Wu-Tang: Shaolin Style - Expert FAQ Version 0.35 Wu-Tang: Shaolin Style for PSX By Dan GC (Guardian Cloud) When Made: 12/01/99 07:47 PM PT Last Updated: 01/02/00 02:22 PM PT Document Information: 338 K (346, 951) bytes Designed for, at least, IE 3 or NN 3 at 640x480 Resolution and Courier New font enabled 346, 951 characters (letters, numbers, etc.) Wu-Tang: Shaolin Style was... Created by: Paradox Entertainment Licensed by: Activision Published by: Activision Released: November 10, 1999 ______________________________________________________________________ |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |READ THIS FIRST! HEY, RIGHT HERE! | | I've made this FAQ because Wu-Tang: Shaolin Style is an interesting | |game and I've heard from people the various reviews given to it: | |mostly bad ones, though. And so, I know this game contains tons of | |strategy and they only gave it a bad review because they're sorry at | |the game. Some reviewers see difficulty (strategy-wise) as a bad thing| |for some odd reason. This FAQ was made to prevent other people from | |doing the same thing, if they actually read this. | | The first time you play this game, you'll probably just choose a | |random character [to your liking] and just spaz and spaz (AKA "busting| |a Peon) if you've never gone to Practice Mode. | | There are tons of strategies in this game that I have, but I won't | |list them all since I always need a few backup strategies in the heat | |of battle, just in case I face someone nearly at the same skill as | |myself. Sorry about this. | | I will be making a lot of updates for this FAQ, I hope, once I have | |time. | | | | If you want to know, you can check out my individual guides for easy| |reference, especially if you don't want to go through such a hell just| |looking for one character. Of course, you can always go to Edit, then | |click on Find then type in what you're looking for, if you're using | |Netscape. I'm not sure about IE. | |______________________________________________________________________| |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| | If you're going to E-mail about this game, in the subject, type | |"Wu-Tang" and that's all I need to know so I can read it. | | Okay, if you have any comments, questions, corrections, or any other| |things you can add to this, E-mail them to | |______________________________________________________________________| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _________________ Table of Contents ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. Updates 2. What is Wu-Tang: Shaolin Style, anyway? (General Details) 3. Legend 4. What Separates a Spazzer From a 'Player' - Basic Fighting - Counters (moves) - Getting Up - Wake-Up Games - Juggles - Grabs - Practice - Miscellaneous 5. Basics 6. Character Sections 1. Rza 2. Gza 3. ODB 4. Inspectah Deck 5. Raekwon 6. Masta Killa 7. Ghostface Killah 8. U-God 9. Method Man 10. Suang Dao 11. Wuji 12. Shrui Shan 13. Wudi So 14. Nan Wang 15. Gan Wuyin 16. Jin Gang 17. Juwen Long 18. Chang Dao Fu 19. Hei-Mudan 20. Lei-Gong 21. Mong Zhu 7. Basic Strategy, Hints, and Tips 8. Character Stories 9. Character Ranking 10. Author and Submitted Profiles 11. Secrets 12. Frequently Asked Questions 13. Records 14. Developer Combos 15. Special Thanks 16. Author Information Copyright Disclaimer: Unpublished Work Copyright (c) 1999 Dan GC This FAQ is for private and personal use only. It may only be reproduced electronically, and if placed on a Web Page or Site, may be altered as long as this Disclaimer and the above Copyright Notice appears in full. This FAQ is not to be used for profitable/promotional purposes; this includes being used by publishers of magazines, guides, book, etc. or being incorporated into magazines, etc. in ANY way without Full Authorization from me and any cohorts I may have. Wu-Tang: Shaolin Style is copyright (c) Paradox Entertainment and Activision 1999. This FAQ was created and is owned by me, Dan GC All Copyrights and Trademarks are acknowledged that are not specifically mentioned in this FAQ. Please give credit where it is due. If you would like to print these document, save it as a Text Document on your Hard Drive first, then open WordPad (if you have it), then change the font to a more suitable one, such as Arial with the size of 10, take out unnecessary things, then print it afterwards. This FAQ can be found at: ________________________________________________________________________ GameFAQs www.gamefaqs.com ________________________________________________________________________ Part 1: Updates ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Version 0.35 01/02/00: Added in a a few more juggles: Raekwon, Lei-Gong, Ghostface Killah, etc. Also corrected the 'Developer Combos' section. Version 0.3 12/21/99: I'm tired and sick of the holidays, it takes a lot out of me every year, and with crazy people making Trojans and viruses that spread to your computer if you turn on your computer on certain days (December 25, 1999), your computer's hard drive will be completely wiped out. Well, I've given this a lot of thought, and I have finally decided to put the Parental Lockout Code in this FAQ. Now, I wouldn't label it exactly as a 'Secret,' but maybe I have. You can also check the 'Frequently Asked Questions' section, since I do get one or two mail a week asking for it. Check out the 'Secrets' section for details on it. I have also put in the Damage Analysis for each character in the 'Character Sections,' but I'm seriously thinking about moving it since it might not be such a good idea, unless I change the layout of the Damage Analysises. That's all. This one guy E-mailed me a while back asking for the Parental Lockout Code. I told him just like I told everyone else as well as in my FAQs, I won't give out the code to anyone. Then he replied and insulted me with, "cuz you dont know how fag" Hilarious. There are just some people out there in which you tell them the truth and they mock you. Then I replied with quite a lot of stuff. I just don't know what's wrong with some people. This guy shouldn't even be LOOKING or READING my FAQs if he wishes to insult me just because I tell him something that's in my FAQs. Make fun of someone who's helping a lot of people? Not something good. Oh well, things happen. Version 0.2 12/12/99: A now very good friend of mine told me an INTERESTING Method Man combo. And if you know me, I can modify a combo to make it stronger, or just understand it more and know the exact time when you can do certain things. And so, check out Method Man's "Miscellaneous" mini-section on this miraculous finding. I found out that move with Raekwon someone asked me about. Check out the move list section to see it. It's a standing move. For more information how to execute that move, check out the 'Move Analysis' section. I have replaced all of Hei-Mudan's combos with better ones that take about 50% damage when you do it if the OTGs are taken out. I have also added in another section named the 'Developer Combos'. Check it out to see a...surprise. I was also asked another question by some people about my high scores and stuff. Check that out in the new 'Records' section. It seems I'm not getting any mail relating to stuff I need, I just get people asking me for the Parental Lockout Code, secrets, or telling me how excellent I have done with these FAQs, even telling me things that are already in my FAQs as well. Version 0.1 12/01/99: First version ________________________________________________________________________ Part 2: What's Wu-Tang: Shaolin Style? (General Details) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Now, I don't know everything about this game. If you want to know, I'm still trying to find out all of the characters moves, I'm missing quite a few. If you want to help with it, then just E-mail me. Okay, this game is a [up to] four-player fighting game. It's based on the fighting engine of Thrill Kill, which was being made quite a while back. Each character has their own unique strengths and weaknesses. There are a lot of secrets to get, and to get those secrets, you have to play through the Story Mode with every single character and get all of the Chambers (36 of them). I have already gotten all of the secrets in the game the normal way, I don't even have a GameShark-like peripheral. ______________________________________________________________________ |My REVIEW for "Wu-Tang: Shaolin Style": | |______________________________________________________________________| |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| | I've seen reviews vary from being a "Hip-Hop/Rap Fighting Game" to a| |"A Violent, Kung Fu, and Rap Game." Now, I don't mind about what they | |think of the game, but I do think they should reconsider. This game | |seems simple at first, but that's because not much is known about the | |game and you're just starting out. Once you start getting in the | |hardcore strategy, things won't seem so easy anymore. People haven't | |really mentioned the core of the game in their reviews. They just | |really talk about Story Mode. I beg to differ. Read the review and | |you'll see. | | | |Alright, now for my ratings: | | | |Graphics: 9 | | Great graphics. Others have said they aren't so good. Well, that's | |them. I actually think the graphics are great and without it, the game| |would probably run slower and take longer to load, so it just wouldn't| |be as fun. But one problem is the fact that the characters have no | |pupils, I don't mind, since I do know that it's difficult to draw in a| |few pixels to match what these characters do. | | | |Audio/Video stuff: 10 | |The sound and music is great. And there are even some songs by the | |Wu-Tang Clan themselves. The sound matches perfectly, and the FMVs are| |wonderful, all of them. | | | |Gameplay: 10+ | | This game is no Ehrgeiz, but it does have a lot of strategy, and the| |Story Mode is pretty fun. But what I'm talking about is Versus Mode. | |You can play with diversity. You can play on a Team or freely, and the| |winner(s) can be determined in two different ways: how many Kills you | |get or by being the last one standing (or in this case, alive). | | | | Although I really want to get to the case that if you have friends | |in the area, then play with/against them. And if you and your friends | |become really good, then there will be strategy needed to beat your | |opponents. Playing on Very Hard is very hard, it could be a good place| |to practice. There's a Practice Mode for you to become familiar with | |your moves. | | | |Most of the attacks are easily inputted, but you can't really delay | |between attacks, except for ones that force you to push a direction, | |then a button, not both simultaneously. | | | |Controls: 9 | | The controls are really easy to get used to. There are only six | |buttons to use: Punch 1, Punch 2, Kick 1, Kick 2, Crouch, and Block. | |But some moves are difficult to do, putting you in awkward hand | |positions, unless you know how to push three buttons simultaneously | |with just your thumb. It gets pretty easy after you get used to it | |though. | | | |Fun: 9 | | This game is really fun, especially if go against some "true" | |competition in your area. I can play for hours and not get tired. | | | |Story: 8 | | I haven't seen a storyline like this. In short, the story is the | |Wu-Tang Master, Xin, has been kidnapped by the evil Shaolin master, | |Mong Zhu, so he can merge both arts into one making them the most | |invincible force ever and conquer the world. You get to choose one of | |nine characters (the Wu-Tang Clan) and go on a quest to save Masta | |Xin. | | | |Overall: 9 | | I never give a game higher than a 9, since there is no such thing as| |a perfect game. This game is great, but it needs some getting used to,| |as well as dedication. | | | | I think you should buy this game, not rent it. | | | | If you don't get this game, then you're missing out on a great game | |that needs a lot of strategy. Also, check out my FAQs for this game. | | | |Reviewer's Score: 9 / 10 | |______________________________________________________________________| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________________________________________________________________ Part 3: Legend ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Controls: UL U UR Up-Left Up Up-Right \ | / L -- N -- R Left Neutral Right / | \ DL D DR Down-Left Down Down-Right CR Crouch BL Block P1 Punch 1 P2 Punch 2 X Kick 1 O Kick 2 F Forward D Down B Back U Up DF Down-forward Dash tap in any direction twice (F, D, B, or U) @ unofficial name (I made it up) # then (move on to different move, same as -->) ODB Ol' Dirty Bastard (the character) OTG Off the ground [] Square (or Box, as some people call it) /\ Triangle rA Rising Attack: a rising attack is an attack done when rising from crouch (check out the Basics section for more) ^ this juggle doesn't require for you to have the opponent in the corner (move lists) Default 1 Button Setup Default 2 Button Setup ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Punch 1 [] (Square) Punch 1 [] (Square) Punch 2 /\ (Triangle) Punch 2 X Kick 1 X Kick 1 /\ (Triangle) Kick 2 O Kick 2 O Crouch L2 Crouch L1 Block L1 Block L2 Default 3 Button Setup Default 4 Button Setup ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Punch 1 [] (Square) Punch 1 [] (Square) Punch 2 /\ (Triangle) Punch 2 X Kick 1 X Kick 1 /\ (Triangle) Kick 2 O Kick 2 O Crouch R2 Crouch R1 Block R1 Block R2 My Custom Button Setup Custom Button Setup* ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Punch 1 [] (Square) Punch 1 Punch 2 /\ (Triangle) Punch 2 Kick 1 X Kick 1 Kick 2 O Kick 2 Crouch L1 Crouch Block R1 Block *Unknown, you set up the buttons yourself. You push Select to edit the buttons, push the buttons in the order you want it. The button assigned to whatever command is in the order it appears (Punch 1 first, then Punch 2, etc.). So if you wanted my Custom Button Setup, then after pushing Select, you push these buttons in the following order: [], /\, X, O, L1, R1. I hope that helped you. ________________________________________________________________________ Part 4: What Separates a Spazzer From a 'Player' ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________________________________________ - Basic Fighting ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ For many current fighting games, it is really difficult to hit your opponent simply because blocking is so simple (in some cases). It isn't really easy to hit a CPU opponent, but then again, it isn't fun to fight against CPU all the time, they're just for practice. What you really want to do is to have mix-ups. Take Method Man for example. He has two moves in which you can mix between. They are the Short Elbow-Step Kicks (P1, K2) and Short Elbow Combo (P1, P2, K2). For the first move, all of the attacks are high and middle level attacks. As for the latter, the first two attacks are high and middle level attacks, while the third one is a low attack. If you mix-up between both attacks, you should be able to hit your opponent with the low attack of the Short Elbow Combo. You can also delay attacks. For example, just push P1, then wait half a second, your opponent will think you've stopped attacking, now push P1 again and continue with a move. This way, you'll hit your opponent. Breaking your opponent's attacks are necessary. The P1 attack is really quick for most, if not all, characters. Use it to stop your opponent from attacking, especially if they're going to do a devastatingly damaging attack. It can do almost anything: stop throws, attacks, launches, whatever. Another thing, try not to block high attacks, try crouching to avoid their attacks and counter it with whatever you want. The rising attacks are launchers for some characters, and if you're one of those characters with a rising launcher, then counter with it and juggle. Low attacks are pretty important, even though people more than often don't use it. Simply because you automatically face your nearest opponent, and if they just stand there, they are automatically blocking high and middle level attacks. So walk near them to scare them thinking you're going to attack them with a high/middle level attack, but in reality, crouch and attack, or something else if the character you're using has a standing low attack. _______________________________________________ - Counters (moves) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You just can't block in this game, you can Counter as well. One great thing about this game is the fact that if you cause you're opponent to miss you with an attack, you can counter quickly. There's the benefit of basic blocking/evading and countering, or the Counter moves. Either will be fine, and both have their advantages and disadvantages. With the Counter move, you can easily input the execution command right before the attack hits you and you'll Counter it. With regular countering, you can do almost anything you want, but if you hesitate, you'll fail. Use the Counter moves when you're being attacked by more than one person, this way, you'll be safe from danger momentarily, and you won't be hurt. This move even works when your back is turned. Great. And one last thing, if you do an air attack (an attack done in the _air_) such as Ghostface's Helicopter Lariat, you cannot Counter them because they are done in the air. But if the attack is an attack in which they go into the air, land, then attack, you can Counter that. _______________________________________________ - Getting Up ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There is really only one effective way to get up. That method is the Tech Roll. Right before you land when you are knocked down, push Block and your character will flip up flashing white once. If they do flash white, that means they are invincible during the tech roll and you executed a tech roll. Tech Rolls prevent yourself from being OTG'd and losing more power than necessary. You can also get a quick attack or throw in after doing a Tech Roll, provided your opponent is nearby. When you're knocked down, get up ASAP. You can also try a Wake-Up attack, which is an attack done just by pushing an attack button while on the ground. _______________________________________________ - Wake-Up Games ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All characters can hit their opponent while on the ground, but only some of them can keep on the onslaught. When you're opponent is on the ground, you have a temporary advantage. Don't screw up and just let them get up because one attack can make a huge difference in a battle. If your opponent is just staying there on the ground, after a few seconds (I think it is two), the opponent will get up in a position with one of their knees up. When in this position, if they are hit, they will be OTG'd. So if your opponent is just sleeping, then attack them and get a quick juggle in. If you know your opponent is going to flip up and attack, then do a quick low attack causing your opponent to flip up. After you do the first low attack, do another one and your opponent might be hit by it, or just grab them. _______________________________________________ - Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Once a juggle starts, your opponent can't get out of it until it ends, which means they can do a Tech Roll to end it. So get a really good juggle that takes off quite a lot of power and counter with it. Block/evade, wait for the opponent to make a mistake (missing an attack, blocking their attack, etc.), and counter quickly with a launcher and juggle them. _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There are only four ways to avoid being grabbed. Here they are: 1. Attack your opponent with P1 right when you see them trying to grab. This way, you'll be safe from their grab, and you can grab them yourself. 2. Crouch. If you crouch, you are safe from grabs and can counter after their missed grab with a juggle or whatever you want. 3. Grab. If you and your opponent try to grab each other at the same time, the grab will be broken. This even works if your back is turned and your opponent is trying to grab you from behind. 4. Evasion. Just get out of the way. If you know you can't attack since it is pretty difficult to attack against a grab, then try crouching. But if you're too slow with that, then just try to grab them yourself. The grab will be broken and no one will be hurt. You can then try to execute another grab after that. _______________________________________________ - Practice ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You will need a lot of practice, and the first way to practice is through Practice Mode. You need to learn your character's moves and how to use them. The next thing is Story Mode. Try playing through it with the same character over and over until you can beat it in less than 30 minutes going through all the stages and continuing once or none. After that, go directly to Versus Mode and play against one CPU opponent. Set the difficulty to Very Hard and play. Try putting nine lives so you get more practice per match. If you get sick of CPU using their Rage and killing you in a few hits, turn off the Rage meter. After you master that, fight against two CPU opponents (Team Battle, one-on-two) on Very Hard. And if you master that, try fighting against three CPU opponents (Team Battle, one-on-three). If you even beat that once, then you are really good at surviving against three opponents going after you at the same time. Then after that, go ahead and play Free Battle with as many opponents as you want. After Practice, you're ready to play against people. They might be shocked at your skill. Of course all this stuff is easier said than done. _______________________________________________ - Miscellaneous ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Try to master the concept of Countering. The CPU has the ability to walk or crouch and do a Counter right after letting go of the direction they're walking or the CR button. If you can do the same, then you may annoy your opponent so they won't be so offensive in battle, then you can take the offensive. Many scrubs just rush into this game without going to Practice Mode, which is their downfall. And scrubs also hate anything that damages them, whether it be juggles or just really strong throws (usually behind throws). So, if you're a beginner, go to Practice. There's not much else, except if you have a partner in battle, cooperate with them, don't try to go solo, since it doesn't always help. Don't get mad just because you lose, you just need to improve your skill quite some. When you play free for all, it isn't so easy, since everyone can team up on you. So try to get quickly out of range while someone is attacking you and the attacking opponent might hit someone else, causing them to get hit and keeping you from getting hurt. And one last thing: REMEMBER, _ONE_ hit can mean everything in the heat of battle. ________________________________________________________________________ Part 5: Basics ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you don't know how to move, block, crouch, and/or attack, then you need some common sense and/or knowledge. Well, here are some basic stuff you can do. Dash: To dash, push in any direction twice on the D-Pad/Joystick Tech Roll: When you are knocked into the air, right before your body lands on the ground push the [Block] button (you can hold it if you wish) Blocking: If you stand in a neutral position, you will automatically block high and middle attacks. To block low attacks, you must crouch and hold block. You can also just hold block as a backup, but sometimes its better to stand neutrally. Flip Up: When you are on the ground, push the [Block] button and you'll flip up. Activate Rage Meter: When your Rage Meter (the red power bar under the green one) is full, push all attack buttons simultaneously, damage you do is now doubled. Roll: When you are on the ground, you can roll in four different directions. Which direction you roll is relative to the camera angle, so when you push Up, it might be a forward/back roll or a side roll. The same thing with the other directions. Wake-Up Attacks: When you are on the ground, you can push one of the attack buttons to get up and attack. Rising Attacks: To do a rising attack, you must be crouching. Let go of the crouch button and right after letting go, push an attack button, that is a rising attack. But only some attacks differ when it's a rising attack. Juggling: The opponent can only be launched three times, including the original launcher. So you can only relaunch twice during a juggle, then there's an opportunity to do an OTG anytime during the juggle. Miscellaneous Stuff: For moves that require you to push a direction (L, R, U, or D), you can change the direction of each movement to its opposite (L with R, U with D) and do the move like that and it'll still come out normally. Also, if you hit the opponent while they are on the ground, the damage they take is reduced a lot. ________________________________________________________________________ Part 6: Character Sections ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ For most juggles, do them with the opponent in the corner (or wall). This way, most of the attacks are done. But for some juggles, you don't need to have the opponent against the wall (I'll put a ^ by which ones don't need to have it done in the corner). ________________________________________________________________________ 6.1: Rza ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Jab-Cross P1, P1 One-Two P1, P2 Mini Elbow F+P1 Mini Elbow-Hilt Charge F+P1, P1 Mini Elbow-Hook Kick F+P1, K1 Hilt Charge B, F, P1 Hilt Surprise B, F, P1, K2 Shoulder Ram B, F+P1 Sword Upper P1+P2 Shaolin Missile -Wall- K1+P1+P2 Spinning Double Slash K2+P1+P2 Spinning Sword Upper D, F+P1+P2 Wu-Tang Lariate B, D, F+P1 Counter State B, D, F+P1+P2 Cross Slice P2 Rising Sword Upper@ (rA) rising P2 Stomach Stab F+P2 Sword Scissors B, F+P2 Scissors Combo B, F+P2, P1 Wu-Tang Swords B, D, F+P2 Short Kick K1 Hook Kick F+K1 Hook Kick-Low Kick F+K1, K2 Flying Guillotine B, D, F+K1 Side Kick K2 Trick Kicks K2, K2 Leap Kick F+K2 Double Leap Kicks F+K2, K2 Power Front Kick B, F, K2 Axe Stagger Kick B, F+K2 Tai Chi Kick B, D, F+K2 Tai Chi Kick Combo B, D, F+K2, K2 Wu-Tang Taunt K1+P2 Counter High@ (high attacks) F+P1+P2 Counter Low @ (low attacks) F+K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Shin Slice Dash+P1+P2 Dash-Jab@ Dash+P1 Dash-Cross Slice@ Dash+P2 Dash-Short Kick@ Dash+K1 Dash-Side Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Jab P1 Low Slice P2 Shin Kick K1 Low Roundhouse K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hit Swap K2+P1 Stab Slice Throw K1+P1 Reverse Stab Throw K2+P2 Skewer Spin Throw B, F+K1+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sword Upper@ P1 or P2 Low Sweep@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram B, F+P1 Hilt Surprise B, F, P1, K2 Sword Upper P1+P2 Spinning Sword Upper D, F+P1+P2 Double Leap Kicks F+K2, K2 Scissors Combo B, F+P2, P1 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Rza juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. B, F+P1, #B, D, F+P1, #F+K1, K2, #P1+P2, #B, D, F+P1 2. B, F+P1, #B, D, F+P1, #P1, P2, #CR+K1, #rising P2, #B, D, F+P1 or P2, #CR+K2 3. B, F+P1, #P1, P2, #B, D, F+P1, #CR+K1 or CR+K2, #rising P2, #B, D, F+P1 4. B, F+P1, #P1, P2, #B, D, F+P2, #D, F+P1+P2, #P2, #B, D, F+P1 or P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wow...what can I say? He's the main character and has a lot of strengths, but he also has weaknesses. He can't do a 10+ hit true juggle, though. But he can do true nine-hit juggles. With Rza, you must get quick juggles in to damage your opponents. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 or P2 2. F+P1 (to F+P1 links) 3. B, F+P1 (to B, F+P1 juggles) 4. B, D, F+P1 or P2 5. B, D, F+P1+P2 6. Crouch+P1 or P2 7. Crouch+K1 or K2 8. Grab Close-range is something Rza excels pretty well in. You can actually do almost anything after the standing P1 and it could hit, especially with its recovery time. ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. B, F+P1 (to B, F+P1 juggles) 3. B, D, F+P1 or P2 4. B, D, F+P1+P2 5. B, D, F+K2 (to B, D, F+K2 links) 6. Crouch+P1, P2, K1, or K2 7. rising P2 8. Grab Notes: the standing P2 really is medium-range if you're close up, but it does have quite some reach. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can keep your distance from time to time with Rza. But be careful to not go too far because your opponent can rush in with a dashing attack you might not be expecting. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's not much to do with crouching attacks except to get a really quick hit on your opponent. I'd say CR+K1 is best against standing or grounded opponents. CR+P1 works well against crouching opponents. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His B, F+P1 is really good at countering. It travels a pretty long distance so you can rush in with this even though you aren't very close. You can then do one of the juggles that'll cause him/her to lose power. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You don't need to know much else. Rza is a brutal guy. You're pretty safe if [B, D, F+P1] or [B, D, F+P2] are blocked by your opponent because if they let go, they'll get hit, and those attacks can hit up to a certain amount so they'll be knocked away quite some distance until it is over. Also, evasion is okay with Rza. You can be any range from your opponent. But to close in the gap between you and your opponent, you can use his [B, F+P1] or just wait for them to come to you and do [B, D, F+P1] or [B, D, F+P2]. Rza has two attacks that stun the opponent very shortly, but give you the opportunity to get in a hit you normally can't execute. Here they are: 1. B, D, F+K1 2. B, F+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____________ |Against Rza:| ŻŻŻŻŻŻŻŻŻŻŻŻ If you miss an attack, try to Counter so you can avoid any oncoming attacks Rza might lay out on you. Watch out for his Wu-Tang Lariate and Wu-Tang Swords, if you're hit by it, you'll be knocked back and you won't be able to counter. You have to stop Rza from attacking you, so your best best might be Countering, if you know how to do it with the character you are using. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab-Cross: P1, P1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |6, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Elbow: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Elbow-Hilt Charge: F+P1, P1 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Elbow-Hook Kick: F+P1, K1 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hilt Charge: B, F, P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hilt Surprise: B, F, P1, K2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram: B, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sword Upper: P1+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shaolin Missile -Wall-: K1+P1+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Double Slash: K2+P1+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Sword Upper: D, F+P1+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wu-Tang Lariate: B, D, F+P1 |5 each hit (up to six) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter State: B, D, F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Slice: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Sword Upper@ (rA): rising P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stomach Stab: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sword Scissors: B, F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scissors Combo: B, F+P2, P1 |9, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wu-Tang Swords: B, D, F+P2 |7 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook Kick-Low Kick: F+K1, K2 |8, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flying Guillotine: B, D, F+K1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Trick Kicks: K2, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leap Kick: F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Leap Kicks: F+K2, K2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Front Kick: B, F, K2 |17 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Axe Stagger Kick: B, F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tai Chi Kick: B, D, F+K2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tai Chi Kick Combo: B, D, F+K2, K2 |18, 18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wu-Tang Taunt: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low @ (low attacks): F+K1+K2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 6.2: Dashing Low Shin Slice: Dash+P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Jab@: Dash+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Cross Slice@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Short Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Side Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Jab: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Slice: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shin Kick: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Roundhouse: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Hit Swap: K2+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stab Slice Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Stab Throw: K2+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Skewer Spin Throw: B, F+K1+P1 |35 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Sword Upper@: P1 or P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 or K2 |10 ________________________________________________________________________ 6.2: Gza ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook P1 Hook-Backhand P1, P1 Elbow F+P1 Elbow-Knee F+P1, K2 Glow Punch B, F+P1 Mid Lunge D, F+P1 Elbow Drop D, F, D+P1 Pimp Slap P2 Rising Chain Upper@ (rA) rising P2 Pimp Slap-Ho Down P2, P1+P2 Overhead Smash B, F+P2 Uppercut Backhand B, F+P2 Deathfist D, F+P2 Overhand Chains D, F, D+P2 Angle Hook Kick K1 Angle Hook Combo K1, K1 Angle Hook-Low K1, K2 Angle Hook-Low-Front K1, K2, K2 Angle Hook-Low-Side K1, K2, K1 Stagger Kick F+K1 Cheap Sweep B, F+K1 Cheap Sweep-Up Combo B, F+K1, P2, P2 French Kick K2 French Kick Combo K2, K2 Super Knee F+K2 Multi Kicks B, F+K2 Power Axe D, F+K2 Aggressive Taunt K1+P2 Counter High@ (high attacks) P1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash Chain Attack F, F, F+P2 Best Double Kicks Dash+K1 Forward Roll B, B, F+K1 Slide Feint Uppercut B, B, F+K1, P2 Safe Slide F, F, F+K1 Dash-Hook@ Dash+P1 Dash-Pimp Slap@ Dash+P2 Dash-French Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Hook P1 Low Headbutt P2 Scoot Kick K1 Low Swing Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Maul Display Swap K2+P1 Handstand Kick Throw K1+P1 Ogre Slams Throw K2+P2 Swinger Throw B, F+K1+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chain Upper Launch@ P1 or P2 Low Sweep@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Knee F+P1, K2 Uppercut Backhand B, F+P2 Slide Feint Uppercut B, B, F+K1, P2 Super Knee F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Gza juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. F+P1, K2, #F+P1, K2, #F+P1, K2, #B, F+K1, P2, P2 2. F+P1, K2, #F+P1, K2, #F+P1, K2, #D, F, D+P2, #D, F, D+P2 3. B, F+P2, #P1, P1, #P1, P1, #P1, P1, #P1, P1, #CR+K1, #rising P2, #P1, P1, #P1, P1, #CR+K1, #rising P2 4. B, F+P2, #B, F+P2, #F+P1, K2, #F+P1, K2, #D, F, D+P2, #D, F, D+P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Interesting. Gza has a lot of dashing attacks so you can use it to confuse your opponent and hit them with it. He also has some easy execution combos. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. P1 (delay) 3. F+P1 (to F+P1 links) 4. D, F+P2 (charge a little to cause your opponent to hesitate) 5. B, F+P2 (to B, F+P2 juggles) 6. Dashing attack (mix-up with all of them) 7. Crouch+P1, P2, K1, or K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P2 2. P2 (delay) 3. D, F+P2 (charge a little to cause your opponent to hesitate) 4. B, F+P2 (to B, F+P2 juggles) 5. Dashing attack (mix-up with all of them) 6. Crouch+P1, P2, K2, or K2 7. Dash and Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gza doesn't have many long-range attacks, with the exception of the usage of his liquid sword. Some of them are predictable, so if you're going to use them, then use them at a medium/long-range distance. This way, if your opponent blocks it, you'll be safe from harm, unless you're using a high attack and they just crouch and counter. Just do not use it too often. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His CR+K1 works well against standing/grounded opponents while CR+P1 works against crouching opponents. After you hit the opponent, try doing a rising attack. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're at medium-range with Gza, you can use the standing P2 or B, F+P2 to hit your opponent. If you're at long-range, do one of the dashing attacks (launchers included). You can mix-up with the dashing attacks and get a surprise hit on your opponent. Use the Counter if necessary. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His dash attacks vary quite a lot. You can use them to your advantage as well as the range of his attacks. You're pretty safe being at a distance, just use the dashing attacks to close up the distance or wait for your opponent to come to your and do a medium/long-range attack. You can even crouch to avoid their attack (if it's a high level attack) and counter. Gza has three attacks that stun the opponent shortly. They are: 1. P2, P1+P2 2. B, F, P2 3. K1+P2 For the first move, the second hit stuns them. For the second one, it is the same hit as the last hit of the first move. The third move is his taunt. It has a slow start up. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____________ |Against Gza:| ŻŻŻŻŻŻŻŻŻŻŻŻ Watch out for his dashing attacks and evade them if you can. If not, take a risk and get into a Counter stance, if you're hit, then you probably would have been hit if you tried to block it. If he juggles you, Tech Roll. He might wait for you to rush in, so be prepared and evade suddenly. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Hook: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook-Backhand: P1, P1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Knee: F+P1, K2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Punch: B, F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Lunge: D, F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow Drop: D, F, D+P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pimp Slap: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Chain Upper@ (rA): rising P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pimp Slap-Ho Down: P2, P1+P2 |8, 14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhead Smash: B, F+P2 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Backhand: B, F+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Deathfist: D, F+P2 |21-37 (can charge) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand Chains: D, F, D+P2 |3 each hit (up to 7) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook Combo: K1, K1 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook-Low: K1, K2 |7, 2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook-Low-Front: K1, K2, K2 |7, 2, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook-Low-Side: K1, K2, K1 |7, 2, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cheap Sweep: B, F+K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cheap Sweep-Up Combo: B, F+K1, P2, P2 |6, 8, 3 each hit (up to seven hits) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ French Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ French Kick Combo: K2, K2 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Knee: F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Multi Kicks: B, F+K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Axe: D, F+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Aggressive Taunt: K1+P2 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash Chain Attack: F, F, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Best Double Kicks: Dash+K1 |12, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Forward Roll: B, B, F+K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Slide Feint Uppercut: B, B, F+K1, P2 |5, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Safe Slide: F, F, F+K1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Hook@: Dash+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Pimp Slap@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-French Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Hook: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Headbutt: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Kick: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Swing Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Maul Display Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Handstand Kick Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ogre Slams Throw: K2+P2 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Swinger Throw: B, F+K1+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Chain Upper Launch@: P1 or P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 or K2 |10 ________________________________________________________________________ 6.3: ODB ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Face Pick Double P1, P1 Face Pick Triple P1, P1 One-Two P1, P2 Jab-Gut Stab P1, P1+P2 Gut Stab P1+P2 Down Hook F+P1 Down Hook-Butt In F+P1, K2 Drunken Combo F+P1, K2, P2 Drunken Gaite F+P1, K2, P1 Drunken Swagger F+P1, K2, P1, P2 Silly Punch D, F+P1 Silly Punch-Poke Kick D, F+P1, K2 Arm Sweep D, F+P1+P2 Double Arm Sweeps D, F+P1+P2, P2 Head Dive B, D, F+P1 Overhand P2 Uppercut Strike F+P2 Chi Palm D, F+P2 Drunk Man Flying B, D, F+P2 Drunk Wu-Tang Drop F, U, B, D+P2 High Kick K1 or F+K1 High Kick Double K1, K1 Scorpion Kicks D, F+K1, K1, K2, K1, K2, K1, K2 Donkey Kick B, D, F+K1 Forward Roll F, U, B, D+K1 Switch Back Kick K2 Rising Kick@ (rA) rising K2 Low Cheap Kick F+K2 Low Cheap to Rising F+K2, K2 Mitch Kick D, F+K2 Mitch Kick-Chi Palm D, F+K2, P2 Mitch Kick-Roll D, F+K2, K2 Layback Kick B, D, F+K2 Layback-Rest-Upper B, D, F+K2, P1 Layback-Rest-Rise B, D, F+K2, P2 Layback-Rest-Typhoon B, D, F+K2, K1 Layback-Rest-Lie B, D, F+K2, K2 Drunken Taunt K1+P2 Counter Low@ (low attacks) K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Jab@ Dash+P1 Dash-Overhand@ Dash+P2 Dash-High Kick@ Dash+K1 Dash-Switch Back Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Backfist P1 Low Backswipe P2 Crouch Thigh Kick K1 Crouch Sweep K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rollover Swap K2+P1 Handstand Kicks Throw K1+P1 Drunken Headbutt Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Forward Roll@ P1 Backward Roll@ P2 Typhoon Kicks@ K1 Flip Up Steps@ K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Strike F+P2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe ODB juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. P1, P2, F+P2, #F+P2, #D, F+K1, K1, K2, K1, K2, K1, K2 2^. P1, P2, F+P2, #F+P2, #F+P2, #F+P2, #F+K2, K2, #P1, P1, P1, #F+K2 3^. P1, P2, F+P2, #F+P2, #F+P2, #F+P2, #F+K2, K2, #F+P1, K2, P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ol' Dirty is a very unique character with a lot of quick, odd moves. He has a really quick combo that can be executed, then you evade, then do it again. He has some really crazy juggles and they're pretty high- hitting, too, some true eight+ hit juggles. He can do a 10+ hit combo, but it's not exactly a juggle since it's a move. The move is Scorpion Kicks (D, F+K1, K1). He's a pretty easy guy to use, and if you don't use him correctly, you'll fail in a match against a 'player'. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Most of ODB's attacks are close range, so you must mix-up tremendously to hit your opponent. Besides, some of his attacks are unpredictable anyway. Follow the standing P1 with: ============================ 1. P1 (to P1 links) 2. F+P1 (to F+P1 links) 3. F+P2 (to F+P2 juggles) 4. D, F+K2 (to D, F+K2 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The standing P2 isn't really medium-range, but it sorta' is. It has quite some range. Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. F+P1 (to F+P1 links) 3. F+P2 (to F+P2 juggles) 4. B, D, F+K2 (to B, D, F+K2 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Don't get too far away, but ODB can get pretty far, since his standing P1+P2 has some range it can be used to get closer to your opponent. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His crouching attacks are pretty slow, but his only crouching attack that hits low is CR+K2. The other crouching attack you can use is CR+P1. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Just rush in and attack with any attack you got. It's actually pretty easy. And the way ODB fights, he's actually pretty difficult to figure out (sometimes) unless you come to understand him by using him. Try countering with ODB's standing P1+P2. It temporarily (very short) stuns your opponent. If you execute this and it hits your opponent, you can do almost anything you want (juggle recommended). ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's a fun character to use. Use him in an odd way (like a drunk) and you should be able to succeed. Don't worry too much, it shouldn't be too hard to win. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____________ |Against ODB:| ŻŻŻŻŻŻŻŻŻŻŻŻ Well, watch out for his sudden attacking out of nowhere and then following it up with another attack. Try to not let him juggle you and if you can, attempt to Counter his attacks. It isn't really easy fighting against an ODB pro, or any character for that matter. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Pick Double: P1, P1 |5, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Pick Triple: P1, P1 |5, 7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |5, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab-Gut Stab: P1, P1+P2 |5, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Stab: P1+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Down Hook: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Down Hook-Butt In: F+P1, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Combo: F+P1, K2, P2 |8, 8, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Gaite: F+P1, K2, P1 |8, 8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Swagger: F+P1, K2, P1, P2 |8, 8, 10, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silly Punch: D, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silly Punch-Poke Kick: D, F+P1, K2 |9, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Arm Sweep: D, F+P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Arm Sweeps: D, F+P1+P2, P2 |10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head Dive: B, D, F+P1 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Strike: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chi Palm: D, F+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunk Man Flying: B, D, F+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunk Wu-Tang Drop: F, U, B, D+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick: K1 or F+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick Double: K1, K1 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scorpion Kicks: D, F+K1, K1, K2, K1, K2, K1, K2 |11, 3 each hit (up to 12 hits) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Donkey Kick: B, D, F+K1 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Forward Roll: F, U, B, D+K1 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switch Back Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Kick@ (rA): rising K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Cheap Kick: F+K2 |4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Cheap to Rising: F+K2, K2 |4, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mitch Kick: D, F+K2 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mitch Kick-Chi Palm: D, F+K2, P2 |6, 6, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mitch Kick-Roll: D, F+K2, K2 |6, 13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback Kick: B, D, F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Upper: B, D, F+K2, P1 |10, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Rise: B, D, F+K2, P2 |10, N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Typhoon: B, D, F+K2, K1 |10, 5 each hit (up to three hits) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Lie: B, D, F+K2, K2 |10, N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Taunt: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): K1+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Jab@: Dash+P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Overhand@: Dash+P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-High Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Switch Back Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Backfist: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Backswipe: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Thigh Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Sweep: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Rollover Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Handstand Kicks Throw: K1+P1 |24 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Headbutt Throw: K2+P2 |22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |40 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Forward Roll@: P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backward Roll@: P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Typhoon Kicks@: K1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flip Up Steps@: K2 |7, 7 ________________________________________________________________________ 6.4: Inspectah Deck ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Please see [Miscellaneous] mini-section for more information on the K2+P1+P2 follow-ups. Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Jab-Backhand P1, P1 One-Two P1, P2 One-Two-Elbow P1, P2, P1 PK Combo P1, K2 Double Lunge P1+P2 Gut Stab F+P1 Gut Stab-Sweep F+P1, K2 Gut Stab-Lunge F+P1, P2 Cross Chop B, F+P1 Ridge Hand K2+P1+P2 Ridge-Elbow Ram@ K2+P1+P2, P1+P2 Ridge-Elbow-Mid Lunge@ K2+P1+P2, P1+P2, P2 Ridge-Elbow-Launch Kick@ K2+P1+P2, P1+P2, K2 Cross P2 Cross-Hammer P2, P2 Pimp Slaps F+P2 Finger Sweep B, F+P2 Deck Fingers F, U, B, D+P2 Quick Knee K1 Side Kick F+K1 Stomp B, F+K1 Stomp-Palm B, F+K1, P2 Super Kick B, D, F+K1 High Kick K2 Rising Knee@ (rA) rising K2 High Kick-Power Kick K2, K2 Launch Kick F+K2 Orbital Heel B, F+K2 Orbital Heel-Sweep B, F+K2, K2 Tai-Chi Kick B, D, F+K2 Low Counter State K1+K2+P1 Bow K1+P2 Counter High@ (high attacks) F+P1+P2 Counter Low@ (low attacks) F+K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finger Lunge Dash+P1 Wu-Tang Palms Dash+P1+P2 Super Dash Palm B, F, F+P1 Yoho Dash+P2 Shoulder Backhand B, F, F+P2 Flamenco Knee Dash+K1 Backflip Dash+K2 Backflip Double Dash+K2, K2 Backflip Surprise Dash+K2, K1+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Jab P1 Crouch Swipe P2 Crouch Shin Kick K1 Crouch Sweep K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cartwheel Swap K2+P1 Grab Shoulder Throw K1+P1 Triple Decker Throw K2+P2 Behind Throw@ any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Punch@ P1 or P2 Low Sweep@ K1 Spinning Back Kick@ K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yoho Dash+P2 Ridge-Elbow-Launch Kick@ K2+P1+P2, P1+P2, K2 Shoulder Backhand B, F, F+P2 Super Kick B, D, F+K1 Flamenco Knee Dash+K1 Launch Kick F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Deck juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. Dash+P2, #F+P2, #F+P2, #F+P2, #P1, P2, P1, #CR+K1, #rising K2, #P1, P2, P1, #P1, P2, P1, #CR+K2 2. B, D, F+K1, #F+P2, #F+P2, #F+P2, #P1, P2, P1, #CR+K1, #rising K2, #P1, P2, P1, #P1, P2, P1, #CR+K1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Deck is a really unique character. He has a lot of really great attacks and launchers. His attacks are quick and damaging: delay one attack and continue with another one to hit your opponent. He has two dashing launchers, so you can rush in and launch your opponent. Deck is one of the only two characters out of the main nine that can execute a true 10-hit juggle (no OTGs involved). _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. (P1 links) 2. B, D, F+K1 (to B, D, F+K1 links) 3. Dash attack (mix-up with all of them) 4. Launcher (to juggles) 5. K1+K2+P1 6. Crouch+P1 or P2 7. Crouch+K1 or K2 8. Grab Notes: The P1 links have a wide variety. Follow the standing P2 with: ============================ 1. P2 2. P1 (to P1 links) 3. Dash attack (mix-up with all of them) 4. Launcher (to juggles) 5. K1+K2+P1 6. Crouch+P1 or P2 7. Crouch+K1 or K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Deck is a close-range fighter. If you get too far, you'll get hurt because you can't do anything (or much). To close the distance, just try taking a step and blocking, or just dash in with an attack. Either way is good, it just depends how you do it. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ CR+K1 works pretty well against standing/grounded opponents. The crouching middle level attack of choice is CR+P1. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It is really easy to counter opponent's mistakes with Deck. The start- up times for most of his moves are quick, so all you have to do is get in and attack, usually with a Dashing attack if you're at medium or long-range. If you're close range, you can still do the same thing, but you can also just do a regular attack. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overall, most of Deck's attacks have quick recovery times so you can use that to your advantage: you can keep the offensive while still doing mix-ups in order to hit your opponent. It will seem ordinary, but your opponent won't be able to block and evade everything. The start up is also quick as well. Use everything to your advantage. For Deck's K2+P1+P2, P1+P2 follow-up moves, if the P1+P2 doesn't hit your opponent (must be hit, no blocking), then the command after P1+P2 doesn't register and Deck just turns his back to the opponent. Deck has an attack that stuns the opponent for a very short time. It is P1+P2. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________________ |Against Inspectah Deck:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Watch out against his quick attacks. He will sometimes go into a Low Counter State. So try attacking using middle level attacks. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab-Backhand: P1, P1 |6, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two-Elbow: P1, P2, P1 |6, 6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ PK Combo: P1, K2 |6, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Lunge: P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Stab: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Stab-Sweep: F+P1, K2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Stab-Lunge: F+P1, P2 |7, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Chop: B, F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ridge Hand: K2+P1+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ridge-Elbow Ram@: K2+P1+P2, P1+P2 |11, 11 Please see [Miscellaneous] mini-section. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ridge-Elbow-Mid Lunge@: K2+P1+P2, P1+P2, P2 |11, 11, 25 Please see [Miscellaneous] mini-section. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ridge-Elbow-Launch Kick@: K2+P1+P2, P1+P2, K2 |11, 11, 15 Please see [Miscellaneous] mini-section. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross-Hammer: P2, P2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pimp Slaps: F+P2 |5, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finger Sweep: B, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Deck Fingers: F, U, B, D+P2 |3 each hit (up to 11) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Knee: K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stomp: B, F+K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stomp-Palm: B, F+K1, P2 |10, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Kick: B, D, F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Knee@ (rA): rising K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick-Power Kick: K2, K2 |8, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Kick: F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Orbital Heel: B, F+K2 |19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Orbital Heel-Sweep: B, F+K2, K2 |19, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tai-Chi Kick: B, D, F+K2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Counter State: K1+K2+P1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Bow: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): F+P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): F+K1+K2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Finger Lunge: Dash+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wu-Tang Palms: Dash+P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Dash Palm: B, F, F+P1 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yoho: Dash+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Backhand: B, F, F+P2 |11, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flamenco Knee: Dash+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backflip: Dash+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backflip Double: Dash+K2, K2 |12, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backflip Surprise: Dash+K2, K1+K2 |12, 5, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Swipe: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Shin Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Sweep: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Cartwheel Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grab Shoulder Throw: K1+P1 |26 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Triple Decker Throw: K2+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@: any grab command |60 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Gut Punch@: P1 or P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Back Kick@: K2 |11 ________________________________________________________________________ 6.5: Raekwon ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Please see [Miscellaneous] mini-section for information regarding to Raekwon's [D, F+K1+K2, delay, P2] or [D, F+K1+K2, delay, P2, P2, P2]. Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 or F+P1 Double Jab P1, P1 Sweet Science P1, P1, P2 One-Two-Three P1, P2, K1 Double Punches D, F+P1 Double Punches-Head D, F+P1, P2 Double Punches-Elbow D, F+P1, P1+P2 Power Straight P2 Straight-Hop Punch P2, P1 Knockout Combo P2, P1, K2 Cross Gut Punch F+P2 Whirlwind Double F+P2, P2 Whirlwind Triple@ F+P2, P2, P2 Whirlwind Launch F+P2, P2, K2 Glow Hand Cross D, F+P2 Glow Hand Low Cross D, F, P2 Workover F, U, B, D+P2 Whirlwind Uppercut@ (rA) rising P2 Mid Punch K1 or F+K1 Double Mids K1, K1 Boxing Great Combo K1, K1, K2 Mid-High K1, K2 Down Smash Elbow D, F+K1 Down Smash-Launch Up D, F+K1, K1 Special Stance@ D, F+K1+K2 Stance-Glow Hand Cross@ D, F+K1+K2, delay, P2 Stance-Triple Glow Hand Cross@ D, F+K1+K2, delay, P2, P2, P2 Gut Smash K2 Gut Smash-Backhand K2, K2 Sweeping Upper Punch D, F+K2 Stance Switch K1+P2 Stance Switch-Front Dash K1+P2, P2 Stance Switch-Back Dash K1+P2, K1 Stance Switch-Side Kick K1+P2, P2/K1, K1 Stance Switch-Hook Kick K1+P2, K1/P2, K2 Dragon Taunt F+K1+P2 Counter High (high attacks)@ P1+P2 Counter Low (low attacks)@ K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Elbow Smash Dash+P2 Reverse Dash Dash+K2 Dashing Jab@ Dash+P1 Dashing Mid Punch@ Dash+K1 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Straight Punch P1 Back Straight Punch P2 Low Leg Punch K1 Low Punch Cross K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Cross Swap K2+P1 Quick Trip Throw K1+P1 Irish Whip Throw K2+P2 Dragon Punch Throw B, F+K2+P1 Behind Throw@ (behind) any throw command _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knockout Combo P2, P1, K2 Whirlwind Launch F+P2, P2, K2 Down Smash-Launch Up D, F+K1, K1 Sweeping Upper Punch D, F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Raekwon juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. Combos Launching with Knockout Combo: 1. Launch, #P1, P2, #P1, P2, #F+P2, P2, K2 2. Launch, #P1, P2, #P1, P2, #K1, K1, K2 Combos Launching with Whirlwind Launch: 1. Launch, #F+P2, P2, K2, #P1, P2, #P2, P1, K2 2. Launch, #F+P2, P2, K2, #P1, P2, #F+P2, P2, K2, #F+P2, P2, P2, #P2, P1, K2 3. Launch, #F+P2, P2, K2, #F+P2, P2, P2, #P1, P2, K1, #CR+K2, #rising P2, #F+P2, P2, P2, #P2, P1, K2 4. Launch, #F+P2, P2, K2, #F+P2, P2, P2, #P1, P2, K1, #D, F+K2, #F+P2, P2, P2, #P2, P1, K2, #CR+K2 Sent in by Sombat Tumsuwan : 1. [F+P2, P2, K2], #K1, K1, K2, #K1, K1, K2, #[D, F+K2], #K1, K1, K2, #K1, K1, K2, #[D, F+K2] 2. [D, F+K2], #K1, K1, K2, #K1, K1, K2, #[D, F+K2], #K1, K1, K2, #K1, K1, K2, #[D, F+K2] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Raekwon could possibly be one of the best jugglers in the game. He can easily execute a 10+ hitting combo that doesn't have the use of OTGs. His 10+ hitting combos take off at lesat 60%, and I have this one 100% combo with him that only has one OTG point, it's up there alright. He is my favorite character and I couldn't do without him. He is the other of the only two fighters out of the main nine that can execute a "true" 10+ hit 'juggle'. Raekwon is the boxing type and isn't very good at medium-range or long-range fighting. He's the HARDCORE close-range fighter, and getting too far is his biggest weakness. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 (to P1 links) 2. P1 (delay) 3. P2, K1 4. Delay, P2 (to P2 links) 5. F+P2 (to F+P2 links) 6. K1 (to K1 links) 7. Crouch+P1 or P2 8. Crouch+K1 or K2 9. Grab Notes: When you follow it up with P1, P2 and it connects, you will have a chance to do a mini juggle. Most people usually don't Counter, so don't worry about it, but if you face an opponent that does Counter, then you should try it too. Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. P2 (delay) 3. F+P2 (to F+P2 links) 4. K1 (to K1 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab Notes: When you follow the P2 with the P1 links, you are able to do juggles. Grabbing is always a good solution and the K1 links are to hit a crouching opponent, just in case they crouch after you attack with P2. Follow the standing K1 with: ============================ 1. K1 (to K1 links) 2. K1 (delay) 3. P1 (to P1 links) 4. F+P2 (to F+P2 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab Notes: There isn't much to do with this attack, although you can do some things. ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Raekwon is a close-range fighter. Stay close or die. He has no medium-range attacks whatsoever. But you can use the [Dash+P2] or [D, F+P2] to close up the distance so you'll be up-close again. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I don't know about this. I have never used a crouching attack with Raekwon in a match, it isn't necessary. And also, Raekwon is one of the best jugglers in the game, no crouching attacks are needed. But if you ask me, I'd say the best crouching attack against standing or grounded opponents would be CR+K2. The one to use against crouching opponents would be CR+P1. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Raekwon can counter really heavily. You can counter with a launcher and juggle them causing them to lose a lot of power. If your opponent loves to keep attacking you, just keep Countering. This way, they'll get frustrated and should temporarily stop. After which you need to do mix-ups in order to hit your opponent. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's not much else you need to know, except mastering the concept of juggling with Raekwon. Once you got that down, then you need to get countering down. After that, do blocking and evasion. The last thing is real Countering. The below paragraph refers to Raekwon's Special Stance@ and its follow-up moves. Okay, the 'delay' part is the phase that starts once the Special Stance@ is executed and ends after Raekwon is finished saying, "Throw 'em up," which doesn't really sound like he's saying it. After you finish hear him saying what he says, you can then push P2. But the sure-fire way of knowing when to push P2 is once his fists are fully extended, or nearly fully extended. For Stance-Triple Glow Hand Cross@, it's the same as above, except P2 can be replaced with P2, P2, P2. Also, if one of the hits connects, the opponent is knocked back. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Against Raekwon:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When fighting against Raekwon, watch out against his heavy countering. Whenever he starts a juggle, you must try to Tech Roll out of it ASAP. If you're playing with a partner, if Raekwon starts juggling, try to dash towards Raekwon and get a quick attack in to stop him from hurting your partner. He has a quick medium-range attack (Dashing Elbow Smash), so watch out for it, but the recovery time for that attack is very bad. Watch out for it and counter heavily. He has a nice way of getting quick attacks in, so it would be better for you if you just Countered his attacks. I can't really help you here since I don't fight against any Raekwon fighters because I'm the Raekwon fighter in my area. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 or F+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Jab: P1, P1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sweet Science: P1, P1, P2 |6, 6, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two-Three: P1, P2, K1 |6, 7, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Punches: D, F+P1 |5, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Punches-Head: D, F+P1, P2 |5, 5, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Punches-Elbow: D, F+P1, P1+P2 |5, 5, 14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Straight: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whirlwind Uppercut@ (rA): P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Straight-Hop Punch: P2, P1 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knockout Combo: P2, P1, K2 |7, 8, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Gut Punch: F+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whirlwind Double: F+P2, P2 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whirlwind Triple@: F+P2, P2, P2 |8, 9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whirlwind Launch: F+P2, P2, K2 |8, 9, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Hand Cross: D, F+P2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Hand Low Cross: D, F, P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Workover: F, U, B, D+P2 |5 each hit (up to six) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Punch: K1 or F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Mids: K1, K1 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Boxing Great Combo: K1, K1, O |8, 8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid-High: K1, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Down Smash Elbow: D, F+K1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Down Smash-Launch Up: D, F+K1, K1 |11, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Special Stance@: D, F+K1+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance-Glow Hand Cross@: D, F+K1+K2, delay, P2 |18 Please see [Miscellaneous] mini-section for information regarding to Raekwon's [D, F+K1+K2, delay, P2] or [D, F+K1+K2, delay, P2, P2, P2]. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance-Triple Glow Hand Cross@: D, F+K1+K2, |18, 18, 18 delay, P2, P2, P2 Please see [Miscellaneous] mini-section for information regarding to Raekwon's [D, F+K1+K2, delay, P2] or [D, F+K1+K2, delay, P2, P2, P2]. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Smash: K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Smash-Backhand: K2, K2 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sweeping Upper Punch: D, F+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance Switch: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance Switch-Front Dash: K1+P2, P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance Switch-Back Dash: K1+P2, K1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance Switch-Side Kick: K1+P2, P2, K1 |0, 0, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance Switch-Hook Kick: K1+P2, K1, K2 |0, 0, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dragon Taunt: F+K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High (high attacks)@: P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low (low attacks)@: K1+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dashing Elbow Smash: Dash+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Dash: Dash+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Jab@: Dash+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Mid Punch@: Dash+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Straight Punch: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Back Straight Punch: P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Leg Punch: K1 | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Punch Cross: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Reverse Cross Swap: K2+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Trip Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Irish Whip Throw: K2+P2 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dragon Punch Throw: B, F+K2+P1 |40 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any throw command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Uppercut@: P1 or P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Punch Cross@: K1 or K2 |12 ________________________________________________________________________ 6.6: Masta Killa ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Right Hook P1 Rising Uppercut@ (rA) rising P1 Mid Elbow F+P1 Mid Elbow-Power Kicks F+P1, K1 Low Backhand F, P1 Masta Upper P1+P2 Quick Knife K2+P1+P2 Overhand Spike P2 Mid Slice@ (rA) rising P2 Overhand-Backstab P2, P2 Overhand-Reverse Kick P2, K2 Reverse Ninja Slice F+P2 Ninja Upper F, P2 Low Spin Reverse B, F+P2 Low Spin Reverse-Slice B, F+P2, P1+P2 Leg Slice B, F, P2 Single Knife F+P1+P2 Quad Knives F+P1+P2, P2, P2, P2 Knee K1 Mid Roundhouse@ (rA) rising K1 Mini Stomp F+K1 Double Power Kicks F, K1 Switch Evade K1+K2 Dashing Overhead K1+K2+P1 Rising Sun K1+K2+P1, K2 Reverse Back Kick K2 High Front Kick@ (rA) rising K2 Thai Knee F+K2 Thai Knee Combo F+K2, K2 Step Back F, K2 Ninja Flash Kick K1+K2+P2 Disrespect K1+P2 Counter Low@ (low attacks) F+K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Mid Elbow@ Dash+P1 Dash-Low Backhand@ Dash, P1 Dash-Reverse Ninja Slice@ Dash+P2 Dash-Ninja Upper@ Dash, P2 Dash-Mini Stomp@ Dash+K1 Dash-Double Power Kicks@ Dash, K1 Dash-Thai Knee@ Dash+K2 Dash-Step Back@ Dash, K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Straight P1 Low Slice P2 Low Hook Kick K1 Plant Mid Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Teleport Swap K2+P1 Dragon Whip Throw K1+P1 Tsunami Throw K2+P2 TFTOD B, F+K1+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Elbow@ P1 Mid Slice@ P2 Reverse Sweep Kick@ K1 Sweep Kick@ K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Masta Upper P1+P2 Ninja Upper F, P2 Ninja Flash Kick K1+K2+P2 TFTOD (throw) B, F+K1+P1 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Masta Killa juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. I have other 10-hit+ juggles that are much easier to execute, but they are my secrets. 1. K1+K2+P1, #P2, #P2, #K1+K2+P1, K2 2. B, F+K1+P1, #F, P2, #K1+K2+P1, K2, #K1+K2+P1, *K2 3. K1+K2+P1, K2, #K1+K2+P1, K2, #K1+K2+P1, *K2 4^. F, P2, #F, P2, #F, P2, #F, P2, #F, P2, #F, P2 5. F+P2, #P2, #P2, P2, #P2, P2, #P2, #CR+K1, #rising P1, #CR+K2, rising P2, #CR+K1 6. F+P2, #F+P2, #P2, P2, #P2, P2, #P2, #CR+K1, #rising P1, #K1+K2+P1, *K2 *Push this last command if you want to retreat from the enemy ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Masta Killa doesn't really rely on juggling, but instead on OTGs and speed. His true juggles don't hit higher than say...eight hits or so. But that's okay, because his power relies on speed and getting quick and strong attacks in, grabs included. He is a really quick character and you can do quite a few fakes and get hits on your opponent. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. F+P1 (to F+P1 links) 3. P2 (to P2 links) 4. F, P2 (to F, P2 juggles) 5. F+P1+P2 (to F+P1+P2 links) 6. K1+K2+P1 (to K1+K2+P1 juggles/links) 7. Crouch+P1, P2, K1, or K2 8. Grab Follow the standing F+P1 with: ============================== 1. (F+P1 links) 2. F+P1 (to F+P1 links) 3. P1 4. P2 (to P2 links) 5. F, P2 (to F, P2 juggles) 6. Crouch+P1, P2, K1, or K2 7. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P2 2. P1 3. F, P2 (to F, P2 juggles) 4. Crouch+P1, P2, K1, or K2 5. Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Masta has no long-range attacks. He has a few attacks to close up the gap though. One is B, F+P2 (to B, F+P2 links) or K1+K2+P1 (to its links). He's really quick, so you can evade and get an attack in as you come back. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ CR+K1 against standing/grounded opponents. CR+P1 against crouching opponents. You can also plainly use the standing attack K1+K2+P1 against crouching opponents. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're quite some distance and your opponent misses, you can try K1+K2+P1, K2. The extra K2 is for added security, just in case your opponent blocks or something so you won't be hit. You can also try Dash, P2 to launch your opponent in the air and do a juggle on them. There is still so much more you can do though. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Masta has a really unique move named "Step Back," which is done by F, K2. Follow the standing F, K2 with: =============================== 1. P1 2. P2 (to P2 links) 3. K1+K2+P1 (to K1+K2+P1 juggles/links) 4. Grab Notes: this move can be used in many more ways than listed here. It's a fake attack, so use it to your advantage. You can also mix-up Masta's F+P2, K2 and F+P2, K1. The latter move's second hit hits low. Masta Killa's F+K1 stuns the opponent shortly. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____________________ |Against Masta Killa:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, he's really quick. So try to predict his attacks and react corresponding to that. But it might not help at all. You have to try to look for his attacks. He can evade/attack you after recovering pretty easily, so you have to attack him before he attacks you, or you can just evade. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Right Hook: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Uppercut@ (rA): rising P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Elbow: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Elbow-Power Kicks: F+P1, K1 |7, 9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Backhand: F, P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Masta Upper: P1+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Knife: K2+P1+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand Spike: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Slice@ (rA): rising P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand-Backstab: P2, P2 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand-Reverse Kick: P2, K2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Ninja Slice: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ninja Upper: F, P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Spin Reverse: B, F+P2 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Spin Reverse-Slice: B, F+P2, P1+P2 |13, 13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leg Slice: B, F, P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Single Knife: F+P1+P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quad Knives: F+P1+P2, P2, P2, P2 |6, 6, 6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Roundhouse@ (rA): rising K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Stomp: F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Power Kicks: F, K1 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switch Evade: K1+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Overhead: K1+K2+P1 |7 each hit (up to 3) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Sun: K1+K2+P1, K2 |7 each hit (up to 3), 15 each hit (up to 2) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Back Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Front Kick@ (rA): rising K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Knee: F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Knee Combo: F+K2, K2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step Back: F, K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ninja Flash Kick: K1+K2+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Disrespect: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): F+K1+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Mid Elbow@: Dash+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Low Backhand@: Dash, P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Reverse Ninja Slice@: Dash+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Ninja Upper@: Dash, P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Mini Stomp@: Dash+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Double Power Kicks@: Dash, K1 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Thai Knee@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Step Back@: Dash, K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Straight: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Slice: P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hook Kick: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Plant Mid Kick: K2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Teleport Swap: K2+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dragon Whip Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tsunami Throw: K2+P2 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ TFTOD: B, F+K1+P1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Mid Elbow@: P1 |4 (stuns opponent) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Slice@: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Sweep Kick@: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sweep Kick@: K2 |5 ________________________________________________________________________ 6.7: Ghostface Killah ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Palm P1 Chop Down F+P1 Ground Smash F, P1 Double Hammer B, F+P1 Double Hammer Combo B, F+P1, P1 Power Fist B, F, P1 Chest Palms P2 Chest Palms-Single P2, P2 Shoulder Ram@ (rA) rising P2 Reverse Elbow F+P2 Reverse Backhand F+P2, P1 Reverse Hamer Combo F+P2, P1, P2 Overhead Hammer F, P2 Quick Palms B, F+P2 Low Hook B, F, P2 Helicopter Lariat F, U, B, D+P2 Face Kick K1 or F+K1 Side Kick F, K1 Side Kick-Front Smash F, K1, P2 Ghostface Combo F, K1, P2, P1 Ghostface Blaster F, K1, P2, K2 Rising Launch Kick B, F, K1 Ghost Drop Kick F, U, B, D+K1 Front Kick K2 or F+K2 Knee Lift F, K2 Low Shin Kick B, F+K2 Flying Axe Kick B, F, K2 Power Swap F, U, B, D+K2 Knuckle Cracker K1+P2 Counter High@ (high attacks) P1+P2 Counter Low@ (low attacks) K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Chop Down@ Dash+P1 Dash-Ground Smash@ Dash, P1 Dash-Reverse Elbow@ Dash+P2 Dash-Overhead Hammer@ Dash, P2 Dash-Face Kick@ Dash+K1 Dash-Side Kick@ Dash, K1 Dash-Front Kick@ Dash+K2 Dash-Knee Lift@ Dash, K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Palm P1 Crouch Switch Cross P2 Scoot Kick K1 Swap Stance Low Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Irish Whip Swap K2+P1 Jackhammer Throw K1+P1 Backbreaker Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Palm@ P1 or P2 Two Feet Low@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer Combo B, F+P1, P1 Power Fist B, F, P1 Reverse Hammer Combo F+P2, P1, P2 Rising Launch Kick B, F, K1 Knee Lift F, K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Ghostface juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. The first combo is my brother's 10-hit combo with Ghostface. If I see any of these three combos in another FAQ, geez, will I be MAD as F***! So DO NOT STEAL IT 'cause I said so. I won't allow you to take it even if you ask me! Sure, you can 'refer' to my FAQ, but you CANNOT STEAL IT! Thank you. Actually, you can't steal ANY of my combos for any characters anyway. 1. F+P2, P1, P2, #F+P2, P1, P2, #CR+K1, #rising P2, #P2, P2 2. F+P2, P1, P2, #F+P2, P1, P2, #P2, #CR+K2, #rising P2, #P2, P2, #CR+K2 3. F+P2, P1, P2, #F+P2, P1, P2, #P2, P2, #CR+K1, #rising P2, #CR+K1, #rising P2, #F, P1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ghostface Killah isn't much of a juggler, but his strength really lies in his grabbing ability. His 10+ hit combos are pretty unique, which I have listed. He's great and is really good at sneaking up on opponents with their back turned [to grab them]. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. P2 (to P2 links) 3. F+P2 (to F+P2 links) 4. F, K1 (to F, K1 links) 5. Crouch+P1 6. Crouch+K1 or K2 7. Grab Follow the standing P2 with: ============================ 1. P1 2. P2 3. P2 (delay) 4. F+P2 (to F+P2 links) 5. B, F, P2 6. Crouch+P1 7. Crouch+K1 or K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ghostface isn't much of a medium-range or long-range fighter. He's like a wrestler of some sort, so they must be close-range. Don't get too far, since Ghostface doesn't have many attacks that get him close without hurting him. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His best crouching attacks against standing/grounded opponents would be CR+K1 or CR+K2. His best crouching attack against a crouched opponent is CR+P1. But you can use F+P2 (to F+P2 links) to hit a crouched opponent. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You have to stay close with Ghostface Killah in order to counter your opponent. But if your opponent makes a major flaw, you can just get in as quickly as you can and attack. Be sure to stay close to your opponent and counter once the mistake has occurred. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It would be to your advantage to follow up an attack with a Swap grab, then do the behind throw, which deals a lot of damage. Ghostface has a move called 'Power Swap' which takes about 20% of your opponent's (or nearest opponent's) Rage meter and adds it on to your's. It even works if you have a full Rage meter and your opponent has activated their own Rage meter or has a full Rage meter. The move has a pretty quick recovery time, so you can do it a few times if your opponent has Rage activated, then you can activate your Rage yourself. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _________________________ |Against Ghostface Killah:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Try not to let him grab you, that's where his strength lies. Try to keep some distance away from him so he can't grab you so easily. Attack him as often as possible and he won't have much of a chance to grab you. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Face Palm: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chop Down: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ground Smash: F, P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer: B, F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer Combo: B, F+P1, P1 |10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Fist: B, F, P1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chest Palms: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chest Palms-Single: P2, P2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram@ (rA): rising P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Elbow: F+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Backhand: F+P2, P1 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Hamer Combo: F+P2, P1, P2 |8, 9, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhead Hammer: F, P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Palms: B, F+P2 |9 (charge) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hook: B, F, P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Helicopter Lariat: F, U, B, D+P2 |4 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Kick: K1 or F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: F, K1 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick-Front Smash: F, K1, P2 |13, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ghostface Combo: F, K1, P2, P1 |13, 9, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ghostface Blaster: F, K1, P2, K2 |13, 9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Launch Kick: B, F, K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ghost Drop Kick: F, U, B, D+K1 |16 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Kick: K2 or F+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Lift: F, K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Shin Kick: B, F+K2 |4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flying Axe Kick: B, F, K2 |11, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Swap: F, U, B, D+K2 |steal about 20% Rage Meter from opponent ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knuckle Cracker: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |20 (grab) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): K1+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Chop Down@: Dash+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Ground Smash@: Dash, P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Reverse Elbow@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Overhead Hammer@: Dash, P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Face Kick@: Dash+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Side Kick@: Dash, K1 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Front Kick@: Dash+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Knee Lift@: Dash, K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Palm: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Switch Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Kick: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Swap Stance Low Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Mini Irish Whip Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jackhammer Throw: K1+P1 |36 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backbreaker Throw: K2+P2 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |70 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Cross Palm@: P1 or P2 |8 (stuns) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Two Feet Low@: K1 or K2 |4 ________________________________________________________________________ 6.8: U-God ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Shoulder Ram@ (rA) rising P1 Jab Backhand P1, P1 Jab Backhand Elbow P1, P1, P1 One-Two Punches P1, P2 Front Elbow F+P1 Double Elbows F+P1, P2 Elbow-Godfist F+P1, P1+P2 Light Uppercut B, F+P1 Double Uppercuts B, F+P1, P2 Right Cross P2 Cross-Straight Kick P2, K2 Stagger Elbow F+P2 Stagger-Straight Kick F+P2, K2 Godfist Uppercut F, D, F+P2 Power Uppercut B, F+P2 Power Uppercut Frenzy B, F+P2, K2, K1 Scoot Knee K1 or F+K1 Scoot Knee Combo K1, P1 Launch Kick B, F+K1 Thai Knee Cross K2 Thai Double-Fury Kick K2, K2, K1 Straight Kick F+K2 Front Kick Surprise B, F+K2 Counter High@ P1+P2 Counter Stance High F+P1+P2 Counter Stance Low F+K1+K2 Redemption K1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Black Russian Dash+P1 Crushing Shoulder F, F, F+P1 Divine Shoulder B, F, F+P1 Elbow of Divinity Dash+P2 Quick Elbow F, F, F+P2 Special Arm Sweep B, F, F+P2 Fury Leg Dash+K1 Orbital Heel Strike Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Elbow P1 Crouch Cross P2 Crouch Mid Kick K1 Crouch Scoot Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Whip Swap K1+P2 Death Driver Throw K1+P1 Gut Punch Trip Up Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Kick@ K1 Knee Lift@ K2 Vault Flip Up@ P1 or P2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Godfist F+P1, P1+P2 Double Uppercuts B, F+P1, P2 Divine Shoulder B, F, F+P1 Godfist Uppercut F, D, F+P2 Power Uppercut B, F+P2 Launch Kick B, F+K1 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Ghostface juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. There is this one really unique 10-hit combo, but I won't list it, but rather combos over 10 hits I just thought of which are pretty strong. 1. F+P1, P1+P2, #F+P1, P1+P2, #P1, P2, #P1, P2, #Dash+K2, #B, F+P1, P2, #K2, K2, K1 2. B, F+P1, P2, #B, F+P1, #B, F+P1, P2, #B, F+P1, P2, #Dash+K2, #B, F+P1, P2, #K2, K2, K1 3. K2, K2, K1, #Dash+K2, #B, F+P2, K2, #K2, K2, K1, #CR+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ U-God has pretty quick, strong attacks. He's pretty good at juggling, as well as OTGs. But high-hitting true juggles is something he lacks in. He has strong launchers and other attacks, but his strength really lies in his power. His attacks are powerful, although most of them aren't really quick (start-up and recovery). _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 (to P1 links) 2. P1 (delay) 3. F+P1 (to F+P1 links) 4. B, F+P1 5. P2 (to P2 links) 6. F+K2 7. Crouch+K2 8. P1+P2 or F+P1+P2 9. F+K1+K2 10. Grab Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. P2 3. P2 (delay) 4. F+P1 (to F+P1 links) 5. F+K2 6. Crouch+K2 7. Counter move 8. Grab Follow the standing K1 with: ============================ 1. P1 (to P1 links) 2. P2 (to P2 links) 3. K1 4. K1 (delay) 5. K2 (to K2 links) 6. F+P1 (to F+P1 links) 7. Counter move 8. Crouch+K2 9. Grab Follow the standing K2 with: 1. P1 (to P1 links) 2. P2 (to P2 links) 3. K2, K1 4. K2 (delay) 5. F+P1 (to F+P1 links) 6. Counter move 7. Crouch+K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sorry, U-God is a close-range fighter (Muay Thai). But he does have a few medium-range attacks. One of them is Dash+K1. It's speed is okay, but it knocks down the opponent back. Any other medium-range attacks aren't really useful. You can use some of the dashing attacks to close the distance between you and your opponent. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His best low-hitting crouching attack is CR+K2. The other crouching attacks will suffice for other things. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're not close, try to get closer by doing F+P2, it stuns the enemy shortly, giving you time to do some attack you wish to. You can also just do regular countering, although it isn't always the best option. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ U-God has strength and some speed. If you do individual power moves all the time though, if you miss, you can be punished...painfully. Don't use individual power moves a lot, they aren't really fast. You should only use them occasionally, or against a sorry opponent. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ______________ |Against U-God:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ U-God isn't always too fast, so if you keep on the offensive, you may be able to prevent him from attacking. But watch out for his Counter moves and counters. If you're hit by one of his attacks and he delays, try to go into a Counter stance and see if you can stop him from hitting you. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram@ (rA): rising P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab Backhand: P1, P1 |6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab Backhand Elbow: P1, P1, P1 |6, 7, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two Punches: P1, P2 |6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Elbow: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Elbows: F+P1, P2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Godfist: F+P1, P1+P2 |8, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Light Uppercut: B, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Uppercuts: B, F+P1, P2 |9, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Right Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross-Straight Kick: P2, K2 |7, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger Elbow: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger-Straight Kick: F+P2, K2 |9, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Godfist Uppercut: F, D, F+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Uppercut: B, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Uppercut Frenzy: B, F+P2, K2, K1 |10, 11, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Knee: K1 or F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Knee Combo: K1, P1 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Kick: B, F+K1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Knee Cross: K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Double-Fury Kick: K2, K2, K1 |9, 9, 22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Straight Kick: F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Kick Surprise: B, F+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@: P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Stance High: F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Stance Low: F+K1+K2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Redemption: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Black Russian: Dash+P1 |10 each hit (up to 2) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crushing Shoulder: F, F, F+P1 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Divine Shoulder: B, F, F+P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow of Divinity: Dash+P2 |19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Elbow: F, F, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Special Arm Sweep: B, F, F+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fury Leg: Dash+K1 |22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Orbital Heel Strike: Dash+K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Elbow: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Mid Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Scoot Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Power Whip Swap: K1+P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Death Driver Throw: K1+P1 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Punch Trip Up Throw: K2+P2 |36 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Scoot Kick@: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Lift@: K2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Vault Flip Up@: P1 or P2 |10 ________________________________________________________________________ 6.9: Method Man ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow P1 Short Elbow-Step Kicks P1, K2 Short Elbow Combo P1, P2, K2 Short Upper F+P1 Short Upper-Low Kick F+P1, K1 Short Upper-Knee F+P1, K2 Short Upper-Slam Down F+P1, K2+P1+P2 Methodical Hammer Combo F+P1, P2, P2, P2 Short Upper-Elbow F+P1, P1 Short Upper-Multi F+P1, P1+P2 Evade Hammer K2+P1+P2 Evade Hammer Fake K2+P1+P2, K2 Super Hammer Smash K1+P1+P2 Smash Elbow D, F+P1 Smash Elbow-Low Sweep D, F+P1, K2 Power Jump Hammer D, F+P1+P2 Butt Strikes B, D, F+P1 Reverse Hammer Head F, U, B, D+P1 Hook Hammer P1+P2 Shoulder Hammer P2 Method Swings P2, P2 Methodical Hammer P2, P2, P2 Hammer Trick F+P2 Hammer Drop D, F+P2 Double Spin Blasts B, D, F+P2 Blazing Uppercut F, U, B, D+P2 Side Kick K1 Step Kicks K1+K2 Hammer Vault D, F+K1 Double Hammer Vaults D, F+K1, K2 Step Side Kick B, D, F+K1 Launch Kick K2 Rising Knee@ (rA) rising K2 Front Lift Kick D, F+K2 Reverse Low Sweep B, D, F+K2 Counter Stance F+P1+P2 Low Counter Stance D, F+K1+K2 Secret Counter Stance K1+K2+P2 Ride the Pony K1+P2 Counter Low@ (low attacks) F+K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Short Elbow@ Dash+P1 Dashing Shoulder Hammer@ Dash+P2 Dashing Side Kick@ Dash+K1 Dashing Launch Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Elbow P1 Low Hilt Butt P2 Low Pop Kick K1 Low Reach Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hammer Swap K2+P1 Hammer Crack Throw K1+P1 Headbutt-Smash Throw K2+P2 Behind Throw (behind) any throw command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Single Spin Blast@: P1 or P2 Flip Up Steps@: K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Elbow F+P1, P1 Smash Elbow D, F+P1 Blazing Uppercut F, U, B, D+P2 Front Lift Kick D, F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Method Man juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. Combos Launching with Short Upper-Elbow: 1. Launch, #F+P1, P2, P2, P2, #F+P1, P2, P2, P2 Combos Launching with Smash Elbow: 1. Launch, #F+P1, P2, P2, P2, #F+P1, P2, P2, P2, #D, F+P2 Combos Launching with Blazing Uppercut: 1^. Launch, #F+P1, K2, #P1, K2, #F, U, B, D+P2, #P1, P2, K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Method Man is a great character with devastatingly high-damaging close and long-range attacks. You can utilize his fighting ability fighting in his 'Methodical' style. He possibly has the best arsenal of moves. Sure, he can't execute a true 10+ hit juggle like Raekwon, but he can execute a nine-hit juggle pretty easily, though. Even though he uses a sledge hammer as his weapon, he's still pretty quick, and his attacks have a varied amount of range: close, medium, and long. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Method Man has a lot of great close-range attacks. Follow the standing P1 with: ============================ 1. P1 (delay) 2. K2 3. P2 (to P2 links) 4. F+P1 (to F+P1 links) 5. Quick Launcher 6. F+P1+P2 7. Crouch+P1 or P2 8. Crouch+K1 or K2 9. Grab Follow the standing P2, P2 with: ================================ 1. P2 2. P2 (delay) 3. F+P1 (to F+P1 links) 4. B, D, F+P2 5. rising K2 6. F+P1+P2 7. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Meth only has medium-range attacks because he has a weapon, a sledge hammer. But it's the same thing as close-range though, except some of the attacks are close-range. Follow the standing D, F+P1+P2 with: ==================================== 1. F+P1 (to F+P1 links) 2. B, D, F+P2 3. F+P1+P2 4. rising K2 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Meth's long-range attacks leave him open during the execution, but most opponents don't even think about countering it. He doesn't have many long-range attacks though. Follow the standing D, F+K1 with: ================================= 1. K2 2. D, F+K1 (to D, F+K1 links) 3. F+P1 (to F+P1 links) 4. F+P1+P2 5. Grab __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Use CR+K2 against standing/grounded opponents. The other crouching attacks are fine, but not against standing/grounded opponents. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It's possible for Meth to counter opponent's mistakes, but if you choose the wrong attack to counter with, you may be punished yourself. It isn't always possible to counter with a close-range attack, simply because they are really close-range. You can do a fake counter (such as P1), they block it and expect you to follow up with some attack, but you just delay and go into some "...Counter Stance." The one you should use is the regular Counter Stance (F+P1+P2). ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can use Meth's Blazing Uppercut after a blocked attack and it just might connect. You must take risks with Method Man since it's sometimes easy to catch what kind of attack Meth could do. Take it easy and touch up on your skills. The following combo is my friend's combo: D, F+P2, #P2, P2, P2, #P2, P2, P2, #hold crouch and keep pushing K1 My version is similar but... D, F+P2, #P2, P2, P2, #P2, P2, P2, #CR+K1, #P2, P2, P2, #hold crouch and keep pushing K1 Now, if you haven't figured it out, Method Man is the only character with an infinite OTG (aside from his rival Chang Dao Fu). Now, you don't need to do any of those combos. You can just knock down your opponent, get next to them, hold crouch and keep pushing K1 until they die. This works effectively against computer since they never Tech Roll, but against a human, well, they can Tech Roll out of it really easily. So if you're having some trouble against computer, then don't have any fear in using his infinite OTG. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ___________________ |Against Method Man:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Watch out against his delay and attack stuff. To make sure he won't do it again, just Counter his stuff constantly or attack him with P1 once he stops any attack. You might be hit, but he may also be hit. He will try to grab you, so try to grab him first. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Short Elbow: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow-Step Kicks: P1, K2 |7, 6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow Combo: P1, P2, K2 |7, 9, 4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Low Kick: F+P1, K1 |8, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Knee: F+P1, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Slam Down: F+P1, K2+P1+P2 |8, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Methodical Hammer Combo: F+P1, P2, P2, P2 |8, 8, 8, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Elbow: F+P1, P1 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Multi: F+P1, P1+P2 |8, 10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Evade Hammer: K2+P1+P2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Evade Hammer Fake: K2+P1+P2, K2 |18, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Hammer Smash: K1+P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow: D, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow-Low Sweep: D, F+P1, K2 |9, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Jump Hammer: D, F+P1+P2 |35 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Butt Strikes: B, D, F+P1 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Hammer Head: F, U, B, D+P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook Hammer: P1+P2 |6-29 (charge) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Hammer: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Method Swings: P2, P2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Methodical Hammer: P2, P2, P2 |8, 8, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hammer Trick: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hammer Drop: D, F+P2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Spin Blasts: B, D, F+P2 |10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blazing Uppercut: F, U, B, D+P2 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step Kicks: K1+K2 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hammer Vault: D, F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer Vaults: D, F+K1, K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step Side Kick: B, D, F+K1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Kick: K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Knee@ (rA): K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Lift Kick: D, F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Low Sweep: B, D, F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Stance: F+P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Counter Stance: D, F+K1+K2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Secret Counter Stance: K1+K2+P2 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ride the Pony: K1+P2 |1, 1 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dashing Short Elbow@: Dash+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Shoulder Hammer@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Side Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Launch Kick@: Dash+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Elbow: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hilt Butt: P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Pop Kick: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Reach Kick: K2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Hammer Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hammer Crack Throw: K1+P1 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Headbutt-Smash Throw: K2+P2 |8, 22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw (behind): any throw command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Single Spin Blast@: P1 or P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flip Up Steps@: K1 or K2 |5, 5 ________________________________________________________________________ 6.10: Suang Dao ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Jab-Cross P1, P1 One-Two P1, P2 Mini Elbow F+P1 Mini Elbow-Hilt Charge F+P1, P1 Mini Elbow-Surprise Kick F+P1, K2 Hilt Charge B, F, P1 Hilt Surprise B, F, P1, K2 Hilt Razors B, F, P1, P2 Shoulder Ram B, F+P1 Sword Upper P1+P2 Shaolin Missile -Wall- K1+P1+P2 Spinning Double Slash K2+P2+P2 Spinning Sword Upper D, F+P1+P2 Wu-Tang Lariate B, D, F+P1 Counter State B, D, F+P1+P2 Cross Slice P2 Rising Sword Upper@ (rA) rising P2 Death Cut F+P2 Sword Scissors B, F+P2 Wu-Tang Swords B, D, F+P2 Short Kick K1 Hook Kick F+K1 Flying Guillotine B, D, F+K1 Side Kick K2 Trick Kicks K2, K2 Leap Kick F+K2 Double Leap Kicks F+K2, K2 Power Front Kick B, F, K2 Axe Stagger Kick B, F+K2 Tai Chi Kick B, D, F+K2 Tai Chi Combo B, D, F+K2, K2 Shaolin Taunt K1+P2 Counter High@ (high attacks) F+P1+P2 Counter Low @ (low attacks) F+K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Shin Slice Dash+P1+P2 Dash-Jab@ Dash+P1 Dash-Cross Slice@ Dash+P2 Dash-Short Kick@ Dash+K1 Dash-Side Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Jab P1 Low Slice P2 Shin Kick K1 Low Roundhouse K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hit Swap K2+P1 Stab Slice Throw K1+P1 Double Slash Throw K2+P2 Skewer Spin Throw B, F+K1+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sword Upper@ P1 or P2 Low Sweep@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hilt Surprise B, F, P1, K2 Sword Upper P1+P2 Spinning Sword Upper D, F+P1+P2 Double Leap Kicks F+K2, K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Suang Dao juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. B, F+P1, #P1, P2, #B, F, P1, P2, #D, F+P1+P2, #P2, #B, F, P1, P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like Rza. Most of the stuff in this section is from Rza's anyway. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 or P2 2. F+P1 (to F+P1 links) 3. B, F+P1 (to B, F+P1 juggles) 4. B, D, F+P1 or P2 5. B, D, F+P1+P2 6. Crouch+P1 or P2 7. Crouch+K1 or K2 8. Grab Close-range is something Suang Dao excels pretty well in. You can actually do almost anything after the standing P1 and it could hit, especially with its recovery time. ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. B, F+P1 (to B, F+P1 juggles) 3. B, D, F+P1 or P2 4. B, D, F+P1+P2 5. B, D, F+K2 (to B, D, F+K2 links) 6. Crouch+P1, P2, K1, or K2 7. rising P2 8. Grab Notes: the standing P2 really is medium-range if you're close up, but it does have quite some reach. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can keep your distance from time to time with Suang Dao. But be careful to not go too far because your opponent can rush in with a dashing attack you might not be expecting. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's not much to do with crouching attacks except to get a really quick hit on your opponent. I'd say CR+K1 is best against standing or grounded opponents. CR+P1 works well against crouching opponents. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His B, F+P1 is really good at countering. It travels a pretty long distance so you can rush in with this even though you aren't very close. You can then do one of the juggles that'll cause him/her to lose power. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You don't need to know much else. Suang Dao is a brutal guy. You're pretty safe if [B, D, F+P1] or [B, D, F+P2] are blocked by your opponent because if they let go, they'll get hit, and those attacks can hit up to a certain amount so they'll be knocked away quite some distance until it is over. Also, evasion is okay with Suang Dao. You can be any range from your opponent. But to close in the gap between you and your opponent, you can use his [B, F+P1] or just wait for them to come to you and do [B, D, F+P1] or [B, D, F+P2]. Suang Dao has two attacks which can be used to shortly stun the opponent. They are... 1. B, D, F+K1 2. B, F+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __________________ |Against Suang Dao:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you miss an attack, try to Counter so you can avoid any oncoming attacks Suang Dao might lay out on you. Watch out for his Wu-Tang Lariate and Wu-Tang Swords, if you're hit by it, you'll be knocked back and you won't be able to counter. You have to stop Suang Dao from attacking you, so your best best might be Countering, if you know how to do it with the character you are using. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab-Cross: P1, P1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |6, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Elbow: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Elbow-Hilt Charge: F+P1, P1 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Elbow-Surprise Kick: F+P1, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hilt Charge: B, F, P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hilt Surprise: B, F, P1, K2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hilt Razors: B, F, P1, P2 |8, 5 each hit (up to 4) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram: B, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sword Upper: P1+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shaolin Missile -Wall-: K1+P1+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Double Slash: K2+P2+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Sword Upper: D, F+P1+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wu-Tang Lariate: B, D, F+P1 |5 each hit (up to six) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter State: B, D, F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Slice: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Sword Upper@ (rA): rising P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Death Cut: F+P2 |6-35 (charge: fourth arm rising is last) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sword Scissors: B, F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wu-Tang Swords: B, D, F+P2 |7 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flying Guillotine: B, D, F+K1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Trick Kicks: K2, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leap Kick: F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Leap Kicks: F+K2, K2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Front Kick: B, F, K2 |17 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Axe Stagger Kick: B, F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tai Chi Kick: B, D, F+K2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tai Chi Combo: B, D, F+K2, K2 |18, 18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shaolin Taunt: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low @ (low attacks): F+K1+K2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Low Shin Slice: Dash+P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Jab@: Dash+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Cross Slice@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Short Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Side Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Jab: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Slice: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shin Kick: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Roundhouse: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Hit Swap: K2+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stab Slice Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Slash Throw: K2+P2 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Skewer Spin Throw: B, F+K1+P1 |35 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Sword Upper@: P1 or P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 or K2 |10 ________________________________________________________________________ 6.11: Wuji ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook P1 Hook-Backhand P1, P1 Elbow F+P1 Elbow-Knee F+P1, K2 Glow Punch B, F+P1 Mid Lunge D, F+P1 Elbow Drop D, F, D+P1 Pimp Slap P2 or F+P2 Rising Chain Upper@ (rA) rising P2 Pimp Slap-Low-High P2, K2, K2 Overhead Smash B, F, P2 Uppercut Backhand B, F+P2 Power Gut Punches D, F+P2 Overhand Chains D, F, D+P2 Angle Hook Kick K1 Angle Hook Combo K1, K1 Stagger Kick F+K1 Stagger Kick-Low F+K1, K1 Cheap Sweep B, F+K1 French Kick K2 French Kick Combo K2, K2 Super Knee F+K2 Multi Kicks B, F+K2 Power Axe D, F+K2 Agression Taunt K1+P2 Counter High@ (high attacks) P1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash Chain Attack F, F, F+P2 Best Kicks Dash+K1 Forward Roll B, B, F+K1 Slide Feint Uppercut B, B, F+K1, P2 Safe Slide F, F, F+K1 Dash-Hook@ Dash+P1 Dash-Pimp Slap@ Dash+P2 Dash-French Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Hook P1 Low Headbutt P2 Scoot Kick K1 Low Swing Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Maul Display Swap K2+P1 Chain Whipdown Throw K1+P1 Ogre Slams Throw K2+P2 Swinger Throw B, F+K1+P1 Behind Throw any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chain Upper Launch@ P1 or P2 Low Sweep@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Knee F+P1, K2 Uppercut Backhand B, F+P2 Slide Feint Uppercut B, B, F+K1, P2 Super Knee F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Wuji juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. B, F+P2, #P1, P1, #P1, P1, #P1, P1, #P1, P1, #CR+K1, #rising P2, #P1, P1, #P1, P1, #CR+K1, rising P2 2. B, F+P2, #P1, P1, #P1, P1, #P1, P1, #P1, P1, #CR+K1, #rising P2, #P1, P1, #P1, P1, #CR+K1, #rising P2 3. B, F+P2, #B, F+P2, #F+P1, K2, #F+P1, K2, #D, F, D+P2, #D, F, D+P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like Gza. Actually, most of the stuff in this section is from Gza anyway. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. P1 (delay) 3. F+P1 (to F+P1 links) 4. D, F+P2 (charge a little to cause your opponent to hesitate) 5. B, F+P2 (to B, F+P2 juggles) 6. Dashing attack (mix-up with all of them) 7. Crouch+P1, P2, K1, or K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P2 2. P2 (delay) 3. D, F+P2 (charge a little to cause your opponent to hesitate) 4. B, F+P2 (to B, F+P2 juggles) 5. Dashing attack (mix-up with all of them) 6. Crouch+P1, P2, K2, or K2 7. Dash and Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wuji doesn't have many long-range attacks, with the exception of the usage of his liquid sword. Some of them are predictable, so if you're going to use them, then use them at a medium/long-range distance. This way, if your opponent blocks it, you'll be safe from harm, unless you're using a high attack and they just crouch and counter. Just do not use it too often. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His CR+K1 works well against standing/grounded opponents while CR+P1 works against crouching opponents. After you hit the opponent, try doing a rising attack. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're at medium-range with Wuji, you can use the standing P2 or B, F+P2 to hit your opponent. If you're at long-range, do one of the dashing attacks (launchers included). You can mix-up with the dashing attacks and get a surprise hit on your opponent. Use the Counter if necessary. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His dash attacks vary quite a lot. You can use them to your advantage as well as the range of his attacks. You're pretty safe being at a distance, just use the dashing attacks to close up the distance or wait for your opponent to come to your and do a medium/long-range attack. You can even crouch to avoid their attack (if it's a high level attack) and counter. Wuji has three attacks that stun the opponent shortly. They are: 1. D, F+P2 2. B, F, P2 3. K1+P2 For the first move, D, F+P2 can hit up to three times if not charged, and it stuns your opponent temporarily if you connect with any of the hits.. For the second one, it is the same hit as the last hit of the first move. The third move is his taunt. It has a slow start up. Use them all to your advantage. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________ |Against Wuji:| ŻŻŻŻŻŻŻŻŻŻŻŻŻ Watch out for his dashing attacks and evade them if you can. If not, take a risk and get into a Counter stance, if you're hit, then you probably would have been hit if you tried to block it. If he juggles you, Tech Roll. He might wait for you to rush in, so be prepared and evade suddenly. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Hook: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook-Backhand: P1, P1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Knee: F+P1, K2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Punch: B, F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Lunge: D, F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow Drop: D, F, D+P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pimp Slap: P2 or F+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Chain Upper@ (rA): rising P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pimp Slap-Low-High: P2, K2, K2 |8, 2, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhead Smash: B, F, P2 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Backhand: B, F+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Gut Punches: D, F+P2 |20, 20, 20 (if charged completely, attack does NO damage) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand Chains: D, F, D+P2 |3 each hit (up to 7) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Angle Hook Combo: K1, K1 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger Kick-Low: F+K1, K1 |8, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cheap Sweep: B, F+K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ French Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ French Kick Combo: K2, K2 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Knee: F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Multi Kicks: B, F+K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Axe: D, F+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Agression Taunt: K1+P2 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash Chain Attack: F, F, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Best Kicks: Dash+K1 |12, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Forward Roll: B, B, F+K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Slide Feint Uppercut: B, B, F+K1, P2 |5, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Safe Slide: F, F, F+K1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Hook@: Dash+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Pimp Slap@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-French Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Hook: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Headbutt: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Kick: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Swing Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Maul Display Swap: K2+P1 |0 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chain Whipdown Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ogre Slams Throw: K2+P2 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Swinger Throw: B, F+K1+P1 |0 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw: any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Chain Upper Launch@: P1 or P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 or K2 |10 ________________________________________________________________________ 6.12: Shrui Shan ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Face Pick Double P1, P1 Face Pick Triple P1, P1 One-Two P1, P2 Jab-Gut Stab P1, P1+P2 Gut Stab P1+P2 Down Hook F+P1 Down Hook-Butt In F+P1, K2 Drunken Combo F+P1, K2, P2 Drunken Gaite F+P1, K2, P1 Drunken Swagger F+P1, K2, P1, P2 Silly Punch D, F+P1 Silly Punch-Poke Kick D, F+P1, K2 Arm Sweep D, F+P1+P2 Double Arm Sweeps D, F+P1+P2, P2 Head Dive B, D, F+P1 Overhand P2 Uppercut Strike F+P2 Chi Palm D, F+P2 Drunk Man Flying B, D, F+P2 Drunk Wu-Tang Drop F, U, B, D+P2 High Kick K1 or F+K1 High Kick Double K1, K1 Scorpion Kicks D, F+K1, K1, K2, K1, K2, K1, K2 Donkey Kick B, D, F+K1 Forward Roll F, U, B, D+K1 Switch Back Kick K2 Rising Kick@ (rA) rising K2 Low Cheap Kick F+K2 Low Cheap to Rising F+K2, K2 Flip Flop D, F+K2 Layback Kick B, D, F+K2 Layback-Rest-Upper B, D, F+K2, P1 Layback-Rest-Rise B, D, F+K2, P2 Layback-Rest-Typhoon B, D, F+K2, K1 Layback-Rest-Lie B, D, F+K2, K2 Jughead F, U, B, D+K2 Swig K1+P2 Gulp F+K1+P2 Counter Low@ (low attacks) K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Jab@ Dash+P1 Dash-Overhand@ Dash+P2 Dash-High Kick@ Dash+K1 Dash-Switch Back Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Backfist P1 Low Backswipe P2 Crouch Thigh Kick K1 Crouch Sweep K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rollover Swap K2+P1 Handstand Kicks Throw K1+P1 Drunken Heabutt Throw K2+P2 Drunken Hug Throw B, F+K1+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Forward Roll@ P1 Backward Roll@ P2 Typhoon Kicks@ K1 Flip Up Steps@ K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Strike F+P2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Shrui Shan juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. F+P2, #F+P2, #D, F+K1, K1, K2, K1, K2, K1, K2, K1, K2, K1, K2, K1 2^. F+P2, #F+P2, #F+P2, #F+P2, #F+K2, K2, #P1, P1, P1, #F+K2 3^. F+P2, #F+P2, #F+P2, #F+P2, #F+K2, K2, #F+P1, K2, P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like ODB. Most of the stuff here is from ODB, anyway. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Most of Shrui Shan's attacks are close range, so you must mix-up tremendously to hit your opponent. Besides, some of his attacks are unpredictable anyway. Follow the standing P1 with: ============================ 1. P1 (to P1 links) 2. F+P1 (to F+P1 links) 3. F+P2 (to F+P2 juggles) 4. D, F+K2 (to D, F+K2 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The standing P2 isn't really medium-range, but it sorta' is. It has quite some range. Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. F+P1 (to F+P1 links) 3. F+P2 (to F+P2 juggles) 4. B, D, F+K2 (to B, D, F+K2 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Don't get too far away, but Shrui Shan can get pretty far, since his standing P1+P2 has some range it can be used to get closer to your opponent. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His crouching attacks are pretty slow, but his only crouching attack that hits low is CR+K2. The other crouching attack you can use is CR+P1. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Just rush in and attack with any attack you got. It's actually pretty easy. And the way Shrui Shan fights, he's actually pretty difficult to figure out (sometimes) unless you come to understand him by using him. Try countering with Shrui Shan's standing P1+P2. It temporarily (very short) stuns your opponent. If you execute this and it hits your opponent, you can do almost anything you want (juggle recommended). ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's a fun character to use. Use him in an odd way (like a drunk) and you should be able to succeed. Don't worry too much, it shouldn't be too hard to win. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ___________________ |Against Shrui Shan:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, watch out for his sudden attacking out of nowhere and then following it up with another attack. Try to not let him juggle you and if you can, attempt to Counter his attacks. It isn't really easy fighting against an Shrui Shan pro, or any character for that matter. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Pick Double: P1, P1 |5, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Pick Triple: P1, P1 |5, 7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |5, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab-Gut Stab: P1, P1+P2 |5, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Stab: P1+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Down Hook: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Down Hook-Butt In: F+P1, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Combo: F+P1, K2, P2 |8, 8, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Gaite: F+P1, K2, P1 |8, 8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Swagger: F+P1, K2, P1, P2 |8, 8, 10, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silly Punch: D, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silly Punch-Poke Kick: D, F+P1, K2 |9, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Arm Sweep: D, F+P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Arm Sweeps: D, F+P1+P2, P2 |10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Head Dive: B, D, F+P1 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Strike: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chi Palm: D, F+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunk Man Flying: B, D, F+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunk Wu-Tang Drop: F, U, B, D+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick: K1 or F+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick Double: K1, K1 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scorpion Kicks: D, F+K1, K1, K2, K1, K2, K1, K2 |11, 3 each hit (hit up to 12 times) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Donkey Kick: B, D, F+K1 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Forward Roll: F, U, B, D+K1 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switch Back Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Kick@ (rA): rising K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Cheap Kick: F+K2 |4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Cheap to Rising: F+K2, K2 |4, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flip Flop: D, F+K2 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback Kick: B, D, F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Upper: B, D, F+K2, P1 |10, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Rise: B, D, F+K2, P2 |10, N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Typhoon: B, D, F+K2, K1 |10, 5 each hit (hit up to three times) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Layback-Rest-Lie: B, D, F+K2, K2 |10, N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jughead: F, U, B, D+K2 |5 each hit (up to 8) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Swig: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gulp: F+K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): K1+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Jab@: Dash+P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Overhand@: Dash+P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-High Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Switch Back Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Backfist: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Backswipe: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Thigh Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Sweep: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Rollover Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Handstand Kicks Throw: K1+P1 |24 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Heabutt Throw: K2+P2 |22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drunken Hug Throw: B, F+K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |40 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Forward Roll@: P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backward Roll@: P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Typhoon Kicks@: K1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flip Up Steps@: K2 |7, 7 ________________________________________________________________________ 6.13: Wudi So ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Please see [Miscellaneous] mini-section for more information on the K2+P1+P2 follow-ups. Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Jab-Backhand P1, P1 One-Two P1, P2 One-Two-Elbow P1, P2, P1 PK Combo P1, K2 Double Lunge P1+P2 Gut Stab F+P1 Cross Chop B, F+P1 Ridge Hand K2+P1+P2 Ridge-Elbow Ram@ K2+P1+P2, P1+P2 Ridge-Elbow-Mid Lunge@ K2+P1+P2, P1+P2, P2 Ridge-Elbow-Launch Kick@ K2+P1+P2, P1+P2, K2 Cross P2 Cross-Hammer P2, P2 Pimp Slaps F+P2 Finger Sweep B, F+P2 Master Blaster F, U, B, D+P2 Quick Knee K1 Side Kick F+K1 Stomp B, F+K1 Stomp-Palm B, F+K1, P2 Super Kick B, D, F+K1 Super Kick-Split Kick B, D, F+K1, K2 Super Kick-Crazy Legs B, D, F+K1, K2, K1 High Kick K2 Rising Knee@ (rA) rising K2 High Kick-Power Kick K2, K2 Launch Kick F+K2 Orbital Heel B, F+K2 Orbital Heel-Sweep B, F+K2, K2 Tai-Chi Kick B, D, F+K2 Low Counter State K1+K2+P1 Bow K1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finger Lunge Dash+P1 Shaolin Palms Dash+P1+P2 Super Dash Palm B, F, F+P1 Yoho Dash+P2 Shoulder Backhand B, F, F+P2 Flamenco Knee Dash+K1 Backflip Dash+K2 Backflip Double Dash+K2, K2 Backflip Surprise Dash+K2, K1+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Jab P1 Crouch Swipe P2 Crouch Shin Kick K1 Crouch Sweep K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cartwheel Swap K2+P1 Grab Shoulder Throw K1+P1 Triple Linding Throw K2+P2 Behind Throw@ any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Punch@ P1 or P2 Low Sweep@ K1 Spinning Back Kick@ K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yoho Dash+P2 Ridge-Elbow-Launch Kick@ K2+P1+P2, P1+P2, K2 Shoulder Backhand B, F, F+P2 Flamenco Knee Dash+K1 Launch Kick F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Wudi So juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. Dash+P2, #F+P2, #F+P2, #F+P2, #P1, P2, P1, #CR+K1, #rising K2, #P1, P2, P1, #P1, P2, P1, #CR+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like Inspectah Deck. Actually, most of the stuff here is from Deck. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. (P1 links) 2. B, D, F+K1 (to B, D, F+K1 links) 3. Dash attack (mix-up with all of them) 4. Launcher (to juggles) 5. K1+K2+P1 6. Crouch+P1 or P2 7. Crouch+K1 or K2 8. Grab Notes: The P1 links have a wide variety. Follow the standing P2 with: ============================ 1. P2 2. P1 (to P1 links) 3. Dash attack (mix-up with all of them) 4. Launcher (to juggles) 5. K1+K2+P1 6. Crouch+P1 or P2 7. Crouch+K1 or K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wudi So is a close-range fighter. If you get too far, you'll get hurt because you can't do anything (or much). To close the distance, just try taking a step and blocking, or just dash in with an attack. Either way is good, it just depends how you do it. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ CR+K1 works pretty well against standing/grounded opponents. The crouching middle level attack of choice is CR+P1. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It is really easy to counter opponent's mistakes with Wudi So. The start-up times for most of his moves are quick, so all you have to do is get in and attack, usually with a Dashing attack if you're at medium or long-range. If you're close range, you can still do the same thing, but you can also just do a regular attack. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overall, most of Wudi So's attacks have quick recovery times so you can use that to your advantage: you can keep the offensive while still doing mix-ups in order to hit your opponent. It will seem ordinary, but your opponent won't be able to block and evade everything. The start up is also quick as well. Use everything to your advantage. For Wudi So's K2+P1+P2, P1+P2 follow-up moves, if the P1+P2 doesn't hit your opponent (must be hit, no blocking), then the command after P1+P2 doesn't register and Wudi So just turns his back to the opponent. Wudi So's P1+P2 shortly stuns the opponent. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Against Wudi So:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Watch out against his quick attacks. He will sometimes go into a Low Counter State. So try attacking using middle level attacks. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab-Backhand: P1, P1 |6, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two-Elbow: P1, P2, P1 |6, 6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ PK Combo: P1, K2 |6, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Lunge: P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Stab: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Chop: B, F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ridge Hand: K2+P1+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross-Hammer: P2, P2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pimp Slaps: F+P2 |5, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finger Sweep: B, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Master Blaster: F, U, B, D+P2 |3 each hit (up to 11 hits) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Knee: K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stomp: B, F+K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stomp-Palm: B, F+K1, P2 |10, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Kick: B, D, F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Kick-Split Kick: B, D, F+K1, K2 |12, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Kick-Crazy Legs: B, D, F+K1, K2, K1 |12, 8, 5 each hit (up to 3) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Knee@ (rA): rising K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick-Power Kick: K2, K2 |8, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Kick: F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Orbital Heel: B, F+K2 |19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Orbital Heel-Sweep: B, F+K2, K2 |19, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tai-Chi Kick: B, D, F+K2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Counter State: K2+K2+P1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Bow: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Finger Lunge: Dash+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shaolin Palms: Dash+P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Dash Palm: B, F, F+P1 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yoho: Dash+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Backhand: B, F, F+P2 |11, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flamenco Knee: Dash+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backflip: Dash+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backflip Double: Dash+K2, K2 |12, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backflip Surprise: Dash+K2, K1+K2 |12, 5, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Swipe: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Shin Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Sweep: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Cartwheel Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grab Shoulder Throw: K1+P1 |26 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Triple Linding Throw: K2+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@: any grab command |60 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Gut Punch@: P1 or P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Back Kick@: K2 |11 ________________________________________________________________________ 6.14: Nan Wang ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Double Jab P1, P1 Sweet Science P1, P1, P2 One-Two P1, P2 Uppercut F+P1 Uppercut-Whirlwind F+P1, P2 Double Punches D, F+P1 Double Punches-Head D, F+P1, P2 Double Punches-Elbow D, F+P1, P1+P2 Power Straight P2 or F+P2 Rising Uppercut@ (rA) rising P2 Straight-Hop Punch P2, P1 Knockout Combo P2, P1, K2 Glow Hand Cross D, F+P2 Glow Hand Low Cross D, F, P2 Workover F, U, B, D+P2 Whirlwind Launch F, D, F+P2 Step Side Kick K1 Razor Kick F+K1 Leaning Pop Kick D, F+K1 Leaning Hook Kick K2 Thai Knee F+K2 Sweeping Outside Kick D, F+K1 Stance Ready K1+P2 Counter High@ (high attacks) P1+P2 Counter Low@ (low attacks) K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow Dash, P1 Smash Elbow-Launch Up Dash, P1, P1 Dashing Elbow Smash Dash+P2 Reverse Dash Dash+K2 Dash-Step Side Kick@ Dash+K1 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Straight Punch P1 Back Straight Punch P2 Low Leg Punch K1 Low Punch Cross K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Cross Swap K2+P1 Quick Trip Throw K1+P1 Irish Whip Throw K2+P2 Dragon Punch Throw B, F+K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut Lift@ P1 or P2 Low Punch Cross@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut-Whirlwind F+P1, P2 Smash Elbow-Launch Up Dash, P1, P1 Whirlwind Launch F, D, F+P2 Sweeping Outside Kick D, F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Nan Wang juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. F+P1, P2, #F+P1, P2, #F+P1, P2, #P2, P1, K2 2. Dash+P1, P1, #F+P1, P2, #F+P1, P2, #P1, P1, P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like Raekwon. Most of the stuff here is from Raekwon's section, anyway. Nan Wang is more like a somewhat toned down version of Raekwon, missing a few key attacks. The above two juggles are true juggles, but they're only nine-hitters. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 (to P1 links) 2. P1 (delay) 3. P2, K1 4. Delay, P2 (to P2 links) 5. F+P2 (to F+P2 links) 6. K1 (to K1 links) 7. Crouch+P1 or P2 8. Crouch+K1 or K2 9. Grab Notes: When you follow it up with P1, P2 and it connects, you will have a chance to do a mini juggle. Most people usually don't Counter, so don't worry about it, but if you face an opponent that does Counter, then you should try it too. Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. P2 (delay) 3. F+P2 (to F+P2 links) 4. K1 (to K1 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab Notes: When you follow the P2 with the P1 links, you are able to do juggles. Grabbing is always a good solution and the K1 links are to hit a crouching opponent, just in case they crouch after you attack with P2. Follow the standing K1 with: ============================ 1. K1 (to K1 links) 2. K1 (delay) 3. P1 (to P1 links) 4. F+P2 (to F+P2 links) 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab Notes: There isn't much to do with this attack, although you can do some things. ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Nan Wang is a close-range fighter. Stay close or die. He has no medium-range attacks whatsoever. But you can use the [Dash+P2] or [D, F+P2] to close up the distance so you'll be up-close again. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I don't know about this. I have never used a crouching attack with Nan Wang in a match, it isn't necessary. And also, Nan Wang is one of the best jugglers in the game, no crouching attacks are needed. But if you ask me, I'd say the best crouching attack against standing or grounded opponents would be CR+K2. The one to use against crouching opponents would be CR+P1. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Nan Wang can counter really heavily. You can counter with a launcher and juggle them causing them to lose a lot of power. If your opponent loves to keep attacking you, just keep Countering. This way, they'll get frustrated and should temporarily stop. After which you need to do mix-ups in order to hit your opponent. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's not much else you need to know, except mastering the concept of juggling with Nan Wang. Once you got that down, then you need to get countering down. After that, do blocking and evasion. The last thing is real Countering. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _________________ |Against Nan Wang:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When fighting against Nan Wang, watch out against his heavy countering. Whenever he starts a juggle, you must try to Tech Roll out of it ASAP. If you're playing with a partner, if Nan Wang starts juggling, try to dash towards Nan Wang and get a quick attack in to stop him from hurting your partner. He has a quick medium-range attack (Dashing Elbow Smash), so watch out for it, but the recovery time for that attack is very bad. Watch out for it and counter heavily. He has a nice way of getting quick attacks in, so it would be better for you if you just Countered his attacks. I can't really help you here since I don't fight any Nan Wang fighters. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Jab: P1, P1 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sweet Science: P1, P1, P2 |6, 6, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two: P1, P2 |6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut: F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uppercut-Whirlwind: F+P1, P2 |9, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Punches: D, F+P1 |5, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Punches-Head: D, F+P1, P2 |5, 5, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Punches-Elbow: D, F+P1, P1+P2 |5, 5, 14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Straight: P2 or F+P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Uppercut@ (rA): rising P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Straight-Hop Punch: P2, P1 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knockout Combo: P2, P1, K2 |7, 8, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Hand Cross: D, F+P2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Hand Low Cross: D, F, P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Workover: F, U, B, D+P2 |5 each hit (up to six) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whirlwind Launch: F, D, F+P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step Side Kick: K1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Razor Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leaning Pop Kick: D, F+K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leaning Hook Kick: K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Knee: F+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sweeping Outside Kick: D, F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stance Ready: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): K1+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Smash Elbow: Dash, P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow-Launch Up: Dash, P1, P1 |11, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Elbow Smash: Dash+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Dash: Dash+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Step Side Kick@: Dash+K1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Straight Punch: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Back Straight Punch: P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Leg Punch: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Punch Cross: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Reverse Cross Swap: K2+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Trip Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Irish Whip Throw: K2+P2 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dragon Punch Throw: B, F+K2+P2 |40 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Uppercut Lift@: P1 or P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Punch Cross@: K1 or K2 |8 ________________________________________________________________________ 6.15: Gan Wuyin ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Right Hook P1 Rising Uppercut@ (rA) rising P1 Mid Elbow F+P1 Low Backhand F, P1 Wuyin Upper P1+P2 Quick Knife K2+P1+P2 Overhand Spike P2 Mid Slice@ (rA) rising P2 Overhand-Backstab P2, P2 Overhand-Reverse Kick P2, K2 Reverse Ninja Slice F+P2 Power Ninja Combo F+P2, K2 Tricky Ninja Combo F+P2, K2 Ninja Upper F, P2 Double Slash Cuts B, F+P2 Leg Slice B, F, P2 Single Knife F+P1+P2 Quad Knives F+P1+P2, P2, P2, P2 Knee K1 Mid Roundhouse@ (rA) rising K1 Mini Stomp F+K1 Double Power Kicks F, K1 Switch Evade K1+K2 Dashing Overhead K1+K2+P1 Rising Sun K1+K2+P1, K2 Reverse Back Kick K2 High Front Kick@ (rA) rising K2 Thai Knee F+K2 Slam Kick F, K2 Ninja Flash Kick K1+K2+P2 Disrespect K1+P2 Counter Low@ (low attacks) F+K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Mid Elbow@ Dash+P1 Dash-Low Backhand@ Dash, P1 Dash-Reverse Ninja Slice@ Dash+P2 Dash-Ninja Upper@ Dash, P2 Dash-Mini Stomp@ Dash+K1 Dash-Double Power Kicks@ Dash, K1 Dash-Thai Knee@ Dash+K2 Dash-Slam Kick@ Dash, K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Straight P1 Low Slice P2 Low Hook Kick K1 Plant Mid Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Teleport Swap K2+P1 Dragon Whip Throw K1+P1 Ninja Takedown Throw K2+P2 TFTOD B, F+K1+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Elbow@ P1 Mid Slice@ P2 Reverse Sweep Kick@ K1 Sweep Kick@ K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wuyin Upper P1+P2 Ninja Upper F, P2 Double Slash Cuts B, F+P2 Ninja Flash Kick K1+K2+P2 TFTOD (throw) B, F+K1+P1 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Gan Wuyin juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. K1+K2+P1, #P2, #P2, #K1+K2+P1, K2 2. B, F+K1+P1, #F, P2, #K1+K2+P1, K2, #K1+K2+P1, *K2 3. K1+K2+P1, K2, #K1+K2+P1, K2, #K1+K2+P1, *K2 4. F, P2, #F, P2, #F, P2, #F, P2, #F, P2, #F, P2 5. B, F+P2, #B, F+P2, #K1+K2+P1, K2, #K1+K2+P1, *K2 *Push this last command if you want to retreat from the enemy ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like Masta Killa. Most of the stuff in this section is from Masta Killa's, anyway. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. F+P1 (to F+P1 links) 3. P2 (to P2 links) 4. F, P2 (to F, P2 juggles) 5. F+P1+P2 (to F+P1+P2 links) 6. K1+K2+P1 (to K1+K2+P1 juggles/links) 7. Crouch+P1, P2, K1, or K2 8. Grab Follow the standing F+P1 with: ============================== 1. (F+P1 links) 2. F+P1 (to F+P1 links) 3. P1 4. P2 (to P2 links) 5. F, P2 (to F, P2 juggles) 6. Crouch+P1, P2, K1, or K2 7. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P2 2. P1 3. F, P2 (to F, P2 juggles) 4. Crouch+P1, P2, K1, or K2 5. Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gan Wuyin has no long-range attacks. He has a few attacks to close up the gap though. One is B, F+P2 (to B, F+P2 links) or K1+K2+P1 (to its links). He's really quick, so you can evade and get an attack in as you come back. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ CR+K1 against standing/grounded opponents. CR+P1 against crouching opponents. You can also plainly use the standing attack K1+K2+P1 against crouching opponents. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're quite some distance and your opponent misses, you can try K1+K2+P1, K2. The extra K2 is for added security, just in case your opponent blocks or something so you won't be hit. You can also try Dash, P2 to launch your opponent in the air and do a juggle on them. There is still so much more you can do though. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gan Wuyin has a really unique move named "Step Back," which is done by F, K2. Follow the standing F, K2 with: =============================== 1. P1 2. P2 (to P2 links) 3. K1+K2+P1 (to K1+K2+P1 juggles/links) 4. Grab Notes: this move can be used in many more ways than listed here. It's a fake attack, so use it to your advantage. You can also mix-up Gan Wuyin's F+P2, K2 and F+P2, K1. The latter move's second hit hits low. His F+K1 stuns the opponent shortly. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __________________ |Against Gan Wuyin:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, he's really quick. So try to predict his attacks and react corresponding to that. But it might not help at all. You have to try to look for his attacks. He can evade/attack you after recovering pretty easily, so you have to attack him before he attacks you, or you can just evade. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Right Hook: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Uppercut@ (rA): rising P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Elbow: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Backhand: F, P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wuyin Upper: P1+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Knife: K2+P1+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand Spike: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Slice@ (rA): rising P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand-Backstab: P2, P2 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand-Reverse Kick: P2, K2 |7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Ninja Slice: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Ninja Combo: F+P2, K2 |9, 14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tricky Ninja Combo: F+P2, K2 |9, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ninja Upper: F, P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Slash Cuts: B, F+P2 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leg Slice: B, F, P2 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Single Knife: F+P1+P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quad Knives: F+P1+P2, P2, P2, P2 |6, 6, 6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Roundhouse@ (rA): rising K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Stomp: F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Power Kicks: F, K1 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switch Evade: K1+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Overhead: K1+K2+P1 |7 each hit (up to three) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Sun: K1+K2+P1, K2 |7 each hit (up to three, 15 each hit (up to two) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Back Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Front Kick@ (rA): rising K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Knee: F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Slam Kick: F, K2 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ninja Flash Kick: K1+K2+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Disrespect: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): F+K1+K2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Mid Elbow@: Dash+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Low Backhand@: Dash, P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Reverse Ninja Slice@: Dash+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Ninja Upper@: Dash, P2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Mini Stomp@: Dash+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Double Power Kicks@: Dash, K1 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Thai Knee@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Slam Kick@: Dash, K2 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Straight: P1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Slice: P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hook Kick: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Plant Mid Kick: K2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Teleport Swap: K2+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dragon Whip Throw: K1+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ninja Takedown Throw: K2+P2 |26 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ TFTOD: B, F+K1+P1 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Mid Elbow@: P1 |4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Slice@: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Sweep Kick@: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sweep Kick@: K2 |5 ________________________________________________________________________ 6.16: Jin Gang ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Palm P1 Chop Down F+P1 Ground Smash F, P1 Double Hammer B, F+P1 Double Hammer Combo B, F+P1, P1 Power Fist B, F, P1 Chest Palms P2 Shoulder Ram@ (rA) rising P2 Reverse Elbow F+P2 Reverse Backhand F+P2, P1 Reverse Hamer Combo F+P2, P1, P2 Overhead Hammer F, P2 Quick Palms B, F+P2 Low Hook B, F, P2 Helicopter Lariat F, U, B, D+P2 Face Kick K1 or F+K1 Face Kick-Headbutt K1, P1 Side Kick F, K1 Side Kick-Front Smash F, K1, P2 Gang Banger Low F, K1, P2, P1 Gang Banger Mid F, K1, P2, K2 Rising Launch Kick B, F, K1 Gang Drop Kick F, U, B, D+K1 Front Kick K2 or F+K2 Knee Lift F, K2 Low Shin Kick B, F+K2 Flying Axe Kick B, F, K2 Power Swap F, U, B, D+K2 Knuckle Cracker K1+P2 Counter High@ (high attacks) P1+P2 Counter Low@ (low attacks) K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Chop Down@ Dash+P1 Dash-Ground Smash@ Dash, P1 Dash-Reverse Elbow@ Dash+P2 Dash-Overhead Hammer@ Dash, P2 Dash-Face Kick@ Dash+K1 Dash-Side Kick@ Dash, K1 Dash-Front Kick@ Dash+K2 Dash-Knee Lift@ Dash, K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Palm P1 Crouch Switch Cross P2 Scoot Kick K1 Swap Stance Low Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Back Smash Swap K2+P1 Jackhammer Throw K1+P1 Backbreaker Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross Palm@ P1 or P2 Two Feet Low@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer Combo B, F+P1, P1 Power Fist B, F, P1 Reverse Hammer Combo F+P2, P1, P2 Rising Launch Kick B, F, K1 Knee Lift F, K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Jin Gang juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. The same goes for Jin Gang. You CANNOT STEAL this combo for Jin Gang, since it also works for Ghostface. You can refer to it, but DO NOT STEAL IT! 1. F+P2, P1, P2, #F+P2, P1, P2, #P2, #CR+K2, #rising P2, #P2, CR+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like Ghostface Killah. The stuff in this section is mostly for Ghostface. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. P2 (to P2 links) 3. F+P2 (to F+P2 links) 4. F, K1 (to F, K1 links) 5. Crouch+P1 6. Crouch+K1 or K2 7. Grab Follow the standing P2 with: ============================ 1. P1 2. P2 3. P2 (delay) 4. F+P2 (to F+P2 links) 5. B, F, P2 6. Crouch+P1 7. Crouch+K1 or K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jin Gang isn't much of a medium-range or long-range fighter. He's like a wrestler of some sort, so they must be close-range. Don't get too far, since Jin Gang doesn't have many attacks that get him close without hurting him. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His best crouching attacks against standing/grounded opponents would be CR+K1 or CR+K2. His best crouching attack against a crouched opponent is CR+P1. But you can use F+P2 (to F+P2 links) to hit a crouched opponent. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You have to stay close with Jin Gang in order to counter your opponent. But if your opponent makes a major flaw, you can just get in as quickly as you can and attack. Be sure to stay close to your opponent and counter once the mistake has occurred. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It would be to your advantage to follow up an attack with a Swap grab, then do the behind throw, which deals a lot of damage. Jin Gang has a move called 'Power Swap' which takes about 20% of your opponent's (or nearest opponent's) Rage meter and adds it on to your's. It even works if you have a full Rage meter and your opponent has activated their own Rage meter or has a full Rage meter. The move has a pretty quick recovery time, so you can do it a few times if your opponent has Rage activated, then you can activate your Rage yourself. Jin Gang's Wake-Up P1/P2 stuns the opponent shortly if it connects. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _________________ |Against Jin Gang:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Try not to let him grab you, that's where his strength lies. Try to keep some distance away from him so he can't grab you so easily. Attack him as often as possible and he won't have much of a chance to grab you. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Face Palm: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chop Down: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ground Smash: F, P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer: B, F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hammer Combo: B, F+P1, P1 |10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Fist: B, F, P1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chest Palms: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram@ (rA): rising P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Elbow: F+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Backhand: F+P2, P1 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Hamer Combo: F+P2, P1, P2 |8, 9, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhead Hammer: F, P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Palms: B, F+P2 |9-25 (charge) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hook: B, F, P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Helicopter Lariat: F, U, B, D+P2 |4 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Kick: K1 or F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Face Kick-Headbutt: K1, P1 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: F, K1 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick-Front Smash: F, K1, P2 |13, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gang Banger Low: F, K1, P2, P1 |13, 9, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gang Banger Mid: F, K1, P2, K2 |13, 9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Launch Kick: B, F, K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gang Drop Kick: F, U, B, D+K1 |16 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Kick: K2 or F+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Lift: F, K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Shin Kick: B, F+K2 |4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flying Axe Kick: B, F, K2 |11, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Swap: F, U, B, D+K2 |steal about 20% Rage Meter from opponent ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knuckle Cracker: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |20 (grab) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): K1+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Chop Down@: Dash+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Ground Smash@: Dash, P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Reverse Elbow@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Overhead Hammer@: Dash, P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Face Kick@: Dash+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Side Kick@: Dash, K1 |13 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Front Kick@: Dash+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Knee Lift@: Dash, K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Palm: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Switch Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Kick: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Swap Stance Low Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Back Smash Swap: K2+P1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jackhammer Throw: K1+P1 |36 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Backbreaker Throw: K2+P2 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |70 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Cross Palm@: P1 or P2 |8 (stuns) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Two Feet Low@: K1 or K2 |4 ________________________________________________________________________ 6.17: Juwen Long ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab P1 Shoulder Ram@ (rA) rising P1 Jab Backhand P1, P1 Jab Backhand Elbow P1, P1, P1 One-Two Punches P1, P2 Front Elbow F+P1 Double Elbows F+P1, P2 Elbow-Thai Knee F+P1, K2 Elbow-Godfist F+P1, P1+P2 Light Uppercut B, F+P1 Double Uppercuts B, F+P1, P2 Right Cross P2 Cross-Straight Kick P2, K2 Stagger Elbow F+P2 Stagger-Straight Kick F+P2, K2 Godfist Uppercut F, D, F+P2 Power Uppercut B, F+P2 Scoot Knee K1 or F+K1 Thai Sweep B, F+K1 Dragon Uppercut B, F+K1, P1 Thai Knee Cross K2 Fury Combo K2, K2, K1 Straight Kick F+K2 Surprise Kick B, F+K2 Counter High@ P1+P2 High Counter Stance F+P1+P2 Low Counter Stance F+K1+K2 Praise the Gods K1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Black Russian Dash+P1 Crushing Shoulder F, F, F+P1 Divine Shoulder B, F, F+P1 Elbow of Divinity Dash+P2 Quick Elbow F, F, F+P2 Special Arm Sweep B, F, F+P2 Fury Leg Dash+K1 Orbital Heel Strike Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Elbow P1 Crouch Cross P2 Crouch Mid Kick K1 Crouch Scoot Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Whip Swap K1+P2 Death Driver Throw K1+P1 Gut Punch Trip Up Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Kick@ K1 Knee Lift@ K2 Vault Flip Up@ P1 or P2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Godfist F+P1, P1+P2 Double Uppercuts B, F+P1, P2 Divine Shoulder B, F, F+P1 Godfist Uppercut F, D, F+P2 Power Uppercut B, F+P2 Dragon Uppercut B, F+K1, P1 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Juwen Long juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. F+P1, P1+P2, #F+P1, P1+P2, #P1, P2, #P1, P2, #Dash+K2, #P1, P2, #P1, P1, P1 2. B, F+P1, P2, #B, F+P1, #B, F+P1, P2, #B, F+P1, P2, #P1, P2, #CR+K2, #rising P1, #CR+K1, #rising P1, #CR+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He's almost exactly like U-God. Most of the stuff in this section here is from U-God's. anyway. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 (to P1 links) 2. P1 (delay) 3. F+P1 (to F+P1 links) 4. B, F+P1 5. P2 (to P2 links) 6. F+K2 7. Crouch+K2 8. P1+P2 or F+P1+P2 9. F+K1+K2 10. Grab Follow the standing P2 with: ============================ 1. P1 (to P1 links) 2. P2 3. P2 (delay) 4. F+P1 (to F+P1 links) 5. F+K2 6. Crouch+K2 7. Counter move 8. Grab Follow the standing K1 with: ============================ 1. P1 (to P1 links) 2. P2 (to P2 links) 3. K1 4. K1 (delay) 5. K2 (to K2 links) 6. F+P1 (to F+P1 links) 7. Counter move 8. Crouch+K2 9. Grab Follow the standing K2 with: 1. P1 (to P1 links) 2. P2 (to P2 links) 3. K2, K1 4. K2 (delay) 5. F+P1 (to F+P1 links) 6. Counter move 7. Crouch+K2 8. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sorry, Juwen Long is a close-range fighter (Muay Thai). But he does have a few medium-range attacks. One of them is Dash+K1. It's speed is okay, but it knocks down the opponent back. Any other medium-range attacks aren't really useful. You can use some of the dashing attacks to close the distance between you and your opponent. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Same as above. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His best low-hitting crouching attack is CR+K2. The other crouching attacks will suffice for other things. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're not close, try to get closer by doing F+P2, it stuns the enemy shortly, giving you time to do some attack you wish to. You can also just do regular countering, although it isn't always the best option. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Juwen Long has strength and some speed. If you do individual power moves all the time though, if you miss, you can be punished..... painfully. Don't use individual power moves a lot, they aren't really fast. You should only use them occasionally, or against a sorry opponent. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ___________________ |Against Juwen Long:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Juwen Long isn't always too fast, so if you keep on the offensive, you may be able to prevent him from attacking. But watch out for his Counter moves and counters. If you're hit by one of his attacks and he delays, try to go into a Counter stance and see if you can stop him from hitting you. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Jab: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Ram@ (rA): rising P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab Backhand: P1, P1 |6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Jab Backhand Elbow: P1, P1, P1 |6, 7, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ One-Two Punches: P1, P2 |6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Elbow: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Elbows: F+P1, P2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Thai Knee: F+P1, K2 |8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Godfist: F+P1, P1+P2 |8, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Light Uppercut: B, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Uppercuts: B, F+P1, P2 |9, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Right Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cross-Straight Kick: P2, K2 |7, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger Elbow: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Stagger-Straight Kick: F+P2, K2 |9, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Godfist Uppercut: F, D, F+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Uppercut: B, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scoot Knee: K1 or F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Sweep: B, F+K1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dragon Uppercut: B, F+K1, P1 |9, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Thai Knee Cross: K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fury Combo: K2, K2, K1 |9, 9, 22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Straight Kick: F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Surprise Kick: B, F+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@: P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Counter Stance: F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Counter Stance: F+K1+K2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Praise the Gods: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Black Russian: Dash+P1 |10 each hit (up to 2) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crushing Shoulder: F, F, F+P1 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Divine Shoulder: B, F, F+P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow of Divinity: Dash+P2 |19 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Quick Elbow: F, F, F+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Special Arm Sweep: B, F, F+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fury Leg: Dash+K1 |22 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Orbital Heel Strike: Dash+K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Crouch Elbow: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Mid Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouch Scoot Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Power Whip Swap: K1+P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Death Driver Throw: K1+P1 |28 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Punch Trip Up Throw: K2+P2 |36 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Scoot Kick@: K1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Lift@: K2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Vault Flip Up@: P1 or P2 |10 ________________________________________________________________________ 6.18: Chang Dao Fu ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow P1 Short Elbow-Step Kicks P1, K2 Short Elbow Combo P1, P2, K2 Short Upper F+P1 Short Upper-Low Kick F+P1, K1 Short Upper-Knee F+P1, K2 Short Elbow Magic F+P1, K2, P2 Short Elbow Series F+P1, K2, K1+K2 Smash Elbow D, F+P1 Smash Elbow-Low Sweep D, F+P1, K2 Power Jump Blade D, F+P1+P2 Butt Strikes B, D, F+P1 Reverse Blade Head F, U, B, D+P1 Hook Blade P1+P2 Shoulder Blade P2 Blade Combo P2, P2 Blade Slash F+P2 Blade Drop D, F+P2 Double Spin Blade B, D, F+P2 Blazing Uppercut F, U, B, D+P2 Side Kick K1 or F+K1 Side Kick-Blade Slash K1, P2 Step Kicks K1+K2 Blade Vault D, F+K1 Double Blade Vaults D, F+K1, K2 Step Side Kick B, D, F+K1 Launch Kick K2 Rising Knee@ (rA) rising K2 Shin Slide Kick F+K2 Front Lift Kick D, F+K2 Wire Kick B, D, F+K2 Rubber Foot F, U, B, D+K2 Counter Stance F+P1+P2 Low Counter Stance D, F+K1+K2 Secret Counter Stance K1+K2+P2 You Wish K1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Short Elbow@ Dash+P1 Dash-Shoulder Blade@ Dash+P2 Dash-Side Kick@ Dash+K1 Dash-Launch Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Elbow P1 Low Hilt Butt P2 Low Pop Kick K1 Low Reach Kick K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Luigi Swap K2+P1 Blade Crackdown Throw K1+P1 Headbutt-Slash Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Single Spin Blade@ P1 or P2 Windmill@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow D, F+P1 Blade Drop D, F+P2 Blazing Uppercut F, U, B, D+P2 Front Lift Kick D, F+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Chang Dao juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1^. Launch, #F+P1, K2, #P1, K2, #F, U, B, D+P2, #P1, P2, K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She's almost exactly like Method Man. Most of the stuff in here is from Method Man. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chang Dao has a lot of great close-range attacks. Follow the standing P1 with: ============================ 1. P1 (delay) 2. K2 3. P2 (to P2 links) 4. F+P1 (to F+P1 links) 5. Quick Launcher 6. F+P1+P2 7. Crouch+P1 or P2 8. Crouch+K1 or K2 9. Grab Follow the standing P2, P2 with: ================================ 1. P2 2. P2 (delay) 3. F+P1 (to F+P1 links) 4. B, D, F+P2 5. rising K2 6. F+P1+P2 7. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chang Dao only has medium-range attacks because he has a weapon, a spear. But it's the same thing as close-range though, except some of the attacks are close-range. Follow the standing D, F+P1+P2 with: ==================================== 1. F+P1 (to F+P1 links) 2. B, D, F+P2 3. F+P1+P2 4. rising K2 5. Crouch+P1 or P2 6. Crouch+K1 or K2 7. Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chang Dao's long-range attacks leave him open during the execution, but most opponents don't even think about countering it. He doesn't have many long-range attacks though. Follow the standing D, F+K1 with: ================================= 1. K2 2. D, F+K1 (to D, F+K1 links) 3. F+P1 (to F+P1 links) 4. F+P1+P2 5. Grab __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Use CR+K2 against standing/grounded opponents. The other crouching attacks are fine, but not against standing/grounded opponents. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It's possible for Chang Dao to counter opponent's mistakes, but if you choose the wrong attack to counter with, you may be punished yourself. It isn't always possible to counter with a close-range attack, simply because they are really close-range. You can do a fake counter (such as P1), they block it and expect you to follow up with some attack, but you just delay and go into some "...Counter Stance." The one you should use is the regular Counter Stance (F+P1+P2). ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can use Chang Dao's Blazing Uppercut after a blocked attack and it just might connect. You must take risks with Chang Dao since it's sometimes easy to catch what kind of attack Chang Dao could do. Take it easy and touch up on your skills. Now, if you haven't figured it out already, Chang Dao Fu is the only other character with an infinite OTG (it's Method Man's originally). You just need to knock down your opponent, get next to them, hold crouch and keep pushing K1 until they die. This works effectively against computer since they never Tech Roll, but against a human, well, they can Tech Roll out of it really easily. So if you're having some trouble against computer, then don't have any fear in using his infinite OTG. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _____________________ |Against Chang Dao Fu:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Watch out against his delay and attack stuff. To make sure he won't do it again, just Counter his stuff constantly or attack him with P1 once he stops any attack. You might be hit, but he may also be hit. He will try to grab you, so try to grab him first. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Short Elbow: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow-Step Kicks: P1, K2 |7, 6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow Combo: P1, P2, K2 |7, 9, 4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper: F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Low Kick: F+P1, K1 |8, 5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Upper-Knee: F+P1, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow Magic: F+P1, K2, P2 |8, 8, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Elbow Series: F+P1, K2, K1+K2 |8, 8, 7 each hit (up to 4) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow: D, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Smash Elbow-Low Sweep: D, F+P1, K2 |9, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Jump Blade: D, F+P1+P2 |35 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Butt Strikes: B, D, F+P1 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reverse Blade Head: F, U, B, D+P1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook Blade: P1+P2 |6-29 (can charge) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shoulder Blade: P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blade Combo: P2, P2 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blade Slash: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blade Drop: D, F+P2 |18 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Spin Blade: B, D, F+P2 |10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blazing Uppercut: F, U, B, D+P2 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: K1 or F+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick-Blade Slash: K1, P2 |7, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step Kicks: K1+K2 |6, 6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blade Vault: D, F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Blade Vaults: D, F+K1, K2 |12, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Step Side Kick: B, D, F+K1 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Kick: K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Knee@ (rA): rising K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shin Slide Kick: F+K2 |4 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Lift Kick: D, F+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wire Kick: B, D, F+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rubber Foot: F, U, B, D+K2 |7 each hit (up to five) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Stance: F+P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Counter Stance: D, F+K1+K2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Secret Counter Stance: K1+K2+P2 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You Wish: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): F+K1+K2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Short Elbow@: Dash+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Shoulder Blade@: Dash+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Side Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Launch Kick@: Dash+K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Elbow: P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hilt Butt: P2 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Pop Kick: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Reach Kick: K2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Luigi Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blade Crackdown Throw: K1+P1 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Headbutt-Slash Throw: K2+P2 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Single Spin Blade@: P1 or P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Windmill@: K1 or K2 |3 each hit (up to five) ________________________________________________________________________ 6.19: Hei-Mudan ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knuckle P1 Palm Left-Right@ (rA) rising P1 Reaching Elbow F+P1 Reaching Crane Combo F+P1, K2 Mini Uppercut D, F+P1 Spinning Arms B, D, F+P1 Mid Backhand B, F+P1 Mid Backhand-Uppercut B, F+P1, P1, P2 Mid Backhand-Top Kick B, F+P1, K2 Overhand Slap P2 Overhand Hard Slap P2, P2 Spinning Backhand F+P2 Spinning Backhand-Palm F+P2, P2 Power Palms D, F+P2 Low Arm Sweep B, F+P2 Mini Kick K1 Mini Kick-Dash Punch K1, P2 Flash Kick D, F+K1 Front Kick F+K1 Power Slide Kick B, F+K1 Wall Stick Kicks B, D, F+K1 Switchover Side Kick K2 Launch Side Kick@ (rA) rising K2 Switchover Axe Kicks K2, K2 Switchover Splits K2, K2, K2 Switchover Combo K2, K2, K2, P2 Axe Kicks D, F+K2 Axe Kick-Low-Head D, F+K2, K2, P2 Kang Kick D, DF, F+K2 Gymnast Kicks B, D, F+K2 Brit Kicks F, D, F+K2 Silly Kicks F+K2 Leaping Axe Splits B, F+K2 Inverse Helicopter F, U, B, D+K2 Sexy Taunt K1+P2 Counter High@ (high attacks) P1+P2 Counter Low@ (low attacks) K1+K2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Clap Kick Dash+K1 Multi Kicks Dash+K2 Dash-Knuckle@ Dash+P1 Dash-Overhand Slap@ Dash+P2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Hook P1 Low Cross P2 Low Plant Kick K1 Low Roundhouse Sweep K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Slide Sweep Swap K2+P1 Francis Steiner Throw K1+P1 Arm Takedown Throw K2+P1 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Palm@ P1 or P2 Low Cross@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Arms B, D, F+P1 Front Kick F+K1 Brit Kicks F, D, F+K2 Multi Kicks Dash+K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Hei-Mudan juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. K2, K2, K2, P2, #K2, K2, K2, P2, #P2, P2, #CR+K2, #rising P1, #CR+K2 2. K2, K2, K2, P2, #K2, K2, K2, P2, #P2, P2, #D, F+K1, #CR+K2 3. Dash+K2, #Dash+K2, #Dash+K2, #P2, #CR+K2, #rising P1, #CR+K2 4. F+K1, #F+K1, #F+K1, #F+K1, #F+K1, #B, D, F+P1, #CR+K2, #rising P1, #CR+K2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She's an interesting character. She can do quick, high-damaging moves. That's what she relies on: speed. With her speed, you can get quick attacks in that will eventually wear down your opponent. She has some high-hitting juggles, but they aren't really strong. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 0. Anything 1. P1 2. P2 (to P2 links) 3. B, D, F+P1 (to B, D, F+P1 juggles) 4. B, F+P1 (to B, F+P1 links) 5. rising P1 6. K2 (to K2 links) 7. Dash+K2 8. Crouch+K2 9. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 0. Anything 1. P1 2. P2 3. P2 (delay) 4. B, D, F+P1 (to B, D, F+P1 juggles) 5. B, F+P1 (to B, F+P1 links) 6. rising P1 7. K2 (to K2 links) 8. Dash+K2 8. Crouch+K2 9. Grab Notes: I believe the standing P2 is as close as you can get to a medium- range attack. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She has no long-range attacks. But she does have attacks to close in the distance between her and her opponent. You can do the wall attack (B, D, F+K1) or just some dashing/rushing in attacks. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Her best crouching attack is CR+K2. The others ones work well enough. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It's really easy with Hei-Mudan. Most of her attacks' start-up and recovery times are very quick. So all you have to do is use a quality attack once you see an opening. Or you can just Counter. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Not much else to know, yet. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __________________ |Against Hei-Mudan:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ She has great speed, so watch out. Don't make any foolish mistakes and if you miss attack, get into a Counter stance, if you can. She is deadly, try not to let her attack you often, and if she likes to keep on the offensive, just get into a Counter stance. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Knuckle: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Palm Left-Right@ (rA): rising P1 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Elbow: F+P1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Crane Combo: F+P1, K2 |7, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Uppercut: D, F+P1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Arms: B, D, F+P1 |6 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Backhand: B, F+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Backhand-Uppercut: B, F+P1, P1, P2 |8, 9, 27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mid Backhand-Top Kick: B, F+P1, K2 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand Slap: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Overhand Hard Slap: P2, P2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Backhand: F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Backhand-Palm: F+P2, P2 |9, 27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Palms: D, F+P2 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Arm Sweep: B, F+P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Kick: K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Kick-Dash Punch: K1, P2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flash Kick: D, F+K1 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Kick: F+K1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Slide Kick: B, F+K1 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wall Stick Kicks: B, D, F+K1 |15, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switchover Side Kick: K2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Side Kick@ (rA): rising K2 |9, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switchover Axe Kicks: K2, K2 |9, 7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switchover Splits: K2, K2, K2 |9, 7, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Switchover Combo: K2, K2, K2, P2 |9, 7, 8, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Axe Kicks: D, F+K2 |7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Axe Kick-Low-Head: D, F+K2, K2, P2 |7, 8, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kang Kick: D, DF, F+K2 |23 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gymnast Kicks: B, D, F+K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Brit Kicks: F, D, F+K2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silly Kicks: F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leaping Axe Splits: B, F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Inverse Helicopter: F, U, B, D+K2 |7 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sexy Taunt: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter Low@ (low attacks): K1+K2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Clap Kick: Dash+K1 |14 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Multi Kicks: Dash+K2 |7, 7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Knuckle@: Dash+P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Overhand Slap@: Dash+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Hook: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Cross: P2 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Plant Kick: K1 |5 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Roundhouse Sweep: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Slide Sweep Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Francis Steiner Throw: K1+P1 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Arm Takedown Throw: K2+P1 |30 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |55 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Reaching Palm@: P1 or P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Cross@: K1 or K2 |6 ________________________________________________________________________ 6.20: Lei-Gong ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hatbutt P1 Double Hatbutt P1, P1 Rushing Elbow F+P1 Rushing Elbow-Flip-Dive F+P1, K2, K2 Floating Palms B, F+P1 Leaning Hatbutt P2 or F+P2 Rising Mini-Windfists@ (rA) rising P2 Hatbutt-Shin Kick P2, K2 Hatbutt-Side Kick P2, K1 Hatbutt-Hatwheel P2, K1+K2 Leaning Side Kick K1 Reaching Head Combo K1, P2 Reaching Double Leg K1, K1 Reaching Super Leg K1, K2 Knee Hit F+K1 Knee Hit-Multi Kicks F+K1, K2 Knee Hit-Rising Kick F+K1, K1 Dash Evade B, F+K1 Dash Evade Feint B, F+K1, K1 Dash Evade Attack B, F+K1, P1 Leanback Kick K2 Launch Front Kick F+K2 Rising Lightning Kick B, F+K2 Lightning Frenzy Combo B, F+K2, K2 Lightning Ride K1+P2 Phat Sky Drop Kick K1+P2, K1 Heavenly Glory K1+P2, P1 Counter High@ (high attacks) P1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gigantic Head Dive Dash+P1 Wall Dive B, F, F+P1 Diving Drill Hat Dash+P2 Windfists F, F, F+P2 Hatwheel Dash+K1 Drilling Multi Kicks F, F, F+K1 Multi Kicks B, F, F+K1 Diving Drill Kick Dash+K2 Lightning Sweeps B, F, F+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kneeling Hatbutt P1 Power Low Hatbutt P2 Reaching Low Kick K1 Reaching Low Sweep K2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Teleswap K2+P1 Shock Kick Throw K1+P1 Wall Shock Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lightning Wave@ P1 or P2 Knee Hit@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rushing Elbow-Flip-Dive F+P1, K2, K2 Multi Kicks B, F, F+K2 Launch Front Kick F+K2 Diving Drill Kick Dash+K2 Lightning Frenzy Combo B, F+K2, K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Lei-Gong juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. F+P1, K2, K2, #P1, P1, #F+P1, K2, K2, #F+P1, K2, K2 2. F+K1, K2, #F+K1, K2, #P2, K1+K2 3. F+K1, K2, #F+K1, K2, #F+K1, K2, #CR+K1, #CR+K1, #rising P2 4. F+K1, K2, #F+K1, K2, #F+P1, K2, K2, #CR+K1, #rising P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Perhaps the cheapest character in this game. He has a lot of moves that can confuse you, maybe the guy with the best arsenal of mix-ups. _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 2. P1 (delay) 3. F+P1 (to F+P1 links) 4. B, F+P1 5. P2 (to P2 links) 6. K1 (to K1 links) 7. B, F+K1 (to B, F+K1 links) 8. Crouch+K1 9. Grab Follow the standing P2 with: ============================ 1. (P2 links) 2. P2 (delay) 3. P1 (to P1 links) 4. F+P1 (to F+P1 links) 5. B, F+P1 6. K1 (to K1 links) 7. B, F+K1 (to B, F+K1 links) 8. Crouch+K1 9. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing K1 with: ============================ 1. (K1 links) 2. K1 (delay) 3. P1 (to P1 links) 4. P2 (to P2 links) 5. F+P1 (to F+P1 links) 6. B, F+P1 7. B, F+K1 (to B, F+K1 links) 8. Crouch+K1 9. Dash to Grab Notes: You can use this as short-range fighting too. He doesn't really excel in medium-range fighting, but he does have some pretty useful attacks though. ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He doesn't have any long-range attacks, no weapons. But he has attacks that give him temporary safety and might help you get a quick attack in (and close the distance between you and your opponent). __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ His best crouching attack is CR+K1. CR+K2 works fine too. CR+P1 and CR+P2 are okay. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You can counter with B, F+P1, which stuns your opponent shortly. You can then do whatever attacks you wish to do. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you do B, F+K1, P1 in the match, your opponent might go after you and'll be hit. You can delay the P1 in the move for less than half a second. And the first part of the move causes you to evade backwards a short distance. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _________________ |Against Lei-Gong:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is pretty tough. He's a really cheap character. But if you know his attacks, you can counter before he finishes or directly after he finishes. Study his attacks in Practice Mode and see what he can do. After you know what he can do, then just wait for the opening and attack. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Hatbutt: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Double Hatbutt: P1, P1 |6, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rushing Elbow: F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rushing Elbow-Flip-Dive: F+P1, K2, K2 |10, 21, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Floating Palms: B, F+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leaning Hatbutt: P2 or F+P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Mini-Windfists@ (rA): rising P2 |6 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hatbutt-Shin Kick: P2, K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hatbutt-Side Kick: P2, K1 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hatbutt-Hatwheel: P2, K1+K2 |8, 7 each hit (up to five hits) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leaning Side Kick: K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Head Combo: K1, P2 |8, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Double Leg: K1, K1 |8, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Super Leg: K1, K2 |8, 7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Hit: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Hit-Multi Kicks: F+K1, K2 |8, 7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Hit-Rising Kick: F+K1, K1 |8, 21 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash Evade: B, F+K1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash Evade Feint: B, F+K1, K1 |N/A, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash Evade Attack: B, F+K1, P1 |N/A, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leanback Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Launch Front Kick: F+K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Lightning Kick: B, F+K2 |21 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lightning Frenzy Combo: B, F+K2, K2 |21, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lightning Ride: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Phat Sky Drop Kick: K1+P2, K1 |N/A, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Heavenly Glory: K1+P2, P1 |N/A, 25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): P1+P2 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Gigantic Head Dive: Dash+P1 |25 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wall Dive: B, F, F+P1 |45 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Diving Drill Hat: Dash+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Windfists: F, F, F+P2 |6 each hit (up to 8) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hatwheel: Dash+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Drilling Multi Kicks: F, F, F+K1 |7 each hit (up to 5) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Multi Kicks: B, F, F+K1 |7, 7, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Diving Drill Kick: Dash+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lightning Sweeps: B, F, F+K2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Kneeling Hatbutt: P1 |6 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Low Hatbutt: P2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Low Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Reaching Low Sweep: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Teleswap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Shock Kick Throw: K1+P1 |27 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wall Shock Throw: K2+P2 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |50 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Lightning Wave@: P1 or P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knee Hit@: K1 or K2 |10 ________________________________________________________________________ 6.21: Mong Zhu ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Input _______________________________________________ - Standing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Back Knuckle P1 Hook Fan P1+P2 Fan Multi K2+P1+P2 Elbow F+P1 Elbow-Backhand F+P1, P1 Boss Lunge F+P1+P2 Glow Fists D, F+P1 Fan Toss D, F+P1+P2 Fan Cross P2 Rising Fan Upper@ (rA) rising P2 Fan Cross Combo P2, P2 Fan Hook F+P2 Fan Hook-Donkey Kick F+P2, K2 Fan Hook-High Kick F+P2, K1 Fan Hook-Power Kick F+P2, K1+K2 Fan Upper D, F+P2 Fan Upper-Launch D, F+P2, K2 Power Fan Strike D, F, D, F+P2 Crazy Fan F, U, B, D+P2 High Kick K1 High Kick-Fan Smash K1, P2 Boss Kick K1+K2 Mini Side Kick F+K1 Side Kick-Upper Kick F+K1, K2 Multi Kicks F+K1+K2 Light Roundhouse D, F+K1 Upperkick D, F+K1+K2 Side Kick K2 Rising Pop Back Kick@ (rA) rising K2 Front Pop Kick F+K2 Spinning Boss D, F+K2 Too Easy K1+P2 Counter High@ (high attacks) B, D, F+P1+P2 _______________________________________________ - Dashing ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Back Knuckle@ Dash+P1 Dash-Fan Cross@ Dash+P2 Dash-High Kick@ Dash+K1 Dash-Side Kick@ Dash+K2 _______________________________________________ - Crouching (must be crouching) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Thigh Jab P1 Low Fan Poke P2 Low Mid Kick K1 Low Mid Kick-Fan Poke K1, P2 Crazy Low Reverse K2 Crazy Pop Combo K2, K2 Boss Low Cheap K2, P1+P2 _______________________________________________ - Grabs ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cartwheel Trick Swap K2+P1 Gut Fan Spin Throw K1+P1 Invincible Fist Throw K2+P2 Behind Throw@ (behind) any grab command _______________________________________________ - Wake-Up Attacks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Upper@ P1 or P2 Low Sweep@ K1 or K2 _______________________________________________ - High Launchers ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Toss D, F+P1+P2 Fan Hook-Donkey Kick F+P2, K2 High Kick-Fan Smash K1, P2 Light Roundhouse D, F+K1 Front Pop Kick F+K2 Spinning Boss D, F+K2 Crazy Pop Combo while crouching: K2, K2 Rising Pop Back Kick@ (rA) rising K2 _______________________________________________ - My Okay Juggles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ As it says in the name above, these are "My Okay Juggles," which means these aren't my BEST juggles, but the average Joe Schmoe Mong Zhu juggles. I would like to list my best ones, but...I'm not going to spread my secrets over the world. You might not be able to execute them anyway, since they require some good timing and stuff. Sorry about this. 1. D, F+P1+P2, #D, F+P1+P2, #P2, P2, #CR+K2, #CR+K2, K2 2. F+P2, K2, #F+P2, K1, #F+P2, K1, #F+P2, K1, #CR+K2, K2, #P2, P2 3. K1, P2, #K1, P2, #K2, P2, #CR+K2, #rising K2, #CR+K2, K2 4. D, F+K1, #D, F+K1, #D, F+K1, #F+K1+K2, #CR+K2, #rising P2, #CR+K2, #rising P2 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mong Zhu is a pretty tough opponent. He's fast for his old age. He's cheap, but not as cheap as Lei-Gong (in my opinion). _____________________ |Close-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P1 with: ============================ 1. P1 (delay) 2. F+P1+P2 3. D, F+P1 4. P2 (to P2 links) 5. F+P2 (to F+P2 links) 6. K1 (to K1 links) 7. D, F+K1 8. K2 9. F+K1+K2 10. Crouch+K2 11. Grab Follow the standing K1 with: ============================ 1. P2 2. K1 (delay) 3. P1 4. D, F+P1 5. F+P2 (to F+P2 links) 6. D, F+K1 7. K2 8. F+K1+K2 9. Crouch+K2 10. Grab ______________________ |Medium-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Follow the standing P2 with: ============================ 1. P2 2. P2 (delay) 3. P1 4. D, F+P1 5. F+P2 (to F+P2 links) 6. K1 (to K1 links) 7. D, F+K1 8. K2 9. F+K1+K2 10. Crouch+K2 11. Dash to Grab ____________________ |Long-Range Fighting:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ He has a few long-range attacks, but they're just really fan tosses: 1. P1+P2 2. F, U, B, D+P2 P1+P2 leaves you open if you miss and while doing the move, but it is pretty good, if used correctly. F, U, B, D+P2 can hit up to 16 times. He throws the fan and it hits the opponent and knocks them back. If you and your opponent are in the right position, you can hit your opponent multiple times with this move, but the damage per hit is only four. __________________ |Crouching Attacks:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, Mong Zhu is the only character with multiple crouching attacks. They're all good, but I usually use the crouching K2, K2 or just CR+K2 moves. _______________________________ |Countering Opponent's Mistakes:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mong Zhu is surprisingly fast for his old age. As with Hei-Mudan, you can counter with almost anything and they all work well, but don't use the slow, long-range attacks because if you miss, you have a chance to be hurt. But otherwise, any attack is fine. ______________ |Miscellaneous:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Some of his throws stun you temporarily, but you have to attack the opponent at the right moment for your attacks to connect after the throw. He also has a few attacks that stun them. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _________________ |Against Mong Zhu:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This can be tough as well. Just look at his moves in Practice Mode to get an idea of how he fights. Then attack when there is a major opening if you're far away, if you're close, counter once there's an opening. ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________ |Damage Analysis:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name and Input |Damage ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Standing Back Knuckle: P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hook Fan: P1+P2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Multi: K2+P1+P2 |4 each hit (up to 4) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow: F+P1 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elbow-Backhand: F+P1, P1 |10, 11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Boss Lunge: F+P1+P2 |20 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Glow Fists: D, F+P1 |12, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Toss: D, F+P1+P2 |5 each hit (up to 7) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Cross: P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Fan Upper@ (rA): rising P2 |17 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Cross Combo: P2, P2 |9, 15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Hook: F+P2 |11 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Hook-Donkey Kick: F+P2, K2 |11, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Hook-High Kick: F+P2, K1 |11, 7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Hook-Power Kick: F+P2, K1+K2 |11, 17 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Upper: D, F+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Fan Upper-Launch: D, F+P2, K2 |9, 10, 10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Power Fan Strike: D, F, D, F+P2 |250 (one-hit kill) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crazy Fan: F, U, B, D+P2 |4 each hit (up to 16) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick: K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Kick-Fan Smash: K1, P2 |7, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Boss Kick: K1+K2 |15 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mini Side Kick: F+K1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick-Upper Kick: F+K1, K2 |8, 32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Multi Kicks: F+K1+K2 |9, 9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Light Roundhouse: D, F+K1 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Upperkick: D, F+K1+K2 |32 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Side Kick: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rising Pop Back Kick@ (rA): rising K2 |12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Front Pop Kick: F+K2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spinning Boss: D, F+K2 |8, 8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Too Easy: K1+P2 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Counter High@ (high attacks): B, D, F+P1+P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dashing Dash-Back Knuckle@: Dash+P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Fan Cross@: Dash+P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-High Kick@: Dash+K1 |7 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dash-Side Kick@: Dash+K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crouching (must be crouching) Low Thigh Jab: P1 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Fan Poke: P2 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Mid Kick: K1 |9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Mid Kick-Fan Poke: K1, P2 |9, 9 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crazy Low Reverse: K2 |8 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crazy Pop Combo: K2, K2 |8, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Boss Low Cheap: K2, P1+P2 |8, 12 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grabs Cartwheel Trick Swap: K2+P1 |N/A ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gut Fan Spin Throw: K1+P1 |35 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Invincible Fist Throw: K2+P2 |40 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Behind Throw@ (behind): any grab command |65 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Wake-Up Attacks Fan Upper@: P1 or P2 |10 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Low Sweep@: K1 or K2 |11 ________________________________________________________________________ Part 7: Basic Strategy, Hints, and Tips ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Basic Strategy: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you're playing against someone who can do Tech Rolls really easily, which can be done really easily anyway, then OTG combos usually don't work on people like them. Now, you'll need some basic knowledge of this game. You can find some of it in the Basics section of this FAQ. You will also need some basic survival tips. If you want to learn the hard way, which I had to, then you'll play through Story Mode and find out yourself, if not, I'll tell you some tips. - Evasion: you'll need to avoid enemy attacks, especially when they jump you, as well as Raged and/or cheap enemies - Defense: you'll need to block a lot, especially when you're getting jumped or fighting against a Raged enemy; block until they're open then attack them with something quick and strong that'll knock them down - Offense: you'll need to attack a lot as well, but be careful with what attacks you use, don't risk doing a high-powered, slow move that would leave you open for a wide period of time, otherwise you can get killed; also, if you fight against someone who just keeps on blocking forever, keep doing really, really quick attacks (quick start up and recovery) and just do that forever, if that doesn't work... - Throwing: throw them, if you're fighting against someone who just loves to block and waits for an opportunity to attack, then just throw them while they're blocking, that'll teach 'em - Sneaking Up: if you're on a team, try sneaking up behind an enemy and attack/grab them to give an opportunity for your partner(s) to attack Survival Tips: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you really want some survival tips, they're above. To have individual survival tips for each character, just play through Story Mode with each character. You'll learn what it takes to survive with the character you are using. Mix-Ups and Juggles: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mix-Ups...what the freak is that!? Well, if you read one of my Ehrgeiz Character Guides or Mike Allen's Expert FAQ, you'd know what it is. A mix-up...is exactly what it is, a mix-up. You have some moves that you trade off between that have different start up and recovery times that might trick your opponent into doing something so you can attack them. You "mix" between them and you should be able to attack your opponent if you use it correctly. Mix-ups, of course, only work against human opponents though. As for juggling, you should be able to think of some your own and if you think it's worthy/good enough, send it to me and I'll think about it. If I already know it, then I won't list it, maybe I will. It depends on what I feel like doing. ________________________________________________________________________ |Story Mode Walkthrough:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __ _____________ _______________________________________________________ |Staten Island| Stages ŻŻŻŻŻŻŻŻŻŻŻŻŻ Courtyard: There are three enemies here, two with one life, and the other with two lives, while you get four lives. The enemies are Suang Dao, Wuji, and Shrui Shan (he has two lives). Suang Dao is Rza's rival; Wuji: Gza; Shrui Shan: ODB. Try shaking off two of the guy and keep one of them isolated with you so you can beat that guy up (try to make it a guy with one life). Once that guy's dead, go after the other one life guy. After he's dead, then you're only left with the last guy. It should be really easy. Just juggle your way to his death. If during anytime of the battle your Rage Meter is full, use it ASAP and kill them off. Bonus Area - Courtyard: Your enemy is Juwen Long (U-God's rival). He has three lives while you are given four. This shouldn't be too hard. Just keep juggling his sorry @$$ until he dies. Under the Bridge: Your enemy is Chang Dao (Method Man's rival). She and you have three lives each. For a beginner, this could be difficult, but just try juggling her to her death. Chinese Barge: Your enemy is Wudi So (Inspectah Deck's rival). In this stage, you will be given a random partner (from the Wu-Tang Clan). Wudi So has four lives, while you have three and your partner has two. It shouldn't be too hard since there are two of you guys, and only one of him. Keep him isolated and just keep attacking. Bonus Area - Barge: Your enemies are Shrui Shan and Nan Wang. Shrui Shan is the rival of ODB, Nan Wang: Raekwon. You will have a random partner (fron the Wu-Tang Clan). You and your partner will each have two lives, while your opponents have three lives each. You take care of one of the enemies while your partner gets the other. Try getting rid of one of your opponent's lives, then attack the other opponent for a while until your original opponent comes back. Once you have a full Rage meter, use it and kill these enemies quickly. __ _________ ___________________________________________________________ |Chinatown| Stages ŻŻŻŻŻŻŻŻŻ Warehouse: Your enemies are Jin Gang and Wuji. Jin Gang is Ghostface Killah's rival while Wuji is Gza's rival. Jin Gang has two lives, Wuji one, and you three. Bonus Area - Warehouse 1: Your opponent is Wuji (Gza's rival). He has two lives while you have three. It shouldn't be hard, since you have an advantage. Get rid of him just by juggling him to death. Bonus Area - Warehouse 2: Your opponents are Wudi So (Inspectah Deck's rival) and Shrui Shan ODB's rival). You will be given a random partner (from the Wu-Tang Clan of course) and you must kill ten of your opponents total. You and your partner each have three lives. This might be pretty difficult if you aren't good enough. But really, you just have to beat on one guy until he dies, then help out your partner to kill the guy he's fighting. Once you have a full Rage meter, activate it and go on a killing rampage. You should be able to kill at least three guys while Raged. Then it's pretty simple then. Chinatown Square: Your enemy is Nan Wang, Raekwon's rival. You each have three lives. Watch out for him, he's pretty tough, alright. But he isn't too hard. Just juggle him in the corner and it should be over just like that. Activate your Rage meter as soon as you get it and it'll be even easier. Bonus Area - Chinatown: Your enemy is Jin Gang (Ghostface Killah's rival). He has three lives while you have two. You will have two random partners (from the Wu-Tang Clan, of course, I can stop saying this now, I hope) that have one life each. Jin Gang's Rage meter fills up really quickly, and if he does one Jackhammer throw, you'll die, as well as your partners if it's done on them. Keep on attacking him, and juggle him as much as possible. Once you have a full Rage meter, use it. Your partners aren't always so smart, so you'll have to take on Jin Gang by yourself sometimes and it isn't funny. But with teamwork (or just some really good juggles), Jin will be dead...eventually. Chinatown Sewers: Your enemies are Suang Dao (Rza's rival) and Chang Dao (Method Man's rival). You have to protect a random partner from the two enemies. All participants in this battle have one life each. Block/evade a lot, but try not to do towards your friend, otherwise they'll attack him when they get close. If you can, push your opponent into a corner, get away, and fight the opponents. This should be a pretty easy battle. Once your Rage meter is full, use it, and it'll be really easy to kill your opponents. Airport Hangar: There will be an infinite number of Gan Wuyin (Masta Killa's rival), but only three on the screen at a time. They have no power, so they die after one hit, but they just keep on coming. You are given four lives. You have to survive this stage for two minutes. This isn't a really easy stage. You have to block a lot, but don't let them get too close because they'll throw. You have to evade, too. Block, and when there's an opening, attack. You can also evade and then do a dashing attack towards an opponent. There are many things you can do to survive, but what matters is...can you take it? Try to keep dashing away for a really long time, but when one of the guys gets too close, try doing one or two attacks and dashing away again. If you can survive for at least 40 seconds per life, then this will be a pretty easy stage. __ _____ _______________________________________________________________ |China| Stages ŻŻŻŻŻ Chinese Courtyard: Your enemies are...well, it depends on who you're using, but there's three of them. All three of the enemies are the same character, but they are the rival of the character you are using. Two of them have one life each, while the other has two lives. You are given three lives. This is a really frustrating stage, especially when you seem powerless and you can't beat them. Trust me, 'You Can Do It If You Really