________________________________| |Photos: Flower Chandelier |Items: Sticky Clay 40 | | Light of Luna Stone | Sturdy Rock 40 | | Pot | Earth Element 20 | |--------------------------------------------------------------------| |Energy pack made out of three urns. | |____________________________________________________________________| Torso ``````` This forms Ridepod's main defense and its general look. Torso provides a huge amount of defense and will be enhanced by Shield Kits added to the Core. You can get most of the torsos via exchanged EXP with G-Parts or Cedrics. However, the game's best torso is obtained via invention. ____________________________________________________________________ |001 Clown Body Defense +12 | |____________________________________________________________________| |Photos: Cup |Items: Hunk of Copper 25 | | Paints | Scrap of Metal 50 | | Parasol | Paint (Green) 05 | |--------------------------------------------------------------------| |Torso part made to look like a clown. | |____________________________________________________________________| ____________________________________________________________________ |002 Drum Can Body Defense +06 | |____________________________________________________________________| |Photos: Chair |Items: Glass Material 04 | | Drum Can | Scrap of Metal 40 | | Lamp | Rolling Log 05 | |--------------------------------------------------------------------| |Torso part made out of a Drum Can. Ridepod begins with it. | |____________________________________________________________________| ____________________________________________________________________ |003 Milk Can Body Defense +12 | |____________________________________________________________________| |Photos: Chimney |Items: Glass Material 10 | | Milk Can | Scrap of Metal 40 | | Peeping Hole | Rolling Log 05 | |--------------------------------------------------------------------| |Torso part made in the shape of a huge Milk Can. | |____________________________________________________________________| ____________________________________________________________________ |004 Refrigerator Body Defense +22 | |____________________________________________________________________| |Photos: Refrigerator |Items: Hunk of Copper 10 | | Small Generator | Scrap of Metal 50 | | Traffic Light | Chill Crystal 01 | |--------------------------------------------------------------------| |It's made out of a Refrigerator, so it's cold. | |Exchange for 700G with Cedric or G-Parts (Chapter 5 onwards) | |____________________________________________________________________| ____________________________________________________________________ |005 Samurai Body Defense +19 | |____________________________________________________________________| |Photos: Cedric's Shop Sign |Items: Paint (Red) 10 | | Crescent-Shaped Light | Rolling Log 40 | | Telescope | Gold Bar 01 | |--------------------------------------------------------------------| |Torso part made to look like a samurai of the East. | |____________________________________________________________________| ____________________________________________________________________ |006 Sun & Moon Armor Defense +30 | |____________________________________________________________________| |Photos: Electric Seasame |Items: Light Element 50 | | The Moon | Sticky Clay 50 | | The Sun | Holy Element 50 | |--------------------------------------------------------------------| |Strongest torso of all. Contains ancient strength. | |____________________________________________________________________| ____________________________________________________________________ |007 Super-Alloy Body Defense +24 | |____________________________________________________________________| |Photos: Gold Store |Items: Gold Bar 01 | | Search Light | Hunk of Copper 10 | | Work Equipment | Silver Ball 05 | |--------------------------------------------------------------------| |Super-alloy torso. Defends against almost any attack. | |Exchange for 1100 EXP with Cedric from Chapter 7 onwards. | |____________________________________________________________________| ____________________________________________________________________ |008 Wooden Box Body Defense +18 | |____________________________________________________________________| |Photos: Giant Yorda Tree |Items: Rolling Log 20 | | Wooden Box | Scrap of Metal 30 | | Hmmmm! Jurak | Hunk of Copper 10 | |--------------------------------------------------------------------| |Wooden Box torso part. Surprisingly sturdy. | |____________________________________________________________________| Legs ````` This determines how fast Ridepod's move. You can have Ridepod move on track, use a propellor to float around, a buggy with gear shifts, etc. IMO, the Propellor Leg is the best leg parts unlike the buggy, which requires you to know some extra controls in moving Ridepod. Propeller Leg is essential to clear medals for time limit with less 4:00. ____________________________________________________________________ |001 Bucket Leg | |____________________________________________________________________| |Photos: Can River |Items: Water Element 05 | | River Trash Can | Scrap of Metal 30 | | Well Water Tank | | |--------------------------------------------------------------------| |Unique part made of buckets. Won't rust, either. | |____________________________________________________________________| ____________________________________________________________________ |002 Buggy | |____________________________________________________________________| |Photos: Belt |Items: Fire Element 07 | | Car | Scrap of Metal 30 | | System 5WP2 | Thick Hide 08 | |--------------------------------------------------------------------| |High speeds over any surface! Whee! | |Exchange for 800 EXP with Cedric from Chapter 8 onwards | |____________________________________________________________________| ____________________________________________________________________ |003 Caterpillar | |____________________________________________________________________| |Photos: Car |Items: Thick Hide 03 | | Cart | Scrap of Metal 30 | | Wheel | | |--------------------------------------------------------------------| |Travels smoothly over the bumpiest of roads, but slow. | |Exchange for 600 EXP with Cedric from Chapter 2 onwards | |____________________________________________________________________| ____________________________________________________________________ |004 Clown Foot | |____________________________________________________________________| |Photos: Egg Eyeball |Items: Paint (Green) 10 | | Scale Paints | Scrap of Metal 30 | | Clown Robo's Attack | | |--------------------------------------------------------------------| |Ridepod foot part made to look like a clown's foot. | |____________________________________________________________________| ____________________________________________________________________ |005 Iron Leg | |____________________________________________________________________| |Photos: Fence |Items: Hunk of Copper 02 | | Old-Style Robot | Scrap of Metal 20 | | Trashcan | | |--------------------------------------------------------------------| |Leg part made out of iron. It's strong, but slow. | |Ridepod starts the game with this. You can also invent it with the | |following ideas - Constructor, Phonograph & Saw | |____________________________________________________________________| ____________________________________________________________________ |006 Jet Hover | |____________________________________________________________________| |Photos: Candle |Items: Sticky Clay 30 | | Fire House | Fire Element 06 | | Relaxation Fountain | Hunk of Copper 16 | |--------------------------------------------------------------------| |Yippee! Whoosh! It's invigorating to go so fast! | |____________________________________________________________________| ____________________________________________________________________ |007 Multi-Feet | |____________________________________________________________________| |Photos: Deer Horn |Items: Silver Ball 15 | | Post | Scrap of Metal 30 | | Work Robot | | |--------------------------------------------------------------------| |Hey, four have got to be better than two, right? | |____________________________________________________________________| ____________________________________________________________________ |008 Propeller Leg | |____________________________________________________________________| |Photos: Cart |Items: Silver Ball 10 | | Fan | Wind Element 07 | | Windmill Feather | | |--------------------------------------------------------------------| |Spins round and round and lifts you into the air. | |Exchange for 900 EXP at G-Parts (Mount Gundor Future) | |____________________________________________________________________| ____________________________________________________________________ |009 Roller Foot | |____________________________________________________________________| |Photos: Freight Train |Items: Rolling Log 10 | | Rotating Sign/ Ventilation | Scrap of Metal 30 | | Wheel | | |--------------------------------------------------------------------| |Foot that lets you glide along like on roller skates. | |Exchange for 700 EXP with Cedric from Chapter 3 onwards | |____________________________________________________________________| Weapons ```````` There is a large listing of weapons for your machine, Ridepod. The strongest versions of the weapon can obtained only via invention. Weapons for Ridepod cannot be build-up or even synthesizing crystals to boost it stats. The stats for the weapons are fixed, which also means their WPN points are fixed too. Repair Powder helps to restore half of the weapon's WPN. You can also have Cedric to repair the parts by using his support ability (skill points) or talk to him and choose "Fix Ridepod Parts" option to repair the weapon. ____________________________________________________________________ |001 Barrel Cannon Cap: 023 Synth: Fl +2 WPN: 50 | |____________________________________________________________________| |Photos: Barrel |Items: Rolling Log 10 | | Fountain | Gunpowder 10 | | Mushroom | | |--------------------------------------------------------------------| |Attack 095, Exocrism 050 | |--------------------------------------------------------------------| |Made from a water barrel, but it doesn't shoot water! | |Exchange 400 EXP with Cedric for this weapon from Chapter 2 onwards | |____________________________________________________________________| ____________________________________________________________________ |002 Barrel Cannon II Cap: ??? Synth: Fl +2 WPN: ?? | |____________________________________________________________________| |Photos: Barrel |Items: Rolling Log 15 | | Fountain | Gunpowder 20 | | Well | Sturdy Cloth 04 | |--------------------------------------------------------------------| |Attack 140, Exocrism 080 | |--------------------------------------------------------------------| |Made from a water barrel, but it doesn't shoot water! | |____________________________________________________________________| ____________________________________________________________________ |003 Barrel Cannon III Cap: ??? Synth: Fl +2 WPN: ?? | |____________________________________________________________________| |Photos: Barrel |Items: Rolling Log 17 | | Water Tank | Gunpowder 25 | | Waterfall | Hunter Crystal 04 | |--------------------------------------------------------------------| |Attack 185, Exocrism 100 | |--------------------------------------------------------------------| |Made from a water barrel, but it doesn't shoot water! | |____________________________________________________________________| ____________________________________________________________________ |004 Barrel Cannon IV Cap: ??? Synth: Fl +2 WPN: ?? | |____________________________________________________________________| |Photos: Air Cleaner |Items: Rolling Log 20 | | Barrel | Gunpowder 40 | | Fire Squall* | Bull-Eye's Coin 01 | |--------------------------------------------------------------------| |Attack ???, Exocrism ??? | |--------------------------------------------------------------------| |Made from a water barrel, but it doesn't shoot water! | |____________________________________________________________________| ____________________________________________________________________ |005 Cannonball Arm Cap: 015 Synth: Sm +2 WPN: 40 | |____________________________________________________________________| |Photos: Manhole |Items: Rolling Log 02 | | Old-Style Robot | Scrap of Metal 15 | | Post | Destruction Crystal 01 | |--------------------------------------------------------------------| |Attack 060, Smash 050 | |--------------------------------------------------------------------| |Arm part with a steel ball. A mean one-two punch. | |Ridepod starts off the game with it. | |____________________________________________________________________| ____________________________________________________________________ |006 Cannonball Arm II Cap: 043 Synth: Sm +2 WPN: 53 | |____________________________________________________________________| |Photos: Constructor |Items: Silver Ball 05 | | Post | Scrap of Metal 20 | | Rock | Destruction Crystal 01 | |--------------------------------------------------------------------| |Attack 100, Smash 080 | |--------------------------------------------------------------------| |Arm part with a steel ball. A mean one-two punch. | |____________________________________________________________________| ____________________________________________________________________ |007 Cannonball Arm III Cap: ??? Synth: Sm +2 WPN: ?? | |____________________________________________________________________| |Photos: Constructor |Items: Silver Ball 10 | | Post | Hunk of Copper 20 | | Moon Crystal* | Destruction Crystal 02 | |--------------------------------------------------------------------| |Attack 143, Smash 080 | |--------------------------------------------------------------------| |Arm part with a steel ball. A mean one-two punch. | |____________________________________________________________________| ____________________________________________________________________ |008 Cannonball Arm IV Cap: ??? Synth: Sm +2 WPN: ?? | |____________________________________________________________________| |Photos: Constructor |Items: Silver Ball 05 | | Egg Chair | Gold Bar 03 | | Rock | Destruction Crystal 04 | |--------------------------------------------------------------------| |Attack 190, Smash 100 | |--------------------------------------------------------------------| |Arm part with a steel ball. A mean one-two punch. | |____________________________________________________________________| ____________________________________________________________________ |009 Clown Hand Cap: 023 Synth: Ch +2 WPN: 52 | |____________________________________________________________________| |Photos: Parasol |Items: Hunk of Copper 10 | | Pipe | Paint (Black) 10 | | Clown Robo's Attack* | Paint (Green) 05 | |--------------------------------------------------------------------| |Attack 100, Chill 050 | |--------------------------------------------------------------------| |Ridepod arm part made to look like a clown's hand. | |____________________________________________________________________| ____________________________________________________________________ |010 Clown Hand II Cap: ??? Synth: Ch +2 WPN: ?? | |____________________________________________________________________| |Photos: Parasol |Items: Hunk of Copper 12 | | Scale | Paint (Red) 10 | | Clown Robo's Attack* | Paint (Yellow) 10 | |--------------------------------------------------------------------| |Attack 140, Chill 080 | |--------------------------------------------------------------------| |Ridepod arm part made to look like a clown's hand. | |____________________________________________________________________| ____________________________________________________________________ |011 Clown Hand III Cap: ??? Synth: Ch +2 WPN: ?? | |____________________________________________________________________| |Photos: Flag |Items: Silver Ball 05 | | Work Arm | Paint (Purple) 20 | | Clown Robo's Attack* | Paint (Green) 20 | |--------------------------------------------------------------------| |Attack 180, Chill 100 | |--------------------------------------------------------------------| |Ridepod arm part made to look like a clown's hand. | |____________________________________________________________________| ____________________________________________________________________ |012 Clown Hand IV Cap: ??? Synth: Ch +2 WPN: ?? | |____________________________________________________________________| |Photos: Paints |Items: Silver Ball 10 | | Power Arm | Paint (Red) 06 | | Clown Robo's Attack* | Gold Bar 02 | |--------------------------------------------------------------------| |Attack ???, Chill ??? | |--------------------------------------------------------------------| |Ridepod arm part made to look like a clown's hand. | |____________________________________________________________________| ____________________________________________________________________ |013 Drill Arm Cap: 040 Synth: ?? +2 WPN: 72 | |____________________________________________________________________| |Photos: Auto Book Reader |Items: Scrap of Metal 20 | | Fan | Destruction Crystal 03 | | Windmill | Protector Crystal 01 | |--------------------------------------------------------------------| |Attack 080, Cyclone 050, Smash 050 | |--------------------------------------------------------------------| |Arm part with a drill on the end. Bores into any enemy! | |____________________________________________________________________| ____________________________________________________________________ |014 Drill Arm II Cap: ??? Synth: ?? +2 WPN: ?? | |____________________________________________________________________| |Photos: Electric Seasame |Items: Scrap of Metal 20 | | Horn | Destruction Crystal 04 | | Work Arm | Power Crystal 02 | |--------------------------------------------------------------------| |Attack 128, Cyclone 050, Smash 050 | |--------------------------------------------------------------------| |Arm part with a drill on the end. Bores into any enemy! | |____________________________________________________________________| ____________________________________________________________________ |015 Drill Arm III Cap: ??? Synth: ?? +2 WPN: ?? | |____________________________________________________________________| |Photos: Luna Stone Shards |Items: Gold Bar 02 | | Work Arm | Destruction Crystal 05 | | Ixion* | Power Crystal 04 | |--------------------------------------------------------------------| |Attack 155, Cyclone 050, Smash 050 | |--------------------------------------------------------------------| |Arm part with a drill on the end. Bores into any enemy! | |____________________________________________________________________| ____________________________________________________________________ |016 Drill Arm IV Cap: ??? Synth: ?? +2 WPN: 99 | |____________________________________________________________________| |Photos: Deer Horn |Items: Silver Ball 15 | | Work Arm | Indestructible Coin 01 | | Flower of the Sun* | Diamond 01 | |--------------------------------------------------------------------| |Attack ???, Cyclone 050, Smash 050 | |--------------------------------------------------------------------| |Arm part with a drill on the end. Bores into any enemy! | |____________________________________________________________________| ____________________________________________________________________ |017 Hammer Arm Cap: 040 Synth: At +2 WPN: 70 | |____________________________________________________________________| |Photos: Barrel |Items: Scrap of Metal 50 | | Post | Hunk of Copper 10 | | Work Robot | | |--------------------------------------------------------------------| |Attack 192, Smash 50 | |--------------------------------------------------------------------| |This arm crushes enemies with its tremendous hammer. | |____________________________________________________________________| ____________________________________________________________________ |018 Hammer Arm II Cap: ??? Synth: At +2 WPN: 83 | |____________________________________________________________________| |Photos: Hammer |Items: Scrap of Metal 50 | | Post | Rough Rock 20 | | Work Arm | Silver Ball 01 | |--------------------------------------------------------------------| |Attack 250, Smash 80 | |--------------------------------------------------------------------| |This arm crushes enemies with its tremendous hammer. | |____________________________________________________________________| ____________________________________________________________________ |019 Hammer Arm III Cap: ??? Synth: At +2 WPN: 80 | |____________________________________________________________________| |Photos: Chimney |Items: Scrap of Metal 50 | | Hammer | Hunk of Copper 30 | | Earth Gem Altar* | Protector Crystal 02 | |--------------------------------------------------------------------| |Attack 315, Smash 100 | |--------------------------------------------------------------------| |This arm crushes enemies with its tremendous hammer. | |____________________________________________________________________| ____________________________________________________________________ |020 Hammer Arm IV Cap: ??? Synth: At +2 WPN: 99 | |____________________________________________________________________| |Photos: Moon Column |Items: Scrap of Metal 20 | | Power Arm | Protector Crystal 07 | | Tiny Hammer | Diamond 01 | |--------------------------------------------------------------------| |Attack 450, Smash 100 | |--------------------------------------------------------------------| |This arm crushes enemies with its tremendous hammer. | |____________________________________________________________________| ____________________________________________________________________ |021 Laser Arm Cap: ??? Synth: Fl +2 WPN: 80 | |____________________________________________________________________| |Photos: Barrel |Items: Light Element 10 | | Energy Pipe | Rolling Log 10 | | Geyser | Silver Ball 02 | |--------------------------------------------------------------------| |Attack 235, Exocrism 50 | |--------------------------------------------------------------------| |Arm fires homing lasers. Great on flying enemies! | |____________________________________________________________________| ____________________________________________________________________ |022 Laser Arm II Cap: ??? Synth: Fl +2 WPN: 92 | |____________________________________________________________________| |Photos: Crescent-Shaped Light |Items: Light Element 20 | | Energy Pipe | Rolling Log 12 | | Ixion* | Silver Ball 05 | |--------------------------------------------------------------------| |Attack 295, Exocrism 80 | |--------------------------------------------------------------------| |Arm fires homing lasers. Great on flying enemies! | |____________________________________________________________________| ____________________________________________________________________ |023 Laser Arm III Cap: ??? Synth: Fl +2 WPN: 98 | |____________________________________________________________________| |Photos: Energy Pipe |Items: Light Element 15 | | Relaxation Fountain | Hunk of Copper 20 | | Search Light | Silver Ball 09 | |--------------------------------------------------------------------| |Attack 430, Exocrism 100 | |--------------------------------------------------------------------| |Arm fires homing lasers. Great on flying enemies! | |____________________________________________________________________| ____________________________________________________________________ |024 Laser Arm IV Cap: ??? Synth: Fl +2 WPN: 99 | |____________________________________________________________________| |Photos: Blue Lantern |Items: Gold Bar 04 | | Energy Pipe | Holy Stone 04 | | Legend of the Moon* | Diamond 01 | |--------------------------------------------------------------------| |Attack ???, Exocrism 100 | |--------------------------------------------------------------------| |Arm fires homing lasers. Great on flying enemies! | |____________________________________________________________________| ____________________________________________________________________ |025 Machine Gun Arm Cap: ??? Synth: Li +2 WPN: 62 | |____________________________________________________________________| |Photos: Fan |Items: Rolling Log 15 | | Rifle | Gunpowder 15 | | Runaway Dragon | Scrap of Metal 10 | |--------------------------------------------------------------------| |Attack 138, Flame 50, Cyclone 50 | |--------------------------------------------------------------------| |Ridepod arm equipped with a machine gun. | |____________________________________________________________________| ____________________________________________________________________ |026 Machine Gun Arm II Cap: ??? Synth: Li +2 WPN: 71 | |____________________________________________________________________| |Photos: Fan |Items: Silver Ball 08 | | Telescope | Gunpowder 20 | | Windmill | Scrap of Metal 15 | |--------------------------------------------------------------------| |Attack 180, Flame 50, Cyclone 50 | |--------------------------------------------------------------------| |Ridepod arm equipped with a machine gun. | |____________________________________________________________________| ____________________________________________________________________ |027 Machine Gun Arm III Cap: ??? Synth: Li +2 WPN: 80 | |____________________________________________________________________| |Photos: Propeller |Items: Silver Ball 05 | | Rifle | Thunder Element 30 | | Windmill | Gold Bar 01 | |--------------------------------------------------------------------| |Attack 230, Flame 50, Cyclone 50 | |--------------------------------------------------------------------| |Ridepod arm equipped with a machine gun. | |____________________________________________________________________| ____________________________________________________________________ |028 Machine Gun Arm IV Cap: ??? Synth: Li +2 WPN: 99 | |____________________________________________________________________| |Photos: Drum Can |Items: Silver Ball 10 | | Propeller | Thunder Element 40 | | Wind Gem Altar* | Ruby 01 | |--------------------------------------------------------------------| |Attack ???, Flame ??, Cyclone ?? | |--------------------------------------------------------------------| |Ridepod arm equipped with a machine gun. | |____________________________________________________________________| ____________________________________________________________________ |029 Missile Pod Arm Cap: ??? Synth: At +2 WPN: 62 | |____________________________________________________________________| |Photos: Mushroom |Items: Rolling Log 10 | | Rotating Sign | Gunpowder 20 | | Wooden Box | Scrap of Metal 10 | |--------------------------------------------------------------------| |Attack 138, Flame 50 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |030 Missile Pod Arm II Cap: ??? Synth: At +2 WPN: 73 | |____________________________________________________________________| |Photos: Fountain |Items: Hunk of Copper 20 | | Wooden Box | Gunpowder 30 | | Symbol of Luna Lab* | Scrap of Metal 10 | |--------------------------------------------------------------------| |Attack 165, Flame 50 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |031 Missile Pod Arm III Cap: ??? Synth: At +2 WPN: 81 | |____________________________________________________________________| |Photos: Deer Horn |Items: Flame Stone 03 | | Generator | Silver Ball 05 | | Gold Store | Scrap of Metal 20 | |--------------------------------------------------------------------| |Attack 242, Flame 100 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |032 Missile Pod Arm IV Cap: ??? Synth: At +2 WPN: 91 | |____________________________________________________________________| |Photos: Gold Store |Items: Flame Stone 08 | | Mount Gundor | Silver Ball 03 | | Fire Gem Altar* | Gold Bar 03 | |--------------------------------------------------------------------| |Attack 300, Flame 100 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |033 Nova Cannon Cap: ??? Synth: Fl +2 WPN: -- | |____________________________________________________________________| |Photos: Generator |Items: Sticky Clay 10 | | Rapper | Fire Element 10 | | The Sun | Sun Stone 01 | |--------------------------------------------------------------------| |Attack 240, Chill 50, Lightning 50 | |--------------------------------------------------------------------| |Changes the sun's energy into a powerful attack beam. | |Receives it upon completing 100% for Veniccio. | |____________________________________________________________________| ____________________________________________________________________ |034 Nova Cannon II Cap: ??? Synth: Fl +2 WPN: 91 | |____________________________________________________________________| |Photos: Streelight |Items: Sticky Clay 12 | | The Sun | Fire Element 20 | | Fire Gem Altar* | Holy Element 50 | |--------------------------------------------------------------------| |Attack 300, Chill 50, Lightning 50 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |035 Nova Cannon III Cap: ??? Synth: Fl +2 WPN: 99 | |____________________________________________________________________| |Photos: Moon Column |Items: Sticky Clay 14 | | The Stove | Holy Element 99 | | The Sun | Holy Stone 03 | |--------------------------------------------------------------------| |Attack 435, Chill 50, Lightning 50 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |036 Nova Cannon IV Cap: ??? Synth: Fl +2 WPN: 99 | |____________________________________________________________________| |Photos: Pot Torch |Items: Holy Stone 05 | | The Sun | Sticky Clay 15 | | Flotsam Revived!* | Sun Stone 01 | |--------------------------------------------------------------------| |Attack 1400, Chill 50, Lightning 50 | |--------------------------------------------------------------------| |Fires missiles. Effective on many enemies at once. | |____________________________________________________________________| ____________________________________________________________________ |037 Samurai Arm Cap: ??? Synth: Ex +2 WPN: 63 | |____________________________________________________________________| |Photos: Barrel |Items: Rolling Log 10 | | Crescent-Shaped Light | Scrap of Metal 10 | | Weapon | Thick Hide 10 | |--------------------------------------------------------------------| |Attack 145, Scale 50, Lightning 50, Beast 50 | |--------------------------------------------------------------------| |Powerful arm equipped with a Japanese sword. Very sweet! | |____________________________________________________________________| ____________________________________________________________________ |038 Samurai Arm II Cap: ??? Synth: Ex +2 WPN: 80 | |____________________________________________________________________| |Photos: Runaway Dragon |Items: Rolling Log 15 | | Weapon | Scrap of Metal 15 | | Work Crane | Silver Ball 05 | |--------------------------------------------------------------------| |Attack 260, Scale 50, Lightning 50, Beast 50 | |--------------------------------------------------------------------| |Powerful arm equipped with a Japanese sword. Very sweet! | |____________________________________________________________________| ____________________________________________________________________ |038 Samurai Arm III Cap: ??? Synth: Ex +2 WPN: 99 | |____________________________________________________________________| |Photos: Deer Horn |Items: Rolling Log 20 | | Moon Column | Scrap of Metal 20 | | Weapon | Life Element 30 | |--------------------------------------------------------------------| |Attack 460, Scale 50, Lightning 50, Beast 50 | |--------------------------------------------------------------------| |Powerful arm equipped with a Japanese sword. Very sweet! | |____________________________________________________________________| ____________________________________________________________________ |040 Samurai Arm IV Cap: ??? Synth: Ex +2 WPN: 99 | |____________________________________________________________________| |Photos: A Surviving Soldier* |Items: Rolling Log 25 | | Flotsam Revived!* | Scrap of Metal 25 | | Legend of the Moon* | Diamond 02 | |--------------------------------------------------------------------| |Attack ???, Scale 50, Lightning 50, Beast 50 | |--------------------------------------------------------------------| |Powerful arm equipped with a Japanese sword. Very sweet! | |____________________________________________________________________| W e a p o n s ``````````````````````````````````````````````````````````````````````` Weapons are your character's primary source of attack. To inflict more damage, you need to synthesize items to enhance the weapon's ability. For example, Power Crystal adds +2 to Attack while Destruction Crystal adds +3 to Smash. You can also spectralize items like weapons (which requires more Synthesize points as compared to others), items (such as Georama), ridepod parts and weapons, etc. When spectralizing an item, the icon will be replaced with a glowing icon occupying a new item slot. The number of synthesis points need to perform the synthesis depends on the number of items that you have spectralized. For example, to synthesis 3 Power Crystals which give you a combined total of +6 to Attack, you need three Synthesis points. For more in-depth help, please refer to weapon upgrading. To earn synthesis points, you just need to defeat the monsters and collect those blue shards to build up the meter. Once the meter is full, you will get the weapon to level up. Different weapon levels up giving different amount of Synthesis points and stronger weapons can give up to a maximum of 6 Synthesis points per level up. Once a weapon has reached level 99, it cannot longer absorbs the shards or level up. You will find the name of the weapon changes as you level up. All the strongest weapons required you to defeat a required monster. You just need to defeat the monster in order to build that weapon. For example, to build up Sigma Breaker to Grade Zero, you need to defeat these 3 enemies - Bundy, Moonflowephant and Toy Rock. They are found in dungeons from Chapter 6 onwards. Chapter 6 refers to monsters in found in star-gate blocked areas. (You can refer to the walkthrough for the monster's location) As you progress onto the game, you can buy more advanced versions of the weapons. Some of the stronger weapons can be won by uncovering treasure chests in dungeons like Zelmite Mines and Moon Flower Palace. Weapon Flow Chart ------------------- The build-up flow chart features the weapon's minimum stats that you need to reach in order to build your current weapon to that desired weapon. The strongest weapons are marked with ` symbol. > and < refers to the arrow heads. > could means up or right while < means left or down. Along with the stats, I have include the support abilities that weapon will gain upon reaching that level. The support abilities are denoted with the followng symbols. [S] Steal [P] Poison [W] Wealth [D] Dark [E] Experience [I] Durable [H] Healing [A] Absorption [T] Time [B] Bull-Eye [-] Poverty Max's Weapons ================ Hammer/ Wrench Build-Up Chart -------------------------------- #1 Sylph #2 Bundy #3 Iron Mask #4 Evil Nail Star Tortoise Moonflowephant Pirate Eye Guardia Toy Rock Lancer > True Battle At 013 Sm 005 _ / Wrench Fl 002 Du 010 | Battle Wrench / | At 008 Sm 005 _______> Drill At 015 Du 001 / Fl 002 Du 010 Wrench Fl 002 Sm 009 < | Be 005 At 032 Sm 018 | ______ Fl 018 Li 009 Smash <_/ At 050 Li 040 |Grade | #2 Sc 005 __Wrench ____>Stinger Be 027 [S] |Zero | \> Wrench At 135 Du 099 At 052 Ch 045 Cubic \> Ch 135 Cy 135 Sm 040 [D] Hammer Poison At 080 Li 072 Sm 135 Ex 135 _____/> | Wrench Be 068 Sc 045 Be 135 Sc 086 | | | [P] |> Frozen Tuna |_> Digi \___ Sigma At 091 Li 108 / At 030 Ch 023 __ Hammer > Breaker Cy 108 Be 090 Sm 023 | At 081 Ch 080 Sc 86 #1 > | Sm 080 | | _|>_______ |> Turtle Shell |Big Bucks | Heavy Hammer |Hammer____| Hammer _______ At 010 Du 020 At 040 Sm 041 At 091 Ch 117 ___> |LEGEND |`#4 Ch 010 Sm 010 Sc 041 Be 041 Sm 099 Ex 099 At 135 Du 099 |> Ex 041 [W] #3 Ch 135 Cy 135 Kubera's Hand Sm 135 Ex 135 At 022 Du 022 Be 135 Sc 135 Li 010 [S] Weapons Listing - Covers the weapons' maximum status, maximum hit combo, synthesis points gained per level up of weapon and methods to obtain it. ---------------------------------------------------------------------- At Du Fl Ch Li Cy Sm Ex Be Sc Hit Sp ---------------------------------------------------------------------- Battle Wrench 020 019 019 019 019 019 019 019 019 019 5 3 Build Up from: N/A Obtain: Get it at the beginning of the game Invent: N/A ---------------------------------------------------------------------- Big Bucks Hammer 150 099 125 130 125 125 150 150 150 150 4 4 Build Up from: Frozen Tuna Obtain: Via Build Up Only Invent: N/A ---------------------------------------------------------------------- Cubic Hammer 109 073 110 110 110 110 110 110 110 110 4 4 Build Up from: Frozen Tuna/ Smash Wrench Obtain: Buy at G-Weapons for 950G Invent: Dresser, Gold Store, Work Equipment Scrap of Metal x20, Gold Bar x01, Light Element x02 ---------------------------------------------------------------------- Digi Hammer 125 085 125 130 125 125 130 125 125 125 4 4 Build Up from: Cubic Hammer Obtain: Buy at G-Weapons for 1100G (Chapter 6) Invent: Computer, Constructor, Decorative Lights Scrap of Metal x20, Silver Ball x03 ------------------------------------------------------------------------ Drill Wrench 035 034 034 034 034 034 034 034 034 034 5 3 Build Up from: Battle Wrench Obtain: Buy at Milane's Weapon Shop for 350 G (Chapter 2) Invent: N/A ------------------------------------------------------------------------ Frozen Tuna 061 061 060 060 060 060 060 060 060 060 4 4 Build Up from: Turtle Shell Hammer Obtain: Buy at Jurak's Arm for 700G (Chapter 4) Invent: N/A ------------------------------------------------------------------------ Grade Zero 300 099 200 200 200 200 200 200 200 200 5 6 Build Up from: Sigma Breaker Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Heavy Hammer 150 099 150 150 150 150 150 150 150 150 4 6 Build Up from: Digi Hammer Obtain: Only via Build Up or Invention Invent: Drum Can, Power Arm, Paznos* Drum Can, Power Arm, Gigantor Paznos* Scrap of Metal x30, Sturdy Rock x05, Power Crystal x02 ------------------------------------------------------------------------ Kubera's Hand 045 044 046 045 045 046 045 045 045 045 5 3 Build Up from: N/A Obtain: Buy from Milane for 500 G (Chapter 3) Invent: N/A ------------------------------------------------------------------------ LEGEND` 500 099 250 250 250 250 250 250 250 250 4 6 Build Up from: Heavy Hammer Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Poison Wrench 125 081 125 125 130 125 125 125 125 125 5 4 Build Up from: Stinger Wrench Obtain: Only via Build Up or Invention Invent: Deer Horn, Mushroom, Sulphur-Colored Juice Scrap of Metal x15, Poison x05, Destruction Crystal x03 ------------------------------------------------------------------------ Smash Wrench 060 060 060 060 060 060 060 060 060 060 5 4 Build Up from: Drill Wrench Obtain: Buy from Milane for 600G (Chapter 4) Invent: Constructor, Rock, Star Lamp Scrap of Metal x10, Destruction Crystal x02 ------------------------------------------------------------------------ Sigma Breaker 150 099 150 150 150 150 150 150 150 150 5 6 Build Up from: Poison Wrench Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Stinger Wrench 110 072 110 110 110 110 110 110 110 110 5 4 Build Up from: Smash Wrench Obtain: Only via Build Up or Invent Invent: Air Cleaner, Pipe, Wheel Scrap of Metal x15, Bandit Coin x01 ------------------------------------------------------------------------ True Battle Wrench 020 019 019 019 019 019 019 019 019 019 5 3 Build Up from: Battle Wrench Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Turtle Shell Hammer 036 035 030 036 034 034 036 034 034 034 4 3 Build Up from: Kubera's Hand Obtain: Buy from Milane for 300G Invent: N/A ------------------------------------------------------------------------ Guns Flow Chart ---------------- #5 Heat Fairy #6 Moonflowephant #7 Spirit Flyer #8 Joker Rifle Wolf Vanguard Mk 2 Living Armor Heart Diamond Spade #9 Pirate Eye #10 Evil Performer Triple Cracker Skull Chief Silver Gear __________ ___________ |Supernova |` #6 (n)|Last Resort| At 135 Du 099 (l) At 135 Du 099 Ch 090 Li 135 Fl 135 Ch 090 Sm 135 Ex 135 <___ (l) Steal At 095 Li 086 [S]< Li 090 Cy 130 Be 126 Sc 135 [S] Gun Ex 086 Sc 077 #5 \ Be 113 Ex 090 | Sm 122 Sc 045 Jurak Gun (l) ____________>(l) Question At 045 Cy 023< ___ #8 < At 042 Du 020 Shooter Li 041 Ex 014 \ | Ch 030 Li 030 Sc 041 [-] | | Cy 030 Sc 030 (n) Dryer At 012 Du 008 (n)Magic Gun | Ex 015 Gun Fl 005 Cy 005 \ /> At 031 Cy 023 | | | Sm 023 Ex 014 | (n) |> | Be 023 Sc 023 | Classic Gun ___> (n) Trumpet Gun ___> (n)Bell Trigger | | | At 007 Du 010 At 014 Cy 011 At 022 Cy 019 | #7 |> | | Ex 014 | (n)Desperado (g) / | / At 099 Fl 099 Grenade Launcher <_/ (g) | (n) < / Li 090 Cy 099 At 023 Fl 014 ______>Dark Viper [A]_|___> Soul Breaker Sm 086 Ex 090 Cy 019 Sm 019 At 040 Fl 041 | At 054 Cy 068 Be 054 Sc 041 Cy 041 Sm 041 | Sm 054 Be 054 ______/> |> (g) ________ Be 027 | Sc 041 [D] | Twin Buster | At 091 Fl 077 (n) Star Breaker (n) Sexy Panther Cy 077 Sm 086 At 031 Cy 027 At 070 Fl 072 Be 027 #9 Fl 036 Sm 041 Cy 086 Sm 086 ____|<________ Ex 014 \ Ex 014 Be 077 |Sigma Bazooka |(g) \> Sc 086 At 135 Fl 126 (n) Wild Cat /> Cy 122 Sm 126 At 052 Fl 054 ____________/ Be 027 #10 Cy 054 Sm 054 Ex 014 Sc 054 Weapon's Max stats =================== ------------------------------------------------------------------------ At Du Fl Ch Li Cy Sm Ex Be Sc Sp ------------------------------------------------------------------------ Bell Trigger 044 045 045 045 045 045 045 045 045 045 3 Build Up from: Trumpet Gun Obtain: Get it from Gerald. Buy it from Jurak Arms for 400G Invent: Fountain, Phone, Tree Wind Element x02, Silver Ball x02, Scrap of Metal x10 ------------------------------------------------------------------------ Classic Gun 024 019 019 019 019 025 019 025 019 019 3 Build Up from: N/A Obtain: Max's initial gun. Buy it from Milane for 150G Invent: N/A ------------------------------------------------------------------------ Dark Viper 110 072 110 110 110 110 110 110 110 110 4 Build Up from: Grenade Launcher Obtain: Obtain it from chests in Moon Flower Palace Invent: Rifle, Night Stalker*, Puppet Shingala* Gunpowder x06, Silver Ball x03, Unknown Bone x06 ------------------------------------------------------------------------ Desperado 150 089 150 150 150 150 150 150 150 150 6 Build Up from: Soul Breaker or Sexy Panther Obtain: Obtain only via Build-Up Invent N/A ------------------------------------------------------------------------ Dryer Gun 025 030 030 030 030 030 030 030 030 030 3 Build Up from: N/A Obtain: Buy from Jurak Arms for 160G Invent: N/A ------------------------------------------------------------------------ Grenade Launcher 044 045 045 045 045 045 045 045 045 045 3 Build Up from: Trumpet Gun Obtain: Buy from Invent: Chimney, Egg, Fountain Gunpowder x02, Bomb x02, Rolling Log x04 ------------------------------------------------------------------------ Jurak Gun 060 044 045 045 045 045 045 045 045 045 3 Build Up from: N/A Obtain: Complete 100% Georama for Sindain and receive it from Jurak the Elder. Invent: N/A ------------------------------------------------------------------------ Last Resort 301 099 200 200 200 200 200 200 200 200 6 Build Up from: Desperado Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Magic Gun 060 060 060 060 060 075 060 060 060 060 4 Build Up from: Bell Trigger Obtain: Buy it from Gerald at 560 G (Chapter 4) Invent: Fountain, The Sun, Moon Crystal* Fountain, The Moon, Moon Crystal* Holy Crystal x03, Gold Bar x01, Glass Material x03 ------------------------------------------------------------------------ Question Shooter 110 072 110 110 110 110 110 110 110 110 4 Build Up from: Jurak Gun / Magic Gun Obtain: Buy from G-Weapons for 600G (Chapter 5) Invent: Fountain, Neo-Projector, Brave Little Linda* Silver Ball x03, Gold Bar x01 ------------------------------------------------------------------------ Sexy Panther 120 075 125 125 125 125 125 125 125 125 4 Build Up from: Wild Cat Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Sigma Bazooka 312 099 200 200 200 200 200 200 200 200 6 Build Up from: Twin Buster Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Soul Breaker 120 075 125 125 125 125 125 125 125 125 4 Build Up from: Dark Viper Obtain: Only via Build-Up or Invention Invent: Energy Pipe, Geyser, Transmission Device Destruction Crystal x05, Silver Ball x05, Glass Material x07 ------------------------------------------------------------------------ Star Breaker 060 062 060 060 060 060 060 060 060 060 4 Build Up from: Bell Trigger Obtain: Only via Build-Up or Invention Invent: Chimney, Fire House, Phantom Memo-Eater* Gunpowder x06, Scrap of Metal x15, Silver Ball x06 ------------------------------------------------------------------------ Steal Gun 150 090 150 150 150 150 150 150 150 150 6 Build Up from: Question Shooter Obtain: Only via Build-Up or Invention Invent: Book, Fountain, Work Crane Light Element x10, Bandit Coin x01, Silver Ball x10 ------------------------------------------------------------------------ Supernova ` 500 099 250 250 250 250 250 250 250 250 6 Build Up from: Steal Gun Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Trumpet Gun 034 034 034 034 034 034 034 034 034 034 3 Build Up from: Classic Gun Obtain: Buy from Gerald for 300G/ Obtain from Gerald Invent: Fountain, Rapper, Tree Wind Element x01, Scrap of Metal x10, Hunk of Copper x02 ------------------------------------------------------------------------ Twin Buster 150 088 150 150 150 150 150 150 150 150 6 Build Up from: Dark Viper