WILD ARMS 2(nd Ignition) for the United States VersionAuthors: WA2_CrewEditor: David BlakeWA2_Crew Use E-Mail: greimist@inconnu.isu.edu *** for WA2_Crew use only ***Site Submission E-Mail: iamnothing@inconnu.isu.eduAlways available on www.gamefaqs.com first. *** DO NOT MODIFY ***Version: 0.7Map Available at www.loopyweb.com=================================== NOTICE ====================================If you need to contact us with questions about the game, we can be found on theWild Arms 2 Message Board at: http://cgi.gamefaqs.com/boards/gentopic.asp?board=24489Please do not send email regarding game questions. The answers have been on theboard for quite some time. Just search and you'll find it (rather than posting anew topic).Also, check the bestiary sections before asking for monster locations since ithas been greatly updated by theendcomes, and includes a section on how to opendifferent locations. If it is not located there, check David Jameson's MonsterFAQ on gamefaqs. He did an excellent job with it.Copyright (c) 2000 by the WA2_Crew. This document is for personal, not-for-profit use only. It may not be modified or sold without the express permission of the entire WA2_Crew. To use this FAQ/WT on your site, contact me at:iamnothing@inconnu.isu.edu for the most current version of the FAQ. I will contact the other authors for confirmation. Without it, you cannot post this.These specifications are set as of version 0.2.The bestiary section is Copyright © 2000, Orlando Perdigon.As I am the editor of this FAQ/WT, if you find any inaccuracies or have moreinformation you would like me to put in, send it to the iamnothing address atthe top of this document._______________________________________________________________________________Section 1 : Version InformationSection 2 : ControlsSection 3 : Adventuring ExplainedSection 4 : StorySection 5 : CharactersSection 6 : Battle SystemSection 7 : Magic SystemSection 8 : Frequently Asked Questions (FAQ)Section 9 : Complete WalkthroughSection 10: Personal SkillsSection 11: TOOL LocationsSection 12: ARM UpgradesSection 13: Guardians-Medium List / Status ChartSection 14: Crest LocationsSection 15: Duplicator LocationsSection 16: Bestiary from thendcomesSection 17: BossesSection 18: Item ListSection 19: BooksSection 20: Cool ThingsSection 21: RumorsSection 22: Secrets/CodesSection 23: Who are the WA2_Crew?_______________________________________________________________________________Section 1 : Version InformationWe are now a collaborative group, and it's making my job of finding every nookand cranny a little easier. 0.1 - Began documenting the game and generated information from the manual. Tried to come up with an overall structure for the document. 0.2 - Switched from FAQ/WT to a collaborative effort of the WA2_Crew to generate the best FAQ/WT out there. Added items to the item list and bosses and bestiary information. Also added to the walkthrough. 0.3 - Added to the Adventuring Explained Section. Created a FAQ section that I'm pulling mostly from the WA2 Message boards on gamefaqs since many of the people asking me questions are further than I am. Added to Marivel's Red Skills and TOOL locations. Added infotmation to the Monster List and Monster Abilities list. Added to the WT, and Magic section. 0.4 - Added to the walkthrough and did general cleanup. Added to the Guardians/Medium Lists, and Anastasia and Lucied's skills. Added to the Magic section. 0.5 - Added to the walkthrough and bestiary. Added a bitch session at the beginning because I got hate mail. The next version will be a complete walkthrough. Added to the FAQ. 0.6 - Finished the walkthrough. Added information on DualMagic, added a rumors section and fixed readability. Removed bitch session. Updated Crest locations. Added to the Monster Album. Added to the item list, and fixed a lot of small errors and Guardian information. 0.7 - Fixed *multiple* errors, minor and extremely major. Added use contributions.TO DO LIST: - Confirm which Guardian does what since I just lost my email tarball... - Make cheesy maps of Guild Galad. - REALLY need to work on the ARMs section. - Revise, Revise, Revise… - Finish Perfect Dark on Perfect Agent and finish my flow walkthrough..._______________________________________________________________________________Section 2 : ControlsD-Pad Moves the character / moves the cursor in menusStart Start Game / TOOLs menu / Changes the lead characterSelect Displays the World MapR1 / L1 Rotates CameraR2 / L2 Scrolls pages up/down in menu/combat screensTriangle Display menu / help message inside menusCircle Activate encounter cancel system / Cancel a menu selectionSquare Use TOOL / Search (on main map)X Talks to people or investigates objects / used in dungeons to solve various puzzles / hold down to perform a dash_______________________________________________________________________________Section 3 : Adventuring ExplainedI'll cover this TWICE since everyone asks me questions related to it. To opena location on the main map, you must first talk to the right person (we'vetried my best to describe where these people are in the WT). The directionswill be in a different colored text. Then, go there and search. You can't justlook at a map (say from Versus Games) and try searching that spot. You MUSTtalk to the right person first. I'll place their quotes in ALL CAPS in thewalkthrough.The search system is awful. By pushing the SQUARE button while in the field, you can often find Gella or items. You also have to utilize the search system to find locations and signposts, so use it often. Right now I'm kind of obsessive about using it since I've found several scattered Gella around thedifferent locations I've been to. It's annoying that to find some place on themap, you have to talk to someone who tells you explicitly where it's at (itwill be in a different color text) AND you have to search for it. Usually, ifyou can't find an area, it's because you haven't talked to the right person toopen the area.When you encounter an enemy, an exclamation point will appear over your character's head. If the exclamation is white, then you can escape the battle by pushing the CIRCLE button (or the SQUARE in the field). This allows you to avoid weak enemies that will slow you down and give you shallow returns later in the game. It's good to see RPG makers catching on that this is a good thing.If the exclamation point is red, then you have to fight (usually at a disadvantage, like being surprised or ambushed). If the ! is green, then it's amonster you haven't encountered before.As is the usual fare for RPG's, talk to everyone you encounter. Sometimes theyhave relevant stuff to tell you, and other times...well, it's just fun (thoughnot as fun as some of the minor characters in Thousand Arms; "Ah, I'm destined to stay in this room forever, but what do you care? I'm only a minor character...").Targeting took me a second until I realized the camera was my best friend (unlike in Excitebike 64 or Alundra 2). When lining up a diagonal shot, rotate the camera so that it is lined up with the object you are targeting. Then push forward and you'll automatically face the object. I guess reading the manual is good.If you are having difficulty getting all the items (because of a puzzle likethe switches in the Telepath Tower), then remember that if you leave the roomand enter it again, the items will be reset. This is especially helpful whengetting the Map Scope and the Pineapple ARM._______________________________________________________________________________Section 4 : Story(from Sony Interactive)Once there was a Blaze of Disaster that stained Filgaia with its crimson flames...The flames from the earth scorched the heavens. The blazing whirlwinds threatened to consume the very future of the planet. Mankind clung to its only hope of surviving this life-or- death crisis: the Sword Magess. Born as the daughter of a nameless petty noblemen, she was drawn to the call of the Guardian Blade named "Argetlahm." With no way to fight, the people cast their hopes on the Magess' sword and believed in the future.The night of the seventh day after obtaining the sword--wrapped in a torrent of light, the Magess vanished from Filgaia together with the Blaze of Disaster, leaving behind Argetlahm plunged deep in the earth…Time passed. The Guardian Blade Argetlahm began to be treated as a symbol of power. The battle of the Sword Magess remained in the hearts of the people as a familiar, ubiquitous legend. But legends of the past would have meaning in the present--and in the future._______________________________________________________________________________Section 5 : Characters(from Sony Interactive)First of all, I'll cover the main playable characters and their different abilities. Then I'll hit up the supporting cast.+-----------------------------------------------------------------------------|| NAME: Ashley Winchester || CLASS: Gun Warrior || AGE: 19 || HEIGHT: 5'8" || BIRTHPLACE: Town of Meria || FAVORITE HERO: Anything Crimson || TOOLS: Hurl Knife, Booty Call, Flare Gun || || Ashley is a young man belonging to a Musketeer brigade in the seaside Town || of Meria. Strong willed with a fierce sense of righteousness, Ashley set || out to battle the crisis facing Filgaia after being chosen as a member of || the Agile Remote Mission Squad (ARMS). Contrary to his gentle demeanor, he || has become quite skilled at wielding a huge bayonet. || || Bayonet Ability and Locations || - Shotweapon: start with it || - Multiblast: Under traffic || - Boltaction: Railine Observatory || - DeadorAlive: Mt. Chug-Chug || - Shock Slide: Closed Mine Shaft || - Fantom Fang: Lost garden || - Blast em: Gate Bridge || - Rising Nova: Spiral Tower (Must have Marivel) || Force Abilities (and level) || 1 Accelerator : Boosts the response speed to be sure to attack first. || Happens on the next turn. || 2 Combine : Summons the Guardian in the Medium worn by the character || 3 Full Clip : Fires all the ammo loaded in the ARM for a heavy attack || 4 Access : Releases Ashley's hidden powers |+-----------------------------------------------------------------------------++-----------------------------------------------------------------------------+| NAME: Brad Evans || CLASS: Prisoner No. 666 || AGE: 32 || HEIGHT: 6'6" || BIRTHPLACE: Slayheim || FAVORITE INSECT: Beetle || TOOLS: Kick Boots, Bombs, Earthquake || || Brad was a hero, a soldier in the Slayheim Liberation Army. Certain || circumstances drove him out of the army until he was arrested and locked up || in a high-security prison filled with the hardest of criminals. An expert || in firearms, he also has much experience in handling explosives. He is a || brilliant warrior who faces difficulties with cold, calculating judgment. | | || Heavy ARM and locations || - Bazooka: Start with it || - Pineapple: Telepath tower || - AM cluster: Aguel Mine (Holst) || - Lawnmower: T'Bok || - Rail Gun: Get it automatically (After coffinn of 100 eyes) || - Mini Scud: Sleeping Volcano || - Sky eye: Raypoint Geo || - EZ Missile: Spiral Tower (Need Marivel) || Force Abilities (and level) || 1 Lock on : Hit probability of Heavy ARM 100% || 2 Combine : Summons the Guardian in the Medium worn by the character || 3 ARM x2 : Use two Heavy ARM attacks at once || 4 Boost : triples attack power of Heavy ARM |+-----------------------------------------------------------------------------+ +-----------------------------------------------------------------------------+| NAME: Lilka Eleniak || CLASS: Crest Sorceress || AGE: 14 || HEIGHT: 5' || BIRTHPLACE: Sielje Region || FAVORITE FOOD: Jelly Rolls || TOOLS: Fire Rod, Freeze Rod, Change Rod || || Lilka is a sorceress just starting out. Though clumsy and scatterbrained || with a terrible sense of direction, she still has a boundlessly cheery and || forward-looking disposition, so she dictates the mood of the party. Ever || since she was young, she has had an inferiority complex when compared to || her older sister who was better at everything. She is now constantly || struggling to become a greater sorceress than her older sister. || || Crest Sorcery || - See the Magic section for more information || Force Abilities (and level) || 1 Mystic : Brings out hidden effects of items. || 2 Combine : Summons the Guardian in the Medium worn by the character || 3 Extend : Extends the range of spells. || 4 DualCast : Cast two spells at once. |+-----------------------------------------------------------------------------++-----------------------------------------------------------------------------+| NAME: Tim Rhymeless || CLASS: Zoa Priest || AGE: 15 || BIRTHPLACE: Baskar Village || || Tim is a boy with gentle features. He has the amazing power of being able || to communicate with the Guardians. || || Tim gains abilities according to the number of enemies he kills. To gain || abilities quickly, put Tim on AutoBattle and Balanced. Then defend with || your other characters. Make sure that you're somewhere with multiple || enemies so he'll level up quicker. || |+--------------+---------------+-----------------------------------+----------+| Ability | Guardian | Description | Kills/FP |+--------------+---------------+-----------------------------------+----------+| Rock Bolt | Grudiev || Gravitron | Grudiev || Red Beaut | Moor Galt || Napalm Hit | Moor Galt || Water Gun | Schtudark || Submerge | Schtudark || First Aid | Odoryuk || Turn Undead | Odoryuk || Sonic Claw | Fengalon || Tempest | Fengalon || Lightnin' | Noua Shax || Plasma Tap | Noua Shax || Black Gate | Leitea Salk || Dark Star | Leitea Salk || Ice Beam | Aru Sulato || Arctic | Aru Sulato || Arrow Shot | Stare Roe || Nova Rain | Stare Roe || Arcana 13 | Ge Ramtos || Thanatos X | Ge Ramtos || Valkyrie | Rigdobrite || Cosmic Ray | Rigdobrite || Goldhammer | Chapapanga || Lucky Word | Chapapanga || Apocalypse | Dan Dairam || Heal/Single | Raftina || Speed Down | Zephyr || Bold Lancer | Justine |+--------------+---------------+-----------------------------------+----------++-----------------------------------------------------------------------------+| NAME: Kanon || CLASS: Bounty Hunter || AGE: N/A || || Kanon is a female warrior with her eye on Ashley. Known as a "Merc," she is || a bounty hunter who wanders the land. || || To gain Kanon's Force Abilities, it is important to have her Luck at Best || and use her lower level attacks. || |+------------+-------+---------------------------------------------------+----+| Abilities | Level | Description | FP |+------------+-------+---------------------------------------------------+----+| Left Edge | 1 || Pike Kick | 1 || Drive Cut | 1 || Wire Fist | 2 | use Left Edge in battle (25% chance to learn) | 50 || Arc Kick | 2 | use Pike Kick in battle (12.5% chance to learn) | 70 | | Vortex Cut | 3 | use Drive Cut (6.25% chance of learning it) | 75 || Phalanx | 3 | use Drive Cut (2% chance of learning it) | 90 || Eagle Claw | 4 | use Phalanx (1% chance of learning it) | 99 |+------------+-------+---------------------------------------------------+----++-----------------------------------------------------------------------------+| NAME: Marivel || CLASS: Crimson Noble || AGE: Ancient || HEIGHT: N/A || BIRTHPLACE: Crimson Castle || DEMEANOR: Wants friends like her, but hates humans || TOOLS: Electel, Wind-Up Key, My Mike || || Marivel is a Crimson Noble who only joins ARMS because she doesn't want to || see Filgaia be destroyed. She can drain skills from a variety of beasts || during her travels through Filgaia || |+-----------------------------------------------------------------------------+| Marivel's Red Skills |+--------------+----------------+---------------------------------------------+| Skill | Monster | Location |+--------------+----------------+---------------------------------------------+| Absolute 0 | Gigafrost | Raypoint Muse || Air Slash | Briareos | Raypoint Wing || Anti-Magic | Humpty | U-shaped island east of Promised Catacombs || Aport | Bockle | Desert area south of the Crimson Castle || Armageddon | Dumpty | U-shaped island east of Promised Catacombs || Booster | Agion | Outside Spiral Tower || Canceller | Aamon | Plains Area south of the Crimson Castle || Cremation | Efreet | Raypoint Flam || Def Down | Elbucky | Spiral Tower || Demonangle | BlackSabbath | Werewolf's Den || Erg Phasor | Buckbaird | Coffin of 100 Eyes || Esc Down | Potatohead | Southwest Island || Firebolt | Urchin Bug | Past 1st island after raising the bridge || Frigid | Fluerety | outside Sielje Region || GellaCrazy | Melchom | outside Fiery Wreckage || Geyser | Cuttlefish | Inner Sea || Guillotine | Hope Diamond | Promised Catacombs || Inspire | Furfur | Diablo P. Caina || Maelstorm | Vapar | Waters near Island Outpost || Megaton | Nybbas | outside Pirate's Warren || Power Sealed | Earth Figure | plateau neat Holst (Need Lombardia) || Rock Gazer | Alligatiger | Raypoint Geo || Sacrifice | Will-o'-Wisp | Glaive le Gable || Shadowbolt | Twin Tail | Desert outside Quartly || Sleep | Man Trap | outside Sylvaland region || Status Lok | Skid Lancer | Near Ptolomea's D.Pillar || Tera Break | Myremecoliothe | SMALL island next to raypoint Wing || Thunderbolt | Thunderdrake | Thunder Lion Cage || Twister | Gargoyle | Wind Tiger's Den || Wild Card | Balloon | Outside Meria |+--------------+----------------+---------------------------------------------++-----------------------------------------------------------------------------+| NAME: Anastasia || CLASS: Sword Magess || AGE: N/A || || Anastasia is the legendary heroine known as the "Sword Magess." She || vanished together with the "Blaze of Disaster" who had attacked the land of || Filgaia. || |+--------------------+-------------------------------------------------+------+| Force Skills | Description | Cost |+--------------------+-------------------------------------------------+------+| Refresh | Restores abnormal states and HP (single) | 36 || Providence | Ups DFP and MGR values (all) | 50 || Air Guard | Ups RES value with wind protect (all) | 50 || Salvation | Prevents Charactes from falling (all) | 80 |+--------------------+-------------------------------------------------+------+| Force Levels | Description |+--------------------+--------------------------------------------------------+| Lv.1 Impulse | Sword Attack with power of friends || Lv.2 BladeHeal | Argetlan Power restores all damage |+--------------------+--------------------------------------------------------++-----------------------------------------------------------------------------+| NAME: Lucied || CLASS: Guardian of Desire || Age: N/A || || Lucied is the Guardian of Desire. He is said to have cooperated with the || "Sword of the Magess" in the battle against the "Blaze of Disaster." || |+--------------------+-------------------------------------------------+------+| Force Skills | Description | Cost |+--------------------+-------------------------------------------------+------+| Wolf Fang | Lucied's Fang attack (single) | 50 || Last Fang | Final attack of the werewolf (single) | 70 |+--------------------+-------------------------------------------------+------+| Force Levels | Description |+--------------------+--------------------------------------------------------+| Lv.1 BlackDash | Slash enemy in a high-speed dash || Lv.2 RageMoon | Moon power damages all enemies |+--------------------+--------------------------------------------------------+ Irving Vold Valeria Irving is a nobleman who lives near the Town of Meria. He bought the rights to ARMS on the verge of its collapse and built it into a private, independent guerrilla squad. He is a dependable leader for Ashley & Co. Altaecia Rune Valeria Altaecia is Irving's twin sister. A woman with a gentle mind and a mild disposition, she has taken it upon herself to pull cafeteria duty for ARMS.Marina Irington Marina is a childhood friend of Ashley's. She and Ashley have become aware of their feelings for each other but they have not been able to express themselves truthfully.Vinsfeld Rhadamanthus Leader of the terrorist organization named Odessa. He is aiming to use his powerful charisma and overwhelming military power as weapons to establish a dictatorship over Filgaia.Caina Officer of Odessa and member of Cocytus. Although, the youngest member, she is a powerful summoner who manipulates Randolph the Magic Key. Antenora Officer of Odessa. She excels at assassination and as a front-line strategist.Ptolomea Officer of Odessa and member of Cocytus. He excels at warfare with modern weapons. He is popular with his subordinates. Judecca Officer of Odessa and member of Cocytus. The owner of an obstinate personality, he is an expert on guns._______________________________________________________________________________Section 6 : Battle SystemThe battle system is rather simple to understand, though the manual devotesmultiple pages to it. Basically, you select icon choices and confirm your selection like in most RPG's. Battle Icons Level 1 Battle Icons Level 2 EQUIP POWERS AUTO ATTACK RUN ITEM ATTACK DEFEND FORM CUSTOMBattle Icons Level 1 Explained:EQUIP - Allows you to equip armor and weapons.AUTO - The computer takes over according to the settings you set up in the options screen (default is attack only w/o magic).ATTACK - Opens Battle Icons Level 2 ScreenRUN - Attempt to escape battleFORM - Change your party's formation in battle for a strategic advantage.Battle Icons Level 2 ExplainedPOWERS - Access the character's special powers (ie. magic, force attacks, etc.)ITEM - Use an item.ATTACK - Swing or shoot the enemy.DEFEND - Reduce the damage to yourself by hiding behind a shield.CUSTOM - Used to utilize the abilities for the Medium you have equipped.You can escape battles with weak creatures by pressing the Circle button. Weakbattles are identified as a white balloon over the character's head, as opposedto a red (surprised, etc) or green (new monster encountered).As you deal and take damage, your Force Meter will rise. There are four levelsof force to gain (as explained in the character section) to allow for differentabilities for your characters. Items like the Mini Carrot and Full Carrot cantake the force level to its maximum. Without enough force, it's impossible tocast spells or use ARMs._______________________________________________________________________________Section 7 : Magic SystemThe create a spell at the Magic shops located around the world of Filgaia, youneed to have a Magic Crest. Each Crest can hold a single spell, and can be wiped clean and used for another spell if you need to change your magical lineup. Here is a basic list of the spells available. +------------+------------+------------+-----------+ Lv. 1 | GEO | FLAME | WING | MUSE |+-------+------------+------------+------------+-----------+| GEO | Break | Shield | Air Screen | Heal |+-------+------------+------------+------------+-----------+| FLAME | Protect | Flame | Spark | Dispel |+-------+------------+------------+------------+-----------|| WING | Rise&Shine | MageWeapon | Vortex | Freeze |+-------+------------+------------+------------+-----------+| MUSE | Revive | Reflect | Quick | Aqua |+-------+------------+------------+------------+-----------+ +------------+------------+------------+-----------+ Lv. 2 | GEO | FLAME | WING | MUSE |+-------+------------+------------+------------+-----------+| GEO | Hi-Break | Armor Down | Field | Hi-Heal |+-------+------------+------------+------------+-----------+| FLAME | Irresist | Hi-Flame | Hi-Spark | Sabre |+-------+------------+------------+------------+-----------|| WING | Restore | HypeWeapon | Hi-Vortex | Hi-Freeze |+-------+------------+------------+------------+-----------+| MUSE | Hi-Revive | Might Body | Slowdown | Hi-Aqua |+-------+------------+------------+------------+-----------+Every spell uses a certain amount of Force Points to cast.+-------------+---------------------------------------+----+| Spell Name | Description | FP |+-------------+---------------------------------------+----+| Air Screen | attacks a single enemy (Wind) | 12 || Aqua | attacks a single enemy (Water) | 12 || Armor Down | Reduces Physical Defence (group) | 68 | | Break | attacks a single enemy (Earth) | 12 || Dispel | cancels magical attacks from enemies | 10 || Field | Halves Elemental Damage (single) | 8 || Flame | attacks a single enemy (Fire) | 12 || Freeze | attacks a single enemy (Ice) | 12 || Heal | Restores a little HP to an ally | 5 || Hi-Aqua | Lv.2 Water attack (single) | 48 || Hi-Break | Lv.2 Earth attack (single) | 48 || Hi-Freeze | Lv.2 Ice attack (single) | 48 || Hi-Heal | Restores a medium amount of HP/Single | 53 || Hi-Revive | Revives character to full HP | 58 || Hi-Spark | Lv.2 Lightning attack (single) | 48 || Hi-Vortex | Lv.2 Wind attack (single) | 48 || HypeWeapon | ups Physical Attack Power (single) | 68 || Irresist | Reduces magic resistance (group) | 68 || MageWeapon | Raises the physical attack power | 25 || | of an ally | -- || Might Body | Ups parameters in Auto Combat (single)| 3 || Protect | raises the magical defense power | 8 || | of an ally | -- || Quick | Raises single ally's speed | ?? || Reflect | Reverse spell effects back to enemy | ?? || Revive | Revives a single fallen friend | 10 || Rise&Shine | awakens a single sleeping ally | 10 || Sabre | Non-elemental attack (single) | 38 || Shield | protects a single ally | ?? || Slowdown | Reduces RES value (group) | 68 || Spark | attacks a single enemy (lightning) | 12 || Vortex | Whirlwind attack | 12 |+-------------+---------------------------------------+----+Also, you can learn higher level magic, but first you need the Teleport Orb.Heres what to do: 1.) Teleport to Sielje Region and talk to Karayan (library) She tells you about Mr.Day and that he's off at some distant location. 2.) Switch to Lilka as your main party member and use the orb (it should malfunction) and you should be on island, explore it and find an outpost, talk to Mr.Day and he will give you an item. 3.) Teleport back to Sielje and talk to Karayan, once she disapears go back to Mr.Day at the Island and he will offer to teach you more powerful Spells!Dual Magic When Lilka receives her fourth Force ability, she can use DualMagic by combining spells of the same type. (thanks RPG Master)+-----------------+-----------------------------------------------------------+| Spell name | Combine these spells |+-----------------+-----------------------------------------------------------+| Gaia Crush | break + hi-break || ??? | Flame + hi-flame || Spiral Typhoon | vortex + hi-vortex || ??? | aqua + hi-aqua || Thunder Break | spark + hi-spark || Snow White | freeze + hi-freeze || Acacic Rewriter | saber + saber || Critical Heal | heal + hi-heal |+-----------------------------------------------------------------------------+_______________________________________________________________________________Section 8 : Frequently Asked QuestionsQ: How do I get past the rocks in Holst/Aguelite mine?A: You have to go upstairs in the inn and search the last bed to get the Bomb TOOL for Brad. Bomb them.Q: Where is Quartly?A: Call the Valeria Chateau and they'll open the location on the map. Then, take the hovercraft up the long river to the beach leading into the desert. Head north and a little east to the canyon and search. If at first you don't find it, just keep searching. It'll appear. Really, it will.Q: How do I use Kanon's Force Level 2-4 skills? It says my bionic arm is not working.A: Keep using her Level 1 attacks (at best luck) to gain her Level 2 attacks. Do the same with these to get 3 and then use 3 to get 4.Q: How do I get Raftina, Justine, and Zephyr?A: Once you get the statues from the Sacrificial Altar, wait until you've solved the Trapezahedron and then go talk to Colette in Baskar with Tim. Talk to Marina with Ashley in the Valeria Chateau, and to Billy with Brad in T'Bok. Q: Where do I get Marivel?A: Follow the walkthrough for the Crimson Castle to find Marivel.Q: How do I get Ard unstuck?A: If you are in the room with the closing walls, pull and push the statue with its wings closed into the gap. by Ard. If you are in the room where he puts his tail in the mouth, kick the back of the face.Q: How do I get into the locked door in Guild Galad (not the Duplicator one)?A: Go down the stairs and flip the switch to open it. The switch is pretty well hidden.Q: How do you get past the sleeping guard in Sylvaland Castle?A: Ring the castle bell after noticing him sleeping.Q: How do I find the secret room in the Sylvaland Castle (not the library)?A: Touch the wall in the treasure room (where the guard was sleeping).Q: How do I get into the Shining Garden?A: Sleep at the Guild Galad Inn four times and talk to the girl outside the inn. (thanks Elow and DrunkenRhino)Q: What are the different passwords?A: It's amazing how much these questions pop up… - Power Plant A : TA2360 - Power Plant B : TB8180 - Power Plant C : TC6503 - Alchemic Plant : ISK - Shining Garden : RAYQ: How do I get past the rolling traps in Ptolomea's Tower?A: Bomb them (5 or 6) and they'll explode, or "get stuck" in them by bombing as the turn. If you are one step away from the block, and bomb as it turns, you will get stuck.Q: How do I get to the Fab Lab and the Promised Catacombs?A: For the Promised Catacombs, take Marivel to read a book in the basement or Meria Castle. For the Fab Science Lab, take Marivel to talk to the girl in the tavern at Damzen. (loopy rocks)Q: Where the hell is a Skid Lancer?A: Yea, the dark-brownish (that's wut it looks like to me) water after the TRIPOZION level is when you can get STATUS LOK. (Yeah, MasterLL)Q: How do I place the pieces in Raypoint Muse?A: (from north to south) CLOUD, MOON, SUN, STAR (near…far) Q: How do I solve the two Muses puzzle in Raypoint Muse?A: Jump up to the northern door and go to the room with a single statue. Jump on the tile three steps below the chest to fall through the floor.Q: After the Spiral Tower sliding puzzle, there is a room with a purple stone and a red switch. What do I do?A: Bomb the stone and stand on the switch.Q: How do I get into the Good Luck Zone?A: Wait for a Golpa and pickpocket it's secret key. Use the key on the door. You only need one.(My Favorite)Q: Do Ashley and Marina have sex?A: Uh, it's implied, but then so is Irving and his sister… And Billy sold his body to pay for food for he and his sister in Xenogears. And in Thousand Arms… Well, we all know about Thousand Arms. Q: Do you know of any other good RPG's for the PSX?A: Xenogears, Final Fantasy VII, Chrono Cross, Wild ArmsQ: Can I have your ICQ number?A: No. For one, I'm not a personal answering service when you have a problem. And two, this is a collaborative FAQ/WT and so you'd have to authorize a lot of people. I learned not to give it out with Syphon Filter 2. "Okay, I'm in the basement of the burning building...do I go right or left?" Damn, I'm at work. I don't know.Q: Will you be my friend?A: Sure. It's just kinda weird that I've had so many people ask me this. All of the WA2_Crew is pretty friendly, though, even if some of us have a little bit more Slim Shady in us than the rest. So we're up for it. CRPG's forever._______________________________________________________________________________Section 9 : WalkthroughAll directions are according to the compass pointer. If you are unsure of your direction, rotate the camera until it is pointing north and follow the directions.I have included story elements in *** STORY *** tags to enable players who leave the game for a while (like all summer when you should be outside havingfun) to know what has commenced. Do NOT read ahead in the walkthrough or muchof the game will be ruined.