Try'. Well, you have to evade quite often and get a quick attack in once in a while on one of the enemies. Try attacking one of the one-life guys, since once they die, there will be less guys left to fight. Once/if you have a full Rage meter, use it, and wreak havoc! This is probably the only "easy" way to win, even though it still isn't easy. But once you beat this stage, on to The Forgotten Temple. The Forgotten Temple: You will fight Hei-Mudan, except there are three of her!? You are given five lives, while two of the Hei-Mudans have two lives, while the other only has one life. Try killing the one with one life first. Block and evade as much as possible, getting in a few quick hits in there once in a while until you have a full Rage meter. Use your Rage and get rid of these enemies. Shouldn't be too hard, you're given an equal number of lives as all three of them combined. Shaolin Temple: Lei-Gong is your enemy, and he supposedly has the power to use the weather. But if he did, you'd be dead in one hit. You and he both have six lives. Okay, he is a really cheap character and loves ducking. If you don't have the right move to hit him with, this is really hard. Do not block for long, otherwise, he'll grab you, which he just loves to do. He also has some funky attacks like levitating near the top of the ceiling and going down slowly and doing a flying sidekick or a smashing headbutt from the top. He has some really cheap attacks. Be careful, this might take you a while. The easiest way to defeat him is to just stand there in a neutral position. Once you see an opening, do one of the juggles the character you are using has, or just keep doing the same launcher, it should be able to hit at least four times if you use the right launcher. Then back up and stand there again. Just keep doing this until he dies. Once your Rage meter is full, use it and just try to kill him, it could be the only way for some characters. Before you can proceed on to the next stage, you must have 35 Chambers (you get the 35th Chamber by beating this stage). Otherwise, you'll beat Lei-Gong and you won't have access to the next stage. You can then get the other Chambers then come back, but you have to fight Lei-Gong again, so I wouldn't risk it if Lei-Gong is really difficult for you. Inner Sanctum: The last stage. Mong Zhu's your opponent. Both of you guys have nine lives. And he's a really quick character, but I don't think he's as cheap as Lei-Gong. This is where all of your skills you've learned on this quest comes in handy. Block and evade is the key, and once he activates his Rage, watch out, just evade as long as possible. Block until you see an opening, then attack and keep him away. It's gonna be a long battle, unless you use your Rage meter once you can and kill as many of his lives you can. The easiest way to defeat him is to just stand there in a neutral position. Once you see an opening, do one of the juggles the character you are using has, or just keep doing the same launcher, it should be able to hit at least four times if you use the right launcher. Then back up and stand there again. Just keep doing this until he dies. ________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Getting the Chambers: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In this mini-section, after the listing of the chamber will be what to do to get that chamber. Chamber # What to do to get Chamber ŻŻŻŻŻŻŻ Ż ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chamber 1 Go to the first stage (Courtyard) Chamber 2 Go to and beat the Bonus Area - Courtyard stage Chamber 3 Beat any two stages consecutively (no continuing) Chamber 4 Execute a four-hit combo Chamber 5 Go to and beat the Under the Bridge stage Chamber 6 Beat any four stages consecutively (no continuing) Chamber 7 Execute a five-hit combo Chamber 8 Execute a six-hit combo Chamber 9 Execute a Swap Grab (Punch 1 + Kick 2) Chamber 10 Execute a seven-hit combo Chamber 11 Execute an eight-hit combo Chamber 12 Execute a nine-hit combo Chamber 13 Execute four throws during a match Chamber 14 Finish the enemy with Punch 2 (must have second fatality) Chamber 15 Kill three enemies while Raged Chamber 16 Block five moves consecutively Chamber 17 Go to and beat the Bonus Area - Barge stage Chamber 18 Keep away from all enemies for 15 seconds Chamber 19 Used the Rage Meter Chamber 20 Go to and beat the Bonus Area - Warehouse 1 stage Chamber 21 Execute a Tech Roll Chamber 22 Go to and beat the Bonus Area - Warehouse 2 stage Chamber 23 Go to and beat the Bonus Area - Chinatown stage Chamber 24 Go to and beat the Chinatown Sewers stage Chamber 25 Execute a 10-hit combo Chamber 26 Go to and beat the Airport Hangar stage Chamber 27 Beat a stage without dying (losing a life) Chamber 28 Finish the enemy with Kick 1 (must have third fatality) Chamber 29 Beat any six stages consecutively (no continuing) Chamber 30 Beat any eight stages consecutively (no continuing) Chamber 31 Go to and beat The Forgotten Temple stage Chamber 32 Go to and beat the Shaolin Temple stage Chamber 33 Beat any 10 stages consecutively (no continuing) Chamber 34 Finish the enemy with Kick 2 (must have fourth fatality) Chamber 35 Killed an enemy('s life) without losing any energy Chamber 36 Defeat Mong Zhu (Inner Sanctum) ________________________________________________________________________ Part 8: Character Stories ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ _______________________________________________ - Rza Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Rza A.K.A.'s Rzarector, Prince Rakeem, Bobby Steels, and Bobby Digital Story: Rza is the 'abbot' of the Wu-Tang Clan and the creative force that initially studied the Wu-Tang legend and applied it to Hip-Hop culture to create a unique and innovative approach to the Wu-Tang's infamous gritty sounding style. During the early '80's in Brooklyn, New York, Rza hooked up with his cousins, Ol' Dirty Bastard and Gza, and formed a group called 'All in Together Now'. At that time, Prince Rakeem released an EP entitled 'Ooh We Love You Rakeem' which established his distinctive style, it was then that Rza and his cousin, The Genius, got their friends together and formed the Wu-Tang Clan and subsequently released the ground-breaking CD entitled 'Enter the Wu-Tang - 36 Chambers' which demonstrated the link between Kung-Fu and Urban culture. One of the most important people in Hip-Hop today, Rza is also an expert in wielding two steel, double-edged swords in the authentic Wu-Tang sword style. _______________________________________________ - Gza Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Gza A.K.A.'s The Genius Story: Born and raised in Staten Island, NY, Gza is the oldest and a founding member of the Wu-Tang Clan along with his cousins Rza and ODB. In addition to the Wu-Tang Clan CD's that Gza has appeared on, he has released two solo titles including 'Liquid Swords' where he became recognized for his liquid-like flow and the lyrical sharpnes of a Wu-Tang sword. Like a sword, the tongue is a also a powerful weapon. Inspired by the uniqueness of this concept, Gza carries a specially desgined sword-like blade custom fit to a microphone to wage war on the enemy. His fighting style is well balanced with a good mix of throws, combos, and distance moves. In special sequences, Gza demonstrates the tremendous power of the liquid sword to completely obliterate his opponent. _______________________________________________ - ODB Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Ol' Dirty Bastard A.K.A.'s Dirt McGirt, Joe Bananas, and Ol' Dirt Schultz (Unlisted A.K.A.'s: Baby Jesus and Big Baby Jesus) Story: Just about the most outspoken member of the Wu-Tang, ODB has become recognized for his brutal honesty. He became equally well known for some of the most outrageous lyrics in Hip-Hop as demonstrated on his solo release entitled 'Return to the 36 Chambers - The Dirty Version'. He has also served a vital role in the greater Wu family, like his lyrical style, his masterful 'Drunken' fighting styel, a favorite of the Wu-Tang, can be devastating against any opponent. The range of positions he can attack from will always leave the enemy guessing which direction the next blow will come from. He has perfected the art of ground fighting, and uses the earth ground to smash his opponent to bits. _______________________________________________ - Inspectah Deck Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Inspectah Deck A.K.A.'s Rollie Fingers and The Rebel Ins Story: Although he has played a key role from the beginning of Wu, Deck has kept the crowd hungry and just released his own solo project. He has otherwise maintained the position of one of the most anticipated artists in Hip-Hop. He also makes use of the traditional Shaolin approach to fighting in which the fingers strike vital points on the human body and recoil quickly. Akin to his lyrical style, multi-hit combos and quick recovery are the key characteristics that make his style so powerful. _______________________________________________ - Raekwon Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Raekwon A.K.A.'s Raekwon the Chef, Lou Diamonds Story: After the first Wu Album, 'Enter the Wu-Tang - 36 Chambers', Raekwon also known as Raekwon the Chef because he has so much lyrical flavor, continued to play an important role in Hip-Hop with his own solo joint entitled 'Only Built 4 Cuban Linx.' With it, Rae lyrically created the Wu-Gambino element of the Wu Universe. It gave new nicknames to each of his counterparts that featured a Mafia-like theme, with speed and power moves that emphasize his tremendous upper-body strength, Raekwon demonstrates the mystical art of Shaolin Shadow Boxing. He is fast with combos and can easily stagger an opponent with jolting throws, setting them up for the final blow. _______________________________________________ - Masta Killa Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Masta Killa A.K.A.'s Noodles Story: To date, not much is known about the dark and mysterious one - but that's how he likes it. His ninja-like style coupled with superior dexterity and reflexes allows him to slash his opponents to pieces without them ever knowing which direction he will ultimately attack from. Masta Killa carries a single-sided blade that combines the hitting power of a sword with the flexibility and accuracy of a knife. He can strike from the shadows and moves so quickly that he seems to disappear. _______________________________________________ - Ghostface Killah Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Ghostface Killah A.K.A.'s Ironman, Ghost, and Tony Starks Story: Like the rest of the Wu family, Ghostface was raised in Staten Island, New York. At the beginning, Ghostface maintained anonymity with a burglar-like stocking pulled over his head. It is still unknown why he remained faceless when he entered the group. Like his lyrics, Ghost mixes high impact slams and throws with bone-crushing blasts from iron clad fists. Inspired by his dark ghost-like past and his ability to fire-off lyrics as if he had lungs of iron, Ghostface takes it to the next level with original grappling techniques developed by the Shaolin monk nearly three thousand years ago. _______________________________________________ - U-God Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name U-God A.K.A.'s Golden Arms, Lucky Hands, and Baby U Story: Although U-god is not as quiet as some of the other Wu-members, he has still maintained an aura of mystery about him. In addition to appearing on each Wu album and many of the solo joints, U-God has also featured on albums by SWV, Cypress Hill, and the Wu-affiliated Sunz of Man. U-God is now readying his own solo CD entitled 'Redemption'. Emphasized by his solid gold bangles, Golden Arms couples powerful elbow and knee strikes to stagger his opponent. In addition to traditional forms of the Wu-Tang, U-God has also studied the Muay Thai fighting style and can unlease a unique deadly arsenal of hit-throw combos on his unlucky opponent. _______________________________________________ - Method Man Character Profile ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name Method Man A.K.A.'s Ticallion Stallion, Meth Tical, Johnny Blaze, Mza Story: Born in Long Island, New York, Meth moved to Staten Island at the age of 13 where he met Rza and his cousins, Gza and ODB, Method Man joined them in what at the time was the original Wu-Tang Clan. Meth was a hit from the beginning of Wu time and has since released two solo titles of his own entitled 'Tical' and 'Tical 2000 - Judgement Day.' An extension of his forceful yet methodical style, Method Man wields a heavy sledge hammer against his opponents. Meth can inflict tremendous damage from both long and short range. Although its great size prohibits fast attacks, if used in Meth's traditional 'Methodical' style, the hammer is about the most devastating weapon in the game. ________________________________________________________________________ Part 9: Character Ranking ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ These character rankings are based on over 300+ hours of combined playing experience, starting from scratch. These rankings are based on two or more good players Countering, throwing, and whatever else. I won't rank the characters in overall strength, yet. I still have to play many more hours against a lot of people. Cheapest Character: 1. Lei-Gong 2. Mong Zhu 3. Method Man 4. Deck 5. Raekwon Funnest Character to Use: 1. ODB 2. Gan Wuyin 3. Hei-Mudan 4. Masta Killa 5. Deck Best at Launching Opponent for Juggles: 1. Deck 2. Raekwon 3. ODB 4. 5. Best Set of Moves: 1. Method Man 2. Lei-Gong 3. ODB 4. Deck 5. Rza Most Unpredictable: 1. Lei-Gong 2. ODB 3. 4. 5. Easiest for Beginners (based on friends' first time playing): 1. ODB 2. Rza 3. Method Man 4. Hei-Mudan 5. Ghostface Killah For Professionals Only: None. All characters are hard to use, in a way. ________________________________________________________________________ Part 10: Author and Submitted Profiles ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ First of all, for you beginners, don't be discouraged by the rankings. A good player always beats an average player no matter what character the latter player is using. And if you use a hard-to-use character, then you can brag rightfully to your friends. Here are the profiles: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ______________________________________________________________________ |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |Name: Dan "The Abbot" GC | |Favorite Character(s): Raekwon | | | | If the opponent messes up once, he'll make 'em pay...BIG TIME. | | | |Hated Character(s): Lei-Gong | | | | He's a great character, but his attacks are sometimes the most | |unpredictable ever. | |______________________________________________________________________| |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |Name: FX "Blaze" MacLeod | |Favorite Character(s): Masta Killa | | | | His ninja-fighting style and the almost impenetrable 'Rising Sun'. | | | |Hated Character(s): None | | | | All of the characters are alright. | |______________________________________________________________________| |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |Name: |Favorite Character(s): | | | |Hated Character(s): | | |______________________________________________________________________| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you want to submit a profile, E-mail me and include your name, favorite character(s) (keep it down to two), hated character(s) (keep it down to two), and a reason for each one. Keep it interesting. I get to choose the nick name. ________________________________________________________________________ Part 11: Secrets ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ PROTECTION DISCLAIMER: I will not be liable, in any way, for anything that happens to anyone as a result of inputting the Parental Lockout Code which enables Blood and Fatalities. If you are not at least 18 or have adult supervision with the code disabled, then do not input the code. It was included in here to gain completeness and for those 18 or older or those with adult supervision. If you are not at least 18 or have adult supervision, please skip the boxed section below and proceed elsewhere. ______________________________________________________________________ |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| |Parental Lockout Code: | |ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ | | People have been complaining to me why I haven't put the Parental | |Lockout Code in my FAQ(s). You'd know why if you read the FAQ | |(Frequently Asked Questions) section. In order to get some relief of | |the mail I'll get, I'll put it in. | | The Parental Lockout Code is necessary in order to see Blood and | |Fatalities in this game. | | | |/\ O X X [] /\ O [] | |______________________________________________________________________| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chamber Secrets: ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ____ |Rza:| ŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Rza's Second Fatality Red Scaling Mode Green Rza's Third Fatality Yellow Hei-Mudan's Third Fatality Purple Secret Character Outfit (Rza) Magenta Original Character Concept Art (Rza and Suang Dao) Orange Mong Zhu's Fourth Fatality Blue-Purple Rza's Fourth Fatality Dark Green Rza's Rival, Suang Dao Grey Lei-Gong Mustard Yellow FMV Viewer ____ |Gza:| ŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Gza's Second Fatality Red Gza's Rival, Wuji Green Gza's Third Fatality Yellow Original Character Concept Art (Gza and Wuji) Purple Super Turbo Mode Magenta Secret Character Outfit (Gza) Orange Mong Zhu's Third Fatality Blue-Purple Gza's Fourth Fatality Dark Green Original Character Concept Art Grey Hei-Mudan Mustard Yellow FMV Viewer ____ |ODB:| ŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue ODB's Second Fatality Red Secret Character Outfit (ODB) Green ODB's Third Fatality Yellow Shrui Shan's Second Fatality (ODB's Rival) Purple Shrui Shan's Third Fatality (ODB's Rival) Magenta ODB's Rival, Shrui Shan Orange Original Character Concept Art (ODB and Shrui Shan) Blue-Purple ODB's Fourth Fatality Dark Green Shrui Shan's Fourth Fatality (ODB's Rival) Grey Shaolin Temple Arena Mustard Yellow FMV Viewer _______________ |Inspectah Deck:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Deck's Second Fatality Red Disco Mode Green Deck's Third Fatality Yellow Original Character Concept Art (Deck and Wudi So) Purple Wudi So Magenta Super Float Mode Orange Original Character Concept Art Blue-Purple Deck's Fourth Fatality Dark Green Secret Character Outfit (Deck) Grey Deck's Fifth Fatality Mustard Yellow FMV Viewer ________ |Raekwon:| ŻŻŻŻŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Raekwon's Second Fatality Red Original Character Concept Art (Raekwon & Nan Wang) Green Raekwon's Third Fatality Yellow Raekwon's Rival, Nan Wang Purple Secret Character Outfit (Raekwon) Burgandy Dead End Street Variation Arena Orange Hei-Mudan's Second Fatality Blue-Purple Raekwon's Third Fatality Dark Green Lei-Gong's Fourth Fatality Grey Forgotten Temple Arena Mustard Yellow FMV Viewer ____________ |Masta Killa:| ŻŻŻŻŻŻŻŻŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Night Fighting Mode Red Masta Killa's Second Fatality Green Masta Killa's Third Fatality Yellow Lei-Gong's Third Fatality Purple Masta Killa's Rival, Gan Wuyin Magenta Warehouse Second Variation Arena Orange Secret Character Outfit (Masta Killa) Blue-Purple Masta Killa's Fourth Fatality Dark Green Original Character Concept Art (Masta and Gan Wuyin) Grey Masta Killa's Fifth Fatality Mustard Yellow FMV Viewer _________________ |Ghostface Killah:| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue The Bodyguard (Practice Mode) Red Ghostface Killah's Second Fatality Green Ghostface Killah's Third Fatality Yellow Secret Character Outfit (Ghostface Killah) Purple Warehouse Variation Arena Magenta Ghostface Killah's Rival, Jin Gang Orange Original Character Concept Art (Ghostface & Jin Gang) Blue-Purple Ghostface Killah's Fourth Fatality Dark Green 60 Frames Per Second Mode Grey Lei-Gong's Second Fatality Mustard Yellow FMV Viewer ______ |U-God:| ŻŻŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Merry-Go-Round Mode (and an exclusive arena with it) Red U-God's Second Fatality Green U-God's Third Fatality Yellow Barge Variation Arena Purple Secret Character Outfit (U-God) Magenta U-God's Rival, Juwen Long Orange Original Character Concept Art (U-God & Juwen Long) Blue-Purple U-God's Fourth Fatality Dark Green Original Character Concept Art Grey Original Character Concept Art (the three bosses) Mustard Yellow FMV Viewer ___________ |Method Man:| ŻŻŻŻŻŻŻŻŻŻŻ Chambers Set What's Unlocked ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blue Basketball Court Variation Arena Red Method Man's Second Fatality Green Method Man's Third Fatality Yellow Original Character Concept Art (Meth & Chang Dao Fu) Purple Secret Character Outfit (Method Man) Magenta Method Man's Rival, Chang Dao Fu Orange Hei-Mudan's Fourth Fatality Blue-Purple Method Man's Fourth Fatality Dark Green Mong Zhu's Second Fatality Grey Method Man's Fifth Fatality Mustard Yellow FMV Viewer ________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Other Secrets: For the Secrets Menu, this is what it looks like: Inner Sanctum Practice Arena FMV Viewer Conceptual Art Special Modes Inner Sanctum: If you finish Story Mode (beat Mong Zhu), you should get this stage. Go to the 'Chambers/Secrets' option in Options, then select the "?" and there will be another menu. There will be five things, anything you haven't gotten yet appears as a "?". The Inner Sanctum will be at the top. Hold R1 and R2 when selecting a stage in Versus Mode ('Manual' Stage Select must be on in 'Options' of Versus Mode) and push X to accept your choice. Practice Arena: If you get all characters and complete Practice mode with each and everyone of them, you will have access to the Practice Arena in Versus mode. To see how to access this stage, it's the same thing as above. Hold L1 and L2 when selecting a stage in Versus Mode ('Manual' Stage Select must be on in 'Options' of Versus Mode) and push X to accept your choice. Mong Zhu: I don't really know how to get him, but I did the first time I played by beating Story Mode. I believe if you get a rank for Time Attack, you get Mong Zhu. Note: You can only play a Special Mode in Versus Mode, only two players (either two human players, two CPU players, or one human and one CPU player) ________________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Secret Character Outfits: You should know the secret character outfits are just new characters with the same moves as the character the outfit is for. Hold [Select] when choosing your character, then push X to accept the choice. Original Character Secret Character Name ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rza Fearmentor Gza Cerith ODB Lecher Inspectah Deck Xin (the Wu-Tang master) Raekwon Bone Gear Masta Killa Gasche Ghostface Killah Otis U-God Sinensis Method Man Hystrix You can also choose The Bodyguard in Practice Mode. Highlight any character, push and hold all four of the shoulder buttons (L1, L2, R1, and R2) and push X to accept the choice. The cursor will automatically go to Ghostface Killah and the guy will be The Bodyguard. ________________________________________________________________________ Part 12: Frequently Asked Questions ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ 1. What's the Parental Lockout Code? The Parental Lockout Code is... /\ O X X [] /\ O [] If you think I copied PRevolution's FAQ, I didn't. I bought this game the day after it came out. Be forewarned, if you already have secrets for the game without the Parental Lockout Code, then you can't have the Memory Card with your file in Slot 1, otherwise it would load that data and you'd never get a chance to put the code in. If you put the code in, then you'll be losing the stuff you earned. It's on you. These paragraphs below are of my previous response. Sorry, I'm not going to tell you. If you don't have the instruction manual, then it could mean you got the game illegally, even if you didn't, so I'm not going to tell you. I want to respect what Paradox Entertainment did, and that's not distributing the code to whoever doesn't have the manual. It wouldn't be fair to people who had to get the instruction manual. If you got a burn of this game, well, that's just how it is for you, isn't it? Actually, if you want the code, check out the GameFAQs Message Board. There's another Wu-Tang FAQ that has the code, I feel angry. Simply because little kids may get access to it, and if their parents see them playing the game and see the mad violence, most of them will get mad or something and complain. Then video games will get yet another bad reputation. Also, why did the company put the code in there in the first place? Because it's a violent game and the code is to prevent the kids from seeing it. You never know how some kids are, they take fiction as realism and attempt to imitate it in real life. Also, people who don't have the instruction manual don't deserve the code and if you give the code out to people you don't even know, you are not respecting the choice the developers made, unless the person rented the game. So if that author is reading this FAQ, please take it out and just say it's available at the GameFAQs Message Board. The little kids won't know how to find the code (at least most of them) and that'll be just that. And if you get mail from people asking for it, don't give it to them. That could be a little kid. Just say something like, "Check out my FAQ. It says it's on the GameFAQs Message Board." 2. What's that one move with Raekwon that is like three really quick Glow Hand Crosses? I found this one out. Just check out Raekwon's move list (standing section). 3. What are some of your "best" juggles? Well, you'll see it. It won't have anything special, but it'll be in this FAQ. ________________________________________________________________________ Part 13: Records ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In this section, I will list my best record for Story Mode and Time Attack. I got it today when I was playing for fun. If anyone wants to send in there's, I'll put it here. ___________ |Story Mode:| ŻŻŻŻŻŻŻŻŻŻŻ Character Rank Streak Continues Time Chambers Got ŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻ Raekwon Abbot 16 none 00:17:10 ALL ____________ |Time Attack:| ŻŻŻŻŻŻŻŻŻŻŻŻ Character Time Defeated Stages Chambers Received ŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Raekwon 00:17:10:35 ALL ALL The other records don't matter. I played through all of the stages, never continued, never played the same stage more than once, and got all of the chambers. I wonder what I'd get if I skipped all of the bonus stages...for Time Attack. ________________________________________________________________________ Part 14: Developer Combos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ These aren't my combos. They are combos which have OTGs and they're just to show off, it shouldn't be used in battle against human opponents since OTGs are abundant in each and everyone of these combos. Ben "Tragic" made a movie that featured one combo for five characters for Wu-Tang. If you were on #capcom in IRC, then you might have downloaded the movie to watch. These are the five characters and their combos: ODB: B, D, F+P2, #B, D, F+K2, P1, #P1, P2, F+P2, #F+K2, K2, #F+P1, K2, P2 Deck: K2+P1 (grab), #K2+P1+P2, P1+P2, K2, #F+K2, #B, F, F+P2, #Dash+P1+P2, #B, F+K1, #B, D, F+K1, #P1, P1, #Dash+P1+P2 U-God: K2+P1 (grab), #K2, K2, K1, #Dash+K2, #B, F+P2, K2, #K2, K2, K1 Method Man: K2+P1 (grab), D, F+P2, #P1, K2, #F+P1, K2, #P2, P2, #P1, #F+P1, K2, #D, F+P2 Lei-Gong: F+P1, K2, K2, #P1, P1, #B, F+K2, K2, #B, F, F+K2, #F, F, F+P2 ________________________________________________________________________ Part 15: Special Thanks ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mike Allen: Mike Allen has been my friend ever since Ehrgeiz came out on PSX and it's been great knowing him. Right now, he's in Graduate School in Hawaii, so I haven't been in touch with him. But his Expert FAQ for Ehrgeiz, which I have contributed to, was probably the best FAQ for Ehrgeiz. With tons of strategies in it, I hope to achieve something similar to it with this FAQ here, except this time it's for "Wu-Tang: Shaolin Style." Sombat Tumsuwan : Sent in two 95% damage combos for Raekwon GoOz05: The 'now very good friend' that showed me the combo that lead to my finding out Method Man is the only character (aside from his rival, Chang Dao Fu) that has an infinite OTG. Ben "Tragic": Being one of the developers for "Wu-Tang: Shaolin Style." Also, being on IRC telling all sorts of things about Wu-Tang. And through him to my brother to me, my bro' got a movie of Wu-Tang combos from him and once I saw it, I could decipher the moves really easily. I have also received some unlisted moves for Deck, and some juggles, which require OTGs. Otherwise, I found everything out by myself. Paradox Entertainment: Making this game Queen Ruby Holdings: Help making this game Activision: Publishing and help making this game Kao Megura: His old disclaimer which I'm using ________________________________________________________________________ Part 16: Author Information ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Name: Dan GC E-mail: LB Dan GC@aol.com Web page: http://i.am/dan_gc Under Construction ICQ: None "You're funny. But keep it up and you'll just piss me off." ~ Fei Don't plaigarize! It's bad! And always give credit where it's due! ________________________________________________________________________ Unpublished Work Copyright (c) 1999 Dan GC ________________________________________________________________________ END