Obtain: Only via Build-Up or Invention Invent: Flower Chandelier, Jurak's Nose, Rifle Gunpowder x15, Gold Bar x02, Scrap of Metal x20 ------------------------------------------------------------------------ Wild Cat 109 073 110 110 110 110 110 110 110 110 4 Build Up from: Star Breaker Obtain: Buy from Gerald for 900G (Chapter 5) Invent: Rifle, Work Equipment, Charging Ram* Gunpowder x10, Hunk of Copper x15, Silver Ball x08 ------------------------------------------------------------------------ Monica's Weapons ================== NOTE: Due to complexity of the flowchart, I have separate the chart into 3 charts. Link 1 (L1) ------------ #1 Blumo #2 Fire Drake, Ice Drake, Thunder Ghost #3 Lancer, S.Club, S.Joker 7th Heaven Shining | (L) Griffon Bravado (L2) | / Fork (L3) \>_|>_____ At 135 Fl 014 Ex 180 Ruler's Brave Ark / Sm 180 Be 180 Sc 180 Sword (L2) (L2) / | Bastard Sword ___> Shamshir __ > Dusack At 015 Du 021 At 021 Sm 019 At 030 Sm 023 At 049 Sm 041 Sm 010 Be 000 Be 014 Be 023 Sc 009 Be 050 \ | [F] |__> \__> Sand Breaker Antique Sword > Halloween Broad Sword At 031 Fl 023 _> At 050 Fl 045 _ Blade (L2) Li 009 Ex 009 Li 045 Ex 045 \_ (L2) (L2) Holy Daedalus ______________ [T] \ Sun Sword <___ Blade |7 Branch Sword| At 080 Fl 045 Sc 045 Sm 045 Ruler's <___ Fl 050 Ex 050 Ch 045 Sm 045 Ex 045 Sword (L2) ____/> Serpent Slicer (L2) ------------------------------------------------------------------------ Link 2 (L2) ------------ #4 Triple Cracker, Arthur #5 Moon Goyone, Moon Joe, Evil Nail #6 Fire Spirit, Ice Spirit #7 Storm Ghost, Rain Ghost, Thunder Ghost #8 Arthur, Rolling Rocks #9 Heart, S. Heart, Lancer #10 Flaming Nail, Sleeber #11 Joker, Evil Performer, Castle Eater #12 Castle Eater, Bundy, Count Balloon _> Island King Antique _____________ / (L1) Sword ________________ |Atlamillia Sword|#7 _> Shining Bravado <_/ \ At 135 Fl 135 Sc 135 | At 090 Fl 108 #8 Halloween Blade \ Sm 072 Ex 077 Be 135 \_ Li 108 Sm 072 [H] At 081 Fl 045 \ \_Ex 090 Sc 072 <___ Li 086 Ex 072 \ Big Bang #6 \ Be 072 Sm 072 Sc 072 \___ At 091 Fl 108 <____ Sun Sword Be 072 [T] Li 108 Sm 108 /At 081 Fl 090 <_ Ex 108 Sc 054 / Sm 077 Ex 077 Holy Daelalus ___________ Sax __> At 047 Cy 054 _> (L1) Long Sword _____ | At 029 Cy 027 Ex 054 Be 045 Claymore \ | Ex 019 Be 027 Sc 009 \ / Sc 009 Sargatanas |> | | Antique 7th Branch / (L3) | | |> Sword (L1) Sword (L1) / Baselard __> Broad Sword \/ At 021 Du 020 At 020 Cy 019 _> Kitchen Knife Serpent Slicer Cy 010 Ex 010 Ex 019 At 029 Fl 005 _> At 049 Li 050 | Li 014 Cy 019 Sc 050 __ Wise Owl Sword | Ex 015 Be 023 __> Lamb's Sword 7th Heaven Tsukikage | Sc 014 [-] At 081 Fl 014 _> At 111 Fl 014 At 080 | Cy 077 Ex 015 Cy 113 Ex 113 Sc 090 |> Small Be 077 Sc 014 Sm 113 Be 113 Li 090 Sword (L3) Sc 113 | #9 | ________ (L1) Island King ______/ <|#10 |Murasama|< ____________________________________ Ama no Murakumo At 135 Fl 135 Sc 135 __________ At 090 Li 108 Li 135 Be 090 #11 |Dark Cloud| <___ Be 090 Sc 108 __> At 135 Fl 090 Maneater Ch 090 Li 054 (L3) Cy 135 Sm 135 Be 135 Sc 135 Ex 135 #12 ------------------------------------------------------------------------ Link 3 (L3) ------------ #13 Mummy, Blackbeard #14 Clock Knight, Guardia, Miss Gourgon #15 Blackbeard, Fat Naga #16 Arthur, Flaming Nail (L2) Serpent Slicer _______________________________ \> [D] Bone Rapier Evilcise Drain Seeker Sargatanas At 022 Du 020 _> At 030 Fl 023 _> At 047 Fl 054 _> At 081 Fl 081 _ Ch 021 [P] Li 009 Be 023 Li 009 Sm 045 Sm 081 Sc 072 \ [P] Be 50 | [A][P] Dark Excalibur #15 | At 092 Fl 108 Be 108| Ch 009 Sm 108 Sc 108 | [D] Griffon Fork #14 <___| (L2) At 134 Fl 135 Ex 135 > Dark Cloud ______> Ch 135 Cy 135 Be 108 _> Island King (L1) / / Sm 135 Li 009 Sc 090 | Maneater #13 <_________________________________ |__ At 091 Li 054 Cy 108 Small Sword Ex 054 Be 108 Sc 090 Wise Owl Sword _> At 081 Li 054 Sm 054 Cy 054 Ex 054 Sand Breaker <___ Dusack <__ Be 054 Sc 054 [C] (L1) \ (L1) \ | Gladius Cliff Knife Chopper Choora / At 020 Du 015 __> At 020 Cy 014 _> At 029 Cy 027 _> At 050 Cy 050 Cy 010 Be 005 Be 014 Be 036 Be 050 Sc 041 ______________ Mardan Sword Garayan Sword |Mardan Garayan| At 021 Du 025 __> At 048 Ch 045 __> At 092 Ch 108 Cy 045 Sc 054 Sc 108 #16 [H] Weapon's Max stats =================== * denotes fast version of sword combo ------------------------------------------------------------------------ At Du Fl Ch Li Cy Sm Ex Be Sc Sp Hit ------------------------------------------------------------------------ 7 Branch Sword 170 099 150 150 150 150 150 150 150 150 4 5* Build Up from: Holy Daedulus Blade, Antique Sword or Serpent Slicer Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ 7th Heaven 300 099 200 200 200 200 200 200 200 200 6 5 Build Up from: Lamb's Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Ama no Murakumo 155 099 150 150 150 150 150 150 150 150 6 5* Build Up from: Tsuikage Obtain: Obtain from winning Spheda in dungeon floor - "Something Rare Here!" of Rainbow Butterfly Woods (Chapter 6) Invent: N/A ------------------------------------------------------------------------ Antique Sword 110 073 110 110 110 110 110 110 110 110 4 5 Build Up from: Sand Breaker Obtain: Buy from Jurak Arms for 880G from Chapter 5 onwards Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff* Rough Rock x20, Gunpowder x05, Sticky Clay x20 ------------------------------------------------------------------------ Atlamillia Sword 300 099 220 200 200 200 200 200 220 220 6 4 Build Up from: Big Bang or Shining Bravado Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Baselard 035 035 030 036 034 034 036 034 034 034 3 5 Build Up from: N/A Obtain: Buy from Milane for 250G. Invent: N/A ------------------------------------------------------------------------ Bastard Sword 046 045 045 045 045 045 045 045 045 045 3 5 Build Up from: Long Sword Obtain: Obtain from chests found in Starlight Canyon Invent: N/A ------------------------------------------------------------------------ Big Bang 152 099 150 150 150 150 150 150 150 150 6 4 Build Up from: Sun Sword Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Bone Rapier 045 042 045 045 045 045 045 045 045 045 3 6 Build Up from: N/A Obtain: Buy from Milane for 250G or win from chests found in Rainbow Butterfly Woods/ Starlight Canyon. Invent: Bone, Cloth, Withered Jurak Life Element x05, Unknown Bone x30, Thick Hide x05 ------------------------------------------------------------------------ Brave Ark 112 072 110 110 110 110 110 110 110 110 4 5 Build Up from: Sax Obtain: Find it from chests found in Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Broad Sword 045 044 045 045 045 045 045 045 045 045 3 5 Build Up from: Baselard or Long Sword Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Choora 111 072 110 110 110 110 110 110 110 110 4 6 Build Up from: Chopper Obtain: Buy from G-Weapons for 960G Invent: N/A ------------------------------------------------------------------------ Chopper 061 060 060 060 060 060 060 060 060 060 4 6 Build Up from: Cliff Knife Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Chronicle 2 300 099 220 200 200 200 200 250 200 200 6 5* Build Up from: Chronicle Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Chronicle Sword 152 099 150 150 150 150 150 150 150 150 6 5* Build Up from: Ruler's Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Claymore 123 080 125 125 125 125 125 125 125 125 4 4 Build Up from: Dusack or Brave Ark Obtain: Buy from G-Weapons for 1100G. Win from chests found in Moon Flower Palace. Invent: N/A ------------------------------------------------------------------------ Cliff Knife 042 040 045 045 045 045 045 045 045 045 3 6 Build Up from: Gladius Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Cross Heinder 155 099 150 150 150 150 150 150 150 150 6 4 Build Up from: Claymore or Ruler's Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Dark Cloud 300 099 300 300 300 300 300 300 300 300 6 6 Build Up from: Ama no Murakumo or Maneater Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Dark Excalibur 153 099 150 150 150 150 150 150 150 150 6 5 Build Up from: Sargatanas Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Drain Seeker 110 070 110 110 110 110 110 110 110 110 4 5 Build Up from: Evilcise Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Dusack 109 071 110 110 110 110 110 110 110 110 4 4 Build Up from: Shamshir or Chopper Obtain: Buy from G-Weapons for 860G Invent: N/A ------------------------------------------------------------------------ Evilcise 061 062 060 060 060 060 060 060 060 060 4 5 Build Up from: Bone Rapier Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Garayan Sword 111 073 110 120 110 110 110 110 110 110 3 6 Build Up from: Mardan Sword Obtain: Win the Junior Class race of Finny Frenzy Invent: N/A ------------------------------------------------------------------------ Gladius 034 034 034 034 034 034 034 034 034 034 3 6 Build Up from: N/A Obtain: Buy from Milane for 300G. Win from chests found in Rainbow Butterfly Woods. Invent: N/A ------------------------------------------------------------------------ Griffon Fork 300 099 200 250 200 200 250 200 200 200 6 5* Build Up from: Evil Excalibur or Maneater Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Halloween Blade 123 080 125 125 125 125 125 125 125 125 4 5 Build Up from: Antique Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Holy Daedalus Blade 112 072 110 110 110 110 110 110 110 110 4 4 Build Up from: N/A Obtain: Complete 100% Georama for Gundorada Workshop Invent: N/A ------------------------------------------------------------------------ Island King` 500 099 250 250 250 250 250 250 250 250 6 4 Build Up from: Sword of Zeus, 7th Heaven or Griffon Fox Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Kitchen Knife 061 062 060 060 060 060 060 060 060 060 4 6 Build Up from: Broad Sword Obtain: Buy from Jurak Arms for 440G Invent: N/A ------------------------------------------------------------------------ Lamb's Sword 123 080 125 125 125 125 125 125 125 125 4 6 Build Up from: Wise Owl Sword Obtain: Win from chests found in Moon Flower Palace. Invent: N/A Special fact: This is indeed a special weapon. The Attack value depends on the game time. However, you cannot wait for nighttime (which shows 50% increase in attack) to meet the upgrade requirements. The actual stats is more important. 9:00 pm to 6:00 am: 150% of current Attack stats 6:01 am to 8:59 pm: 50% of current Attack stats ------------------------------------------------------------------------ Long Sword 036 034 034 034 034 034 034 034 034 034 3 5 Build Up from: N/A Obtain: Monica's initial weapon. Buy from Jurak Arms for 150G. Win from chests found in Rainbow Butterfly Woods Invent: N/A ------------------------------------------------------------------------ Maneater 150 099 150 150 150 150 150 150 150 150 6 6 Build Up from: Small Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Mardan Garayan 151 099 150 150 150 150 150 150 150 150 6 4 Build Up from: Garayan Sword Obtain: Win Finny Frenzy Senior Class prize Invent: N/A ------------------------------------------------------------------------ Mardan Sword 053 053 053 053 053 053 045 045 045 060 3 6 Build Up from: N/A Obtain: Win Finny Frenzy Begineer Class prize Invent: N/A ------------------------------------------------------------------------ Muramasa 300 099 200 220 220 200 200 200 200 220 6 5* Build Up from: Ama no Murakumo Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Ruler's Sword 124 081 125 125 125 125 125 125 125 125 4 5* Build Up from: Brave Ark or Holy Daedalus Blade Obtain: Win from chests found in Zelmite Mines Invent: Figure, Iron Maiden, Paznos* Figure, Iron Maiden, Gigantor Paznos* Holy Element x20, Silver Ball x10, Light Element x20 ------------------------------------------------------------------------ Sand Breaker 060 061 060 060 060 060 060 060 060 060 4 6 Build Up from: Cliff Knife or Bastard Sword Obtain: Build Up or Invention Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff* Rough Rock x20, Gunpowder x05, Sticky Clay x20 ------------------------------------------------------------------------ Sargatanas 125 082 125 125 125 125 125 125 125 125 4 5 Build Up from: Serpent Slicer or Drain Seeker Obtain: Win from chests found in Zelmite Mines Invent: N/A ------------------------------------------------------------------------ Sax 062 062 060 060 060 060 060 060 060 060 4 6 Build Up from: Broad Sword Obtain: Win from chests found in Ocean Roar's Cave Invent: N/A ------------------------------------------------------------------------ Serpent Slicer 111 072 110 110 110 110 110 110 110 110 4 5 Build Up from: Kitchen Knife Obtain: Complete 100% Georama for Balance Valley. Win it from chests found in dungeons locked by the Star Key. Invent: N/A ------------------------------------------------------------------------ Shamshir 062 061 060 060 060 060 060 060 060 060 4 5 Build Up from: Bastard Sword Obtain: Buy from Milane for 600G from Chapter 4 onwards. Invent: N/A ------------------------------------------------------------------------ Shining Bravado 150 099 150 150 150 150 200 200 200 200 6 4 Build Up from: Halloween Blade or Sun Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Small Sword 125 082 125 125 125 125 125 125 125 125 4 6 Build Up from: Choora or Wise Owl Sword Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Sun Sword 125 082 125 125 125 125 125 125 125 125 4 4 Build Up from: Holy Daedalus Blade Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Sword of Zeus 300 099 200 200 200 200 250 210 220 220 6 4 Build Up from: Cross Heindar Obtain: Only via Build Up Invent: N/A ------------------------------------------------------------------------ Tsukikage 124 081 125 125 125 125 125 125 125 125 4 5 Build Up from: Serpent Slicer Obtain: Win from chests found in Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Wise Owl Sword 089 061 060 060 060 085 060 060 085 060 4 5 Build Up from: Broad Sword Obtain: Buy from Starlight Weapons for 600G from Chapter 4 onwards Invent: Grass, Tree, Charging Ram* Hunter Crystal x04, Scrap of Metal x10, Hunk of Copper x10 ------------------------------------------------------------------------ Armbands Flow Chart ---------------------- #1 Star Tortoise, Rolling Rocks #2 Moon Joe, Moon Goyone, Clock Knight #3 Balalla, Heat Fairy #4 Crow Priest, Diamond, S. Diamond #5 Evil Nail, Evil Performer, Skull Chief #6 Miss Gourgon, S. Heart, Silver Gear #7 Sylph, Fat Naga #8 Zombie Pirate, Sleeber Goddess Brassard <_________ At 091 Li 113 Cy 113 \ _____ Ex 054 Be 90 #7 \ >|Love | [H] | Spirit Brassard | At 135 Sm 135 <_____________ | At 080 Cy 090 | Ex 135 Be 135 \ <| Be 90 <| | Sc 135 #6 ___> Angel Shooter | | / At 135 Ch 135 Be 135 | Mobius Bangle / Cy 153 Ex 054 #5 | At 135 Fl 135 <__ Sun Armlet <_____ | Li 135 Ex 135 At 091 Fl 113 \__ Athena's Armlet <_____ | #4 [D] Cy 090 Ex 090 #3 At 080 Fl 090 | | Ex 090 <| | | Magic Brassard Gold Brassard | | | At 014 Du 015 __> At 022 Fl 017 _____> Crystal Brassard | Platinum Fl 10 _ At 032 Fl 028 _|> Brassard \__> Bandit Brassard /> | | At 050 [W] At 022 Cy 022 __/ |> Pockekul [W]| Fl 054 Thorn Armlet <___ [S] At 050 Fl 054 | At 032 Cy 028 _____________________________> Cy 054 Ex 032 <| [-][E] __________________________________/ Destruction | / (see above) Brassard |> / |> Mobius Bangle At 080 Fl 054 Moon Armlet / | Li 090 Sm 090 At 080 Fl 090 <_/ Satan Brassard | Cy 028 Sc 054 At 091 Fl 090 <___________/ | Li 113 Sm 090 #8 |> ________________ | Star Armlet `|Five-Star Armlet|<___| At 091 Fl 104 ______> At 135 Li 090 Ch 113 Sm 045 Ch 090 Cy 090 #2 Sc 099 #1 Be 135 Sc 135 Sm 135 Ex 135 Weapon's Max stats =================== ------------------------------------------------------------------------ At Du Fl Ch Li Cy Sm Ex Be Sc Sp ------------------------------------------------------------------------ Angel Shooter 300 099 200 220 200 150 200 200 200 200 6 Build Up from: Sun Armlet or Goddess Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Athena's Armlet 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Platinum Bangle or Pocklekul Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Bandit Brassard 044 045 045 045 045 045 045 045 045 045 3 Build Up from: Magic Brassard Obtain: Buy at Starlight Weapons in Chapter 4 for 700G Invent: Clock, Gold Store, Show Window 10x Wind Element, 10x Hunk of Copper, 1x Bandit Coin ------------------------------------------------------------------------ Crystal Brassard 060 060 060 060 060 060 060 060 060 060 4 Build Up from: Gold Brassard or Bandit Brassard Obtain: Buy from Julia for 740G Invent: N/A ------------------------------------------------------------------------ Destruction Brassard 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Platinum Brassard Obtain: Win from chests found in Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Five-Star Armlet` 500 099 300 300 300 300 250 250 250 250 6 Build Up from: Star Armlet or Satan Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Goddess Brassard 150 099 150 150 150 170 150 150 150 150 6 Build Up from: Spirit Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Gold Brassard 044 045 045 045 045 045 045 045 045 045 3 Build Up from: Magic Brassard Obtain: Buy from Julia for 350G from Chapter 3 onwards Invent: N/A ------------------------------------------------------------------------ Love 500 099 250 250 250 250 250 250 250 250 6 Build Up from: Mobius Bangle or Angel Shooter Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Magic Brassard 035 034 034 034 034 034 034 034 034 034 3 Build Up from: - Obtain: Monica comes with it. Buy from Julia for 200G Invent: N/A ------------------------------------------------------------------------ Mobius Bangle 300 099 220 200 220 220 200 200 200 200 6 Build Up from: Sun Armlet or Satan Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Moon Armlet 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Thorn Armlet or Pocklekul Obtain: Buy from Starlight Weapons for 1800G in Chapter 6 Invent: N/A ------------------------------------------------------------------------ Platinum Brassard 110 072 110 110 110 110 110 110 110 110 4 Build Up from: Crystal Brassard Obtain: Buy from Starlight Weapons for 900G in Chapter 5 Invent: N/A ------------------------------------------------------------------------ Pocklekul 110 072 110 110 110 110 110 110 110 110 4 Build Up from: Crystal Brassard or Thorn Armlet Obtain: Buy from Julia for 860G in Chapter 5 Invent: N/A ------------------------------------------------------------------------ Satan Brassard 150 099 150 150 170 150 150 150 150 150 6 Build Up from: Destruction Brassard Obtain: Only via Build-Up Invent: N/A ------------------------------------------------------------------------ Spirit Brassard 125 081 125 125 130 125 125 125 125 125 4 Build Up from: Platinum Brassard or Pocklekul Obtain: Win from chests found Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Star Armlet 150 099 150 170 150 150 150 150 150 150 6 Build Up from: Moon Armlet Obtain: Win from chests found Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Sun Armlet 150 099 170 150 150 170 150 150 150 150 6 Build Up from: Athena's Armlet Obtain: Win from chests found Moon Flower Palace Invent: N/A ------------------------------------------------------------------------ Thorn Armlet 088 060 060 099 060 060 060 060 060 060 4 Build Up from: Bandit Brassard Obtain: Buy from Milane for 820G in Chapter 4 Invent: N/A ------------------------------------------------------------------------ M o n s t e r s ``````````````````````````````````````````````````````````````````````` The monster's data can be obtained by viewing the Monster Notes item or getting it from Sheriff Blinkhorn (after you have recruited him). The monster's data will be added upon you have encountered it... There are a total of 278 monsters (4 of them are sub-boss in Chapter 8, thus making 274 fightable monsters. I have arranged them according to their ID number listed on the Monster Notes. i) Bestiary ```````````````````````````` The bestiary found here listed the monster's ID number in Monster Notes, their strengths and weakness, items dropped, ABS and Glidas Gain. The enemies have divided into groups on dungeons location. Monster Type refers to the enemy's generic type. For example, Undead are weak against Exocrism and they can be severely damaged with Holy Stone and Water. Monster Type is also essential when you are finding clues by changing Monica into a monster. Remember the badges are named with monster types right? When transforming into a Sewer Rat (i.e. use the Beast Badge), Monica can converse with any Beast type enemies such Sewer Rat, Death Mouse, Ram, Elfas, Molers, etc. Change monster type is relatively useful if Monica is surrounded by enemy of the same monster type. Legend: Wrench - Wrc, Sword - Swd, Magic - Magic, Hammer - Hmr, Ridepod - Rid Gun - (g) grenade; (l) laser; (n) normal; (a) all * - Enemies found in Star Key locked area Elements: Fl - Flame; Ch - Chill; Li - Lightning; Cy - Cyclone; Sm - Smash; Sc - Scale, Ex - Exocrism; Be - Beast ------------------------------------------------------------------------ Underground Channel ------------------------------------------------------------------------ 001 Bat ABS: 006 Glida: 006 Type: Beast Items: Weak against: Cy, Fl - Holy Water Effective Weapons: Guns (l, n) - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 002 Sewer Rat ABS: 006 Glida: 006 Type: Beast Items: Weak against: Fl, Be - Hunter Crystal Effective Weapons: Swd - Rolling Log Ineffective Weapons: - 003 Froggy ABS: 006 Glida: 006 Type: Aquatic Items: Weak against: Ch, Sc, Li - Sea Dragon Crystal Effective Weapons: Swd - Poison Ineffective Weapons: - 004 Clown ABS: 006 Glida: 006 Type: Darkling Items: Weak against: Fl, Ch - Protector Crystal Effective Weapons: - - Sugar Cane Ineffective Weapons: - 005 Turtle ABS: 006 Glida: 006 Type: Aquatic Items: Weak against: Li, Sm - Protector Crystal Effective Weapons: Wrc, Hmr, Gun (l, g) - Water Element Ineffective Weapons: Swd, Gun (n) 006 Baron Balloon ABS: 008 Glida: 009 Type: Magical Creature Items: Weak against: Fl, Li - Wind Crystal Effective Weapons: Guns (a) - Bomb Nut Ineffective Weapons: Wrc 007 Nightstalker ABS: 008 Glida: 009 Type: Undead Items: Weak against: Fl, Ex - Flame Crystal Effective Weapons: Mag - Holy Water Ineffective Weapons: - - Glass Material 008 Mimic ABS: 008 Glida: 012 Type: Magical Creature Items: Weak against: Fl, Sm - Destruction Crystal Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 009 Flotsam Balloon ABS: 010 Glida: 014 Type: Magical Creature Items: Weak against: Fl, Li - Nil Effective Weapons: Gun (a) Ineffective Weapons: Wrc 010 Darkness ABS: 010 Glida: 012 Type: Undead Items: Weak against: Ex - Bomb Nut Effective Weapons: Gun (l), Mag - Holy Crystal Ineffective Weapons: Wrc, Swd, Gun (n, g) - Silver Ball 011 Vanguard ABS: 016 Glida: 014 Type: Windup Items: Weak against: Li - Repair Powder Effective Weapons: - - Power Crystal Ineffective Weapons: Wrc, Swd, Gun (l, n), Mag - Hunk of Copper 012 King Mimic ABS: 010 Glida: 012 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (g, n) ------------------------------------------------------------------------ Rainbow Butterfly Woods ------------------------------------------------------------------------ 013 Kotore ABS: 000 Glida: 000 Type: Flora Items: Weak against: Fl, Li - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 014 Pumpkinhead ABS: 010 Glida: 012 Type: Flora Items: Weak against: Fl, Li - Antidote Drink Effective Weapons: - Ineffective Weapons: - 015 Man-Eating Grass ABS: 010 Glida: 012 Type: Flora Items: Weak against: Fl - Battan Effective Weapons: Swd - Earth Element Ineffective Weapons: Wrc 016 Skeleton Soldier ABS: 014 Glida: 014 Type: Undead Items: Weak against: Ex, Fl - Poison Apple Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: Gun (n), Mag - Unknown Bone 017 Moler ABS: 010 Glida: 012 Type: Beast Items: Weak against: Be - Carrot Effective Weapons: Wrc - Sticky Clay Ineffective Weapons: Gun (n, l), mag - Protector Crystal 018 Himarra ABS: 010 Glida: 012 Type: Floral Items: Weak against: Fl, Ch - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n) - Forest Dew 019 Face of Prajna ABS: 012 Glida: 014 Type: Magical Creature Items: Weak against: Fl, Ch, Li, Cy - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd - Poison 020 Tortoise ABS: 014 Glida: 015 Type: Aquatic Items: Weak against: Li, Sm - Mellow Banana Effective Weapons: Wrc, Gun (l, g) - Sea Dragon Crystal Ineffective Weapons: Swd, Gun (n) - Water Element 021 Mimic ABS: 010 Glida: 016 Type: Magical Creature Items: Weak against: Fl, Sm - Mimi Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 022 Tore ABS: 016 Glida: 016 Type: Floral Items: Weak against: Fl, Li - Nil Effective Weapons: Swd, Gun (g) Ineffective Weapons: Gun (n, l), Mag 023 Sonic Bomber ABS: 018 Glida: 021 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper 024 Pixie ABS: 008 Glida: 015 Type: Spirit Items: Weak against: Cy - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 025 Gyumo ABS: 018 Glida: 021 Type: Beast Items: Weak against: Be - Bread Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (n, g), Mag - Sturdy Rock 026 Fire Element ABS: 014 Glida: 015 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 027 Ice Element ABS: 014 Glida: 015 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 028 Spider Lady ABS: 014 Glida: 015 Type: Darkling Items: Weak against: Ch, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: - - Thunder Element 029 Hunter Fox ABS: 014 Glida: 015 Type: Beast Items: Weak against: Be - Petite Fish Effective Weapons: Swd, Gun (n) - Hunter Crystal Ineffective Weapons: - - Gunpowder 030 Killer Snake ABS: 020 Glida: 022 Type: Reptile Family Items: Weak against: Ch, Sm, Sc - Sea Dragon Crystal Effective Weapons: Rid - Life Element Ineffective Weapons: Wrc, Swd, Gun (a), Mag 031 Tigriff ABS: 022 Glida: 024 Type: Beast Items: Weak against: Fl, Be - Nil Effective Weapons: Swd Ineffective Weapons: Wrc, Gun (a), Mag 032 King Mimic ABS: 016 Glida: 016 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 033 Dorone * ABS: 000 Glida: 012 Type: Flora Items: Weak against: Fl, Ex - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 034 Spirit Flyer * ABS: 112 Glida: 114 Type: Spirit Items: Weak against: Li - Wind Crystal Effective Weapons: - - Wind Element Ineffective Weapons: Gun (n, g) - Wind Stone 035 Zucky * ABS: 116 Glida: 112 Type: Floral Items: Weak against: Li, Ch - Potato Cake Effective Weapons: - Ineffective Weapons: - 036 Cursed Rose * ABS: 116 Glida: 112 Type: Floral Items: Weak against: Fl, Cy - Forest Dew Effective Weapons: Swd - Soap Ineffective Weapons: Wrc 037 Sylph * ABS: 120 Glida: 120 Type: Spirit Items: Weak against: Li - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 038 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 039 Mad Tore * ABS: 140 Glida: 123 Type: Floral Items: Weak against: Fl, Ex - Poison Apple Effective Weapons: Gun (g) - Flame Crystal Ineffective Weapons: Gun (n, l), Mag - Rolling Log 040 King Mimic * ABS: 146 Glida: 078 Type: Magical Creature Items: Weak against: Fl, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Starlight Canyon ------------------------------------------------------------------------ 041 Smiling Fairy ABS: 018 Glida: 012 Type: Beast Items: Weak against: Ch, Cy - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 042 Masked Tribesman ABS: 020 Glida: 016 Type: Darkling Items: Weak against: Fl, Li - Nil Effective Weapons: - Ineffective Weapons: Swd, Gun (n) 043 Ram ABS: 022 Glida: 022 Type: Beast Items: Weak against: Fl, Be - Mimi Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth 044 Dog Statue ABS: 020 Glida: 016 Type: Magical Creature Items: Weak against: Sm - Heart-Throb Cherry Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Swd, Gun (n, l) 045 Elfas ABS: 030 Glida: 022 Type: Beast Items: Weak against: Ch, Be - Nil Effective Weapons: - Ineffective Weapons: Wrc, Gun (n, l), Mag 046 Fire Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Ch, Sc - Fire Element Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Flame Stone 047 Ice Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Fl, Sc - Water Element Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Stone 048 Wind Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Li, Sc - Wind Element Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Stone 049 Thunder Gemron ABS: 022 Glida: 012 Type: Reptile Family Items: Weak against: Cy, Sc - Thunder Element Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Lightning Stone 050 Golem ABS: 030 Glida: 022 Type: Magical Creature Items: Weak against: Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Rough Rock 051 Mimic ABS: 020 Glida: 027 Type: Magical Creature Items: Weak against: Li, Sm - Battan Effective Weapons: Gun (l) - Rolling Log Ineffective Weapons: Gun (n) 052 Holy Gemron ABS: 038 Glida: 057 Type: Reptile Family Items: Weak against: Sc - Holy Element Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Stone 053 Nikapous ABS: 030 Glida: 022 Type: Darkling Items: Weak against: Ch, Cy - Prickly Effective Weapons: - Ineffective Weapons: - 054 Yo-yo Barrel ABS: 030 Glida: 045 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Scrap of Metal 055 Priest of Rama ABS: 030 Glida: 022 Type: Beast Items: Weak against: Cy, Be - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 056 Ivanoff ABS: 034 Glida: 016 Type: Magical Creature Items: Weak against: Sm - Minion Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Sturdy Rock 057 Crescent Baron ABS: 040 Glida: 068 Type: Magical Creature Items: Weak against: Li, Cy - Carrot Effective Weapons: Gun (l, n) - Power Crystal Ineffective Weapons: Gun (g), Swd, Wrc - Glass Material 058 Wind Element ABS: 028 Glida: 012 Type: Spirit Items: Weak against: Li - Wind Crystal Effective Weapons: - - Wind Stone Ineffective Weapons: Gun (n) - Wind Element 059 Dragon ABS: 050 Glida: 068 Type: Reptile Family Items: Weak against: Sm, Sc - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Life Element 060 King Mimic ABS: 020 Glida: 027 Type: Magical Creature Items: Weak against: Li, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 061 Heat Fairy * ABS: 110 Glida: 112 Type: Beast Items: Weak against: Ch, Cy - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 062 Mummy * ABS: 112 Glida: 114 Type: Undead Items: Weak against: Fl, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: - 063 Thunder Spirit * ABS: 116 Glida: 112 Type: Spirit Items: Weak against: Cy - Lightning Stone Effective Weapons: - - Thunder Element Ineffective Weapons: Gun (n, g) - Lighting Crystal 064 Water Spirit * ABS: 118 Glida: 112 Type: Spirit Items: Weak against: Li - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 065 Balalla * ABS: 120 Glida: 120 Type: Floral Items: Weak against: Ch - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n) - Forest Dew 066 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Li, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 067 Iron Mask * ABS: 140 Glida: 123 Type: Darkling Items: Weak against: Li, Sm - Potato Cake Effective Weapons: - Ineffective Weapons: Swd, Gun (a) 068 Sleeber * ABS: 146 Glida: 147 Type: Beast Items: Weak against: Li, Be - Petite Fish Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 069 Blumo * ABS: 156 Glida: 068 Type: Beast Items: Weak against: Fl, Be - Cheese Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (n, g), Magic - Sturdy Rock 070 King Mimic * ABS: 160 Glida: 076 Type: Magical Creature Items: Weak against: Li, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Ocean's Roar Cave ------------------------------------------------------------------------ 071 Sea Bat ABS: 030 Glida: 015 Type: Beast Items: Weak against: Li, Cy - Holy Water Effective Weapons: Gun (n, l), Mag - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 072 Fintol ABS: 044 Glida: 024 Type: Aquatic Items: Weak against: Li, Sm - Stone Effective Weapons: Gun (l, g), Wrc - Protector Crystal Ineffective Weapons: Swd, Gun (n) - Water Element 073 Corsair ABS: 046 Glida: 024 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Mag, Gun (n) 074 Goyone ABS: 048 Glida: 054 Type: Aquatic Items: Weak against: Li, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Mag, Gun (g) - Light Element 075 Geron ABS: 046 Glida: 027 Type: Aquatic Items: Weak against: Fl, Li, Sc - Poison Effective Weapons: Swd - Lightning Crystal Ineffective Weapons: - 076 Statue ABS: 050 Glida: 057 Type: Magical Creature Items: Weak against: Sm - Mimi Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Rough Rock 077 Beach Rat ABS: 052 Glida: 027 Type: Beast Items: Weak against: Ch, Be - Rolling Log Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - 078 Aqua Element ABS: 058 Glida: 022 Type: Spirit Items: Weak against: Li - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 079 Shiva ABS: 050 Glida: 057 Type: Darkling Items: Weak against: Li, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: - - Thunder Element 080 Captain ABS: 062 Glida: 033 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 081 Auntie Medusa ABS: 066 Glida: 075 Type: Darkling Items: Weak against: Li, Sc - Potato Cake Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Mag, Gun (g, l) - Sturdy Cloth 082 Mimic ABS: 030 Glida: 040 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 083 Pirate Tank ABS: 066 Glida: 075 Type: Windup Items: Weak against: Li, Sm - Gun Repair Powder Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd, Gun (n, l) - Scrap of Metal 084 Sand Moler ABS: 050 Glida: 057 Type: Beast Items: Weak against: Li, Cy, Be - Carrot Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Gun (n, l), Mag - Sticky Clay 085 Sooty ABS: 068 Glida: 076 Type: Undead Items: Weak against: Ch, Ex - Mighty Healing Effective Weapons: Gun (l), Mag - Chill Crystal Ineffective Weapons: Wrc, Gun (n, g), Swd - Silver Ball 086 Hornhead ABS: 068 Glida: 033 Type: Undead Items: Weak against: Fl, Ex - Poison Apple Effective Weapons: Wr - Flame Crystal Ineffective Weapons: Mag, Gun (n) - Unknown Bone 087 Sea Tortoise ABS: 066 Glida: 036 Type: Aquatic Items: Weak against: Li, Sm - Mellow Banana Effective Weapons: Wrc, Gun (l, g) - Protector Crystal Ineffective Weapons: Swd, Gun (n) - Water Element 088 Neo Vanguard ABS: 072 Glida: 081 Type: Windup Items: Weak against: Fl, Li, Sm - Repair Powder Effective Weapons: - - Flame Crystal Ineffective Weapons: Wrc, Gun (n, l), Swd, Mag - Hunk of Copper 089 Zappy ABS: 070 Glida: 036 Type: Spirit Items: Weak against: Cy - Lightning Stone Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (g, n) - Thunder Element 090 Ragstink ABS: 064 Glida: 039 Type: Undead Items: Weak against: Fl, Ex - Holy Water Effective Weapons: Mag - Flame Crystal Ineffective Weapons: - - Glass Material 091 Sea Serpent ABS: 078 Glida: 030 Type: Reptile Family Items: Weak against: Fl, Ch, Sc - Life Element Effective Weapons: Rid - Sea Dragon Crystal Ineffective Weapons: Wrc, Gun (a), Mag 092 Master Jacket ABS: 076 Glida: 067 Type: Undead Items: Weak against: Fl, Li, Ex - Nil Effective Weapons: Wrc Ineffective Weapons: Gun (n), Mag 093 King Mimic ABS: 040 Glida: 040 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 094 Arkerath * ABS: 110 Glida: 112 Type: Aquatic Items: Weak against: Ch, Sm - Stone Effective Weapons: Gun (g, Wrc - Protector Crystal Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element 095 Zombie Pirate * ABS: 112 Glida: 114 Type: Undead Items: Weak against: Fl, Li, Ex - Prickly Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 096 Blackbeard * ABS: 116 Glida: 112 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Chill Crystal Ineffective Weapons: Gun (n), Mag 097 Star Tortoise * ABS: 116 Glida: 112 Type: Aquatic Items: Weak against: Ch, Sm - Mellow Banana Effective Weapons: Wrc, Gun (g) - Lightning Crystal Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element 098 Coral Dog * ABS: 120 Glida: 120 Type: Magical Creature Items: Weak against: Li, Sm - Heart-Throb Cherry Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd 099 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 100 Fat Naga * ABS: 140 Glida: 123 Type: Darkling Items: Weak against: Fl, Sc - Potato Cake Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth 101 Pirate Eye * ABS: 146 Glida: 147 Type: Windup Items: Weak against: Li, Sm - Gun Repair Powder Effective Weapons: - - Power Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 102 Metal Bomber * ABS: 156 Glida: 068 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper 103 King Mimic * ABS: 160 Glida: 076 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Mount Gundor ------------------------------------------------------------------------ 104 Lava Bat ABS: 055 Glida: 032 Type: Beast Items: Weak against: Ch, Cy - Holy Water Effective Weapons: Gun (l, n), Mag - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 105 Steam Kotore ABS: 000 Glida: 004 Type: Floral Items: Weak against: Ch, Li - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 106 Ice Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Fl, Sc - Chill Stone Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Element 107 Holy Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Sc - Holy Stone Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Element 108 Rifle Wolf ABS: 068 Glida: 076 Type: Beast Items: Weak against: Be - Prickly Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - - Gunpowder 109 Stick Joe ABS: 074 Glida: 057 Type: Magical Creature Items: Weak against: Li, Cy - Life Element Effective Weapons: Gun (n, l) - Power Crystal Ineffective Weapons: Wrc, Swd, Gun (g) - Escape Powder 110 Wind Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Li, Sc - Wind Stone Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Element 111 Griffon Soldier ABS: 084 Glida: 033 Type: Darkling Items: Weak against: Fl, Ch - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Mag - Hunk of Copper 112 Thunder Gundron ABS: 070 Glida: 078 Type: Reptile Family Items: Weak against: Cy, Sc - Lightning Stone Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Thunder Element 113 Savage Ram ABS: 084 Glida: 036 Type: Beast Items: Weak against: Ch, Be - Mimi Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth 114 Burger ABS: 090 Glida: 022 Type: Darkling Items: Weak against: Cy, Ch - Repair Powder Effective Weapons: Gun (l) - Stamina Drink Ineffective Weapons: Gun (n, g) - Thick Hide 115 Steam Goyone ABS: 084 Glida: 094 Type: Aquatic Items: Weak against: Li, Ch, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (g), Mag - Glass Material 116 Magmaoff ABS: 090 Glida: 033 Type: Magical Creature Items: Weak against: Sm, Ch - Stone Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Rough Rock 117 Bomber Head ABS: 110 Glida: 022 Type: Windup Items: Weak against: Fl, Li - Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n) - Gunpowder 118 Mimic ABS: 092 Glida: 051 Type: Darkling Items: Weak against: Sm, Ch - Petite Fish Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 119 Steam Tore ABS: 100 Glida: 027 Type: Floral Items: Weak against: Ch, Li - Poison Apple Effective Weapons: Gun (g) - Flame Crystal Ineffective Weapons: Gun (n, l), Mag - Rolling Log 120 Chimera ABS: 100 Glida: 027 Type: Beast Items: Weak against: Ch, Be - Potato Cake Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (a), Wrc, Mag 121 Lava Runner ABS: 098 Glida: 057 Type: Darkling Items: Weak against: Ch - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n), Swd - Scrap of Metal 122 Lava Golem ABS: 104 Glida: 057 Type: Magical Creature Items: Weak against: Ch, Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 123 Ultrasonic Bomb ABS: 108 Glida: 068 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Wrc, Mag, Swd - Scrap of Metal 124 Fire Gundron ABS: 100 Glida: 078 Type: Reptile Family Items: Weak against: Ch, Sc - Flame Stone Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Fire Element 125 Alexander ABS: 106 Glida: 058 Type: Magical Creature Items: Weak against: Li, Fl, Sm - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd - Scrap of Metal 126 Bone Lord ABS: 110 Glida: 123 Type: Undead Items: Weak against: Ch, Ex - Battan Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 127 Red Dragon ABS: 116 Glida: 132 Type: Reptile Family Items: Weak against: Ch, Sc, Sm - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Super Hot Pepper 128 King Mimic ABS: 120 Glida: 068 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 129 Triple Cracker * ABS: 110 Glida: 112 Type: Windup Items: Weak against: Fl, Li - Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (a) - Gunpowder 130 Red Fox * ABS: 110 Glida: 112 Type: Beast Items: Weak against: Ch, Be - Hunter Crystal Effective Weapons: Gun (n), Swd - Gunpowder Ineffective Weapons: - 131 Living Armor * ABS: 112 Glida: 114 Type: Magical Creature Items: Weak against: Sm - Destruction Crystal Effective Weapons: Wrc - Stone Ineffective Weapons: Swd, Gun (l, n) - Sturdy Rock 132 Heat Wear * ABS: 116 Glida: 112 Type: Undead Items: Weak against: Ch, Cy, Ex - Flame Crystal Effective Weapons: Wrc - Minion Ineffective Weapons: Gun (n), Mag - Fire Element 133 Mimic * ABS: 130 Glida: 068 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 134 Fire Spirit * ABS: 120 Glida: 120 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 135 Ice Spirit * ABS: 120 Glida: 120 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 136 Flaming Nail * ABS: 140 Glida: 123 Type: Undead Items: Weak against: Ch, Ex - Improved Bomb Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 137 Rolling Rocks * ABS: 146 Glida: 147 Type: Windup Items: Weak against: Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Wrc, Gun (l, n), Mag, Swd - Scrap of Metal 138 Arthur * ABS: 156 Glida: 068 Type: Windup Items: Weak against: Sm, Li - Escape Powder Effective Weapons: - Ineffective Weapons: Swd, Gun (l, n) 139 King Mimic * ABS: 160 Glida: 078 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) ------------------------------------------------------------------------ Moon Flower Palace ------------------------------------------------------------------------ 140 Count Balloon ABS: 162 Glida: 112 Type: Magical Creature Items: Weak against: Fl, Li - Bomb Nut Effective Weapons: Gun (a) - Wind Crystal Ineffective Weapons: Wrc 141 Bundy ABS: 164 Glida: 112 Type: Undead Items: Weak against: Fl, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: - 142 Club ABS: 166 Glida: 068 Type: Card Items: Weak against: Fl - Prickly Effective Weapons: - Ineffective Weapons: Gun (a), Mag 143 Heart ABS: 166 Glida: 068 Type: Card Items: Weak against: Ch - Mimi Effective Weapons: - Ineffective Weapons: Gun (a), Mag 144 Spade ABS: 170 Glida: 068 Type: Card Items: Weak against: Cy - Evy Effective Weapons: - Ineffective Weapons: Gun (a), Mag 145 Diamond ABS: 172 Glida: 068 Type: Card Items: Weak against: Li, Sm - Minion Effective Weapons: - Ineffective Weapons: Gun (a), Mag 146 Castle Eater ABS: 172 Glida: 068 Type: Beast Items: Weak against: Fl, Be - Battan Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - 147 Silver Gear ABS: 176 Glida: 123 Type: Undead Items: Weak against: Li, Ex - Poison Apple Effective Weapons: - - Holy Crystal Ineffective Weapons: Gun (a), Mag - Unknown Bone 148 Evil Perfomer ABS: 176 Glida: 135 Type: Darkling Items: Weak against: Fl, Ch - Premium Chicken Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Mag - Sugar Cane 149 Crow Priest ABS: 178 Glida: 135 Type: Beast Items: Weak against: Fl, Be - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 150 Moon Goyone ABS: 160 Glida: 135 Type: Aquatic Items: Weak against: Li, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (a), Mag - Glass Material 151 Joker ABS: 182 Glida: 112 Type: Card Items: Weak against: Ex - Stone Effective Weapons: - - Gun Repair Powder Ineffective Weapons: Gun (a), Mag 152 Guardia ABS: 184 Glida: 061 Type: Magical Creature Items: Weak against: Li, Sm - Carrot Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Rough Rock 153 Fire Drake ABS: 190 Glida: 146 Type: Reptile Family Items: Weak against: Cy, Sc - Flame Stone Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Fire Element 154 Ice Drake ABS: 190 Glida: 146 Type: Reptile Family Items: Weak against: Fl, Sc - Chill Stone Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Element 155 Miss Gourgon ABS: 192 Glida: 123 Type: Darkling Items: Weak against: Ch, Sc - Potato Cake Effective Weapons: - - Lightning Crystal Ineffective Weapons: Guns (l, g), Mag - Sturdy Cloth 156 Moonflowephant ABS: 196 Glida: 112 Type: Beast Items: Weak against: Ch, Be - Power Crystal Effective Weapons: - - Water Element Ineffective Weapons: Guns (l, n), Mag, Wrc 157 Skull Chief ABS: 198 Glida: 135 Type: Undead Items: Weak against: Fl, Li, Ex - Minion Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: Guns (n), Mag - Fire Element 158 Rock Taster ABS: 200 Glida: 112 Type: Magical Creature Items: Weak against: Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Guns (l, n), Swd - Rough Rock 159 Mimic ABS: 100 Glida: 068 Type: Magical Creature Items: Weak against: Ch, Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 160 Thunder Ghost ABS: 190 Glida: 112 Type: Spirit Items: Weak against: Cy, Ex - Lightning Stone Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (n, g) - Thunder Element 161 Stormy ABS: 100 Glida: 112 Type: Darkling Items: Weak against: Ch, Li, Sm - Repair Powder Effective Weapons: Gun (l) - Stamina Drink Ineffective Weapons: Gun (n, g) - Thick Hide 162 Rain Ghost ABS: 190 Glida: 112 Type: Spirit Items: Weak against: Li, Ex - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 163 Storm Ghost ABS: 190 Glida: 112 Type: Spirit Items: Weak against: Li, Ex - Wind Stone Effective Weapons: - - Wind Crystal Ineffective Weapons: Gun (n, g) - Wind Element 164 Vanguard Mk 2 ABS: 190 Glida: 135 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Powder Crystal Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Hunk of Copper 165 Moon Joe ABS: 198 Glida: 112 Type: Magical Creature Items: Weak against: Li, Cy - Escape Powder Effective Weapons: Gun (n, l) - Powder Crystal Ineffective Weapons: Gun (g), Wrc, Swd - Glass Material 166 Toy Rock ABS: 198 Glida: 076 Type: Spirit Items: Weak against: Fl, Sc - Heart-Throb Cherry Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Gun (n, l), Swd 167 S. Club ABS: 190 Glida: 102 Type: Card Items: Weak against: Fl - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 168 Leogriff ABS: 190 Glida: 112 Type: Beast Items: Weak against: Be - Stamina Drink Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (a), Mag, Wrc 169 S. Spade ABS: 190 Glida: 102 Type: Card Items: Weak against: Cy - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 170 S. Heart ABS: 190 Glida: 102 Type: Card Items: Weak against: Ch - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 171 S. Diamond ABS: 190 Glida: 102 Type: Card Items: Weak against: Li, Sm - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 172 S. Joker ABS: 190 Glida: 102 Type: Card Items: Weak against: Ex - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 173 Clock Knight ABS: 200 Glida: 148 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Scrap of Metal 174 Lancer ABS: 200 Glida: 147 Type: Windup Items: Weak against: Li, Sm - Escape Powder Effective Weapons: - Ineffective Weapons: Gun (n, l), Swd 175 Evil Nail ABS: 200 Glida: 147 Type: Undead Items: Weak against: Li, Ex - Carrot Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 176 Leach ABS: 200 Glida: 147 Type: Undead Items: Weak against: Fl, Ex - Holy Water Effective Weapons: Mag - Flame Crystal Ineffective Weapons: - - Glass Material 177 King Mimic ABS: 200 Glida: 112 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 178 Earth Dragon ABS: 300 Glida: 112 Type: Reptile Family Items: Weak against: Cy, Sm, Sc - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Super Hot Pepper ------------------------------------------------------------------------ Zelmite Mines ------------------------------------------------------------------------ 179 Evil Bat ABS: 180 Glida: 088 Type: Beast Items: Weak against: Cy, Ex - Holy Water Effective Weapons: Gun (n, l) - Wind Crystal Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay 180 Ore Robber ABS: 200 Glida: 112 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Mag, Gun (n) 181 Fairy Helper ABS: 200 Glida: 099 Type: Beast Items: Weak against: Ch, Cy - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 182 Dark Flower ABS: 200 Glida: 085 Type: Floral Items: Weak against: Fl, Ex - Soap Effective Weapons: Swd - Forest Dew Ineffective Weapons: Wrc 183 Mallone ABS: 200 Glida: 101 Type: Floral Items: Weak against: Li, Sm - Antidote Drink Effective Weapons: - Ineffective Weapons: - 184 Gamal ABS: 200 Glida: 100 Type: Aquatic Items: Weak against: Ch, Li, Sc - Poison Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (l) 185 Mine Moler ABS: 200 Glida: 120 Type: Beast Items: Weak against: Fl, Cy, Be - Carrot Effective Weapons: Wrc - Protector Crystal Ineffective Weapons: Gun (n, l), Mag - Sticky Clay 186 Whitebeard ABS: 200 Glida: 122 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 187 Wind Drake ABS: 200 Glida: 111 Type: Reptile Family Items: Weak against: Li, Sc - Wind Element Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Stone 188 Thunder Drake ABS: 200 Glida: 111 Type: Reptile Family Items: Weak against: Cy, Sc - Thunder Element Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Lightning Stone 189 Holy Drake ABS: 200 Glida: 130 Type: Reptile Family Items: Weak against: Sc - Holy Element Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Stone 190 Darker ABS: 200 Glida: 086 Type: Undead Items: Weak against: Li, Ex - Mighty Healing Effective Weapons: Gun (l), Mag - Holy Crystal Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball 191 Stone Guard ABS: 200 Glida: 110 Type: Darkling Items: Weak against: Fl, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n), Swd - Sturdy Cloth 192 Stormflower ABS: 200 Glida: 090 Type: Undead Items: Weak against: Fl, Li - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n), Wrc - Forest Dew 193 Cabule ABS: 200 Glida: 088 Type: Beast Items: Weak against: Be - Premium Chicken Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (n, g) Mag - Sturdy Rock 194 Danger Bomb ABS: 200 Glida: 130 Type: Windup Items: Weak against: Fl, Li - Improved Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n) - Gunpowder 195 Snow Ghost ABS: 240 Glida: 080 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 196 Fire Ghost ABS: 240 Glida: 080 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 197 Face of Yaksa ABS: 240 Glida: 130 Type: Beast Items: Weak against: Fl, Li, Cy - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (g), Swd - Poison 198 Angry Cannon ABS: 240 Glida: 140 Type: Windup Items: Weak against: Ch, Li, Sm - Gun Repair Powder Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 199 Mimic ABS: 240 Glida: 050 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 200 Ram Z ABS: 240 Glida: 130 Type: Beast Items: Weak against: Li, Be - Mimi Effective Weapons: - - Hunter Crystal Ineffective Weapons: Gun (a), Swd, Mag - Sturdy Cloth 201 Ghoul ABS: 240 Glida: 150 Type: Undead Items: Weak against: Fl, Li, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: Gun (n) 202 Ummagumma ABS: 240 Glida: 145 Type: Darkling Items: Weak against: Ch, Cy - Prickly Effective Weapons: - Ineffective Weapons: Mag 203 Rock Face ABS: 240 Glida: 060 Type: Magical Creature Items: Weak against: Sm - Stone Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 204 R. Club ABS: 240 Glida: 099 Type: Card Items: Weak against: Fl - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 205 R. Heart ABS: 240 Glida: 099 Type: Card Items: Weak against: Ch - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 206 R. Spade ABS: 240 Glida: 099 Type: Card Items: Weak against: Cy - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 207 R. Diamond ABS: 240 Glida: 099 Type: Card Items: Weak against: Li, Sm - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 208 Faerie ABS: 240 Glida: 130 Type: Spirit Items: Weak against: Ch - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 209 Spider Lady ABS: 240 Glida: 150 Type: Darkling Items: Weak against: Ch, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: - - Thunder Element 210 R. Joker ABS: 240 Glida: 099 Type: Card Items: Weak against: Ex - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 211 Sand Dragon ABS: 300 Glida: 120 Type: Reptile Family Items: Weak against: Sm, Sc - Sea Dragon Crystal Effective Weapons: Rid - Life Element Ineffective Weapons: Gun (a), Mag, Swd, Wrc 212 Iron Spear ABS: 300 Glida: 160 Type: Windup Items: Weak against: Li, Sm - Escape Powder Effective Weapons: - Ineffective Weapons: Gun (n, l), Swd 213 King Mimic ABS: 300 Glida: 090 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 214 Small Tree ABS: 000 Glida: 000 Type: Floral Items: Weak against: Fl, Li - Nil Effective Weapons: Gun (g) Ineffective Weapons: - 215 Death Mouse ABS: 300 Glida: 112 Type: Beast Items: Weak against: Fl, Be - Hunter Crystal Effective Weapons: Swd Ineffective Weapons: - 216 Duke Balloon ABS: 300 Glida: 100 Type: Magical Creature Items: Weak against: Fl, Li - Bomb Nut Effective Weapons: Gun (a) - Wind Crystal Ineffective Weapons: Wrc 217 Putos ABS: 300 Glida: 099 Type: Aquatic Items: Weak against: Ch, Li, Be - Lightning Crystal Effective Weapons: Swd - Poison Ineffective Weapons: - 218 Bolter ABS: 300 Glida: 085 Type: Aquatic Items: Weak against: Li, Ex, Sm - Stone Effective Weapons: Wrc, Gun (g) - Protector Crystal Ineffective Weapons: Gun (n, l), Mag, Swd - Water Element 219 Scarecow ABS: 300 Glida: 101 Type: Floral Items: Weak against: Fl, Cy - Antidote Drink Effective Weapons: - Ineffective Weapons: - 220 Mystery Plant ABS: 300 Glida: 100 Type: Floral Items: Weak against: Fl, Li - Forest Dew Effective Weapons: Swd Ineffective Weapons: Wrc 221 Hell Fairy ABS: 300 Glida: 120 Type: Beast Items: Weak against: Ch, Ex - Bread Effective Weapons: - - Wind Crystal Ineffective Weapons: - 222 Platinum Gear ABS: 300 Glida: 122 Type: Undead Items: Weak against: Ex, Li - Unknown Bone Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: Gun (n), Mag - Unknown Bone 223 Elite Corsair ABS: 300 Glida: 111 Type: Undead Items: Weak against: Fl, Ex - Petite Fish Effective Weapons: Swd - Holy Crystal Ineffective Weapons: Gun (n), Mag 224 Shadow ABS: 300 Glida: 100 Type: Undead Items: Weak against: Fl, Ch, Li, Cy, Ex - Mighty Healing Effective Weapons: Gun (l), Mag - Chill Crystal Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball 225 Behemoth ABS: 300 Glida: 130 Type: Beast Items: Weak against: Ch, Be - Power Crystal Effective Weapons: - - Water Element Ineffective Weapons: Gun (n, l), Mag, Wrc 226 Great Tree ABS: 300 Glida: 088 Type: Floral Items: Weak against: Fl, Li - Poison Apple Effective Weapons: Gun (g) - Flame Crystal Ineffective Weapons: Gun (n, l), Mag - Rolling Log 227 Demon Puppet ABS: 300 Glida: 110 Type: Beast Items: Weak against: Ch, Cy - Holy Water Effective Weapons: - - Destruction Crystal Ineffective Weapons: Swd, Gun (g) - Scrap of Metal 228 Fire Wyrm ABS: 300 Glida: 100 Type: Reptile Family Items: Weak against: Ch, Sc - Fire Element Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: - - Flame Stone 229 Ice Wyrm ABS: 300 Glida: 100 Type: Reptile Family Items: Weak against: Fl, Sc - Chill Element Effective Weapons: Wrc - Chill Crystal Ineffective Weapons: - - Chill Stone 231 Wind Wyrm ABS: 360 Glida: 100 Type: Reptile Family Items: Weak against: Li, Sc - Wind Element Effective Weapons: Wrc - Wind Crystal Ineffective Weapons: - - Wind Stone 231 Thunder Wyrm ABS: 360 Glida: 100 Type: Reptile Family Items: Weak against: Cy, Sc - Thunder Element Effective Weapons: Wrc - Lightning Crystal Ineffective Weapons: - - Lightning Stone 232 Thunder Wyrm ABS: 360 Glida: 150 Type: Reptile Family Items: Weak against: Sc - Holy Element Effective Weapons: Wrc - Holy Crystal Ineffective Weapons: - - Holy Stone 233 Oyakata ABS: 360 Glida: 130 Type: Undead Items: Weak against: Fl, Ch, Li, Cy, Ex - Petite Fish Effective Weapons: Swd - Chill Crystal Ineffective Weapons: Gun (n), Mag 234 Bandou ABS: 360 Glida: 140 Type: Beast Items: Weak against: Fl, Ch, Be - Mimi Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: Gun (l, g), Wrc, Mag - Sturdy Cloth 235 Titan ABS: 360 Glida: 150 Type: Magical Creature Items: Weak against: Sm - Stamina Drink Effective Weapons: - - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 236 Moonlight Hulk ABS: 360 Glida: 130 Type: Magical Creature Items: Weak against: Li, Sm - Escape Powder Effective Weapons: Gun (l, n) - Power Crystal Ineffective Weapons: Gun (g), Swd, Wrc - Life Element 237 Ladha ABS: 360 Glida: 150 Type: Darkling Items: Weak against: Fl, Ch, Li, Cy - Repair Powder Effective Weapons: Gun (l) - Stamina Drink Ineffective Weapons: Gun (n, g) - Thick Hide 238 Ebony Tortoise ABS: 360 Glida: 145 Type: Aquatic Items: Weak against: Li, Sm, Ex - Mellow Banana Effective Weapons: Gun (g), Wrc - Sea Dragon Crystal Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element 239 Mimic ABS: 360 Glida: 099 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n) 240 Revenant ABS: 400 Glida: 085 Type: Undead Items: Weak against: Fl, Ex - Stone Effective Weapons: Gun (l) - Holy Crystal Ineffective Weapons: Gun (n) 241 Dark Keeper ABS: 400 Glida: 101 Type: Magical Creature Items: Weak against: Sm, Ex - Stone Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock 242 Mariner ABS: 400 Glida: 100 Type: Aquatic Items: Weak against: Ch, Li, Sc - Evy Effective Weapons: Swd - Sea Dragon Crystal Ineffective Weapons: Gun (g), Mag - Glass Material 243 Cerberus ABS: 400 Glida: 120 Type: Magical Creature Items: Weak against: Ch, Sm - Heart-Throb Cherry Effective Weapons: Wrc - Destruction Crystal Ineffective Weapons: Gun (a) 244 Mandora ABS: 400 Glida: 130 Type: Boss (Floral) Items: Weak against: Fl, Cy - Prickly Effective Weapons: Swd - Wind Crystal Ineffective Weapons: Gun (n) - Forest Dew 245 Last Guardian ABS: 400 Glida: 122 Type: Darkling Items: Weak against: Fl, Sm - Repair Powder Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 246 Dark Alchemist ABS: 400 Glida: 111 Type: Darkling Items: Weak against: Fl, Ch, Ex - Double Pudding Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (a) - Hunk of Copper 247 Nail Burst ABS: 400 Glida: 140 Type: Boss (Windup) Items: Weak against: Fl, Sm, Li - Repair Powder Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (a), Wrc, Swd, Mag - Hunk of Copper 248 Smiling Wolf ABS: 400 Glida: 100 Type: Beast Items: Weak against: Be - Gunpowder Effective Weapons: Swd - Hunter Crystal Ineffective Weapons: - 249 Imp ABS: 400 Glida: 130 Type: Fairy Items: Weak against: Cy, Ex - Heart-Throb Cherry Effective Weapons: Gun (n), Mag - Light Element Ineffective Weapons: Wrc 250 Sphinx ABS: 400 Glida: 080 Type: Boss (Beast) Items: Weak against: Fl, Be, Ex - Stamina Drink Effective Weapons: Swd - Power Crystal Ineffective Weapons: Gun (a), Mag, Wrc 251 Krau Mauness ABS: 400 Glida: 088 Type: Windup Items: Weak against: Ch, Li, Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (n, l), Swd, Wrc, Mag - Hunk of Copper 252 Incuber ABS: 400 Glida: 110 Type: Darkling Items: Weak against: Fl, Cy - Prickly Effective Weapons: - Ineffective Weapons: - 253 Busy Moler ABS: 400 Glida: 090 Type: Beast Items: Weak against: Fl, Cy, Be - Carrot Effective Weapons: Wrc - Power Crystal Ineffective Weapons: Gun (n, l), Mag - Sticky Clay 254 Dead Rope ABS: 400 Glida: 088 Type: Reptile Family Items: Weak against: Cy, Sm, Sc - Sea Dragon Crystal Effective Weapons: Rid - Life Element Ineffective Weapons: Gun (a), Mag, Swd, Wrc 255 Magma Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Ch - Flame Stone Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n, g) - Fire Element 256 Snow Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Fl - Chill Stone Effective Weapons: - - Chill Crystal Ineffective Weapons: Gun (n, g) - Chill Element 257 Thunder Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Cy - Lightning Stone Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (n, g) - Thunder Element 258 Wind Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Li - Wind Stone Effective Weapons: - - Wind Crystal Ineffective Weapons: Gun (n, g) - Wind Element 259 Tempest Servant ABS: 400 Glida: 120 Type: Spirit Items: Weak against: Li - Soap Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (n, g) - Water Element 260 Mrs. Gourgon ABS: 500 Glida: 160 Type: Darkling Items: Weak against: Ex, Sc - Potato Cake Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth 261 Bambamchoo ABS: 400 Glida: 120 Type: Darkling Items: Weak against: Fl, Be - Gooey Peach Effective Weapons: - - Protector Crystal Ineffective Weapons: Mag - Thunder Element 262 Iwanosuke ABS: 500 Glida: 150 Type: Magical Creature Items: Weak against: Sm - Stone Effective Weapons: Wrc - Protector Crystal Ineffective Weapons: Gun (n, l), Swd - Rough Rock 263 Rare Jacket ABS: 500 Glida: 080 Type: Boss (Undead) Items: Weak against: Sm, Ex - Minion Effective Weapons: Wrc - Flame Crystal Ineffective Weapons: Gun (n), Mag - Fire Element 264 Sweet Dynamite ABS: 500 Glida: 145 Type: Windup Items: Weak against: Fl, Li - Final Bomb Effective Weapons: - - Flame Crystal Ineffective Weapons: Gun (n) - Gunpowder 265 Garuda ABS: 500 Glida: 099 Type: Beast Items: Weak against: Ch, Be - Cheese Effective Weapons: - - Protector Crystal Ineffective Weapons: Gun (l) 266 Iron Ghost ABS: 500 Glida: 085 Type: Windup Items: Weak against: Sm, Ex - Gun Repair Powder Effective Weapons: - - Power Crystal Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal 267 Wraith ABS: 500 Glida: 101 Type: Undead Items: Weak against: Ex - Holy Water Effective Weapons: Mag - Flame Crystal Ineffective Weapons: - - Glass Material 268 RSF Club ABS: 500 Glida: 100 Type: Card Items: Weak against: Fl - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 269 RSF Heart ABS: 500 Glida: 120 Type: Card Items: Weak against: Ch - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 270 RSF Spade ABS: 500 Glida: 122 Type: Card Items: Weak against: Cy - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 271 RSF Diamond ABS: 500 Glida: 111 Type: Card Items: Weak against: Li, Sm - Nil Effective Weapons: - Ineffective Weapons: Gun (a), Mag 272 RSF Joker ABS: 500 Glida: 100 Type: Card Items: Weak against: Ex - Stone Effective Weapons: - - Gun Repair Powder Ineffective Weapons: Gun (a), Mag 273 Minotaurus ABS: 500 Glida: 130 Type: Beast Items: Weak against: Be, Swd - Double Pudding Effective Weapons: - - Power Crystal Ineffective Weapons: Gun (a), Mag - Sturdy Rock 274 Tiamat ABS: 600 Glida: 088 Type: Reptile Family Items: Weak against: Sm, Sc - Escape Powder Effective Weapons: - - Sea Dragon Crystal Ineffective Weapons: Gun (n, g) - Super Hot Pepper 275 Bone King ABS: 600 Glida: 110 Type: Undead Items: Weak against: Ch, Ex - Escape Powder Effective Weapons: Wrc - Unknown Bone Ineffective Weapons: Gun (a), Mag 276 Spinning Saucer ABS: 600 Glida: 090 Type: Windup Items: Weak against: Li, Sm - Repair Powder Effective Weapons: - - Lightning Crystal Ineffective Weapons: Gun (a), Mag, Wrc, Swd - Scrap of Metal 277 King Mimic ABS: 600 Glida: 088 Type: Magical Creature Items: Weak against: Sm - Nil Effective Weapons: Gun (l) Ineffective Weapons: Gun (n, g) 278 Flying Steel ABS: 600 Glida: 130 Type: Windup Items: Weak against: Li, Sm - Escape Effective Weapons: - Ineffective Weapons: Gun (n, l) Swd ii) Basic Strategy against Monster Types ````````````````````````````````````````````` Although most of the enemies in Dark Cloud 2 are easy to handle, some of them can be a pain in a neck like the Faeries for an instance. For your convenience, I have listed the monsters in order of their types and general strategy to overcome them. If you have any strategies, you can contact me. ------------------------------------------------------------------------ B E A S T ------------------------------------------------------------------------ Bats ====== 1 3 5 8 Bat -> Sea Bat -> Lava Bat -> Evil Bat Attacks: Bite Bats are flying creatures that are pretty hard to aim with items or close-range attacks. But you can hit with close range when they get close to your character by using a charged attack. They are easy targets with Max's long-range weapons. When using Ridepod's long range attacks, attack them from a far position. Lock-on is a must. Rats ====== 1 4 7 8 Sewer Rat -> Beach Rat -> Castle Eater -> Death Mouse Attacks: Log Strike, Headbutt Rats have only 2 basic attacks - a tail whip and a charging headbutt. They can be juggled using Max's charged attack or combo hits with wrench. Upon noticing a target, they tends to charge forward thus making them vulnerable to long-range or close attacks. You can stun them by using a rock or an object. Molers ======== 2 4 8 8 Moler -> Sand Moler -> Mine Moler -> Busy Moler Attacks: Burrow and Leap Molers are tough and they are a pain in a neck. They can dodge from all attacks when they are underground. However, if your weapon has the Stop or Poison ability, it is very useful to fight against them. Use Max's spin attack helps a lot. You can hit them with guns/Ridepod, but it would be hard to do so. Charging Beasts ================= 2 6 8 8 Gyumo -> Blumo -> Cabule -> Minotaurus Attacks: Charge and Lift 3 5 8 8 Ram -> Savage Ram -> Ram Z -> Bandou Attacks: Charge, Club Attack Rams are the stronger version of chargers. But watch out for advanced class of the Gyumos. They has the ability to lift your character high in mid-air after they attack with the charge. You can juggled them with Max's spin attack but not throwing them. Wolves ======= 2 5 6 8 Hunter Fox -> Rifle Wolf -> Red Fox -> Smiling Wolf Attacks: Bolt Shot, Barrel Hit These snipers are deadly when you are amidst of fighting another enemy while these guys are firing gunshots to weaken your character. Their Bolt Shot can deal a nasty 60 damage per hit (for Smiling Wolf) if you are guarding. When you are close to it, it will try to hit you with their barrel. They can be stunned, thrown or juggled. Birds ======= 2 4 5 8 Tigriff -> Leogriff -> Chimera -> Sphinx (boss) Attacks: Spikes Shower, Claw Swoop These Ridepod-size birds can damage if you do not take precautions when fighting against them. When they lead in mid-air, they can fire spikes at your character from a distance. They can also choose to swoop down for a physical damage. Use combo hits is perhaps the best way to fight them. But for an easy kill use Ridepod. They can be stunned though. Beast Magicians ================= 3 6 8 8 Smiling Fairy -> Heat Fairy -> Fairy Helper -> Hell Fairy Attacks: Fire Ball, Sword Attack 3 6 7 8 Priest of Rama -> Sleeber -> Crow Priest -> Garuda Attacks: Clap, Heal, Beam These magicians can fire magic at your character and they have close range atatcks too. Priests can heal with their magic and causes elemental damage with their magic (which could caused curse). They can be stunned, thrown or juggled. Elephants =========== 1 3 7 8 Linda (boss) -> Elfas -> Moonflowelphant -> Behemoth Attacks: Vertical Heel Stomp, Nose Whip Despite having 3 classes only, Elephants are tough. Altough they are Ridepod-size, it is possible to defeat them using your character's projectile and weapons (provided enough beasts points). Their attacks are close-range. However, you can use the run-and-hit strategy i.e. attack first when the enemy is about to execute, run again. Repeat the process... ------------------------------------------------------------------------ A Q U A T I C ------------------------------------------------------------------------ Frogs ======= 1 4 8 8 Froggy -> Geron -> Gamal -> Putos Attacks: Double Kick, Venom They hops and dodge bullets quite easily. They can jump close to your character and hit with their flippers and spits juice that causes Poison and other nasty status ailments. They can be juggled and thrown. Use a charged attack and released it when it is within Max's attack radius. They can be stunned too. Turtles & Tortoises ===================== 1 4 6 8 Turtle -> Fintol -> Arkerath -> Bolter Attacks: Roll, Guard 2 4 6 8 Tortoise -> Sea Tortoise -> Star Tortoise -> Ebony Tortoise Attacks: Headbutt, Guard Turtles and Tortoises are different. Turtles are smaller version and has a rolling attack and the ability to guard. Tortoise are large versions with a sneaking headbutt attack and the ability to guard. Turtles can be carried and juggled using a charged attack. Tortoise, on the hand are a bit more difficult to handle since guns (normal) do not works well against its hard shell. Just use a charged attack and stay as far as you could but make sure the tortoise is within the charged attack's attacking radius. Goyones ========= 4 5 7 8 Goyone -> Steam Goyone -> Moon Goyone -> Mariner Attacks: Goyone Charge, Sticky Sap Goyone's Goyone Charge can be countered with a charged attack. The sticky sap can be repel with the charged attack too. Quite a weak enemy as you can juggled and stunned them. ------------------------------------------------------------------------ M A G I C A L C R E A T U R E ------------------------------------------------------------------------ Balloons ========== 1 1 7 8 Baron Balloon -> Flotsam Balloon -> Count Balloon -> Duke Balloon Attacks: Globe Press, Hazard Hat Balloons can be pierced easy. However, they can do combo damage when they are close your character. Stay away from them or use a charged attack for a safety precaution. They can be stunned easily. Golems ======== 3 5 7 8 Golem -> Lava Golem -> Rock Taster -> Titan Attacks: Punch, Ground Punch Altough slow, they are powerful titans. They have massive power and wipe your character off their feet with a punch. Ground Punch dealt damage surrounding the Golem. Their moves are slow thus you can use the run-and-hit strategy. They can be stunned. If your projectiles have high Smash ratings, they will be easy to deal with. Rock ====== 3 5 8 8 Ivanoff -> Magmaoff -> Rock Face -> Iwanosuke Attacks: Roll and Charge, Bite The Rock's attacks are pretty similar. Their rolling attack is so fast that you have problem in running away but you can counter with a charged attack though. When within the attacking range, they will execute the roll and charge. Their bite attack will be used when you are close to them. They can be stunned and juggled. Dog ===== 3 6 7 8 Stone Dog -> Coral Dog -> Toy Rock -> Cerberus Attacks: Dash Charge Despite having one attack (which usually around 1.5 times more than an enemy normal attack), they are tough. Cerberus can deal 100 HP damage with an unguarded charge. Although, you can stop the charge temporarily by the character's charged attack. I recommend you to use Ridepod or use the run-and-hit tactic with Max's gun or Monica's magic (provided it has high Smash ratings). They can stunned though. Statues ========= 4 6 7 8 Statue -> Living Armor -> Guardia -> Dark Keeper Attacks: Hammer Swing, Hammer Strike Although slow movement, these character-size enemies can be tough with their high defense and attack. They have low A.I and you can wipe them out with juggles. They can be stunned but cannot be thrown. Magicians =========== 3 5 7 8 Crescent Baron -> Stick Joe -> Moon Joe -> Moonlight Hulk Attacks: Flame Shot, Cloth Whip They have 2 types of attacks - a homing magic attack and a spin attack when in close range. Just dodge their homing attacks and use a combo hit or shoot with your gun/magic. You can absorb their magic using Monica's Magic-Absorb Blade and fire back at them. You can repel their magic with Max's charged attack. You can stun them in mid-air when they are hit by rocks etc. The leaping jump (forward + X) is needed if you intend to them to hit them with a melee weapon. Faces ======= 3 5 8 8 Face of Prajna -> Alexander -> Face of Yaksa -> Demon Puppet Attacks: Fan and Pole, Magic They are easy to attack as they can be stunned and juggled. You can even repel their magic attack. They move around their body parts to dodge your projectiles... Mimics ======== Attacks: Jump & Bite You will only encounter them upon opening a "loaded" chest. They can only jumps and low number of rage counters (i.e. they get to pumped-up status quite fast). There is a trick in defeating them. Always make a habit in opening the chests from behind so that you wack them with a charged attack (i.e. juggle them) without substaining serious injuries. When you get a laser gun, they are very easy to fight... King Mimics ============= Attacks: Jump & Bite, Clap You will only encounter them upon opening a "loaded" chest. These ones are tougher than Mimics not because of their size (i.e. Ridepod-size), they have only 3 to 4 Rage Counters. They will get pump-up status if you do not kill them in 3 to 4 shots. There is a trick in defeating them. Always make a habit in opening the chests from behind so that you wack them with a charged attack (i.e. juggle them) without substaining serious injuries. When you get a laser gun, they are very easy to fight... ------------------------------------------------------------------------ F L O R A L ------------------------------------------------------------------------ Trees ======= 1 5 6 8 Tore -> Steam Tore -> Mad Tore -> Great Tree Kotore Steam Kotore Dorone Small Tree Attacks: Vine Slash, Fire out (Kotores) Tore-types cannot be juggled for their size. They has only an attack, a swipe attack using its branches and sending out Kotore-types from its mouth. Kotore-types offers no ABS and some of them do not even offer glidas. They will rush forward and explode upon making contact with your character. Use projectiles and Ridepod to fight Tores is a wise idea. When your close-range weapon has at least 200+ flame points, you may want to consider to use them. Pumpkinheads ============== Pumpkinhead -> Zucky -> Mallone -> Scarecow Attacks: Big Spin, Pumpkin Bomb Although these floral-version of soldiers tend to fool around by wagging their weapons, they can lob bombs that causes status ailments such as Poison, Curse, etc. They can do combos when in close range. But they are very vulnerable to long-range attacks. They don't charge towards you unlike most enemies upon noticing your character. They can be stunned, thrown or juggled. Flowers ========= 2 6 8 8 Himarra -> Balalla -> Stormflower -> Mandora (boss) Attacks: Floral Spin, Stick Sap 2 6 8 8 Man-Eating Grass -> Cursed Rose -> Dark Flower -> Mystery Plant Attacks: Floral Whip, Stick Juice Flowers can be damaging if you do not take caution. They have the ability to bombard your characters with sap that could cause thirst, goo or curse. If you get close to them, they will attack by spinning their vines or leaves. They can be juggled, stunned or thrown. ------------------------------------------------------------------------ D A R K L I N G ------------------------------------------------------------------------ Spiders ========= 2 4 8 8 Spider Lady -> Shiva -> Spider Lady -> Bambamchoo Attacks: Curse Shot, Curse I am pretty sure that there are 2 types of Spider Lady. There is a huge difference in their attacks and defense. They can fire beams that causes curse and thirst status. They can be juggled, stunned and thrown. Medusa ======== 4 6 7 8 Auntie Medusa -> Fat Naga -> Miss Gourgon -> Mrs. Gourgon Attacks: Grudge Blow, Petrify Beam Make sure you have prepared some Anti-Petrify Amulets in floors that have them. They could cause Petrify at your character with their beam attack and attack your stone character till you see "Game Over" unless you remove the status. You can repel their beam back to them with Max's charged attack though while cause petrifcation for the enemy! They can be juggled, stunned and thrown. Masks ======= 3 5 8 8 Masked Tribesman -> Lava Runner -> Stone Guard -> Last Guardian Attacks: Mask Mouth, Charge They have a large mask covering a soldier who use it as a shield. They will use the Mask Mouth when they are close to you. Their back is very vulnerable to attacks. You can attack directly if your Smash has over 200 (it is possible with the LEGEND hammer). To attack them, just move in circles until you get their back and wipe them with a combo. Or wait for them to charge and run till they fall down. Get to their back and wack. They can be stunned when you use the rock at their back. Flying Masks ============== 3 6 8 8 Nikapous -> Iron Mask -> Ummagumma -> Incuder Attacks: Flame Shot, Guard, Heel Flip Kick They float in mid-air while having a mask guarding their sides. They are very vulnerable to attacks when the mask is "open" but that is also the time that can also do their attacks. They can be stunned and juggled (once you have knocked them to the ground) Assassins =========== 5 7 8 Griffon Soldier -> Evil Performer -> Dark Alchemist Attacks: Claws Slash, Leaping Cut Once your character is within their attack range, they charge towards you doing a Leaping Cut. If you are close to it, it will do the claws slash (up to 3 hit combo) You can juggle it once it is coming towards you. You can also stun or throw it. Burgers ========= 5 7 8 Burger -> Stormy -> Ladha Attack: Poison Spray, Splash The burgers are large slimy Ridepod-size creature with a big tummy. Although slow, they have a spray attack that does mid-range in its attacking radius for around 3 secs. You can attack it with your projectiles. It can be stuned by hurling objects at it. ------------------------------------------------------------------------ U N D E A D ------------------------------------------------------------------------ Magicians =========== 1 4 7 8 Nightstalker -> Ragstink -> Leach -> Wraith Attacks: Ballerina, Fire Magic (homing) They have 2 types of attacks - a homing magic attack and a spin attack when in close range. Just dodge their homing attacks and use a combo hit or shoot with your gun/magic. You can absorb their magic using Monica's Magic-Absorb Blade and fire back at them. You can repel their magic with Max's charged attack. You can stun them in mid-air when they are hit by rocks etc. The leaping jump (forward + X) is needed if you intend to them to hit them with a melee weapon. Shadows ========= 1 4 7 8 Darkness -> Sooty -> Darker -> Shadow Attacks: Drill, Beam, Dodge They are very vulnerable to projectiles and strong against melee weapons. They can be juggled using a charged attack. They have the ability to dodge, a "drill" dash and a magicial beam that causes status ailments. Quite an easy enemy. Skeletons =========== I am still doing some researching on them. Hope to get it done by the next update... ------------------------------------------------------------------------ S P I R I T ------------------------------------------------------------------------ Fairies ======== 2 6 7 8 Pixie -> Slyph -> Faerie -> Imp Attacks: Big Mouth, Flame Basket In my opinion, they are hardiest to fight among all character-size monsters. Their attacks are damaging especially for Faeries & Imps as they could deal 60+ HP damage with their flame bucket and does 3+ combo hits of 40+ HP damage with close-range. You can repel their flame attacks with Max's spin attack or absorb using Monica's Absorb-Blade technique. I recommend you to max up out Max's gun so that you can reduce their HP by a huge percentage before confronting them in close range. Their attacking pattern is quite similar as they tends to fly close towards your character when you hit them with your projectiles. They can be stunned or thrown and they are very difficult to juggle. Elements ========== 2 6 8 8 Fire Element -> Fire Spirit -> Fire Ghost -> Magma Servant 2 6 8 8 Ice Element -> Ice Spirit -> Snow Ghost -> Snow Servant 3 6 7 8 Wind Element -> Spirit Flyer -> Storm Ghost -> Wind Servant 4 6 7 8 Aqua Element -> Water Spirit -> Rain Ghost -> Tempest Servant 4 6 7 8 Zappy -> Thunder Spirit -> Thunder Ghost -> Thunder Servant Attacks: Element Magic (depends on element itself), Smack They can be juggled and stunned. They can be deadly if you got attacked by them when you are off-guard. However you can repel their magic attacks with Max's spin attack or absorbing the magic using Monica's Magic-Absorb Blade. Just dodge their attack and attack with your combo. Once they are on the ground, juggle them with your melee weapon. ------------------------------------------------------------------------ W I N D U P ------------------------------------------------------------------------ Bombs ======= 5 6 8 8 Bomber Head -> Triple Cracker -> Danger Bomb -> Sweet Dynamite Attacks: Rolling Punch, Headbuster, (Self-Explodes) They can be tough or easier. Their basic attacks are weak but they can knock you out cold with their self-explosion which does 3 times their normal damage! They will execute that move when their HP is critical low. Once a bomb is destroyed in this manner, you will earn 0 ABS and Glidas. Thus it would be better to go for a quick kill. They can be juggled, stunned or thrown. Vanguards and Yo-yos (Windup) =============================== 1 5 7 8 Vanguard -> Neo Vanguard -> Vanguard Mk 2 -> Nail Burst (boss) Attacks: Elongated arms, Spin Attack, Trample Attack 3 5 7 8 Yo-yo Barrel -> Rolling Rocks -> Clock Knight -> Spinning Saucer Attacks: Yo-yo ball, Spin Attack You don't believe me, their attacks are similar. Both can execute a spin attack. Vanguards can do a trample attack (i.e. both hands on the ground and a lift-up) and punch forward. Yo-yo types have only an attack - a yo-yo attack. It is quite hard to fight as the characters for the reason that these cannot be juggled (they are Ridepod-size monsters) but they can be stunned/stop. Using Ridepod's range weapon can easily finish them. There are a bit of loop holes in their attacking style - i.e. Yo-yo's yo-yo attack only mid-range but when your character is very close to it. Knights ========= 6 7 8 8 Arthur -> Lancer -> Iron Spear -> Flying Steel Attacks: Charging Spear, Homing Missile These floating mechanical beasts are deadly with their homing missiles, which does multiple hits to your character. When in close range, they deal heavy damage with their charging spear. When they execute their homing missile attack, they tends to elevate higher thus make them vulnerable for your character's leaping attack (forward + X) Luckily, you can wipe them out easily with your projectiles (with attack points of 300) late in the game. ------------------------------------------------------------------------ R E P T I L E F A M I L Y ------------------------------------------------------------------------ Snakes ======== 2 4 8 8 Killer Snake -> Sea Serpeant -> Sand Dragon -> Dead Rope Attacks: Burrow and Leap, Bite Snakes are huge. Just imagine a larger version of Molers with longer length, higher attacking power but lower speed. When it is underground, you cannot hit with your projectiles including Monica's magic. It will attempt to get close to your character so that it can do its leaping attack. Just when the snake is underground, trigger off lock-on and move as far as you could. Once the snake is out, attack again. They can be stunned but not thrown or juggled. Flying Dragons ================ 3 5 7 8 Fire Gemron -> Fire Gundron -> Fire Drake -> Fire Wyrm 3 5 7 8 Ice Gemron -> Ice Gundron -> Ice Drake -> Ice Wyrm 3 5 8 8 Thunder Gemron -> Thunder Gundron -> Thunder Drake -> Thunder Wyrm 3 5 8 8 Wind Gemron -> Wind Gundron -> Wind Drake -> Wind Wyrm 3 5 8 8 Holy Gemron -> Holy Gundron -> Holy Drake -> Holy Wyrm Attacks: Magic (depends on the element), Charging Roll They are easier to identify as compared to Elements. They are classified into 5 main colours - Red (Fire), Blue (Ice), Yellow (Thunder), Green (Wind) and Pink (Holy). Once being attacked, they will return fire with their magic until your character are within close range and they will switch to a charging bite attack. They are easy to handle with Max's spin attack as they can be stunned, thrown and juggled. Dragons ========= 4 5 7 8 Dragon -> Red Dragon -> Earth Dragon -> Tiamat Attacks: Claw Swipe, Dragon Breath They are large beasts with a devastating arsenal of attacks. Their claw swipe deals average damage but has the possibility of causing Stop on your character. Their breath weapon could hit your character from quite a distance and yet dealing damage as an area basis (like starting a campfire if you ask me). You can knock them out cold easily with weapons of high Scale ratings. ---------------- VII ------------------ S u p p o r t C h a r a c t e r s R e c r u i t m e n t --------------------------------------- There are a total of 26 support characters in the game. All of them except for Lin can be found in Palm Brinks. Every citzen of Palm Brinks actually resides outside the town. You can began to recruit them at the start of Chapter 2. These characters are essential for fulfilling some of the crucial Georama conditions. To recruit a character, just locate the character and talk to him/her. Next you will be given a job such as delivering things, give items, powering-up items, etc. The conditions will be stated in your notebook by the way. Once you satisfy the conditions, the character will join your party and you can choose add him/her from the train (Blackstone One or Ixion) For the 1st 4 chapters, you will find Cedric, Erik and Borneo outside the train, Blackstone One repairing tracks, removing boulders, etc. i) Skills Points and Status -------------------------------- Certain character allows you to buy items, exchange medals, help to stack up crucial supplies, etc. Some of the character have even skills that allows you to get items such as bombs, cheese, chicken, etc. Every support character has a limited amount of max skill points and it CANNOT be upgraded. Once it is used, you need to wait for a certain period of game time for the character to recover. This will only be applicable if you have chosen to sent him/her back. Upon talking to a support character, you should be given the following options:- Option What it does? ``````````````````````` `````````````````````````````````` Add to your party Adds the character to your party View abilities View the character's abilities Menu Abilites Allows you to buy items, equipment or fix Ridepod (Cedric), dig for scoop (Donny), etc. Nothing Exit from conversation ii) Moving support characters -------------------------------- Once you have chosen "Add to your party" option, you will find the character available at the lowest left-hand corner of the Character Screen. Choose the character and view status to use the character's skills if he/she has any. You can choose to sent him/her back. The skill points is insufficient to execute that skill, the command will be unusable. iii) Recruit the characters! ------------------------------- For your convenience, I have listed the characters as they are listed in the Notebook Memo Listing:- C e d r i c _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 2 Required for: Gundorada Workshop, Chapter 5 Origin Point: Heim Rada To recruit: N/A Abilities: - Refuel Ridepod - Sell you parts for Ridepod - Bonus points for weapon/parts upgrade Skill Points: - Repair Weapons (12 SP) - Repair Arms (16 SP) - Refuel (64 SP) / Total: 64 SP Cedric's Parts -=-=-=-=-=-=-=- Item Cost Condition Improved Core 900 EXP - Core II 1400 EXP Core must be Improved Core Core III 2000 EXP Core must be Core II Super Core 3500 EXP Core must be Core III Hyper Core 5000 EXP Core must be Super Core Master Grade Core 6500 EXP Core must be Hyer Core Refrigerator Body 700 EXP Chapter 6 Wooden Box Body 800 EXP Chapter 5 Super-Alloy Body 1100 EXP Chapter 7 Barrel Cannon 400 EXP Chapter 2 Hammer Arm 800 EXP Chapter 6 Samurai Arm 1100 EXP Chapter 4 Caterpillar 600 EXP Chapter 2 Roller Foot 700 EXP Chapter 2 Buggy 800 EXP Chapter 7 Energy Pack (Barrel) 600 EXP Chapter 4 Voice Unit 1000 EXP Can only be bought once Shield Kit varies As you buy more, EXP cost increases E r i k _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 2 Required for: Gundorada Workshop, Chapter 5 Origin Point: Heim Rada To recruit: N/A Abilities: - Sell you gunpowder (for 20 Glidas) - Make bombs (Improved Bombs) Skill Points - Get Bombs (32 SP)/ Total: 64 SP B o r n e o _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 2 Required for: Gundorada Workshop, Chapter 5 Origin Point: Heim Rada To recruit: N/A Abilities: - Boosts item aquisition when defeating enemies - Sells you Ore Skill Points: N/A Borneo's Fine Ore -=-=-=-=-=-=-=-=- Item Cost Condition Rough Rock 20 G - Gold Bar 1000 G - Silver Ore 200 G - Hunk of Copper 50 G - C o n d a _______________________________________________________________________ Location: Joins you once you found the 1st Geostone in Chapter 2 Required for: N/A Origin Point: Sindain To recruit: N/A Abilities: - Sells you Georama Materials Skill Points: N/A Notes: I don't really consider him as a support character due to the fact that you cannot have him for support in dungeons. Added him here as you can find him inside the train. Conda's Goods -=-=-=-=-=-=-=- Item Cost Condition Rolling Log 20 G - Sturdy Rock 20 G - Rough Rock 20 G - Bundle of Hay 20 G - Sturdy Cloth 20 G - Gunpowder 20 G - Glass Material 20 G - Unknown Bone 20 G - Sticky Clay 20 G - Flour 20 G - Sugar Cane 20 G - Super Hot Pepper 20 G - Poison 20 G - Forest Dew 20 G - Scrap of Metal 10 G - Gold Bar 1000 G - Silver Ball 200 G - Hunk of Copper 50 G - Light Element 60 G - Holy Element 60 G - Earth Element 60 G - Water Element 60 G - Chill Element 60 G - Thunder Element 60 G - Wind Element 60 G - Fire Element 60 G - Life Element 60 G - D o c t o r D e l l _______________________________________________________________________ Location: Joins you automatically at the beginning of Chapter 3 Required for: To perform a check up on the sick Lin Origin Point: Dell's Clinic near Palm Brinks Lake To recruit: You will need to recruit him upon finding that a girl named Lin is severely sick. Return back to Palm Brinks & head for Dell Clinics, talk to Dr. Dell and he will head there. He will join you at the beginning of Chapter 3. Abilities: - Cures abnormal statuses. - Will sell you Mighty Healing (for 300 Glidas) Skill Points: Check Up: 32 SP Notes: Check Up cures status abnormalities such as Poison, Gooey, etc. L i n _______________________________________________________________________ Location: Revive her with the Miracle Dumplings Required for: Starlight Temple Origin Point: Balance Valley To recruit: This is the first and only temporarily support character. She will join you upon you have given her the Miracle Dumplings (see walkthrough). She will join your party as a permanent support character from Yorda's Valley till the Lighthouse. She will leave your party for good upon ending Chapter 3. Abilities: - Bonus points for armband upgrades Skill Points: N/A Notes: A temporarily support character. G o r d o n (Gordon's Worries) _______________________________________________________________________ Location: Garden of Max's house Required for: Jurak Mall, Revive Elder Jurak; Chapter 2 (Able to recruit once gaining access to Georama) Origin Point: Sindain To recruit: Talk to Gordon as Max. He will ask for some Holy Water. Purchase a Holy Water from Priest Bruno in the nearby church for 70 Glidas. Give it to him and he will join your party! Abilities: Sells you Georama Materials Skill Points: N/A Notes: Prefers the house to be near a tree or forest Gordon's Bonsai -=-=-=-=-=-=-=-=- Item Cost Condition Rolling Log 20 G - Sturdy Rock 20 G - Forest Dew 20 G - Plum Rice Ball 800 G Chapter 5 onwards P a r n (Portrait of a Bride) _______________________________________________________________________ Location: Parn's House, near Max's house Required for: Starlight Temple, Tool Shop restored, Chapter 2 Origin Point: Balance Valley To recruit: Fulfill Georama Condition - Tailor Shop and purchase Gold Paint for 1000 Glidas or examine the Golden Eggs (fulfill restore Golden Eggs condition) for Gold Paint. Go to his house and talk to him. Give him Gold Paint. He will join along with Julia Abilities: - You can escape dungeons at any time. - Sell you paint. Skill Points: Escape (32 SP) / Total: 72 SP Notes: Prefers to stay inside a purple brick house. You will recruit him along