--------------------------------------------------------------------- ===================================================================== - [ W I L D A R M S 2 - F A Q A N D W A L K T H R O U G H ] - ===================================================================== --------------------------------------------------------------------- Walkthrough Version 2.0 Game - Wild ARMs 2 System - Sony Playstation Walkthrough Copyright © - Anthony Polizzi ----------------- Table Of Contents ----------------- 1. Basic Information 2. Characters 3. Walkthrough 4. Dungeon Maps 5. FAQs 6. Game Tips and Secrets 7. Credits ************************* ========================= 1. BASIC INFORMATION ========================= ************************* This walkthrough is made just for Wild ARMs 2. Do not put this walkthrough on your site with out my permission. Wild ARMs 2 is the sequel to Sony's hit RPG Wild ARMs. Although Wild ARMs 2 has much better graphics it still brings back many features from the original, like the music for example has the same tune to it, and the menu screen is also very similar to the original. An added bonus is that you may now have up to 6 party members instead of just 3. I won't say to much but from where I am in the game, it looks like there are some returning characters, even though the game takes place 1000's of years after the original. Email me at Signcother@aol.com, do not send me any chain letters or Instant Message me. ************************* ========================= 2. CHARACTERS ========================= ************************* ----------------- Ashley Winchester ----------------- Information: This is the main character of the game. Ashley is a male, although his name suggest different. He resembles Rudy, the main character of the original Wild Arms game. PERSONAL DATA Class: Gun Warrior Age: 19 Height: 5'8'' Birthplace: Town of Meria Favorite Hero: Anything Crimson ------------- Lilka Eleniak ------------- Information: Lilka is the spell caster of the group. She fills the place of Cecilia from the first game. She is a very important character due to her ability to heal the party. PERSONAL DATA Class: Crest Sorceress Age: 14 Height: 5' Birthplace: Sielje Region Favorite Food: Jelly Rolls ---------- Brad Evans ---------- Information: Brad was a war hero, after the war ended he was called a murderer and thrown in prison. He is the "Jack" of this game. Very powerful physical attacks. You must break him out of prison before he joins your fighting party. PERSONAL DATA Class: Prisoner No. 666 Age: 32 Height: 6'6'' Birthplace: Slayheim Favorite Insect: Beetle ------------- Tim Rhymeless ------------- Information: Tim is one of Tony's friends. He gives Ashley his first medium. He is also a member of the young ARMs, later he joins the fighting team. He has the special power of communicating with the guardians. PERSONAL DATA Class: Zoa Priest Age: 12 Height: ?? Birthplace: Baskar ----- Kanon ----- Information: Kanon is a female merc who has mechanical arms, and other body parts. She is a descendent of the "Sword Magess". She wants to kill Ashley because of the demon living inside of him. PERSONAL DATA Class: ?? Age: ?? Height: ?? Birthplace: ?? --------- Anastasia --------- Information: "Anastasia is the legendary heroine known as the "Sword Magess." She vanished together with the "Blaze of Disaster" who had attacked the land of Filgaia." PERSONAL DATA Class: ?? Age: ?? Height: ?? Birthplace: ?? ------ Lucied ------ Information: "Lucied is the Guardian of Desire. He is said to have cooperated with the "Sword Magess" in the battle against the "Blaze of Disaster."" Those of you who played the first Wild ARMs game will remember him next to Boomerang's side. PERSONAL DATA Class: Guardian of Desire Age: ?? Height: ?? Birthplace: ?? ************************* ========================= 3. WALKTHROUGH ========================= ************************* This walkthrough starts with you turning on your Playstation and starting a NEW game. You will then get to choose between three different characters and play through their introduction story. It doesn't matter which one you pick first because you HAVE to play them all anyway. ------ Ashley ------ If you pick Ashley the game starts with a green army truck driving down a dirt road. You are inside that truck. You soon find out that you are part of a military group called the musketeers, and that you are on a mission to save a kidnapped boy. You soon find yourself at the "Withered Runes". This is where the boy is being kept. When you walk into the runes you will see three doors; one to your left, one to your right, and one straight in front of you. The doors to your right and left have treasure in them and the door straight ahead is where you must go. If you keep going straight you will see a man standing next to a hole. Talk to him and he will say that a comrade of yours fell down there. Be a hero and jump down to his rescue. You will find him laying wounded on the ground, talk to him and he will open a door that leads to a heal berry and give you your first TOOL the HURL KNIFE! Now that you got the hurl knife go up the stairs to your right. You will find yourself back at the place where you jumped. Don't jump again, instead throw the knife at the switch to open the door to the left. Go through the door and continue through the runes for awhile. It should be very easy. Eventually you will find the kidnappers. After a short scene the boy, Tony, will jump on a switch releasing the first boss. After another short scene you will fight it. ----------------------------- SEALED MONSTER WEAPON KALIVOS ----------------------------- Level: 5 HP: ???? Weakness: None Resistant: None This boss is very easy. For you first move just attack him with your sword. Make sure you attack his CLAWS first! Doing this gives you extra experience! Once he attacks you for the first time you should have enough FP to use your ARM. You should be able to kill one claw every two attacks with the ARM. *Remember to heal you character when your HP gets lower than 50! After you have destroyed both of Kalivos's claws go for it's main body. This shouldn't take too long. *Rewards* 100 exp points and 250 gella ----- Lilka ----- If you picked Lilka you will find your character accidently teleported to the middle of an important meeting. You find out that the villagers are having a problem with monsters and are trying to get the help of "Mercs". After this scene you find yourself eating downstairs. They have taken you in for awhile! In the middle of your meal you have a flash back. You are now in the "Millenium Puzzle". Here you must hit all the four switches with your fire wand. This part is really easy, just keep walking towards the crystals and teleporting until you are at another switch then repeat! Use Freeze against the Golms and Flame against the Blue books. At the end you will find four different colored towers. They all start flat on the ground but rise when you stand on them. Stand on the BLUE pillar until it gets 3 squares tall. Stand on the ORANGE one until it is one square tall. Stand on the GREEN one until it is 3 squares tall, and stand on the YELLOW one until it is 2 squares tall. Now procede to the last switch. Now you are back at the village and find out about the monster that comes at night. You tell them that you will kill the monster for them. The first thing you want to do is save your game. Then go talk to the person at the entrance of the village. Now go and talk to everyone you can. You can't go inside the houses. Once you are done talking to everyone go back to the guy by a table on a hill and the moster will come. Go to the northest part of town. --------------------------------- BOUNDLESS GLUTTON MONSTER OLIVIER --------------------------------- Level: 4 HP: ???? Weakness: Fire Resistant: None This guy is really easy. Just Attack the legs with Freeze and the main body with Flame. He will be gone in a few turns. *Remember to heal when your HP gets low! *Rewards* 100 exp points and 250 gella ---- Brad ---- If you start your game as Brad you will find your self in a forest. There are 2 paths, one to the left and one to the right. Take the one to the right. Keep heading right and you will come to the edge of a cliff, jump off it making sure you land where the chest is. If you go straight ahead a little puppy will come up to you, he will follow you through the rest of the forest. Now you should be at a split in the road, take the right route and you will find an abandoned house. Inside the house is Brad's first TOOL the KICK BOOTS. You can use them to kick down the gate on the right side of the house which will allow you