________________________________________________________________________________________________________________________________________ASHLEY'S_SCENARIO_____ *** STORY ***You are on your way to where three kidnappers has a child hostage. Name your character (which I will refer to as Ashley) and enter the Withered Ruins. *** STORY ***+---------------------------+ The Withered Ruins +----------------------------+| Items: Gimel Coin, Mini Carrot, Hurl Knife TOOL, Heal Berry (x3), Bullet || Load, STR Apple |+-----------------------------------------------------------------------------+Talk to the other soldiers in the main room. Enter the southwest door and talk to the musketeer to learn more about the Mercs. Exit and go in the southeast door and talk to the soldier. He will tell Ashley about the Continue system. Get the Gimel Coin from the chest and enter the southeastern door. Climb the stairs and go north. Navigate the walkway and talk to the Musketeer. The kidnappers are three laborers from Meria. Continue along the walkway and enter the southwest door. Get the Mini Carrot from the chest. Go back down and to the main room. Enter the southern door near the medic. Talk to the Musketeers. When the one near the hole moves, jump in the hole. Talk to the wounded man. He'll give Ashley the Hurl Knife TOOL and open the door. Enter the doorway and get the Heal Berry from the Chest. Exit and head back along the hall past the guy who gave you the Hurl Knife and through the door. Climb the stairs and get the Heal Berry from the chest. Enter the eastern door. Throw a knife at the switch behind the hole. Enter the eastern door. Go down the hall and through the door. Climb the stairs and enter the northeastern door. Cross the blocks quickly in this room and look for stable flooring. Get the Heal Berries from the chests (don't jump down). Enter the northern door.Head west and pick up the gems to revive Hit Points. Exit the southwest door. Talk to the Musketeer.Here is the first mini-puzzle. Follow the map: 2 1 -'s are stable walkways. - --X-- - X's are break-away blocks. - - - - ----- ---- - ---- X - - - ----- -X-- - - - - - ---- ---X---- - X- - - -- X - -- ----- 3 - X 4 <- Throw your knife at the switch.Enter door 2 and open the chest for a Bullet Load. Hurl your knife at the switch (4) and enter door number 3. Jump down and talk to the health official. Continue north and save. Cross the walkway, getting the gems and enter the southwest door. Get the gems and continue south. Take the souththern walkway down and around the pillar. Hit the pillar with your knife so that it will fall on the switch. Enter the southern door. Jump down to the next highest level to get all of the gems and the STR Apple from the chest. Exit the western door. Follow the hall to listen in on the kidnappers. *** STORY ***It seems they've stolen an orhpan names Tony. After a comical staging, you realize that Kalivos has been awakened by your plan. The soldiers order the ruins destroyed. You decide to fight Kalivos. *** STORY ***_________________KALIVOS______Body Segments: Right Claw - HP: 200 Left Claw - HP: 200 Kalivos - HP: 400Attacks: L Claw, R Claw, Dual Claw, Laser BeamXP: ???Gella: ???Strategy: Take out each claw and then hit the body for the maximum experience points. Heal when necessary.______________________________After the battle, Ashley is put on house arrest. It is time to select another character.SAVE POINT__________________________________________________________________________________________________________________________________________BRAD'S_SCENARIO_____You begin in a forest, five years ago…+-------------------------------------- Forest -------------------------------+| Items: Heal Berry (x6), STR Apple, VIT Apple, Kick Boots TOOL, Big Berry |+-----------------------------------------------------------------------------+Brad is on the run. Name him and head north (the south path is barracaded). Getthe Heal Berry from the northwestern chest. Save the gems until you need them.Get another Heal Berry from the eastern chest. Continue north. Take the northwest path for some more gems and STR Apple. Head back around and take the northeast path. Jump down and continue north. Get the gems and keep going north until you come to five crates crates. Pick them up and break them. Inside the one behind the tree is a Heal Berry. Go north. Go to the edge of the cliff. There is no turning back from here.Jump down the eastern side of the cliff and get the VIT Apple from the chest. Jump down to the next one to get the gems. There are five boxes. The middle one has a Heal Berry in it. Continue north. *** STORY ***A puppy will jump out and run to the guards to the north. Brad jumps behind a tree. The guards are fooled by the puppy and continue their search elsewhere.The puppy comes back and somehow gives Brad a Heal Berry. It also joins you. *** STORY *** Continue north. Head east. Enter the double doors and go into the small room to the east. Get the Kick Boots TOOL. Save your game.Exit the building and kick the south eastern gate. Enter the shed behind the building. Get the Big Berry. Exit and continue around behind the shed. Get the Bullet Load from the chest. Go back around the building and exit to the west. Break the boxes and head north. Break the boxes and continue north. Break the single box for a Heal Berry. Kick the pillar. You will shake loose the rope slide and jump on board. Continue north.Get the gems and continue. Two recruits will see you duck back into the cliffs.They're from T'Bok village and want to capture you for credit to end their mercenary work. Suddenly, a monster chimes in. The villagers don't know what to do. Brad runs to the rescue.__________________GREMALKIN_____Body Segments: Belly - HP : 450 Gremalkin - HP : 540Special Attacks: Parasite Battalian (20), Roaring Busrt (30), Chest Buster (<5)XP : 100Gella : 500________________________________Kill the belly first and then the beast for full experience. You should be about Level 3 by now.+--------------------------------- World Map ---------------------------------+| Items: RES Apple, Gella (5) |+-----------------------------------------------------------------------------+The soldiers decide to wait, and Brad get's out of the forest. Just east of the forest's exit, there is five Gella if you use the search function (SQUARE). Just south of there in the forest is a RES Apple. Head northwest and you'll find T'Bok village. Enter the village. *** STORY ***Brad passes out and is nursed back to health by Merril. If you tell her that the puppy is yours, you can name it. From now on, I'll call it Rassyu. There is a commotion outside. Merril runs out to see what is going on. The army is there. Brad makes a grand entrace when the army threatens the village. They take Brad into custody because you want to spare the lives of the village. *** STORY ***SAVE POINT._________________________________________________________________________________________________________________________________________LILKA'S_SCENARIO_____ *** STORY ***Lilka accidentally appears on the table during a town meeting. It seems herteleportation gem has run amuck again on her way to the Valeria household. Shedecides to spend the night. During dinner, she explains about the use of magicand how the teleport gem has it in for her. The scene disolves to the MilleniumPuzzle. *** STORY ***+---------------------------+ The Millenium Puzzle +--------------------------+| Items: none |+-----------------------------------------------------------------------------+The trick to noticing the moving blocks, is to notice that the sides are different than the rest of the blocks. They have a solid color while the other blocks are patterned.You need to trigger the remaining three switchboxes like your sister showed you with the first one. Head south to the teleportation gem. Save your game.Continue south to the next teleportation gem. Stand on the discolored block and shoot the central switchbox with your Fire Rod. Climb the grade and shoot the east switchbox. Then shoot the western switchbox.Take the western walkway and enter the teleportation gem (the southern and eastern gems lead back to each other and a lot of life gems if you need them; it also helps out a lot with your experience points and levels). Continue west to the switchbox. Stand on the block next to the higher block and shoot the switchbox. Continue south, jumping down the blocks, and through the teleportation gem. Walk up to the switchbox and activate it. Shoot it again when you are on a normal block. This will move the next block into place. Stand on the block and rotate the camera to line yourself up with the switchblock. Shoot it. Go through the eastern teleport gem. Continue east and south, getting the gems. Jump down and shoot the switchbox under the path you just jumped down from. This lowers the obstructing blocks and allows you to continue south. Go to the south side of the pillar and stand on the discolored block. Shoot the switchbox. Enter the teleporter. Shoot the switchbox. This will open a new areaand take the remaining switchboxes left to open at two.Save your game to the south and then enter the new teleport gem. Cross over thecentral blocks and shoot the eastern switchbox. Now shoot the western switchbox(closest to you). Climb the ramp and cross the boxes.Take the southern route and enter the teleportation gem (the northern route is a dead end with a few gems). Go down the ramp and head west. Get the life gems and enter the next teleporter gem. Jump down and stand on the discolored block to the far west. Shoot the switchbox. Enter the northern teleport gem. Continue around the pillar, getting the life gems, and enter the northern teleport gem if you need more life gems. Otherwise jump down to the path below. Walk to the discolored block to the west and shoot the switchbox. Take the western teleporter. Stand on the block behind the pillar and activate the switchbox. Enter the teleport gem. Shoot the switchbox. There's only one left. Head south to save and then enter the new eastern teleport gem. There are several paths from this room. It lookslike: 1 2 The numbers (1-5) are the teleportation gems. - - The -'s are normal blocks. --E---E--------- The O's are the switchboxes.-----O-------O--E---5 The E's are elevator blocks stand on them and rotate --E---E--------- the camera to shoot the switchboxes - - 3 41 leads to some life gems and a pillar three blocks high.2 leads to some life gems and a pillar two blocks high.3 leads to some life gems and a pillar one block high.4 leads to some life gems and a pillar three blocks high.in 5, raise the blocks to the following heights according to the previous rooms: 3 2 1 3This will open up the pathway. Head along it to the east and enter the teleport gem. Stand on the block east of the pillar and shoot the switchbox. Enter the teleport gem. *** STORY ***The main gate will open and your sister's cries will become muffled and distant. The scene cuts back to the table where Lilka was eating before the Millenium Puzzle. It seems that the village is having a monster problem. Andthe dialogue uses emoticons… *** STORY ***+------------------------------+ Palace Village +-----------------------------+| Items: None |+-----------------------------------------------------------------------------+Talk to the mother about Mercs and then go upstairs to talk to to the child and read the Trail of the Comet from the bookcase. Exit the house.The general setup of Palace Village is as follows (the numbers are doorways): 3 4 7 1 S 5 2 6 8 9 10 1. Beginning house2. Shed next to the beginning house3. Private Residence4. Private Residence5. Personal Skills6. Item Store7. Granary8. Tool Shop9. Magic Shop10. InnTalk to everyone in town. When you've talked to the everyone, the monster attacks the granary._________________OLIVIER______Body Segments: Leg: 200 Olivier: 400Abilities: Bufoooooh (30), Olivier Juice (17), XP: 60Gella: 250 Weaknesses: FlameLocations: Palace Village______________________________ *** STORY ***The town is happy, as is Lilka. "V is for Victory, sucka!" They give her a teleport gem, which whe uses to spirit her away… She only hopes to get the Valeria home. *** STORY ***SAVE POINT._______________________________________________________________________________________________________________________________________________AS_ASHLEY______ *** STORY ***A commet disrupts the heavens and a mysterious girl runs to town. Marina, the bakers's daughter opens the window and wakes Ashley up. He has visitors. *** STORY ***+--------------------------------+ Town of Meria +----------------------------+| Items: RES Apple, Bullet Load, Kitten, Crest Cap, Heal Berry (x2), 10-Gal || Hat, Gimel Coin, Full Revive |+-----------------------------------------------------------------------------+Get the RES Apple and Bullet Load from the barrels near the door. Leave the room and head downstairs. Go out the front door. It's Tony. He introduces you to his two friends, Scott and Tim. Tell them that you'll help them and they ask you to catch a kitten who is on the roof othe bakery. The town is set up like:+--------+--+ 11 +--+--------+ 1. Item Shop/Personal Skills Shop| | |======| | | 2. ARMs Shop+---+-10-+ +-9--+---+ 3. Magic Shop| 8 7 | 4. Inn+---+ +---+ 5. Bakery| 6 | 6. Private Residence; Heal Berry in barrel+---------+ +-----+---+ 7. Private Residence; 10-Gal Hat in barrel| | | | 8. Private Residence; Heal Berry in barrel| +--4--+ +--5--+ | 9. Cat room; Gimel Coin in barrel+---+ +---+ 10. Private Residenc| 1 3 | 11. Castle entrance; Full Revive in carrier| | | | Big Berry in barrel in soldier's quarters| +--1--+ +--2--+ || | | | |+---------+---| |---+-----+---+Enter the bakery and climb onto the roof. The cat will run away. Follow it around the rooftops. Talk to the guy who's fixing the hole in the Inn's roof. Head east. The cat will jump back to the bakery's roof. Talk to the guy again and ask him to help you catch the cat. Jump down in the hole and make the trek back up to the bakery's roof. Follow the cat again and the guy will chase it into the hole. Jump in the hole and get the kitten from the corner. Tony will give you the Crest Cap you got from the kitten as a gift. Tim will give you the Medium Grudiev. *** STORY ***Marina delivers a message to Ashley. It seems he's been assigned to a special squad. Marina is not happy about it, and Ashley is confused since he was confined to quarters for insubordination. Ashley wonders what kind of relationship he has with Marina. The next morning everyone in town shows up tosee him off except for Marina. His Knighthood is to take place at the Sword Cathedral at the foot of the mountain far to the northwest. As he is about to leave, Marina makes her entrance. He promisses to come back after the ceremony and takes his leave. *** STORY ***+----------------------------+ Outside Meria +--------------------------------+| Items: Gella (6) |+-----------------------------------------------------------------------------+There are two sections of forest where Ashley can find Gella (5 and 1). Sincehe gets more for attacking monsters, just forget finding these. Head west along the coast. Approach the mountain near the sandy beach and search. The Sword Cathedral will appear. Enter it.+---------------------------+ Sword Cathedral +-------------------------------+| Items: none |+-----------------------------------------------------------------------------+ *** STORY ***Agile Remote Mission Squad (ARMS) is being formed to aid in the increasing frequency of monster attacks. Those just Knighted will be blessed by the SwordMagess. Ashley must attempt to draw the Guardian Blade, Argetlalm, though thosearound him believe it cannot be done. After a cool cut-scene describing thehistory of the Sword Magess, Ashley is chatting up the other knights in the dining hall. It seems he didn't do any better than the rest of them. *** STORY ***Talk to all of the Knights. *** STORY ***After a conversation with the commander, the earth shakes and huge vortex opens in the middle of the Cathedral. The Knights begin to mutate. Ashley and the remaining unchanged knights run for the front gate. It's locked. They all begin to change. Ashley hears an inner voice telling him to destroy all the rest of them. Ashley changes into a more powerful demon. *** STORY ***Head north. Ashley sees himself in the mirror and is horrified. Enter the east room next to the mirror. Save. Now enter all the rooms and systematicallyslaughter your former ARMS. Kill them all and get the experience (30 each).Head up the northern hallways and enter the last door. Pull the sword from thestone. *** STORY ***Ashley meets the Woman of the Light who asks him what he wishes. He just wantsto go home. She offers him Argetlahm. Ashley changes back and a mysterious Manon Crutches enters. You can name him (I'll stick to Irving in the walkthrough).When you go to take his hand, Ashley faints. From above the Sword Cathedral, aLarge Magestic Warrior (Sir Vinsfeld) and a Silver-Haired Key User (Caina) recant their demon summoning. They are trying to change history, but do nottrust the one who gave them the power. Ashley is evolving into something else.The voice taunts him while he is unconcious. It wants "it" destroyed. Ashleywakes up in bed. Marina was worried because the army told everyone there was anattack rather than a demon summoning (imagine that). The baker and Marina wantyou to thank Sir Valeria. *** STORY ***+--------------------------------+ Town of Meria +----------------------------++--------+--+ 11 +--+--------+ 1. Item Shop/Personal Skills Shop| | |======| | | 2. ARMs Shop+---+--9-+ +-10-+---+ 3. Magic Shop| 7 8 | 4. Inn+---+ +---+ 5. Bakery| 6 | 6. Private Residence+---------+ +-----+---+ 7. Private Residence| | | | 8. Private Residence| +--4--+ +--5--+ | 9. Private Residence+---+ +---+ 10. Cat Room| 1 3 | 11. Castle entrance| | | | | +--1--+ +--2--+ | X. Woman who tells location of Chateau| | X | | | +---------+---| |---+-----+---+Go outside to meet Lilka. After a fun moment with Jelly Rolls, she joins Ashleyto head to the Valeria household. Use the map key from before. Enter the private residence to the west of the castle steps (9) and talk to the girl.She'll tell you about a girl obsessed with the Valeria Chateau. Exit and head down to the town gates to the south and talk to the girl there. She tells youthat it's at the top of a cliff. Leave town and go south to the cliff and search. Climb up the cliff and enter the Valeria Chateau.+------------------------------+ Valeria Chateau +----------------------------+| Items: Schturdark Medium, Moor Galt Medium |+-----------------------------------------------------------------------------+ *** STORY ***The butler shows you to the third floor parlor. Lilka has a letter of invitation, but forgot to mention it. He lets you in on the secret that theceremony was an experiment in demon summoning. He is now in control of ARMS andwants to make it an autonomous organization. His sister, Altaecia comes in. Both Ashley and Lilka are now members of ARMS. He asks them to wait for theirmission. *** STORY ***Exit the room through the door to the west. Enter the elevator to the west andtake it down to the first floor. Save your game at the Memory Service to the north of the elevator. Head south and through the western door. Talk to the shop keeper for any items you might need. Go back to the elevator room and goeast. Keep going until you exit the Chateau. You will meet two mysterious womenwho tell you that this area is off limits and that Irving is in his room. Goback to the elevator and take it to the second floor. Head down the hall to theeast to the third set of door. Enter the northern door and open the chest to get Medium Schturdark. Head back to the elevator and enter the southeast door. Open the chest to get the Medium Moor Galt. Go back up to the third floor andhead north and east around the floor. Talk to Irving and tell him Ashley'sready to do the mission. *** STORY ***He asks to see Ashley's ARM, shoots it, and tosses it back to him. Then he hasAshley arrested and sent to prison with Lilka as an escort. Asley, necessarily,feels slighted. Lilka goes to get his weapons. *** STORY ***+--------------------------------- Illveil Prison ----------------------------+| Items: Heal Berry (x5), Cute Ribbon, Jail Card, Mini Carrot, SOR Apple), || Crest, Big Berry |+-----------------------------------------------------------------------------+Lilka can return to Ashley to be healed as you search for his weapons. Movenorth up the prison aisle and activate the security terminal to open the doorto the waiting area. Enter the door. Shoot the gun in the corner with magic andsearch the lockers for a Heal Berry (x2), Cute Ribbon. Exit the room and godown the stairs. Head south along the walkways, shooting the guns with magic.Listen to the announcement on the security terminal and enter the door. Climb the ramp and down the other side, through the door. Navigate the walkway, shooting the guns. Climb the stairs. Open the northern door with the security system near the cells. Enter the northern door. Shoot the two guns and activatethe switch. Go on in. Get the equipment from the lockers, a Jail Card, and a Heal Berry. Save. Use the Jail Card to open cell doors. Head back to Ashley.Unlock the door and talk to Ashley. Go back to the ramps past the gun turrets and enter the northern door at the top of the ramps. Climb the stairs and enter the door at the top. Switch toAshley and throw the knife so that it bounces off the wall and falls on theguard. Go in the northern door, down the stairs, and through the lower door.Enter the northern door next to the dead guard. Head up the hall, destroyingthe turrets along the walls and near the far door. Go on through. Shoot the guninside the door. Go up the ramp, notice the rusty door, and head down the otherside. Shoot the gun. Enter the door. Listen to the announcement on the securitysystem and head south, blasting turrets. Climb the stairs. Open the door just past the security console and talk to the Brad. Use Brad's Kick Boots on the security system to open the door. Enter and shoot the gun with Ashley's knife or Lilka's magic. Open the lockers for a Mini Carrot, Heal Berry, and a SOR Apple. Exit and head down the stairs. Go back to the rusted door and kick it open. Enter the eastern door before talking to the warden. Search the shelves for a Heal Berry and a Crest. Exit the room and talkto the Warden._____________ESCAPEE_CAPTURE_ROBOT_GAONIM_____Body Segments: Right Claw - HP: 900 SP: Hammer Swing GAONIM - HP: 1900XP: 450Gella: 900Item: Big BerrySpecial Attacks: Hammer Swing, Chew Up______________________________________________------------------------------- Valeria Chateau ------------------------------- *** STORY ***They escape and the warden meets a bad end at the hands of the Man with Glasses. You all head to the boat docks where Irving is waiting. The guy with glasses posed the prison insurrection, and both he and Irving are wondering who else was involved. Back at the Chateau, Irving has new mission orders and control over Brad with an explosive device. A cave-in has occurred in theunderground trade route called Under Traffic south of the Chateau. Irving givesAshley a communicator. *** STORY ***Save you game and exit the Chateau. Head south to the cliffs and search. EnterUnder Traffic.+------------------------------- Under Traffic -------------------------------+| Items: MultiBlast Cartridge, Crest, Moonstone, Map Scope |+-----------------------------------------------------------------------------+Head west along the tunnel. Kick the box back into the corner with Brad andthen shoot it with Lilka's Fire Rod to blow up the cave-in. Enter the tunnel.Use the same strategy as above to get boxes near the cave-in and blast through. Enter the next door. In this room, you have to kick and blow the boxes in order. Line up the camera so that you are looking towards the south. Kick thefirst box right twice and back to the rocks. On the second box, kick it twice to the right and then back to the rocks. Blow it. Kick the third box to the left twice and back to the rock. Blast it and head south.Enter the southeastern doorway. Stand on the raft and kick the wall. Get on the eastern raft and kick the rock. Open the chest for the MultiBlast Cartridge for Ashley. Go back to the center island. Stand on the western raft and kick the stone. Enter the door and blow up the rock with the box. Get the life gems and enter the south door. Kick the box off the ledge and back to the rock blocking the northwest doorway. Blast it and enter to get a Crest and a Moonstone. Exit the room and kick the box off the ledge and back to the rocks. Hit it. Go through the southern door. Kick the first box off the ledge and back to the rocks. Blow it. Do the same for the other box and rocks. Get the Map Scope fromthe chest. Exit the room and reenter. Kick the boxes off the ledge so that theyform a bridge to the other side. Go out the southern door. Save.Exit the western door. Move down the hall to the injured peddler. Call Irvingto see what to do with the injured peddler. He tells you to exit Under Trafficto the south and then head Southeast to Damzen.Head southeast through the cliffs near Under Traffic and search to find Damzen.+------------------------------------ Damzen ---------------------------------+| Items: Mystic Word, Heal Berry (x2), Mittens |+-----------------------------------------------------------------------------+The layout of Damzen is as follows:| +-- +------+ -+ Gallows Pole Prices The Inn costs 10 gella/person| | | | -+ Riot Ram 500| | | | +-+ | Flak Jacket 450| +-+ +-11-+ Pixy Parasol 400| | Mist Blazer 300| +---+ +---+ | Punch Drunk 600| | 8 9 10 | | Travel Vest 500| +---+ +---+ | ------------------| +--+ | Antidote 20| | 7 +---+ | Medicine 20| | -4 | | | Violet Rose 20| | 6 | | | Pixie Dust 20| +---+ | | | Pinwheel 20| 5 | | Toy Hammer 20| +---+ +---+ | Softener 20| | | 4 | Peppy Acorn 20| | 12 +---+ | Teleport Gem 100| | | | | || | 2 3 | | Gunner's Heaven Drinks and information| +---+ +---+ | Purple Typhoon 85 Ashley NE of the city is a| | 1 | | Beri-Bari Chill Moon 100 Brad strange building.| +---+ | Damzen Milky 40 Lilka+------+ +----+1. Mystic Word2. ARMs shop3. Inn4. Heal Berry5. Gunner's Heaven6. Gallow's Pole7. Personal Skills Shop8. Private Residence9. Windmill10. Private Residence11. Hospital12. Magic Shop Get the Mystic Word from the barrel to the side of the ARM shop. Enter the Gunner's Heaven and talk to the patrons. Luka was once a Merc. She asks you to meet her later at her house. Drink from the menu to find out about a strange building northeast of town. Get the mittens from the barrel. Get the Heal Berries from the barrels as you move north through the town to the hospital. Enter the hospital and go into the east room. Talk to the doctor. The doc fixesup the miner and he explains that he thinks it was a planned cave-in. Irvingcalls. You get officially introduced to Kate and Amy (the girls you kicked Ashley out of the off-limits section of Valeria Chateau).Head east and switch to Ashley. Talk to the Strange Woman in a Costume. Talk tothe family in the private residence (8 on the map). The old man upstairs tells Ashley that south of Demzen, lies the Telepath Tower. Buy items, weapons, andupgrade your ARMs and Personal Skills. Exit the town.Head northeast and search along the cliff to find the Odd Headquarters.--------------------------------- Odd Headquarters ----------------------------Here you can change your name and view the different monsters that you've battled. Later you can access the Black Market (Disc 2).Go back towards Damzen and then south into the mountains and search for the tower. Go on in.+------------------------------ Telepath Tower -------------------------------+| Items: TeleportGem, Booty Call TOOL, Mini Carrot, ReviveFruit (x2), Crest, || Pineapple ARM, Lucky Card (x2) |+-----------------------------------------------------------------------------+The goal of the main room is to use the crates to set all of the switches. Pickup a crate and stand about three steps away from the switch in the central holeand toss it on it. Pick up another box and stand right next to one of the higher switches and throw it to activate the switch. Do the same with the final switch. This will open the central souththern door. Go in. Navigate the hallwayand stairs and enter the door at the top. You're in a gearworks. Walk up to thecontrol panel and use it. Enter the northern door. Navigate more stairs and gointo the door. Go through the room and take the south door. More stairs, butthis time you come out above the large lever. Jump down and activate it. Go back up to the bridge and cross it. Go through the door and up the stairs andthrough the door. Save.Exit the eastern door. Go down the hall and flip the switch. Climb the stairsand get the TeleportGem from the chest. Go back down to the save room and intothe door that was locked. Go down to the third floor and get the Booty Call TOOL from the chest. Head up to the fifth floor now. Exit the western door and get the Mini Carrot, Revive Fruit, and a Crest from the chests. Go back in andcheck the communication terminal with the Empathite. Exit the southern door near the elevator and navigate the stairs. You are in a room with several switches. +---+---+---+---+ | 1 | A | B |C 2| 1 is a ReviveFruit +---+---+---+---+ 2 is the Pineapple ARM for Brad | D | E | F | G : -> +---+---+---+---+-> : H | I | J | K | +---+---+---+---+Trigger h and then d. Get the ReviveFruit from the chest. Then trigger A, E, D,I, K, F, E, D, H, I, K, then go through the door. Go right back into the room and trigger G, F, J, I, D. Kick the treasure chest to get the Pineapple ARM forBrad. Go back out the door and go up the stairs and into the room at the top.Continue up the stairs and through the next door.The party sees a transmission from Odessa. He rants about his desires to leadFilgaia to greatness with an iron fist._________________MYSTERIOUS_PHANTOM_BEING_VAGESTA_____Body Segments Right Claw - Hp: 1200 Left Claw - Hp: 1200 Vagesta - Hp: 3000XP: 1200Gella: 1200Weakness: VortexSpecial Attacks: Distortion, Disease Cloud, Life ReturnerItems: Lucky Card x2_____________________________________________________------------------------------------- Damzen ----------------------------------The group leaves the tower, deciding to go talk to the engineers about whathappened in the tower. Head north to Damzen. Go in and talk to the family. Whenthe group leaves the house, the Strange Woman in Costume comes to talk to you.She saw a Gull Wing-class plane flying east from Damzen. Ashley discovers thatthe woman is Marivel. She disappears and Irving calls. He wants Ashley to be in charge of the mission to stop Odessa. Exit the city and head east. There is a lucky card near the thin pillar and the beach if you search. Climb the small plateau and search it to find the Mt. Chug-Chug. Enter the cave.