with Julia. You can get 20x Purple Paint at the attic of his house. Parn's Paints -=-=-=-=-=-=-=- Item Cost Condition Paint (Red) 30 G - Paint (Blue) 30 G - Paint (Black) 30 G - Paint (Green) 30 G - Paint (Orange) 30 G - Paint (Yellow) 30 G - Paint (Purple) 30 G - Paint (Pink) 30 G - J u l i a (Portrait of a Bride) _______________________________________________________________________ Location: Parn's House, near Max's house Required for: N/A Origin Point: N/A To recruit: Joins you as you recruit Parn. Abilities: - Sell you armbands - Bewitches (charms enemies within a certain range). Skill Points: Confuse (21 SP) / Total: 48 Notes: N/A. You may want to put her in a house where Parn is staying. It is not to separate a couple. But too bad, due to limitations of Polyn points... Julia's Ringware -=-=-=-=-=-=-=-=- Item Cost Condition Magic Brassard 200 G - Gold Brassard 350 G Chapter 3 onwards Crystal Brassard 740 G Chapter 4 onwards Pocklekul 860 G Chapter 5 onwards Indestructible Coin 1500 G Unavailable once Donny is recruited D o n n y (The Mark of Business) _______________________________________________________________________ Location: The entrance to Underground Channel Sewers Required for: Luna Lab, Origin Point: Veniccio To recruit: Talk to him as Max and choose to be my friend. Get a Dark Coin & Indestructible Coin. These coins can be obtained from floors in Underground Channel or Rainbow Butterfly Woods OR you can also buy them from Woody's Tailor Shop at Jurak Mall (future) Abilities: - Opens locked doors. - Opens locked treasure chests. - Sells you repair items. Notes: - You will still find the "Dig for a Scoop" option available when you talk to him. You can get gifts if your photography has build. Please note that Donny needs to reside in a Blue Iron House. - The last scoop "Flotsam Revived!" can be only be obtained during Chapter 8 Donny Mart -=-=-=-=-=- Item Cost Condition Denim Overalls 500 G Chapter 4 onwards Hunting Cap 200 G Chapter 4 onwards Fashionable Cap 220 G Chapter 5 onwards Two-Tone Beret 240 G Chapter 7 onwards Maintenance Cap 200 G Chapter 6 onwards Bread 30 G - Antidote Drink 40 G - Repair Powder 80 G - Gun Repair Powder 160 G - Treasure Chest Key 500 G Chapter 2 onwards F e r d i n a n d (Castagnaccio) _______________________________________________________________________ Location: Kitchen of Max's house Required for: Starlight Temple, Lao Chao's Bistro, Chapter 3 Origin Point: Balance Valley To recruit: Recruiting him is fairly simple. Just get a Roasted Chestnut (obtain Rainbow Butterfly Woods dungeons) and give it to him. Abilities: - Sell you Premium Chicken (for 120 Glidas) - Cook Skill Points: Cook (24 SP) / Total: 64 Notes: You can only recruit him by using Max. He can be recruited once Gordon has joined you. Place him inside a Chinese Stand. C l a i r e (Curiosity) _______________________________________________________________________ Location: Clarie's house near Max's house (Palm Brinks) Required for: Luna Lab Origin Point: Veniccio To recruit: You can only recruit her after you have gotten the Lafrescia Seed and a Sundrops. Take a picture of the giant stem which is a scoop. Talk to her to show the photo. Claire will join you. Abilities: - Adds 2 more Rage Counters - Sell you Gift Capsules (for 400 Glidas) Notes: She prefers to reside in a Red Iron House. You need to place some Luna Stone Lights near her house. P a u (Beautiful Orange food) _______________________________________________________________________ Location: Pau's House at Veniccio Required for: N/A Origin Point: Veniccio To recruit: You can recruit him after you have completed Chapter 4. Just give him a carrot (given by a hint from a maid at the City Hall) & he will join you. Abilities: - Detect Mimics - Show you the Map - Show you the monster holding the Gate Key Notes: This is my most favorite support character. Very useful in difficult dungeon areas - Moon Flower Palace & Zelmite Mines. You can use his Ask for Advice option to help you if you are stucked (quite useless if you ask me) S t e w a r t (The Auction) _______________________________________________________________________ Location: Max's house (entranceway) Required for: Starlight Temple, Sacred Gate, Chapter 3 Origin Point: Balance Valley To recruit: You need to have 2000 Glidas. You can get 900 Glidas by selling 6 bombs made from Erik's support character ability. Talk to him as Max. Give you 2000 Glidas. Exit and re-enter the house. Talk to him again and he will return you 600 Glidas and join your party! Abilities: - Heals you automatically. - Sell you shoes Skill Points: Total: 52 Notes: You can only recruit him by using Max. He can be recruited once Gordon has joined you. He heals your hit point slowly bit by bit (which is hardly to see its effect) Stewart Shoes -=-=-=-=-=-=-=- Item Cost Condition Leather Shoes 200 G - Wing Shoes 225 G - Work Shoes 210 G - Dragon Shoes 250 G - A d e l (Dreaming I Was Dreaming) _______________________________________________________________________ Location: Max's House, Servant's Room - located on the staircase leading from the kitchen. Required for: Jurak's Mall, Tailor Shop restored; Chapter 2 Origin Point: Sindain To recruit: Give her a Hunk of Copper, Sturdy Cloth & Thick Hide Tips: Get all these materials from Conda at the rear of the train or Morton's Sundries. Talk to her and choose the option that allows you to give all these items. Exit the room and re-enter the room. She will give you a new set of overalls - I got Green overalls when I choose Denim overalls as my defaults. Abilities: - Sell you fruits - Gradually raises WHP of unequipped weapons Notes: You can recruit after getting Gordon Adel's Fruits -=-=-=-=-=-=-=- Item Cost Condition Tasty Water 80 G - Heart-Throb Cherry 60 G - Stone Berry 60 G - Gooey Peach 60 G - Poison Apple 60 G - Mellow Banana 60 G - A u n t P o l l y (Polly's Maid) _______________________________________________________________________ Location: Polly's Bakery Required for: Jurak's Mall, Eatery restored, Chapter 2 Origin Point: Sindain To recruit: First of all, talk her and choose "Be My Friend". She will give Max 20x Crunchy Bread. Talk to Morton, who is at Morton's Sundries (pumpkin sign). Proceed to Morton's House (there is a pumpkins field in his yard) Examine the door and talk to Morton. Talk to Polly again & she joins you and give you 20x Crunchy Bread as gifts! Abilities: - Makes bread - Sell you ingredients Skills Points: Makes Bread (12 SP) / Total: 64 SP Notes: You can recruit after getting Gordon. Prefers to stay in a wooden house than a straw hut. She makes a bread per 12 SP. Polly's Bakery -=-=-=-=-=-=-=- Item Cost Condition Flour 20 G - Sugar Cane 20 G - Super Hot Pepper 20 G - Bread 30 G - Tasty Water 80 G - * Her shop at Palm Brinks will be replaced with her assistant who sells you the same items that she is selling. S h e r i f f B l i n k h o r n (Palm Brinks: Mad Dash!) _______________________________________________________________________ Location: Outside the Police Station (daytime) Required for: Starlight Temple, Weapon Shop, Chapter 3 Origin Point: Balance Valley To recruit: You need to run along Palm Brinks from the Police station to the boat at the pier with 2 min and 01 secs. - I recommend you to recruit Fabio first. He will be standing near the dock, thus being a road block for you. - Speed up the reading of messages in the area. - Make use of right analog stick to pan the camera. - You can talk to Blinkhorn from a certain distance. Time is considered stopped once you talk to him. - The route is:- Police Station -> Drawbridge -> left side of Church -> Momument -> Pier -> Boat --> Police Station - Practice makes perfect. This is one of the hardiest support character to recruit. Abilities: - Show you the monster notes Skill Points: N/A Notes: - You can only recruit him by using Max. He can be recruited once Gordon has joined you. Place him inside a Brick House with fencing. It will be useful if you want to save that 1000 Glidas on Monster Notes. M i l a n e (Milaine Shows Her Stuff) _______________________________________________________________________ Location: Weapon Shop in Palm Brinks Required for: Jurak's Mall, Weapon Shop restored, Chapter 2 Origin Point: Sindain To recruit: Talk to her as Monica. She will give you a Gladius. Equip that and build up to 2 levels - i.e. upgrade the Gladius to a Chopper. Talk to her again and she will join you Abilities: - Gives you bonus points when upgrading swords. - Sell you tools and swords. Skill Points: N/A Notes: You can recruit her after restoring Tailor Shop. Prefers to stay in a wooden house near other people's building. Can only recruit her as MONICA. Milane's Weapon Shop -=-=-=-=-=-=-=-=-=-=- Item Cost Condition Battle Wrench 200 G - Drill Wrench 350 G Chapter 2 onwards Smash Wrench 600 G Chapter 4 onwards Turtle Shell Hammer 300 G Chapter 2 onwards Kubera's Hand 500 G Chapter 3 onwards Classic Gun 150 G - Baselard 250 G - Gladius 300 G - Shamshir 600 G Chapter 4 onwards Gold Brassard 350 G Chapter 2 onwards Thorn Armlet 820 G Chapter 4 onwards Repair Powder 80 G - Gun Repair Powder 160 G - Armband Repair Powder 160 G Chapter 2 onwards G e r a l d (Getting Father's Approval) _______________________________________________________________________ Location: Max's house, inside his own room Required for: Gundorara Workshop, Operation Rooms, Chapter 5 Origin Point: Heim Rada To recruit: Locate Gerald and talk to him using Max. You will be given a Trumpet Gun and you need to build it up to a Bell Trigger. Do this and keep the item in your inventory. Talk to him and he will join you. Abilities: - Gives you bonus points when upgrading guns. - Will sell you guns. Skill Points: N/A Notes: You can recruit him after you have recruited Gordon. Gerald needs to leave in a house enclosed in a fence. Gerald's Guns -=-=-=-=-=-=-=- Item Cost Condition Turkey* 460 G Chapter 4 onwards, unlock Spheda Trumpet Gun 300 G - Magic Gun 560 G Chapter 4 onwards Grenade Launcher 500 G Chapter 3 onwards Wild Cat 900 G Chapter 5 onwards *This is not a gun! It is a Spheda Club. M a y o r N e e d (The Impossible Safe) _______________________________________________________________________ Location: Mayor's Office, 2nd floor of City Hall Required for: N/A Origin Point: Palm Brinks To recruit: Locate him and talk to him as Max after you have recruited Gordon. He will ask Max for help in unlocking his safe. The password is 1-2-2-1. Abilities: - Increase money after defeating enemies. - Exchange medals. Skill Points: N/A Notes: You can recruit him after you have recruited Gordon. The Mayor's house must have a mailbox nearby. Need's Medal Exchange -=-=-=-=-=-=-=-=-=-=-=- * To get medals, you need to fulfil conditions stated for that particular floor. Item Cost It is for... Clown Suit 55 Medals Max's clothing Clown Hat 40 Medals Max's headwear Clown Shoes 40 Medals Max's footwear Princess Dress 60 Medals Monica's clothing Panther Ensemble 65 Medals Monica's clothing Princess Orb 40 Medals Monica's ornament Kitty Bell 45 Medals Monica's ornament Princess Boots 40 Medals Monica's footwear Panther Boots 50 Medals Monica's footwear Name-Change Ticket 40 Medals Can someone tell me what do this do? P r i e s t B r u n o (A Priest's Ordeal) _______________________________________________________________________ Location: Palm Brink's Church Required for: Starlight Temple, Crystal Palace Site, Chapter 3 Origin Point: Balance Valley To recruit: To recruit him, you need to put out all the candles in the church. You can do this in four steps: left 3rd, right 1st, right 5th, left 7th. The 1st row of candle is closest to the doorway. Once all candles have been put out, talk to him again to recruit. Abilities: - Revives you from death one time. - Sell you recovery items. Skill Points: Revive (48 SP) / Total: 72 Notes: You need to talk to him as Max. He prefers to stay in a church found in Balance Valley than a house. You can recruit him after you have recruit Gordon. House of Healing -=-=-=-=-=-=-=-=- Item Cost Condition Antidote Drink 40 G - Holy Water 40 G - Soap 40 G - Medusa's Tear 80 G - *Inside Palm Brink's church, you will find another priest selling you the same set of items. R u f i o (The Non-Setting Moon) _______________________________________________________________________ Location: Palm Brink's Lake Pier (closer to Dell's Clinic) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit him, you need to get a photo of The Moon. You should get it easily from the pier from 8 pm onwards. Talk to him with the photo still available. You will find him at pier during evening Abilities: - Gives you bonus damage on undead monsters. - Will sell you elements. Skill Points: N/A Notes: - Rufio's Elements -=-=-=-=-=-=-=-=- Item Cost Condition Flame Crystal 150 G - Chill Crystal 150 G - Lightning Crystal 150 G - Hunter Crystal 150 G Chapter 8 onwards Holy Crystal 150 G Chapter 8 onwards Destruction Crystal 150 G Chapter 8 onwards Wind Crystal 150 G - Sea Dragon Crystal 150 G Chapter 8 onwards Power Crystal 200 G Chapter 8 onwards Protector Crystal 150 G Chapter 8 onwards Light Element 60 G - Holy Element 60 G - Earth Element 60 G - Water Element 60 G - Chill Element 60 G - Thunder Element 60 G - Wind Element 60 G - Fire Element 60 G - Life Element 60 G - * Rufio is very useful in Chapter 8 as you longer can access to the future, thus getting Crystals via purchase can only be done via Rufio as you cannot get to Starlight Temple. Fabio (Catch Up, Then Pass Me) _______________________________________________________________________ Location: Palm Brink's Lake Pier (where you find a boat) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit him, you need to talk to him as Max. You need to fish for a Nonky that is longer than 60 cm. To fish a Nonky of that size, you need to use Mimi as a bait. If you are running out of baits, buy them from Mushroom Burgers (Jurak Mall future) or get them from stealing from enemies or via chests. Try to fish at Palm Brinks lake although Nonky can be found in most fishing spots (refer to fishing section). Abilities: - Makes fishing bait. - Will sell you fishing bait. Skill Points: Makes Bait (18 SP)/ Total: 64 Notes: - He likes to live in a house near a river or the ocean. - Try to fish at the pier where you recruit Rufio. Cast your line at the isolated river from Dell's Clinic. I got my 76 cm Nonky from there. - He can be recruited upon getting the Fishing Rod. Flavin's Baitshop -=-=-=-=-=-=-=-=-=- Item Cost Condition Prickly 80 G - Mimi 80 G - Evy 80 G - Carrot 80 G - Potato Cake 80 G - Minon 80 G - Battan 80 G - Petite Fish 80 G - O l i v i e (In the Winner's Circle) _______________________________________________________________________ Location: Palm Brink's Town Square (where Fishing Contest and Finny Frenzy is being held) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to engage the conversation by using Max. You need to win the Finny Frenzy (first in the finals). First of all, get a fish and build the fish's to a minimum 26 boost, 24 endurance and 18 stamina. Race it in the Begineer and you be able to win it. Refer to the fishing section for more details. Abilities: - Support (Pumped Up) - Sells you lures Skill Points: N/A Notes: - She likes to live in a house near a river or the ocean. - She is a firbit dressed in pink. She can be recruited upon unlocking Finny Frenzy. Olivie's Lures -=-=-=-=-=-=-=- Item Cost Condition Spinner 300 G - Frog 300 G - Minnow 300 G - Fork 300 G - M i n a (The Spheda Challenge) _______________________________________________________________________ Location: City Hall area, Lobby (morning) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to talk to her as Monica. She will talk about Dr. Dell and time distortion. You need to win 10 Spheda games. Medals earned from Spheda prior to talking to her will not be counted. Probably the hardiest character quest. Abilities: - Cures (fully heals) - Sells you clothes for Monica Skill Points: Cure - 64 SP / Total: 64 Notes: - You can recruit her upon unlocking Spheda at Chapter 3 - By talking to her, you can unlock the Spheda Practice Area, which is accessible via Extras Menu. Mina's Apparel -=-=-=-=-=-=-=- Item Cost Condition Pumpkin Shorts 200 G - Striped Dress 250 G - Knight Boots 200 G - Metal Boots 240 G - Wing Boots 260 G - Spike Boots 260 G - * Get her in Chapter 7 as Spheda for Moon Flower Palace is the easiest Spheda grounds among all dungeons. C o r i n n e (Corinne's Hide and Seek) _______________________________________________________________________ Location: Morton's House (2nd floor) Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to talk to her. She can be found at Morton's House, second floor. It is just opposite the beds. Talk to her and she wants you to play hide-and-seek with her. Her other 2 locations are: 1) Clarie's house, 2nd floor, hallway 2) Max's house, Max's room Abilities: - Always get an angel with coins. - Will sell you hair ornaments for Monica. Skill Points: N/A Notes: - You can recruit her upon you have recruit Gordon. Corinne's Hairpins -=-=-=-=-=-=-=-=-=- Item Cost Condition Yellow Ribbon 200 G - Striped Ribbon 220 G - Zipangu Comb 350 G - Swallowtail 240 G - G r a n n y R o s a (Mind to Mind) _______________________________________________________________________ Location: Max's house, walkway between main hall and dinning room Required for: N/A Origin Point: Palm Brinks To recruit: To recruit her, you need to talk to her as Max. You will be shown the virtual keyboard. Type Let's Go Together. exactly as what it appears on the top of the keyboard without the quotation marks (")! Abilities: - Makes cheese. - Will sell you amulets. Skill Points: Make Cheese (24 SP)/ Total: 72 SP Notes: - You can recruit her upon you have recruit Gordon. Rosa's Amulets -=-=-=-=-=-=-=- Item Cost Condition Anti-Petrify Amulet 50 G - Non-Stop Amulet 50 G - Anti-Curse Amulet 50 G - Anti-Goo Amulet 50 G - Antidote Amulet 50 G - ------------ VIII ---------- G e o r a m a M e n u ---------------------------- Georama is the "Sim City" feature of Dark Cloud 2. It allows you to rebuild origin points, which is crucial for restoring key buildings, places in the future. To access to the future, you must go to the Time Gate. To rebuild towns, you need to collect Geostones, an egg-shaped crystal contains details about the past. It contains data on what objects that you can make and conditions that are essential for the future. To build these objects, you need to have Georama Materials, which can be bought from the leader of Firbits - Conda (he is located at the rear end of the locomotive) i) Access the Georama Menu ````````````````````````````````````````````` Georama Menu can only be accessed after Max have acquired the first Geostone in Rainbow Butterfly Woods in Chapter 2. As you walked on the undeveloped town area, you will find a Carpenterion icon on lower left corner of the screen. Hit SELECT and you will be able to access into Georama Mode. Hit SELECT again to return back to human mode. To access the menu, you must be in Georama Mode and hit Triangle to access the menu. From the menu, you will find 6 tabs and they are:- Menu Option What it does? ```````````` ```````````````````````````````````````````````````` Build Allows you to create objects such as buildings, trees, plants, trees, etc. Place Allows you to place the object on the land Paint Allows you to paint objects if applicable Clean Up Allows you to clean-up objects Culture Allows you to view the total Culture Points accumulated and people staying the village. Analysis Provides you with Georama Conditions that you need to fulfill in order to revive certain objects in the future. ii) Controls ````````````````````````````````````````````` The controls for Georama mode is relatively simple. Button What it does? ```````` ``````````````` Right Analog Rotates camera view L1/R2 Rotates camera view Left Analog Moves cursor around menu or undeveloped land Circle Cancel placement of object or painting X Executes place, paint, clean-up or make objects command D-Pad Moves cursor around menu or undeveloped land Triangle Access to Georama Menu L2/R2 Rotates placing object iii) Build, Place, Paint and Clean-Up ````````````````````````````````````````````` The four commands under the Georama Menu is the basis of Georama. You need to use Georama Materials.(Obtained from dungeons or purchase them from Conda) The supply is abundant, thus there is no need to worry about them. In fact, you can view the possible Georama materials available in the dungeon by hitting Triangle upon viewing the Condition Card. >> Build Build allows you to make objects. Certain objects such as the Church can only be built once, while you can have endless supply of others such as torn trees. >> Place Placing is the tough part of Georama as there is a limited area, you need to place your objects with ideaful minds and careful planning. You can rotate the placeable objects with R2 or L2 button. When an object can be place on the area, it will be highlighted in blue. If it cannot be placed, it will be highlighted in red instead. You can build bigger objects such as fencing around the house (consists of multiple fences) or a pier (consists of multiple wooden blocks) etc. You can even place objects on top of each other. Certain characters will be staying in that house if it place near a certain object. For example, Gordon will stay inside a house if the house is near a tree. >> Paint Bring more colors to your dull-looking towns. Make the world more colourful as you can enhance the features or add in Culture Points (it will be discussed more details in the next section). Larger objects requires more units of paint by the way. >> Clean-Up You will be doing this a lot of often. It is wise to do some clean-up before you start to build your town in Sindain. Cleaning up painted objects will remove the paint as well. iv) Building Costs of All Objects ````````````````````````````````````````````` Below is just a listing of all objects buildable. Georama Objects for Chapter 1 to 5 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Buildings ----------- Firbit's House - N/A Straw House - 4x Rolling Log, 2x Sturdy Rock, 20x Bundle of Hay Wooden House - 20x Rolling Log, 1x Sturdy Cloth, 1x Glass Material, 2x Sugar Cane Brick House - 8x Sturdy Rock, 2x Glass Material, 4x Sticky Clay Iron House - 5x Glass Material, 20 Scrap of Metal Church - 8x Sturdy Rock, 4x Glass Material, 3x Scrap of Metal, 1x Holy Element Chinese Stand - 6x Rolling Log, 3x Sturdy Cloth, 1x Water Element, 1x Fire Element Watermill* - 4x Rolling Log, 1x Water Element Shop Boat* - 8x Rolling Log, 2x Bundle of Hay, 4x Sturdy Cloth Windmill - 4x Rolling Log, 4x Sturdy Rock, 2x Sturdy Cloth, 1x Wind Element Shed - 2x Rolling Log, 4x Bundle of Hay Generator - 6x Scrap of Metal, 2x Hunk of Copper, 2x Thunder Element, 2x Fire Eleemnt *These objects can be placed where water is abundant. Objects of Nature -------------------- Rock - 8x Rough Rock Grass - 1x Earth Element, 1x Water Element Hill - 5x Sticky Clay, 3x Earth Element Log - 8x Rolling Log River - 1x Water Element Nose Tree - 5x Rolling Log, 2x Forest Dew, 1x Light Element, 1x Earth Element Eye Tree 1 - 5x Rolling Log, 2x Forest Dew, 1x Light Element, 1x Earth Element Eye Tree 2 - 5x Rolling Log, 2x Forest Dew, 1x Light Element, 1x Earth Element Fruit Tree - 1x Forest Dew, 2x Earth Element, 1x Water Element Thorn Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element Leafy Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element Feeble Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element Accessories for Buildings ---------------------------- Iron Chimney 1 - 2x Scrap of Metal, 1x Fire Element Iron Chimney 2 - 4x Scrap of Metal, 1x Fire Element Brick Chimney - 3x Sturdy Rock, 1 Sticky Clay Weather Vane - 1x Unknown Bone, 3x Scrap of Metal, 1x Wind Element Iron Lamp 1 - 1x Glass Material, 1x Scrap of Metal, 1 Fire Element Iron Lamp 2 - 5x Scrap of Metal, 1 Fire Element Star Lamp - 1x Glass Material, 2x Scrap of Metal, 1x Fire Element Laundry - 3x Sturdy Cloth, 1x Water Element, 1x Thick Hide Warehouse - 4x Rolling Log Barn - 4x Rolling Log Iron Shed - 5x Scrap of Metal Power Arm - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder Element Great Crane - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder Element Chimney Pot - 4x Sticky Clay, 1x Fire Element Stand Only Objects ------------------- Wooden Stand - 5x Rolling Log Wooden Stairs - 3x Rolling Log Iron Stand - 10x Scrap of Metal Iron Stairs - 10x Scrap of Metal Bench - 3x Rolling Log, 1x Sticky Clay Pot - 4x Sticky Clay Pot Torch - 2x Rolling Log, 4x Sticky Clay, 1x Fire Element Barrel - 2x Rolling Log, 1x Scrap of Metal, 1x Thick Hide Cart - 2x Rolling Log, 2x Scrap of Metal, 1x Wind Element Well - 2x Rolling Log, 5x Sturdy Rock, 2x Scrap of Metal, 1x Water Element Mailbox - 3x Scrap of Metal Luna Stone Light - 1x Rolling Log, 1x Scrap of Metal, 1x Light Element, 1x Fire Element Hay & Hoe - 2x Bundle of Hay, 1x Scrap of Metal Hardened Mud Pile - 5x Sticky Clay Fencing and Objects Building ----------------------------- Block - 5x Sturdy Rock Bridge Block - 5x Sturdy Rock Block 2 - 10x Sturdy Rock Block 3 - 10x Sturdy Rock Pier - 4x Rolling Log Rough Wooden Fence - 2x Rolling Log Wooden Bridge - 5x Rolling Log Wooden Gate - 4x Rolling Log Wooden Crate - 4x Rolling Log Wooden Fence - 1x Rolling Log Iron Gate - 5x Scrap of Metal Iron Fence - 2x Scrap of Metal Georama Objects for Chapter 7 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Road - 2x Rough Rock Petal Stream - 1x Water Element Road to Golbad - 2x Rough Rock, 1x Earth Element, 1x Water Element Fountain - 5x Sturdy Rock, 2x Water Element Starlight Stairs - 5x Rough Rock, 1x Light Element Camelia Tree - 1x Earth Element, 1x Water Element, 1x Life Element Hall of Sorrow - 10x Sturdy Rock, 2x Rough Rock, 2x Glass Material, 1x Wind Element Flower Bed - 2x Earth Element, 1x Water Element Moon Column - 2x Sturdy Rock, 1x Holy Element Palace Stairs - 2x Rough Rock, 1x Earth Element, 1x Water Element Silver Bench - 2x Rolling Log, 1x Gold Bar Stardust Pond - 3x Sturdy Rock, 1x Water Element, 1x Light Element v) Georama Conditions ````````````````````````````````````````` Collecting Geostones does not only allow you to get objects to build. They also provide you with hints to the Georama for that area. They will give you specific descriptions. Georama floors for Sindain, Balance Valley, Veniccio and Heim Rada has a culture section that allow you to keep track of the culture points while Moon Flower Palace has the picture option that allows you to view the photo viewed in the foyer. However, Georama Conditions for Moon Flower Palace is locked and you can only get hints from the pictures. Traveling through time ------------------------ When you restored Georama by a certain percentage, you will have restore future object's origin point. Make use of the Time Gate (i.e. by moving Max/Monica over there and hit X). You can travel via the Map menu once you have gotten the Ixion in Chapter 6. However Ixion's commands cannot be used in the future. All future areas will be LOCKED in Chapter 8 (optional). Fortunately, you can get most of items from your recruited support characters. Getting Power-Up Items ------------------------ Upon completing Georama by certain percentage, you will receive a message stated that something has happened in the future. You will find small chests containing power-up items such as Fruit of Eden, Witch's Parfait and Potato Pie along with rare gems. Make sure you visit the future when you complete a condition and search for tiny treasure chests. They blends well as they were combined as one with the surroundings. Thus watch out for them. A FAQ written by Lyte it Up 420 has provided a list on the locations of all these items. It is worthwhile to take a look. ------------------------------------------------------------------------ Chapter 2 Sindain - Georama Condition ------------------------------------------------------------------------ Prior to building these objects, you need to do some clean-up on removing the rock, grass and logs. Once you are done, it is time to start building! The time gate is located on the left of Withered Tree. The Firbit's house is located near the entrance. The save point can be found at the station area. 1) Restoring the Forest Lake (10%) - Make the river at least fifteen units or more. 2) Restoring the Glowing Mushrooms (10%) - Plant at least ten trees. 3) Restoring the Withered Tree (15%) - Place Eye Tree 1 & Eye Tree 2 on opposite sides of the lake. - Place Nose Tree between Eye Tree 1 & Eye Tree 2. - Surround all three trees by a river. 4) Revive Elder Jurak (15%) - The Withered Tree must be restored. - The Forest Lake must be restored. - Gordon resides in Sindain. 5) Restoring the Tailor Shop (10%) - Elder Jurak must be revived. - Adel resides in Sindain. - 30 Culture points must be obtained. 6) Restoring the Eatery (10%) - Elder Jurak must be revived. - Polly resides in Sindain. - 40 Culture points must be obtained. 7) Restoring the Weapon Shop (10%) - Elder Jurak must be revived. - Milane resides in Sindain. - Elder Jurak's Branch must be restored. - 50 Culture point must be obtained. 8) Restoring Elder Jurak's Branch (10%) - At least 10 trees need to be planted. - Place a fence around the Firbits' House. 9) Restoring the Golden Eggs (10%) - Elder Jurak's Branch must be restored. - Place a resident inside of a Straw House. Jurak Mall - Future Sindain (100%) ----------------------------------- Jurak Mall includes a couple of places of interest. You can find the Great Elder - Jurak with 3 shops surrounding him. The shop on the lower ground is the Tailor Shop (Woody's Tailor). There is a ladder on the left of Woody's Tailor that leads to the Eatery (Mushroom Burgers). In front of Jurak is a large branch where you can find the Weapon Shop (Jurak Arms) and the Golden Eggs, where you can get Gold Paint by examining it. Woody's Tailor ============================== Item Cost Green Overalls 500G Red Vest 500G Denim Overalls 500G Pumpking Shorts 200G Dark Coin 1500G* Indestructible Coin 1500G* Himarra Badge 500G` Gift Capsule 400G Gold Paint 1000G Mushroom Burgers ============================== Item Cost Flour 20G Sugar Cane 20G Bread 30G Roasted Chestnut 300G Tasty Water 80G Heart-Throb Cherry 60G Gooey Peach 60G Bomb Nut 60G Poison Apple 60G Mellow Banana 60G Mimi 80G Carrot 80G Potato Cake 80G Battan 80G Jurak's Arms ============================== Weapon Cost Chapter Type Frozen Tuna 700G 4 Wrench Dryer Gun 160G 3 Gun Bell Trigger 400G 2 Gun Long Sword 250G 2 Sword Antique Sword 880G 5 Sword Kitchen Knife 440G 4 Sword Bone Rapier 500G 4 Sword Dark Coin 1500G* 2 Repair Powder 80G 2 Gun Repair Powder 160G 2 Armband Repair Powder 160G 2 * This item will be unavailable for sale once Donny has been recruited ` You can buy this item once. ------------------------------------------------------------------------ Chapter 3 Balance Valley - Georama Condition ------------------------------------------------------------------------ For this georama area, it requires you to do some calculations on weight of objects. You need to balance up the 4 plateaus. If one of them is not balanced, you will not fulfil the 1st condition. Lin's house is located on the right area. The time gate is located somewhere near the entrance from Balance Valley Statin. As for the save point, it is near the bridge near to the entrance to Starlight Canyon. 1) Restoring the Lower Prayer Site (10%) - All four Plateaus must be at the same height. - Obtain 20 Culture points. 2) Restoring the Suspension Bridge (10%) - The Lower Prayer Site must be restored. - At least 15 trees must be planted. 3) Restoring the Starlight Temple (10%) - Prayer Site and Bridge must be restored. - 2 people must reside in Balance Valley. - Crystal Prayer Site must be restored. 4) Restoring the Sacred Torch (10%) - Starlight Temple must be resotred. - You must set up at least 4 Pot Torches by the Church. 5) Restoring the Crystal Prayer Site (10%) - Lower Prayer Site must be restored. - Priest Bruno must reside in the village. 6) Restoring the Sacred Gate (10%) - Starlight Temple must be restored. - Stewart must reside in Balance Valley. 7) Restoring Lao Chao's Bistro (10%) - Starlight Temple must be restored. - Ferdinand must be located at the Chinese Stand. - Obtain 30 Culture points. 8) Restoring the Tool Shop (10%) - Lin offers to help and join you - Place Star Lamp on a the Brick House. - Parn must reside in Balance Valley. - Starlight Temple must be restored. 9) Restoring the Weapon Shop (10%) - Starlight Temple must be restored. - Blinkhorn must reside in Balance Valley. - Obtain 30 Culture points. 10) Restoring Moon Crystal and Crest (10%) - Starlight Temple must be restored. - Lighthouse must be restored Starlight Temple - Future Balance Valley (100%) ------------------------------------------------ Starlight Temple consists of a giantic moon crystal lies on the top floor where you could meet Madame Crest. The places are being placed in a cross-shaped area. Below is a simplified map of the area: Sacred Gate w/ Time Gate # | # # ___|___ # Lao Chao Bistro _# __ |Sacred |__ # _ Starlight Weapons # |Torch | # # | # #- Wooden bridge # __|__ # Star Items w/ stairs lead to top floor Starlight Weapons ============================== Weapon Cost Chapter Type Swan 450G 3 Spheda Club Wise Owl Sword 600G 4 Sword Sand Breaker 900G 5 Sword Gold Brassard 350G 3 Armlet Bandit Brassard 700G 4 Armlet Platinum Brassard 900G 5 Armlet Moon Armlet 1800G 6 Armlet Armband Repair Powder 160G 3 Star Items ============================== Item Cost Star Leotard 600G Flame Crystal 150G Chill Crystal 150G Lightning Crystal 150G Hunter Crystal 150G Holy Crystal 150G Destruction Crystal 150G Wind Crystal 150G Sea Dragon Crystal 150G Power Crystal 200G Protector Crystal 150G Cheese 60G Antidote Drink 40G Mighty Healing 300G Tasty Water 80G Repair Powder 100G Starglass 300G* *You can only buy this item once. ------------------------------------------------------------------------ Chapter 4 Veniccio - Georama Condition ------------------------------------------------------------------------ Houses cannot be build on top of water! You need to build something as a base for the house. Objects such as Shop Boats must be placed on watery areas. The Time Gate is located at the plank leading from the train station. You can find a cave, which leads to Pau's House. 1) Restoring the Lab Foundation (15%) - At least 8 Pier Blocks must be placed. - Someone must reside in Veniccio - Obtain 30 Culture points. 2) Restoring Lab 1 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Red. - Claire must live in the Red Iron House. - Place the Shop Boat near the Red Iron House. 3) Restoring Lab 2 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Blue. - Donny must live in the Blue Iron House. - Place the Blue Iron House near the Shop Boat. 4) Restoring Lab 3 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Purple. - Place the Purple Iron House near the Shop Boat. 5) Restoring Lab 4 (10%) - Luna Lab foundation must be restored. - Make an Iron House and paint it Green. - Place the Green Iron House near the Shop Boat. 6) Restoring Luna Lab (15%) - All 4 labs must be restored. - You must save Shigura Village. - Obtain 50 Culture points. 7) Search Lights restored (10%) - Luna Lab restored - 8 Luna Stone Lights placed - Obtain 60 Culture Points 8) Weather Vane restored (10%) - Luna Lab restored - Windmill must be placed 9) Symbol of Luna Lab restored (10%) - Luna Lab restored - Obtain 80 Culture Points Luna Lab - Future Veniccio (100%) ---------------------------------- Luna Lab consist of 4 labs - Lab 1 (red), Lab 2 (blue), Lab 3 (purple) and Lab 4 (green). In the center of the structure, you will find the central lab. Surrounding the areas are larger form of Luna Stone Light, which are known as the Search Lights. On top of the Luna Lab, you will find an emblem which is the symbol of Luna Lab. Osmond is in charge of lab 1, while Dr. Nobbs is in charge of lab 2. There is a pathway leading from the main gate of central lab. The isolated area contains the Time Gate. ------------------------------------------------------------------------ Chapter 5 Heim Rada - Georama Condition ------------------------------------------------------------------------ At the start of the chapter, you will find embers falling like rain on the plain area. Anything made of wood or straw will caught fire once you have exit the area or visit the future. The destroyed objects will be not counted to your Culture points. You can get a photo shot of a burned item (Cinder) which can be used as an invention item. There are geysers spouting all over the area. You can remove the geysers by placing an object known as "hardened mud pile" directly on top of them. Upon destroying the "cause" (i.e. Fire Squall), you will be able to build trees as normally you do for other Georama areas. You can find a hot-spring located northwest from the entrance (where you find the Time Gate). At the entrance way to Mount Gundor, you will find a Save Point. 1) Restoring Workshop (2nd Floor) (10%) - Place three Brick Houses down on the map. - Obtain 30 Culture points. 2) Restoring Workshop (3rd Floor) (10%) - Place a house three blocks high (Not Wooden). - Workshop (2nd Floor) restored. 3) Restoring the Workshop Elevator (10%) - Place a resident inside a house with a chimney. - Workshop (3rd Floor) restored. - Obtain 60 Culture points. 4) Restoring the Gundorada Workshop (10%) - The Workshop Elevator must be restored. - Borneo must reside in Heim Rada. - The Work Crane and Arm must be restored. - A Generator must be placed. 5) Restoring the Work Crane (10%) - Place a resident inside the house with the Crane. - Workshop (3rd Floor) restored. - Windmil must be placed. 6) Restoring the Work Arm (10%) - Place a resident inside the house with the Arm. - Workshop (2nd Floor) restored. - 10 Pots must be placed. 7) Restoring the Operations Room (10%) - Fire Squall must be destroyed. - Gerald must reside in Heim Rada. - Gundorada Workshop restored. - Obtain 100 Culture points. 8) Restoring the Parts Shop (10%) - Cedric must reside in Heim Rada. - Gundorada Workshop restored. - Obtain 70 Culture points. 9) Restoring the Items Shop (10%) - Place a resident inside a house with a chimney. - Gundorada Workshop restored. - Obtain 70 Culture points. 10) Completing Paznos (10%) - Defeat Gaspard - Operations Room restored. Gundorara Workshop - Future Heim Rada (100%) ---------------------------------------------- This area is a HUGE! You will get tired of walking around the area (but you need to do that to uncover chests for power-up items). Luckily, at the time gate, there is a teleporter that could teleport you around the area. There are 2 shops located on the first floor - G-Weapons and G-Tools. G-Parts is located on the 2nd floor where you can find Garek for the Time Bomb needed to destroy Fire Squall. You can locate the Operations Room (3rd floor). To get between floors, you need to use the elevator. Once Paznos have been restored, there is a teleporter option, which allows you to teleport into Pazno's Bridge. In Paznos, you will find Galen along with a similar teleporter that allows you to exit Paznos where you will be brought to ground floor. G-Tools ============================== Item Cost Cheese 60G Tasty Water 80G Repair Powder 80G Gun Repair Powder 150G Armband Repair Powder 150G G-Weapons ============================== Weapon Cost Chapter Type Cubic Hammer 950G 5 Hammer Digi Hammer 1100G 6 Hammer Falcon 900G 5 Spheda Club Question Shooter 900G 5 Gun Choora 960G 5 Sword Claymore 1100G 6 Sword Dusack 860G 5 Sword Platinum Brassard 900G 5 Armlet Repair Powder 80G 5 Gun Repair Powder 160G 5 Armband Repair Powder 160G 5 G-Parts ============================== Item Cost Refrigerator Body 700 EXP Machine Gun Arm 900 EXP Propeller Leg 900 EXP Energy Pack (Barrel) 600 EXP Ridepod Fuel 2000 EXP ------------------------------------------------------------------------ Chapter 7 Moon Flower Palace - Georama Condition ------------------------------------------------------------------------ For this area, only objects obtained from Geostones found in Moon Flower Palace can be placed. Although conditions can be obtained from Geostones, they will be locked & you get "????". You can get your clues from the pictures found at the foyer. At the foyer, there are a total of 8 pictures where you can view them from Georama menu via Pictures column after you have viewed the actual pictures. 1) A Scent of Water in the Sun (10%) - Relaxation Fountain placed in the middle spot 2) The Path of Flowers we Walked (10%) - Place 8 units of the 'Road to Golbad' facing north & south 3) The Door and the Moon Column (10%) - All 16 Moon Columns have been placed on side of the pathway of "Road to Golbad". 