to get a chest. Now go back the way you came and take the left path. At the end of the path you will find an old support column. Kick it and your character will automatically jump on it and procede on. Keep going up the path and you will see a short scene. Now it's time for the boss. --------------------------------- PARASITE COLONY MONSTER GREMALKIN --------------------------------- Level: 5 HP: ???? Weakness: None Resistant: None Again this is a very easy boss. Use your Bazooka to blast away his belly first, then attack his main body. You should have no problem with this fight. *Rewards* 100 exp points and 250 gella ------------- TOWN OF MERIA ------------- After you complete all of the main characters stories you will yourself playing as Ashley in the town of Meria. He is still confined to quarters from his last adventure. Name his friend Marina and head down the stairs and outside. Out side the house is Tony and two of his friends, Tim and Scott. They will ask you to help them get a treasure of theirs back from a cat who stole it and ran up on the roof. Go back up to the second floor of the bakery and up the ladder. This part is kind of tricky so be careful. Everytime you chase the cat around the roofs in the town it will jump across a light pole and get away. There is no way to catch it like this, instead talk to the man fixing the hole in his roof. He will tell you to chase the cat back around his way. Do as he says and the cat will be yours in no time! Walk out side with the treasure and Tony and his friends will be waiting for you. When you give him the treasure he gives it right back to you. You got a CREST CAP! After that Tim walks up to you and gives you a Medium! After a short scene you will be assigned to the new "special" group forming. Head to the SWORD CATHEDRAL, it is located east of Meria. --------------- SWORD CATHEDRAL --------------- You find yourself in a knight ceromony. Every new knight has to try to pull the sword out of the stone, when somebody does(which hasn't happened yet) a new hero is born. There are eight members of the new ARMs, all of who try to pull the sword(including Ashley). No one pulls it out.This is where the game really starts. The credits role by. After the ceromony there is a huge feast, in which you are free to walk around. Go talk to everyone then go talk to the commander. When you are done talking to him the room will start shaking and fellow ARMs members start to turn into monsters! Escape through the only door in the room. You and the other survivers soon find out that you are traped in the cathedral, then you too turn into a demon. *Fight* every battle you possible can! To fight a battle simply walk up to a demon. They give good exp points. Continue to walk through the cathedral fighting all the battles you can until you reach the room with the Guardian Blade. Walk over to it and pull it out of the stone. There will be a short scene then you will meet IRVING. He says that him meeting you is fate. There is another short scene in which 2 men are talking. You find your self back in Meria. ================ NEW PARTY MEMBER ================ When you walk out of the bakery you will find Lilka. She is very hungry, so you bring her inside and feed her. You soon learn that she is going to the Valeria Chateau, the same place you must go to thank Irving, so you both go together. --------------- VALERIA CHATEAU --------------- The Valeria Chateau is located on the cliff outside of Meria. Once you walk inside you will automatically be sent to the room where you will meet Irving. He will tell you that he has choosen both of you to be in the new ARMs. Your first mission is to get the next member of ARMs, but before you can do anything Irving frames you and you are sent off to prison! =============== ILLSVEIL PRISON =============== Once you get to the prison Lilka says that she is going to go and explain everything to the Warden. Before Lilka can leave there is a large crash. Lilka is now going to get Ashley's weapons. You take controll of her. Head to the machine to your right. Activate it and choose the top choice, kill it. This will open a door even farther to the right. Go inside that room. There is a Heal Berry and a Cute Ribbon in the lockers. Note that you can destroy the machine gun with your Fire Rod TOOL. Exit the room and head down the stairs. Walk across the thin floor, destroy the machine guns along the wall with your Fire Rod. At the other end there is a machine. Read the message displayed to learn that guard creatures have been sent out. Enter the door to your left. Walk striaght pass the door in the middle and right to the door on the other side. Enter the door and read the message on the machine. It mentions the guard creatures and something about inmates. Now you have a pretty good idea of whats happenning. Continue across the long narrow walkway destroying machine guns as you go. Walk up the stairs at the end. You will now be in an area similar to the one you left Ashley in. Go to the machine and choose the top choice again. This will open the door by the stairs. Enter it. Destroy the two machine guns and kill the machine again. The locked door will now open. Enter it. Save at the save point. Check the second locker for a heal berry and the last one for Ashley's equipment. Retrace your steps to Ashley. Use the Jail Card on the door to let Ashley out. Now Ashley is back in your party. Head back to the room before the second narrow walkway and enter the middle door. Stand so that you are facing the guard below and throw Ashley's hurl knife to the wall directly over him. The guard will be knocked out. Now you can move one. Head down the stairs to where the gaurd is. Enter the door he was guarding. Head down the pathway and destroy the machine guns. Enter the door at the end. Destroy the machine gun and walk to the other side of the room. Destroy the machine gun and enter the door. Read the message on the machine to learn that two armed men have entered the prison and are attacking. Walk down the narrow path just as before. Walk up the stairs. ================ NEW PARTY MEMBER ================ As you walk over to the machine you see Brad inside a jail cell. Use the Jail card on the door to let Brad out! Now Brad is part of the party! ------------------------- Illsveil Prison Continued ------------------------- Now that Brad is on your team go to the machine outside his cell. Use his TOOL the kick boots on it. The machine will babble then open up the door. Proceed on. Enter the room that just opened and search the lockers for a mini carrot, a SOR apple and a heal berry. Exit the room and head back to the door that wouldn't open before. Stand in front of it and use Brad's TOOL the kick boots to kick it down. Enter the door. You will now be in a room with the warden. Do not talk to him yet! Instead enter the door by the lockers. Get the chest in there and then go talk to the warden. He seems really mad and unleashes the first real boss. ----------------------------- ESCAPEE CAPTURE ROBOT: GAONIM ----------------------------- Since NIM is the first boss you fight with 3 party members it is very easy. Have Ash and Brad attack with their ARMs and have Lilka heal or attack with Magic. Make sure to attack the right claw first. NIM's attacks are weak. His hammer swing does very little damage to one party member and his normal attack is even weaker. Chew up is his strongest attack, and can injure Lilka pretty bad. *Rewards* If defeated with right claw --------------------------- 450 exp. points and 900 gella ============= UNDER TRAFFIC ============= NOTE: Ashley gets his ARM MULTIBLAST here. After Illsveil Prison you will be given your first assignment as a team, go to Under Traffic and investigate a cave in. Under Traffic is located south of the Valeria Chateau. Enter Under Traffic. Walk straight until you reach a box that has a skull and bones on it next to a large boulder. Use Lilka's TOOL fire rod on the box. It will explode and blow up the boulder. Enter the door. Walk over to the other explosive box. Use Brad to kick it until it touches the boulder that is blocking your way. Use Lilka's fire rod on it. Continue through the door. Use Brad's kick boots to move the crate so that it touches two of the boulders, then use Lilka's fire rod. Continue doing this until you can get through. If you mess up then exit the room and reenter. In the next room you will notice that a boulder is blocking your way, but there is no way to destroy it. Enter the door next to the boulder. This room is filled with water. You will see a raft on the edge of the land on which you are standing. Get on it and use Brad to kick the wall. This