+-------------------------------- Mt. Chug-Chug ------------------------------+| Items: Head Gear, Crest, Empathite |+-----------------------------------------------------------------------------+Search the pyramid (it's one of the Sealed Monsters) and enter the north door. Navigate the mine and enter the northern door. Enter the eastern door. Get the Head Gear from the chest. Exit the room to the east. Climb the grades and kick the mine cart into the hole. Head south. Get the Crest from inside the chest and go east. Go back to where you kicked the mine cart in the hole. Jump in. Kick the cart. After the ride, flip the switch on the console. You'll get a piece of Empathite. You'll need to flip the switch now (the first time was to get the Empathite). Use the lift. Go back and enter the eastern door. Take the lift closest to the ground. Jump in the hole. Take the lift. Save. Navigate the hallways and exit the door._________________SPECIAL_COCYTUS_SQUAD_MEMBER_PTOLOMEA_____Special Attacks: Iron SaberXP: 750___________________________________________________________ *** STORY ***You get to meet the Odessa Special Forces unit: Ptolomea and His Fun Friends.Ashley starts talking to his inner voice again after they fly off. Cut to theValeria Chateau. Irving needs to rethink his strategies and puts you all outon leave. Head back to Meria and talk to the kids. It seems Tim has the hotsfor someone. They want you to go talk to Merina. You give the Empathite to her and she's pretty happy, or as happy as she can be without Ashley nearby. *** STORY ***+------------------------------------ Meria ----------------------------------+| Items: SOR Apple, VIT Apple, Letter |+-----------------------------------------------------------------------------+Search the barrel for a SOR Apple. Head downstairs and search the barrel for aVIT Apple. Exit the bakery and go to the castle. Talk to the guards outside theThrone Room to gain an audience with the king. Leave the castle and exit the town. You'll be met by Brad and Lilka. He has gotten permission from the Kingto operate in other lands. You'll start with Sylvaland. Ashley must take a letter to the Queen of Sylvaland. There is a transporter southwest of the Chateau.Exit the Chateau and head southwest. It is in the forest if you search.+------------------------------- Live Reflector ------------------------------+Enter the eastern door to find the kids from Meria. Ashley decides to take themwith the group. Enter the lower door. Activate the console. Everyone is attacked. The kids take off._________________THUNDERBOLD_BATTLE_MONSTER_ELEBALT_____Body Segments: Elebalt: 2500 Right Claw: 1200 Left Claw: 1200XP: 2800Items: STR Apple x2Special Attacks: Elebalt Corrida________________________________________________________Tim opens the way using his Medium. Ashley's group goes into the teleporterroom. Go to the northwest tapestry and check it out. Enter the teleporter. *** STORY ***Odessa is squabbling. It seems that the Alchemic Plant is not up to par and itneeds to be. Ptolemy will take care of it. Antenora enters with an update. Shereports on ARMS to Odessa. They even know where the party is heading. Judeccawants to take care of them. *** STORY ***Exit the Live Reflector. Head into the forest and search near the center to find Sylvaland Castle. *** STORY ***The queen is not sure if she should accept the request of ARMS free travel withthe Life Reflector. She wants Irving and his sister to visit her. There hasbeen an attack on the town of Halmetz.+--------------------------- Sylvaland Castle --------------------------------+| Silver Harp, Hazel Sprig, Blue Anklet, Clear Chime, Red Cap, Scapegoat, || Crests (x2) |+-----------------------------------------------------------------------------+Talk to the southeast guard at the bottom of the stairs to find out where Halmetz is located. Enter the southern room and push the book in the southwest bookcase. Stand on the table. Get the Silver Harp, Hazel Sprig, Blue Anklet, and the Clear Chime from the chests. Push the book into the bookcase and stepon the table. Exit the room and head through one of the other southern doors.Keep going south and exit the doorway. Talk to the guard to find out moreabout the direction that Halmetz lies in. Exit the southern doorway and save.Take the northeast hallway and enter the eastern door. Check out the sleepingguard. Now, exit, and head to the west side of the castle and ring the bell. The guard will come running in. Go back and get the Red Cap from the chest.Touch the southern wall to open a secret room. Get the Scapegoat and Crests from the chests. Exit the castle.Head southeast and search near where the mountains and the ocean meet to findHalmetz.The entire town of Halmetz is deserted except for Judecca and BOSS and a churchbombing._________________POISONOUS_ARMORED_DRAGONOID_TRASK______Body Segments: Trask: 3500 Crystal: 1900Weaknesses: Special Abilities: Poison Breath, BioMissleXP: 2250Gella: 2250 _______________________________________________________Ashley blasts Trask with his inner light and Judecca is rightfully worried about ARMS. So he taked their unconcious bodies and throws them in Golgotha Prison.+---------------------------- Golgotha Prison --------------------------------+| Items: Lucky Card, Heal Berry, Crest |+-----------------------------------------------------------------------------+None of ARMS knows what happened, but they know they need to escape. Kick thetilted block in the northern corner of the cell and pull it out from the wall.Walk up the passageway and push the stone out of the wall. Jump into the room.Navigate the narrow paths (to avoid the pikes keep moving) and take the eastern junction first to get a Lucky Card from the chest. Then follow the western pathand go in the door. Go down the stairs and across the spikes to the "safe" spotnear the lever. Activate the lever and go our the door. Use your dash attack to get by the spear traps and get the Heal Berry from the chest. Exit the southerndoor. Dash for short distances to get past the spear traps. Go through the southern door. Dash all the way to the end of the walkway and throw a knife at the switch. Dash back and go through the northern door in the middle of thespear traps. Save.Head north. Don't open the tempting door and continue north. Rotate the cameraso that you can see all the doors lined up. These are from right to left. Open the third door for a Crest. Open the second to last door to find the exit. Goout. Kick the switch three times (left, right, left) to open the door. Go through it and shoot the sconce past the spears with the Fire Rod to open thedoor. Get the life gems and continue on. The villagers of Halmetz are being held here. Keep pulling on the lever (a few times will do it) to open the big door. Enter the large room to hear the needs of the town. Ashley decides toscout ahead._________________________________________________________________________________________________________________________________________________AS_ASHLEY____Go through the south door and then the west door. It's another puzzle room.+---+---+---+---+---+ You enter door A. Follow the x's to door B.| T xxxxxxxxx T | The T's are traps.+ + x + + x + +| xxxxx T T xxxxx |+ x + + T + T + x +B x T T T x |+ T + T + + T + x +| xxxxxxxxxxxxx |+ T + x + T + + +A xxxxx T |+---+---+---+---+---+Enter the room directly across the hall to hear about Odessa's consternation about Judecca's plans. Exit the room and climb the stairs. Judecca has Lilkaand Brad crucified. He pops Trask out again and forces Ashley to fight it.Ashley transforms into a Power Ranger™._________________POISONOUS_ARMORED_DRAGONOID_TRASK_______Body Segments: Trask - 3500 Crystal - 1900Weaknesses - Special Abilities - Poison Breath, BioMissleXP - 2250Gella - 2250Items - Force "Access"_________________________________________________________ARMS heads back to the castle and get permission to use the Live Teleporter.There is someone waiting downstairs for Ashley. Head to the entrace to thecastle to meet the townspeople of Halmetz. *** STORY ***Odessa wants to gain Guardian influences by kidnapping Tim. Ashley dreams about Marina. A cool question to heroism follows, and most RPG designers should listen to it...as well as the makers of this game. Marivel snaps him out of it and asks him if he knows he is the Black Knight, KnightBlazer. Obviously, hehasn't a clue. The next mission is to counter the flying machine Varukisas. There are two types of Energy Crystals to obtain: Aguelite and Germatron. ThenARMS can power the EMMA motor. Aguelite is mined near the town of Holst. A fewGermatron Crystals are supposed to be left in the shut-down Raline Observatory.Both are in Sylvaland. *** STORY ***-------------------------------- Valeria Chateau ------------------------------Exit the room. Take the elevator to the second floor. Talk to the guy outsidethe elevator to find out that Aguelite is in the Ruins Mine, and the Germatronis in the Dragon's Vein. Take the elevator to the first floor. Exit the Chateauand use a TeleportGem to go to the Town of Halmetz to upgrade your armor forthe battles ahead. +---------------------------------- Halmetz ----------------------------------+| Items: Lucky Card, Memo Pen |+-----------------------------------------------------------------------------+ - Get the Lucky card in Private Residence behind the ARMS shop. - Get the Memo Pen in the barrel in the Private Residence north of the item shop. - Upgrade your personal skills and pump points into Confusion to abate the attacks of the most difficult monsters to come in your exploration for the Aguelite and Germatron. - There is a Sealed Monster in the northeast section of town. - Upgrade armor.Leave and go to the Live Transporter. Select the Ruins Mine or the Dragon's Vein (the Ruins Mine will be documented first).Head south from the Live Teleport and search to find the town of Holst. Go in.+------------------------------------- Holst ---------------------------------+| Items: Bomb TOOL, Gaze Mirror |+-----------------------------------------------------------------------------++-----------+ 9 +----------+| | | || +8+-+ | 1. Item Store| | | | 2. Inn; Bomb TOOL (upstairs under the| +-+ | | last bed)| 7 +8+ | 3. Magic Shop| | 4. ARMs Shop| +| 5. Private Residence; barrel contains a | 6 / | Gaze Mirror| +-+ 6. Weapon Store| | 7. Personal Skills| +----+ 8. Pricate Residence| 4 5 | 9. Mine Entrance| +++ ++| 3 | || +----+ +---+| 1 +--2-+ | | || | | | || +----------+ | || | /+-------------| |-----------+/Enter the Inn and go upstairs. Search the far bed to acquire the Bomb TOOL forBrad. Enter the Private Residence (5) and search the barrel in the kitchen fora Gaze Mirror. Talk to everyone else in town. I'd recommend upgrading your Confusion personal skill since the most difficult enemies will use confusion tomake your party chave HP off itself. Enter the Aguelite Mine.+--------------------------------- Aguelite Mine -----------------------------+| Items: Heal Berries (x3), Crest, ARM "AM Cluster," Aguelite |+-----------------------------------------------------------------------------+Go through the western tunnel. Get the Life Gems as needed. Bomb the rocks and continue through the north tunnel. Continue north. Ignore the door to the western branch for now. Bomb the rock and continue north. Head north. Blow up the boxes and get the Heal Berries. Get the Crest from the chest. Head back and take the western branch. Navigate the tunnel and exit the western door. Save.Follow the track north. Bomb the boxes and pull the lever to open the rail guards. Go west. Bomb the rocks and go north. There is a Sealed Monster here (you can't fight it now and wouldn't want to) and a Heal Berry under the northern chest. Kick the box to get the ARM "AM Cluster." Head back to the railguard room and head north. Naviaget the tunnel, getting life gems as necessary.Go down the slope and place a bomb near the Explosive Rock Excavator to breakthe rock. Go into the new tunnel.Drop a bunch of bombs near the block to the north tunnel. This is a puzzle room. Bomb the blocks in this order (I got lucky and did this the first time): 1 2 4 3 Head north. Get the Aguelite from the chest. ARMS leaves the mines. Go back to the Live Reflector and go to the Dragon's Vein. Exit the temple and head north.At the end of the peninsula, search to find the Raline Observatory.+---------------------------- Raline Observatory -----------------------------+| Items: Barrette, TeleportGem, BoltAction, Germatron |+-----------------------------------------------------------------------------+Go north until you hear a cry for help. Continue north to fight ElementalSpirit Undines and save Liz and Ard._________________ELEMENTAL_SPIRIT_UNDINES____________Body Segments: Undines: 3000 Belly: 5000Special Attacks: Intifada, Reject All Fools, Hooky Bust, Shocking GuineaWeak Against: SparkXP: 2700Items: Gimel CoinStrategies: Just use Spark and you won't feel a thing.____________________________________________________Liz and Ard, the two badly translated lizard scientists join the party. Go north move towards the levers. Liz will activate the first lever. Activate thesecond to regain her. Go north and then north again. Walk between the statuesand the walls will come crashing in. Reset the trap and dash through thewalls. Ard gets stuck. Move the only statue that is different than the rest(wings closed) into the gap. Ard will jump out. Exit the western door. Get theBarrette from the chest. Go back to the Sliding Trap room and go north. Headwest. Walk up to the lever on the lower level. Ard throws Liz on it. Go south.Save. Continue south and get the TeleportGem from the chest. Move the blockinto the one of the small spaces. Walk across it. Go down the stairs and through the east door. Move the two boxes so that you can cross them. He east.Flip the switch. Head back through and then up the stairs and through the southdoor. Check out the face. Ard sticks his tail in the mouth to flip the switch and gets stuck. Kick the back of the face to release Ard. Go south.Continue west. Liz will head over and hit the lever. He falls down the pit.Go through the door. Climb the stairs and get the BoltAction from the chest.Use it on Ashley to be able to use it. Make the trek again and go through the northern door. Go down the stairs and through the south door. Thow a knife atLiz to get him to flip the lever. Get the Germatron from the chest. Liz and Ardbetray you. They are working for Odessa, and now you get to fight them._________________LIZ_AND_ARD______XP: 750Items: ?Strategies: Kill Ard first and then Liz. They're not difficult because all of their bomb attacks hurt them as well.Liz and Ard take off.------------------------------- Valeria Chateau -------------------------------Your next mission is to find the Guardians, but it can wait for you to rest.Ashley decided to go to Meria to see Marina. Go there and you'll see some Odessa soldiers chasing the kids around the square. They run off and Irvingcontacts Ashley. The airship is right above the town. He has a plan of startingan air war. Odessa releases some monsters into Meria. BOSS BATTLE - Progenitor Bird with Winds of Light AlphaelXP:Items: RES Apple x2Take out its legs first (normal attacks and Break spells) and then hit it hard with ARMs and Break. Use Revive as necessary. It's not that difficult of a battle.ARMS takes Tim to the Valearia Chateau. They decide to go to his hometown. Hisfriends have stowed away on board the Valeria Chateau.+------------------------- Moving the Valeria Chateau ------------------------+| To move the Valeria Chateau, press up on the D-pad or press X. To turn, || press left or right on the D-Pad or L1 or R1. The party can only board and || deplane at a landing pad in the field. Touch the landing pad and push the || Circle Button to exit the Chateau. Touch the landing pad and push X to || board. You can push the Circle Button and have the ship fly you to Baskar || Village. |+-----------------------------------------------------------------------------+Have the autopilot take you to Baskar Village.Head north through the forest and search to find Baskar Village.+---------------------------------- Baskar Village ---------------------------+| Items: Head Gear |+-----------------------------------------------------------------------------+After talking to the Elder and learning that Tim has an extended ability totalk to the Guardians, you get to control Tim. Save.+---------------+| +---+ | 1. Colette's house.| | | | 2. Elder's home| +-6-+ | 3. Chest the Hard Gear| 5 | 4. Item Salesman| 4 | 5. Stone altar|3 +--+ | 6. Old Woman's home| | 2 || +--+ +--+ || 1 | || +--+ | \ _ | \_/ \__ _/ | |Get the Hard Gear from the chest and enter 1. Pick up the bauble on the table. *** STORY ***A girl will run in and scare Tim. Then the Elder and Irving explain about Tim and Colette being "Pillars." A trial is involved, and Tim decides to take it in the place of Colette. You rest and are ready to go to the arena. *** STORY ***Exit the house and leave town. Colette will show you the way to the arena. It is hidden in the middle of the forest south of the village. Head south. Near the small jut of rock, search to find the Hidden Trial Arena.+----------------------------- Hidden Trial Arena ----------------------------+| Items: Pooka TOOL, Heart Leaf, Crests (x2), Mini Carrots (x2) |+-----------------------------------------------------------------------------+Colette will wait for you. Walk north and talk to the Sub-Spirit, Pooka. He isTim's first TOOL. Go north. Stand against one switch and push Pooka against thesecond to lower the wall. Continue north. Don't worry about the chests for now. Just continue north. Stand on the northern stone platform and push the buttonwith Pooka. Push both buttons using Pooka and get the Heart Leaf from the chest. Go back and stand on the southern stone platform and push the button. Go in the door and climb the ramp to where the chests are. Get the Crests from the chest, and continue through the other door. Keep going and head west. Use Pooka to push the button and then dash over the slabs. Use Pooka again to flip the switch and dash down the ramp and out the northern door. Head down the hall and through the southern door. Get the Mini Carrots. Exit and go through the eastern door._________________COMPOUNT_PLANT_MONSTER_REGULEUS_________XP: 2000Gella: 2000Strategies: It's easy, just use physical attacks and you'll take it down in no time._________________________________________________________Continue east and save. Walk up the steps and Tim will start the trial. Push the button with Pooka and dash across the slabs. stop after the third set and push the next button with Pooka and dash again, all the way through the door. This room is like the last one except that the buttons are on the opposite side and there are only two slabs placed differently. Just stay in the middle and you'll be fine. Continue north through the next room. Climb the small ramp and head back west. Go south and get the Crest from the chest. Head back to the ramp and stand on the slab. Activate the button with Pooka and dash across the slab. Continue north. Tim must now fight for his Trial._________________TRANSFORMING_NINJA_MONSTER_GEHENNA_NEROS_______XP: 4000Gella: 4000Strategy: Okay, you now have the combine magic. Equip Grudiev and start building Force Points using physical attacks. Combine. The Magnetron Bomb should kill them. ________________________________________________________________ *** STORY ***All of ARMS get the Combine ability when Tim returns to them. Colette and Timhave a touching moment in the field of flowers. The chief of the village gives Tim 10 Heal Berries, 3 Big Berries, and 1 Mega Berry as a reward. The elder andhis goons are talking about a sacrifice when Tim comes down in the middle of thenight. They start to gang up on him. Something has breeched the Chateau. *** STORY ***+------------------------------- Valeria Chateau -----------------------------+Exit the conference room. Save. Go down the elevator. The invaders are Judeccaand Antenora._________________ANTENORA______XP: 1500Strategy: Just lay on the attacks with ARMs or just normal physical attacks. It's really easy to kill her if Ashley turns into a Power Ranger(tm). The Bazooka also works well._______________________________Tim decides to fight Judecca._________________JUDECCA______XP: 1500Strategy: Hit him until you can use Combine. Then take him out. Heal as needed. Repeat.______________________________Down in the loading bay, there is a bomb beast planted by Odessa._________________EXPLOSIVE_RED_THUNDER_TOAD_BLASTADON_____XP: 4500Gella: 4500Items: VIT Apple x2Strategy: Take out it out with all the different combines. Moor Galt's is the best as it criticals the Blastadon.__________________________________________________________ *** STORY ***Ashley uses Access and saves the ship, and Tim is made a member of ARMS. Theyreturn to the King of Meria Boule. They're going to hold another Filgaia Summit,in the Chateau. The new Mission is to protect the leaders of the Summit. TheSummit is not going well, when Irving gets a call. They're going to launch ARMSinto the ship to disable it's battle stations. *** STORY ***+----------------------------- Warwing Varukias ------------------------------+| Enemies: OdessaMan |+-----------------------------------------------------------------------------+Go north. Check the terminal. Power plants A, B, and C are starting up. Kick the canister blocking the hall and continue along the hall. Save. Head north. This is the Connection Room. Go west and through the north door.Pull out the block and place it in the other niche to make a walkway. Cross theCanister and the box and turn off the Barrier. Also, turn the Power On. Go west and access the console to turn on the Lift. Climb the ramp and check the Power Code (TA2360). Also turn on the Power. Cross back over the lift and move the boxes so they form a walkway. Jump down and cross the walkway and head west. Climb the ramp and activate the Crane. Cross the slab and enter the code: TA2360. This turns off the power to Power Plant A.Go back to the Connection Room and go north and climb up the eastern ramp. Move the crates onto the lift. When it falls, go north. Climb the ramps and head through the door (watch for falling sections since they are annoying). Take the path along the wall to avoid a falling section (dont hit the corner or it'll fall). Turn off the barrier switch. Now, head back to the room where you moved the crates on the lift and go west. Read the console for the code (TB8180). Head back to the room where you turned off the Barrier. You need to fall on the containers and turn off the Power Plant by putting in the code: TB8180. This turns off Power Plant B.Go back to the Connection Room and go east and then north. Kick the canistersand climb the ramp to access the control panel.Turn the Barrier off and checkthe access code (TC6503). Exit and go through the east door. Kick the canisters and continue down the hall. Push the button to lower the wall. Then climb up the ramps and use Pooka to push it again. Cross the wall and put in the code: TC6503 to disable Power Plant C. Run back to the Connection Room and try and go to the anchor. Ptolomea will jump in._________________PTOLOMEA_____XP: 3000Strategy: Get your force levels up to two and Combine to take him out. He's a wimp, just like last time.______________________________Take the lift. Head north. Jump down and access the flight controls. *** STORY ***Brad crash lands in the water. Guild Galad left a hovercraft to use. Now, the mission is to find three data tablets. The king tells ARMS that the hovercraft is docked on the WEST coast. Talk to Irving to find out about the beach to THE NORTH OF THE INLAND SEA. *** STORY ***Stock up and exit the town. Teleport to the Sylvaland Castle and walk to theGolgotha Prison.+------------------------------ Golgotha Prison ------------------------------+| Items: Big Berry, Scapegoat, Gimel Coin |+-----------------------------------------------------------------------------+Enter the small side-door and navigate the stairs to find the conference room.Go into the small chamber and break the box to get a Big Berry. Use Pooka toopen the chests along the wall for a scapegoat and a Gimel Coin.Teleport back to Meria. Go west. The hovercraft is near the Sword Temple.+----------------------------- Hovercraft Controls ---------------------------+| To move the Hovercraft forward, press the D-Pad up or the X button. To || rotate, press the left or right on the D-pad or R1/L1. ARMS can only board || or disembark at the shore. To disembark, press the Circle button. To board || the hovercraft, touch it and press the X button. |+-----------------------------------------------------------------------------+Head west to the small island and first beach. Search to find Tablet 1. Go north to the second beach to find Tablet 2. Follow the shoals to the next beach. Search and find tablet 3. Call Irving. He wants you to return to Meria Boule Castle. The island where you found Tablet 1 is good for going up levels. Go back. Irving wants ARMS to go to the Sielje to crack the encryption on the disks. He tells you to go to Damzen and talk to the miners there to see wherethe coal mine is.Teleport to Damzen City, or using Under Traffic. Mt. Chug-Chug seems to have an entrance to the Seilje region. Becky (the Merc in the inn) tells ARMS to go WEST, CROSS THE INLAND SEA to get to Filgaia's largest river. A man in the tavern tells ARMS of an island NEAR THE CENTER of the inland sea with flotsam and jetsam. Talk to the man in the corner near the bar to get the Boss Symbol to gain access to Mt. Chug-Chug's other tunnels.+-------------------------------- Mt. Chug-Chug ------------------------------+| Items: DeadOrAlive, Freeze Rod, Heal Berry, Migrant Hat, Duplicator |+-----------------------------------------------------------------------------+Go back to Mt. Chug-Chug and open the southern door with the Boss Symbol. Climb the ramps and enter the south door. Enter the first door to the east and get the DeadOrAlive from the chest. Use it. Navigate the ramps to get through the southeast door. Get the Freeze Rod from the chest. Extinguish all of the flames with the Freeze Rod to enter the lower south door. Jump down and move the box under the doorway. Climb the ramp and throw a knife at the switch. Jump down and exit the room. Get the Heal Berry from the chest. Get the life gems if you need them and continue south. Navigate the ramps (and drop the blocks) so that Ashley can get the Migrant Hat and a Duplicator from the chests. Exit to the south. Move the first box onto the southeast switch. This will lower the other box. Put it on the southwest switch. Drag the first box off and into the gap to make a walkway. Cross it and exit to the east. Navigate the tunnels, getting life gemsas needed, and exit to the Sielje region. Call Irving and he will tell you that the Sielje regions is SOUTHWEST of the exit from Mt. Chug-Chug. It's on the NORTH SIDE OF THE RIDGE. South is the Gate Bridge. Search in the Tundra for it.+------------------------------ Sielje Region --------------------------------+| Items: Eat My Dust, Serenade, Eagle Quill |+-----------------------------------------------------------------------------+Enter the force field. After an amusing introduction to Terry, ARMS is free toexplore the town. The town is small enough that I don't need to supply a map.Just remember that behind the far north building (there is a small walkway), you can get a Serenade and a Eagle Quill from the chests. Climb the stairs near the entrace and enter the door. Go down the hall and go in the eastern door at the end. Talk to the professor. *** STORY ***The professor begins translating the discs, and learns that they are information about a special reactor plant. Then the discs are stolen and it'sup to ARMS to get them back. The professor gives Ashley the Bridge Key. *** STORY ***Stock up and upgrade PS and ARMs. Exit the town and Terry will give Lilka theEat My Dust bomb. Head southwest and search to find a SOR Apple. Go around the mountains and to the Gate Bridge. Use the Bridge Key. Enter the Gate Bridge.+------------------------------- Gate Bridge ---------------------------------+| Enemies: Ninja Hound, Clay Puppet, Iron Maiden |+-----------------------------------------------------------------------------+Walk forward and Liz and Ard will raise the bridge. Brad reopens it. ARMS hasfive minutes to cross. Dash between the enemy balls or fight them for okayexperience and additions to your monster cards (the clock stops for battles). Continue and shoot the switch. notice the blocks that are slightly raised and avoid them or they'll shut the door and you'll have to reset the switch. Exit and continue along the bridge. In the next room, stand near the closed door and rotate the camera to shoot the switch. Exit and continue along the bridge. Keepgoing and Liz and Ard will be waiting in the control room._________________LIZ_AND_ARD_____Strategy: Just take them out like last time. They do more damage, but kill themselves off as well. They pull out Trask 2.0, to fight.__________________________________________________TRASK_2.0_______Strategy: Just heal and take out the crystal first. Use ARMs and abilities. Trask likes to kill Tim, so the revive fruits from the enemies on the bridge come in handy._________________________________Liz and Ard run off. Exit the building. It seems that they are heading throughGreenhell. Nead northwest along the mountains. Enter the two pillars.+---------------------------------- Greenhell --------------------------------+| Enemies: Stolas, Spawn, Triffid |+-----------------------------------------------------------------------------+Head north along the path. Just keep heading north. The path should be pretty clear since you've already gone through here before. Jump down the cliff and continue north. Kick the support column like the last time and ride to the other side of the chasm. Keep going north. Head to T'Bok Village and go in.+-------------------------------- T'Bok Village ------------------------------+| Items: Teleport Orb, Data Tablet, Lawnmower ARM, Crest |+-----------------------------------------------------------------------------++----+| 5| | 1. Shack; Lawnmower ARM+----+ 2. ARM loader +-----+ 3. Stable+---+ | | 4. Merril's house| 3 +-4---+ 5. Billy's house; crest+---+ +---++---+ | || 1 +---++---+ 2 Kick the chest in 1 to get Brad's Lawnmower ARM. Talk to the dog outside Merril's House and call him by the name Brad gave him five years before (default name is Rassyu). She takes Brad to a man who was in the SlayheimLiberation Army with Brad. Then Brad talks about what happened to Slayheim.Get the crest from the barrel in Billy's house. Talk to the kid down by the beds to find out that Odessa was heading for THE WESTERN DESERT. The guy rightoutside of Billy's house tells ARMS that they were heading for the DESERT ONTHE WESTERN CONTINENT. Talk to Rassyu again and he'll bring a Teleport Orb anda data tablet back to Brad. The tablets have been destroyed. Leave the town andswitch to Lilka and use the Teleport Orb. Search the small island to find theIsland Outpost.------------------------------- Island Outpost --------------------------------Enter the building. Talk to the sorcerer. He wants you to deliver a book ofhigh level magic to Karayan in the Sielje Region. He gives ARMS the book HighCrest. Leave the outpost and teleport to the Sielje Region.-------------------------------- Sielje Region --------------------------------Go around the outside of the museum and enter the northeast door and continuenorth to the library. Talk to the kid next to the ladder. He leaves to tell theworld about higher magic. Teleport back to the Island Outpost and engrave magicon your crests.Call Irving and he'll tell you the location of Quartly. ARMS needs to go up theLikikis River, which flows into the SOUTHWEST PART OF THE INLAND SEA. Teleportto the hovercraft and head to the southwest river inlet. Get off the hovercraftin the desert section and search to find a signpost. Head northwest along the canyon and search to find Quartly.----------------------------------- Quartly -----------------------------------+--+-| |-+--+| | | | 1. Private Residence| | 7 | 2. Items/Weapons| 6 +--+ 3. Magic Shop+--+ 5 | 4. Inn| 4 | | 5. Personal Skill Shop| | +--+ 6. Private Residence| | 3 | 7. ARM Shop| | | |+--+ +--+| 1 2 |+--+-| |-+--+Move forward through town and you'll meet Kanon. After staying the night at theinn and seeing a strange interlude with Brad, the party decides to press forward. Upgrade, stock up, and leave town to the northeast. Search where thebeach, white sands, and rock all meet.