4) The Path of the Sun (10%) - Place 6 Road on left and right of the walkway 5) A Stream and a Starlight Stair (10%) - Both two Starlight Stairs have been placed - A river runs through both Starlight Stairs 6) Flower Bed of Recollections (10%) - All 6 Flower Beds have been placed 7) You, sitting by the stairs (10%) - The Palace Stairs have been placed - Both Silver Benches have been placed 8) The End of the Hall of Sorrow (10%) - Hall of Sorrow has been placed 9) Feelings Deep in Stardust Pond (10%) - Stardust Pond has been placed 10) The Murmur of the Trees (10%) - Two Camellia Trees have been placed Map of completed Moon Flower Palace ========================================= N 1 - Palace Stairs* 3 - Hall of Sorrow _|_ 2 - Stardust Pond 4 - Relaxation Fountain | _______________________________________ | | B Silver Bench | __ __ ____ | | |@@| :: |@@| M|---|M | 1 | | |@@| Flower Bed | |@@| :: |@@| M|---|M B |_::_| B | |@@| | |@@| :: |@@| M|---|M :: | | |@@| :: |@@| M|---|M :: | M Moon Column | __ _::_ ____|```````|____ _::_ __ | | |_|/_||_\|_|_|` 4 `|_|_|/_||_\|_| | |---| Road to Golbad | :: |```````| __ :: __ | _ | :: M|---|M |@@| :: |@@| | |_| Road | T :: T M|---|M |@@| :: |@@| | _ _ | |`-`-`-`-`-| M|---|M / 2\ | /_||_\ Starlight Stairs* | |____3_____| M|---|M \__/ | | | :: Petal Pond | SP | |__________ Moon Flower Palace _________| T Camelia Tree Stop *You must place petal ponds underneath these objects. v) Additional Notes ````````````````````````````````````````````` There are a few points that you take note of:- - At the beginning of each chapter, every Georama area has been awarded with a fixed number of Polyn Points (creation points) Sindain - 4000 Polyn Balance Valley - 6000 Polyn Veniccio - 6000 Polyn Heim Rada - 8000 Polyn - Polyn Points are necessary for Georama building. Every object has a fixed amount of polyn points. When being placed, the area's polyn point decreases. Once an area's polyn reaches zero, you cannot place any more objects. - You can paint on houses, buildings, fences, etc. Larger objects such as houses requires more paint. Paint can be bought from Parn. - Certain objects can be only build once. E.g. the Generator for Heim Rada. - Objects in Chapter 7 cannot be placed elsewhere and objects in normal Georama area cannot be placed in Chapter 7 too. - Certain objects can be joined up to form bigger objects. A piece of pier can only support a house. Likewise, there is a magnet option, which could join objects together. - A house can only resides one person. Each support character has his/ her own preferences. Once an house is unoccupied, you will find a signboard that states "Vacant House". - You can buy Georama Materials from Conda (most), Morton (till Chapter 8), Borneo, Rufio, Aunt Polly (ingredients only) & Gordon. ---------------------- IX --------------------- W a l k t h r o u g h & S e c r e t s ----------------------------------------------- The walkthrough features a detailed explanation and the core section of this FAQ. The walkthrough contains a lot of SPOILERS. It is highly recommended that you avoid reading too much unless you are stuck or need help. If there is a point that you need more help, feel free to contact the author via his e-mail address. Prelude `````````` The game begins with a girl being chased after by a group of enemy soldiers. There will be a simple battle using the girl for the combat. Defeat all monsters and the cutscene will flow to the present. You are now playing the male lead character - Maximillian, an apprentice for Cedric at the Repair Shop. There will be a few more cutscenes where you will need to get to work... Your item inventory starts off as follows:- Circus Ticket x1 Gun Repair Powder x3 Medal Holder x1 Tasty Water x3 Bread x1 Antidote Drink x2 Repair Powder x3 (There is a Save Point along the staircase where you can save your game by making contact and hit X) The steps are:- 1) Get a Wrench from the cupboard located on the right side of the room. Hint: You need to go southwest off the screen and make a turning towards north. You will find a wooden cabinet along with a book on the table. Examine the table and you will get the "Notebook", which will allow you to joint down notes for recruiting NPCs later in the game. 2) Move towards the vacuum cleaner (placed on the table) & start work... There will be few more cutscenes and Max seems to be late for the circus! Talk to the usher at the entrance of Circus. Hit Square and select the Circus Ticket from the item box. There will be a few more cutscenes. You need to get back your ticket... Talk to everyone in the area except for the clown. Go and find a girl near the balloons cart. Talk to her and it will trigger a cutscene. Max will eventually recovers the ticket. Present the ticket and you will be allowed to be admitted into the circus. There will be more cutscenes at the circus and another introduction battle involving Max begins. The key item "Wrench" has become "Battle Wrench", the default weapon for Max. Wreck the enemies. If you need healing, hit Triangle and choose "Bread" from your inventory. I would recommend you to equip all the Bread on Max's item holders. There will be a few more cutscenes and it will marks the beginning of Chapter 1. C h a p t e r 1 ```````````````````` T o T h e O u t s i d e W o r l d ! ============================================= * These medal conditions will only appear after you have unlock them by playing through the game. Sewer Entrance ```````````````` There will be a couple of cutscenes between Max and Donny. You will be given some time to take a breather or you can just talk to Donny & ask him about the underground sewer. Eventually, Max gets his ranged weapon - Classic Gun and a Help Receiver. Once you are done, proceed down the ladder and head for the sewers. Choose "Yes" to proceed to the next floor. By the way, you can activate the save menu with Triangle button & return back to the Sewer Entrance (where Donny is) with Square button _____ / \ | #1-1 | To The Outside World \_____/`````````````````````````````````````````````````````````````` Enemies: Froggy, Clown, Sewer Rat - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 02:35 - Spheda* - Attack and defeat all enemies without healing Spheda Prize: 2x Treasure Chest Key Here comes the dungeon part of Dark Cloud games. First of all, make sure you view the in-game help regarding dungeons. Donny will call Max and tells him on the requirements to clear this floor. Your objective is to defeat an enemy (random) that holds an item called "Gate Key". Use the Gate Key at the Gate (indicated by a large yellow dot) on the radar. Square button will activates any equipped item on the item holder while you are at dungeons. Beware of Froggy's breath attack as it could causes annoying status ailments such as Poison. If Max is poisoned, use a Poison Drink to restore the status. Just simply wack the enemies with your gun and wrench. You should have no difficulties. Once the weapon levels up, do not hestiate to perform synthesis to enhance the weapon's attributes. Refer to Part V for more details. As for the medal conditions, ignore it for the time being. _____ / \ | #1-2 | Battle with Rats \_____/`````````````````````````````````````````````````````````````` Enemies: Froggy, Clown, Sewer Rat, Baron Balloon, Bat - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 02:40 - Spheda* - Attack and defeat all enemies using only ITEMS Georama Supplies (available until you unlock Georama System) Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide Spheda Prize: 1x Diamond This area is a bit more tricky due to flying enemies. For flying enemies, I recommend you to use Max's right-hand weapon - the gun to shoot them down. You can also hurl crates by pick them up with R1 and X and hit X to throw. If a crate hits a target, most of the enemies will be stunned. Thus allow you to unleash a combo where enemy is left unguarded and giving you a easier item. _____ / \ | #1-3 | Ghost in The Channel \_____/``````````````````````````````````````````````````````````````` Enemies: Baron Balloon, Bat, Turtle, Nightstalker - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 03:00 - Spheda* - Attack and defeat all enemies using only Max's Right-Hand Weapon Georama Supplies (available until you unlock Georama System) Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide Spheda Prize: 4x Improved Bomb Donny will make another call to Max - it is a nice reminder on upgrading your weapon due to stronger monsters. Upgrade the Cyclone and Smash attributes for Max's gun and wrench respectively if you have accumulated sufficient synth points. Beware of Turtle and Nightstalker - the newly found enemies. Turtle has the ability of guarding and causing heavy damage with its head bump due to the Rage Counter. The backflip (back+X, with target lock -on the enemy) comes handly. Nightstalker has the ability to toss fireballs with homing capabilities at Max, thus making your life difficult. It can also do a devastating spin move. Dodge the fireballs and approach close to wreck heavy damage with Max's Wrench. There is a new feature available - you will find a Channel Key from the chests in the dungeon. Channel Key allows you to excess the locked area in the current dungeon. The usage is the same as the Gate Key. Floor 1-4 Water Pump Room ``````````````````````````` After some cutscenes at the pump room, Max meets up with Flotsam and caught with the elephant at the Circus - Linda! S u b - B o s s Strategy >> ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ There is no way that Max can do any Circus Star Attraction damage on the boss. Just dodge and Linda dodge... A cutscene will trigger ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ eventually. Cedric has come to Max's rescue with a machine - Ridepod. However due to some technical faults, Max has to retreat... Palm Brinks `````````````` You will be back at the Repair Shop. Cedric tells Max that he will be paying the Mayor a visit while the task of making an Energy Pack for Ridepod is up to Max's hands. You will be taught on how to use the camera and Make Menu. Besides the camera, you will also receive another key item - Inside Scoops Memo. TIP: Always equip the camera on Max's item holder. There are some important photo shots that can only BE TAKEN ONCE. For details regarding the camera, please refer to Part 3 of the FAQ. To make the Energy Pack, you need the following photos - Photos Location to take photo shoot ````````` ````````````````````````````````````````````````````` Milk Can Opposite the streets, next to the Bakery Shop Belt Focus your camera on Officer Blinkhorn's belt, who is standing at the entranceway of Police Station Pipes Focus on the rooftop of Cedric's Repair Shop Once you get the photos, return back the Repair Shop. Talk to Cedric. Follow Cedric's instruction and navigate around the Make Menu. Now you have the idea & it is time to make the Energy Pack by getting materials for it. You need to visit Morton's Sundries (next to the door, you will find a pumpkin). Cedric will supplment you with 350 Glidas (the currency for the game) Purchase 20x Scraps of Metal, 2x Hunk of Copper and 1x Thick Hide. Before returning to Cedric, you may want to do some shopping at the shops of Palm Brinks. Polly's Bakery Morton's Sundries `````````````` ``````````````````` Flour 20 G Gun Powder 20 G Antidote Drink 40 G Sugar Cane 20 G Scrap of Metal 10 G Bomb 200 G Red Hot Pepper 20 G Hunk of Copper 50 G Repair Powder 80 G Bread 30 G Thick Hide 50 G Gun Repair Powder 160 G Tasty Water 50 G Antidote Drink 40 G Monster Notes 1000 G Cooking Stove 300 G * Donny who sells items is no longer selling them. If you visit Donny at the Sewer Entrance (via accessing the manhole located on the right of the Repair Shop), he will provide you with more scoops. There is also a mini treasure chest containing the Fruit of Eden. This item boosts Max's MAX Hit Points by 8. Once you have purchased the materials & save your game at the Repair Shop and talk to Cedric. Follow the steps and select "Energy Pack" from Invention List. There will be a few more cutscenes and Max will be bought back to the Pump Room with Steve the Ridepod! Floor 1-4 Water Pump Room ``````````````````````````` S u b - B o s s Scoop Photo - Brave Little Linda ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Linda using Circus Star Attraction her vertical stomp attack. Linda THIS IS THE ONLY TIME YOU CAN TAKE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO Strategy ````````` You begin the battle with Max riding the Ridepod. Depress L3 button ( left analog stick) to switch to Max. Note that you cannot damage Linda with Max's weapons. Your objective is to nap the photo shot with Max. Linda seldom uses that attack but it seems to me that you can force her to use it by wacking on the elephant's hind legs. Take the shot at a comfort zone as Linda can do a rather heavy damage on Max. Therefore, it is advisble to stock up Bread prior to the battle. Linda's has only 2 attacks, the tusk whip and vertical hind stomp. You can actually drive Ridepod forward and whip up the boss with its cannonball punches ^_^:). If you did not take the photo shot, it is advisible to restart this game. After you have defeated the boss, proceed down the walkway and exit the Ridepod. Examine the door and you will be able to move out of the area. Managing Ridepod TIPs: Steve is a machine and its fuel will goes down as it wonders around in dungeons. To refuel, you need to approach Cedric or use an item called "Ridepod Fuel" which can only be obtained from chests/crates/ stones in dungeon. To increase RIDEPOD's attack, movement or defense, you can get new parts from Cedric by talking to him and choose "Upgrade Ridepod" option. Cedric's Shop ````````````` Parts EXP Needed * Newer & better items will be Improved Core 900* available for sale in place Voice Kit 1000 once you have acquired these. Shield Kit 600* _____ / \ | #1-5 | Steve's Battle! \_____/``````````````````````````````````````````````````````````````` Enemies: Bat, Clown, Nightstalker, Mimic, Vanguard - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 02:45 - Spheda* - Attack and defeat all enemies using only RIDEPOD Georama Supplies (available until you unlock Georama System) Unknown Bone, Scrap of Metal, Hunk of Copper, Thick Hide Spheda Prize: 2x Level Up Powder The battles are getting tougher. In this dungeon, you will encounter Vanguard (a robot) which can only be defeated by Ridepod. You can switch between Max and Ridepod by depressing R3 button (right analog stick). While riding the Ridepod, its fuel will start to deplete as you move. To refuel, you need to get out of the battlefield and visit Cedric to refuel or use an item called Ridepod Fuel (obtained from braking crates or chests, which is random). _____ / \ | #1-6 | Sweet, Scary Treasure Chest \_____/``````````````````````````````````````````````````````````````` Enemies: Mimic, King Mimic, Froggy, Darkness - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 02:30 - Spheda* - Attack and defeat all enemies using Max's RIGHT HAND WEAPON Georama Supplies (available until you unlock Georama System) Unknown Bone, Scrap of Metal, Hunk of Copper , Thick Hide Spheda Prize: 1x Treasure Chest Key Chests in this area do not seem as simple as the previous ones. It may be empty, a bloody-trap, Happy Clown present or even Mimics. Watch out for the King Mimic as you need to defeat it with Ridepod. In my opinion, it is advisible to move around the field with Max and once you encounter an enemy such as Vanguard, switch to Ridepod and finish the enemy off. Upon exiting the dungeon, visit Cedric's shop for refuel. At the entranceway of Cedric's Repair Shop, near the trash cans, you can find a mini-chest containing Potato Pie (increases Max's defense by 4). Head left from the Save Point and you will find another chest containing the Fruit of Eden (raises max HP by 8) near the wooden crates. Make some preparations as a boss fight is coming soon... Save your game! Floor 1-7 Underground Sewers Reservoir `````````````````````````````````````````` B O S S Scoop Photo - Clown Robo's Attack ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Halloween Mechanical Entertainer firing its nose missile Halloween THIS IS THE ONLY TIME YOU CAN TAKE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO Strategy ````````` This boss fight is relatively easy except for getting the Scoop. Switch to Max. The boss will fire red balloons (i.e. bombs), which can be grab and hurl towards the enemy. It will cause the boss to fall and you can switch to Ridepod quickly for a quick attack! The boss has a couple of attacks - 1) nose missile - two missile launches from the nose of the boss with homing capabilities. You need to take the scoop photo for this. 2) splash - the boss leaps into mid-air and comes with a huge splash. 3) red bombs - the boss fires giant red balls that explodes after a certain time lapse. These bombs can be grab and thrown at the boss itself! 4) shockwave - close-range attack for Halloween. If you fight the battle for a while, the boss will unleashes Flotsam Balloon which has its own HP and Rage Counter. Defeat them with Max. Floor 1-8 Channel Reservoir ```````````````````````````````` Max is finally on his way out of Palm Brinks. You will caught with Cedric who will brief Max about the evil being named Emperor Griffin. Max is going for a journey on Blackstone Ore (train) to restore back everything. In the controls room, a loud bang will be heard from outside. Cedric will ask Max to check it out. Save your game and exit. It is that Flotsam and a vehicle. A boss fight continues... B O S S Cedric will provide you with bombs ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ and you just need to hurl them at Flotsam's Armed ATV the boss. It will be gameover once P-3000 the train's HP has been depleted to ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ zero. Please note that the vehicle can shift from left and right. Just lob the bomb at the boss. You just need three hits to finish off Flotsam. There will be some more cutscenes and you will meet up with the red- haired boy who turns to be Monica, a woman from the Future. She will be part of your party... C h a p t e r 2 ```````````````````` R e s u r r e c t i o n o f t h e G r e a t E l d e r ===================================================================== You will be given more introduction about Monica and you will get 5 Armband Repair Powder for her armlet. To switch between Max and Monica, just depress the L3 button (left analog). Please note that you cannot switch from Ridepod to Monica. Anyway, the diagram below could help you to understand more about the L3 and R3 buttons more:- Monica <--- L3 ---> Max <--- R3 ---> Ridepod You have reach Sindain, the town of the Firbits and great tree, Jurak. However the origin point has been destroyed and you need the help of Firbits. You are now currently at Sindain Station. Floor 2-0: Sindain Station ``````````````````````````` You will be introduced about the Support Character Features. You can get new support characters as you proceed onto the game. More details will be discussed under Part VII of the FAQ The Non-playable characters (NPCs) that have joined your party are:- 1) Cedric - Repairs weapons, arm, refuel and make Ridepod's parts 2) Erik - Sell you gunpowder and make bombs 3) Bruno - Sell you ores and increase item aquisitions Cedric in my opinion, will be currently your best NPC for the time being as having the ability to repair and refuel during dungeons. Erik could make you super bombs - which does 100+ damage to target! You can create 6 of these bombs and sell them for 900 Glidas - an easy option for quick money in the game. Please note as you spent the ability points, you need to sent them back to the train for them to recover (it takes some game time). To get back Palm Brinks (more places are being accessible), use the Move Feature. I will discuss more about in the later part of the walkthrough. Away from the train, you can find a Save Point and a path that leads to Sindain. Sindain ```````````````````````````` There are a lot of boulders, logs and trees in the vicinity. There is a Firbit's House and a Firbit. Attempt to enter the house and there will be a few more cutscenes. From the scenes, you will need to do the following objectives at the dungeon: Rainbow Butterfly Woods:- 1) Locate the 4 missing Firbits 2) Save Holly Conda will give you a key item - Grape Juice, which will be essential for you to locate their lost friends. _____ / \ | #2-1 | Frightening Forest \_____/``````````````````````````````````````````````````````````````` Enemies: Skeleton Soldier, Man-Eating Grass, Himarra - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:45 - Fishing Goal: 70 cm or more* - Spheda* - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies (available until you unlock Georama System) None Spheda Prize: 3x Treasure Chest Key For the first time, you will be able to use Monica. You can also use Max and Ridepod. Monica is a great attacker with her Magic Bessard, that has the ability to use magic. Magic has a homing capability, which makes Monica an easier character to use. Man-Eating Grass and Himarra has the ability to launch projectile weapons that could also cause status ailments along with some damage. Dodge these attacks and close up for a quick strike. Skeleton Soldiers are weak against Holy while plants are weak against Flame damage. There are a few chances between dungeons in Rainbow Butterfly Wood. The Gate Key has been replaced with "Fairy Saw" while Channel Key has been replaced with "Slash Branch". You will also find coin spots. TIP: Gain some experience for Ridepod (with at least 600 EXP). Purchase the Barrel Cannon for Ridepod, which is extremely useful for this area. _____ / \ | #2-2 | Strange Tree \_____/``````````````````````````````````````````````````````````````` Enemies: Pumpkinhead, Tore, Kotore, Moler - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:28 - Fishing Goal: 65 cm or more* - Spheda* - Attack and defeat all enemies using only ITEMS. Georama Supplies (available until you unlock Georama System) None Spheda Prize: 1x Resurrection Powder Before you begin, there will be a tip from Monica regarding Weapon Upgrading (you should know more since you have read the guide...) and you will be given the following bonuses:- 6 Synthesis Points for Max's Wrench 2x Hunter Crystal 2x Destruction Crystal 1x Wind Crystal 1x Sea Dragon Crystal The enemies here are getting tougher. Pumpkinhead has the ability to use fire magic which can be absorb by using Monica's absorption sword. (See Part II for more details). Moler has the tendency to go undergound and you can only hit them once they have revealed themselves. The hardiest enemy is Tore which could summon Kotore (that self-explodes upon touching your characters). Wipeout the enemies with Ridepod's Barrel Cannon if you have it. Build up Monica's Weapon for more Smash attributes because you will need it later... _____ / \ | #2-3 | Rolling Shells RED SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Skeleton Sodier, Man-Eating Grass, Himarra, Tortoise. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:30 - Fishing Goal: 46 cm or more* - Spheda* - Attack and defeat all enemies using only MONICA'S MAGIC Georama Supplies (available until you unlock Georama System) None Spheda Prize: 3x Stamina Drink This is the first seal condition. The Red seal means that you can only use Monica. Max and Ridepod will be inaccessible unless you Attack and defeat all enemies in the area. The enemies here are the same except for the Tortoise. The tortoise is relatively strong and you use of the skills mentioned in Part II of the FAQ. You need to do backflip to avoid being hit by the tortoise's headbutt attack. It is nearly impossible to satisfy the wipeout goal with Monica's magic... There is a 2nd method to defeat the tortoise, make use of the boulders found in the area and throw it at the enemy. It will cause the tortoise to be dizzy. _____ / \ | #2-4 | Great Fish Swamp \_____/``````````````````````````````````````````````````````````````` There are no monsters here but a couple of quests that you need to fulfill. At the entranceway, there is a Save Point where you could save your game. Finally, Max & Monica have met up with the remaining Firbits. The one that is fishing say that he cannot abandon his friends there. That Firbit will say that he smells something good and ask you for something. Give him the Grape Juice. In exchange, he provides with a Fishing Rod and a bait (Mimi). Yeah, you can start to fish! Refer to Part IV for details about Fishing. Head north & go past the bridge. There will be a swamp there. Facing the swamp, move left from there and go across the boulders. You will be a pathway to a monster. A cutscene will follow and you find out that the monster (Master Utan) that a fish has caused the Firbit to behave weirdly. Take out your camera and take a shot of Master Utan for "#30 Master Utan Scoop". You will get 4x Poison Apple to your inventory. Now head for the swamp (without the fishing rod) & a cutscene will follow. Monica suggest to Max to fish the thingy out. Since the "Holy One" likes Poison Apples, equip the fishing rod and Poison Apple as your bait. Once you see the red exclaimation mark, hit L3 and a cutscene will occur Once you caught the "Holy One", you will learnt that King Mardan ( which the Holy One is known as) wants you to catch a Priscleen Fish to clean his body. Before leaving the Holy One, take out your camera and take a picture of it - "#33 King Mardan Scoop". THIS IS ONLY TIME YOU CAN TAKE THE SCOOP! Priscleen breeds in clean pond. Equip the fishing rod & a bait (Mimi). Cast your reel where you can find lilies growing on the pond. If you lose the bait, you can get 5 more Mimi from the fishing Firbit. To fish, just hit X to cast the reel and wait for the red exclaimation mark to appear. Hit L3 (left analog stick) once you saw the sign. You enter into the fishing mode. Once in fishing mode, hit X to reel in and left analog stick based on the direction the arrows is pointing. For more details, refer to Part IV. Return to King Mardan if you have caught a Priscleen. If you haven't take a photo of it, make sure you do it as it is the LAST chance that you have. Give the Priscleen as you use Gate Keys in dungeons. Finally, the Firbits are back to normal. Head to Sindain. Sindain ````````````````````` Head for the Firbit's House. You will come to know about Holly and mysterious Rainbow Butterfly. Thus, you need to achieve an aim - save Holly. There will be some more cutscenes where you will be introduced to the Firbit's tools of restoring origin points - Carpenterion. The key point is not about Georama System but the Time Gate. There is a red portal located near the Withered Jurak Tree. Move your character over the portal and there will be cutscene of Max using his jewel to teleport to 100 years in the future. At the future (Jurak Mall), you will find a Firbit there. There are 2 tiny chests containing the Fruit of Eden & a Potato Pie in the region. Please note that places in future contains power-up items for your character. Make sure you visit them after fulfilling conditions under Analysis section of Georama Menu. _____ / \ | #2-5 | This is a Geostone? \_____/``````````````````````````````````````````````````````````````` Enemies: Moler, Pumpkinhead, Mimic, Face of Prajna - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 05:00 - Fishing Goal: 50 cm or more - Spheda* - Attack and defeat all enemies using only RIDEPOD Georama Supplies (available until you unlock Georama System) Rolling Log, Rough Rock, Sturdy Cloth, Glass Materials, Sticky Clay, Sugar Cane, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Wooden House, Iron Chimney, Thorn Tree, Wooden Stand, Wooden Stairs, River. - "Forest Lake restored" Condition - "Glowing Mushrooms" Condition Spheda Prize: 2x Level Up Powder There are a few new things included the dungeons. A new condition has been made available - Fishing Goal. To satisfy the fishing goal, you need to defeat all enemies and fish at a water source. If the fish caught is longer than 50 cm (for this dungeon), you will get the medal. Besides the Fishing Goal, other things are associated with Georama System comes to place. You will find chests containing Georama materials more often than previously. There is a new indicator, the Geostone marked by a purple dot on the radar. Get this and you will unlock new objects buildable and conditions to satisfy for Georama System. There is 2 new monsters here - Moler and Face of Prajna. Watch for Molers as it is rather hard to hit with Ridepod. Molers has the ability to drill underground and you hit them if their head is above the land... Sindain ----------------- Exit the dungeon and head for Sindain. You will be given more tutorials from Conda about Georama. You will be given more materials for rebuilding - 28x Rolling Log, 1x Sturdy Cloth, 1x Glass Material, 1x Sugar Cane, 1x Scrap of Metal, 1x Fire Element & 20x Water Elements. Due to spoilers for the game, please refer to Georama Conditions under Part VIII. _____ / \ | #2-6 | Noise in the Forest \_____/``````````````````````````````````````````````````````````````` Enemies: Sonic Bomber, Himarra, Fire Element, Tore, Kotore - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:10 - Fishing Goal: 60 cm or more - Spheda* - Attack and defeat all enemies using only MAX'S GUN Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - Objects: Eye Tree 1, Eye Tree 2, Nose Tree - "Make Withered Tree Appear" Condition Spheda Prize: 2x Stamina Drink There is nothing much to do except to retrieve the Geostone in the area. The enemies encountered are stronger than the previous ones. There are more Ridepod-size monsters. Sonic Bomber are machines, which you can wipe out easily with Ridepod's Barrel Cannon. Fire Element spits a lot of fire balls. Dodge it & get close to them and wack with your weapons. _____ / \ | #2-7 | I am a Pixie! BLUE SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Pixie, Face of Prajna, King Mimic, Mimic, Pumpkinhead - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:16 - Fishing Goal: 66 cm or more - Spheda* - Attack and defeat all enemies using only MONICA'S LEFT-HAND WEAPON Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - Objects: Straw House, Shed, Rough Wooden Fence, Bench - "Tailor Shop Opened in Future" Condition Spheda Prize: 4x Armband Repair Powder There is a BLUE SEAL, which works like the RED SEAL except that you can't use Monica. The seal will be broken once you defeat all enemies. A new monster, Pixie which has the ability to fly and cast fire magic with its wand is in your path. Defeat it the same way you use to defeat Fire Element. _____ / \ | #2-8 | Legendary Killer Snake FORK \_____/``````````````````````````````````````````````````````````````` Enemies: Fire Element, Ice Element, Gyuro, Killer Snake, Sonic Bomber - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:40 - Fishing Goal: 49 cm or more - Spheda* - Attack and defeat all enemies using only RIDEPOD Georama Supplies (available until you unlock Georama System) Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - Objects: Pot, Cart, Wooden Bridge - Place 15 units of River for Forest Lake - Gordon resides in Sindain - Opening of the Eatery in future - Aunt Polly resides in Sindain - Opening of Weapon Shop in future - Milane resides in Sindain Spheda Prize: 4x Gun Repair Powder 3 new monsters appear in the region. Ice Element can be handled the same way that you have handled the previous flying enemies. Killer Snake is tough as it could cause Poison but can be handled by Ridepod easily. Gyuro is just an average beast for you to defeat. Another special feature about these dungeon is about two-way path. The Sun path will be the only one accessible. The Star path will be blocked and only accessible after a certain point of time in the game. _____ / \ | #2-9 | Grotesque Spider Lady \_____/``````````````````````````````````````````````````````````````` Enemies: Hunter Fox, Spider Lady, King Mimic, Tigriff - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:26 - Fishing Goal: 50 cm or more - Spheda* - Attack and defeat all enemies without HEALING Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - Objects: Pot Torch, Wooden Gate, Watermill - 10 or more trees must be placed - Place the nose tree between the 2 eye trees - Adel resides in Sindain - Making Jurak's Branch Spheda Prize: 3x Gift Capsule You will encounter all new monsters here. They are tougher but they can be easily wipeout with Ridepod's Barrel Cannon. Hunter Fox is easy to defeat. Spider Lady could cause Curse status with its attack but it should not pose much problem for you in defeating it. Tigriff is a huge bird and I recommend you to finish it with Ridepod unless your character's weapons have high attribute ratings for Beast. Recover the Geostone and proceed on... _____ / \ | #2-10 | Rainbow Falls Entrance \_____/``````````````````````````````````````````````````````````````` Enemies: Sonic Bomber, Gyuro, Hunter Fox, Tigriff - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:00 - Fishing Goal: 68 cm or more - Spheda* - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - Objects: Fruit Tree, Hill - Jurak must be revived - 3 trees (Eye Tree 1, Nose Tree, Eye Tree 2) must be near a river - Jurak's Branch must exist Spheda Prize: 3x Treasure Chest Key This is just a warm-up section prior to the boss fight. Defeat all enemies and recover the Geostone. Once you are done, exit. It is time to do some Georama building:- ----------------------------------------------------------------------- Sindain: Reconstructing Origin Point * Getting Lafrescia Seed & Sundrops ----------------------------------------------------------------------- TIP: If you are short of Georama Materials, go to the rear of the locomotive and you will find Conda the Firbit who sells you all the necessary Georama Materials for this chapter. The reason why you need to complete the Georama Conditions is that you need Jurak to give the Lafrescia Seed and Floral Monster Badge for the Rainbow Butterfly to appear, which allows Monica to transform into a Himarra and get Sundrops by using her transformed form and talk to another Himarra in dungeons 2-1, 2-2 and 2-6. The Lafrescia Seed and Sundrops are essential to make the Rainbow Butterfly appear:- After getting 4th Geostone, you will get a cutscene about Max saying to get someone who knew about trees - Gordon if you proceed to Sindain. Now make your way to Palm Brinks. Step 1: Palm Brinks - Recruiting Gordon ------------------------------------------ Use the Move ability. Make your way cross the drawbridge (with the traffic lights). The left path leds to the pier where you can find the sealed railroad and Dr Dell's residence. Head right where you find the residences. Move across the large bridge until you reached a large posh house - that's Max's house! Visit the house and you can find a Save Point there. Gordon will be standing near a tree in the garden. He says that he is feeling uneasy and request for some Holy Water. Give it to him if you have it in your inventory or you can buy it from Priest Bruno at the Church. Gordon will join your party as a support character! Step 2 ------- Restoring the Forest Lake --> Make the river at least fifteen units or more. Build 20 units of River with Water Element. Place a lake of 5x3 grid in the middle of the land. For the remaining 5 units, wait first... Visit the future and you can get a Fruit of Eden, a Witch's Parafait & Potato Pie. Step 3 ------- Restoring the Glowing Mushrooms - Plant at least ten trees. Plant at least 10 trees on Sindain. The trees can be scattered all over the place. I recommend you to build the hill first and place around 3x Thorn Trees & 1x Fruit Tree, while the 7 Thorn Trees in another area. Visit the future, you will find a chest near the mushrooms containing 4x Wind Crystals. Step 4 ------- Restoring the Withered Tree - Place Eye Tree 1 & Eye Tree 2 on near the lake. - Place Nose Tree between Eye Tree 1 & Eye Tree 2. - Surround the all three trees by a river. The three significant trees must be placed in line with each one in a line. Eye Tree 1 Nose Tree Eye Tree 2 Remember the previous 5 units of river that I tell you to place? You need to get them circling these 3 trees. You will find 2 Fruit of Eden and a Witch Parafait in the future. Step 5 ------- Revive Elder Jurak - The Withered Tree must be restored. - The Forest Lake must be restored. - Gordon resides in Sindain. You must satisfy step 2 and step 4 conditions. Build a wooden house or a straw hut above the hill and place that house near one of the trees. Switch to character mode. Move towards the house and attempt enter, you will be given an option of moving people in... Move Gordon in! Basically when you statisfy a Georama Condition, there will be an icon box that states "something has happened in the future". This means the place in the future (Jurak Mall) has changed. Once you head there, there will be a cutscene between Max, Monica and the Elder Jurak. You will be given some clues regarding Emperor Griffon and the Rainbow Butterfly. You must plant the Lafrescia Seed somewhere and make it bloom by using Sundrops. To get Sundrops, you must talk to a Himarra... How? Step 6: Recruiting Adel ----------------------------- Restoring the Tailor Shop - Elder Jurak must be revived. - Adel resides in Sindain. - 30 Culture Points must be obtained. The Tailor Shop will sell you some important items such as Gift Capsule and the Floral Badge. Now you need to locate Adel and make a new house for her (preferred a straw house, since she was flexible). Proceed back to Palm Brinks and make your way to Max's house. Make your way to the kitchen. Head the stairs which will leads to the Servant's Room. Adel has lost confidence in herself. You need to help her gain her confident in making clothes. First of all, you need to give her a Hunk of Copper, Thick Hide and Sturdy Cloth, which all of them can be bought from Conda. Buy them and talk to Adel, choose to give all of them to her. Exit the area and return back to her again. She will give you a new set of clothes and join your party. She give me the Green Overalls when I choose as the Denim Overalls as Max's default clothing. There is a condition is rather hard to satisfy - Culture Points. To gain more culture points, you need to spice your dull city. In other words, place more objects there such as more houses, fences, paint your houses, etc. If you talk to Adel, you can get fruits, which could cause status ailments or cure them. Purchase some Heart-Throb Cherry and Tasty Water, you will need them. Visit the future. You will be able to access to the Tailor Shop and you will get to purchase the Floral Badge for 500 Glidas. Get it. Now with the badge, Monica can transform into a Himarra! For more details about Monster Transformation, please refer Part II. Now proceed to a dungeon where you can find a Himarra (a plant with yellow petals). Dungeons are Floor 2-1, 2-2 and 2-6. Transform Monica into a Himarra and talk to Himarra. It will give you Sundrops. To transform (make sure you are using Monica) depress the R3 button. Getting more badges:- To get more badges, you need to make use of Gift Capsules (bought from Tailor Shop for 400 Glidas) or Julia if you have gotten her. Equip it if when 3 items as gift and throw the Gift Capsule at the target. Defeat it with Monica and you will get the badge! As you complete more Georama Conditions, make sure you visit the future, you will find more Fruits of Eden/Witch Witch's Parfait/Potato Pie, which boosts the characters' HP and defense. These items will be found scattered in future which also applies for other completions. Save your game. _____ / \ | #2-11 | Rainbow Falls \_____/``````````````````````````````````````````````````````````````` At the center of the Falls, you will find a pond where Max felt that he should drop something on it... Drop the Lafrescia Seed and Sundrops to make Lafrescia Flower bloom. Take a picture from the bottom for "#34 Lafrescia Stem Scoop". Examine the white thread and it will automatically trigger a cutscene with the Rainbow Butterfly! B O S S Scoop Photo - Rt. Butterfly Scoop ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Rainbow Legendary Creature butterflies make their convergence. Rainbow Butterfly THIS IS THE ONLY TIME YOU CAN TAKE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO Strategy ````````` First of all, you will not be able to attack the Rainbow Butterfly when it is merged as one. The Rainbow Butterfly comprises of 7 butterflies - red, orange, yellow, green, blue, indigo and violet. As the flower is the source of power for the butterfly, hit the flower's tentacles to force it to close. Meanwhile watch out for the Rainbow Butterfly's beam and crystal ball attacks, which could cause status ailments. Once you are done, the Rainbow Butterfly will proceed to the center of the flower and split into 7 smaller butterflies. To defeat the boss through you need to defeat them one by one. Monica is a good option for the boss likewise for Ridepod, if you have the Barrel Cannon. Any running, gunshot & weapons slashing sounds will alarm the butterflies. I suggest that you hit the violet butterfly first. The butterflies will fly back to center spot of the flower & do their convergence again. Take a shot and you will get Scoop #53! This is ONLY TIME that you can take the PHOTO SCOOP! Deal damage to the tentacles again and the butterflies will split. Use Ridepod's Barrel Cannon to kill the 7 individual butterflies, you need to defeat in order of the colors of the rainbow. Once you are done, you have defeated the boss! You will be given the Teal Envelope to present to the Firbits. Sindain ---------- There will be a cutscene between our heroes and the Firbits at the house. A sad story... Make your way to Jurak and you will be notified off a great sage named Crest who resides in Starlight Temple built at the Balance Valley. However, the origin point has been destroyed too... Once you are done, you can talk to Cedric to proceed to Balance Valley, a new dungeon. ----------------------------------------------------------------------- Additional Steps for Georama Conditions - 100% for Sindain ----------------------------------------------------------------------- These steps are optional but you can get better goodies if you do these. There will be a cutscene where you get Jurak Gun for Max, which will be very useful for future battles. To get that, you need to complete 100% for the Georama Conditions. You can also get a scoop photo by taking a picture of all three stores - #26 "Hmm... Jurak" Scoop Step 7: Recruiting Aunt Polly ----------------------------- Restoring the Eatery - Elder Jurak must be revived. - Polly resides in Sindain. - 40 Culture points must be obtained. To recruit a new person, that means you need to build a new house. Make a Wooden House. Now proceed to Palm Brinks. Talk to Aunt Polly. He will ask you to deliver 20x Crunchy Bread to Morton. Visit Morton at Morton's Sundries (the one marked with a pumpkin logo). He will ask you to make a trip to his house at the residence area. There will be a garden of pumpkins within his house area. Examine the door, there will be a note for him from Ferdinand. Talk to him and Morton say that you can return the Crunchy Breads to Polly as the party is called off. Visit Polly and she will join you! By the way, a new assistant will be taking charge of the Bakery in Palm Brinks. Return back to Sindain and place Polly inside the house. Gain 40 more Culture Points by doing some fence and painting. I recommend you to make the Watermill near the "lake", some pots, cart, shed near the houses. Step 8 ------- Restoring Elder Jurak's Branch - At least 10 trees need to be planted. - Place a fence around the Firbits' House. You need a lot of Rolling logs for these. Make use of the wooden gate so that you can make an opening for you to access the Firbits' house. Once you make a fence around, there will be branch that leads to the upper floor of Jurak at Jurak Mall (future). Step 9 -------- Restoring the Golden Eggs - Elder Jurak's Branch must be restored. - Place a resident inside of a Straw House. Undoubtly, you have satisfied this condition because you have placed Adel inside the Straw House. Just simply go up the golden eggs and you will get Golden Paint, which is essential to recruit Parn! Get Parn to join in by visiting his house. There is a ladder in his house that leads to an area where you can get 10x Purple Paint. Give Parn the Golden Paint. He and his "wife" - Julia will join your party! You can purchase new paint from Parn! You can get a photo scoop "#25 Find the Golden Egg! Scoop" Step 10 -------- Restoring the Weapon Shop - Elder Jurak must be revived. - Milane resides in Sindain. - Elder Jurak's Branch must be restored. - 50 Culture Points must be obtained. Most of the conditions have been satisfied already except you need to get Milane to reside in Sindain. Milane is located at the Weapon Shop. Visit her and switch to Monica. She will give you a Gladius and ask you to build up the weapon by 2 levels. The weapon should undergo the following process:- Gladius -> Cliff Knife -> Chopper gain 2 levels gain 3 levels Once you are done, place Monica inside a wooden house near other houses. She dislike staying alone. Once you are done, revisit Jurak Mall (future). There is a chest near the ladder leading to the Eatery containing the Garnet Jewel. Balance Valley ----------------- Once you are done, proceed to Balance Valley Station. There is a Save Point in the area. Move across the bridge and head for left of the deserted station - You will be able to access the plateau. There is a house near the area. Enter the house. You will find an owl along with a girl (Lin) who is very sick. Max told the owl that there is a doctor that resides in Palm Brinks. Proceed to Dell's Clinic which is on the left area of the Church. Enter the Clinic and Dr. Dell will join your party! Return back to the house, Dr. Dell will says that no medicine could cure the girl's illness. Monica says that there is a legendary cook called "Lau Chao" who resides in Starlight Temple's Lao Chao's Bistro who could make a "Miracle Dish" that could cure Lin. C h a p t e r 3 ```````````````````` T h e S a g e W h o B e c o m e a S t a r ===================================================================== At the beginning of the chapter, you will come know more about Balance Valley. There is a lot of difficulty in placing objects for Georama as you need to balance out all the 4 plateaus. Make use of Georama mode to move your cursor near the save point north off Lin's house. From the save point, head further north and you are heading towards the game's dungeon - Starlight Canyon. If you want, I recommend you to collect some badges for Monica. More details can be found under Part II - Dungeon Basics. _____ / \ | #3-1 | Headlong Dash \_____/``````````````````````````````````````````````````````````````` Enemies: Masked Tribesman, Smiling Fairy, Ram - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Spheda* - Attack and defeat all enemies using only RIDEPOD Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Brick House - All four Plateaus must be at the same height. Spheda Prize: 1x Ruby Don't be shocked once you have enter the dungeon. The enemies encountered here are a lot more tougher. There should not be much problem dealing with Rams and Smiling Fairies. The key problems are the Masked Tribesman. You need to move around them and wrack them for behind. Charging a melee weapon (wrench or sword) helps a lot. You can knock them down and hit for high damage. Throw boulders does not help much. The Gate Key for Starlight Canyon is the "Giant Meat". _____ / \ | #3-2 | Fire and Ice Don't Mix \_____/``````````````````````````````````````````````````````````````` Enemies: Elfas, Fire Gemron, Ice Gemron, Masked Tribesman, Ram - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:30 - Spheda* - Attack and defeat all enemies using only MONSTER Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Objects: Weather Vane, Chinese Stand - "Lower Prayer Site must be restored" & 15 trees must be planted. Spheda Prize: 2x Level Up Powder There will be a cutscene of Max recalling on how his mother treat him while he was sick. There are a lot more stronger enemies. Fire and Ice Gemron are flying creatures, which means that you need to rely a lot on projectiles and charged attacks. Watch for Elfas (Ridepod-size monsters), which resembles the boss Linda. I recommend you to train up your characters. Make sure get more equipment for Ridepod. _____ / \ | #3-3 | Earth Shaking Demon \_____/``````````````````````````````````````````````````````````````` Enemies: Golem, Smiling Fairy, Dog Statue, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda* - Attack and defeat all enemies using only ITEMS Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Brick Chimmey, Warehouse - "Restoring the Starlight Temple" made cleared! - "Restoring the Sacred Gate" made cleared! Spheda Prize: 1x Amethyst The place will allow you to face a variety of rock monsters. They have high attacking power and defense except that they are slow. Ridepod's Barrel Cannon can deal heavy damage to them from far range, where you can use that for your advantage. _____ / \ | #3-4 | Power Yo-yo Robot \_____/``````````````````````````````````````````````````````````````` Enemies: Thunder Gemron, Wind Gemron, Yo-yo Barrel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Spheda* - Attack and defeat all enemies using only MAX'S RIGHT HAND WEAPON Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Iron Fence - "Crystal Prayer Site must be restored" - "Restoring the Crystal Prayer Site" made cleared! Spheda Prize: 1x Topaz There will be new additions of monster in these battle. They can be easily wipe out with Ridepod's Barrel Cannon. I suggest that you train Monica, level up and build up her weapons. The subsequent battle requires you to depend on Monica because of the red seal... _____ / \ SUN & MOON EXITS | #3-4 | Elephant Army in Valley RED SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Elfas, Golem, Holy Gemron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:00 - Spheda* - Attack and defeat all enemies using only MONSTER Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Wooden Fence - At least 15 trees must be planted. - "Restoring the Sacred Torch" must be restored - "Restoring the Tool Shop" must be restored. Spheda Prize: 4x Stamina Drink This place is tough. You will controlling on Monica as it has a red seal. The game will be over if Monica is KO'd. Make use of Monica's blade and build up on Beast, Smash and Exocrism rates for her melee weapon. Golems and Elfas can be handled in the same way. For them to finish their attack and wack them for a 3+ hit combo and do a back- flip to avoid their attack. Holy Gemron can be handled with Monica's magic or charged attack. In additional to the red seal, you will find 2 exits. The Sun and Moon. You