should push you and the raft to the island in the middle. Now hop on the raft to the north and kick the rock. You will be pushed over to the land area where Ashley's Multiblast is. After you get the Multiblast get back on the raft and kick over to the small island agian. This time get on the other raft that you have'nt been on before. Kick over to the door and enter it. Use the fire rod to blow up the boulder. Follow the crystals to the next door. Enter it. As soon as you enter you should notice a boulder blocking a doorway. It is pretty well hidden. Kick the crate over to it and use the fire rod on it. Doing this will unlock a hidden room. Inside is a Moonstone, which nullifies poisons and a crest graph. Now go back to the crate and kick it in front of the boulder blocking your way. Use the fire rod to blow it up. In the next room do the same thing to get a chest containing the MAP SCOPE. Now exit the room and reenter. Kick the crate that is the closest to the side over first then kick the other one so that you can walk across them to the other side. Enter the room with the save point. Save your game. Continue to the next room. Walk alittle ways and you will see a man who has collapsed. Your party will start to wonder what to do. You will then here a beeping sound. It is the communicater that Irving gave you. Go to the menu and select CALL. Irving will instruct you to take the man to Damzen City which is located to the Southeast of Under Traffic. ----------- DAMZEN CITY ----------- As soon as you enter Damzen City head straight for the back of the town. Enter the large building that has the words "Damzen City Clinic" over the door. Go through the door to your right. In that room you will see a man. Go talk to him. The docter will heal the injured man. The man will tell you that he is sure that the cave in wasn't an accident. Lilka will then ask you to use the communicater. Go to the menu and select CALL. You will now be introduced to Kate and Amy. After talking to Irving exit the clinic and head to the small house next to it. If you are in the right house then the people should tell you that they own the TELEPATH TOWER. After talking to everyone in the house(make sure you talk to the man downstairs twice) go out side. You will get another call from the Chateau. Irving will tell you to head for the TELEPATH TOWER. Save your game and freshen up at the INN, then head out. ============== TELEPATH TOWER ============== NOTE: Ashley gets his second TOOL Booty Call here. Brad gets ARM pineapple here. Telepath Tower is located west of Damzen City. In the first room there are three switches that you must hit with a box. Pick up a box and stand right infront of one of the switches hanging from the wall. Throw the box. Repeat for the switch onthe other side. Now pick up a box and throw it on the switch in the center. If done right all the switches will be red and the door will open. Continue on. Follow the path until you reach the door to the next room. Walk across the walkway and enter the next room. Once again follow the path until you reach the next door. You will now be in another room with gears. Once again walk right past everything and into the next room. Follow the path to the next door. Walk over to the end of the platform. Jump off so that you land on the platform where the switch is on. Pull the switch and then walk back up to the platform you just jumped off. Walk across it to the next room. Follow the walkway to the next door. You will now be in a room with a save point. Save your game. Enter the only open door in the room. Walk over to the right and pull the switch. Now walk up the stairs and get the chest. Now head back down the stairs and go back to the room you came from. Enter the white door that was locked before. Select the third floor. Walk over to the chest to get Ashley's TOOL the BOOTY CALL. Now head back to the elevator and choose the fith floor. As soon as you enter the room change the camera angle so that it is looking at your back. Go through the door to your left and grab the three chest. Now go back to the room and enter the door to the right of the elevator. Walk up the pathway until you reach the door at the end. Now you are in the infamous "switch room". ----------- SWITCH ROOM ----------- Hit the first switch. Then go hit the second switch. Hit the fith switch. Hit the third switch, then hit the second switch. Now go hit the fourth switch. Walk up and hit the sixth switch. Hit the seventh switch. Then hit the third switch. From here on you hit two many switches for me to record. It should be pretty easy though, just make it to the end and then exit and reenter the room to get the PINAPPLE. _ _ _ _ _ _ _ _ | | 9 | 8 | | * |_ _ _|_ _ _| *= Brad's Pineapple ARM. | | | | | | 7 | 6 | |_ _|_ _ _|_ _ _| | | | | | 5 | 3 | 4 | |_ _|_ _ _|_ _ _| | | | | | | 2 | 1 | |_ _|_ _ _|_ _ _| start ------------------------ TELEPATH TOWER CONTINUED ------------------------ Exit the switch room and take the path to the next door. Enter it. Walk up the series of stairs and enter the door at the top. Your party will come out and look at the crystals, then they will all group up in the middle. Then the crystal will start to recieve a transmission from somewhere. The message is from a terrorist group called Odessa, who plan on taking over the world. After the long scene you will fight the boss. ------- VAGESTA ------- Have Ashley attack normally or use an ARM. Have Brad use Smash Hit, Moor Gualt's Custom command, or use and ARM. Have Lilka Heal or use attack magic. Make sure to take out the right and left claws. Vagesta attacks normally witch can inflict 100 damage to one party member. He also use a move called Distortion witch can make it almost impossible to hit him for that turn. Sometimes he also uses Desease cloud which will cause the status deseased. Once you destroy both of his claws he may use Life Returner witch heals a percentage of his HP. *Rewards* 1200 exp. points and 1200 gella ----------- DAMZEN CITY ----------- After defeating Vegesta, Ashley suggest going back to Damzen and telling the owner of telepath tower what happened. When you get there go to the INN and then save the game. Now head to the ARMs place and reload. Now head to the north part of town and enter the house where the family that owns the telepath tower live. Talk to everyone in the house and then exit. You will be stopped by a strange women as you exit the house. She will call Ashley stupid for not knowing her name. Name her. She will then ask him again if he remembered. He will say "remember what?" and "how do you know my name?". She says that he doesn't remember and that she thought he wouldn't. She leaves and you get a call from Irving. He will tell you to go after Odessa. Don't leave yet though. Use the Booty call and search the town for treasure. ============= MT. CHUG-CHUG ============= Mt. Chug-Chung is located east of Damzen city, on the land that is colored different from the rest. When you first enter Mt. Chug-Chug you will notice three things. One, that there is a door to your right that you can not enter. Two there is a weird triangular shaped box floating in the center of the room. Three, that there is a door to your left that you can enter. Enter the door to your left. Follow the path and enter the door at the end. Go to your right and enter the door. Get the chest located at the oposite side of the room. Enter the door located towards the center of the room. Use Brad to kick the mine cart over the side. Jump in after it. Kick it once again to be hurled off over the gap. Walk over to the part of the computer that is blinking and hit the search button. You will find a piece of EMPATHITE, now pull the switch on the other side of the computer. The elevators will now start up. Jump on the elevator next to you and ride it to the walkway above you. Go back to the room where you first kicked the mine cart. Enter the door next to the hole. Walk over to the chest and get the CREST inside. Now walk over and enter the other door. Now you will notice that the road splits. You can take the road that leads to the hole and fall down it to continue or you can take the road that leads to the elevator and go back down. After going down the hole and up the elevator you will see a save point. Save your game. Follow the path and enter the door at the end. You will find yourself outside and in a fight with the One-Eyed Giant, now known as... -------------------------------------- SPECIAL COCYTUS SQUAD MEMBER: PTOLOMEA -------------------------------------- Use the same tactics as before... these beginning bosses are really easy. Have Ashley and Brad use their ARMs and Lilka heal