+------------------------------- Slayheim Castle -----------------------------+| Items: Elven Boots, Duplicator, Adult Mag, Secret Sign, Plus Brand || Enemies: Helter Skelter, Nachtgeist, Blood Ruby, Kanon |+-----------------------------------------------------------------------------+Walk north and enter the northeast door. Continue north along the hall and enter the meeting room. Straighten the picture to open the western door. Enterthe door. Get the Duplicator from the chest. Go back out and east. Blow up thebunch of boxes on the east side of the room. Go north and down the stairs. Pushthe switch and enter the door. Head back to the main room and enter the northwest door. Go west to the library. Kick the bookcase with a large book on it. Get the Adult Mag. Put the Adult Mag into the slot in the small bookcase. Enter the door and get the Secret Sign. Exit the room and go back to the hallway branch. Go north. Enter the western hallway and go north up the stairs. Stand behind the huge pendulum and kick it so that it knocks Brad over the pit. Get the Elven Boots. Continue north. Push the switch and enter the next room. Go north. This unlocks the center door in the entryway. Get the Lone Wolf and head back to the entry. Go through the center door. Go kick the top, northeast pillar. Go down the stairs and through the door. Get the Plus Band from the chest. Exit and run back up the stairs. Kanon comes in, intent on Ashley'sdestruction._________________KANON_____Strategy: Just use the ReviveFruits and Big Berries while you raise Force levels to use Combine against her. She's the most difficult boss, yet. ___________________________+-------------------------------- Odd Headquarters ---------------------------+| Items: Scapegoat, Odd Sandals |+-----------------------------------------------------------------------------+Teleport to the Odd Headquarters and go down the stairs. Use the Duplicators onthe chests to get a Scapegoat and Odd Sandals. Exit and teleport to Quartly.Ashley will contact Irving. Talk to the guy outside the inn to have him tell AMRS the the SEA OF SAND lies south of Quartly. Leave Quartly and head south. The Alchemic Plant is just north of the signpost.+--------------------------------- Alchemic Plant ----------------------------+| Items: Recorder || Enemies: Shanzen, Blackou |+-----------------------------------------------------------------------------+Follow the walkway east. Head down the stairs and into the second door. Climb up on the little block and jump off the north side. Navigate the walkway andclimb the next little block and jump off the east side. Exit the northern door.Climb up the stairs and enter the door. Go along the walkway and through the door at the end. Enter the western door. Cross the catwalk and into the nextdoor. This is the control room. Brad leaves the party to figure out the controls.Go north. Jump down to the ledge below and go through the eastern door. Go downto the locked door and use the Call function to listen in on the transmission.Exit and go back up to the guard robot. Use the Ice Wand and then the Fire Wand. Go north. Listen to the operator in the room. She left her codebook in alocker somewhere. Go in the southern door. Search the middle locker to get thecode book. It says: 3 2 1 <- Shift columns to the left to find the new Z S U G H | I | 0 Q B L F T V password (3 : ISK) A J K P R | S | N 0 A C E G Q M V W X I | K | M W Y D E Y CExit the room and go up the stairs and go in the door. Go through the next door. Listen to the Radio Operator with the transmitter. They were using Q0W, but are using ONM, so the new password is ISK. Go back out and down the stairs.Access the password door and input: ISK. Enter and save.Listen at the door and enter the western door. Climb the stairs and listen at the door. Exit through the door and navigate the bots and stairs and go throughthe door. Listen in (three times). Go down the stairs and through the door. Listen to the Commander (twice). Go back up and to where she was transmitting. Get the recorder from the middle locker. Go back to the commander's door and down the hall and out the door to the Save Room. go up the west steps and find the radio operator (E) talking to Antenora. Use the Recorder on the door to record her voice. Return to the Save Room and use the recorder on the big door.Enter the room and prepare for battle with Antenora._________________ANTENORA_____Strategy: Just pump up the Force Level to be able to combine. Also, use Access on Ashley and then Red Fencer. It's an easy battle.______________________________ *** STORY ***Brad was doppleganged. He uses Eat My Dust to destroy Antenora's form. He isalso going to sacrifice himself for the cause of ARMS. Irving gives ARMS themission to protect the Guild Galad Master's son on his journey back to hiscountry. *** STORY *** Exit the room and go to the Control Room. Land and teleport to Quartly and headnorthwest. It's at the base of the mountain. Search and enter the Urartu Station.------------------------------- Urartu Station --------------------------------Go down the stairs to talk to the Guild Galad Master's son, Noel Anaheim GuildGalad. Everyone gets on the train. It gets stuck in "strange space." Exit thetrain.+------------------------------ Emulator Zone --------------------------------+| Items: Air Ballet TOOL || Enemies: Odessa Man 2, Kanon |+-----------------------------------------------------------------------------+ Go north and pull the block which is blocking the door and place it on the shiny block at the edge. Go through the door.Go east, south, east, south, search the stone, north, north, south, use Pookato get the Air Ballet TOOL. Use the Air Ballet TOOL to move the block onto theshiny pad. North, Caina will contact you._________________CAINA_____Strategies: Just like the previous bosses. Get your levels high enough to Combine and Access. Then just keep barraging her. She does a fair amount of damage, but is still much less difficult than Kanon was.___________________________Go east. Go down the stairs and step on the change pad. Go to the southern platform and jump down to the eastern platform. Step on the change pad. Headeast. Variation 1 VARIATION 2 /``\ /^^\ | 5 | | | /``\ /``\ /``\ /``\ | || 4 | | 3 || | /``\ /``\ /``\ /``\ /``\ /``\: || || | | 1 || 2 || | \__/``\__/``\__/ \__/``\__/``\__/ | 2 || 3 | | || | \__/``\__/ \__/``\__/ | 1 | | | N \__/ \__/ | W -O- E Variation 3 Variation 4 | /``\ /``\ S | 5 | | | /``\ /``\ /``\ /``\ | 3 || 4 | | 4 || | /``\ /``\ /``\ /``\ /``\ /``\| || || : | 1 || 2 || 3 | \__/``\__/``\__/ \__/``\__/``\__/ | 1 || 2 | | || | \__/``\__/ \__/``\__/ | | | | \__/ \../It is currently at position 1. Jump down and step on Change Pad 5. Go north andshoot the block with the Air Ballet. Go south. It is currently on Variation 2.Jump down and step on 1. It's at variation 3. Step on 1. Go south through the door and shoot the block. Go north. It is currently on Variation 4. Step on 4. It is now on Variation 1. Step on 5. It's now on Variation 2. Step on 2. Jump down and go east. Shoot the block.Kanon will attack ARMS._________________KANON______Strategies: She's a hard one. Get you force levels up and keep your Hit Points above 1100. Access and Combine are your best friends.____________________________Exit the room and step on 5 (variation 3). Step on 1. Exit the door and run back to the train. The rear cars are dropped to make the train get through the dimensional seam quicker. Guild Galad is northeast of the station. Use Pooka to open the chest at the front of te train to get a Lucky Comb. Head up the stairs and out the doors.Guild Galad is on a small peninsula to the northeast. Search and enter it.---------------------------------- Guild Galad --------------------------------It seems that there was a Super Weapon in the freight cars and now Odessa hasit. They upgrade the hovercraft. Stay at the inn three times and talk to the woman outside. She''l tell you about a set of ruins on an ISLAND TO THE SOUTHEAST. Exit the town and get on the hovercraft. Head southeast and land on the island. Teleport to the Chateau Valeria and fly just north of the hovercraft and land. Search near the volcano to find the entrance to the WindTiger Den.+-------------------------------- Wind Tiger Den -----------------------------+| Items: Fengalon Medium || Enemies: Gargoyles |+-----------------------------------------------------------------------------+Head north and talk to the woman there. Go north and use the Fire Rod on thesconce blocks between wind gusts. Continue north. Light the three sconces between gusts to open the northern door. Exit the room. Light all the sconceblocks in this room starting from top to bottom. Continue on. Talk to Fengalon,the Guardian Medium. Equip it and start using PickPocket. Exit the den.Teleport to Holst.-------------------------------------- Holst ----------------------------------Enter the Private Residence near the Inn and talk to the miner. He'll tell about a a small one northeast of town. It has to be reached by hovercraft. Leave the town and teleport to the hovercraft. Contact Irving to find out themine's actual location. Circle the island in the hovercraft and search NE of Holst. Enter the Closed Mine Shaft.+---------------------------- Closed Mine Shaft ------------------------------+| Items: Blue Ribbon || Enemies: ?? |+-----------------------------------------------------------------------------+Head north. Avoid the bats as you walk north. Detonate the rock and continue.Break the boxes until you get to another rock to detonate. Blow it. Cross the bridges and continue along the tunnels. Dash through the bats. Activate thedetonator and turn the valves as the fuse gets near to stop the water. Continuenorth. Navigate the bats and holes to continue north. Save. Go north. Get theCrest, ShockSlide, and Blue Ribbon from the chests. Continue north. It's timeto fight Kanon again._________________KANON____Strategies: As before, she's harder than anything you've fought yet. Build up Access and Combine levels, while using ReviveFruit and Big Berries. Lots of them.__________________________Kanon joins and Judecca closes the exit. Somehow they get Kanon to Holst. Marivel shows up to help out. Odessa attacks and Kanon fights Judecca._________________JUDECCA____Strategies: Get the Force Level up and use Gat Level 1 with the Drive Cut and the battle should be over quickly.____________________________ARMS heads back to the Valeria Chateau. Teleport to Quartly. Switch to Kanon and head south. Use Kanon's map to find the Coffin of 100 Eyes. Search.+-------------------------- Coffin of 100 Eyes -------------------------------+| Items: D Bison, Duplicator, Crest Wand, Dumbrella, Big Berries (x2)| Enemies: Gremlin, Mushussu, Buckbird (Pure Literature rocks me to sleep!)+-----------------------------------------------------------------------------+Go north and step on the elevator. Continue north. Enter the southeast door andget the Wire Hook from the chest. Shoot the pillar and go through the north door. Navigate the levels and pillars to get the Trench Coat from the chest. Jump into a pit and head back through the door. Go through the south door. Navigate the pillars and get the D Bison from the chest. Go west. Check the console and head north. Throw a knife at the switch and open the door. Cross the gap and use Pooka to get the Duplicator from the chest. Jump down and crossback. Go north and save. Go east. Use the hook wire to cross the gaps and exit the north door. Throw knives at the switches to start the engines and continue north. Go west and navigate the pillars. Go west and hook yourself and go through the north door and get the Crest Wand. Go back and east. From the doorway, hook the pillar and get the Dumbrella from the chest. Cross the gap and head north. Navigate the pillars and get the Big Berries using Pooka. Head west. Go north. Check the console. Go east and throw a knife at the switches to move the boxes to get across the gaps. Go north and Liz and Ard will attack. _________________LIZ_AND_ARD____Items: Tiny Flower (x2)Strategies: They get a little stronger, but a few ReviveFruits, Big Berries, and Live Horns can go a long way to taking them out.________________________________True to form, they pull out the Arms Killer._________________ARMS_KILLER____Items: Bullet LoadXP: 10000Gella: 10000Weaknesses: (right and left claw) Earth Magic Use a Lucky Card. Just keep having Tim use first aid and this is an easy battle. Just Combine and Access. Take out the Right Arm first to avoid status attacks. Then take out the Left and the monster itself. ________________________________Liz and Ard run off again. Search the terminal. Call the Chateau. Brad comes back for the attack. Now we get to see how Brad survived._________________FAKEBRAD____Items: UppercutStrategies: Use a Lucky Card and LockOn and the Lawnmower to take him out easily._____________________________After a tearful interlude, enter the Chateau and talk to Amy. She'll tell youthat one Pillar is in the SOUTHEAST SEA in the Devil's Triangle, where thewater is dark in color. Another is SOUTHWEST OF GUILD GALAD, separates by amountain range. Number three is in the WOODS SOUTHWEST OF BASKAR. The last oneis on a BIG ISLAND NORTH OF [MERIA]. Go down to Irving's room and talk to Marivel. She will upgrade your Map Scope.It's a good idea to stock up on Mediums and spells before tackling the towers.Teleport to Guild Galad and use the duplicator on the magically locked door in the northern section of town to get four crests. Teleport to the Island Outpostand fill your crests with Level 2 spells. You can ignore these locations untillater if you're aching to get on with the story. Just skip to the Diabalos P.sections.---------------------- Quick Level Gain and Duplicators -----------------------Save before going to this next place, and don't use any Gimel Coins. Search the beach south of Sylvaland Castle to find a coin purse. The monsters here are pretty good for experience as well (remember that this is one of the places that Humpty and Dumpty are when you get Marivel). You can also steal Lucky Cards from the Melchom Liche, while the Imitators drop them. Pray that the Melchom Liche doesn't cast GellaCrazy (7000 pts to all members). Raise untilall characters are about Level 33 (about an hour). Make sure to equip the OddShoes to increase the frequency of encounters. Next, head down south to the small island with a Meteorite Crater. Walk around in the center of the crater (on the red) to fight Babalou's. Steal Duplicatorsfrom them. These are easy after the last place I had you gain experience. You can also Dig Out Heal Berries and antidotes when fighting Babalous. Get at least 12 Duplicators (they attack in 3's).Teleport to the Hovercraft and head along the northern side of the inner sea.Follow Kanon's meter to find the Shining Garden.+----------------------------- Shining Garden --------------------------------+| Items: Medium Star Roe || Enemies: Sadas, Brandt |+-----------------------------------------------------------------------------+Move north and touch the teleport gem. Read the tablet and enter the northeast door. Then enter the northwest door. Then exit the door you just came in. Climb the stairs and look at the east wall. It spells out the word RAY. Enter the southern door and look at the pedestal. Answer the question: RAY. Continue south and get the Medium Star Roe. Exit the Shining Garden.Get back in the hovercraft and continue along the parimeter of the inner sea.get off at the next beach and search to find the Thunder Lion Cage.+---------------------------- Thunder Lion Cage ------------------------------+| Items: AlbumCoupon, Crest, Crest Cap, Medium Noua Shax || Enemies: Thunderdrake |+-----------------------------------------------------------------------------+Use Pooka to get the AlbumCoupon from the chest. If you need life, enter the door under the stairs. Go down the stairs and enter the southwest door. Climb the stairs and enter the eastern door. Use Pooka to get the crest from the chest. Flip the switch. Head back to the main room. Go through the southeast door. Go up the stairs and through the door. Flip the switch. Head back to the main room. Climb the stairs and enter the top most door if you have a Duplicator and get a Crest Orb from the chest. Go back and jump down to the lower level. Enter the door. Throw a knife at the switch. Go south to get the Medium Noua Shax. Exit the Thunder Lion Cage.Teleport to the Odd Headquarters and give the album lady your AlbumCoupon. Nowyou can access it from the menu (makes it really handy in finding weaknesses ofenemies in the Diablo Pillars).Teleport to Guild Galad and get on the hovercraft to explore the outer sea. Goto the island where Holst is and land. Search near the shore to find Dark Reason.+-------------------------------- Dark Reason --------------------------------+| Items: Medium Leita Salk |+-----------------------------------------------------------------------------+Head south. Dash along the bricks and enter the southwest door. Enter the southwest door again. Enter the third door (southeast near middle). Navigate the falling blocks and enter the south door to get the Medium Leita Salk. Exit Dark Reason.+------------------------------ Abandoned Icebox -----------------------------+| Items: Lucky Card (x2), SOR Apple, STR Apple || Enemies: Kerberos, Mystical Pot |+-----------------------------------------------------------------------------+Head north, reading the plaques as you go. Head up the ramp and back east anduse Pooka to get the STR Apple and SOR Apple from the chests. Go west and northeast. REad the plaque and head west. Continue and then back track to get the Lucky Cards from the chests. Head back south. Step on the orbs in the following order: 6 4 2 1 3 5 Head north and talk to the Guardian to get the Medium Aru Sulato. Exit theIcebox.Search the dark seas east of the Sielje region for Ptolomea's Pillar. +------------------------------ Diablo P. Ptolomea ---------------------------+| Items:| Enemies: Virsago, Land Lamprey, Decarabia, Okypete+-----------------------------------------------------------------------------+Head up the stairs and touch the teleport gem. Touch the next one as well. Thekey to this room is to set a lot of bombs so that the boxes roll on them. Touchthe teleport gem. Ditto on the next gem. Blow up all the boxes with bombs andtouch the gem. Touch the next gem. Climb the stairs and walk up to the light cloud to fight the Explosive Emporer Monster Belleclaire._________________BELLECLAIRE____Items: Best VestWeaknesses: WindStrategies: Use a Lucky Card. Take out the drill first since it does huge damage. ReviveFruits or FullRevives are your best bet if it uses the Megaton attack.________________________________Continue and touch the teleport gem. Climb and touch the gem. Save. Touch thegem and climb up to the next gem. First bomb the Right block. Then on the second row, the far Left one. Then the middle one on the last row. Touch thegem. Climb the stairs and touch the next gem. Climb the stairs to fight Ptolomea._________________PTOLOMEA_____Items: War RespiteStrategies: Use a Lucky Card. Just use First Aid and Live Horn to keep your HP up. Use ARMx2 with the Rail Gun and the Lawnmower to take him out in no time. Also, Access and Hot Fencer. It's a much easier battle than the last one.______________________________Touch the gem.Teleport to the Valeria Chateau and fly to the landing pad southwest of GuildGalad and get off. Search to find Caina's Pillar.+-------------------------------- Diablo P. Caina ----------------------------+| Items:| Enemies: Time Gem, Sibylla, FurFur +-----------------------------------------------------------------------------+Climb the stairs and touch the gem. Do it again. Shoot the block three timeswith the Fire Rod. Cross the blocks and touch the gem. Climb the stairs and touch the gem. Climb the stairs and shoot one box 3 times with your Fire Rod.Touch the gem and navigate the stairs to the next gem. Climb the stairs andtouch the cloud to fight Shapeless Slime Monster Drawdo._________________DRAWDO____Item: Blue WindWeaknesses: FireStrategies: Use a Lucky Card. Take out the heads with Fire magic and attacks and then Drawdo itself. It's a simple battle compared to Ptolomea's beast.___________________________Continue and touch the gem. Touch the next one, too. Save and continue. Climbthe stairs and touch the gem. Navigate the maze by touching the light pads to see the direction you should go. Touch the gem at the end. Climb the stairs andtouch the gem. Climb the stairs to fight Caina._________________CAINA____Item:Weakness:Strategies: Use a Lucky Card. Just use Access and Combine attacks to take her out. She's simple. ARMx2 and the RailGun with the Lawnmower will take her down quickly.__________________________Touch the gem. Teleport to Baskar and have Tim talk to Colette. Teleport to the hovercraft. Head for Baskar and get off on the beach near there. Search just north of the beach and enter Antenora's Pillar.+------------------------------- Diablo P. Antenora --------------------------+| Items:| Enemies: Okypete, Harvestman, Balphon, Necromancer+-----------------------------------------------------------------------------+Climb the stairs and touch the gem. Navigate the halls and touch the next gem.The next room is a simple Euler circuit. Just follow the numbers below. 15----14 3-----2 | | | | | | | | 16 13 4 1 <- Start and 1 and follow the numbers.T-+ | | | | 11----12 5-----6 | | | | 10----9-----8-----7Climb the stairs and touch the gem.Antenora gives ARMS a memory puzzle. Match the patterns according to the mapbelow (just compare the starting point): Var.1 Var.2 Var.3 Var.4 Var.5 5 9 1 2 7 6 5 8 6 2 8 3 9 2 5 8 2 7 3 5 9 3 1 4 1 5 9 4 7 6 3 4 6 8 1 4 7 2 9 4 6 7 3 8 1Touch the gem. Climb the stairs and touch the gem. Walk up and talk to the cloud to fight the Humanoid Mirage Prismm._________________PRISMM____Item: Azure VestWeaknesses: LightningStrategies: Use a Lucky Card. Use First Aid and Live Horn to keep your HP up since Tidal Wave will take off a goodly amount of HP. Use the ARMx2 and Hi-Spark to take it out. ___________________________Continue and touch the gem. Climb the stairs and touch the next gem. Save and continue touching gems until you get to another puzzle room. I did this the first time on accident… Do them in this order T <- exit 6 5 <- lower switch _ / \ 7| |3 4 <- 7 and 3 are the lower switches, 4 is the top \_/ 1 <- top switch 2Climb the stairs and touch the gem. Climb the stairs to fight Antenora._________________ANTENORA_____Strategy: Just like the previous bosses, use a Lucky Card. Use Access and Combine to take her down. ARMx2 with the Lawnmower and the Rail Gun is preferred. Just keep using First Aid and you should make it through the battle at full health.Touch the gem to exit.Teleport to Quartly. Pass through the town and north. Search just south of Archheim Castle to find Lost City Archheim.+--------------------------- Lost City Archheim ------------------------------+| Items: Ge Ramtos Medium, Conductor, Life Orb, Scapegoat, Silver Circ, Big || Berries (x2) || Enemies: Dust man, Evil Dead, Re-Animator |+-----------------------------------------------------------------------------++-----+---+---------+-----+--------+ .'s are pillars Kanon can hook.| | | +8+ .| | || | | | | | +-----+7=|| | +---+ +---+ | || | || +-----+ +-- 6 |+-----+ | | .| | +--+| 4 | | .| | 5 |+-----+ | +--3--+ | +--+| 2 +-- | |+-----+ ------- --+ || || +-----+ +-----+ || 1 | | | |+---+-----+----| |----+-----+-----+ 1. Bomb the wall; Ge Ramtos Medium2. Ruined residence; book about the Snake Road3. Something is stuck in the hole.4. Conductor in box5. Ruined Residence; Mini-Carrot in box6. Bomb upstairs. Hook the pillar near 8, and then near 3 to drop into 37. Duplicator Door; Big Berries (x2), Silver Circ, Life Orb, Scapegoat in chests8. Use Pooka to get the Conductor.Bomb the weak wall in the southeast side of town to get the Ge Ramtos Medium.Read the book about the Snake Road in building 2. Enter 4 and get the Conductorfrom 4. Get the other items listed on the map, and enter 8. Use Pooka to get the Conductor from the chest. Head back and use the Conductor on the panel. Flip the switches. Go back up and enter 6. Climb up the stairs and bomb the walls. Exit and hook the pillar near 8. Then hook the pillar near 3 and fall down inside the building. Flip the switch and use the Conductor on the console._________________AGGRESSIVE_POLTERGEIST_JASOUL____Item:Weaknesses:Strategies: Use Lucky Card. Just use your lesser ARMs and physical attacks. Alternately, you can also equip Ge Ramtos on Tim and kill twenty monsters to get Turn Undead. Just use this once and it dies.Enter the door to find a Live Reflector. Open the Snake Road and teleport.Leave the room and enter the eastern door. Use a Duplicator to get the HolyGrail. Exit the Live Reflector.+---------------------------- Diablo P. Judecca ------------------------------+| Enemies: Grimlok, Girtabryl, Catoblepas, Mimic |+-----------------------------------------------------------------------------+Climb and touch the gems until you get to the first puzzle room. Avoid the spikes and touch the gem. Keep going. Touch the cloud and fight the Red-Hot Lava Monster Magmalizer._________________MAGMALIZER____Item: LamellarWeaknesses: Water MagicStrategies: Use a Lucky Card. Blast the head with Water magic until it casts Mirror Coat (then just use the water Medium). It will die easily._______________________________Touch the gem and continue. Save and go on. Don't hit the spikes again. Continue and avoid the spikes. Touch the gems until you get up to Judecca'sConfrontation._________________JUDECCA____Strategies: Use the same strategies as before, including using a Lucky Card. It's an easy battle.___________________________Touch the gem.Irving calls and tells ARMS that the Heimdall Gazzo is far south of the Sielje Region. Teleport back to the Valeria Chateau. Fly south of the Sielje Region.Look for a shadow in the water and enter it.+------------------------------ Heimdal Gazzo --------------------------------+| Enemies: Odessa Man 3 |+-----------------------------------------------------------------------------+Open the door and head north. Keep going. Take the northeast door. Flip the switch and exit. Enter the northwestern door. Go west. Navigate the darknessand turn on the light switch in the southern part of the room. Step on the switch in the northern part of the room. Exit and activate the switch. Go backthrough the maze and to the beginning room. Enter the middle door. Keep going.Go down the stairs and through the eastern door.Step on the pad by the door. Step on the southeast pad. Jump down twice andstep on the northern pad. Step on the northern pad. Access the terminal. Jumpdown and step on the far western pad. Step on the southeast pad. Step on theonly pad on your level. Go north and save. The pad here returns to the entrance.Continue north. Flip the switch and continue north to meet Vinsfeld._________________VINSFELD_RHADAMANTHUS_____Strategies: Use a Lucky Card. Get your Force Levels up for Access and Combine. Remember to use First Aid and you'll have no problem with this battle. It's Mighty Morphin' Power Ashley time! It's weird. He never attacked anyone but Brad, except in counters. You should be about level 40 after this battle (which might be why it is so easy).__________________________________________It seems that there is something bigger than Odessa (the rule of RPG's).Exit the eastern door. Ashley awaits the escape pod sequence._____AS_LILKA__________________________________________________________________Head west. Pull the block onto the pad to lower the bricks. Go west. Activatethe switch._____AS_TIM____________________________________________________________________Exit the room and stand on the switch. Go down the stairs and west. Continue west. Head south and shoot the block onto the switch._____AS_KANON__________________________________________________________________Head west. Stand on the switch._____AS_BRAD___________________________________________________________________Head west and stand on the switch._____AS_KANON__________________________________________________________________Move down and go through the door. Step on the switch and dash over the wall. Step on the switch and enter the southern door. Step on the switch._____AS_TIM____________________________________________________________________Enter the southern door and step on the switch. Shoot the block. Go back to where Kanon is standing._____AS_LILKA__________________________________________________________________Go through the northern door and step on the switch._____AS_TIM____________________________________________________________________Use Pooka to activate the console. Enter the north blue door. Keep going._____AS_BRAD___________________________________________________________________Enter the eastern door. Move the block onto the pad and go east. Stand on the pad and walk along the wall. Jump down and exit east. Move the block onto the wall (align it with the pad below). Stand on the upper pad._____AS_TIM____________________________________________________________________Shoot the block with the Air Ballet._____AS_BRAD___________________________________________________________________Activate the switch so Tim can pass as well._____AS_TIM____________________________________________________________________Enter the next room and stand near the console._____AS_KANON__________________________________________________________________Go north and then west. Pull the block onto the wall segment and jump off. Stand on the switch and then push the block off and cross over. Stand on the switch._____AS_TIM____________________________________________________________________Activate the console. Exit the room._____AS_BRAD___________________________________________________________________Go west to the escape pod._____AS_LILKA__________________________________________________________________Head south and east to her escape pod._____AS_KANON__________________________________________________________________Head west to Kanon's escape pod._____AS_ASHLEY_________________________________________________________________After a cool little moral conversation with Vinsfeld and some excellent music,Ashley get to fight him by his lonesome._________________VINSFELD_RHADAMANTHUS_____Strategies: Use a Lucky Card (and you were wondering why I had you steal so many, huh?) Get your Force Level up and use Big Berries to keep your HP up. Then use Access to Mighty Morphin' Power Ash him out.____________________________________________ *** STORY ***He launches the Nuke. Ashley gets lost in space. Cool Anime sequence and 2001"Star Child" reference. Oh, and the end of Disc 1. Ashley's lost in space andin Greece, it seems. He's with Anastasia. She takes him to the Memory Maze andintroduces him to Lucied. *** STORY ***+------------------------------- Memory Maze ---------------------------------+| Enemies: Imp, Ettin, Buer |+-----------------------------------------------------------------------------+Head north. Throw a knife at the switch and talk to the young girl. Continuenorth. Touch the crystal. Navigate the invisible walls and shoot the switch.Go north. Climb the stairs and talk to the girl. Throw a knife at the switch.Jump down and go north. Throw knives at the switches and continue. Touch the jewel. Navigate the invisible walls and throw a knife at the switch and head north. When the little girl steps on the fragile section, throw a knife at theswitch. Talk to her. Go north. Throw a knife at the first switch. When the nextone falls, throw a knife at it. Go north. Touch the Jewel.Throw knives at the switches and head north. Knife the switches and continue.Ditto. Talk to the girl again. Continue. Another switch. North.