can exit via the Sun Exits at any point of time while Moon Exits is also accessible during night time. So watch out... I recommend you to take the sun's path first. The sun path leads to Barga's Valley while moon path leads to Yolda Valley. _____ / \ | #3-12 | Dangerous Treasure Chests SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Ram, Elfas, Mimic, King Mimic, Smiling Fairy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:35 - Spheda* - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Iron Lamp 1 - Obtain at least 20 Culture Points - Ferdinand resides at the Chinese Stand in Balance Valley - Two or more people resides in Balance Valley Spheda Prize: 1x Indestructible Coin Nothing much, except that you will encounter of Mimics and King Mimics. Get ready to switch to Ridepod upon encountering King Mimics. A lot of giant size monsters here. _____ / \ SUN PATH | #3-13 | Little Dragon's Counterattack BLUE SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Holy Gemron, Fire Gemron, Wind Gemron, Ice Gemron, Thunder Gemron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:42 - Spheda* - Attack and defeat all enemies without HEALING Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Iron Gate, Star Lamp - Stewart resides in Balance Valley Spheda Prize: 2x Level Up Powder The Blue Seal has locked use of Monica and Monster for this floor. You can only play this floor using Max or Ridepod. If Max dies, it will be gameover automatically. So make sure that Max enters the floor with full health. This also applies to Ridepod. The battle can be easily won by using Ridepod. Ridepod's Barrel Cannon can shot these Gemrons with at ease. You should have not much difficulty in completing this floor. Upon defeating all enemies, the blue seal will be broken. All the monsters here use range attacks and you need to use the Fwd + X or charged attack to hit them. You can make use of Max's gun for easy damage or throw a boulder to stun them and hit them with the wrench. Barga's Valley ------------------ There is nothing much that you can do at this point of time. Thus return back to the floor entitled "Elephant Army in Valley". Revisit that floor and exit via the Moon Exit. To exit via the Moon Exit, it must be night time in order to do so. Thus I would advise you to kill sometime before continuing... _____ / \ MOON PATH | #3-5 | Warrior in Starlight Canyon WHITE SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Masked Tribesman, Golem, Elfas, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:50 - Spheda* - Attack and defeat all enemies using only RIDEPOD Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: None - Obtain at least 30 Culture Points Spheda Prize: 5x Wind Stone This battle is quite easy as you have met most of the enemies before. The only difficulty is that you cannot heal Max or Monica, even Ridepod. Since all of the enemies do not cause status ailments, you just need to be more careful in close combat using Max or Monica. It is quite good to have Dr. Dell as your support character for his Cure ability. Defeat Golem and Elfas with Ridepod while other enemies with either Monica or Max. _____ / \ | #3-6 | Smiling Fairy Village MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Fire Gemron, Smiling Fairy, Thunder Gemron, Wind Gemron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:45 - Spheda* - Attack and defeat all enemies using only MONSTER Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Objects: Church - Restoring the Sacred Torch condition made clear! - A brick house must have a star lamp with it. Spheda Prize: 4x Improved Bomb Smiling Fairy along with Gemrons dealt range attacks but they can be easily wipeout with Ridepod or Monica's magic (if you can customize it with opposing elementals). This floor is relatively easy and you should not have much difficulty. _____ / \ STAR FORK | #3-7 | Cursed Mask MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder Gemron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:30 - Spheda* - Attack and defeat all enemies using only ITEMS Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Objects: Iron Lamp 2 - Restoring the Sacred Torch condition made clear! - A brick house must have a star lamp with it. Spheda Prize: 5x Lightning Stone This battle is almost similar to previous floors except you will encounter a new enemy - Nikapous - a monster that carries two shields which could cover it. The enemy can be defeated easily if your character's weapon have high smash ratings. Handle giant sized monsters with Ridepod and you should not have much difficulty. There are 2 exits - Sun and Star. The star path will be locked until you have reach later in the game... _____ / \ | #3-8 | We are Roly-Poly Brothers MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Ram, Ivanoff, Mimic, Elfas, Priest of Rama - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:50 - Spheda* - Attack and defeat all enemies using only MONSTER Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Objects: Barn, Mailbox Spheda Prize: 1x Bull-Eye's Coin There are two new enemies. Ivanoff are circular rock-type enemies which are rather easily to deal with. Priest of Rama is also relatively easy to handle. Watch out for status ailments caused by Priest of Rama. I recommend you to use Ridepod for this battle. Get some Non-Stop Amulets from Granny Rosa if she is in your party or purchase Heart-Throb Cherries from Adel at Sindain. You will need them for the upcoming dungeon. Refer to Part VII for recruitment of Granny Rosa. _____ / \ | #3-9 | Dragon Slayer MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Dragon, Masked Tribesman, Yo-yo Barrel, Golem - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Spheda* - Attack and defeat all enemies using only RIDEPOD Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Objects: Laundry - Priest Bruno resides inside a Church in Balance Valley - Parn resides in Balance Valley - Restoring the Tool Shop condition made clear! Spheda Prize: 1x Poison Coin Most of the monsters that you have encountered before are easy to handle as you have know most of tricks by now... The new enemy, Dragon will perhaps be a thorn in your throat. You need to defeat the Dragon to get Giant Meat (the gate key). Dragon does not heavy damage and could also causes Stop with these attacks. Its ability to shot fireballs is an attack that you should also watch out for. Equip Max with a Non-Stop Amulet helps a lot for these dungeon. Stop will causes the affected character to be stunned and vulnerable for all incoming attacks. Thus, make sure you are prepared for it... Yorda's Valley ---------------- You cannot move any more further. Max is getting a bit more worried about Lin. It is time to start some Georama Building. ----------------------------------------------------------------------- Balance Valley: Reconstructing Origin Point * Restoring Lao Chao's Bistro ----------------------------------------------------------------------- Wonder why this place is called Balance Valley? The place is divided into 4 plateaus. The plateaus must be balance in order to resume any building. In other words, you need to place your objects carefully. If the weight for 1 plateau is too heavy, the whole plateau will be lower than other 3 plateaus. Get the idea? Step 1: Restoring Prayer Site, Suspension Bridge, Starlight Temple & Sacred Gate ----------------------------------------------------------------------- First of all, plant 15 trees along the plateau. You may be running out of Forest Dew due to your inactive participation at Sindain. You need to replenish your supplies from Conda. Plant them one by one on each plateau. One of the plateaus can have 6 while the remaining 9 trees separated evenly among the remaining 3 plateaus. Build 1 brick house and a Chinese Stand. Place them in a manner that the plateaus remained balance. Return to Balm Brinks. You need to recruit Ferdinand and Stewart. Both of them can be found in Max's house. Save up 2000 Glidas and a Roasted Chestnut before heading there. Roasted Chestnuts can be obtained randomly inside Rainbow Butterfly Woods (Chapter 2 dungeon). Recruiting Stewart -------------------- At the entrance, talk to Stewart as Max. He will tell his young master that he need money for bid for an item he wants. Give the money. Once he got the money. Exit the house and re-enter again. Talk to him and he will give back 600 Glidas. Recruiting Ferdinand ---------------------- Proceed to the kitchen and talk to Ferdinand who standing near the stove and cooking table. Give him the Roasted Chestnut, he will join you party! With the 2 personnel recruited, proceed back to Balance Valley. Place Ferdinand at the Chinese Stand and Stewart inside the house. You can get new shoes for Max from Stewart and Premium Chicken (an item that restores HP back to max) from Ferdinand's ability - Cook. Visit the future and you can find chests scattered around the temple containing Fruit of Eden, Potato Pie and Witch's Parafait Step 2: Restoring Sacred Torch & Crystal Prayer Site ------------------------------------------------------- Build 4 Pot Torches and a Church. Next build them without causing the plateaus to lose its balance. Proceed to Palm Brinks. Cross the drawbridge and head for the Church. Talk to Priest Bruno. He join you if you blow out all the candles... Just stand next to the candle and blow it off. According to the character recruitment FAQ done by Otacon120 , you can blow off the candles by R1, L3, R5, L7. R stands for right while L stands for Left. The numbers are count from the bottom. For the diagram, please refer to his FAQ. Once you are done, build the Church and 4 pot torches surrounding the church. Move Priest Bruno inside the new church. You can get some status ailment restoring items such as Medusa's Tears (cures petrification) and Soap (cures gooey). Holy Water can also be bought here. Place 4 Pot Torches surrounding the church's four corners. Revisit the future and collect your bonus gifts from chests. Step 3: Restoring Lao Chao's Bistro and accumulate 30 Culture points ---------------------------------------------------------------------- You just need to get 30 culture points to get access to Lao Chao's Bistro. Place a Star Lamp at Stewart's brick house. Build another house and paint that house purple. Provide some metal fencing for these 2 houses. You should be able to hit 30 culture points without much difficulty. Future - Starlight Temple (Lao Chao's Bistro) ============================================== Finally, you have restored the Bistro's Origin point. Once you reach there, you will have a cutscene and our heroes met Lao Chao. However in order to make the miracle dish, he needs a flower - White Windflower obtained in the present time. Head for Barga's Valley. Make sure you check for treasure chests before departing from the future. Floor 3-13 - Barga's Valley (Introduction to Spheda) ----------------------------------------------------- At the valley, there will be a cutscene between our heroes and the condor, Barga. There is a time distortion at her nests and you need to close the hole up. You will be introduced to the game of Spheda. Refer to Part IV for Spheda Basics or the in-game help. You will be given some help. First you need to get something to wack the time sphere. There is a key item "Handy Stick" found near the watery area surrounding the nest. Pick it and equip it. Examine the ball to begin playing Spheda. TIP: To hit the black hole. Aim for the hill on the left hand side of the nest. Use its reflection to hit the Black Hole. If you cannot do it, choose to quit and Monica will did it for you. Once the Black Hole is removed, Barga thanks your heroes who spotted the White Windflower and receive it as a gift. You will also received a spheda club - Turkey (upgradeable) from Barga. From this time onwards, conditions marked with ??? will be replaced with Spheda. You will be play this mini-game upon eliminate all enemies in that dungeon and you will be given an opportunity to hit Spheda! Head back to the Future and give White Windflower to Lao Chao, who eventually makes the "Miracle Dumplings". Proceed back to Balance Valley and give it to Lin. Lin will recovers and seem to lost her memories about her master, Crest. Save your game and head for Yorda's Valley. BTW, Lin will be your permanent support party member until you reaches the lighthouse. Floor 3-10 Yorda's Valley ----------------------------- Make your way towards the Yorda Tree & it will trigger a cutscene where Lin have some memories with her master. Suddenly a monster comes out from Lin's memory - it is a Memo Eater and you have to fight it! B O S S Scoop Photo - Memo Eater ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Memo Eater at Deveourers of Memories any point of the battle Memo Eater THIS IS THE ONLY TIME YOU CAN TAKE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ THE PHOTO Strategy ````````` Surprisingly the battle is EXTREMELY EASY or perhaps my Max's wrench is too strong! The boss has a body weight press that deal heavy damage and a breath weapon that does damage + Poison and Gooey. By the way, do not forget to snap a shot of it. This is your last chance for this particular scoop! Once the battle is over, Lin recovers most of her memories. Head eastwards from the tree and you will be able to exit the area. Next proceed back to Balance Valley. ----------------------------------------------------------------------- Balance Valley: Reconstructing Origin Point * Restoring Tool Shop ----------------------------------------------------------------------- This step is simple. Since Lin has agreed to help your party, you have already satisfy the condition. First of all, you need to get Parn. To get Parn, you need to get Golden Paint which can be obtained from Golden Eggs in Jurak Mall. Restoring the Golden Eggs - Elder Jurak's Branch must be restored. - Place a resident inside of a Straw House. Undoubtly, you have satisfied this condition because you have placed Adel inside the Straw House. Just simply go up the golden eggs and you will get Golden Paint, which is essential to recruit Parn! Get Parn to join in by visiting his house. There is a ladder in his house that leads to an area where you can get 10x Purple Paint. Give Parn the Golden Paint. He and his "wife" - Julia will join your party! You can purchase new paint from Parn! You can get a photo scoop "#25 Find the Golden Eggs Scoop" Place Parn inside the house that painted purple (he likes purple as you can get purple paint from his house). If you haven't place the Star Lamp, make sure you do it now. Proceed to the future and the Tool Shop will be opened. There will be a cutscene between Max and Monica about the powers of a Starglass. Buy it for 500 Glidas (I have forget the price, duh ^_^:). You should be able to find a chest containing the Emerald Gem outside the tool shop. Once you got the Starglass, it is time to move on... _____ / \ | #3-11 | Rama Priest Like Cheese MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Mimic, Priest of Rama, Wind Gemron, Yo-yo Barrel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Fish Goal: 62cm or more - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Objects: Block 1, Block 2 - At least four torches must be placed near the church - Officer Blinkhorn resides in Balance Valley - Restoring Moon Crystal and Crest condition made clear! Spheda Prize: 3x Wind Crystal Most of the enemies you have already encounter before. Just slaughter and retrieve Geostone, proceed to the next floor. You will also be able play your first game of Spheda if you choose to follow this walkthrough. _____ / \ | #3-12 | Nature's Threat MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Ivanoff, Dragon, Priest of Rama, Golem - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:00 - Fish Goal: 58cm or more - Spheda - Attack and defeat all enemies using only MAX'S RIGHT HAND WEAPON Georama Supplies Sturdy Rock, Bundle of Hay, Unknown Bone, Scrap of Metal, Light Element, Earth Element, Ice Element, Wind Element, Life Element Geostone >> - Objects: Well Spheda Prize: 1x Turquoise Same as the previous floor except it would be better if you uses Ridepod for this scenario. Watch for Dragon's Stop ability and you should be fine. _____ / \ | #3-13 | Moon Baron MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Nikapous, Crescent Baron, King Mimic, Holy Gemron, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:30 - Fish Goal: 66cm or more - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Object: N/A - Obtained 40 Culture Points condition is made clear! Spheda Prize: 1x Level-Up Powder You will be given a cutscene about the Fishing Tournament which will be held every 10 game days at Palm Brinks. However to participate in the fishing tournament, you need to have 3 fish and an aquarium. You can make the aquarium via Make menu or you can play this tournament from the next chapter onwards. The enemies here encountered are the same that you have encountered before. The new enemy Crescent Baron is as easy as you can handle Baron Balloons encountered in Palm Brinks. _____ / \ | #3-14 | Lighthouse Appears MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Wind Gemron, Ivanoff, Crescent Baron, Dragon, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Fish Goal: 72cm or more - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Geostone >> - Object: None - Restoring Moon Crystal and Crest condition made clear! Spheda Prize: 1x Indestructible Coin Like the previous battles, watch out for Dragon (which could causes stop with its claw swipes). It is highly recommended to make use of Ridepod's Barrel Cannon long-range attack. If you want to attack from close-range, make sure Max/Monica is equip with a Non-Stop Amulet. Lighthouse in Cape ======================== Make sure that you have purchased the Starglass. Once you reach the lighthouse, there will be a short cutscene. At the entranceway, there will be an indication that you need to place the Starglass. You will be taken back to the past where Moon Crystal is underattacked by Griffon's henchman and you need to fight Gaspard and Evil Flames! B O S S Scoop Photo - Flying Battleship ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the flying Dark Assassin battleship - Death Ark at the Gaspard background while fighting Evil ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Flames as Max. The battle will be divided into 2 separate battlefields. Max will be fighting the Evil Flames which will be harming Lin while Monica will go one-on-one against Gaspard, her father's murderer. Make sure you have equipped at least 10 Bread for Monica on her item slot so that you can use it with Square button when you need it. Gaspard can deal a chain combo with his sword but most of them can be blocked. Like Monica, he could also use Magic. Just simply wait for a stun moment before you launch all your strikes on Gaspard. Mid-way through the battle, you will be switch to Max. Seize the opportunity to take a photo shot of the Gaspard's flying battleship and handle those evil flames with Ridepod's Barrel Cannon. You can finish each of them with a single hit! Just defeat them all and the scene will switch to Monica where you could resume the fight. If you miss the Flying Battleship Scoop, there are 2 more chances coming in the next few chapters. Once you knock Gaspard's life to 1/2, you play as Max to knock off all the flames. Next, you need to knock Gaspard's life to 1/4 and Max need to fight the flames for a 2nd round. After Max has extinguished all the flames, you will be allowed to defeat Gaspard. After some cutscenes, you will find out the truth behind the past. Now with the Moon Crystal and Lighthouse restored, re-visit the future. ------------------------------------------------------------------------ Additional Steps for Georama Conditions - 100% for Balance Valley ------------------------------------------------------------------------ You will meet up with Madame Crest (you know who she is...) and your next destination is Veniccio. You will be given a Serpent Slicer if you complete 100% Georama for Starlight Temple. To complete 100% Georama, you need to:- - Recruit Sheriff Blinkhorn. Sheriff's residence must be surrounded with fencing. - Place a star lamp on one of houses. The star lamp must be place on one of the houses. It is on the rear of the house. Recruit Sheriff Blinkhorn ---------------------------- This one is tough. You need to move from the Police Station of Palm Brinks to the boat found at Palm Brink's Lake (where you find Fabio) and return back to the station within 2:01 secs. It sounds impossible but you can do it. You need to make use of right analog stick to rotate the camera slightly so that Max will be taking a shorter distance. You may want to recruit Fabio first before you decide to recruit this person. Shortcut Route from Police Station to the Boat at the lake ------------------------------------------------------------ - Move across from the Police Station towards the drawbridge. - Take the left-hand path from the Church (make use of right analog stick to rotate the camera) - Cross the small forest until you see the Monument and the deserted tunnel. Take the right path of the Monument. You will find a path that leads to the lake - At the lake, cross the bridge that located right from Dell's Clinic and you will find Fabio along with the boat. Examine the boat and end the message quickly. Rush your way back to the Police Station - Tap X before you reach the Police Station to initate the conversation with Blinkhorn as soon as possible. It take me quite a while to recruit Blinkhorn. He will typically shows you the monsters data that you can get from Monster Notes. Recover some Fruits of Eden and power boosting items before leaving the Moon Crystal Area. By the way, take a snap of the Moon Crystal, which is also a scoop photo. The Journey to Veniccio Station ----------------------------------- Once back at Balance Valley Station, talk to Cedric and you will begin your next journey to Veniccio! At the station, proceed to enter Veniccio. Max will be enjoy some shades. There is a cave entrance nearby and Monica asks Max to check it out. You will be given the chance enter Pau's house. Inside you will find Pau and his sea dragon (Shiguru), Shingala. However it leaves the house and you need to head into the section's dungeons - Ocean Roar's Cave to save it back! C h a p t e r 4 ```````````````````` G o o d - b y e S h i n g a l a ! ===================================================================== Make sure that you revisit Palm Brinks, Morton's Sundries currently sold an item called "Seal Breaking Scroll" for 1500 Glidas which allows to remove seals that locked the areas. In fact, Cedric will also have new stuff for Ridepod. Get the Samurai Sword once you have gotten sufficient EXP. Melee weapons are more usefulf or this area! _____ / \ | #4-1 | Pirates! \_____/``````````````````````````````````````````````````````````````` Enemies: Fintol, Corsair, Geron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:35 - Fish Goal: 48cm or more - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Pier, Shop Boat - Restoring the Lab Foundation made clear! - Restoring Central Luna Lab condition made clear! The enemies encounter here are pretty weak against Flame or Lightning as they belong to an aquatic world. Just wack them with your weapons and you should not have much difficulty in making across this area. Luna Stone is the Gate Key for this area. Fintol is a stronger version of the Turtle that you encountered in Chapter 1. Make use of Max's charged up attack. There will be a new feature include in dungeons for Ocean's Roar Cave. You will find white dots on the radar. The dots represents exits between caves and seasides. You can just move freely without required to use any item, it is a free-access gate. Please take note that the Exit Gate will be located within the cave itself. _____ / \ | #4-2 | Tons of Fish \_____/``````````````````````````````````````````````````````````````` Enemies: Goyone, Sea Bat, Statue, Geron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:20 - Fish Goal: 50cm or more - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - Objects: N/A - At least 8 Pier blocks must be placed. - Restoring Luna Lab 1 condition made clear! - Restoring Luna Lab 2 condition made clear! - Restoring Luna Lab 3 condition made clear! - Restoring Luna Lab 4 condition made clear! - Lab Foundation must be restored. There is a short cutscene about Max remembering his mother. Sea Bats are the stronger version of Bats that you encounter in Underground Channel. Goyone is a large fish which possesses an ability to charge at your character. Luna Stone Piece is the area key that you need to put in shell to remove the water barrier. _____ / \ | #4-3 | Tank & Boss \_____/``````````````````````````````````````````````````````````````` Enemies: Beach Rat, Captain, Corsair, Pirate Tank - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:09 - Fish Goal: 68cm or more - Attack and defeat all enemies without HEALING Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Iron House - "Someone resides in a red house" condition made clear! - "All 4 labs restored" condition made clear! Watch for Pirate Tank's cannon bomb. It will go off after a while it has it the ground. Captain is a stronger version of Corsair. To defeat Pirate Tank, you just need to get close to it and wack it with your character's melee weapon. Beach Rat is an advanced version of Sewer Rat and its attack are pretty much similar. _____ / \ | #4-4 | Water Monster \_____/``````````````````````````````````````````````````````````````` Enemies: Fintol, Beach Rat, Mimic, Sea Bat, Aqua Element, Statue - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:40 - Fish Goal: 46cm or more - Attack and defeat all enemies using only MONICA'S MAGIC Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - Objects: N/A - Claire resides inside a red house - There must be a blue house built on the pier Most of the enemies have been encountered before. There should not be much difficulty. Purchase some Medusa's Tears from Priest Bruno or Petrify Amulet from Granny Rosa. You will need them for the upcoming battle. _____ / \ | #4-5 | Scary Auntie Medusa \_____/``````````````````````````````````````````````````````````````` Enemies: Shiva, Medusa, King Mimic, Aqua Element, Mimic, Geron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Fish Goal: 50cm or more - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Iron Stand - Donny resides inside a blue house Two new enemies encountered in this area. Shiva is a Darkling similar to the Spider Lady that you encountered in Rainbow Butterfly Wood. The dangerous one is Medusa. Medusa can cause Petrifcation (which is even worst than Stop). To restore that status ailment, you need to use Mighty Healing (buy/obtained from Dr. Dell) or Medusa's Tears (buy from Priest Bruno at the church in Balance Valleyf for 80G). _____ / \ | #4-6 | Sand Molers \_____/``````````````````````````````````````````````````````````````` Enemies: Sand Moler, Goyone, Statue - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:25 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Block 3, Bridge Block - Someone must resides in Veniccio Spheda Prize: 5x Stamina Drink Sand Molers are the stronger versions of Molers that you encountered in Rainbow Butterfly Woods. To defeat them, just wait for them to jump first, get close to them and hit them with Forward + X attack. Just make sure that you have ample supply of curative items in your inventory, you need them if you miss the Sand Molers too often. _____ / \ | #4-7 | Bat Den \_____/``````````````````````````````````````````````````````````````` Enemies: Sea Bat, Auntie Medusa, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:00 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - Objects: Iron Shed - Place the Shop Boat near the Red Iron House made clear! Spheda Prize: 1x Pearl As indicated by the name of chapter, this area is swarmed with blood- sucking bats. You will be able to hit them easily with Max's gun or Monica's Magic. Ridepod Barrel Cannon is pretty useful here. Other than these bats, you will encounter Auntie Medusa (watch out for petrification!) and Mimics hidden in chest. Quite a challenging area. _____ / \ | #4-8 | Pirate's Hideout \_____/``````````````````````````````````````````````````````````````` Enemies: Captain, Pirate Tank, Shiva, Corsair - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:15 - Spheda - Attack and defeat all enemies using only MONSTER TRANSFORMATION Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - Objects: Iron Stairs - Place the Shop Boat near the Blue Iron House made clear! - Making the Crystal Lights appear condition made clear! Spheda Prize: 5x Chill Crystal The area contains most of the enemies that you encountered earlier. Just wack them hard with your melee weapons. Once you are done, you will be able to proceed to the next area - Cave of Ancient Murals. Cave of Ancient Murals ------------------------ There will be a cutscene of a mind-controlled Shigala attacking your party. Max and company has no alternative but to leave the area. Monica suggest that you seek help from someone in the future. ----------------------------------------------------------------------- Veniccio: Reconstructing Origin Point * Save Shingala! ----------------------------------------------------------------------- Step 1: Restore the Lab Foundation ----------------------------------- As Veniccio is a seaside shore, you cannot build buildings or trees directly on water. Make some Piers and place at least fifteen of them. Build 4 Iron Houses and 4 Shop Boats. Place a Shop Boat next to each house. Paint the house - a blue, green, purple and red. Step 2: Recruit Claire ------------------------ Return back to Rainbow Butterfly Woods. Take a photo of Lafrescia Stem. Do not discard the photo. Proceed to Claire's house, at the area where you find Parn's and Morton's House. Go upstairs and talk to Claire as Max. Present her the photo and she will join your party. Return back to Veniccio and place her inside the Red Iron House. Future: Luna Lab #1 - Meeting Osmond ===================================== With all these, make your way up the wooden stands that leads to Veniccio Station. You will find the Time Gate. Visit it and you will be at Luna Lab! Head for Luna Lab 1 (red). Inside the lab, you will meet up with the chief scientist Osmond who will give you an Electric Worm and an idea of building an aquarium for you to feed the worm to the fish. Getting the Aquarium ---------------------- To build aquarium, you need to get photos of the following:- - Fountain: There is one at the Town Square, left from Police Station in Palm Brinks - Wooden Box: At the alleyway left from Cedric's Workshop - Window: You can get it from Clarie's house Choose Make and join these 3 photos to get invention card for Aquarium. To build the aquarium, you need to have 5x Rolling Logs, 4x Glass Material and 15x Water Element. These items can be bought from Conda. Next, you need to have a fish. Just pop in one in the fish tank and choose "Feed Fish" from the Aquarium menu. Feed Electric Fish to the fish. Now the lure is done, you will be able to save Shingala! Save your game first before heading for... (PS: Do not forget to collect power-up items such as Fruit of Eden, Potato Pie and Witch's Parfait for your characters) Floor 4-9: Cave of Ancient Murals ==================================== B O S S Scoop Photo - Puppet Shingala ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the mind- Dragon of Sea controlled Shingala. Shingala THIS IS THE ONLY TIME YOU CAN TAKE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ PHOTO. You should be fight this battle as Max. Shingala has two attacks - head swing which could knock Max off his feet and Frost Breath. Frost Breath is a range weapon that does heavy damage. Take a photo of Shingala with the mind-controlled device. Once you got that, pay attention to the battlefield. There is a yellowish object floating around the area right? That's the fish that you have fed with Electric Worm. Just attack Shingala (do not kill, the game will be over if you do that) and wait for its head to fall on the position that you can throw the fish into its mouth. Once it is stunned, grab the fish and throw it at the mouth of Shingala. (It is the same way that you grab objects in other dungeons) Veniccio: Pau's House ----------------------- Finally, Shingala is back to normal but it is still severely wounded. You need to get some medicine from other Shigura. But how are Max and Monica go to communicate with the Shiguras? ----------------------------------------------------------------------- Veniccio: Reconstructing Origin Point * Find a cure for Shingala's Wounds! ----------------------------------------------------------------------- Step 3: Recruit Donny ------------------------ Restoring Luna Lab 2 - Luna Lab Foundation must be restored. - Make an Iron House and paint it Blue. - Donny must live in the Blue Iron House. - Place the Blue Iron House near the Shop Boat. To do this, you need to access to Luna Lab 2. First of all, you need to recruit Donny. Donny can be recruited by getting 2 coins - Dark Coin, and an Indestructible Coin. These can be obtained from dungeon floors in Underground Channel (Palm Brinks) or Rainbow Butterfly Woods (Sindain). You can also buy these coins from Tailor Shop at Jurak Mall of the future if you have satisfied the condition. Once Donny joins you, place him inside the blue iron house. Once you have done this, proceed to the future:- There will be a cutscene when you enter the 2nd lab (blue lab). You will meet up with another scientist (Dr Nobbs). He will give you the translation device - Shell Talkie which allows you to converse with adult Shigurus. There is nothing much to do except to get more Geostones until you reached the Shiguru Village. BTW, do not forget to visit the Cave of Ancient Murals and take a photo of the murals for a scoop! Move across the bridge to access to the next area... _____ / \ SUN & STAR | #4-10 | Wandering Zappy WHITE SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Mimic, Zappy, Aqua Element, Goyone - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:30 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: N/A - Make an Iron House and paint it Purple - Save Shigura Village! Spheda Prize: 1x Level-Up Powder A White Seal can pose all sorts of headaches. This means that you can't use any recovery items such as Bread, Cheese, Premium Chicken, etc to cure your characters. This also applies to status ailments. It is possible to clear this area without using this provided your character's weapon is strong enough. However, if you find too difficult, buy a Seal-Breaking Scroll from Morton (Morton's Sundries in Palm Brinks) for 1500 Glidas. Once you enter the battlefield, use the scroll and you will be able to heal your characters. However if you did not kill all enemies and leave the dungeon, the seal will still remains. The seal will be truly broken if you defeat all enemies present in the dungeon. As for the Star Path, ignore it for the time being. You will fight a new enemy, Zappy which works like Elements except it is a stronger version of Thunder Element. _____ / \ | #4-11 | Banquet of The Dead SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Hornhead, King Mimic, Sooty, Pirate Tank, Sand Moler, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 05:50 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - Objects: N/A - All 4 Luna Labs is restored condition made clear - Search Lights condition made clear! Spheda Prize: 1x Absorption Coin This area includes 2 new enemies - Hornhead and Sooty. Sooty is an stronger version of Darkness that you encountered in Underground Channel. Train up Monica because the upcoming battle requires you to relie on her a lot. _____ / \ RED SEAL | #4-12 | Improvements SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Aqua Element, Zappy, Vanguard Neo, Sea Tortoise, Ragstink - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 05:20 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Luna Stone Light - Place the purple iron house near the shop boat - 8 or more Luna Stone Light placed made clear! - (Restoring Central Luna Lab's Emblem condition made clear) Spheda Prize: 5x Treasure Chest Key This one is tough. You will face robot-sized monsters such as Vanguard Neo and tough-to-break Sea Tortoise within a Red Seal condition. Max and Ridepod cannot be used for this area. At the start of the scene, there will be a cutscene when you will be introduced about Magic- Absorb Blade. Monica can absorb magic from enemies and use it as her weapon. To absorb magic, just hold L1. Note that you can only stock up 1 kind of magic. You will find orbs appearing on the left hand side of Monica's sword icon. This indicates the number of magic that you have stocked up. Sea Tortoise is rather tough as you need to upgrade Smash ratings for Monica's sword to deal more damage. If you find it too difficult, use a Seal-Breaking Scroll (bought from Morton's Sundries for 1500 Glidas) to remove this seal. _____ / \ | #4-13 | Return of Serpent SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Sand Moler, Scooty, Goyone, Mimic, Sea Serpent - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:35 - Fish Goal: 50 cm or more - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: N/A - Place an iron house and paint it Green At the start of the dungeon area, you will see a cutscene of Mayor Need talking about the Finny Frenzy fish race. For more details, please refer to Part IV on Fishing. 2 new enemies can be encountered here. Sand Molers and Sea Serpent has a common ability - they can go underground. You can wipe them out once they get out. If your defense is still low, please use the Ridepod's Barrel Cannon. _____ / \ | #4-14 | Cursed Sea SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Mimic, Master Jacket, Pirate Tank, Neo Vanguard, Shiva - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:15 - Fish Goal: 54 cm or more - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: N/A - A Shop Boat must be placed near the Green House - Place a Windmill The new enemy for this area - Master Jacket is actually the improved version of Skeletons. Watch out for Mimics. Defeat all and collect the Geostones. _____ / \ | #4-15 | Sea of Atrocity SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Zappy, Master Jacket, Sooty, Sea Serpent, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:00 - Fish Goal: 46 cm or more. - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - Objects: N/A - 80 Culture Points must be obtained The King Mimic requires you to use Ridepod to finish it... The monsters encounter here requires some technique of fighting. Defeat all of them, retrieve the Geostone. Exit the dungeon and save your game! Proceed to Shigura Village Floor 4-16 Shigura Village ============================= At the village, use your Shell Talkie to communicate with the Shiguras. There are lots of them. You can only communicate with adult Shigura (they are larger in size than baby Shigura). Talk to the brownish one and you will get a cutscene. Eventually, you will receive the key item "Secret Dragon Remedy". Return back to Veniccio and proceed to Pau's house (the cave entrance). Use the medicine on Shingala and a cutscene will trigger. The Shigura village is under attack by the flying battleship - Death Ark! Save your game and equip the camera for Max. Proceed to Shigura Village. After a short confrontation with Griffon's henchman, you will need to fight Dr. Jaming and a pack of controlled Shiguras! B O S S Scoop Photo - Dr. Jaming ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Dr. Jaming in Tragic Figure his flying hovercraft Dr. Jaming THIS IS THE ONLY TIME YOU CAN TAKE ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ PHOTO. Max /Monica will be surrounded by the Shiguras and Dr. Jaming will hovering in the area. If you haven't gotten the scoop photo for the flying batteship, make sure you take it now along with Dr. Jaming's. Your objective is to make use of the controlled Shigura to hit Dr. Jaming. It is impossible to aim at Dr. Jaming. Thus you need to hit the Shiguras (but remember this: do not kill them!). Dr. Jaming does not have any attacks, he just commands the Shiguras to attack you. If you hit a Shigura, it will stun temporarily and raise its head high. If Dr. Jaming is flying above that Shigura, the Shigura's head will hit Dr. Jaming and thus damage the boss! However, the Shigura has their own attacks too. Watch out for this! After a short hussle, Dr. Jaming will defeat and Gaspard leaves him there! However Shigura does not attack Dr. Jaming instead saves him... After a couple of teary scenes, you will depart with Shingala. Now your objective is complete Luna's Central or in other words, get 100% Georama for Veniccio. ----------------------------------------------------------------------- Veniccio: Reconstructing Origin Point * Restore the Central Lab! ----------------------------------------------------------------------- Surprisingly, Veniccio is quite easy to complete except for accumulating Culture Points. Build 8 Luna Stone Lights help a lot in this Georama area. Build an iron stand with some accessories. Build the Windmill in center of pier that you have build. Place some Mailboxes or Iron Sheds to accumulate Culture Points. Eventually, you will accumulate in no time. Once you done, proceed to the future. Central Luna Lab ----------------- There will be a lot of chests scattered around in the vicinity. Make sure to look for them. Upon 100% completion, Max will receive the Nova Cannon (a range weapon for Ridepod). Take a shot of the Emblem located above the Central Lab. Note that chests are also located inside the buildings! So open your eyes wide! Enter the main lab and there will be a cutscene. Max meet his mother and you need to proceed to Mt Gundor and restores Pazno's origin point! With a new objective in hand, it is time to proceed to Mt. Gundor and the town of Heim Rada. C h a p t e r 5 ```````````````````` C o n f l i c t o f t h e P a s t & F u t u r e ===================================================================== Most of the shops have new stores stocked up. Make sure you visit Star Items and purchased some Cheese, which will be more preferred as compared to Bread. As you enter the area of Heim Rada, you meet up with Gaspard's flying battleship Death Ark and fire eruptions fall on the land, make hard for you to restore the origin point for Gundorara Workshop. Besides this, Erik and Borneo resides in Mount Gundor and they can be found in the train instead of wandering outside the trains. From the entrance to the station, you will find a Time Gate. While on the extreme end, you will find a Save Point. Save your game. _____ / \ | #5-1 | Battle with Griffon's Army \_____/``````````````````````````````````````````````````````````````` Enemies: Rifle Wolf, Stick Joe, Griffon Soldier - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:10 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: Great Cane - 2nd floor of Workshop restored condition made clear! - Fire Squall destroyed made clear! Spheda Prize: 1x Level-Up Powder A new area with new enemies. The enemies here are strong but you can defeat them without much difficulty if you have been upgrading the characters' weapon. Griffon Soldiers is capable of doing combo damage but you can lure them with a gunshot followed by a charged- up attack. Stick Joe flies in mid-air and are very vulnerable against projectiles. As for Rifle Wolf, shot and dodge strategy works quite well. The gate key for this area is the Magma Rock. _____ / \ | #5-2 | Mount Gundor Wind RED SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Steam Tore, Griffon Soldier, Wind Gundron, Thunder Gundron, Steam Kotore - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: Power Arm - 3 sturdy houses placed condition made clear! - 3rd floor of Workshop restored made clear! Spheda Prize: 5x Treasure Chest Key Remember those giantic trees that you have encountered in Sindain. Steam Tore and Steam Kotore are stronger versions of Tore. Wind & Thunder Gundron are hard to defeat but you can deflect their energy balls with your weapon or charged up attack. This floor can be quite tough due to the Red Seal. Make use of Monica's Magic Absorb Blade acquired in Chapter 4 to defeat the enemies here. If the battle is too difficult for you, buy a Seal-breaking Scroll from Morton's Sundries in Palm Brinks and use it from the menu. If you use the scroll, make sure that you defeat all the enemies or you will waste the money that you spent to buy it. There is also an area key - Stone "T" which allows you to access locked areas within the dungeon. _____ / \ | #5-3 | Little Dragons on the Mountain \_____/``````````````````````````````````````````````````````````````` Enemies: Wind Gundron, Thunder Gundron, Holy Gundron, Fire Gundron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: N/A - A house placed 3 blocks high condition made clear! - Workshop Elevator restored condition made clear! Spheda Prize: 1x Level-Up Powder This is one of the most frustrating floors for me. The Gundrons fire their projectiles like crazy against you and you need to make use of Max's charged attack to repel the attacks and prevent them from standing up. Ridepod's Nova Cannon can be proved to be a high blast for you in this area. Quite easy if you use Ridepod or Monica's magic. _____ / \ SUN & STAR | #5-4 | Steam Goyone BLUE SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Steam Goyone, Rifle Wolf, Griffon Soldier, Savage Ram, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda - Attack and defeat all enemies using only MONCIA'S MAGIC Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: N/A - 2nd floor of Workshop condition made clear! - Gundorara Workshop restored condition