or use attack spells. Ptolomea is easy here, but he won't be forever so have a good time kicking his hide this time. Ptolomea's normal attacks are weaker then Vegesta's were. His attack Iron Saber is his strongest single attack, it can do over 200 damage in this fight. His strongest attack that affects all of your party members is Ptolomea Dynamite. *Rewards* 750 exp. points ------------- TOWN OF MERIA ------------- After your first encounter with the cocytus squad you are given a break by Irving. Exit the Valeria Chateau and head for the Town of Meria. As soon as you walk into town you will be surrounded by Tony and his two friends, Tim and Scott. Scott and Tony inform you that Tim is "head over heals" for some girl. Tim insist that he isn't and the group starts to argue. Ashley gets in the middle and breaks them up, then Scott realizes that Ashley is in a hurry to see Marina. Now Ashley gets in the argueing and says that he and Marina are not lovers. Ashley leaves mad and goes to see Marina. He gives the Empathite to her. Now leave Marina's room and head for the entrance of the town. As you are leaving Brad and Lilka walk into town looking for you. They tell you that your next mission has been decided. All three head off to the Chateau. ============== LIVE REFLECTOR ============== Your next mission is to deliver a letter to the queen of Sylvaland. To do so you must use the live reflector. The reflector is located southwest of the Valeria Chateau. Enter the Live Reflector. Enter the door on the right wall. In the next room you will find Tony, Tim and Scott. Ashley will yell at them for being in such a dangerous place but then has no choice but to take them with him. Enter the door at the bottom. You will be in a room with just a single computer. Go up to it and activate it. When you go to start up the reflector it won't work. Then it lights up and a huge monster comes out of it. ----------------------------------- THUNDERBOLT BATTLE MONSTER: ELEBART ----------------------------------- Do the same old procedure. Have Ashley and Brad use their strongest ARMs while Lilka heals everyone. Take out all of the claws for full experience points. Elebart attacks with lightning elemental attacks. Stun Gun Blow is an attack towards one party member. Elebart Corrada is a much stronger attack towards one party member. It is very important that you heal after each of these attacks. *Rewards* 2800 exp. points and 2800 gella STR apple x2 ---------------- SYLVALAND CASTLE ---------------- Syvaland Castle located in the middle of the forest you see right as you exit the Live Reflector. You will automatically be with the Queen as soon as you enter. After talking with the Queen a messenger comes in and tells you that the town of HALMETZ was attacked by the terrorist. Exit the Queen's chamber and head to the room directly across form it. You will notice a book sticking out of one of the bookshelves, if you push it in the table will go down. Walk on the table and use it as an elevator. Get all the chest in the room and then push the book in that is sticking out of the bookshelf. Step back on the table to be brought back up. Exit the room. Enter the door to the east and then enter the other door to the east. You will find a sleeping guard. Now go to the opposite side of the castle and ring the bell. The guard will come running in the room, now go back to where he was and get the chest. Exit the castle. Head east to Halmetz. ------- HALMETZ ------- When you get to Halmetz you discover that everything is fine... or is it? All the people seem to be missing. After searching the entire town you regroup to discover that there is no sign of people but there are signs of life. Then the bell rings. Lilka walks over to the building with the bell on it. Brad yells that it is a trap but it is too late. Luckily Ashley saved Lilka. Then Judecca appears on top of one of the houses. He sends out what he thinks is an unbeatable monster. ---------------------------------- POISONOUS ARMORED DRAGONOID: TRASK ---------------------------------- Have Ashley and Brad use their ARMs. Have Lilka heal. Take out the Crystal first. If Lilka doesn't need to Heal then use FREEZE, it does 777 damage. Trask's normal attack is weak, it only does about 100 damage. Sometimes he will counter attack. Another one of his attacks is poison breath, this doesn't do any damage but it may poison all of your party members. *Rewards* 2250 exp. points =============== GOLGOTHA PRISON =============== You wake up in a prison cell, Brad is already up but Lilka is still unconscious. Shortly after you wake up so will Lilka. Now you must escape from your prison cell. It is impossible to get out the door, instead kick the rock that Lilka was sitting by, then pull it out. Jump down the hole. Push out the rock at the end of the path. Walk over the narrow passage and take a right. Grab the lucky card inside the chest. Now go back and take the left path. Enter the door at the end. Walk across the spikes and pull the switch to open the door. Enter it. Run across the areas with the holes in the wall. Get the heal berry in the chest. Exit through the door. Follow the path, run as much as you can to avoid getting hit by the spears. Enter the door at the end. Run to the end of the walkway, make sure you don't fall off the side. Throw a knife at the switch. Return to the door at the center, enter it. There is a save point, save your game. Walk through the door and then walk across the next room and enter the door. Open the third door from the front to get a Crest. Enter the second to the last door. Read the rock, it says "Just because it happened twice doesn't mean there'll be a third". Walk over to the wood plank and kick it back and forth three times. The door will open, enter it. Read the stone. It will say "The candlestick light will open closed roads." Use Lilka's fire rod to shoot through the spears and hit the torch at the end. Enter the door. Get the tiny crystals then enter the next door. Talk to the man. Keep pressing the X button to on the lever to open the door. Enter the room with the villagers. Ashley volunteers to run ahead and make sure everything is safe. Enter the door that the man was blocking. Enter the next door. You cannot walk where spikes come out of the ground, so walk around until you find the door. Enter the door directly across from where you come out. You will see Odessa soldiers in a class room. You cannot go through the other door so head back. Run up the series of stairs and go outside. Judecca will confront you, he has Lilka and Brad captured. Judecca will send out Trask. ----- TRASK ----- Trask will start to attack Ashley... then his inner voice starts up again. It tells Ashley to take hold of his inner self. A strange light then surrouds Ashley. Jedecca then orders Brad and Lilka to be killed, but they were released by Marivel. Ashley is transformed into a demon like creature. He is very strong and beating Trask is a breeze. Use the lucky card you got from before to get double exp. points. *Rewards* 2250 exp. points mini carrot -------------- LIVE REFLECTOR -------------- Go to the live reflector outside of the chateau. For your desination choose the red symbol, Sylvaland Control - Ruins Mine. Use the reflector to go to that area. Walk around until you find the town of HOLST. ----- HOLST ----- NOTE: Brad gets TOOL BOMBS here. Go to the INN and walk up to the second floor. Use Ashley's TOOL the booty call to pin point the coordinates of the BOMBS. Get Brad's TOOL BOMBS. Exit the INN. Go to the left side of town and buy new equipment and get new personal skills. When you are ready head into the mine in the North side of town. ============= EMULATOR ZONE ============= Once you get of the train you will find yourself in the Emulator Zone. The Emulator Zone is a "space" in time/space made by Caina's magical key. This level is really just a big maze, check out the MAP section of this guide for easy beating. ---------------------------------- SPECIAL COCYTUS SQUAD MEMBER CAINA ---------------------------------- Level: 28 HP: ???? Weakness: None Resistant: None This is the first time you fight Caina. She uses her magical key Randolf to preform space/time attacks. She might be a little hard to beat since you don't have Brad aanymore, so be careful. Have Ashley attack with his ARMs until he gets enough FP to use Access. If you have Tim's skill, First Aid, then use that to heal your party every turn. It might also be a good idea to use combine with Lilka once or twice. *Rewards* 3700 exp. points Can steal a War Respite ----------------------- EMULATOR ZONE CONTINUED ----------------------- After you defeat Caina, you