+-------------------------- Second Millenium Puzzle --------------------------+| Enemies: Grabsk, Targum, Primevals |+-----------------------------------------------------------------------------+Head west. Cross the moving blocks and touch the gem. Jump down and enter theteleport gem. Shoot the two blocks at the end of the top path to lower the walls below. Shoot the hanging blocks to access the teleport crystals. Jump down. There is a simgle blue block here. Touch the crystal and shoot the switch.Head east. Shoot first block and second block and get near the third wall and shoot the second block again. Touch the crystal. Stand on the first block and shoot the switch. Continue until you get to the upper platform. Touch the crystal. Just follow the path and touch the crystal. Stand on the first block and shoot the switch. Continue until you get to the upper platform. There arefour yellow blocks here. Touch the crystal and shoot the switch.Touch the southeast crystal. Navigate the moving blocks and touch the crystal.Drop down to enter the southern crystal. Navigate the blocks and touch the northcrystal. Touch the next crystal. There are two green blocks here. Touch thenext crystal and shoot the block.Go southwest and stand on the northeast block and shoot the switch. Touch the crystal. Freeze the blocks with the Freeze Rod to continue. Navigate the walkwayand touch the gem. Keep going and touch the gem. There are three red bricks.Touch the gem and shoot the switch.Head south. Save and touch the gem. Okay, raise the blocks according to color inthe previous rooms:Blue : 1Green : 2Red : 3Yellow : 4This will lower the blocks. Touch the gem. Navigate the path, touch the gem andshoot the switch. A large box will appear. Climb to the top of the northern platform. Lilka still can't open it. *** STORY ***Ashley and Anastasia talk about her fears of being alone. Ashley enters the light, leaving her alone. Marina senses Ashley's appearance in the Sword Cathedral. The Valeria Chateau goes on alert because of the pulse of his Empathite. Lilka's a bit jealous. Irving (of course) has a new mission. It seems some evil has come from the stars to destroy Filgaia. They're all in this together. *** STORY ***Teleport to Baskar Village. The Chief tells of the Sacrificial Altar. Moreemoticons. It seems to be in the Uratu region. Call the Valeria Chatea. TheGrotto of Lourdes is near the Sielje Region. Now off to the Grotto of Lourdes. First, go to the Scientist in theuniversity. The one you always go to for help when your doing somethingin the region. Speak with him and he'll tell you of the Grotto'slocation, but imply that the door has a Retness scan lock. Now head southto an Island just south of Sielje. The Grotto is here.+------------------------------- Grotto of Lourds ----------------------------+| Items: Rad SkatesTOOL, Big Berries (x3), Crest, Main Gauche, Duplicators || (x4) || Enemies: Wise Man, Horn Monster, Voidra |+-----------------------------------------------------------------------------+First, head to the sealed door at the end of the path. The door will askfor a Retna check. Have it done to Kanon and the door will openwelcoming those of Magess blood. Now follow the path up to the main room.Upon arriving, the first door will open to you. There is a Save point inthe middle of the main room, so use it whenever necessary. Now Enter thenewley opened door. Run to the end of the path, and then use Kanon'shookshot to get across the lava. Grab Kanon's Rad Skates Tool from thechest at the end. Now skate back over the lava to the swich. Hit it toopen the door at the end. Skate back up and enter the door. Now step upto the pedastle. *** STORY ***Kanon's memories of her past self, Aisha begin to emerge. She feelsuneasy by it but continues willingly. *** STORY ****Now head back to the main room with the Save point, and the seconed doorwill open to you on the North-western side of the room. Skate across theroom and the lava, and then hookshot your way across to the end. Now stepup to the seconed pedestal. *** STORY ***Kanon's memories continue to come back as she begins to remember theday threw away Aisha and became Kanon. The day her parents were killed.She tells Ashley to watch his back as she may not be able to control therage. *** STORY ***Now go back to the main again and the third door will open. Enter andSkate across the first room over the lava. But this time Skate over tothe side as not to fall down the hole at the end. Now Hookshot your wayacross the room until you reach the lava. Skate diagonally across it tothe wall on the other side, and then up to the switch making sure to bumpinto it. Now hit it, and skate across the lava into the pedestal room.Again, step up to the pedestal. *** STORY ***Kanon regains more memories of his past self *** STORY ***Now return to the main room and advance to the fourth passage that opensup. Skate across the first room once again, and hookshot you way acrossthe seconed. But don't miss the four chests on the two ledges. Use theHookshot to get to the first two and then use Pooka to reach the thirdand fourth. Now use the wooden block at the end of the room as a bridgeto the switch. Hit it, and the door will open. Now use Brads kick bootsagainst the wall while on the block to make it move to the other ledge.Go up through the door and step up to the pedestal. *** STORY ***Even more memories continue to pour into Kanon's head about his pastand bloodline. *** STORY ***Now head back to the main room once more, and head up the last room.Don't be decieved. The path is different and looks just like the onefrom the first door. The final door is the one on the South-Western wall.Go up the path and use the hookshot to navigate remembering not to missthe chests. You can use the hook shot to fall down and enter a room to get 4Duplicators. Now enter the door at the end and walk up to the final pedestal. Kanon receives Gat Lv. 3. *** STORY ***The last of Kanon's memories come flooding back as she finallyremembers everything about her past. *** STORY ***Teleport to Baskar Village and talk to everyone to find out the location of theSacrificial Altar. Then teleport to Guild Galad and land on the beach just west of the Island Outpost and search for the Sacrificial Altar.+---------------------------- Sacrificial Altar-------------------------------+| Items: Sunbird Hat, Hyper Gear, Stone Lion, Stone Drago, Stone Goddess, || Mir Feather || Enemies: Gespenst, Roper, Hydra |+-----------------------------------------------------------------------------+First, head North to the end of the passage and enter the door at the end. In this room there is a switch on the side of the pillar. Throw Ashley's hurl knife at it. Kick the lower wheel and throw a knife at the switch. Continue along through the door. In the next room, jump down to the pillar flooring with a doorway (rotate your camera to see it near the first western pillar. Enter the door and climb the stairs. Stand on the bow for about five seconds and the door will open. Enter the room and get the Stone Drago from the chest. Step on the teleporter and continue west.Now in here, hit the switch and grab the chest on the other side. Now, you will see a hole and two blocks. Take one block and push it into the centre square of the hole to make a bridge. Then, take the other and push it into the gap between the stairs and go up to the top. Hit the switch to bring the floor down and exit through the door. In here you will see stairs on either side of the room. Neither side leads anywhere. Instead, enter the door on the wall by the southern platform. Go up the stairs here and enter the door at the end. Now, in this room, you will find what looks like a pretty tough puzzle. It's not. The are four eagle statues here, one of which is taller than the other three. The objective is to fire lilka's fire rod at it's head. To do this, first go up the stairs. It doesn't matter which side. Now, drop down to the dragon face sticking out of the wall, and from there to the top of one of the smaller statues. Then, turn diagonally to the taller statue and fire the rod at it. The door will open. Now continue into the next room. This room's pretty straight forward. Just grab the chest and step in the teleporter. Now you'll find yourself in the room with the platforms. Grab the Hyper Gear from the chest and exit through the North door. Save and move on. Now, push the switch to move the walls together and move along. Go up the stairs and drop down to the chest to get the Mir Feather. Now backtrack to the bottom of the stairs and hit the switch in the corner. Now, go up the stairs all way to the top and drop down to the switch on the floor at the bottom. It will activate and the walls will move together. Enter the door at the end. In this room, there's stairs leading into a pit with a statue in it. Jump down and kick the eastern wall between the pillars. Go through and climb the stairs. This is a puzzle room much like the previous one. The plaque on the wall reads: Push the stones into the pools of water. Climb the stairs and get the Stone God from the chest. Step on the teleport pad. Continue on. *** STORY ***A ball of light appears on the pedestal in front of tim calling itselfGaia. The being explains filgaia's situation to the party, describingthe parellel universe encroachment. Pooka then comes out and revealsitself as Gaia's messenger. It's mission, to bring Tim to this alter inorder to be sacrificed to the guardians. Tim is a little shocked by this.But Gaia tells tim that it's his choice. If he doesn't want to besacrificed there is nothing that can be done. Tim says he's not afraidto die, but he won't sacrifice himself to something he doesn'tunderstand or fully trust. He states he wants to discover more about thisuniverse first and help his friends to fight against it. The party leavesand pooka stays behind for a moment. Gaia tells it to continue lookingout for Tim. It then leaves and catches up with the party, but as they're about to exit, an urgent call comes through the transmitter from Irving. Marina has been kidnapped. Ashley almost looses control of his inner self over this but the party helps to calm him. The party then returns to the chateau to receive a briefing from Irving. He explains that a note was left by the kidnapper, who was none other than the last of Odessa, the Coctys member Caina. The letter statesthat she has taken Merina to the Sealed Garden Located at the tip of thelandmass sticking out of the inner sea. The party hurries off to saveMarina, but Ashley stays behind for a moment. Irving tells him to watchhimself, and not to let Knight Blazer get the best of him. He thenleaves. *** STORY ***Tim gets the Force ability Divide.+--------------------------------- Lost Garden -------------------------------+| Items: Crest S, Phantom Fang, || Enemies: Chimera, Eurynome, Gizmo |+-----------------------------------------------------------------------------+It is located at the tip of the land mass jetting out out into the innersea. Use the hovercraft to reach it. *** STORY ***The party tells Ashley to be carful as to not let Knight Blazer get thebest of him. He claims to be fine but tells them that they need to hurry. *** STORY ***Go up along the path to the end and enter the door. Now step on theswitch in front of the door, and then go to the other side of the roomand step on the switch there and exit. In this room, Notice the faceblock. You will need to come back to it later in order to get Marivel'sthird tool "My Mike". You'll need it to face off against the sealedmonsters. Now go past the first door, all the way to the end and go in tofind a Duplicator Chest. Open it and get the Crest S. Now head back to the first door in the previous room and enter. Here you will need to leave a character behind to jam Caina's blocking frequency. Pick one and the door will open. Now continue.Follow the path to the end and enter the door. Hit the red switch alongthe path and drop down to the blue one on the other side. Then continueacross to the other two red switches. Walk across them and exit throughthe door at the end. You will need to leave a seconed character behindhere. Choose one and the door will open. If you need to exit quickly, drop down the hole to go back to the previous room you left a character in.Hit the red switch on the east side and take the east path up along theother red switches. Cross over to the other path at the centre and hitthe red switch on the other side. Exit and follow the path to the door atthe end. Jump down to the red switch in the ground and head up the path.Hit the blue switch to the north and grab the chest for the Phantom Fang.Now hit the switch on the east side and go through the door. Now you'll need to leave a third character behind, leaving you with two characters.Now continue up the path and save. Enter the door at the end of the path.Grab a ride on the platform and let it take you to the other blueswitches. Get off the platform here and step on the blue switches. Getoff the switches when they're down and hit the red one. Now get on theblue switches again and grab a ride on the platform again. This time, getoff at the line of red switches and wait for the platform on the otherside to reach you. Ride it to the other side and get off. Now exit. Inthis room you'll have to leave one last character behind. As you can'tleave Ashley behind, you aren't really left with a choice here. It'swhoever you've got left. The door will open.Now go up the path with Ashley and you'll reach the final puzzle forAshley. The idea is to step on the green switch once and get back to thecentre of the room with the other switch colors in the right positions.It's really easy. Just remember that if you walk along the edge of theswichs, you can get across them without activating them. Finally, enterthe door to face Caina for one last time. *** STORY ***Caina explains that she wants revenge for your taking Sir Vinsfield fromher. She states that in order to accomplish this, she doesn't want tokill you as much as she wishes to take Merina from you. She throws Merinain front of her and forms a ball of light. At the last moment, Ashleyleaps at Caina and Knight Blazer take over. However, strengthened by theheat of the battle, Knight Blazer transforms into Gold Knight Blazer. *** STORY ***_________________COCTYS_MEMBER_CAINA_____Strategies: Exactly the same as with previous battles exept that this time your battling here one on one. The new Gold Knight Blazer can take her out in a couple of rounds. Very easy._________________________________________ *** STORY ***Upon Caina's defeat Ashley saves Marina, but she is distant from Ashleyover the shock of his inner self. Irving then contacts the party andinforms them that it's time to attack to the Grauswien head on. Back atthe chateau, Irving holds a meeting with the other country leaders tofigure out a plan. The Guild Galad Master sums up the idea to use theindustrial power of Guild Galad to attract the dragon. He exclaims thatif he got everyone into the situation. He'll get them out.The meeting ends and Irving meets with the party to tell them the plans.He tells the party to get ready and talk to him when their ready. *** STORY ***Talk to the pilot and tell him to turn toward the drop point._________________NUCLEAR_DRAGON_GRAUSWEIN____Strategies: Use a Lucky Card. Just smack it with everything you have (taking out the belly first). Just keep your characters about 1500 HP, and you'll be fine. First Aid rocks this battle._____________________________________________Ashley runs to the rescue._________________GRAUSWEIN____Strategies: Use a Lucky Card. Kill it with Gun Blaze (hitting the belly first). If you need to heal, use big berries. It's an easy battle and you get a Full Carrot from it.______________________________ *** STORY ***Ashley has changed, but love (Marina) comes to the rescue. Love conquers all.The Guild Galad Master talks of the Last Dragon. The next mission is to head tothe Volcano and find the Sleeping Dragon. *** STORY ***Fly to Meria and enter the Live Reflector. Go to the Dragon's Vein. Follow thegreen spots on Kanon's sight to find it.+------------------------------ The Sleeping Volcano -------------------------+| Items: Mini Scud, Moon Pin, Full Revive, Mega Berry (x2) || Enemies: Geag Mantis, Salamandra, Dendrobium |+-----------------------------------------------------------------------------+Navigate the tunnels and leaps until you find the path north. Flame the gas.Continue west. Skake north across the lava and kick the chest to get a Mini Scud. Skate north and flame the gas. Head back east. Skate south and navigate the lava rivers with the skates to get the Moon Pin from the chest. Head west.Save. Go southwest. Flame the gas. Head back and southwest. Skate across the lava. Jump down and continue north. Get the Full Revive and Mega Berries from the chests. Head east. Flame the gas. Bomb the stones at the top of the path and flame the gas. Jump down. Go north.Lombardia refuses to help, unless you can best him._________________DRAGON_CALIBER_LOMBARDIA____Strategies: Use a Lucky Card. Take out it's belly first. It's an easy battle as it doesn't cast any status effects. Just use First Aid and everything else you have. It'll die pretty quickly.____________________________________________The volcano rupts and Lombardia saves them and tells them about the encroachingconcept of a "World." You need to free the four Raypoints to actualize the evilso that you can destroy it.+------------------------- Controlling the Lombardia -------------------------+| Press the X Button to make Lombardia go forward. Press the left and right || buttons to turn. Press the up and down buttons to change altitude. Down to || ascend and up to descend. The Lombardia cannot land where Ashley cannot || walk, such as on water or a mountaintop. You cannot land in a forest, rock || area or other unstable spots even if walkable. To land the Lombardia, press || the circle button while over a large, flat area. Touch the Lombardia and || press X to re-board. |+-----------------------------------------------------------------------------+Wander the world and access all the places and get all the items you've been wondering about. First, head to Guild Galad and talk to the Guild Master's son to get Ashley's Full Clip Force Ability. Next, teleport to the Sielje Region and talk to the kid in the library who spread High Magic through the world. Now teleport back to the Island Outpost to talk to the mage with Lilka. He will teach her the Extend Force Ability.Have Brad talk to Merrill in T'Bok to learn how to enter the Good Luck Zone. Itis southwest of T'Bok. Rest at an inn or use Tiny Flower's to get your luck up to best on at least one character.+---------------------------- The Good Luck Zone -----------------------------+| Items: Secret Key (steal from Golpa), Crest, Texas No., Amulet || Enemies: Golpa |+-----------------------------------------------------------------------------+The first room had me stumped longer than any puzzle in the game. Equip the OddSandals and Fengalon. Then walk around the main room until you fight a Golpaand steal its Secret Key. Use it on the doors and enter the northwestern doorand get the Crest from the chest. Exit and enter the other door. Unlock thesetwo and enter the southwest door to get the Texas No. from the chest. Exit andgo through the other door. Unlock the doors and enter the northwest door for anAmulet. Exit and go through the other door. Continue north and read the stone.Switch to the character with Best luck and open the door to get Chapapanga, theLuck Guardian. Exit the zone.Head south of Guild Galad and search to find the Crimson Castle.+------------------------------ Crimson Castle -------------------------------+| Items: War Respite (x6), TOOL Electel | | Enemies: Vermillion, Bodysnatcher, Red Barney, Mystere |+-----------------------------------------------------------------------------+Climb the northwest stairs and enter the eastern door. Drop down and get the War Respite from the chest. Go back to the main room and climb the northeast stairs and head east. Go down the stairs and north. Coninue up the stairs and west. Go north and get the War Respites (x2) from the chests and head south. Jump down and get the War Respites (x2) from the chests. Jump down and head west and south. Climb the stairs and flip the eastern switch to lower the wall. Climb back down and head north. Go through the northeastern door and climb the stairs. Enter the southeast door and flip the lever. Exit and go into the northeast door and across the bridge. Go into the southwest door and flip the switch. Exit and go south and west. Enter the northwest door and flip the switch. Go back down to the room with the two switches and head north. Head back to the room with the two switches and lip the western one and the eastern one (west should be flashing). Exit to the main room and go up the stairs and go northwest. Climb down the stairs and exit the northeast door at the far endof the hall. Go north. Climb the stairs and enter the western door. Havigate the hallways until you get to where you lowered the three blocks. Continue north. Keep going down the stairs and reading the plaques. Walk up to the coffin. Marivel joins the crew and gets her tool Electel. If you didn't get all of the chests, then go back in the castle and finish getting them. It's also agood idea to read all the books in the library.Teleport to the Odd HQ. and use the Electel to zap the robot downstairs to access the black market. Stock up on everything.Teleport to Meria and go to the library in the Castle. Read the book entitled "The Crimson Noble Sanctuary" with Marivel in the lead. Head south to the Meriorite Crater.+-------------------------------- Meriorite Crater ---------------------------+| Items: Fire Range, Thunderclap, Snowflake, Water Drip, Earth Groan, Pitch || Dark, Light Flash, Zephyr Claw, Rigdobrite || Enemies: Mold Gnome, troll |+-----------------------------------------------------------------------------+Head north and jump in the hole. Jump down and get the Snowflake from the chest with Pooka. Continue. Jump down and get the Thunderclap. Exit the southern door. Enter the northern door and jump down and navigate the cliff to get the. Use Pooka to get the Fire Range from the chest. Head south and get the Water Drip from the chest. Enter the other door and climb down the cliffs to get the Earth Groan from the chest. Head back up to the previous room and jump in the diffent holes to flip the switch and get a Pitch Dark, and Light Flash and head north to get the Zephyr Claw. Continue up the slope to talk to Rigdobrite. +--------------------------------- Raypoint Flam -----------------------------+| Items: Change Rod, STR Apple, VIT Apple, SOR Apple, RES Apple, Gimel Coin, || Holy Tablet, Guantlets, Crest, Pulbo Calbo || Enemies: Haborym, Gigaflame, Devonova |+-----------------------------------------------------------------------------+Nead east and move over the blocks jump down to the get the Change Rod for Lilka. Shoot the blocks with is and climb the stairs. Hook the pillar and continue east. Head down the stairs, shooting the blocks in your way. Shoot the two orange sconces to open the door. Exit and get the STR Apple, VIT Apple, SOR Apple, and RES Apples from the chests. Shoot the gem above the switch. Throw a knife at the block and it'll fall on the switch. Enter the door and get the Gimel Coin from the chest. Exit and head south first and light the orange sconces to open the door. Enter the door and change the blocks to access the Holy Tablet in the chest. Continue. Flame the top sconce and jump down and flame the others quickly to open the next door. Change the gems and get the Guantlets from the chest. Jump down and continue east. Stand in the middle and flam all of the sconces. Go down the stairs and fight Spriggan Flam Knight_________________SPRIGGAN_FLAM_KNIGHT____Item: TiaraStrategy: Use a lucky card. Take out it's shield first. Once it casts Mirror Coat, don't cast any spells on him for a few rounds. Use Water Magic once the shield is destroyed (it absorbs magic). Use Access with Ashley and Red Fencer. Don't use Gun Blaze. When it is near death, it will begin casting Caloric Nova that takes off about 2500 HP._________________________________________A save point will appear. Continue east. Dodge the fireballs. Shoot the two orange sconces. Use Pooka to open the chest and get the Crest. Exit to the east. Light the three orange sconces and continue. Light the three sconces around the chest and then the orange one by the door. Then put out the ones by the chest with the Ice Rod to get the Blue Blazer. Continue on and use the Rad Blades to slide across the lava and get the Pulbo Calbo from the chest. Go down the stairs and through the next door. Flame all of the sconces to continue on. *** STORY ***Lilka freaks and believes that she cannot free the Raypoint. Lilka's sister helps her out. She remembers Hocus Pocus Fizzpocuss that repels fire and restores laughter. Lilka gets her confidence back. She restores the Raypoint and gains DualCast. *** STORY ***Head to the the Island where the Promissed Gardens are and to the north to find Raypoint Wing floating in the sky.+-------------------------------- Raypoint Wing ------------------------------+| Items: Mist Cloak TOOL, Crest, Shellwind, Cloud Piece, Sun piece, Moon || Piece, Star Piece || Enemies: Briareos, Gorbash, Typhon |+-----------------------------------------------------------------------------+Head north and shoot the rotating bridge with Tim' Air Ballet. Shoot the first bridge in the next room and use Pooka to get Tim's Mist Cloak TOOL. Use it to cross to where the gems are and shoot the other bridge with the Air Ballet. Then use the mist cloak to cross back and continue west. Use Pooka to get the Crest from the chest. Stand close to the edge where the wind is blowing and activate the Mist Cloak. Enter the door. Head northwest to the weathervane and shoot the eastern vane from the south to make the rooster face north. Just use this to change the flow of air in the previous room. It is now flowing south (opposite the direction the rooster is facing. Use the Mist Cloak to cross the gap. Go through the fence with the mist cloak and get the Shellwind. Do the same thing to access the Fate Staff (west). Turn the weathervane one more time and head north to fight Spriggan Wing Knight._________________SPRIGGAN_WING_KNIGHT____Items: Nisaba WingStrategy: Use a Lucky Card and take out the shield first. Avoid any magic or combines until the shield is destroyed. Blast him with Gun Blazer after using Access (and after the shield is destroyed)._________________________________________A save point will appear. Continue north. Stand on the vent and use the Mist Cloak. Climb the stairs and go southeast. Enter the upper doorway and use hit the block with the Air Ballet. Use Pooka to get the Cloud Piece. Go back and then northeast. Flip the bridge and climb up and use the Mist Cloak to cross over the switch. Use it again to get through the north door and get the Sun Piece. Go back to the main area. Go southwest and into the door. Hook the pilliar and step on the switch. Use the Mist Cloak to get back. Use the draft to get to the platform. Use it again to stand on the bridge and again to get to the platform with the fence. Go through the fence and get the Moon Piece from the chest. Fall in the hole and exit to the main area and head northwest. Shoot the two bridges with the Air Ballet and cross them with the Mist Cloak to get the Star Piece. Use the Mist cloak to get back to the main area. Go north. It'stime to place the Pieces in order (north to south).CLOUD NMOON |SUN o- ESTARContinue north. *** STORY ***Tim needs to find his reason to fight. He figures it out. Pooka Evolves. *** STORY ***Tim gets the Hi-Combo force. Teleport to the Odd HQ and go downstairs. Change the Gems to blocks and go through the fence with the Mist Cloak. Throw the knife so that it hits the switch. Activate the switch and a chest will drop. Cross over and jump down to get the Teddy Bear. Fly to Raypoint Geo, which is just southeast of Guild Galad and northeast of the Island Outpost. +------------------------------- Raypoint Geo --------------------------------+| Items: Earthquake TOOL, ARM Sky Eye, War Respite (x4), STR Apple, VIT Apple,|| RES Apple, SOR Apple, Crest, Cromwell || Enemies: Alligatiger, Gigapoison, Devonova, Atlas |+-----------------------------------------------------------------------------+Head north. Bomb the switch and head north. Use Pooka to get the Earthquake TOOL for Brad. Head east. Use the Earthquake TOOL to navigate the slabs. Be quick, as they loose momentum. Exit the room and head south. Kick the chest for the ARM Sky Eye. Go through the northern door. Flame the explosive boxes. Use the Mist Cloak to pass the central blocks and exit the room. Get the War Respites (x4) and continue. Okay, the easiest way to navigate this room is to use the earthquake and dash from the center block. Exit the south door and get the STR Apple, VIT Apple, RES Apple, and SOR Apple from the chests. Bomb the switch and get the Crest. Jump in the hole and head north. Navigate the ledges to get the Cromwell from the chest. Jump in the hole and go though the north door to fight Spriggan Geo Knight._________________SPRIGGAN_GEO_KNIGHT_____Items: Mega Berry, Drop DeadStrategy: Use a Lucky Card, and follow the same rules as before._________________________________________A save point will appear. Continue north and east to another earthquake-slab puzzle. Same strategy as before, but stay on the northern side. Continue north and kick the wall. Head back and take the northern path. Bomb the switch and stand on the last block until it rises to get the Giant Fist from the chest. Bomb the switch again and head north. Continue and cross the statue you kicked to go north. Keep going until you get to the next Raypoint. *** STORY ***Brad confronts what it means to be a hero and releases the Raypoint. *** STORY ***Brad gets the Force Ability Boost.It's time to head for the Gate Bridge. Enter the western side. Get the Blast 'Em ARM from the chest and raise the bridge with the console. Exit the bridge and teleport to Guild Galad and get on the hovercraft. Go through the gates and land on the northeastern beach and search to find Raypoint Muse. +------------------------------- Raypoint Muse -------------------------------+| Items: Bullet Load (x3), Crest, Quick Knife, Cuirass, Jump Shoes TOOL, || Reflex, Mega Berry (x2), Ambrosia || Enemies: Gigafrost, Leviathan, Electrigger |+-----------------------------------------------------------------------------+NOTE: Make sure that you use Marivel's Skil Drain to get Absolute 0 from theGigafrosts.On the way down the stairs, push the switch, then continue through the doors. Use Tim's Mist Cloak to continue north. Open the chest with Pooka to get the Bullet Load. Exit the room. Move the blocks so that you can get through. Once complete, they will disappear. Get the Crest from the chest. Head east and close the valve. Head back to the room filled with water and use the Mist Cloak to access the platforms. Exit to the east. Get the Bullet Load from the chest using Pooka. Again, move the blocks so you can get by and they will disappear. Get the Quick Knife from the chest and head south to open the valve. Go back to the water room and head west. Get the Bullet Load from the chest. Same routine and get the Cuirass from the chest. Head north and turn the valve. Head back to the water room and head through the double doors to fight Spriggan Muse Knight._________________SPRIGGAN_MUSE_KNIGHT____Items:Strategy: Use a Lucky Card and follow the strategies before. Marivel's Quebely attack does some good damage to it. Gun Blaze will kill it almost instantly (16000+ damage) after the shield is gone._________________________________________ A save point will appear. Enter the lower door to get the Jump Shoes TOOL for Kanon. Stand on the emblem and jump back up to the level and exit. Go up the stairs and through the northern door. Read the statues and head back to the water room and stand on the south jump pad and use the Jump Shoes. Go to the room where you had to move the blocks and jump on the tile two tiles below the chest. Go north. Head east and use the jump pads to continue. Jump on the second one from the east. head west. Jump the channel and get the Reflex from the chest. Jump back and up to the ledge. Knock all of these down and continue to get all of the items in the chests (Mega Berry x2, and an Ambrosia). Then head north. Alright, the point of this room is to make all of the Muses face each other by turning them. Use the three broken statues as a reference point and make the corresponding statues face them. The solution here is the direction to make them face: S E W S N E W N E W S S E W N NGo north and Kanon will release the Raypoint by fighting her inner demons. Kanon receives Gat Level 4. Call Irving.It's time to pick up some more stuff along the way, despite the urgency in Irving's voice.Head to the Promised Catacombs.