made clear! - Workshop Elevator restored condition made clear! Spheda Prize: 1x Resurrection Powder This area has two exits - Star and Sun. You can only exit via the Sun exit for the time being. Missing Monica than Max would not hurt you much. Watch for Mimics! They are a lot more stronger as compared to the previous dungeons. Savage Ram are very vulnerable against charged attacks while Steam Goyone can be handle the same that you handle a Goyone, encountered in Ocean's Roar Cave. _____ / \ | #5-5 | Mountain Baddie Appears SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Savage Ram, Rifle Wolf, Steam Tore, Steam Kotore, Burger - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:12 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: Generator - Place a chimney in one of the resident's house - 3rd floor of Workshop restored condition made clear! Spheda Prize: 1x Bandit Coin The Burger is a gigantic beast which resembles the Memo Eater that you have encountered in Yorda's Valley. It is stronger but slow. Make use of Max's speed to get close to it and hit with consecutive combos. You should know how to handle the enemies encountered earlier... _____ / \ | #5-6 | Magmaoff SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Griffon Soldier, Steam Goyone, Magmaoff, Stick Joe, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:02 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: Stair Block - Work Crane restored - 100 Culture Points obtained Spheda Prize: 1x Ruby The new enemy, Magmaoff is similar to Ivanoff encountered at Starlight Canyon dungeon. You can make it fall consecutively by using the charged attack and dodge its charging attack by running without targeting it. You may find using Ridepod a lot easier. Watch out for Mimics by the way. _____ / \ | #5-7 | Danger Zone SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Burger, Thunder Gundron, Griffon Soldier, Wind Gundron, Bomberhead - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: N/A - Work Arm restored Spheda Prize: 2x Mighty Healing The enemies encountered can be handled easily. The new enemy, Bomberhead has the ability to self explode causing heavy damage to its surrounding like Pirate Tanks' cannon ball. Make sure you defeat it before it explodes or else you gain 0 ABS and money. _____ / \ | #5-8 | Secret of Fire Mountain SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Magmaoff, Fire Gundron, Steam Tore, Steam Kotore, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: Iron Chimney 2 - A resident resides in a house with crane - A resident resides in a house with arm - Operations Room restored conditions made clear! Spheda Prize: Amethyst The enemies have been encountered before. Just defeat all, retrieve the Geostone and proceed to the next floor. _____ / \ | #5-9 | Death Trap SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Savage Ram, Griffon Soldier, Steam Goyone, King Mimic, Stick Joe - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:15 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: N/A - Generator placed - 10 Pots placed Spheda Prize: 1x Topaz Watch for King Mimics. Defeat all enemies, collect the Geostone and proceed to the next floor. _____ / \ | #5-10 | Desperation on the Mountain SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Fire Gundron, Bomberhead, Ice Gundron, Rifle Wolf, Burger - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:10 - Spheda - Attack and defeat all enemies using only MONSTER TRANSFORMATION Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: N/A - Work Crane & Arm restored - Parts Shop restored Spheda Prize: 1x Level-Up Powder Play some distance attacking with the enemies here. Make use of Ridepod's Nova Cannon. _____ / \ | #5-11 | Pain in the Neck SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Steam Tore, Steam Kotore, Griffon Soldier, Mimic, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:01 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: Hardened Mud Pile - Borneo resides in Heim Rada - A windmill is placed in Heim Rada Spheda Prize: 1x Indestructible Coin Watch for King Mimics. Defeat all enemies, collect the Geostone and proceed to the next floor. Mount Gundor Peak ================================ At the area, you will find a cutscene. The large structure firing out fire embers is the Fire Squall. (Take a photo of that, it is a scoop!) Now you need to do some Georama work to get some help to remove that thing otherwise, you will have problem in building the town. Embers thrown out from Fire Squall has caused wood and hay objects to be burned! Thus, you need to destroy it... ----------------------------------------------------------------------- Heim Rada: Reconstructing Origin Point * Get help to deal with Fire Squall! ----------------------------------------------------------------------- To do this, you need to build a lot of things. First of all, get the following objects: - 4x Brick Houses - Multiples "Block 2" stacked up 3 blocks high and place one of the houses on top of it. - Give one of the houses a chimney - 1x Generator - 10x Pots - 1x Windmill - Place a Great Cane and Work Arm on one of the houses. - Place iron fencing for the brick houses on lower floor. Your objective is get 70 Culture Points for all these objects. If you have insufficient materials or cash, train up to get more cash and purchase materials from Conda. Step 1: Build a block area of 3 blocks high --------------------------------------------- This is the toughest site to build. You need to link up around 10+ Block 2 and Block 1(s) to create a wall area so that you place a brick house on top of it. Avoid building objects that are vulnerable to fire. They will burned once you returned from the future, thus giving you less culture points. Step 2: Move in your friends - Cedric, Erik and Borneo in ---------------------------------------------------------- They resides in this town. You can actually guessed that Cedric stays here as Erik and Borneo are on close terms with him. Place a fencing around the 3 houses on the lower level. Place the generator, windmill and pots as you like. Note that crane and work arm can only be placed on houses. Erik prefers to stay near the windmill. Do some painting. If the points are insufficient, try to build some Mailboxes or anything that will not burned easily. Once you are done, make your way to the future - Gundorara Workshop There will be a cutscene. There is a teleporter which could teleport you to all sides of the gigantic workshop. You need to find the Workshop Elevator to get to the 2nd floor. Make sure to open your eyes in searching for chests containing power-up items. At the 2nd floor, there will be another cutscene where Max gets a key item - Time Bomb given to you by Garek. Once you are done, go back to the present and save your game. Return back to Mount Gundor Peak. Floor 5-12 Mount Gundor Peak ============================= Proceed to the Fire Squall (remember to take a photo of it, it is a scoop!). Examine the doorway and you will be able to place the Time Bomb there. This followed by some cutscenes and eventually Monica will fight Gaspard and Max needs to destroy the flying battleship - Death Ark. B O S S Scoop Photo - Flying Battleship ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the flying Flying Battleship battleship - Death Ark Death Ark THIS IS THE LAST CHANCE THAT YOU ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN TAKE THE PHOTO Max's gun is pretty useless against a gigantic battleship like that. You need to make use of Ridepod's Barrel Cannon (it would be better if you make a better one via Make menu). The battleship has 2 major attacks - cannon balls and machine fire. The cannon ball attack is similar to the Pirate Tank that you have encountered in Ocean's Roar Cave. The ball will explodes upon hitting impact. The machine gun fire does minor damage but it can be devastating when Max or Ridepod is approaching near death... First of all, you need to wait for the boss to approach closer to the edge of the cliff, otherwise Ridepod's attack will be useless. Dodge the enemy's attack as you can and fire back once you got the chance. This is followed by a cutscene and Monica will be longer in your party. (Aeris...) Make your way down the pathway and move pass the stone gate. You should be able to proceed to the next area. _____ / \ | #5-13 | Walking the Path of Flames \_____/``````````````````````````````````````````````````````````````` Enemies: Lava Bat, Lava Golem, Alexander, Chimera - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: N/A - Gundorara Workshop restored condition made clear! - Item shop restored condition made clear! - Operations Room restored condition made clear! Spheda Prize: 1x Resurrection Powder You will be relying on Max till you locate the fallen battleship. This means if Max is KO'd, it will be game over. If you visit other areas, Monica is also not usable... New enemies encountered but most of them can be handled easily with Ridepod's Barrel Cannon. Make a habit of exiting the dungeon and visit Cedric to fix the Ridepod. You will need to rely a lot on your buddy. Lava Bat can dealt easily with Max's gun or Ridepod's range weapon. Lava Golem is an improved version of Golem encountered in Starlight Canyon. Alexander has the ability to charge at you. Therefore make use of Max's charged attack. Chimera is like Tigriff except it could launch nasty spikes at you! Stay close when it is mid-air and attack! The gate items have changed. The gate key is replaced with "Rope" while area key has been replaced with "White Wind Vane". _____ / \ | #5-14 | Burning Undead \_____/``````````````````````````````````````````````````````````````` Enemies: Lava Runner, Ultrasonic Robo, Bone Lord, King Mimic, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:52 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: N/A - Cedric resides in Heim Rada - Weapon Shop restored condition made clear! Spheda Prize: 2x Level-Up Powder A whole lot of new enemies encounter here. Pay extra attention when opening chest. You need to rely a lot on Ridepod for this battle. _____ / \ | #5-15 | Fire Dragon WHITE SEAL \_____/``````````````````````````````````````````````````````````````` Enemies: Bomberhead, Fire Dragon, Fire Gundron, Chimera - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:06 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Sturdy Rock, Unknown Bone, Gold Bar, Bundle of Hay, Light Element, Holy Element Geostone >> - Objects: N/A - Erik's house is placed near the Windmill Spheda Prize: 1x Indestructible Coin The stage is perhaps the hardiest stage that you have come so far. First of all, you are already without Monica and there is a white seal for the stage. I recommend you to get Seal-Breaking Scroll ( bought from Morton's Sundries for 1500 Glidas) if you have experienced serious difficulties. Fire Dragon has the ability to cause stop. Make sure Max is equipped with the Non-Stop Amulet. Save your game upon completing this. _____ / \ | #5-16 | Treasure Chest Danger Zone \_____/``````````````````````````````````````````````````````````````` Enemies: Mimic, Bone Lord, Alexander, Lava Bat, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:00 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: N/A Spheda Prize: 1x Sapphire Just be extra careful in opening chests found in this area. Bone Lord has an ability to deal a beam wave attack, so watch out for it. King Mimic requires you to use Ridepod to handle it. _____ / \ | #5-17 | Road to River of Flames \_____/``````````````````````````````````````````````````````````````` Enemies: Red Dragon, Ultrasonic Robo, Lava Bat - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:10 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - Objects: N/A - Gaspard defeated condition made clear! Spheda Prize: 1x Turquoise Those pesky Red Dragons will make you frustrated. Make sure Max is equipped with Non-Stop Amulet to withstand the Stop status (Also, make sure you have stalked up some Heart-Throb Cherry from Adel). Once you are done with this, exit the dungeon and proceed to Heim Rada for some more Georama Building. ----------------------------------------------------------------------- Heim Rada: Reconstructing Origin Point * Controls Room restored ----------------------------------------------------------------------- You need to get 100 Culture Points and get Gerald into one of the houses. Step 3: Recruit Gerald ------------------------- This step can be done later but I recommend you to do it earlier. Proceed to Max's house in Palm Brinks and go to Gerald's house. Talk to him and he will give Max a Trumpet Gun and ask you to build it up to a Bell Trigger. Do this like what you have done for Milane and talk to Gerald once you have a Bell Trigger. Place him inside a house that is enclosed with some fencing. Build some trees, accessories or painting to accumulate the required 100 points. Once you got the message that there are some changes in the future, proceed to Gundorara Workshop. Future - Gundorara Workshop ============================== Make your way to the controls room and you will meet up the leader - Galen. He will give Max, the legendary Fire Horn. You will need this key item to go pass the hot lava of Mount Gundor. Make sure to do some scouting to do some searching for power-up items for Max. You should have 90% Georama Condition till now... Floor 5-18: Mount Gundor Mouth ====================================== There is a river of lava blocking your way. Proceed near it and use the Fire Horn. It will reveal the Lava Road (which is also a scoop!). Take a photo of that. Move on and you will find the fallen battleship (take a photo of that too!). Eventually, there will be some cutscenes. Boss: Gaspard ----------------- Max will be forced to fight Gaspard. Gaspard is a lot more stronger than the previous fight against Monica. He dealt more damage, more combos, uses magic and can deal a devastating lightning strike. You may need to use some Cheese for stand-by, in case Max substains too heavy damage. Once Gaspard is knocked down, make use of the charged attack to juggle him. This move is very useful against future bosses... Once you defeat Gaspard, there will be cutscenes. However, Griffon has controlled Gaspard and you will be forced to fight a monster- transformed Gaspard! B O S S Scoop Photo - Monster Gaspard ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the monster Flame Demon that Gaspard has transformed into. Monster Gaspard THIS IS THE ONLY CHANCE THAT YOU ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN TAKE THE PHOTO Monster Gaspard's attack are mainly fire based. It can shot numerous fire balls and leap like a ball, causing damage by impact. Switch to Ridepod and fire your Nova Cannon while moving in circles (dodging the fire bombs along the way). Before killing off Monster Gaspard, make sure take a picture of it as this is your last chance. Upon defeating Gaspard, you will receive some more cutscenes and Gaspard departs away. Now you must return back to Gundorara Workshop. Proceed to the future - Gundorara Workshop. You will get 100% Georama since you have defeated Gaspard. There will be a cutscene where Max & Monica will receive the Holy Daedalus Blade - the sword used by the late King Raybrandt, Monica's father. You will be back at outside. Take a photo of the Paznos (it is a scoop!). Meanwhile, visit the shops and upgrade Ridepod's part, get new weapons and items. Make sure you take photos of the Blackstone One and its control room as it will be changed once you proceed to the Central Luna Lab. Proceed to the Workshop Elevator and take to the third floor. Find a transmitting device and you will be able to move to Pazno's bridge (i.e. controls room). Talk to Galen. There will be some cutscenes and you will be able to have Paznos to aid the future people against attacks from Emperor Griffon. Once you are done, make your way back to Veniccio and head for Luna Lab - to get your vehicle - Ixion, which allows you to travel to 10,000 years in past. The vehicle will take you to Emperor Griffon's palace - Moon Flower Palace - 10,000 years in the past. Take a photo of the Ixion as it is a scoop! Save your game. C h a p t e r 6 ```````````````````` W h e n t h e T w o E r a s C o l l i d e ===================================================================== You will be able to move between time via the Ixion. I recommend you to enter into the palace since you are already there. Make sure that Max's wrench has a minimal attack power of 150. A tough fight is coming soon. Take a photo of the Ixion before entering the palace. Save your game and you will be able to enter the deserted garden in front of the palace. Proceed to the gate and you will end in the foyer and meet Emperor Griffon. Without any warning, you need to fight it... B O S S Scoop Photo - Griffon's Real Face ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Griffon's origin for this battle. Emperor Griffon THIS IS THE ONLY CHANCE THAT YOU ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN TAKE THE PHOTO Do think that he is just a kid and he can be very easy... He could fire roses like bullets and make use of magic to make him fly! Ridepod's attack are pretty useless against him thus you need to make use of Max or Monica. Make sure you have ample supply of curative items such as Premium Chicken and Cheese. You need to first dodge the attacks that he throw at you and get underneath him and use a charged attack. You can actually juggle him as he is a human-sized boss... Once Griffon's life is dropped to half, you will experience some cutscenes and the fight resume soon after... After the boss is down, there will be some cutscenes and your Atlamillias are being stolen away. With the aid of 3 magcial stones - Sun, Earth and Moon, Griffon transformed in a gigantic monster with wings. After some cutscenes, Max and Monica will be rescued by the Firbits and Osmond who pilot the Ixion to the deserted stone site - Kazarov Stonehenge. Kazarov Stonehenge ---------------------- At the Stonehenge, there will be a couple of scenes where you need to find 4 gems - Earth, Wind, Water, Fire and place it on the altar of the Stonehenge to form Chrono Union, which allows you to teleport Paznos to the present time. Earth Gem - Found in Rainbow Butterfly Woods of Sindain Wind Gem - Found in Starlight Canyon of Balance Valley Water Gem - Found in Ocean's Roar Cave of Veniccio Coast Fire Gem - Found in Mount Gundor of Heim Rada Sounds familiar eh? You will have encounter stars exit before right? You can go past the star exit by using the "Star Key" (obtained from Elena) and use it to remove the star barrier. To exit, you still need the "Gate Key" for that area. Take a photo of the main stone altar of the Stonehenge, it is a scoop dude. At each gem altar, it will be guarded by a guardian (i.e. 4 mini-boss fights await for you). Unlike normal boss, they drop Glidas and ABS... ------------------------------------------------------------------------ Getting the Earth Gem ------------------------------------------------------------------------ _____ / \ | #2-8 | Legendary Killer Snake STAR FORK \_____/``````````````````````````````````````````````````````````````` Enemies: Fire Element, Ice Element, Gyuro, Killer Snake, Sonic Bomber - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:40 - Fishing Goal: 49 cm or more - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies (available until you unlock Georama System) Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Return back to this floor and defeat all enemies to retrieve the Gate Key - Fairy Saw. Once you are done, proceed to the Star Exit and use the Star Key first. The barrier will be removed. Next use the Fairy Saw to proceed to the next floor. Save your game. _____ / \ | #2-12 | Looking for the Earth Gem STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Zucky, Spirit Flyer, Cursed Rose, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:20 - Fishing Goal: 54 cm or more - Spheda - Attack and defeat all enemies without HEALING Georama Supplies (available until you unlock Georama System) Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - Objects: Chimney Pot - Golden Eggs restored condition made clear! Spheda Prize: 3x Gift Capsule First of all, do not be surprised that enemies here are stronger than those you encounter in Mount Gundor. They are stronger than enemies in the normal area of the dungeons. Zucky is an improved version of Pumpkinhead, Spirit Flyer is a flying element & Cursed Rose is a stronger version of Man-Eating Grass. Watch for Mimics. _____ / \ BLUE SEAL | #2-13 | Something Rare in here! STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Slyph, Zucky, Mad Tore, Mad Kotore - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:40 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies (available until you unlock Georama System) Sturdy Rock, Bundle of Hay, Unknown Bone, Forest Dew, Gold Bar, Lump of Copper, Holy Element, Water Element, Thunder Element, Fire Element, Thick Hide Geostone >> - None Spheda Prize: 1x Ama No Murakumo Watch for Slyph! It is rather tough to fight it. Shoot it first to lure the Slyph approaching Max and try to finished with a charged attack. Mad Tore and Mad Kotore are improved versions of Tore group. Make use of Ridepod for this battle. As for the medal, get Max to a stronger level (more defense) and better weapons. You may want to consider removing the Blue Seal using the Seal-Breaking Scroll if you experience difficulties in clearing this area. _____ / \ | #2-14 | Scary Tree STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Mad Tore, Mad Kotore, Mimic, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 04:00 - Fishing Goal: 66 cm or more - Spheda - Attack and defeat all enemies using only MONSTER TRANSFORMATION Georama Supplies (available until you unlock Georama System) Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Earth Element, Wind Element, Life Element, Chill Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Leafy Tree - Fence around Firbit's House condition made clear! - Resident resides in a Straw House Spheda Prize: 3x Final Bomb The enemies have been encountered before. Just watch for Mimics and King Mimics as they could deal a nasty damage at you. Use Ridepod to finish off King Mimics. Defeat all enemies, retrieve the Geostone and exit the area. You will have all conditions necessary for 100% Georama in Sindain. If you have been using this walkthrough all the while, you should get 100% already... Floor 2-15 Chamber of Sleeping Earth Gem ============================================ As you enter the area, you will meet up with guardian - Trentos! B O S S Scoop Photo - Earth Gem Altar ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Earth Gem Guardian of Ancient Treasure Altar after defeating the boss. Trentos You can take this photo again as ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later... As you make your way to the altar, you will find the guardian blocking you. You need to defeat the guardian in order to get the Earth Gem. The boss is relatively easy if you use Ridepod with Propellor Legs (bought from G-Parts in Gundorara Workshop of Mount Gundor) along with Nova Cannon (prize receive from Dr. Nobbs for 100% Georama in Veniccio) Retrieve the Earth Gem from the altar. Get the photo of the Earth Gem Altar and make your way to Balance Valley. ------------------------------------------------------------------------ Getting the Wind Gem ------------------------------------------------------------------------ _____ / \ STAR FORK | #3-7 | Cursed Mask MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Holy Gemron, Yo-yo Barrel, Nikapous, King Mimic, Thunder Gemron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies Rolling Log, Rough Rock, Sturdy Cloth, Glass Material, Sticky Clay, Sugar Cane, Gold Bar, Lump of Copper, Holy Element, Water Element, Lightning Element, Fire Element Do the same thing what you have did in the previous dungeon. Get the Gate Key - Giant Meat by defeating all enemies and locate the Star Exit. Use the Star Key to remove the barrier and Giant Meat to exit the dungeon. _____ / \ | #3-16 | Looking for Wind Gem STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Heat Fairy, Ballala, Thunder Spirit, Water Spirit - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:05 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC Georama Supplies (available until you unlock Georama System) Sturdy Rock, Unknown Bone, Light Element, Chill Element, life Element, Earth Element, Wind Element, Scrap of Metal, Bundle of Hay Geostone >> - None Spheda Prize: 1x Opal A lot of magical enemies encounter for this area. Make use of Monica's Magic Absorb Blade will be a wise choice. Defeat all enemies and retrieve the Giant Meat. Exit the floor. _____ / \ | #3-17 | Evil Spirit in Valley STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Mummy, Iron Mask, Ballala, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:15 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies (available until you unlock Georama System) Rolling Log, Sturdy Cloth, Sticky Clay, Gold Bar, Holy Element, Thunder Element, Fire Element, Water Element, Lump of Copper, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Barrel Spheda Prize: 1x Level-Up Powder Those pesky shield enemies are here again - Iron Mask. Wait for the Mask to open to go for an easy strike at it. Ballala is an advance version of Himarra. Dodge its projectile attacks and get close to wack it with your close combat weapons. Watch for Mimics. _____ / \ BLUE SEAL | #3-18 | Brave Warriors in the Valley STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Iron Mask, Sleeber, Blumo, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:50 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies (available until you unlock Georama System) Rolling Log, Sturdy Cloth, Sticky Clay, Gold Bar, Holy Element, Thunder Element, Fire Element, Water Element, Lump of Copper, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Hay & Hoe Spheda Prize: 1x Resurrection Powder For this area, you will find 2 new enemies - Sleeber and Blumo. They are not too hard to handle. Please take note the floor's blue seal. If you find the floor too difficult, get a Seal-Breaking Scroll bought from Morton's Sundries (Palm Brinks) for 1500 Glidas. Floor 3-19 Chamber of Defending Wind Gem ============================================ As you enter the area, you will meet up with guardian - Lapis Garter B O S S Scoop Photo - Wind Gem Altar ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Wind Gem Guardian of Ancient Treasure Altar after defeating the boss. Lapis Garter You can take this photo again as ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later... Lapis Garter resembles a lot like the Yo-yo Barrel that you encountered for this dungeon. Just make use of Ridepod's speed with Propellor Legs and fly in circle around the boss while firing beams from the Nova Cannon. This is quite an easy boss fight. Retrieve the Wind Gem from the altar. Get the photo of the Wind Gem Altar and make your way to Veniccio Coast. ------------------------------------------------------------------------ Getting the Water Gem ------------------------------------------------------------------------ _____ / \ | #4-10 | Wandering Zappy STAR FORK \_____/``````````````````````````````````````````````````````````````` Enemies: Mimic, Zappy, Aqua Element, Goyone - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:30 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Do what you need to do: Get Gate Key - Luna Stone by defeating all enemies, locate the Star Exit, use the Star Key to remove barrier and exit the floor using the Gate Key. _____ / \ | #4-17 | Looking for the Water Gem STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Arkerath, Mimic, Star Tortoise, Zombie Pirate, Blackbeard - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:40 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - None Spheda Prize: 1x Resurrection Powder A whole new gang of enemies will be appearing for this one. They can be handled easily except for Star Tortoise. Remember those Tortoise that you have encountered in Sindain? Attack and backflip often when facing these hard-shell monsters. Watch for Mimics. _____ / \ | #4-18 | Pirate's Revenge STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Blackbeard, Fat Naga, Coral Dog, Pirate Eye - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 05:55 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Holy Element, Water Element, Life Element, Thunder Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - None Spheda Prize: 5x Treasure Chest Key Coral Dog is the advanced version of those statue that you encounter in Balance Valley. Fat Naga is an advance version of Medusa. Make sure that you have equip Anti-Petrify Amulet when fighting it in close range. _____ / \ RED SEAL | #4-19 | Death Ocean STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Metal Bomber, Pirate Eye, Fat Naga, Arkerath, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:14 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies: Sturdy Rock, Unknown Bone, Earth Element, Wind Element, Chill Element, Scrap of Metal, Bundle of Hay Geostone >> - None Spheda Prize: 1x Level-Up Powder This area is tough. Watch for King Mimics and Fat Naga's ability to petrify your characters. Equip Anti-Petrify Amulet to protect against that status ailment. If a character got petrified, use a Medusa's Tears or Mighty Healing to cure it. Floor 4-20 Chamber of Sleeping Water Gem ============================================ As you enter the area, you will meet up with guardian - Sea Dragon B O S S Scoop Photo - Water Gem Altar ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Water Gem Guardian of Ancient Treasure Altar after defeating the boss. Sea Dragon You can take this photo again as ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later... The Sea Dragon is resembles the Sea Serpent or Killer Snake. It has the ability to burrow underground thus avoiding Max's attack. It has the ability to cause poison with its tail. As an aquatic creature, the Sea Dragon is weak against lightning. Make use of Ridepod. You actually use the same strategy that you use for Lapis Garter. Retrieve the Water Gem from the altar. Get the photo of the Water Gem Altar and make your way to Mount Gundor. ------------------------------------------------------------------------ Getting the Fire Gem ------------------------------------------------------------------------ _____ / \ | #5-4 | Steam Goyone STAR FORK \_____/``````````````````````````````````````````````````````````````` Enemies: Steam Goyone, Rifle Wolf, Griffon Soldier, Savage Ram, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda - Attack and defeat all enemies using only MONCIA'S MAGIC Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Defeat all enemies and get the Gate Key - Magma Rock. Locate the Star Exit and use the Star Key to remove the barrier. Use Magma Rock to proceed on to the next floor _____ / \ | #5-19 | Looking for the Fire Gem STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Living Armor, Red Fox, Heat Wear, Rolling Rocks - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:50 - Spheda - Attack and defeat all enemies using only MONSTER TRANSFORMATION Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - None Spheda Prize: 1x Level-Up Powder Stronger enemies encounter here. Red Fox are pretty hard to handle as they deal 40+ HP damage per shot. You need to spent a lot of time in learning on how to dodge them. The future enemies encountered in futured dungeons are very strong with projectile weapons. Defeat all enemies, retrieve the Magma Rock and proceed to the next floor. _____ / \ | #5-20 | Explosive Hot Spring STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Flame Nail, Triple Cracker, Mimic, Fire Spirit, Ice Spirit - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:05 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Sturdy Cloth, Sticky Clay, Scrap of Metal, Glass Material, Rough Rock, Earth Element, Fire Element, Thunder Element Geostone >> - None Spheda Prize: 2x Mighty Healing Watch for Flame Nail's ability to deal a slash beam with its bone sword. Triple Cracker is an advance version of Bomberhead. This dungeon is tough nut to crack in my opinion. _____ / \ | #5-21 | Crazy Mountain STAR \_____/``````````````````````````````````````````````````````````````` Enemies: Arthur, Heat Wear, Rolling Rocks, Flame Nail, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:55 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Bundle of Hay, Gold Bar, Light Element, Holy Element Geostone >> - None Spheda Prize: 1x Wealth Coin Like the previous floor, this one is also quite hard to fight. Watch out for King Mimics and deal it by using Ridepod. If you managed to get to this, save your game! Floor 5-22 Chamber of Blazing Fire Gem ============================================ As you enter the area, you will meet up with guardian - Inferno B O S S Scoop Photo - Fire Gem Altar ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Fire Gem Guardian of Ancient Treasure Altar after defeating the boss. Inferno You can take this photo again as ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ you can return here later... It carries a nasty sword and deal incredibly fast sword swings with it. The best battle is to make use of Ridepod (again) and flying in circles like what you did to the other sub-bosses. Retrieve the Fire Gem from the altar. Get the photo of the Fire Gem Altar and make your way back to Kaznov Stonehenge. You are ready for Chrono Union! Kaznov Stonehenge - Chrono Union =========================================== Once at the Stonehenge, place the 4 Gems inside their respective altars - Earth (yellowish-brown), Wind (green), Water (blue) & Fire (red). There will be some cutscenes and you will eventually be able to access Griffon's Palace - Moon Flower Palace. Take a photo of the advanced mode of Paznos - it is another scoop photo! C h a p t e r 7 ```````````````````` P a l a c e o f F l o w e r s ===================================================================== Well, you are coming to the end of story for Dark Cloud 2. This "last" chapter will provide the essential bits and trillers about this whole game. At the Moon Flower Palace Stop, you will find the Ixion along with Osmond. You can still return back to previous areas to collect your medals, purchase upgrade materials, etc. Upon entering the Palace, Max and Monica will meet with a mysterious lady - Princess Alexandra, the true owner of the Palace and Griffon's real name - Sirus. You need to restore the Palace back to its original state so that you help Sirus regain back his original self... The garden yard will be Georama area for your placing of objects. The foyer located inside the palace will be the place where you can find power-up gifts from your dedication to Georama. Unlike previous Georama conditions, this chapter's conditions have been locked. You can find some clues from the paintings in the foyer. Please note that you cannot place other Georama objects on this area. For the Georama building map, it is somewhere within this part of the walkthrough. There are 2 save points in the dungeon - one at the yard while the other one in front of gate to Moon Flower Palace Dungeon. _____ / \ | #7-1 | Ancient Wind \_____/``````````````````````````````````````````````````````````````` Enemies: Bundy, Count Balloon, Castle Eater, Silver Gear - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:00 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Relaxation Fountain Spheda Prize: 1x Level-Up Powder There is no Geostone for this floor. All of the enemies except for Silver Gear is easy to handle. Silver Gear is able to fire projectile arrows at your character. When you got surrounded by these enemies, make use of the character's charged attack. The gate key for this dungeon is "Queen's Watering Pot" _____ / \ | #7-2 | Card Warriors Gather \_____/``````````````````````````````````````````````````````````````` Enemies: Spade, Club, Heart, Diamond, Joker - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: Camellia Tree - "The path of flowers we walked" Spheda Prize: 5x Treasure Chest Key In my opinion, this place is the easy to train up your character's weapons. The cards monsters are very easy to trick. Just fire a projectile at them and they come rushing towards you, giving you an opportunity to strike them down with a charged attack! Watch for Jokers as it could deplete Max's/Monica's current HP to half! _____ / \ | #7-3 | Dangerous Treasure \_____/``````````````````````````````````````````````````````````````` Enemies: Evil Performer, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:02 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: None - "Door and Moon Column" Spheda Prize: 5x Holy Stone There is only kind of enemies found throughout the battlefield. If you have recruit Pau (see support character section), you will be warned before opening chests that are actually Mimics in disguise. Evil Performer is actually a stronger version of Griffon Soldier encounter in Mount Gundor. You can trapped them with charged attacks... _____ / \ | #7-4 | Zombie Zone \_____/``````````````````````````````````````````````````````````````` Enemies: Castle Eater, Bundy, Crow Priest, Silver Gear, Fire Drake - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:06 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: None - "Path of the Sun" Spheda Prize: 1x Resurrection Powder Most of enemies can be handled easily with charged attacks except for Silver Gear. Fire Drake's fire can be repel back by using the charged attack or use your weapon to attack the fire object. Crow Priest resembles the Priest of Rama. Keep your guard on and you should be fine. _____ / \ | #7-5 | Missing Gem Dealer SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Rock Taster, Guardia, Joker, Mimic, Stormy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Hall of Sorrow Spheda Prize: 1x Level-Up Powder Make sure you improve your Smash ratings for your weapon or you will have a hard time for this floor. Rock Taster (improved version of Golems) and Guardia (improved version of Statue) are rock-type enemies. Without strong smash rating, your attacks are not going to work well against them. Stormy is an advanced version of Burger from Mount Gundor. _____ / \ WHITE SEAL | #7-6 | Feeling out of Place SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Evil Performer, Moon Goyone, Diamond, Heart - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:08 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: Road to Golbad - "A Stream & Starlight Stairs" Spheda Prize: 1x Level-Up Powder Depsite having a white seal, this floor is easy if you use charged attacks as your primary attack mode. Moon Goyone has a dash attack that required you to watch out for. Other than that, it is quite easy to defeat the enemies found here. If you want to feel safe, use a Seal-Breaking Scroll to remove the seal. _____ / \ | #7-7 | Living Statue SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Club, Guardia, Spade, Moon Goyone, Club - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: N/A - "Flower Bed of Recollections" Spheda Prize: 2x Gold Bar You can wipe them out without any difficulty using your character's charged attack. Guardia has tough defense but they are slow in movement, thus you should be able to defeat them easily. _____ / \ | #7-8 | Danger Zone SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Stormy, Fire Drake, Joker, Ice Drake - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: N/A - "You, sitting by the stairs" Spheda Prize: 1x Emerald This floor requires you to have some technique in reflecting projectile attacks from your enemy. Make use of Monica's Magic- Absorb Sword to absorb magic from Fire Drake and Ice Drake. Use Ridepod to defeat Stormy. _____ / \ | #7-9 | Scary Woman SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Crow Priest, Miss Gourgon, Moon Goyone, Rock Taster - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:00 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Starlight Stairs - "The end of the Hall of Sorrow" Spheda Prize: 1x Diamond This chapter is quite tough as Crow Priest and Miss Gourgon could cause status ailments. Make sure that you have ample stock of Medusa's Tears, Mighty Healing and Anti-Petrify Amulet to protect you against Miss Gourgon's stone attacks. _____ / \ | #7-10 | Hell Elephant SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Fire Drake, Ice Drake, Moonflowephant - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:55 - Spheda - Attack and defeat all enemies using only MONSTER TRANSFORMATION Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: N/A - "Feelings deep in Stardust Pond" Spheda Prize: 1x Resurrection Powder Moonflowephant is actually a stronger version of Elfas encountered in Balance Valley. Its attack is similar except it is stronger in both attack and defense. You can make use of Ridepod for a easy victory for this floor. _____ / \ | #7-11 | Crash the Undead SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Skull Chief, Silver Gear, Evil Performer, Miss Gourgon, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:01 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: Road - "The Murmur of The Trees" Spheda Prize: 1x Bull's-Eye Coin In my opinion, this floor is quite easy except for Silver Gear's projectile weapons. Watch for Mimics for this floor. It will be easier if you have Pau as your support character. Floor 7-12 Garden =========================== As you enter the area, there will be a cutscene about Sirus and Queen Alexandra. At the rear end of the garden, there is a Sun Table and Sun Chair. You can find a flower on the table. Examine the floor and you will receive "Flower of the Sun" key item. Exit the area. There is nothing much to do except to follow the Moon Path. _____ / \ | #7-5 | Missing Gem Dealer SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Rock Taster, Guardia, Joker, Mimic, Stormy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:40 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock You should find the battles starting to get easier if you do some work on the Georama as you can get a lot of power-up items from this chapter's Georama. Defeat all enemies and get the gate key. Proceed to the Moon Exit to choose the Moon Path. _____ / \ BLUE SEAL | #7-13 | Max's Longest Day MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Ice Drake, Spade, Club, Fire Drake, Joker - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:00 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: Silver Bench Spheda Prize: 5x Destruction Powder For this floor, there will be a blue seal condition in effect. You will not be able to use Monica for this floor till you have defeated all enemies here. Switch to Ridepod once you find Ice Drake or Fire Drake in the vicinity, shoot them down with Nova Cannon. By the way, the game will be over once Max is KO'd. _____ / \ | #7-14 | Hell's Corridor MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Rock Taster, Skull Chief, Stormy, Moonflowephant - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Palace Stairs Spheda Prize: 1x Level-Up Powder The theme, Hell's Corridor is used quite suitable for this floor. The selection of enemies are tough as all except for Skull Chief are larger than Max in size. This means you cannot juggle them with the charged X strike. Ridepod is quite useful for this battle... _____ / \ RED SEAL | #7-15 | Monica All Alone MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Guardia, Heart, Joker, Diamond, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:05 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Objects: Petal Stream Spheda Prize: 1x Level-Up Powder There is a red seal here, meaning that you will not be able to use Max and Ridepod for this floor. All enemies are easy to handle except for King Mimics. As I seldom train up Monica, I have resort using a Seal-breaking scroll for this chapter. Having Pau as your support character is ideal for this chapter. Once you defeated all enemies, the seal will be removed permanently. _____ / \ | #7-16 | Raging Spirits MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Miss Gourgon, Rain Ghost, Thunder Ghost, Storm Ghost, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:55 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Objects: Flower Bed Spheda Prize: 1x Resurrection Powder Rain Ghost are weak against Flame; Thunder Ghost are weak against Chill, Storm Ghost are weak against Cyclone damage due to elemental difficulties. Make sure that your character is equipped with an Anti-Petrify Amulet. Beware of Mimics. Monica is quite ideal for this battle due to her ability to absorb magic. _____ / \ | #7-17 | Lonely Machine MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Skull Chief, Leogriff, Moonflowephant, Vanguard Mk 2, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:45 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - None Spheda Prize: 5x Lightning Stone There is no Geostone for you to collect in this floor. You will encounter Vanguard Mk2 (stronger version of Neo Vanguard encountered in Mt Gundor) and Leogriff. Leogriff has the ability to shower you with electronic spikes... Get into close range and attack with your combo. This is a quite tough area if you focus to fight on close range. Make use of Ridepod as it would be easier unless you have plenty of Premium Chicken & Plum Rice Balls (bought from Gordon) to spare. _____ / \ | #7-18 | Nobility MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Rain Ghost, Moon Joe, Thunder Ghost, Stormy - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - None Spheda Prize: 1x Resurrection Powder You can defeat this area easily if Max's gun has been upgraded with an attack strength of 