will come to a room with hexagon shaped floors. The point of this place is to knock out the Emulator Zone's source of power. Walk on a teleporter on a red hexagon that is on the out side of the rest. If you do this right you should open a door to where the power source is located(Your characters come out and talk), in this room you must knock the boxs over the side with Tim's second TOOL. There is a different door at each corner of the heagon room. ----- KANON ----- Kanon is tough here so be ready for a hard fight. Let out all of your must powerful attacks with Ashley. Have Lilka and Tim heal when needed. If you have to, use a heal berry or a big berry, just win this fight! Kanon should will eventually loose. ----------- GUILD GALAD ----------- Once the whole mess with the emulator zone is over you will find yourself at Guild Galad. There you find out that Odessa was after a nuclear weapon that was on the train, not Noel. Now exit Guild Galad and call the chateau. They will tell you that Odessa is going after a mine. There are two mining towns, Holst and Damzen City. Head to Holst. ----- HOLST ----- Talk to people at Holst. One of them will mention a mine that has been closed for quite a while. Get in your hovercraft and go to the other side of the island. You will find another beach to the NW of Holst. Get off at this beach and head as far north as you can. search around to find the abandoned mine shaft. ================== COFFIN OF 100 EYES ================== You find out from Irving that the Alchemic plant was sending power to this place. Irving thinks that Odessa is using lost technology and must be stopped. You shouldn't have any trouble finding it since you now have Kanon on your team. This place is pretty straight foward. Just use the Wire Hook to get across long gaps. Soon you will come to a room where there is a switch surrounded by those small pillars that the Wire hook catches on to. Simply throw Ashley's Knife through a gap in them to hit the switch. When you get to the room with the gaint gears simply throw Ashley's knife at the switches until they are all red. Very, very simple level. After this part take the route that goes straight. It will take you to a room where you can use the Wire hook to get some chest. ----------- LIZ and ARD ----------- Level: 32 HP: ???? Weakness: None Resistant: None Level: 32 HP: ???? Weakness: None Resistant: None Once again you will have to fight Liz and Ard. Beware though, they aren't the wimps they were before. Have Ashley use his ARMs and Kanon attack with her most powerful skills. Make sure Lilka heals your party members when needed and these guys shouldn't be much of a problem. *Rewards* 4500 exp. points and 4500 gella May drop tiny flower x2. ------------------------------------ ROBOTIC MONSTER ASSASIN: ARMS KILLER ------------------------------------ Level: 32 HP: ???? Weakness: Darkness Resistant: Light After you defeat Liz and Ard they send out this guy. He's mean so be careful. Have Ashley attack regular until he can use access. Have Kanon attack until she can use her most powerful skill. Have Lilka heal every turn. Once Ashley is turned into Knight Blazer, go all out. He should fall in no time at all. Also now is a good time to get Phalanx with Kanon. To get it keep using Drive Cut until it sparks. *Rewards* 5000 exp. points and 5000 gella ================== LOST CITY ARCHHEIM ================== Before you can get to Judecca's Diablo Pillar you must first complete the Lost City Archheim. The city is located in the salt plains north of Qaurtly. You should have no problem finding it if you use Kanon's radar at the bottom left hand corner. As soon as you walk into the city go to the building to the left. Go to the left of that building and change the camera angle until you can see the wall that can be blown up. Use Brad's bombs to blow it up. Inside that house you will find a new guardian GE RAMTOS. Exit the house and enter one of the houses to the north. Break all the boxes until you find the first CONDUCTER. Now head for the biggest house, it is at the very north part of the city. Go inside the house and take the left path. There should be a room with a chest and some boxes. There is no way for you to walk in there right now but you can still get the chest using POOKA. The chest holds the second and last CONDUCTER. Use the conducter on the weird looking thing in the center of the house. There are two switches down there, hit both of them. Now go to the house that is east of this house. As soon as you walk in you should see stairs. Go up the stairs and onto the roof. Use the Wire Hook until you get to the little house in the middle of the city. Walk over a dark spot on the roof to fall through. Hit the switch then use the conducter on the elevater thing. Now you will go down and fight Jasoul. ------ JASOUL ------ Level: 33 HP: ???? Weakness: light Resistant: None Jasoul can be deadly if you don't do the right things. First of all don't let your HP fall below 1500. If it does heal right away or his Caloric Nova could easily finish you. Beside that he isn't to hard. Hammer away at his right and left claws until they are both destroyed, then go for the main body. If you attack regular with Brad make sure to use Smash Hit which is a Custom Command with the guardian MOOR GAULT. Have Ashley use access and Lilka heal. *Rewards* 10000 exp. points and 10000 gella SOR apple x2 --------------------------------- SNAKE ROAD AND THE LIVE REFLECTER --------------------------------- After Jasoul the path takes you to the live reflecter. Use the live reflecter to teleport to snake road. Walk on snake road until you can go no farther, use the search command to uncover Diablo P. Judecca. ================= DIABLO P. JUDECCA ================= This is the easiest Diablo Pillar in my mind so I will list it first here. Remember once you enter a Diablo Pillar you CAN NOT LEAVE! It would be a good idea to creat a second save file before you even think of entering any of the Pillars. The reason I say this is because if you save at the save point inside the Diablo Pillar then the only way to progress through the game is to beat the boss at the end, and if your characters are to weak or you don't have enough recovery items to beat the boss then you are stuck there! You will most likely have to start the game all over! So please listen to me and make a spare save file. You can always delete after the Diablo Pillars. When you enter the diablo pillars it will always be the same basic structure, a spiral walkway with a crystal at the end. Walk up the walkway and touch the crystal to move on. You will then have to walk on a platform and move side to side as the platform moves forwards to avoid hitting spikes. Very easy. ---------------------------------- RED - HOT LAVA MONSTER: MAGMALIZER ---------------------------------- Level: 36 HP: ???? Weakness: Water, Wind, Ice Resistant: None This boss is very easy. He uses fire spells that at most do 700 damage to your party. Do not use Knight Blazer for this battle, his fire attacks will heal this boss. Instead have Brad and Ashley use their ARMs and Lilka heal or use Aqua. *Rewards* 5000 exp. points and 5000 gella Lamellar -------------------------- MORE DIABLO PILLAR JUDECCA -------------------------- Continue through the pillar. It is the same as before very easy, with just a platform part where you must move from side to side to avoid getting knocked of the side. The last one is a little tricky. ------- JUDECCA ------- Level: 36 HP: ???? Weakness: None Resistant: None Judecca is a very easy boss. Have Ashley use access and then attack with Hot Fencer. Have Brad empty out his bullets. Lilka should heal all of your characters. Judecca attacks with side winder which can take 600+ damage off of your entire party. Miriam is one of his stonger attacks that can do some serious damage. Just make sure Lilka doesn't die, she is the only thing that can heal your other characters. After beating Judecca he spits blood then kills himself. That's one down three to go! *Rewards* 7000 exp. points and 7000 gella War Respite ================== DIABLO P. ANTENORA ================== Enter the pillar and walk up to the first crystal. The first puzzle is a room with squares on the floor. When ever you walk on one it rises. The object of this is to get all the squares up and end up at the finish area. Here is a small map: ___ end | | | | | | _| | |__| ___| start Once you get to the end spot cross over the square there diagnolly so that it doesn't rise. Then touch the square to the right of it and when it rises go back to the other square and continue. Now walk up the spiral to the next crystal. You will be