+----------------------------- Promised Catacombs ----------------------------+| Items: Wind-up Key, Ebony Shade, Crest, Mecha Boost, Dan Darium Medium || Enemies: Mycale, Scarecrow, Guillotine, Agawogdent |+-----------------------------------------------------------------------------+NOTE: Make sure to use Skil Drain on the Guillotine.Use Tim's Mist Cloak and and Use Marivel's Electel on the northwest switch. Gonorth. Continue down the stairs and use Pooka to get the Ebony Shade. Get the Windup Key from the northern chest. Use it on the smiling block. Use it on the next one and follow the path. At the end use the Mist Cloak to get to the platform. Get the Crest and Mecha Boost from the chests. Continue north. Use a Duplicator to get the Dan Darium Medium. Continue north and down the stairs. She confronts her fears.+-------------------------------- Werewolf's Den -----------------------------+| Items: Mad Lucied attack || Enemies: Amon, BlackSabbath |+-----------------------------------------------------------------------------+note: up your petrification Personal Skill before tacking this area.Go west and south. Use earthquake and head through the door it opens. Useearthquake again. Climb to the top of the slope and jump down onto thepentagram. Lucied will appear and ask for his name. He then teleports Ashley away. Ashley gains the Mad Lucied attack. Leave and head for the Lost City Archheim.+---------------------------- Lost City Archheim -----------------------------+| Items: Full Revive, War Respite, Ambrosia |+-----------------------------------------------------------------------------+Enter the northern building and use Earthquake to break the boxes. Get the Full Revive, War Respite, and AmbrosiaHead to the Lost Garden+------------------------------- Lost Garden ---------------------------------+| Items: Full Revive, Duplicator, Crest, Mecha Boost, My Mike |+-----------------------------------------------------------------------------+Move through the Garden until you find a smiling block to use Marivel's Key on.Head west to get a Full Revive, Duplicator, Crest, Mecha Boost, and the My Mike TOOL for Marivel. Leave the garden.It's also a good idea to max out Tim's Guardian abilities and search out Marivel's Red Skills. It's time consuming, but helpful. Tim's abilities aremuch easier now that you have My Mike. Just make sure not to use it in an areawith a Sealed Monster. Tim's abilities go up quickly if you equip the Mediumwhose abilities you desire and set his Auto Battle to balanced. Then just havethe other two defend. It's a good idea to hunt for Marivel's Red Skills while doing this (and turn auto off when you find one so Tim doesn't kill it before she gets the skill). See the character section to see where to find the skills.The Trapezohedron should be the only dot you haven't found northeast of Quartly.+------------------------------- Trapezohedron -------------------------------+| Enemies: Land Anemone, Asmodeus |+-----------------------------------------------------------------------------+Alright, it's insane to even think about documenting this place because all you have to do is get to the teleport pad that you have to jump down to. Then keep hitting the teleporters from there until you fight Encroaching Parallel Universe Lava._________________LARVA___Items: Gimel CoinStrategy: Use a Lucky Card. Take out the maouth first and then the beast. Use Access and Gun Blaze. It's a simple battle. I was at full the entire time because I had chosen the personal skill that restored my HP as my Force Level went up._________________________ Irving calls and tells you to come back to the Chateau. It was just a piece ofthe actual evil. Irving has you rest. He's planning on trapping the KuniperBelt in Ashley. He tells them to investigate monster sightings east of Halmetz.Now go talk to Marina with Ashley in the Valeria Chateau, Billy with Brad in T'Bok, and Colette with Tim in Baskar Village to get the Guardians Zephyr, Justine, Raftina. Head to the Island Outpost and use the Mist Cloak TOOL to pass next to the fence and get the Weathervane. Head to Halmetz and search tothe east to find the Fiery Wreckage.NOTE: Make sure that you have Tim's Turn Undead spell.+------------------------------ Fiery Wreckage -------------------------------+| Items: Red Jacket |+-----------------------------------------------------------------------------+Use Brad's Earthquake and enter the first western door with the Mist Cloak. Turn on the console. Head south and get the Red Jacket from the chest. Go back out and Climb the wreckage. Use the hook shot and enter the upper room. Touch the sword to fight Vinsfeld's Ghost._________________REMAINING_POLTERGEIST_GHOST____Items: Full CarrotStrategies: Use a Lucky Card and Turn Undead. That's it... If you don't have Turn Undead yet, then this is one of the hardest battles in the game (on par with the Sealed Monsters).________________________________________________Go back and jump down. Climb the wreckage and enter the upper northern door. Enter the northwest room and start up the console. Enter the northwest room and do the same. Enter the northern room and activate the consoles to the side before activating the northern console. It seems that Irving had been funding Odessa.Exit the Chateau. and call the Chateau to have them tell you that the Spiral Tower is west of the Lost Catacombs. The objective is to first get the Flare Gun and then go to the Pirate's Warren and then finish the Spiral Tower.Land neat Damzen so that you can walk through the forests and up the mountain to the Spiral Tower. Search and Enter.+--------------------------- Spiral Tower (Part 1) ---------------------------+| Items: Mega Berry, | Enemies:+-----------------------------------------------------------------------------+Head north and navigate the stairs. Use Tim's Mist Cloak to navigate the annoying falling bricks. Get the Mega Berry from the chest. Head north. Navigate the stairs to a puzzle room. Push the switches in the following order: 71 46 53 2Nead north and down the stairs. Lay a bomb near the pillar switch and stand on the square switch to lower the walls. Do the same thing to lower the next wallsand the Mist Cloak to get the Mega Berry and head south and down the stairs.Navigate the switches like before, including the upper level to get through thenorth door and down the stairs. Use the mist cloak and step on the switches toget across the sections and head west to get the Flare Gun from the chest. Exitthe Spiral Tower. Fly to the Pirate's Warren, which is located on a small island in the far east(near Ptolomea's Pillar).+------------------------------ Pirate's Warren ------------------------------+| Items: Crest E, Talisman, Elven Boots, Kid Gloves, Elven Cloak, Ambrosia |+-----------------------------------------------------------------------------+Head up the stairs and north to get the Crest E, Talisman, and Elven Boots from the duplicator chests. Exit and head south to get the Kid Gloves, Elven Cloak, and Ambrosia from the Duplicator chests. Go back to the main room and shoot theDragon's head with the Flare Gun TOOL. Head north. Whne you approach the chest,you will be attacked by the Monster Battleship Gatlorg.__________GATLORG____Items:Strategies: Use a Lucky Card. Use Access and First Aid. Then use Tim's Time attack from the secrets section. to beat it easily. Also, use Gun Blaze because it is weak against it. DualMagic with Spark and Hi-Spark and Combine using Star Roe._____________________ Go north and get the Power Boost from the chest using a Duplicator. Exit the Warren.Head to Damzen and have Kanon talk to the bartender. She'll learn where the FabLab is. Head there since you should be at a high enough level by now (around 50+).+---------------------------------- Fab Lab ----------------------------------+| Items: Lucifer, Asgard 2 || Enemies: Bulkoidon |+-----------------------------------------------------------------------------+ Liz and Ard appear and want to be shown around. Zap the southern pillar with athunderbolt sign on it with the Electel TOOL. Head south. Check out the UFO andgo south and up the stairs. Access the consoles.Questions:? Q: What parameter is changed by increasing RES (response value)? A: Evasion Percentage A: Percentage of First Attacks <- A: Percentage of successful escapes ? Q: What did you finally get after suffering for almost 3 years? *-) A: Full Libra <- A: Hazel Sprig A: Holy Grail Q: What is the total number of Crest Sorcery spells that can be cast by Lilka? A: 40 Q: What item can be pickpocketed from the Monster "Lindworm?" A: Big Berry Q: If Ashley + Tim is "31," then what is Brad + Lilka? A: 46 Q: What is the average time needed for Lombardia to circle Filgaia? A: About 40 Seconds Q: In the hidden settings, what is the length of "Hyulkonton" in meters? A: If an alien, 3 meters. Q: How much is a Heal Berry cose in Bell Ringing Halmetz? A: Isn't for sale <- Q: Which is the youngest among these characters? A: Tim Rhymeless Q: Between Tim and Kanon, which one needs less EXP to become level 99? A: Actually, they are both the same. Q: The player character gender ratio is one to one in this title. So, what is Lucied's gender? A: Man (male) ? Q: What is the origin of the name of the Boss Monster Kalivos who appears in the Withered Ruins? A: "Shark Land" in magic argot A: At first, a temporary boss <- A: The word Vokalis scrambled. <- Q: What is the origin of the "EMMA Motor" that powers the Valeria Chateau? A: Short for Electromagnetic Engine ? Q: What percent of the characters' HP is restored by the Gems, large and small, respectively? A: 25% and 1% of MAX HP <- A: 25% and 2% of MAX HP A: 10% and 1% of MAX HP Q: Which combination of monsters appears in the Millenium Puzzle? A: Bogey, Gohm, Blue Book Q: Who uses the original power called "Bayonet?" A: Ashley Winchester Q: What is the total HP of the Boss Monster Vagesta? A: 4500 Head north through the door and access the next set of panels. Use the same question set as before. Head east. Cross the planks and head south to fight Bulkogidon._________________RAMPAGING_MONSTER_ROBOT_BULKIDON_____Body Segments: Bulkogidon Belly DrillItems:Strategies: Use Access and DualMagic. Also, use Tim's Time attack from the secret section to take it down.______________________________________________________After the cut scene, search the boxes for Marivel's last two Force Abilities,Asgard 2 and Lucifer.+--------------------------- Spiral Tower (Part 2) ---------------------------+| Items:| Enemies: Coatl, Balor, Elbucky, Sun Flayer, Aello, Pabilsag,+-----------------------------------------------------------------------------+Head back to the room you got the Flare Gun in and shoot the jewel up above thedoor with the Flare Gun. Head south. Step on the red triangle and then float over and climb down the stairs to the lower red one. Trigger it and then go up the stairs and jump onto the blue one. Trigger it twice and get on the side so that you can float to the lower red one. Float up and jump on the top red one. Jump down and float over and head south. Take the stairs and use the flare gun.Continue through the room and head north. Shoot the Flare Gun. Use the previousroom as a model to solve this puzzle. Use the Fire Rod and the Freeze Rod tomatch up the puzzles. Make sure the you are on the outside when you finish thepuzzle. O X OX XO X OGo north and down the stairs and fight the Saucer Organism Grodine.___________GRODINE____Body Segments: Grodine ClawItems:Strategies: Use a Lucky Card. Take out the claw and use Access to take it out easily.______________________A save point will appear. Save. Head north and down the stairs. Access the doorto fight monsters. Do the same with the next door and continue north and downthe stairs. Use the bomb trick to drop all the doors. Then fight the creaturescontained within or just climb up top and do a diagonal Mist Cloak to get to the doorway and down the stairs. Navigate the stairs and across the doors to get the Ambrosia from the chest. You can navigate the tops of the doors without fighting anything to get the Mega Berry from the chest. Head north and down the stairs. I'd recommend opening all of the doors in this section, but you don't have to. There is a Zap pad to the east near the door. Hit i and go though the northwest doors and get the Mega Berry from the chest. Go into the door you opened with Marivel. Kick the chest with Brad to get the EZ Missile. Exit and go south.Head south and down the stairs. Go through two doors in the far northwestern aisle, and then go down the small path to the middle northwestern path. Open the door and take the next path and open the south door. Take the next path and gothrough the next two doors. Head north and down the stairs. Climb the stairsand navigate the door tops and walls with the Mist Cloak to head north and down the stairs. Keep going until you get to another door room. Open the second door to the south on the east side of the room to find a Zap Pad. Climb the stairs and zap it from an angle. Enter the door and get the RisingNova from the chest. Exit and head south and down the stairs to fight Terrible Guardian Monster Manufestu.____________MANUFESTU____Body Segments: Manufestu Right Knee Left KneeItems:Strategies: Use a Lucky Card. Just use Access and Gun Blaze on the knees and Brad's ARMs that attack all. Then just use Mad Lucied with Knight Blazer._________________________Walk into the light to enter Glaive Le Gable. +----------------------------- Glaive Le Gable -------------------------------+| Items: Nine Lives, Couste Bua, Full Libra, Labyrinthos, Bridal Gown, Braver || Vest| Enemies: Prometheus, Doomsday, Orgon Energy, Argoth, Cyclopse, Zohak, | Will-o'-Wisp, Morlock, Hyperion, +-----------------------------------------------------------------------------+Head north and west. Make the skulls face the door. Turn the skull to the north. Head back to the main room and go east. Do the same thing here, making the skulls face the door. Turn the skull north and head back to the main room. Go north. Head west and north. Head west first. Turn the skull pillar until it faces north. Head east and north and east. Head north and turn the skull north. Head south and east, south and east. Turn the skull until it's facing north. Head west and north and west. Head back to the main room and head east and then north. Turn the statues to open the northern door. Save. Head north. Irving is holding the Kuniper Belt at bay with his ghost and the party needs to split up. Here is the line-up I sent against the different divisions:Route A : LilkaRoute B : BradRoute C : KanonROUTE AHead west and cross the moving bridge and head north and open the large doors.__________FIRST_ROOT____Strategy: When hurt, use Big Berries. Don't use water magic. Use DualMagic and Lightning or Earth magic. It's a pretty easy battle.________________________ROUTE BHead west and cross the moving bridge and exit the door. Open the big doors._________SECOND_ROOT____Strategy: Just use your Heavy ARMs and ARM x2. It's easy.ROUTE CHead west and north across the moving platforms. Then open the big doors.__________THIRD_ROOT____Strategy: Just use physical attacks and her upper level attacks (if you've gained them). Otherwise, about 10-15 rounds of normal attacks will kill it if you put PS Points into the skill that raises Force Level. *** STORY ***Marina and the town give their prayer to Ashley and Co. *** STORY ***___________________________________________________________________________________________________________________________________________AS_ASHLEY_&_CO.____Head north. The point is to get them all facing north. Push them in this order twice: 3 41 2 5 6This will open the door. Head north to the double doors to fight the Kupier Core.___________KUPIER_CORE____Body Segments: Kuiper Core R. Shoulder L. shoulderStrategy: Use a Lucky Card. Use Access and Earth attacks and Qubeley. Gun Blaze is rather nice in this battle and keeps things even. I used the ability that kills Lord Blazer and smacks it for big damage twice to kill it easily.Ashley zooms to where Lord Blazer challenges him and ARMS gives him their power.__________BLAZE_OF_DISASTER_LORD_BLAZER_____Strategy: Keep using Impulse and Mega Berries. It's an easy battle. Watch the final ending and enjoy then ending.------------------------------- Extra Data File -------------------------------When you watch the story and the credits, it will open the Extra Data File where you can watch the movies and information from the game. Save over a newfile or an extremely outdated one since you cannot play from this file.From this file, you can look at the status of the characters from when you completed the game, and the monster album. You can also watch the different movies from the game._______________________________________________________________________________Section 10 : Personal SkillsPersonal Skills are a cool idea, though not as relevant to the game as in StarOcean, Second Story. Here's a list of the Personal Skills available. The mostimportant ones are Restore HP and Up HP and Up Param.+----------------+-----+-----------------------------------------+-----+| Personal Skill | PSP | Description | LV. |+----------------+-----+-----------------------------------------+-----+| Cut FP Use | 2 | Cuts special ability FP use by -1 | || Restore HP | 4 | Restores HP when Force Level goes up | 3 || Critical | 2 | Ups the critical attack probability | || Counter | 2 | Ups the counter attack probability | || Convert HP | 3 | Converts remaining FP into HP | || FP Up | 2 | Ups FP when near death | || Down Guard | 2 | Ups sudden death attack resistance | || Up M Attack | 3 | Ups damage from magical attacks | || Up M Defend | 3 | Cuts damage from magical attacks | || Disease | 1 | Ups resitance to disease | 3 || Blocking | 1 | Ups resistance to ability blocking | 3 || Confusion | 1 | Ups resitance to confusion | 3 || Paralysis | 1 | Ups resistance to paralysis | 3 || Up HP | 3 | Ups HP added for going up levels | 3 || Up Param. | 4 | Ups param. when Force Level goes up | || Adv. Guard | 2 | Ups the advanced guard probablility | || Restore HP2 | 1 | Restores HP when going up levels | || RES Up | 2 | ups RES when near death | || Auto Guard | 1 | Defends when near death | || Up P Attack | 4 | Ups damage from physical attacks | || Up P defend | 4 | Cuts damage from physical attacks | || Poison | 1 | Ups resitance to Poison/Vile Poison | 3 || Forgetful | 1 | Ups resitance to forgetfulness | 3 || Downhearted | 1 | Ups resistance to downhearted state | 3 || Sleep | 1 | Ups resistance to Nightmares/Sleep | 3 || Petrify | 1 | Ups resistance to petrify | 3 |+----------------+-----+-----------------------------------------+-----+==== What skills to buy and for Who (from Goldsickle) === CUT FP USE: This skill is quite useless since at maximum, it only cuts 3 points of FP. UP HP: Very usefull for low HP characters like Lilka and Tim. If you plan on using this, use it very early, since there'll be hardly any level up later on. Use it on Brad if you want a HP powerhouse. RESTORE HP: A must for all charcters! As the enemy gets weaker they'll end up restoring your HP than doing damage! Handy for boss battles, but just remember that your HP stops restoring as soon as your FP maxes out. UP PARAMETER: Allows you to exceed your level as your FP increases. If I remember well, Brad had this equipped while fighting the Vortex Brothers. As his FP maxes out the brother's "Black Gilas" attack's damage decreased from 1200+ to a mere 180+. CRITICAL: Opens a critical hit probability. If you plan on taking this skill, give it to Ashley, Brad and Kanon. Don't waste SP on Lilka and Tim, whose expertise lies in spellcasting. ADV. GUARD: Ups the advance guard probability. Personaly I don't find this usefull at all. COUNTER: Let's you counterattack the enemy! But then, this skill's not usefull for Lilka and Tim whose attacks leaves a lot to be desired. Helps you raise your FP faster, though. RESTORE HP2: USELESS! USELESS! USELESS! I'm better off wasting some berries or blowing some gellas in an Inn than burning some SP for this skill! Besides, if you have some SP to burn, you might as well use them for.… CONVERT FP: "Aaah, my FP for Kanon has maxed out, now I can kill this guy with a well timed Gat. lvl 4 Eagle Claw....wo-WHAT?! Tim finished him off with a single hit before Kanon could do anything! What am I suppose to do with all this FP I collected?!...". With this skill you can convert all that hard earned FP into HP, restoring your character and saving lots of berries. Neat, huh? RES UP: Raises your RES when near death...You're better off just casting "Quick" on your party than wasting SP on this skill. FP UP: Raises your FP when near death...If you're always in a near death situation this is the skill for you... AUTO GUARD: Defends when near death...yet another near death skill. To be very honest, I don't play that badly till I get into a near death situation often. So personaly' I avoid all near death skills and save my SP for something more worthwhile. DOWN GUARD: Ups defence againts Death Spells. But then I usually kill the enemies before they can cast it...but this skill is usefull though. UP P ATTACK: I recommend you giving this skill to Ashley, Kanon and Brad, so they can do some damage while raising FP. Equip them with the right elemental ring* and they can do some obscene damage for free! UP M ATTACK: Highly recommended for Lilka, Tim and Marivel! With this skill, you can inflict tonnes of elemental damage! Optionally you can also give this skill to Ashley and Brad to improve their Combine Force. UP P DEFEND: Usefull for all, but pay attention to Lilka and Tim, since they die faster. UP M DEFEND: Very usefull againts enemies and Bosses with devastating magic attacks. As for Tim and Lilka, whose MGR's quite high, you may want to use their SP for other skills. Otherwise, strengthen their magical defense further. ALL THE OTHER SKILLS (STATUS RESISTANCE): Once there was this enemy that gave my party "confusion" status. I got so scared, I 'junctioned' some SP to a "confusion" resistance skill which didn't do much to stop the "confusion". This happened again with some other enemies and some other status, that by late of disc 2 I looked at the skills I collected and told myself "Damn I shouldn't have wasted my SP on those...". The rest is up to you. *E.Rings are sold in the B1 of Vaeria Chateau for 12000 gella a piece. I recommend purchasing the Light and Dark ones first._______________________________________________________________________________Section 11 : TOOL Locations+-----------------------------------------------------------------------------+| Ashley |+-------------+---------------------------------------------------------------+| Hurl Knife | fellow member of the team that Ashely is on in the beginning || | will give it to you. || Booty Call | Get it in the Telepath Tower (Floor 3 in the elevator) || Flare Gun | Spiral Tower |+-------------+---------------------------------------------------------------+| Brad |+-------------+---------------------------------------------------------------+| Kick Boots | in house in the Greenhell || Bombs | second floor of Inn far bed in Holst, the 2nd minging town || Brad | Earthquake-Raypoint Geo |+-------------+---------------------------------------------------------------+| Lilka |+-------------+---------------------------------------------------------------+ | Fire Rod | comes with it || Ice Rod | Mt. Chug-Chug on the way to the Sielje Region || Change Rod | Raypoint Flam |+-------------+---------------------------------------------------------------+| Tim |+-------------+---------------------------------------------------------------+| Pooka | get it in the Pillar Temple || Wind Ballet | get it in emulator zone || Mist Cloak | Raypoint Wing |+-------------+---------------------------------------------------------------+| Kanon |+-------------+---------------------------------------------------------------+ | Hook Shot | Coffin of 100 Eyes || Rad Blades | Grotto of Lourds || Jump Shoes | Raypoint Muse |+-------------+---------------------------------------------------------------+| Marivel | +-------------+---------------------------------------------------------------+| Electel | Starts with it || Wind-Up Key | Promised Catacombs || My Mike | Lost Garden |+-------------+---------------------------------------------------------------+_______________________________________________________________________________Section 12 : ARM UpgradesARMs can only be upgraded to level 10, so be careful what you want to upgrade.I'd recommend hit % and ATP (ATtack Power), while taking the bullet number upto 7.(from Goldsickle) Because the upgradings in WA2 is more limited, I would recommend that Brad should ignore the "hit%" and pay more attention to "ammo" and "ATP" since he can do the "Lock On" Force_______________________________________________________________________________Section 13 : Guardians-Medium List / Status ChartMost Guardians require Tim to make 10 kills for the first spell and 20 for the second although there are some notable exceptions for the higher powered ones.The lazy way to do this is set battle to auto with Tim in the party. Put theother two characters on manual, and Tim on Balanced with the guardian youwant to learn equipped. Then go somewhere with relatively easy monsters forTim, and have the others always defend. Tim will always select the bestspell to use to kill the monsters, and learning spells happens quickly.Abbreviations-------------------- FA = Force Ability (Tim) STR = strength VIT = vitality SOR = sorcery RES = response ATP = attack power DFP = defense power MGR = resistance PRY = parry LCK = luck+--- Grudiev -----------------------------------------------------------------+| Combine : Magneton Bomb || Effect : earth damage || Location : Tim gives you Grudiev when you catch the kitten in Meria. || Ability : Defencer (Protects the party from normal attacks) || Tim's FA : Rock Bolt, Graviton |+-----------------------------------------------------------------------------+| STR || VIT + 10% || SOR || RES || ATP || DFP + 10% || MGR || PRY || LCK |+-----------------------------------------------------------------------------++--- Moor gault --------------------------------------------------------------+| Combine : Vapor Blast || Effect : Fire damage || Location : Inside the Valeria Chateau on the first floor. || Ability : Smash Hit (attack with 1.5x normal power: 75%) || Tim's FA : Red Beaut, Napalm Hit |+-----------------------------------------------------------------------------+| STR + 10% || VIT || SOR || RES + 10% || ATP || DFP || MGR || PRY || LCK |+-----------------------------------------------------------------------------++--- Schtudark ---------------------------------------------------------------+| Combine : Assult Tide || Effect : water damage || Location : Inside the Valeria Chateau on the first floor. || Ability : Analyze (analyze the parameters of the enemy) || Tim's FA : Water Gun, Submerge |+-----------------------------------------------------------------------------+| STR || VIT || SOR + 10% || RES || ATP || DFP || MGR + 10% || PRY || LCK |+-----------------------------------------------------------------------------++--- Odoryuk -----------------------------------------------------------------+| Combine : Live Horn || Effect : healing/revive || Location : Tim comes with it || Ability : Dig Out (Discovers items on the battlefields) || Tim's FA : First Aid, Turn Undead |+-----------------------------------------------------------------------------+| STR || VIT + 10% || SOR + 10% || RES || ATP || DFP + 10% || MGR + 10% || PRY || LCK |+-----------------------------------------------------------------------------++--- Fengalon ----------------------------------------------------------------+| Combine : Molecular Break || Effect : wind damage || Location : Windtiger Den || Ability : Pickpocket (steals items from enemies) || Tim's FA : Sonic Claw, Tempest |+-----------------------------------------------------------------------------+| STR || VIT || SOR || RES + 10% || ATP || DFP || MGR || PRY + 10% || LCK |+-----------------------------------------------------------------------------++--- Noua Shax ---------------------------------------------------------------+| Combine : Dash Corrida || Effect : lighting damage || Location : Thunder Lion Cage || Ability : Aiming (Attack with better aim) || Tim's FA : Lightnin', Plasma Tap |+-----------------------------------------------------------------------------+| STR || VIT || SOR || RES + 20% || ATP || DFP || MGR || PRY + 20% || LCK |+-----------------------------------------------------------------------------++--- Leitea Salk -------------------------------------------------------------+| Combine : Negative Zone || Effect : dark damage || Location : Dark Reason || Ability : Counterattack (cause damage with opponents power) || Tim's FA : Black Gate, Dark Star |+-----------------------------------------------------------------------------+| STR || VIT || SOR + 10% || RES + 10% || ATP || DFP || MGR + 10% || PRY + 10% || LCK |+-----------------------------------------------------------------------------++--- Aru Sulato --------------------------------------------------------------+| Combine : Ice coffin || Effect : ice damage || Location : Abondoned Icebox || Ability : Power Charge (Ups next turn normal attack damage) || Tim's FA : Ice Beam, Arctic |+-----------------------------------------------------------------------------+| STR + 20% || VIT || SOR || RES || ATP + 20% || DFP || MGR || PRY || LCK |+-----------------------------------------------------------------------------++--- Stare Roe ---------------------------------------------------------------+| Combine : Soul deleter || Effect : light damage || Location Shining garden || Ability : Shoot Item (attack with special items) || Tim's FA : Arrow Shot, Nova Rain |+-----------------------------------------------------------------------------+| STR + 10% || VIT + 10% || SOR || RES || ATP + 10% || DFP + 10% || MGR || PRY || LCK |+-----------------------------------------------------------------------------++--- Ge Ramtos ---------------------------------------------------------------+| Combine : Ge Maxium || Effect : instant death if hit || Location : Lost city Archeim || Ability : Hide in Shadows (hide yourself to avoid danger) || Tim's FA : Arcana 13, Thanatos X |+-----------------------------------------------------------------------------+| STR || VIT || SOR + 20% || RES || ATP || DFP || MGR + 20% || PRY || LCK |+-----------------------------------------------------------------------------++--- Rigdobrite --------------------------------------------------------------+| Combine : Operation Meteo || Effect : Star Damage || Location : Meteor crater || Ability : Artifact (attack with special items) || Tim's FA : Valkyrie, Cosmic Ray |+-----------------------------------------------------------------------------+| STR + 31 || VIT || SOR || RES + 28 || ATP + 31 || DFP || MGR || PRY + 2 || LCK |+-----------------------------------------------------------------------------++--- Chapapanga --------------------------------------------------------------+| Hi-Combine : Lucky Shot || Effect : 100% Item drop rate (excellent for Necronomicons) || Location : Good Luck Zone || Ability : Randomizer (randomly invokes original powers) || Tim's FA : Goldhammer, Lucky Word |+-----------------------------------------------------------------------------+| STR + 51 || VIT + 81 || SOR + 42 || RES + 46 || ATP + 51 || DFP + 40 || MGR + 21 || PRY + 4 || LCK |+-----------------------------------------------------------------------------++--- Dan Dairam --------------------------------------------------------------+| Hi-Combine : System Chronos || Effect : Time Freeze (for Tim only) || Location : Promised Catacombs || Ability : Move Canceller (cancels moves on that turn) || Tim's FA : Slow Down |+-----------------------------------------------------------------------------+| STR || VIT || SOR + 163 || RES || ATP || DFP || MGR + 81 || PRY || LCK |+-----------------------------------------------------------------------------++--- Raftina -----------------------------------------------------------------+| Hi-Combine : Seraphim Goat || Effect : Power Rangers attack (all) || Location : After Sacrificial Altar, Tim visits Colette in Baskar || Ability : Invincible (Become invincible until the end of the turn) || Tim's FA : Heal/Single |+-----------------------------------------------------------------------------+| STR + 17 || VIT + 108 || SOR + 85 || RES + 15 || ATP + 17 || DFP + 54 || MGR + 42 || PRY + 1 || LCK |+-----------------------------------------------------------------------------++--- Zephyr ------------------------------------------------------------------+| Hi-Combine : Terra Faust || Effect : non-Elemental attack (all) || Location : After Sacrificial Altar, Ashley visits Marina in Valeria Chateau || Ability : Force Charge (ups the force gauge) || Tim's FA : Apocalypse |+-----------------------------------------------------------------------------+| STR + 68 || VIT + 108 || SOR + 28 || RES + 30 || ATP + 68 || DFP + 54 || MGR + 14 || PRY + 3 || LCK |+-----------------------------------------------------------------------------++--- Justine -----------------------------------------------------------------+| Hi-Combine : Justine Attack || Effect : ?? || Location : After Sacrificial Altar, Brad visits Billy in T'Bok village || Ability : Branch Zap (Extends normal attack to all enemies || Tim's FA : Bold Lance |+-----------------------------------------------------------------------------+| STR + 68 || VIT + 54 || SOR || RES + 92 || ATP + 68 || DFP + 27 || MGR || PRY + 9 || LCK |+-----------------------------------------------------------------------------+_______________________________________________________________________________Section 14 : Crest LocationsCrest Cap - Given to Ashley by Tim when he captures the cat.Crest Cap - Thunder Lion's DenCrest Graph E - Pirate's WarrenCrest Graph S - Lost Garden1 : Illveil Prison, on shelf in room near the Warden.2 : Under Traffic, doorway blocked by a boulder.3 : Telepath Tower, 5th floor, west of the Elevator Room.4 : Mt. Chug-Chug, chest South of where you kick the mine cart in the hole.5 : Golgotha Prison, third blue door in the blue trapped door hallway.6 : Aguelite Mine, on the only variant path in the mine.7 : Hidden Trial Arena8 : Hidden Trial Arena9 : T'Bok Village10 : Thunder Lion Cage11 : Guild Galad12 : Guild Galad13 : Guild Galad14 : Guild Galad15 : Grotto of Lourdes16 : Good Luck Zone17 : Raypoint Flam18 : Raypoint Wing19 : Raypoint Geo20 : Raypoint Muse21 : Promised Catacombs22 : Lost Garden23 : Filgaia24 : Filgaia25 : Filgaia26 : Filgaia _______________________________________________________________________________Section 15 : Duplicator LocationsDuplicators:Duplicators are items that open magically locked chests and doors. There is atrick using Tim's Divide ability that will let you create a Hyulkonton from aGagison in the Withered Ruins. This creature (very difficult) will sometimesdrop a Duplicator. There is a much easier way, though. Fight a Babalou on theMeteorite Island and steal Duplicators.Disk 1 - Should have around 5 by the end of Disk 1 - Cave to Lilka's hometown - Desert Area on OverworldDisk 2 - - Valeria War Archive (4) - Somewhere in the transition between Disk 1 and 2 (1) - Outside Palace Village (1) - Southwest of Island Outpost (1) - Lost Garden (1) - Grotto of Lourdes (4)+--------+----------------------+-----------------+| Type | Location | Reward | +--------+----------------------+-----------------+| Chest | Thunder Lion Dome | Crest Cap || Chest | Snake Road | Missanga || Chest | Snake Road | Holy Grail || Chest | Odd Headquarters | Scapegoat || Chest | Odd Headquarters | Odd Sandals || Door | Guild Galad | 4 Spell Crests || Door | Archeim | 2 Mega Berries || Door | Archeim | Silver Circlet || Door | Archeim | Life Orb || Door | Archeim | Scapegoat || Chest | Pirate's Warren | Ambrosia || Chest | Pirate's Warren | Elven Cloak || Chest | Pirate's Warren | Crest E || Chest | Pirate's Warren | Talisman || Chest | Pirate's Warren | Elven Boots || Chest | Pirate's Warren | Kid Gloves || Chest | Pirate's Warren | Power Boost || Chest | Lost Garden | Crest S || Door | Promised Catacombs | Dan Dairam |+--------+----------------------+-----------------+_______________________________________________________________________________Section 16 : Bestiary from thendcomesThis section is © 2000 Orlando PerdigonThe WA2_Crew thanks him for his time and generosity._______________________________________Wild Arms 2: AppendixVersion 1.0PLEASE EMAIL FextremeF@aol.com with any questions, corrections, suggestions, etc. Everyone will be properly credited.You may also find me on AOL Instant Messenger as thendcomesDISCLAIMER: Please DO NOT:Sell this FAQ, or otherwise making some sort of profit from itPut it on your website without my permissionPass this FAQ as your own workOtherwise enjoy. :)*****______________________________Version 1.0 5/15/2000First edition. This is my second FAQ, and it is in the exact same format as my only other FAQ, [plug] an appendix for Chocobo's Dungeon 2 [/plug]. This FAQ is basically for the purpose of informing you about the "extra stuff" in the game. This isn't a walkthru, just lists and various information to help you in your quest. This info is crucial if you want to complete the monster album and enjoy all the secrets within the game. Anyway, I hope you all enjoy it, and please don't hesitate to email with corrections and/or additions.*****______________________________TABLE OF CONTENTS1. INTRODUCTION2. LOCATION LIST3. BESTIARY EXPLANATION4. BESTIARY5. IMPORTANT LOCATIONS6. ABILITY LIST7. CREDITS______________________________INTRODUCTIONThis is an appendix of sorts for the Sony Playstation game Wild Arms 2 (duh). Very early into the game, you are able to come across a totally optional location that contains a monster album for you to look at. In the album is a spot for all 342 enemies in the game, and you must defeat each enemy before their image, along with some stats, fill in the blanks. The information given in the album is helpful, but minimal, and until you obtain the AlbumCoupon later in the game, you must always teleport to the optional location described above to view monster stats. Sometimes in the case of bosses, you may not know if the boss had something worthwhile to steal until after the boss appears in the album.Probably the most helpful use for this Bestiary is the enemy locations. You may get all the guardians, you may get the secret character, you may even defeat all of the hidden bosses, but you have not totally completed the game until you have beaten all 342 different types of monsters in Wild Arms 2 and completed your monster album. And believe me, the trouble is not defeating the enemies, but rather, the trouble is finding them.______________________________LOCATION LISTThis will help you with monster locations on the overworld, and when exactly these monsters are available to fight. The locations of towns are gimmes, not only because they are marked on the minimap, but you can teleport to them with Teleport Gems. Areas open up for only two reasons. You must go there as part of the story, or you are given a vehicle which allows you passage to several areas. If an area opens up due to the latter, I'll make mention of it. Otherwise, it doesn't really matter when the location opens up, because you'll have to go there anyway. Also, unless otherwise stated, the area around the location is accessible at the same time as the location itself (exception: Illsveil Prison area). Sometimes areas where a location may exist are available before the actual location opens up. Then I'll make note of the area, not the actual location (ie: "Lost Garden Area" does not include the Lost Garden).Oh, and the locations appear in the order in which they are accessible.Withered Ruins- S and a little E of Meria. Green Hell- Exit is directly S of T'Bok village. At the desert end of the Gate Bridge lies the entrance. Sword Cathedral- Lies directly W of MeriaIllsveil Prison (not the Area)- On an island NE of Meria. Under Traffic- S of Valeria Chateau.Telepath Tower- Directly S of Damzen City.Mt. Chug Chug- It lies due W of Damzen City. Golgotha Prison- W of Halmetz. Raline Observatory- On an island NW of Meria. Use Live Teleporter.Aguel Mine Shaft- Inside Holst. Use Live Teleporter.Wind Tiger's Den- W of Raline Observatory. NEED FLYING VALERIA CHATEAU.Diablo Pillar Caina Area- Directly N of Holst, part of the continent. NEED FLYING VALERIA CHATEAU.Hidden Trial Area- A little S of Baskar.Warwing Varukisas- Off the Map.Inner Sea- The landlocked sea available with the hovercraft.Likikis River- The source is in the SW coast of the Inner Sea.Quartly Desert- At the end of the Likikis River, S of Quartly. NEED HOVERCRAFT.Thunder Lion Cage- On the west coast of Inland Sea. NW of Baskar. NEED HOVERCRAFT.Lost Garden Area- Small island in the center of the Inland Sea. NEED HOVERCRAFT.Shining Garden Area- Island on northern edge of Inland Sea. NEED HOVERCRAFT.Western Gate Bridge Area- Uh, west of the Gate Bridge. Slayheim Castle- NE of Quartly, deep into the snowfields. Alchemic Plant- SE of Quartly, in the Quartly Desert.Emulator Zone- Off the Map. Shining Garden- Island on the northern edge of Inland Sea. Need to have visited Guild Galad.Outer Sea- The water that surrounds the "circle" of Filgaia.Raypoint Geo Bay- The large inlet of water NW of the Inner Sea.Diablo Pillar Ptolomea Area- Dark waters in the SE part of the map.Abandoned Icebox- Isolated shore N of Halmetz, across the lake. NEED UPGRADED HOVERCRAFT.Meteorite Crater Area- Southernmost island. NEED UPGRADED HOVERCRAFT.Illsveil Prison Area- On an island NE of Meria. NEED UPGRADED HOVERCRAFT.Monster Island- Northeasternmost island on the map. NEED UPGRADED HOVERCRAFT.Raypoint Geo Area- Island SE of Guild Galad. NEED UPGRADED HOVERCRAFT.Werewolf's Den Area- Small shore area NW of the Island Outpost. NEED UPGRADED HOVERCRAFT.Palace Village Area- Large Island on the Northeastern part of the map. NEED UPGRADED HOVERCRAFT."Coin Purse Area"- Area S of Sylvaland. Shore is off the Outer Sea. NEED UPGRADED HOVERCRAFT.Closed Mine Shaft- North of Holst.Coffin of 100 Eyes- S and a little E of Quartly.Diablo Pillar Ptolomea- Directly E of Siejlje Region, in the waterDiablo Pillar Caina- SW of Guild Galab, secluded area surrounded by mountainsDiablo Pillar Antenora- SE of Baskar, in the forest at sea level.Lost City of Archheim- Directly N of QuartlyDiablo Pillar Judecca- Western part of large island in the NE. Need to take Live Reflector in Archheim.Heimdal Gazzo- SE of Sielje, hovering over the ocean.Meteorite Crater- Southernmost Island. Sacrificial Altar- W of Island Outpost.Grotto of Lourdes- SW of Sielje Region, on skinny peninsula. Lost Garden- Small island in the center of Inland Sea.Werewolf's Den- On small shore NW of Island Outpost. Need to have defeated Grauswein.Sleeping Volcano- W of Raline Observatory, at the base of the volcano.Crimson Castle- S of Guild Galab, between the mountain ranges. NEED LOMBARDIA.Urartu Plains- The southernmost plains of the Guild Galad continent. NEED LOMBARDIA.Pirate's Warren- Small island on the E part of the map. NEED LOMBARDIA.Promised Catacombs- On southwesternmost island. NEED MARIVEL.Fab Science Lab- Secluded area south of Sylvaland Castle. NEED MARIVEL.Raypoint Flam- N of Palace Village.Raypoin Geo- Island SE of Guild Galab. Raypoint Wing- Flying over the ocean W of Sylvaland Castle.Raypoint Muse- N Shore of South Inland Sea. NEED MIST CLOAK.South Inner Sea- Body of water blocked by the Gate Bridge. NEED MIST CLOAK.Arena Island- Small island in center of South Inland Sea. NEED MIST CLOAK.TrapezohedronGood Luck Zone- SE of T'Bok Village, on the edge of the South Inland Sea. Need to have finished the Trapezohedron.Fiery Wreckage- S of the Entrance to Green Hell.Spiral Tower- On the edge of the peninsula in the Inland Sea.______________________________BESTIARY EXPLANATIONOh wait! Hold on, some things to know about the Bestiary. Some bosses have extra, um, appendages if you will that have stats of their own. Though these items do not get a space in the monster album, they do give experience and items that would not have been gotten if you simply defeated the boss. So those "extras" will be included directly under the boss to which they belong.Also, some bosses are fought more than once, so they get their name in the album multiple times. It's pretty obvious that the stats that go with the first name refer to the first battle with that boss, but just in case... And here is the key for weaknesses, in case I need to save space:Earth: EWater: WaFire: FWind: WiThunder: TIce: ILight: LDarkness: DRest = All elements not in any other categoryNow, for an explanation of the information given:#- The number assigned to them in the monster album (alphabetical order)Name- The monster name (duh)LVL- Their experience level. It gives you a good idea of how strong they are. Also, once the members of your party are all over that level, the "exclamation" above your character's heads become white, rather than red, leaving you the option to cancel the battle if you like.HP- The amount of Hit Points they have. (duh)EXP- The amount of experience they give. Note, that number is shared between all your party members, including the ones not participating in battle, unless the are petrified or dead. (ie. If the enemy gives 1000 experience, and you have 4 members in your party, each receives 250).GELLA- The amount of Gella you receive from the enemy.DROPS- The item that the monster may occasionally drop, if any. Items that bosses or their appendages drop have 100% chance of dropping. STEAL- The item that you may steal from an enemy, if any. You must have the Wind Guardian, Fengalon, before you can steal. There is always a chance that you might fail in stealing the item. The item may only be stolen once per battle.RED POWER- Later in the game, you can get a character that is able to steal abilities from some enemies. If an obtainable ability exists, the ability is listed here. No abilities can be drained from bosses, so they are not applicable.WEAKNESS- Elements which, when used against the enemy, will take away double damage (red text)HALVED- Elements which, when used against the enemy, will take away half damage (grey text)RESISTANT- Elements which, when used against the enemy, will take away 0 damage ABSORBED- Elements which, when used against the enemy, will add to the enemy's HP total (green text)ABILITIES- List of the abilities the monster can use. A description of all the monster abilities appears after the bestiary.LOCATION- The location in Filgaia where you may find the enemy. Relative locations are given for enemies found on the overworld (IE. Town of Holtz area, SW of Guild Galad). If a location name is used and you are unfamiliar with it, you may not be at the point in the story where the location would be visible. Look above to see the relative location of each place on the Filgaia overworld. Multiple locations are occasionally listed, but generally the place where the enemy is most prevalent is listed. If you are several levels below the level of the enemy, in some cases the enemy will not appear until your level is close to equal or higher than the enemy's.______________________________Bestiary1 NAME- A Bao A Qo LV- 40 HP- 5000 EXP- 3000 GELLA- 3000 DROPS- Grenade STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Wind ABILITIES- Arc en Ciel, Killer Masor LOCATION- Lost Garden Area2 NAME- Aaman LV- 40 HP- 800 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Heal Berry RED POWER- Cancellor WEAKNESS- Wind HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- Cancellor, Combination Form, Resonance Quake LOCATION- Urartu Plains3 NAME- Aello LV- 40 HP- 700 EXP- 750 GELLA- 2000 DROPS- Mini Carrot STEAL- Mega Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- Wind ABSORBED- ---- ABILITIES- Pelitt, Pickpocket LOCATION- Lost Garden Area, Spiral Tower4 NAME- Agawogdent LV- 43 HP- 2000 EXP- 750 GELLA- 3000 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Capillary Ray, Contaminate Crust LOCATION- Lost Garden Area, Promised Catacombs 5 NAME- Agion LV- 40 HP- 700 EXP- 750 GELLA- 500 DROPS- ---- STEAL- Heal Berry RED POWER- Booster WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Booster, Summon Hero (Agion Black/Blue/Red/White/Yellow) LOCATION- Lost Garden Area, Spiral Tower Area6 NAME- Agion Black LV- 42 HP- 2000 EXP- 750 GELLA- 2500 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- Dark ABILITIES- Black Heart LOCATION- Summoned by an Agion7 NAME- Agion Blue LV- 42 HP- 2000 EXP- 750 GELLA- 2500 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Voge LOCATION- Summoned by an Agion8 NAME- Agion Red LV- 42 HP- 2000 EXP- 750 GELLA- 2500 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- Fire ABILITIES- Fire Breath LOCATION- Summoned by an Agion9 NAME- Agion White LV- 42 HP- 2000 EXP- 750 GELLA- 2500 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Anti-Ground Laser LOCATION- Summoned by an Agion10 NAME- Agion Yellow LV- 42 HP- 2000 EXP- 750 GELLA- 2500 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- ---- RESISTANT- ---- ABSORBED- Thunder ABILITIES- Thunderbreak LOCATION- Summoned by an Agion11 NAME- Agungaluda LV- 41 HP- 800 EXP- 500 GELLA- 1000 DROPS- Full Revive STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Wind ABILITIES- Chew Up, Wind Ripper LOCATION- Urartu Plains12 NAME- Albion LV- 39 HP- 750 EXP- 500 GELLA- 1000 DROPS- War Respite STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Aqua, Pickpocket, Statue Form LOCATION- Urartu Plains13 NAME- Alligatiger LV- 35 HP- 680 EXP- 600 GELLA- 1200 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- Rock Gazer WEAKNESS- Wind HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- Rock Gazer, Petro Touch LOCATION- Raypoint Geo14* NAME- Alphael LV- 18 HP- 5000 EXP- 2700 GELLA- 2700 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Wind ABILITIES- RF Blade LOCATION- Flying Valeria Chateau over the town of Meria NAME- L. Leg LV- 18 HP- 2500 EXP- 1350 GELLA- 1350 DROPS- RES Apple STEAL- NA RED POWER- NA WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Leg Claw NAME- R. Leg LV- 18 HP- 2500 EXP- 1350 GELLA- 1350 DROPS- RES Apple STEAL- NA RED POWER- NA WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Leg Claw15 NAME- Amon LV- 41 HP- 560 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Frost Bomb, White Dagger LOCATION- Werewolf's Den16! NAME- Angolmois LV- 87 HP- 99999 EXP- 0 GELLA- 0 DROPS- Force Unit STEAL- ---- RED POWER- NA WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- LOCATION- Golgotha Prison, inside the spinning black pyramid17 NAME- Ant Lion LV- 20 HP- 240 EXP- 195 GELLA- 390 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- none WEAKNESS- Wa, I HALVED- ---- RESISTANT- Earth ABSORBED- ---- ABILITIES- Buried Alive! LOCATION- Quartly Desert18* NAME- Antenora LV- 20 HP- 6000 EXP- 1500 GELLA- 0 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Ephemeron, Shockwave LOCATION- Valeria Chateau, immediately after Tim's Trial19* NAME- Antenora LV- 27 HP- 7000 EXP- 3700 GELLA- 0 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Ephemeron, Shockwave LOCATION- Alchemic Plant20* NAME- Antenora LV- 36 HP- 16000 EXP- 7000 GELLA- 7000 DROPS- War Respite STEAL- Tiny Flower RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Ephemeron, Shockwave LOCATION- Diablo Pillar Antenora21* NAME- Ard LV- 17 HP- 3000 EXP- 750 GELLA- 0 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Bomb Punch, Dump Truck Tackle LOCATION- Raline Observatory22* NAME- Ard LV- 23 HP- 4000 EXP- 1750 GELLA- 0 DROPS- ---- STEAL- Medicine RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Anti-Tank Punch, Dump Truck Tackle LOCATION- Gate Bridge23* NAME- Ard LV- 32 HP- 4500 EXP- 2250 GELLA- 2250 DROPS- Tiny Flower STEAL- War Respite RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Alter Ego Punch, Dump Truck Tackle LOCATION- Coffin of 100 Eyes24 NAME- Argoth LV- 45 HP- 1200 EXP- 800 GELLA- 2000 DROPS- Antidote STEAL- Medicine RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Capillary Ray, Disease Cloud, Ozom Pulse LOCATION- Glaive Le Gable25 NAME- Arioch LV- 2 HP- 3000 EXP- 1500 GELLA- 5000 DROPS- Antidote STEAL- Medicine RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Rest ABILITIES- Disease Cloud, Hurricane Bolt LOCATION- Arena Island26 NAME- Armordrake LV- 25 HP- 1000 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical, Hi-Barrier LOCATION- Raypoint Wing Island27* NAME- Arms Killer LV- 32 HP- 8000 EXP- 5000 GELLA- 5000 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- Dark HALVED- ---- RESISTANT- Light ABSORBED- ---- ABILITIES- Biolaser, Black Heart, Coldray Gimlet, Fire Crystal LOCATION- Coffin of 100 Eyes NAME- L. Claw LV- 32 HP- 3000 EXP- 2500 GELLA- 2500 DROPS- Bullet Load STEAL- Mega Berry RED POWER- NA WEAKNESS- ---- HALVED- Ice RESISTANT- ---- ABSORBED- ---- ABILITIES- Capillary Ray, Repulsor Blasts NAME- R. Claw LV- 32 HP- 3000 EXP- 2500 GELLA- 2500 DROPS- Bullet Load STEAL- Mega Berry RED POWER- NA WEAKNESS- ---- HALVED- Ice RESISTANT- ---- ABSORBED- ---- ABILITIES- Capillary Ray, Repulsor Blasts28 NAME- Asmodeus LV- 36 HP- 6000 EXP- 1000 GELLA- 2000 DROPS- Mega Berry STEAL- Full Revive RED POWER- none WEAKNESS- Light HALVED- Rest RESISTANT- ABSORBED- Dark ABILITIES- Counterattack, Prohibited Spell??, Tactless, Wings of Death LOCATION- Trapezohedron, Monster Island29 NAME- Assassin Bug LV- 13 HP- 170 EXP- 70 GELLA- 210 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Dead End LOCATION- Town of Holst Area, Raline Observatory Area30 NAME- Atlas LV- 36 HP- 3500 EXP- 1000 GELLA- 1500 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- Rest RESISTANT- ---- ABSORBED- Earth ABILITIES- Aura Bomber LOCATION- Raypoint Geo31 NAME- Aughisky LV- 35 HP- 950 EXP- 425 GELLA- 850 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-32 NAME- Axe Break LV- 18 HP- 200 EXP- 150 GELLA- 300 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-33 NAME- Babalou LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Antidote STEAL- Duplicator RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Contaminate Crust LOCATION- Meteorite Crater Area34 NAME- Bad News LV- 14 HP- 15000 EXP- 0 GELLA- 0 DROPS- Shuriken STEAL- Tiny flower RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Bombilla, Knuckle Part, No Stinkin' Rules, Power Lord Mount, Pro Wrestling Star LOCATION- Arena Island35 NAME- Balam LV- 2 HP- 3000 EXP- 1500 GELLA- 5000 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- F,T,I ABSORBED- ABILITIES- Cold Sleep, Euthanasia Gas, Snow White LOCATION- Arena Island36 NAME- Balloon LV- 1 HP- 60 EXP- 6 GELLA- 12 DROPS- Stone STEAL- Heal Berry RED POWER- Wild Card WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Asexual Repro, Ominously Inquire LOCATION- Town of Meria Area, T'Bok Area, Baskar Area37 NAME- Balor LV- 45 HP- 1000 EXP- 750 GELLA- 2000 DROPS- Full Revive STEAL- Pixie Dust RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Evil Eye, Paralysis Gaze LOCATION- Spiral Tower38 NAME- Balphon LV- 30 HP- 500 EXP- 375 GELLA- 750 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Poison Injection LOCATION- Diablo Pillar Antenora39 NAME- Bamulvris LV- 41 HP- 560 EXP- 500 GELLA- 1000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- Fire, Ice ABILITIES- Hi-Flame(different animation),Hi-Freeze(looks like Hi-Flame) LOCATION- Urartu Plains40 NAME- Baphomet LV- 41 HP- 560 EXP- 500 GELLA- 1000 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- Light RESISTANT- ---- ABSORBED- Dark ABILITIES- Hi-Aqua, Hi-Freeze, Hi-Spark, Hi-Vortex LOCATION- Urartu Plains41 NAME- Barghest LV- 2 HP- 65 EXP- 4 GELLA- 16 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- Earth HALVED- Thund RESISTANT- ABSORBED- ABILITIES- Howl, Hunting Time, Killer Bite LOCATION- Green Hell42 NAME- Basilisk LV- 26 HP- 350 EXP- 230 GELLA- 460 DROPS- Softener STEAL- Softener RED POWER- none WEAKNESS- ---- HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- Petrification LOCATION- Closed Mine Shaft, Holst Area43 NAME- Bearcat LV- 25 HP- 700 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Blade Arm, Whole-Body Attack LOCATION- Illsveil Prison Area44 NAME- Beast Pillar LV- 4 HP- 40 EXP- 10 GELLA- 40 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Heal/Extend, Slowdown, Taunting, Vortex LOCATION- Illsveil Prison45* NAME- Belleclaire LV- 36 HP- 9600 EXP- 5000 GELLA- 5000 DROPS- Best Vest STEAL- Mega Berry RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Megaton Attack, Resonance Quake, Weakness LOCATION- Diablo Pillar Ptolomea NAME- Drill LV- 36 HP- 4800 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- Lucky Card RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Drill Dragor NAME- Chest LV- 36 HP- 4800 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- ----46 NAME- Belphegor LV- 41 HP- 1500 EXP- 500 GELLA- 1000 DROPS- Full Revive STEAL- Heal Berry RED POWER- none WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Death Parasite, Prohibited Spell??, Weakness LOCATION- Urartu Plains47 NAME- Bemzuu LV- 40 HP- 560 EXP- 550 GELLA- 1100 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-48 NAME- Beowulf LV- 2 HP- 2000 EXP- 1500 GELLA- 5000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical, Endocrine Boost LOCATION- Arena Island49 NAME- Berserker LV- 14 HP- 180 EXP- 70 GELLA- 210 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wa, I HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- I Hate You! LOCATION- Town of Holst Area, Raline Observatory Area50 NAME- Big Critter LV- 14 HP- 8000 EXP- 1500 GELLA- 5000 DROPS- Spoon STEAL- Heal Berry RED POWER- none WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 16 t, Body Press LOCATION- Arena Island51 NAME- Black Sabbath LV- 40 HP- 560 EXP- 500 GELLA- 1000 DROPS- Antidote STEAL- Big Berry RED POWER- Demonangle WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- Petrification, Poison Breath LOCATION- Werewolf's Den52 NAME- Blackou LV- 22 HP- 260 EXP- 200 GELLA- 400 DROPS- Boomerang STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- Governor Off LOCATION- Alchemic Plant53* NAME- Blastodon LV- 20 HP- 6000 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- F, I HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Evil Quasar, Paralyzer, Poison Bubble, Terrible Shade LOCATION- Valeria Chateau, immediately after Tim's Trial NAME- L. Pouch LV- 20 HP- 3000 EXP- 1000 GELLA- 1000 DROPS- VIT Apple STEAL- Mega Berry RED POWER- NA WEAKNESS- F, I HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- NAME- R. Pouch LV- 20 HP- 3000 EXP- 1000 GELLA- 1000 DROPS- VIT Apple STEAL- Full Revive RED POWER- NA WEAKNESS- F, I HALVED- Water RESISTANT- ABSORBED- ---- ABILITIES- ----54 NAME- Blood Ruby LV- 21 HP- 150 EXP- 200 GELLA- 400 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- Rest ABSORBED- Dark ABILITIES- Dead End, Life Eater LOCATION- Slayheim Castle55 NAME- Blue Book LV- 2 HP- 100 EXP- 5 GELLA- 30 DROPS- Heal Berry STEAL- RED POWER- none WEAKNESS- Fire HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Aqua, Break, Freeze, Spark, Vortex LOCATION- Millennium Puzzle, Monster Island56 NAME- Blue Snail LV- 21 HP- 1200 EXP- 190 GELLA- 380 DROPS- Antidote STEAL- ReviveFruit RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Biolaser, Toxic Breath LOCATION- T'Bok Area57 NAME- Bockle LV- 38 HP- 560 EXP- 500 GELLA- 1000 DROPS- Big Berry STEAL- Mega Berry RED POWER- Aport WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Aport, Impact Bomber LOCATION- Urartu Plains58 NAME- Body Snatcher LV- 41 HP- 750 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Tiny Flower RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Paralysis Bite LOCATION- Crimson Castle59 NAME- Bogey LV- 1 HP- 45 EXP- 3 GELLA- 12 DROPS- ---- STEAL- RED POWER- none WEAKNESS- ---- HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Drift LOCATION- Millennium Puzzle, Monster Island60 NAME- Bonedrake LV- 12 HP- 160 EXP- 60 GELLA- 180 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ABSORBED- ABILITIES- Rhodon Breath LOCATION- Golgotha Prison61 NAME- Bower LV- 16 HP- 190 EXP- 150 GELLA- 300 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- RESISTANT- ABSORBED- Water ABILITIES- Combination Form LOCATION- Inner Sea62 NAME- Brandt LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Peppy Acorn STEAL- Heal Berry RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Don't Forget Me! LOCATION- Shining Garden63 NAME- Briareos LV- 36 HP- 700 EXP- 600 GELLA- 1200 DROPS- ---- STEAL- Tiny Flower RED POWER- Air Slash WEAKNESS- Earth HALVED- ---- RESISTANT- Rest ABSORBED- ---- ABILITIES- Air Slash, Wind Ripper LOCATION- Raypoint Wing64 NAME- Brokel LV- 24 HP- 1550 EXP- 230 GELLA- 460 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-65 NAME- Buckbaird LV- 26 HP- 1480 EXP- 300 GELLA- 600 DROPS- Pinwheel STEAL- Big Berry RED POWER- Erg Phasor WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Erg Phasor, Ozom Pulse, Pure Literature LOCATION- Coffin of 100 Eyes66 NAME- Buer LV- 32 HP- 470 EXP- 410 GELLA- 820 DROPS- Mini Carrot STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Spark LOCATION- Memory Maze, Monster Island67! NAME- Bulkogidon LV- 87 HP- 99999 EXP- 20000 GELLA- 30000 DROPS- ---- STEAL- Tiny Flower RED POWER- NA WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Schwartz Strahl, Counterattack, Runaway Oppression, Whole-Body Attack LOCATION- Fab Science Lab NAME- Belly LV- 87 HP- 50000 EXP- 10000 GELLA- 15000 DROPS- Coin Purse STEAL- Heal Berry RED POWER- NA WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- NAME- Drill LV- 87 HP- 50000 EXP- 10000 GELLA- 15000 DROPS- Coin Purse STEAL- Stone RED POWER- NA WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES-Drill