160+. The battle will be quite easy if you use Monica... _____ / \ | #7-19 | Palace Watchdog MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Vanguard Mk 2, Toy Rock, Thunder Ghost, Cross Knight - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:05 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - Object: Moon Column Spheda Prize: 1x Time Coin For those who have been waiting to get Max's ultimate wrench - Grade Zero, you would be yearning to fight a Toy Rock. Toy Rock is actually an upgraded version of Dog Statue found in Starlight Canyon. Cross Knight is a stronger version of Yo-yo Barrel. The floor will be easier if you use Ridepod for this battle. _____ / \ | #7-20 | Road to Memories MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Moon Joe, Skull Chief, Storm Ghost, Leogriff, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:03 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - None Spheda Prize: 4x Potato Pudding Watch for Leogriff and King Mimic. Good to have Pau as your support character. Moon Joe is a stronger version of Nightstalker... Floor 7-21 Alexandra's Room =============================== There will be more cutscenes about Alexandra and Sirus. To exit the room, you must have the "Flower of the Sun" key item obtained the end floor of the Sun Path. There will be a vase found on the long table in the middle of the room. Place the flower and the door will open. Take a photo of the flower to get a scoop "The Flower of Sun". Exit via the doorway... _____ / \ | #7-22 | Final Trump Card MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: S. Joker, S. Diamond, S. Spade, S. Club, S. Heart, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:00 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - Object: Stardust Pond Spheda Prize: 1x Bandit Coin S versions of the card is a stronger version. But they are still easy to defeat like what you did to them in the 2nd floor. Probably the most ideal place to level up your weapons. It is also an ideal time to start build the Moon Flower Palace back to its original form! You can get a lot of power-up items which is vital for the upcoming boss fight... ------------------------------------------------------------------------ Restoring Moon Flower Palace ------------------------------------------------------------------------ Unlike previous dungeons, the conditions will not be revealed to you even if you have gotten the Geostone. You can however get hints from the photo paintings of the garden found at the foyer. However, below is the list of conditions:- A) A Scent of Water in the Sun - Relaxation Fountain placed in the middle spot B) The Path of Flowers we Walked - Place 8 units of the 'Road to Golbad' facing north & south C) The Door and the Moon Column - All 16 Moon Columns have been placed on side of the pathway of "Road to Golbad". D) The Path of the Sun - Place 6 Road on left and right of the walkway E) A Stream and a Starlight Stair - Both two Starlight Stairs have been placed - A river runs through both Starlight Stairs F) Flower Bed of Recollections - All 6 Flower Beds have been placed G) You, sitting by the stairs - The Palace Stairs have been placed - Both Silver Benches have been placed H) The End of the Hall of Sorrow - Hall of Sorrow has been placed I) Feelings Deep in Stardust Pond - Stardust Pond has been placed J) The Murmur of the Trees - Two Camellia Trees have been placed I find the Georama scenario relatively easy due to the following:- - You can only place parts obtained Geostones gotten in this dungeon - There are pictures to aid you (and me helping you ^_^:) Map of completed Moon Flower Palace ========================================= N 1 - Palace Stairs* 3 - Hall of Sorrow _|_ 2 - Stardust Pond 4 - Relaxation Fountain | _______________________________________ | | B Silver Bench | __ __ ____ | | |@@| :: |@@| M|---|M | 1 | | |@@| Flower Bed | |@@| :: |@@| M|---|M B |_::_| B | |@@| | |@@| :: |@@| M|---|M :: | | |@@| :: |@@| M|---|M :: | M Moon Column | __ _::_ ____|```````|____ _::_ __ | | |_|/_||_\|_|_|` 4 `|_|_|/_||_\|_| | |---| Road to Golbad | :: |```````| __ :: __ | _ | :: M|---|M |@@| :: |@@| | |_| Road | T :: T M|---|M |@@| :: |@@| | _ _ | |`-`-`-`-`-| M|---|M / 2\ | /_||_\ Starlight Stairs* | |____3_____| M|---|M \__/ | | | :: Petal Pond | SP | |__________ Moon Flower Palace _________| T Camelia Tree Stop *You must place petal ponds underneath these objects. It has been a while since I use ASCII text to make maps. First of all, the diagram is not drawn to scale - it just provide you with the basic idea. I recommend you to build the parts to its limit amount. The parts are set to a certain limit and you cannot use parts from other Georama area for this area. Make your way to the door entrance to the palace & take a photo of the "purple eye" to get Moon Flower Palace Scoop. Upon completing Georama Condition F, you will get a cutscene. Once you completed the Georama to 100%, you will get the game's rarest gems - Sun Stone and Moon Stone. Save your game. _____ / \ BLUE SEAL | #7-23 | Elemental Party MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Vanguard Mk 2, Thunder Spirit, Rain Ghost, Clock Knight - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:01 - Spheda - Attack and defeat all enemies without HEALING Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - None Spheda Prize: 1x Resurrection Powder Use Ridepod and you should be complete this floor without much difficulty. The Blue Seal should not pose you much problem if Ridepod is equipped Energy Pack (Urn), Nova Cannon and Propellor Leg... _____ / \ | #7-24 | Wandering Knight's Soul MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Toy Rock, Moon Joe, Leech, Lancer, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 07:15 - Spheda - Attack and defeat all enemies using only MONSTER TRANSFORMATION Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - None Spheda Prize: 1x Level-Up Powder Lancer can fire homing missile at your character. Using Ridepod for this floor is ideal and wise choice. Just shot down any enemy you see... _____ / \ | #7-25 | Beware Carelessness MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Lancer, Leech, Mimic, Vanguard Mk 2, Earth Dragon - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:30 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Sturdy Rock, Unknown Bone, Holy Element, Thunder Element, Water Element, Fire Element, Gold Bar, Bundle of Hay Geostone >> - None Spheda Prize: 5x Treasure Chest Key Those pesky dragons are here again. Make sure that Max or Monica is guarded with Non-Stop Amulet. Make sure that you have stocked sufficient Heart-Throb Cherry and Mighty Healing prior to the battle. The dragon can be killed easily if you upgrade Max's Scale attribute tremendously... Once again, Ridepod prove to be useful for this battle... _____ / \ WHITE SEAL | #7-26 | Final Battle MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Earth Dragon, King Mimic, Clock Knight, Evil Nail - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 06:42 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Sturdy Cloth, Scrap of Metal, Sticky Clay, Earth Element, Chill Element, Wind Element, Life Element, Sugar Cane, Glass Material, Rough Rock Geostone >> - None Spheda Prize: 5x Holy Stone This is the last dungeon floor before your showdown with Griffon. It contains 2 of the strongest non-boss enemies - Earth Dragon and King Mimic. Evil Nail has the ability to laucnh beam waves which could be deadly. Make sure Ridepod is fully repaired and character's HP is at max. Once you are done, it is time for the final boss fight. Make your return to Mount Gundor for repairs on Ridepod. Get 20x Premium Chicken, 20x Plum Rice Ball and 20x Cheese. You will need them to fight against the boss. Save your game. If you did not have the max number of Ressurrection Powder, revisit the dungeons floor to get some of them. Floor 7-27 Sun Chamber -------------------------- Within this floor, there are couple of rare photos. Take a photo of the statues guarding the door. Examine the door and you will be prompt to enter Griffon's real name. Enter "Sirus" (without " of course) as your reply and you will be able to enter... NOTE: From here till the ending battle, you will not be able to save... B O S S ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Master of Darkness Emperor Griffon ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ The fight against Griffon can be divided into 3 separate battles... Battle #1 - Against flying Atlamillias You will be able to target 4 objects - Griffon and 3 magical Atlamillias. The Atlamillias will fly in circles around the flying Griffon and causes laser beams to be fire at Max. Attacking Griffon will be useless instead for against Atlamillias. There are 2 methods:- 1) Go underneath Griffon and wait for the Atlamillias be near the legs of Griffon and use a charged attack. Be prepared to waste some Cheese for the damage substained. 2) Use Ridepod. Wait for the Atlamillias are circling on top Griffon's head. Use lock-on and hit them with Ridepod's Nova Cannon. Do this until you have reduced Griffon's life to 1/2. This is followed by some cutscenes... Battle #2 - Wings as sword Griffon will use his wings as a pair of giant blades. Using Ridepod will be useless. His attack is similar to Gaspard as most of his attacks is close-ranged except the beam wave. Try to get to his back and hit him with combos excuted by Max and Monica. Once you reduce its life to 1/4, there will be more scenes... Battle #3 - Flaming Griffon! Griffon has 3 main attacks - the normal punch combo, a shockwave fire ball and a explosion ground attack. The first one can be avoided when your character is far away from him. The second one can be avoided by running. The 3rd one can be avoided by moving away from the damage radius caused by the ground attack. Take note that the shockwave could causes Stop status. Make sure you remove the status ailment or else, it could be a gameover for you... At last, you have defeated "Griffon" and Sirus is back to normal... However a piece of dark cloud swivel above Sirus and reveal itself as the mastermind. You will be fighting the actual boss... After some cutscene, you will be teleported to the Dream Spiral. Prior to fighting Dark Element, you will be forced to fight a series of dangerous enemies... ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Mammo is an elephant-type enemy. Just use Dream-Shredding Fang Ridepod, fly in circles around the boss & fire Mammo your Nova Cannon. Relatively easy. If Max's ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ gun has been upgraded to Supernova, it will be a piece of cake for you... Upon defeating Mammo, just continue to make your way up the endless pathway - this reminds me of Final Fantasy X Omega Ruins... ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Nightmare is a Stormy-like monster. Beware Dream Keeper of the poison gas and splash attack. Just Nightmare use the same strategy that you have used for ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Mammo and this should be no sweat. Just keep on moving... ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ I just hate dragons in Dark Cloud The howl that echoes in the dreams 2. Not only they could causes Black Dragon damage with their fiery breath, ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ they could cause Stop with their regular attacks. Stick to the same strategy. Just keep on moving... ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Watch out for its homing missile attack. Servant of Dreams Make use of the same strategy that you have Uther used for the previous enemies. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Just keep on moving... ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Once you defeat one of them, the The double-dream ending swords battle ends automatically. An stronger Gaja Ein & Gaja Zwei version of Evil Nail and they could ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ fire wave beams. Use Max and charged up your way. Once they are within the attacking radius, use it & they fall to to ground. Keep on doing this... Keep on moving and you meet up Dark Element. After some cutscenes, you will be fighting the "final boss" of Dark Cloud 2:- F I N A L B O S S Scoop Photo - Legend of Moon ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of the falling Evil made flesh moon in the background area of this Dark Element fight. THIS IS THE ONLY CHANCE THAT ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ YOU CAN GET THIS SCOOP. I have faced a gameover here and need to restart this whole fight right from Griffon... Make sure you take the photo of the falling moon. For this battle, you need to rely A LOT on Max and Monica. You will be given a time limit of 5 minutes to defeat him... Dark Element's attack are damaging doing from 48 HP damage to an instant kill. Hope that both Max and Monica's weapon is at least 300 for Attack. The core will be initially be red. When it is red, Max's attacks (gun and wrench) will be useless. When it is blue, Monica's attacks (sword and magic) will become useless. Thus, you need to attack the boss with Max when the core is blue and attack the boss with Monica when the core is red. When the boss' HP is near death, the core will emit a glowing light. The conditions will change. When the core is red, only melee attacks work while when the core is blue only range attacks work. Keep up the endurance and you will be able to defeat the boss within the time limit. Finally, you will be granted with some pleasant story telling and the ending credits will roll. Monica will depart along with Elena and Agrias back to the future. Wait for the words "The End" to be shown... ___ __ ___ _____ ________ ___ ___ \ \ / \ / / \|_ _||__ __| \ / \ / \ \/ \/ //\ \ | | | | | | | | \ /\ / __ \| |_ | | |_| |_| \__/ \_/_/ \__\___| |_| [] [] Wait! There will be a prompt for you to create a start file for Chapter 8. You can choose to overrite your current file or save it on a new slot (provided that you have sufficient memory space). Save your game and you will be bought to the title screen. C h a p t e r 8 ```````````````````` T h e F o r g o t t e n A d v e n t u r e ===================================================================== At the start of the chapter, you will find Maxmillian meeting up the Mayor. They are intending to reconstruct the Blackstone Railroad. However, you need to find some Zelmite located at the Zelmite Mines. The enterance to the mine can be found near the monument in Palm Brinks. You can also access it via the map selector. Before I carry on, there are something that you need to take note off: - You cannot access to Kaznov Stonehenge & Moon Flower Palace dungeons anymore. - You cannot access to the future as Max does not possess the Atlamillia anymore. Monica will not be in your party anymore... - Make sure that you have an album saved file so that you can store 2 important photos. - You will find Max carrying a golden pendant instead. Equipment Check ------------------ - Make sure that Ridepod's equipment has equipped with the best items: >> Weapon - Nova Cannon III Photos: Moon Column, Stove, The Sun Items: 14 x Sticky Clay, 99 x Holy Element & 3x Holy Stone Get this one until you have defeat a boss who have been your main arch-rival for the game... - Nova Cannon IV Photos: Flotsam Revived!* & Pot Torch & The Sun Items: 1x Sun Stone, 5x Holy Stone, 15x Sticky Clay You must have this in order to beat the game's final boss. Make sure that you have saved up a Sun Stone for this. Sun Stone can be found in one of the chests in this area. Get the scoop photo by taking a photo of Metal Flotsam. >> Armor Sun & Moon Armor Photos: Electric Sesame, The Moon & The Sun Items: 50x Light Element, 50x Holy Element & 50x Sticky Clay This is the game's best torso part for Ridepod. Give Steve an additional 30 points of defense. >> Leg Propeller Leg Photos: Cart, Fan & Windmill Feather Items: 10x Silver Ball, 7x Wind Element I would choose this as compared to the buggy. For the buggy, too many complicated controls is needed to move Ridepod. The Propeller Leg in my opinion is the best leg part for Ridepod. >> Energy Pack Triple-Urn Pack Photos: Flower Chandelier, Light of Luna Stone & Pot Items: 40x Sticky Clay, 40x Sturdy Rock & 20x Earth Element This provides Ridepod with 300 hit points. The more HP is merrier. >> All Shield Kits and Core has been upgraded to Master Grade Core - Max's melee weapon should be either Grade Zero wrench or LEGEND hammer with all stats maxed out. I recommend the LEGEND as you can build up the stats to a higher limit as compared to the wrench. - Max's gun should be upgraded to Supernova with 500 Atk points. - Conserve your Ressurrection Powder unless you can make them. - Stamina Drink is quite useful and it is time to use them. - Always exit and save your game as the floors in this dungeon is quite hard if you are not well-prepared. - Stocked up Premium Chicken (Ferdinand), Plum Rice Ball (Gordon), Mighty Healing (Dr. Dell) and Cheese (Granny Rosa). - All Crystals can be bought from Rufio. - Morton's Sundries sells all gems along with all coins except for Dark Coin and Indestructible Coin. Gems include all except for the Sun Stone and Moon Stone. - Get all your support characters back to the train. Since Georama carries no importance in Chapter 8, it will be better to have all the members inside the Blackstone One. _____ / \ | #8-1 | Get the Zelmite! \_____/``````````````````````````````````````````````````````````````` Enemies: Ore Robber, Fair Helper, Dark Flower, Whitebeard - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:26 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Healing Coin Quite easy floor as you can eliminate anything in your path if Max's gun has been maxed out. Watch out for Dark Flower's poison attack. Best still, equip a Poison Amulet to guard Max against Poison. _____ / \ | #8-2 | Moonhole \_____/``````````````````````````````````````````````````````````````` Enemies: Ore Robber, Mine Moler, Whitebeard, Mallone - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:00 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Bull-Eye's Coin Synthesize a Absorption Coin for Max's weapon along with Healing Coin on his coin. Most of the enemies here are relatively easy except for Mine Molers. They are like Sand Molers. Just charge up and release when they get close to you. Mallone are easy to defeat. _____ / \ | #8-3 | Powerful Frog \_____/``````````````````````````````````````````````````````````````` Enemies: Thunder Drake, Gamal, Wind Drake, Dark Flower - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:50 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Potato Pie Gamal is an advanced version of Froggy. It helps to hop off from your targeting thus make use of Max's charged attack. Dark Flower, Thunder Drake and Wind Drake can shot projectiles. Be careful when they are lump up together. Escape from them by using Ridepod and shot them down with Ridepod's Nova Cannon III. _____ / \ | #8-4 | Evil Bat Invasion \_____/``````````````````````````````````````````````````````````````` Enemies: Holy Drake, Darker, Evil Bat, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:45 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 10x Mighty Healing This area is infested with bats. Max's handgun works well. Watch out for Mimics! Floor 8-5: Miners Breakroom ============================= There will be a couple of cutscene. Max will meet up with Monica! Monica will rejoin Max for his adventure! _____ / \ | #8-6 | Crossroads of Destiny SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Evil Bat, Snow Ghost, Stone Guard, Fire Ghost, Danger Bomb - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:46 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Garnet With Monica back, do some expect tough battles ahead of you. Always begin a new floor with at least 10 of a healing items such as Premium Chicken. Snow Ghost and Fire Ghost can shot projectiles and do tremendous damage with its repeated attacks. Danger Bomb has the capability of exploding when it is near death, causing around 100+ points of damage to your character. The headache is the Stone Guard. Use your character & get to its back and wack with Monica's sword or Max's wrench. Restore your health immediately when HP is around 70! Take the Moon Path. _____ / \ | #8-7 | Scary Face MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Stormflower, Cabule, Darker, Face of Yaksa, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:40 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Amethyst This one is really hard. Heal immediately when your character's HP drop below 120. Stormflower, a stronger version of Himarra & Face of Yaksa (stronger version of Priest Rama) could cause nasty status when their projectiles. Cabule, an advanced version of Gyumo can be wipe off its feet by using Max's charged attack. Watch out for King Mimics especially when it is in pump-up status. You wipe it out easily with Max's Supernova before it reaches you... _____ / \ | #8-8 | Powerful Wild Boar MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Ghoul, Fire Ghost, Ram Z, Evil Bat, Spider Lady - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:20 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Aquamarine This floor is a lot easier compared to the previous. You can defeat Ghoul and Ram Z using a charged attack from Max. Evil Bat can be handled with Max's gun. Reflect Fire Ghost's projectile when Max's charged attack. Spider Lady has the ability to curse you, make sure you have the Anti-Curse amulet equipped for this floor. _____ / \ WHITE SEAL | #8-9 | Murderous Tank MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Angry Cannon, Evil Bat, Rock Face, Ummagumma, Mimic, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:50 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Potato Pie Get the seal-breaking scroll to remove the white seal. Angry Cannon could shot two types of projectiles - a beam or a cannon ball. Cannon ball could cause damage when it explodes (an advanced version of Pirate Eye). Ummagumma has the ability to guard itself but you can finish with Max's attacking power around 500 (with LEGEND) or 300 (Grade Zero). Roce Face (advanced version of Magmaoff) has the ability to roll towards you can be juggled using Max's spin attack! Floor 8-10: Death End 1 ------------------------ At the start of the battle, there will be a cutscene and you will forced to fight a sub-boss comprises of 2 Vanguard-like enemies. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Keeper of the Loot Burst One & Two ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ 1 Nail Burst is already tough and you will be forced to fight 2 instead. Nail Burst has two kind of attacks - an elongated close range arm attack and a spin attack (melee). Thus it is advised to get away from it right? Make use of Ridepod's Nova Cannon III with Propeller Leg equipped. You should be move in circles when shooting lasers like hell. Hopefully you have a couple of Ridepod Fuel in your store. If Ridepod is destroyed, use Max's gun, which should do same amount of damage if maxed out. After the battle, these boss drop Glidas and ABS. Make sure you collect them! You will be brought to the front of two treasure chests containing a Sun Stone and a Healing Coin. Do not spectralize the Sun Stone, you need it for Ridepod's strongest range weapon. Once you are done, save your game and exit Zelmite Mines to replenish your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice Ball, etc) Return back to Floor 8-6: Crossroads of Destiny. Take the sun path this time. _____ / \ | #8-11 | Which One? SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Faerie, Mimic, Ram Z, Iron Spear - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 08:50 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Pearl This one is probably the hardiest dungeon up to now mainly due to 2 enemies - Faerie and Iron Spear. Try not engaged in close contact with Faeries (advanced version of Slyph) as they could not only cast magic, they could dealt combo melee attacks when in close range. Use Max's gun for a easy battle. Handle Iron Spear with Ridepod and dodge its homing missiles! Take the sun path. _____ / \ | #8-12 | The Old Woman Saw It SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Ummagumma, Spider Lady - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:00 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Fruit of Eden As compared to the previous floor, this one is HELL lot more easier. Just make use of Max's charged attack and gun, you should be able to clear the area within time limit and get the medal... _____ / \ | #8-13 | A Giant Snake! SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Rock Face, Ghoul, King Mimic, Iron Spear, Sand Dragon - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:25 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Peridot A new enemy is being introduced here. The Sand Dragon, an advanced version of the Killer Snake, can burrow underground and launch a leaping attack like its predessor. You can defeat it quite easily with Ridepod's Nova Canon III. Use the run-and-attack strategy on the Iron Spear. _____ / \ | #8-14 | Undaunted Soldiers SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: R. Diamond, R. Heart, R. Club, R. Spade, R. Joker - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:40 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Sapphire The cards family are back! It is easy levelling ground to level up your character's weapons if you haven't do so... _____ / \ | #8-15 | Hell Ward I SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: R. Joker, Thunder Drake, Iron Spear, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 09:50 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Witch Parfait In my opinion, it is possible to get the medal on first try except that you need to move against Iron Spear. While Iron Spear is firing homing missiles, dodging the missiles will be your priority as you can attack it later. For an easy battle, just use Ridepod for this floor. Floor 8-16: Death End 2 ------------------------ At the start of the battle, there will be a cutscene and you will forced to fight a sub-boss comprises of 6x Skeleton-like enemies ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Exploding Skeletal Dude ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ This one is quite easy if you have a 500 atk power LEGEND. Since those Rare Jackets can attack Max when they are in close range, you can use Max's charged attack, which deals a spin attack that attack all enemies surrounding Max. If Max's weapon has at least 200+ exorism point, you will be able to end the battle in no time. Luckily, Rare Jacket does not have a beam slash like Bone Lord. You may want to try throwing Holy Water at them... Remember to collect your ABS and Glidas before proceeding to the chests. The 2 chests contains an Absorption Coin and a Moon Stone. Once you are done, save your game and exit Zelmite Mines to replenish your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice Ball, etc) Return back to Floor 8-11: Which One?. Take the moon path this time. _____ / \ | #8-17 | Road To Truth MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Duke Balloon, Death Mouse, Putos, Scarecrow - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 10:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Witch Parfait This floor is simple as it is relatively easy to defeat those enemies. Putos and Scarecows have projectiles. Just dodge their attacks and attack them with your character's melee weapons. _____ / \ | #8-18 | Crossroads SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Hell Fairy, Mystery Plant, Mimic, Great Tree, Small Tree - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 10:50 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Moon Stone Those gigantic plants - Great Tree can be killed easily with Ridepod's Nova Cannon or Max's wrench. Mystery Plant, advanced version of Man-Eating Grass spits toxins that causes poisons. Heat Fairy can use projectiles (magic) but all of them can be wiped relatively easy. Watch out for Mimics. Take the Moon Path _____ / \ | #8-19 | Lost Road MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Bolter, Elite Corsair, Platinum Gear, Ebony Tortoise - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 11:20 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Level-Up Powder A lot of hard shell enemies found in this area. Watch for Ebony Tortoise's head dash and Bolter's rolling attack. Use Max's charged attack but from some distance so that they can not hit Max. Platinum Gear, an advanced version of Silver Gear can fire deadly projectiles. Put on your guard when you fighting an enemy with a Platinum Gear nearby... _____ / \ | #8-20 | Indecision MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Bundou, Demon Puppet, Shadow, Mystery Plant, Behemoth - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 11:35 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 8x Treasure Chest Key Those giantic elephants are back (Behemoth) and you should be able to knock them out cold with Max's gun prior to engage a close combat with it. Bundou is an advanced version of the Gyumo. Just use Max's charged attack to handle the remaining enemies except for Behemoth. Floor 8-21: Dead End 3 ------------------------ At the start of the battle, there will be a cutscene and you will forced to fight a sub-boss comprises of 2x Trigriff-like enemies ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Flappin' Brothers ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ These 2 Sphinxes are hard. Their attacking style is similiar to Leogriff. They can shower you with energy spikes and swoop down with claw swipe. The best method to defeat them is to use Ridepod or you can get directly underneath them and use Monica with her sword slashing, which is quite risky if Monica get hit by their attacks. Remember to collect your ABS and Glidas before proceeding to the chests. The 3 chests contain a Dynamite (key item), Poison Coin and Experience Coin Once you are done, save your game and exit Zelmite Mines to replenish your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice Ball, etc) Return back to Floor 8-18: Crossroads. Take the sun path this time. _____ / \ | #8-22 | Little Dragon Army SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Wind Wyrm, Thunder Wyrm, Ice Wyrm, Holy Wyrm, Fire Wyrm - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 11:40 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 2x Level-Up Powder Expect a series of Magic crossfires. It would better to have Monica due to her Magic-Absorb Blade. If you use Max, make use of his charged attack to return the Wyrm's magical attacks. Take the Moon Path this time round. _____ / \ | #8-23 | Captain Returns MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Elite Corsair, Oyakata, Great Tree, Small Tree - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 12:00 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Fruit of Eden This floor comprises of 2 type of undead enemies along with a gigantic plant monster. Quite easy to battle except for Great Tree, which I recommend you to use Ridepod. _____ / \ | #8-24 | Hell's Turning Point MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Moonlight Hulk, Titan, Bandou, Ladha - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 11:55 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 2x Level-Up Powder There are a couple of tough enemies here. Moonlight Hulks are vulnerable to Max's laser gun. Titan is an advanced version of Golem which are also weak to lasers. Bandou is an advanced version of the Ram, which has charging as primary attack option. Quite easy floor for Ridepod. _____ / \ | #8-25 | Mummy Heaven MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Revanant, Fire Wyrm, Holy Wyrm, Dark Keeper - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 12:40 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Stamina Drink This is quite an easy floor especially when fighting Revanant and Dark Keeper which have only close-range attacks. Watch for Fire and Holy Wyrm's spitting of projectiles when you fight close to them... Floor 8-21: Dead End 3 ------------------------ At the start of the battle, there will be a cutscene and you will forced to fight a sub-boss comprises of 5x Himarra-like enemies. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Battleplant Squad The Mandrakez ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Like the one against Rare Jackets, you can wipe them with Max's spin attack or Ridepod run-and-hit tactic. This one is quite easy as Monica's normal sword combo can hit them all. There are 5 of them. Each Mandora could causes harmful status ailment with its spit attack. The fighting style of the enemy is relatively similar to the Himarra. Remember to collect your ABS and Glidas before proceeding to the chests. The 2 chests contain a Diamond each. Once you are done, save your game and exit Zelmite Mines to replenish your stocks back to maximum (i.e. 20 Premium Chicken, 20 Plum Rice Ball, etc). Equip the Camera for Max, as an upcoming scoop... Return back to Floor 8-22: Little Dragon Army. Take the sun path this time. Floor 8-26: "A Suspicious Opening" ------------------------------------ B O S S Scoop Photo - Flotsan Revived! ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take a photo shot of Flotsam at Immortal Clown any point of the battle. Metal Flotsam THIS IS THE ONLY CHANCE THAT YOU ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ CAN GET THIS SCOOP. Flotsam has the ability to fly and drop bombs as he fly. Make use of Monica's homing magic. While he lands, use Monica's combo immediately. Once a combo is done, dodge and fire your magic until Flotsam comes down again. This battle can be quite easy if you use Ridepod. Max's hand gun works well. Flotsam can deliever a punch that deals damage that surround him, so watch out! Make sure that you take the game's last scoop. You need it to defeat the final boss! After defeating Flotsam, there will be some cutscenes regarding the person who gives Flotsam this new unearthly power... Build Ridepod the Nova Cannon IV and you will need the Sun Stone that you have found eariler in the dungeon for it. Once you are done, proceed to the next floor. _____ / \ | #8-27 | Ward 3 Entrance SUN & MOON \_____/``````````````````````````````````````````````````````````````` Enemies: Last Guardian, Dark Alchemist, Revanant, Smiling Wolf, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 12:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Garnet Believe it or not. This floor is extremely tough if you do not have Ridepod's Nova Cannon IV. Last Guardian is the strongest Masked Tribesman and it is really hard to beat unless you run to its back and whack it. However, normally they are quite close to "snipers" - Smiling Wolf. So make use of Ridepod to finish out the "snipers" first before fighting the last Guardian. The subsequent floors are really the challenging dungeon floors of the game if you take the Moon Path. Likewise, you can move pass the area by taking the Sun Path and just completed 3 more stages to beat the game. As for the walkthrough, I would go for the Moon Path. If you take the Sun Path, please refer to Floor 8-34: "Omen" for more details. Take the Moon Path. _____ / \ | #8-28 | Flotsam's Broken Army MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Imp, Incubator, Krau Mauness, Cerebus, Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 12:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Amethyst This is another tough floor unless you have gotten Nova Cannon IV. Use Ridepod's range attack to attack the Cerbeus (the strongest versions of Statue Dog) and Krau Mauness (the strongest version of Sonic Bomber). Imps are damaging too but they are vulnerable to last attack. When they get close your character, stop firing and run away. Lock-on again and resume firing. Imps are the strongest versions of the Sylphs! _____ / \ | #8-29 | Hell, Ward 3 - Wellside Gossip MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Mrs Gourgon, Busy Moler, Bambamchoo, Dead Rope - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 13:00 - Spheda - Attack and defeat all enemies using only RIDEPOD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Aquamarine Watch out for Death Rope and Busy Moler. They have the ability to burrow underground like their predessors. Homing attacks such as Laser Arm IV and Monica's magic is pretty useful against them along with Max's spin attack (useful against Molers). As the Dead Rope (Killer Snake), use Ridepod. Bambamchoo and Mrs. Gourgon can cause status ailments with their projectiles. Make sure you have equipped a Anti-Petrify Amulet to guard against petrification. _____ / \ | #8-30 | Devil Elemental MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Wind Servant, Tempest Servant, Snow Servant, Magma Servant, Thunder Servant - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 13:10 - Spheda - Attack and defeat all enemies using only MAX'S GUN Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Diamond There is a whole lot of elementals in this floor. Use Max's gun is quite easy if you have maxed out the gun's attack and elementals - Lightning, Flame, Chill, Exocrism, Scale, Cyclone, etc. If not, use Ridepod for this battle. _____ / \ | #8-31 | Mariner MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Iwanosuke, Mariner, Sweet Dynamite, Garuda - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 13:20 - Spheda - Attack and defeat all enemies using only MONICA'S SWORD Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Emerald All the enemies here can be wiped out with Max's charged attack. Get close to the enemies and use your spin attack! _____ / \ | #8-32 | Ultimate Snake MOON PATH \_____/``````````````````````````````````````````````````````````````` Enemies: King Mimic, Wraith, Iron Ghost, Mrs. Gourgon, Dead Rope - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 12:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Pearl Generally, shooting like mad with Ridepod is perhaps the best strategy for this floor. However, watch for Wraith's (Nightstalker type) homing fire ball and Iron Ghost (Pirate Eye type) cannon bomb. Make sure that Max is guarded against poison and petrification. _____ / \ | #8-33 | Anxiety \_____/``````````````````````````````````````````````````````````````` Enemies: RSF Diamond, RSF Club, RSF Heart, RSF Spade, RSF Joker - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 13:28 - Spheda - Attack and defeat all enemies using only MONICA'S MAGIC Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Peridot I like the cards. They are easy to beat and give you a lot of ABS & Glidas. This is perhaps the most ideal training ground for your character. Just charged up Max's attack will allow you to move through this floor without any sweat. Return back to Floor 8-27: Ward 3 Entrance. Take the Sun Path to access this floor which is between Floor 8-27 and 8-33. Proceed to Floor 8-35 if you intend to skip this floor... _____ / \ WHITE SEAL | #8-34 | Omen SUN PATH \_____/``````````````````````````````````````````````````````````````` Enemies: Minotaurus, Spinning Saucer, Tiamat, Bone King, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 10:50 - Spheda - Attack and defeat all enemies using only MAX'S RIGHT-HAND WEAPON Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Ruby Remove the seal using a seal breaking scroll, which can be purchased from Morton's Sundries. * If you have taken the Sun Path, just defeat all enemies and proceed to the Floor 8-33. Next continue with the walkthrough. All the enemies here are strong and tough. They are capable of dealing 70 to 100+ hit points of damage. They will deal more when they are in pumped-up status (i.e. all rage counters have been used up). Spinning Saucer requires you to defeat it with a lot of hits, while Tiamat (dragon) has the capability of causing Stop and Thirst on your character with its attack. Bone King can does a beam slash that deal 70+ damage when not guarded. Quite a tough floor. _____ / \ | #8-35 | Firm Belief \_____/``````````````````````````````````````````````````````````````` Enemies: Minotaurus, Sweet Dynamite, Tiamat, Iron Ghost, Flying Steel - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 11:30 - Spheda - Attack and defeat all enemies using only ITEMS Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Sapphire Use Ridepod to finish Flying Steel. Watch for its homing missiles when it is nearby you. _____ / \ | #8-36 | Sleeping Light \_____/``````````````````````````````````````````````````````````````` Enemies: Tiamat, Bone King, Flying Steel, Spinning Saucer, King Mimic - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Medal Conditions: - Time Limit to Defeat All Monsters 11:45 - Spheda - Attack and defeat all enemies without healing Georama Supplies: Rolling Log, Rough Rock, Sturdy Cloth, Sturdy Rock, Bundle of Hay, Glass Material, Unknown Bone, Sugar Cane, Scrap of Metal, Gold Bar, Light Element, Holy Element, Earth Element, Water Element, Chill Element, Thunder Element, Wind Element, Fire Element, Life Element Spheda Prize: 1x Topaz This floor features a strong combination of enemies. Most of the enemies, you have handled before thus should give you much problem in defeating them... Just cure immediately when your character's HP drops below 160. Well, you are at the end of your journey. Make some preparations and stock up your supplies. It is time for the final showdown... Floor 8-37: Zelmite Mine Depths --------------------------------- Upon reaching the floor, use the Dynamite at the pile of rocks which are blocking your path. Next you will finally find Zelmite along with the mastermind who have support Flotsam - Dark Genie. He is also the final boss for Dark Cloud 1... F i n a l B o s s : D a r k G e n i e - - - - - - - - - - - - - - - - - - - - - - - Preparations:- Max >> Right-hand weapon - LEGEND Hammer or Grade Zero Wrench Left-hand weapon - Supernova Ridepod >> Nova Cannon IV, Sun and Moon Armor, Triple-Urn Pack, Propeller Leg, all shield kits equipped. Item Equipment: At least 10x Premium Chicken At least 2x Ridepod Fuel At least 1x Resurrection Powder At least 10x Repair Powder Camera Rare Photos (not scoops) -------------------------- In order to use this two photos:- Zelmite Found: Take a photo of the blue ore (Zelmite) in boss battle background. Mr. Big Shot's Shadow: Take a photo of giant Dark Genie You need to take the photo and save them in album during the battle. The photos can be accessed into other save files as ideas in other saved files. I suggest that you just need to use Max for this battle. The boss has only 2 attacks and could sent a lot of smaller versions of Dark Genies to keep you occupied. The minimum dark genies could cause damage ranging from 50 to 60 hit points of damage and has projectile weapons like a Himarra. They tends to surround Max/Ridepod. The main boss, Dark Genie, the huge one is flying in the air can cause a beam blast that could instantly kill off Max if you are directly underneath it. Strategy: Use Ridepod and shoot your Nova Cannon IV like crazy at the big genie while playing catching with the small genies. There will come a point of them when Nova Cannon will deal "No effect". Just switch to Max and use his charged attack (not for too long or when the boss is just above you) and quick switch to Ridepod to flee and shoot again with lock-on. It just like run and gun strategy... Once you have defeated the boss, congrats as you have completed Dark Cloud 2 "once again!" ----------------------------------------------------------------------- Secrets ----------------------------------------------------------------------- The following secrets have been confirmed by me:- Extras Menu ------------- - Complete the game till Chapter 4 until you receive notifcation about Finny Frenzy and save your game. The Extra Menu from the main screen will become accessible. You can access Free Race to race your fish! - Complete the game till Chapter 3. Talk to Mina (who is at the City Hall lobby) and you will be given the requirements to recruit her. Then you will be able access Spheda Practice Area from the Extras menu. Chapter 8 - The Forgotten Adventure -------------------------------------- To access into Chapter 8, you need to complete Chapter 7 and defeat the final boss. After the credits, you will be brought to save screen where you can save your game and create a Chapter 8 Start File. Note that you can use your previous save files. For beginning of Chapter 8, the characters playable are Max and Ridepod. You will be able to play Monica after 5 stages... During Chapter 8, you will not be able to access to the future, Kaznov Stonehenge and Moon Flower Palace. Your train, Ixion will be replaced back with Blackstone One again. ----------------- X ------------------- C r e d i t s & A c k n o w l e d g m e n t s --------------------------------------- 1) Thanks to my dad for allowing me to have both Xbox and PS2 2) Thanks Level-5 Inc and Sony Computer Entertainement Inc for creating such a great game 3) Thanks to Jeff "CJayC" Veasy who host my FAQs. 4) Thanks to all readers who have read my FAQs and sent me feedback. 5) Thanks to Tom Pam for reminding me that you need to place Luna Stone Lights placed outside Claire's house. 6) Thanks to Deona Lindholm for information about character recruitment. 7) Correct a typo error - Peeping Pole for photographs, thanks to Chris DeBonte 8) Thanks to Adam Hodges for telling me that the select buttons helps to sort the items nicely. ----------------------------------------------------------------------- This FAQ is unpublished work of Scott Ong 2003 ----------------------------------------------------------------------- Last Updated: 2 May 2003