at a new puzzle where Antenora will test your memory. Here is an other map to help you, just wait until you know this order comes up, and trust me it will. 8 2 5 4 7 6 3 9 1 The order is 1 is the first then 2 is the second, and so on. Touch the crystal and proceed on. Again walk up the spiral to the next crystal. This time you will be at the midway boss. ------------------------ HUMANOID MIRAGE: PRISNUM ------------------------ Level: 36 HP: ???? Weakness: Darkness Resistant: None This is a pretty tough boss. The main thing you have to worry about is his TIDAL WAVE attack. Go all out and attack his chest. Have Ashley use access, I think that Prisnum is weak against him in that form. Lilka will be healing most of the time, try using mystic with Big Berries to heal your whole party. If there is a time when she doesn't need to heal use HI-SPARK. He should fall in a short time. *Rewards* 5000 exp. points and 5000 gella Azure Vest --------------------------- MORE DIABLO PILLAR ANTENORA --------------------------- After beating Prisnum head forward and touch the crystal. Once again proceed up the spiral walkway until you come to another crystal, touch it. You will now be at the save point. Continue on after saving and touch the crystal to proceed, there is another spiral you must walk up then another crystal, touch it. Now you will be at the trickiest puzzle of the pillar. You must hit switches without hitting the one that is wrong. There are eight switches, one is bad. This is not much I can do to help you because the wrong switch always changes but here is what I can tell you. Keep hitting all of the switches except for the bottom one by where the exit will be. Eventually it will be right. Once you beat the puzzle touch the crystal to continue on. Now walk up the very last spiral and touch the crystal. You will now face Antenora. -------- ANTENORA -------- Level: 36 HP: ???? Weakness: None Resistant: None Have Ashley attack until he brings up his FP to 100, then have him use access. Brad should use LOCK ON with his rail gun until the bullets are all out. Lilka should heal and cast attack spells like HI-SPARK. Antenora will attack with shock wave that can do 800+ damage to the entire party. She will also use Ephemeron which attacks one party member and might cause some status abnormalties, like poison. *Rewards* 7000 exp. points and 7000 gella War Respite =============== DIABLO P. CAINA =============== Caina's Diablo Pillar is near Guild Galad. You must use the Valeria Chateau to get there. Enter the pillar and walk up the first spiral walkway and touch the crystal at the end. Walk up the next spiral walkway until you get to the crystal at the end. Now you will find yourself in a room with a switch floating with three blockers in front of it. Throw the hurl knife through the spaces between the blockers until you hit the switch three times. A walkway will then appear. Walk over and touch the crystal then walk up the spiral stairway and touch the crystal at the end. You will now be in a room where three switches and nine blockers surround you. Throw the hurl knife at the switches. If you miss and hit a blocker you must jump off the side and start over. Walk over and touch the crystal to go on. There is yet another spiral stairway for you to walk up. Touch the crystal at the end and be teleported to the midway boss. ------------------------------- SHAPELESS SLIME MONSTER: DRAWDO ------------------------------- Level: 36 HP: ???? Weakness: Fire and Earth Resistant: Darkness Drawdo has three heads. You must attack and kill all three of them for full experience points. If you want you could just attack the center head(Drawdo). Drawdo attacks by walking up to a party member and hitting him with one of his heads, it only does 600 damage. Optochemical bomb is his strongest attack and that is only because it confuses you. You don't need anything fancy for this half-baked boss. Physical attacks are just fine. If Ashley gets enough FP you could use access and finish Drawdo off alittle faster. Have Lilka heal when needed. *Rewards* For all three heads: -------------------- 10000 exp. points and 10000 gella Just the main head: ------------------- 5000 exp. points and 5000 gella Item dropped: ------------- Blue Wind ----------------------------- DIABLO PILLAR CAINA CONTINUED ----------------------------- After defeating Drawdo walk forward and touch the crystal. Walk up the spiral stairs until you reach the crystal. Touch it to be teleported to a save point. After the save point you will be at another set of spiral stairs. Walk up them and touch the crystal. You will now be in a room where the lights turn on and off. Step on a floor panel that is lit up and the lights will turn on. The key is to find your way to the crystal at the end and touch it. Now you are at the last spiral stairs. Get to the top and use the crystal to teleport to the top of the Diablo Pillar and Caina! ----- CAINA ----- Level: 36 HP: ???? Weakness: None Resistant: None Caina is fairly easy. She does some physical attacks with her key most of the time(which doesn't do to much damage), and 4D hypo blast very rarely. Use Lock on with the rail gun for Brad and Access with Ashley. Have Lilka heal. That's about all you need to do, this is too easy! *Rewards* 7000 exp. points and 7000 gella ================== DIABLO P. PTOLOMEA ================== Ptolomea's Diablo Pillar is in the sea east of the Sielje Region. You must go there on your hovercraft. Eneter it and walk up the stairs and around to the crystal. Touch it to proceed. Now walk up the spiral walkway and touch the crystal at the end. You will now be in a room filled with large cubes that roll over on to your. Use Brad's TOOL the bombs to blow them up. Put down more then one bomb at a time. Make sure you place the bombs a good ways infront of the cubes so that they roll on to them. Repeat until all of the cubes are gone. Touch the crystal at the end to teleport to the next part of the stage. Walk up the spiral walkway and touch the crystal at the end. You are now surrounded by a few cubes. You are on a square walkway with a platform in the middle. The platform can't be reached until you have blown up all of the cubes. Blow them up then walk over to the crystal. Touch it to move on. Walk up the spiral walkway and touch the crystal at the end, you are now at the midway boss. -------------------------------------- EXPLOSIVE EMPORER MONSTER: BELLECLAIRE -------------------------------------- Watch out for this things drill! It can kill Lilka in one hit! Have Lilka heal and the rest do physical attacks. If you have to, just attack the main body for a quick kill. Belleclaire will attack with a nasty drill attack that can do major damage to your party. That's about it for this boss. *Rewards* 5000 exp. points and 5000 gella Best Vest -------------------------------- DIABLO PILLAR PTOLOMEA CONTINUED -------------------------------- After you beat the crystal walk up to the crystal and touch it. Walk up the spiral staircase and touch the crystal at the top. Now you are in a huge rectangular room filled with rows of the huge cubes. Throw as many of Brad's bombs at those things as you can! I don't care how but blow a way through those cubes! Keep in mind that only one cube in each row will blow up. Touch the crystal at the end and continue on. Walk up the spiral walkway and touch the crystal at the end. You are now at Ptolomea! -------- PTOLOMEA -------- Have Lilka keep your party at full life. If you have to choose between who to heal always pick Lilka. Have Ashley use access and Brad unload all of his ammo. Ptolomea is a very strong attacker. His Ptolomea Dynamite does damage to your whole party and his Iron Saber does major damage to one party member. The High spell really help here! *Rewards* 7000 exp. points and 7000 gella War Respite ============= HEIMDAL GAZZO ============= Now you must head to the Heimdal Gazzo. It is located south of the Sielje Region. Use the Valeria Chateau to get there. Enter the Heimdal and go through the blue door. Go down the walkway and enter the next blue door. Now go through the blue door and turn on the computer. Switch it to green. Enter the red door on the far right. Then enter the red door in the next room. It will take you to a dark room. Walk around until you find a big computer. Activate it to turn on the lights. Now walk over to the teleporter on the ground. Teleport to the other teleporter which is next to a door. Go through the door and activate the computer, switch to blue. Now go back to the room with the three doors. Enter the middle red door. Enter the green door. Now you will be in an area where you have to teleport around in order to get to the next room. Go through the red door to the right. Enter the top teleporter. Enter the teleporter closer to the center of the room. You will be up on a high platform. Jump off to the side close to the wall. Walk over to the teleporter next to the switch. Now walk on the teleporter closest to the wall. Now you should be at the switch. Activate it. Now jump off the switch platform to the space in the direct opposite direction as the switch. Keep walking that direction and step on the green teleporter. Now go on the teleporter diagnol from where you are. Now walk over to the teleporter, walk through the blue door. There is a room with a save point and a teleporter that can take you back to the start. Save and continue on. Hit the red switch. Walk through the green door. Walk forward and battle Vinsfeld Rhadamanthus. --------------------- VINSFELD RHADAMANTHUS --------------------- Vinsfeld's normal attack is weak. Sometimes he attacks with 4D hypo blast which attacks one party member, it inflicts 800 damage. Incur My Wrath is his strongest attack, it does 1000 damage to every party member. Have Brad use Lock On with the rail gun and attack normally while he is building up FP. Have Ashley use his most powerful ARM until he builds up enough FP to use acess. Once he is Knight Blazer have him attack with Hot Fencer. Have Lilka use Hi-Heal on the party member with the least HP. *Rewards* 10000 exp. points ----------------------- HEIMDAL GAZZO CONTINUED ----------------------- After you defeat Vinsfeld the Heimdal will begin to rise into space. You must excape before it blows! Going back is not an option. Instead got forward and over to the side door. This will take you to the excape pod area. Ashley volunteers to stay behind until the rest of the team gets to the pods. Now you must control each character seperately. Start with Lilka. ----- Lilka ----- Walk down to the box next to a blue switch. Push the box onto the switch. No go back up and over to the other path. Walk down to the blue door. Go through the blue door. Go through the other blue door to get some gaint crystals. Now head to the blue switch. Activate it. Go through the red door. Now switch to Tim. --- Tim --- Go through the red door. Step on the blue switch and walk over to the red door. Go through the red door. Walk over to the green door and go through it. Now go through the green door to the right. Step on the blue switch and use your TOOL Air Ballet to it the box on the other blue switch. Switch back to Lilka. ----- Lilka ----- Now have Lilka walk on the wall that went down. Switch to Tim. --- Tim --- Now have Tim hit the box off the switch with the Air Ballet. This should raise Lilka up. Switch to Lilka. ----- Lilka ----- Walk straight and turn left. Go through the green door. Step on the blue switch. Switch to Kanon. ----- Kanon ----- Go through the red door. Step on the blue switch. Switch to Brad. ---- Brad ---- Go through the red door. Walk over to the blue switch and stand on it. Switch to Kanon. ----- Kanon ----- Walk over to the red door and go through it. Step on the blue switch and run across before the wall can rise again. Go through the green door. Walk to the right and through the red door. Step on the blue switch. Switch to Tim. --- Tim --- Go back through the green door. Walk to the center and use the TOOL pooka on the green switch. Switch over. Now go through the blue door. Walk to the left and go through the blue door at the end. Switch to Brad. ---- Brad ---- Go through the blue door. Move the block back then push it forward. Now push it onto the switch. Walk through the blue door. Step on the switch and walk onto the wall. When it rises get off and go through the blue door. Now push the block to the middle of the wall that falls and rises. Now go stand on the switch. Switch to Tim. --- Tim --- Use the TOOL Air Ballet to hit the block over and onto the switch. Now switch to Brad. ---- Brad ---- Walk over and step on the blue switch. Change to Tim. --- Tim --- Have Tim walk through the red door. Stand right next to the red switch. Change to Kanon. ----- Kanon ----- Walk through the red door. Go through the blue door. Walk around to the side of the block. Push and pull it around until it is between the moving wall and the place you need to get to. Step on the switch and then step onto the wall. Walk over and stand on the blue switch. Change to Tim. --- Tim --- Activate the red computer. Go through the green door. Tim is DONE! ---- Brad ---- Walk through the green door. Brad is DONE! ----- Lilka ----- Go through the green door. Go through the blue door. Lilka is DONE! ----- Kanon ----- Go through the green door. Kanon is DONE! ------ Ashley ------ Ashley is back where you left him. He is ready to leave when Vinsfeld comes up behind him! It's not over yet! ------------------ Ashley VS Vinsfeld ------------------ This is a very easy fight. Use normal attacks until your FP is up to 100, then use acess. Attack with Hot Fencer until Vinsfeld falls. Use healing items when needed. Vinsfeld uses all his same attacks from before. This time he heals him self with a move called Life Returner. *Rewards* 10000 exp. points =============== END OF DISK ONE =============== ================= ANASTASIA'S WORLD ================= You awake to find yourself alive but in a different world, a world between life and death. This is Anastasia's world. Anastasia will take you to a huge a temple. ----------- MEMORY MAZE ----------- As soon as you enter memory maze Lucied, the guardian of desire, comes and joins the party. Walk straight and into the next room. Now go straight until you see a switch, throw your hurl knife at it. A young girl will appear. She has a familiar voice... Anastasia says that this meeting is concidered the past... who was it again that said remember me when you first met her? :) Go through the door. Go around the two pillars then in between the next two. Enter the next room. Go up to the crystal and see a short scene. Walk forward weeving in and out of the pillars. In the next room you can find the mysterious girl behind a pillar. Talk to her. Hit the switch to remove the barrier blocking your way. Continue through the door. Hit the two switches to break the barrier. Walk around the next two pillars. Go through the door and touch the crystal to see another short scene. Now take the left path. Hit the switch at the end to continue. In the next room you will see the young girl on the top of one of the pillars. Wait until she is on the part that drops then hit the switch. She will fall down, talk to her. Continue through the door. Walk straight and hit all the switches. Go back and walk along the side of the wall and go through the door. Walk up to the crystal and touch it. In the next room hit the switch, then turn diagnol and hit the other switch. Walk to the next room. Continue to hit the switches as you go. You will see the girl at the end. Walk to the next room. Hit the two switches and get the crystals. Touch the huge crystal at the end. ======================= SECOND MILLENIUM PUZZLE ======================= After the Memory maze you will be playing as Brad, Lilka, Tim and Kanon. They are looking for Ashley. You will automatically be at the second Millenium Puzzle. Enter the Crystal to the south and save your game. Enter the other crystal. You will be at a room similar to the one in the first Millenium Puzzle when you had to stand on the pillars until they rose to a certain extent. Stand on the yellow pillar until it is four blocks high. Stand on the red pillar until it is three blocks high. Stand on the blue pillar until it is one block high. Stand on the green pillar until it is two blocks high. The blocks blocking your way will fall and let you through. Touch the crystal to continue. Follow the walkway and enter the crystal. Use your fire rod to hit the switch. Now go and touch the crystal to the left(it is slanted diagnol). Stand on the block that is in between the other two(it is at a corner) and hit the block with the fire rod. Touch the crystal. In the next room there will be two blocks that are moving back and forth. Use your freeze rod to freeze one of the blocks in order for you to walk across onto the next one. Touch the crystal at the end. Follow the walkway and touch the crystal at the end. Walk straight to the next crystal. Walk around the red pillar and touch the crystal at the end. Use your fire rod to hit the switch. Now enter the crystal to the north. Walk across the blocks until you get to the crystal at the end. Touch it. Walk on the path then jump down onto the floor under you. Touch the crystal. Walk across the bridge and hit the two switches at the other end with Lilka's fire rod. Walk back to the middle of the bridge and jump down. Use the fire rod to hit the block and get to the crystal closest to the one you just came from. Jump of the side and enter the crystal to the left. Walk around the blue pillar and touch the crystal at the end. Use Lilka's rod to hit the block. Enter the crystal directly across from the one you were just at. Face diagnol and use the fire rod to hit the blocks which will lower the walls. When the middle wall goes down stand on it and hit the switch again. Jump off it and enter the crystal on the other side. Use the fire rod to hit the blocks and ride the other ones until you get the crystal. Walk to the crystal on the same level as you. Hit the blocks and ride the other ones until you get completly around to the other side of which you came and enter the crystal. Walk around the yellow pillar and enter the crystal. Hit the block with the fire rod. Go to the last crystal. Step on the blocks when they touch the side. Touch the crystal at the end. Walk to the left side of the square. Jump of onto the square under it. Stay to the left and then fall to the square that the crystal is on. Touch the crystal. Continue on and finish the level. ************************* ========================= 5. DUNGEON MAPS ========================= ************************* These are simple maps to help you get through some of the confusing dungeons in the game. Believe me they help a lot more then you might think, especially in places like Glaive Le Gable that can get very tricky. If you want a map of a dungeon you are having trouble with email me.(see beginning of walkthrough) ---------------- Greenhell Forest ---------------- start _____ _____ _______ | / \ | ___ | ___ |_____/ \_____| | |_| |_______ _____ | ____ \ / | |__________________/ \____ cont. \_____/ |____________________ ____ below \____/ _________ ____________________ cont. / \ | __________________ below ___________/ \___________| | ___________ ___________ | \ / | | \_________/ | | | | _____| |_____ | | | house | | here | |_____________| ___ ___ _______/ \ / \_________ _______| _____ |--------------| ______ | _/ ________| \___/ \___/ | |______ _/ _/ |_________ _/ _/ _/ _/ end __/ --------------- Glaive Le Gable --------------- -----Key----- | S = statue | | C = chest | ------------- end ____ ____ C ___ || ___ C ____ |||| ____ C ___ |||||| ___ C ___ |||||||| ___ C __ |_||||||||_| __ C S |_____ _____| || \/ || || _____||________________ || | ____ _______________ | || || || || || || || || || ________||____|| _________||____||________ S ________ _____| | ________ ____ ________ S || || || || || || || || ||___________||________|| || |____________ _________| S || || || _____________||_____________ S _____________ _____________ S || || || start ------------- Emulator Zone ------------- How this map works: from the start A leads to the A directly facing it. After that all other A's lead back to the start. Follow A to A, B to B and so on. The letters stand for doorways. * represents a TOOL. ____ | |_______ ____ _A _ _A _ ____ _ _ _| |__ |Finish | | | | | | | |_ _ ______| |____|to rest A B B | | G G |_ _ ______ of Zone |_A _| |_C _| |_E _| |____|_ _ _ | | | _A _ _C _ _E _ _E _ |____| | | | | | | | | |_ _| A D D A * | | || |____| |_F _| |____| || || _F _ start | | |____| ************************* ========================= 5. FAQS ========================= ************************* These FAQs are listed in the order in which they appear in the game. Q: Where is Ashley's TOOL the booty call? A: It is on the third floor of the Telepath Tower, use the elevator to get there. Q: What is the password to the door in the Alchemic Plant? A: ISK Q: How do I record the voice on the recorder in the Alchemic Plant? A: Find the person who is talking to Anterra and use the recorder as Lilka. Q: Where do I get Marivel in disk 2? A: She is in Crimson Castle which is south of Guild Galad. Use the flying dragon to get there. Q: How do I get to the Black Market? A: First you must find the Odd Headquarters which is around Damzen city. The black market is in the basement of the Odd Headquarters. You need Marivels first tool to jolt the robot out of the stairs way to get there. ************************* ========================= 6. GAME TIPS AND SECRETS ========================= ************************* ----------------- No Random Battles ----------------- This is a little something I picked up while I was playing through the game. Simply press the square button when you see a white explanation mark above your characters head. This will stop the battle before it begins. In a dungeon this will use a tool and on the world map it will search for something. ----------------- Find Hidden Items ----------------- Press the square button on the world map to conduct a search. Sometimes you will find rare items like lucky cards! **************** ---------------- Merivel's Skills ---------------- **************** This is a complete table of Merival's skills. Name of Skill |Enemy learned from |Location of Enemy ------------- ------------------ ----------------- Absolute 0 Gigafrost Raypoint Muse Air Slash Briareos Raypoint Wing Anti-Magic Humpty Island east of Prom. Cat. Aport Bockle Area south of Crimson Castle Armageddon Dumpty Island east of Prom. Cat. Booster Agion Around Spiral Tower Canceller Aamon Area south of Crimson Castle Cremation Efreet Raypoint Flam Def Down Elbucky Spiral Tower Demonangle Black Sabbath Werewolf's Den Erg Phasor Buckbaird Coffin of 100 Eyes Esc Down Potatohead Southwest Island Firebolt Urchin Bug 1st island after rising gatebridge Frigid Fluerety Outside Sielje Region GellaCrazy Melchom Outside Fiery Wreckage Geyser Cuttlefish Inner Sea Guillotine Hope Diamond Promised Catacombs Inspire Furfur Diablo P. Caina Megaton Nybbas Outside Pirate's Warren Powersealed Earth Figure Plateau near Holst Rock Gazer Alligatiger Raypoint Geo Sacrifice Will-o'-Wisp Glaive le Gable Shadowbolt Twin Tail Desert south of Quartly Sleep Man Trap Outside Sylvaland region Status Lok Skid Lancer In the Black part of Ocean Tera Break Myremecoliothe Island next to raypoint wing Thunderbolt Thunderdrake Thunder Lion's Cage Twister Gargoyle Wind Tiger's Den Wild Card Balloon Outside Meria ???? Bepar ???? ---------------------- Level 2 spell early on ---------------------- Did you know that you can get level 2 spells as soon as you get to Seilje Region? Heres how: 1. Enter the biggest building in the town. 2. Go past the first room and into the second. 3. Go to the room to your right, it should be a librairy. 4. Talk to the man there, he will tell you about Dr. Day. 5. Search the bookshelves for the book on teleporting orbs. 6. Read it. 7. Exit the town to the world map and switch to Lilka. 8. Use the teleport orb. 9. It will take you to the island out post! 10. Get the book from Day and take it the the man in the Librairy. Now you can go back to the island outpost to get level 2 spells! ---------------------------- Get Mega Experience early on ---------------------------- Are you the kind of RPGer that likes gaining levels before a boss or before you go to a hard part of a game? Well if you are heres how to gain lots of levels at the beginning of the game! You must be able to go to Holst in order to do this. And you must be in Holst, so go there. Go inside the mine and fight battles until you come across a black fly. Kill it. I'm ussually not a violent person but right now I am telling you to kill these flys, and kill them fast because they kill themselves after the first turn. These little flys give you 2500 exp. points. And I'm telling you right now that you will never get more then that from any ONE or GROUP of monsters you fight(besides bosses and those aliens) and this is just at the start of the game! ************************* ========================= 7. CREDITS ========================= ************************* ---- Sony ---- I'll like to give credit to Sony for making this great game and providing character information. They did a great job! I can't wait for Wild Arms 3! ------------------ My brother Vincent ------------------ I will like to thank him for playing through the game after me, so that I could write the walkthrough. --------------------------- Loopy, Devil and any others --------------------------- Thanks to all of you who put together information on Marivel's skills. Loopy has a great web site at www.loopyweb.com. ------------ GAMEFAQS.COM ------------ Thanks Game FAQs for posting my walkthrough! *********************************************************************** END OF WILD ARMS 2 WALKTHROUGH/FAQ, COPYRIGHT ANTHONY POLIZZI