Drager68 NAME- Cactus Man LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hi-Aqua, Hi-Break, Hi-Flame, Wind Edge LOCATION- Raypoint Geo Area69* NAME- Caina LV- 28 HP- 7200 EXP- 3700 GELLA- 0 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 4D Hypo Blast, Counterattack, Gate of Isolde LOCATION- Emulator Zone70* NAME- Caina LV- 36 HP- 18000 EXP- 7000 GELLA- 7000 DROPS- ---- STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 4D Hypo Blast, Counterattack, Gate of Isolde LOCATION- Diablo Pillar Caina71* NAME- Caina LV- 42 HP- 16000 EXP- 7500 GELLA- 7500 DROPS- ---- STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 4D Hypo Blast, Counterattack, Gate of Isolde LOCATION- Lost Garden72 NAME- Captor LV- 24 HP- 340 EXP- 250 GELLA- 500 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- Ice RESISTANT- ---- ABSORBED- ---- ABILITIES- Human Experiment LOCATION- Closed Mine Shaft73 NAME- Carbuncle LV- 18 HP- 200 EXP- 150 GELLA- 300 DROPS- Pixie Dust STEAL- Big Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Biolaser, Caloric Nova LOCATION- Shining Garden Area74 NAME- Catoblepas LV- 30 HP- 600 EXP- 375 GELLA- 750 DROPS- Softener STEAL- Pinwheel RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Paralysis Gaze, Petro Gaze LOCATION- Diablo Pillar Judecca75 NAME- Cave Torus LV- 18 HP- 220 EXP- 155 GELLA- 310 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- Buried Alive!, Whole-Body Attack LOCATION- Mt. Chug Chug's path to Sielje Region76 NAME- Chimera LV- 32 HP- 3000 EXP- 1000 GELLA- 200 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Tactless, Tail Smash LOCATION- Lost Garden77 NAME- Choronzon LV- 45 HP- 3550 EXP- 1000 GELLA- 1000 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Acacic Rewriter, Armor Down, Blast, Hi-Heal, Irresist, Saber, Unmodified Spell?? LOCATION- Glaive Le Gable78 NAME- Chrysalis LV- 40 HP- 560 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- Defensive Posture LOCATION- Urartu Plains79 NAME- Clay Puppet LV- 20 HP- 220 EXP- 175 GELLA- 350 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- ---- RESISTANT- Fire ABSORBED- Earth ABILITIES- Critical, Heat Beam LOCATION- Gate Bridge, Monster Island80 NAME- Coatl LV- 44 HP- 4200 EXP- 1000 GELLA- 2500 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hurricane Bolt, Prepare to Attack, Wind Edge LOCATION- Spiral Tower81 NAME- Cockatrice LV- 14 HP- 210 EXP- 80 GELLA- 240 DROPS- Antidote STEAL- Pixie Dust RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Paralysis Bite, Poison Breath LOCATION- Town of Holst Area82 NAME- Coral Eater LV- 23 HP- 320 EXP- 230 GELLA- 460 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Statue Form, Tidal Wave LOCATION- Outer Sea83 NAME- Crab Bubbler LV- 23 HP- 320 EXP- 320 GELLA- 460 DROPS- Antidote STEAL- Medicine RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Bubble Cluster, Crab Brains LOCATION- Outer Sea84 NAME- Crash Bunny LV- 39 HP- 600 EXP- 700 GELLA- 2000 DROPS- Bullet Load STEAL- Heal Berry RED POWER- none WEAKNESS- Dark HALVED- Rest RESISTANT- ---- ABSORBED- ---- ABILITIES- Hi-Quick, Slimy Bind LOCATION- "Coin Purse" Area85 NAME- Critter LV- 7 HP- 110 EXP- 20 GELLA- 180 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 16 t LOCATION- Telepath Tower86 NAME- Cuttlefish LV- 20 HP- 220 EXP- 150 GELLA- 300 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- Geyser WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Aqua, Geyser LOCATION- Inner Sea87 NAME- Cyclops LV- 42 HP- 4200 EXP- 1200 GELLA- 5000 DROPS- Full Revive STEAL- Pixie Dust RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Dead End, Monster Beam LOCATION- Glaive Le Gable88 NAME- Dakleit LV- 8 HP- 200 EXP- 20 GELLA- 80 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Break, Flame, Hi-Aqua, Hi-Flame, Hi-Freeze, Hi-Spark, Water Catastrophe LOCATION- Telepath Tower89 NAME- Dalawa Bunny LV- 41 HP- 560 EXP- 500 GELLA- 1000 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Dark HALVED- Rest RESISTANT- ---- ABSORBED- ---- ABILITIES- Petro Touch, Weakness LOCATION- Urartu Plains90 NAME- Daphne LV- 1 HP- 300 EXP- 16 GELLA- 100 DROPS- Big Berry STEAL- Lucky Card RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Short of Breath LOCATION- Forest near Valeria Chateau91 NAME- Death Tiles LV- 25 HP- 300 EXP- 230 GELLA- 460 DROPS- Boomerang STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Flame, Hi-Flame, Hi-Heal/Extend, Hi-Spark, Shield, Water Catastrophe LOCATION- Guild Galad Area92 NAME- Decarabia LV- 31 HP- 1200 EXP- 375 GELLA- 750 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Blast Vortex, Critical Heal, Thunder Break LOCATION- Diablo Pillar Ptolomea93 NAME- Deep One LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Aqua LOCATION- Outer Sea94 NAME- Dendrobium LV- 33 HP- 2800 EXP- 450 GELLA- 900 DROPS- War Respite STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Bug Poison, Monster Beam LOCATION- Sleeping Volcano95 NAME- Devonova LV- 33 HP- 3000 EXP- 1000 GELLA- 2000 DROPS- Full Revive STEAL- War Respite RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- Wind ABSORBED- ---- ABILITIES- Arc en Ciel, Critical, Disintegrate LOCATION- Raypoint Geo 96 NAME- Dimholnos LV- 42 HP- 2000 EXP- 700 GELLA- 2000 DROPS- War Respite STEAL- Heal Berry RED POWER- none WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- LOCATION- "Coin Purse" Area97 NAME- Doomsday LV- 36 HP- 8000 EXP- 500 GELLA- 10000 DROPS- Full Revive STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Schwartz Strahl, Shockwave, Wings of Death LOCATION- Glaive Le Gable98 NAME- Doppelganger LV- 31 HP- 460 EXP- 400 GELLA- 800 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Data Install LOCATION- Heimdal Gazzo, Monster Island99* NAME- Drawdo LV- 36 HP- 9600 EXP- 5000 GELLA- 5000 DROPS- Blue Wind STEAL- Mega Berry RED POWER- NA WEAKNESS- E, F HALVED- ---- RESISTANT- Dark ABSORBED- Water ABILITIES- Gas Pressure, Mercury-Cadmium, Optochemical Bomb, Slimy Bind LOCATION- Diablo Pillar Caina NAME- L. Head LV- 36 HP- 4800 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- E, F HALVED- ---- RESISTANT- Dark ABSORBED- Water ABILITIES- ---- NAME- R. Head LV- 36 HP- 4800 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- E, F HALVED- ---- RESISTANT- Dark ABSORBED- Water ABILITIES- ----100 NAME- Dryad LV- 6 HP- 100 EXP- 15 GELLA- 60 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Gas Cloud, Taunting LOCATION- Under Traffic101 NAME- Dumpty LV- 43 HP- 650 EXP- 700 GELLA- 2000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- Armageddon WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Armageddon, Kirlian Buster, Planet Dust, Thunder Break LOCATION- "Coin Purse" Area102 NAME- Dust Man LV- 28 HP- 380 EXP- 325 GELLA- 650 DROPS- Peppy Acorn STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- EArth ABILITIES- Don't Forget Me! LOCATION- Lost City of Archheim103 NAME- Dwergar LV- 9 HP- 30 EXP- 50 GELLA- 150 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Buried Alive! LOCATION- Halmetz Area104 NAME- Earth Figure LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Bust STEAL- Heal Berry RED POWER- Power Seal WEAKNESS- Water HALVED- ---- RESISTANT- Fire ABSORBED- Earth ABILITIES- Power Seal LOCATION- Holst Area105 NAME- Efreet LV- 36 HP- 2800 EXP- 1000 GELLA- 1500 DROPS- Mega Berry STEAL- Heal Berry RED POWER- Cremation WEAKNESS- Water HALVED- Rest RESISTANT- ---- ABSORBED- Fire ABILITIES- Cremation, Firestorm LOCATION- Raypoint Flam106 NAME- Elbucky LV- 43 HP- 700 EXP- 750 GELLA- 2000 DROPS- Peppy Acorn STEAL- Big Berry RED POWER- Def Down WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- DEF Down, Hi-Barrier, Might Body LOCATION- Spiral Tower107 NAME- Eldersing LV- 41 HP- 560 EXP- 500 GELLA- 1000 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- Euthanasia Gas, Sweet Smell LOCATION- Urartu Plains108* NAME- Elebart LV- 13 HP- 2500 EXP- 1400 GELLA- 1400 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- Thunder ABILITIES- Elebolt Corrida, Stungun Glow LOCATION- Meria Boule Live Reflector NAME- L. Arm LV- 13 HP- 1200 EXP- 700 GELLA- 700 DROPS- STR Apple STEAL- NA RED POWER- NA WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- Thunder ABILITIES- ---- NAME- R. Arm LV- 13 HP- 1200 EXP- 700 GELLA- 700 DROPS- STR Apple STEAL- NA RED POWER- NA WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- Thunder ABILITIES- ----109 NAME- Electrigger LV- 35 HP- 690 EXP- 600 GELLA- 1200 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Rest RESISTANT- ---- ABSORBED- Wa, T ABILITIES- Bioelectricity, Voge LOCATION- Raypoint Muse110 NAME- Elephantine LV- 38 HP- 650 EXP- 500 GELLA- 1000 DROPS- Full Revive STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- Big Strength Thief LOCATION- Raypoint Muse Area111 NAME- Empusa LV- 4 HP- 40 EXP- 10 GELLA- 40 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Gimlet, Strength Thief LOCATION- Illsveil Prison112 NAME- Ettin LV- 32 HP- 600 EXP- 410 GELLA- 820 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Blink Around LOCATION- Memory Maze, Monster Island113 NAME- Eurynome LV- 32 HP- 1500 EXP- 450 GELLA- 900 DROPS- ---- STEAL- Mega Berry RED POWER- none WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hi-Barrier, Irresist, Saber, Unmodified Spell?? LOCATION- Lost Garden114 NAME- Evil Dead LV- 27 HP- 350 EXP- 325 GELLA- 650 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- Dark ABSORBED- ---- ABILITIES- Asexual Repro, Defensive Posture LOCATION- Lost City of Archheim115 NAME- Fafnir LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Gas cloud LOCATION- Palace Village Area116 NAME- Fairy Light LV- 16 HP- 170 EXP- 100 GELLA- 300 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- Light ABILITIES- Gravv, Life Returner LOCATION- Hidden Trial Arena--- NAME- FakeAshley LV- NA HP- NA EXP- NA GELLA- NA DROPS- NA STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Ashley LOCATION- Appears randomly from "Data Install" ability--- NAME- FakeBrad (A) LV- NA HP- NA EXP- NA GELLA- NA DROPS- NA STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Brad LOCATION- Appears randomly from "Data Install" ability ---* NAME- FakeBrad (B) LV- ?? HP- ?? EXP- ?? GELLA- ?? DROPS- Uppercut STEAL- ?? RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Brad LOCATION- In flashback of Warwing Varukisas, after Coffin of 100 Eyes--- NAME- FakeKanon LV- NA HP- NA EXP- NA GELLA- NA DROPS- NA STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Kanon LOCATION- Appears randomly from "Data Install" ability--- NAME- FakeLilka LV- NA HP- NA EXP- NA GELLA- NA DROPS- NA STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Lilka LOCATION- Appears randomly from "Data Install" ability--- NAME- FakeMarivel LV- NA HP- NA EXP- NA GELLA- NA DROPS- NA STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Marivel LOCATION- Appears randomly from "Data Install" ability--- NAME- FakeTim LV- NA HP- NA EXP- NA GELLA- NA DROPS- NA STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- All abilities of the Real Tim LOCATION- Appears randomly from "Data Install" ability117* NAME- First Root LV- 52 HP- 15000 EXP- 0 GELLA- 0 DROPS- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION- Glaive Le Gable118* NAME- Flam Knight LV- 46 HP- 9000 EXP- 12000 GELLA- 12000 DROPS- Tiara STEAL- Mega Berry RED POWER- NA WEAKNESS- Water HALVED- Ice RESISTANT- ---- ABSORBED- Fire ABILITIES-Blde Arm, Caloric Nova, Counterattack, Hi-Barrier,Mirror Coat LOCATION- Raypoint Flam NAME- Shield LV- 46 HP- 9000 EXP- 6000 GELLA- 6000 DROPS- Mega Berry STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- ---- 119 NAME- Flauros LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- Dark ABILITIES- Aura Nova, Magic Ball LOCATION- Meteorite Crater Area120 NAME- Fleurety LV- 20 HP- 220 EXP- 165 GELLA- 330 DROPS- Chakram STEAL- Heal Berry RED POWER- Frigid WEAKNESS- Fire HALVED- ---- RESISTANT- ---- ABSORBED- Ice ABILITIES- Blizzard Breath, Frigid LOCATION- Sielje Region Area121 NAME- Forneus LV- 36 HP- 750 EXP- 425 GELLA- 850 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Frost Bomb, White Dagger LOCATION- Raypoint Geo Bay122 NAME- Furfur LV- 30 HP- 1000 EXP- 375 GELLA- 750 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- Inspire WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- Thunder ABILITIES- Inspire, Thor's Hammer LOCATION- Diablo Pillar Caina123 NAME- Gagison LV- 2 HP- 85 EXP- 10 GELLA- 50 DROPS- Medicine STEAL- Medicine RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED---- ABILITIES- Disease LOCATION- Withered Ruins124 NAME- Galeion LV- 15 HP- 700 EXP- 2500 GELLA- 0 DROPS- ---- STEAL- RED POWER- none WEAKNESS- Ice HALVED- Fire RESISTANT- ---- ABSORBED- ---- ABILITIES- Suicide LOCATION- Aguel Mine Shaft125* NAME- GAONIM LV- 8 HP- 2000 EXP- 300 GELLA- 600 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Lightning HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Chew Up LOCATION- Illsveil Prison NAME- Claw LV- 8 HP- 1000 EXP- 150 GELLA- 300 DROPS- Big Berry STEAL- NA RED POWER- NA WEAKNESS- Lightning HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hammer Swing126 NAME- Gargoyle LV- 15 HP- 250 EXP- 90 GELLA- 270 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- Twister WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Statue Form, Twister LOCATION- Wind Tiger's Den127 NAME- Gasnoid 1st LV- 42 HP- 650 EXP- 750 GELLA- 2000 DROPS- Antidote STEAL- Full Revive RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Euthanasia Gas, Gas Cloud LOCATION- Lost Garden Area128! NAME- Gatlorg LV- 44 HP- 75000 EXP- 50000 GELLA- 75000 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- F, T HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Big Strength Thief, Bubble Cluster, Poison Bubble, Whole-body Attack LOCATION- Pirate's Warren, inside the last door129 NAME- Geag Mantis LV- 31 HP- 900 EXP- 450 GELLA- 900 DROPS- Lucky Card STEAL- Mega Berry RED POWER- none WEAKNESS- Wa, I HALVED- ---- RESISTANT- ---- ABSORBED- Fire ABILITIES- Mantis Fu LOCATION- Sleeping Volcano130* NAME- Gehenna Neros LV- 19 HP- 3000 EXP- 2000 GELLA- 2000 DROPS- ---- STEAL- Big Berry RED POWER- NA WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Lullaby, Pill, Replicate LOCATION- Hidden Trial Arena131 NAME- Gel Gob LV- 40 HP- 630 EXP- 700 GELLA- 2000 DROPS- Mega Berry STEAL- Heal Berr RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Anit-Ground Laser, Gob Soul in a Bug LOCATION- Fiery Wreckage132 NAME- Gela Cactus LV- 41 HP- 630 EXP- 700 GELLA- 2000 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-133 NAME- Geldam LV- 39 HP- 1000 EXP- 500 GELLA- 1000 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- E, F HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Poison Injection, Sweet Smell, Toxic Breath LOCATION- Urartu Plains134* NAME- Geo Knight LV- 46 HP- 9000 EXP- 12000 GELLA- 12000 DROPS- Dead Heat STEAL- Mega Berry RED POWER- NA WEAKNESS- Wind HALVED- Thund RESISTANT- ---- ABSORBED- Earth ABILITIES-Blade Arm, Counterattack, Gaia Crash, Hi-Barrier, Mirror Coat LOCATION- Raypoint Geo NAME- Shield LV- 46 HP- 9000 EXP- 6000 GELLA- 6000 DROPS- Mega Berry STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- ---- 135 NAME- Gespenst LV- 32 HP- 480 EXP- 425 GELLA- 850 DROPS- ---- STEAL- Mega Berry RED POWER- none WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- Hi-Break, Hi-Vortex, Water Catastrophe LOCATION- Sacrificial Altar136! NAME- Ghost LV- 49 HP- 50000 EXP- 12000 GELLA- 12000 DROPS- Full Carrot STEAL- Tiny Flower RED POWER- NA WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- Dark ABILITIES- Counterattack, Gate of Isolde, Incur My Wrath, Void Effect LOCATION- Fiery Wreckage, touch the sword137 NAME- Ghoul LV- 11 HP- 150 EXP- 60 GELLA- 180 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Stun Cloud LOCATION- Golgotha Prison138 NAME- Giant Crab LV- 15 HP- 190 EXP- 90 GELLA- 270 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES-Crab Brains, Gas Cloud LOCATION- Aguel Mine Shaft139 NAME- Gigacloud LV- 36 HP- 1400 EXP- 600 GELLA- 1200 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Thunder ABILITIES- Bioelectiricity, Plasma Leader LOCATION- Raypoint Wing140 NAME- Gigaflame LV- 36 HP- 1400 EXP- 600 GELLA- 1200 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- ---- RESISTANT- ---- ABSORBED- Fire ABILITIES- Fire Breath, Smithereens LOCATION- Raypoint Flam141 NAME- Gigafrost LV- 36 HP- 1400 EXP- 600 GELLA- 1200 DROPS- ---- STEAL- Heal Berry RED POWER- Absolute 0 WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- Ice ABILITIES- Absolute 0, Cold Sleep LOCATION- Raypoint Muse142 NAME- Gigapoison LV- 36 HP- 1400 EXP- 600 GELLA- 1200 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Planet Dust, Toxic Breath LOCATION- Raypoint Geo143 NAME- Gila Monster LV- 15 HP- 180 EXP- 90 GELLA- 210 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- Fire RESISTANT- ---- ABSORBED- ---- ABILITIES- Flame Tongue, Gas Cloud LOCATION- Meteorite Crater Area, Werewolf's Den Area144 NAME- Gill Serpent LV- 39 HP- 650 EXP- 500 GELLA- 1000 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-145 NAME- Girtabryl LV- 30 HP- 900 EXP- 375 GELLA- 750 DROPS- War Respite STEAL- Big Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Barrier, Bug Poison LOCATION- Diablo Pillar Judecca146 NAME- Gizmo LV- 31 HP- 510 EXP- 450 GELLA- 900 DROPS- ReviveFruit STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- E,F,Wi,Wa,I,T,D ABILITIES- Taunting LOCATION- Lost Garden147 NAME- Gob LV- 7 HP- 110 EXP- 15 GELLA- 60 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical, Gobs and Gobs! LOCATION- Damzen City Area, Under Traffic148 NAME- Gohm LV- 1 HP- 65 EXP- 4 GELLA- 16 DROPS- Heal Berry STEAL- RED POWER- none WEAKNESS- Ice HALVED- Fire RESISTANT- ---- ABSORBED- ---- ABILITIES- Shock Beam LOCATION- Millennium Puzzle, Monster Island149 NAME- Golpa LV- 38 HP- 560 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Secret Key RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Contaminate Crust, Resonance Quake LOCATION- Good Luck Zone150 NAME- Gomorrah Toad LV- 3 HP- 100 EXP- 16 GELLA- 50 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- ---- LOCATION- Beach by Sword Cathedral151 NAME- Gorbash LV- 33 HP- 3000 EXP- 900 GELLA- 1800 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- Earth ABSORBED- ---- ABILITIES- Flare Stream, Kill-Shred, Resonance Quake LOCATION- Raypoint Muse152 NAME- Graboid LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- Wi, I HALVED- ---- RESISTANT- Earth ABSORBED- ---- ABILITIES- Paralysis Gaze LOCATION- Shining Garden Area153 NAME- Grabsk LV- 31 HP- 400 EXP- 410 GELLA- 820 DROPS- Spoon STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Giant Knuckle LOCATION- Millennium Puzzle 2, Monster Island154* NAME- Grauswein LV- 43 HP- 8000 EXP- 10000 GELLA- 0 DROPS- ---- STEAL- Bullet Load RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Killer Maser, Meltdown, Nuclear Sphere LOCATION- Valeria Chateau immediately after the Lost Garden events NAME- Belly LV- 43 HP- 8000 EXP- 5000 GELLA- 0 DROPS- ---- STEAL- Lucky Card RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----155* NAME- Grauswein LV- 43 HP- 8000 EXP- 10000 GELLA- 10000 DROPS- ---- STEAL- Bullet Load RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Killer Maser, Meltdown, Nuclear Sphere LOCATION- Valeria Chateau immediately after the Lost Garden events NAME- Belly LV- 43 HP- 8000 EXP- 5000 GELLA- 5000 DROPS- Full Carrot STEAL- Mega Berry RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----156* NAME- Gremalkin LV- 5 HP- 680 EXP- 60 GELLA- 250 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Roaring Burst LOCATION- Green Hell NAME- Belly LV- 5 HP- 400 EXP- 40 GELLA- 250 DROPS- Big Berry STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Parasite Battalion157 NAME- Gremlin LV- 25 HP- 360 EXP- 300 GELLA- 600 DROPS- Bullet Load STEAL- Heal Berry RED POWER- none WEAKNESS- Rest HALVED- ---- RESISTANT- ---- ABSORBED- Thunder ABILITIES- Taunting LOCATION- Coffin of 100 Eyes158 NAME- Grendel LV- 37 HP- 2000 EXP- 1000 GELLA- 5000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Spiral Typhoon, Whole-Body Attack LOCATION- Lost Garden Area159 NAME- Grimlok LV- 29 HP- 410 EXP- 375 GELLA- 750 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Die In Agony!, Space Emperor LOCATION- Diablo Pillar Judecca160* NAME- Grodine LV- 50 HP- 10000 EXP- 12000 GELLA- 12000 DROPS- ---- STEAL- Full Revive RED POWER- NA WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Bubble Cluster, Giant Scissors LOCATION- Spiral Tower NAME- Left Claw LV- 50 HP- 10000 EXP- 6000 GELLA- 6000 DROPS- Ambrosia STEAL- Tiny Flower RED POWER- NA WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Fire ABILITIES- ----161 NAME- Gryphon LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-162 NAME- Haboryn LV- 35 HP- 720 EXP- 600 GELLA- 1200 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wa, I HALVED- ---- RESISTANT- ---- ABSORBED- Fire ABILITIES- Flame Tongue LOCATION- Raypoint Flam163 NAME- Harvestman LV- 28 HP- 410 EXP- 375 GELLA- 750 DROPS- Bust STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical, Ominously Inquire LOCATION- Diablo Pillar Antenora164 NAME- Helterskelter LV- 21 HP- 250 EXP- 200 GELLA- 400 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- Dark ABILITIES- Cross Bone LOCATION- Slayheim Castle165 NAME- Hope Diamond LV- 40 HP- 600 EXP- 500 GELLA- 1000 DROPS- Softener STEAL- Heal Berry RED POWER- Guillotine WEAKNESS- Light HALVED- ---- RESISTANT- Rest ABSORBED- Dark ABILITIES- Guillotine, Petro Touch LOCATION- Promised Catacombs166 NAME- Horn Monster LV- 32 HP- 600 EXP- 425 GELLA- 850 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- ---- RESISTANT- Earth ABSORBED- ---- ABILITIES- Horn Strike, Tactless LOCATION- Grotto of Lourdes167 NAME- Hresvelgr LV- 39 HP- 560 EXP- 500 GELLA- 1000 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Chew Up, Poison Breath LOCATION- South Inner Sea168 NAME- Hrimthurs LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-169 NAME- Humpty LV- 43 HP- 650 EXP- 700 GELLA- 2000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- Anti-Magic WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Anti-Magic, Hi-Shield, Snow White LOCATION- "Coin Purse" Area170 NAME- Hydra LV- 32 HP- 2800 EXP- 900 GELLA- 500 DROPS- Big Berry STEAL- Lucky Card RED POWER- none WEAKNESS- F, I HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Voge LOCATION- Sacrificial Altar171 NAME- Hyperion LV- 45 HP- 700 EXP- 800 GELLA- 2000 DROPS- War Respite STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- Rest RESISTANT- ---- ABSORBED- Earth ABILITIES- Smithereens LOCATION- Glaive Le Gable172 NAME- Hyulkonton LV- 1 HP- 66666 EXP- 30000 GELLA- 50000 DROPS- Duplicator STEAL- Gimel Coin RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Arc en Ciel, Human Experiment LOCATION- "Divide" a Gagison or Balam enemy173 NAME- Imitator LV- 40 HP- 450 EXP- 700 GELLA- 2000 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical, Kappagu LOCATION- "Coin Purse" Area174 NAME- Imp LV- 30 HP- 470 EXP- 410 GELLA- 820 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Poison Beam, Wind Edge LOCATION- Memory Maze, Monster Island175 NAME- Iron Maiden LV- 21 HP- 250 EXP- 175 GELLA- 350 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Defensive Posture, Strength Thief LOCATION- Gate Bridge, Monster Island176 NAME- Item Carrier LV- 41 HP- 630 EXP- 700 GELLA- 2000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Flee LOCATION- "Coin Purse" Area177 NAME- Jabberwock LV- 38 HP- 550 EXP- 500 GELLA- 1000 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-178 NAME- Jacklizard LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Toxic Breath LOCATION- Promised Catacombs Area179 NAME- Jackolantern LV- 14 HP- 220 EXP- 90 GELLA- 270 DROPS- Stone STEAL- Tiny Flower RED POWER- none WEAKNESS- Water HALVED- Ice RESISTANT- ---- ABSORBED- Fire ABILITIES- I Hate You!, Pyromania LOCATION- Diablo Pillar Caina Area180* NAME- Jasoul LV- 33 HP- 9200 EXP- 5000 GELLA- 5000 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- Armor Down, Caloric Nova, Kirlian Buster, Life Force, Spark LOCATION- Lost City of Archheim NAME- L. Claw LV- 33 HP- 4600 EXP- 2500 GELLA- 2500 DROPS- SOR Apple STEAL- Mega Berry RED POWER- NA WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- ---- NAME- R. Claw LV- 33 HP- 4600 EXP- 2500 GELLA- 2500 DROPS- SOR Apple STEAL- Full Revive RED POWER- NA WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- ----181 NAME- Jelly Blob LV- 10 HP- 100 EXP- 75 GELLA- 225 DROPS- Medicine STEAL- Heal Berry RED POWER- none WEAKNESS- E, F HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Disease Cloud LOCATION- Raline Observatory182* NAME- Judecca LV- 20 HP- 3600 EXP- 1500 GELLA- 0 DROPS- ---- STEAL- Bullet Load RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Douglas, Miriam, Sidewinder LOCATION- Valeria Chateau, immediately after Tim's Trial183* NAME- Judecca LV- 32 HP- 5000 EXP- 4200 GELLA- 0 DROPS- ---- STEAL- Tiny Flower RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Douglas, Miriam, Sidewinder LOCATION- Town of Holst after returning from the Closed Mine Shaft184* NAME- Judecca LV- 36 HP- 18000 EXP- 7000 GELLA- 7000 DROPS- War Respite STEAL- Bullet Load RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Douglas, Miriam, Sidewinder LOCATION- Diablo Pillar Judecca185 NAME- Justa LV- 38 HP- 700 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Flee LOCATION- Urartu Plains186* NAME- Kalivos LV- 5 HP- 400 EXP- 50 GELLA- 250 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Cross Blade Claw, Laser Breath LOCATION- Withered Ruins NAME- L. Claw LV- 5 HP- 200 EXP- 25 GELLA- 150 DROPS- Big Berry STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Blade Claw L NAME- R. Claw LV- 5 HP- 200 EXP- 25 GELLA- 150 DROPS- Big Berry STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- --- ABILITIES- -------* NAME- Kanon LV- 26 HP- 5500 EXP- 3700 GELLA- 0 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Drive Cut, Left Edge, Pike Kick LOCATION- Slayheim Castle---* NAME- Kanon LV- 28 HP- 8000 EXP- 4000 GELLA- 0 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Drive Cut, Left Edge, Pike Kick LOCATION- Emulator Zone---* NAME- Kanon LV- 31 HP- 9000 EXP- 4200 GELLA- 0 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Drive Cut, Left Edge, Pike Kick LOCATION- Closed Mine Shaft187 NAME- Kelaeno LV- HP- EXP- GELLA- DROPS- Heal Berry STEAL- Stone RED POWER- none WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Pickpocket, Withdraw LOCATION- Damzen City Area, Mt. Chug Chug188 NAME- Kelpie LV- 18 HP- 200 EXP- 150 GELLA- 300 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Ozom Pulse LOCATION- Likikis River189 NAME- Kerberos LV- 32 HP- 480 EXP- 425 GELLA- 850 DROPS- Full Revive STEAL- War Respite RED POWER- none WEAKNESS- ---- HALVED- F,T,I RESISTANT- ---- ABSORBED- ---- ABILITIES- Firestorm, Reaper's Lullaby LOCATION- Abandoned Icebox190 NAME- Kobold LV- 1 HP- 40 EXP- 4 GELLA- 16 DROPS- Stone STEAL- Heal Berry RED POWER- none WEAKNESS- Wind HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- Flee LOCATION- Withered Ruins, Mt. Chug Chug (path to Sielje Region)191! NAME- Kobold King LV- 45 HP- 85000 EXP- 50000 GELLA- 75000 DROPS- Omega Crush STEAL- Mini Carrot RED POWER- NA WEAKNESS- ---- HALVED- F, I RESISTANT- ---- ABSORBED- ---- ABILITIES- Buried Alive!, Counterattack, Critical, Prepare to Attack, Tactless LOCATION- Closed Mine, inside the spinning black pyramid192* NAME- Kuiper Core LV- 52 HP- 40000 EXP- 50000 GELLA- 0 DROPS- ---- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION- Glaive Le Gable NAME- L. Claw LV- 52 HP- 20000 EXP- 50000 GELLA- 0 DROPS- ---- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- NAME- R. Claw LV- 52 HP- 20000 EXP- 50000 GELLA- 0 DROPS- ---- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES-193 NAME- Land Anemone LV- 38 HP- 6000 EXP- 600 GELLA- 1200 DROPS- Antidote STEAL- ReviveFruit RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Defensive Posture, Euthanasia Gas LOCATION- Monster Island, Trapezohedron194 NAME- Land Lamprey LV- 29 HP- 600 EXP- 375 GELLA- 750 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Bioelectricity, Stun Cloud LOCATION- Diablo Pillar Ptolomea195* NAME- Larva LV- 48 HP- 10000 EXP- 12000 GELLA- 12000 DROPS- ---- STEAL- ?? RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Ability Bind, Arc en Ciel, Mega Crusher LOCATION- Trapezohedron NAME- Mouth LV- 48 HP- 10000 EXP- 6000 GELLA- 6000 DROPS- Gimel Coin STEAL- ?? RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----196 NAME- Leprechaun LV- 44 HP- 2200 EXP- 750 GELLA- 2000 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- Rest HALVED- ---- RESISTANT- ---- ABSORBED- Thunder ABILITIES- Bioelectricity, Ozom Pulse LOCATION- Aguel Mine Shaft197 NAME- Leviathan LV- 36 HP- 3000 EXP- 1000 GELLA- 1500 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Rest RESISTANT- ---- ABSORBED- Water ABILITIES- Aqua Breath, Voge LOCATION- Raypoint Muse198 NAME- Lilly Pad LV- 13 HP- 190 EXP- 75 GELLA- 225 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Meteor Kick LOCATION- Raline Observatory199 NAME- Lindwurm LV- 25 HP- 1600 EXP- 230 GELLA- 460 DROPS- ---- STEAL- Big Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Pin Down, Wind Edge LOCATION- Holst Area200* NAME- Liz LV- 17 HP- 2000 EXP- 750 GELLA- 0 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Blue Bug Liquid, Homemade Bomb LOCATION- Raline Observatory201* NAME- Liz LV- 23 HP- 3500 EXP- 1750 GELLA- 0 DROPS- ---- STEAL- Medicine RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Red Bug Liquid, Strange Bomb LOCATION- Gate Bridge202* NAME- Liz LV- 32 HP- 4500 EXP- 2250 GELLA- 2250 DROPS- Tiny Flower STEAL- War Respite RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Chef's Whimsy Bomb, Mixed Bugs Liquid LOCATION- Coffin of 100 Eyes203* NAME- Lombardia LV- 43 HP- 8000 EXP- 10000 GELLA- 10000 DROPS- ---- STEAL- Bullet Load RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Dragonic Buster LOCATION- Sleeping Volcano NAME- Belly LV- 43 HP- 8000 EXP- 5000 GELLA- 5000 DROPS- Full Carrot STEAL- Mega Berry RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----204* NAME- Lord Blazer LV- HP- EXP- GELLA- DROPS- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-205 NAME- Lycanthrope LV- 18 HP- 180 EXP- 150 GELLA- 300 DROPS- Medicine STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Disease Cloud LOCATION- Thunder Lion Cage Area206 NAME- M. Therion LV- 42 HP- 3500 EXP- 2000 GELLA- 1000 DROPS- Grenade STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Disintegrate, Kirlian Buster, Megaton Attack LOCATION- Lost Garden Area207 NAME- Macabre LV- 21 HP- 250 EXP- 195 GELLA- 390 DROPS- Chakram STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Reaper's Lullaby LOCATION- Slayheim Castle Area208* NAME- Magamalizer LV- 36 HP- 9500 EXP- 5000 GELLA- 5000 DROPS- Lamellar STEAL- Full Revive RED POWER- NA WEAKNESS- Wi,Wa,I HALVED- ---- RESISTANT- ---- ABSORBED- E, F ABILITIES- Mirror Coat LOCATION- Diablo Pillar Judecca NAME- Head LV- 36 HP- 9500 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- Wi,Wa,I HALVED- ---- RESISTANT- ---- ABSORBED- Earth, Fire ABILITIES- ----209 NAME- Man Trap LV- 9 HP- 120 EXP- 50 GELLA- 150 DROPS- Toy Hammer STEAL- Heal Berry RED POWER- Sleep WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Amnesia, Sleep LOCATION- Sylvaland Castle Area210 NAME- Manticore LV- 24 HP- 340 EXP- 250 GELLA- 500 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Tail Smash LOCATION- Closed Mine Shaft211* NAME- Manufestu LV- 50 HP- 10000 EXP- 12000 GELLA- 12000 DROPS- ---- STEAL- Mini Carot RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- Fire, Light ABILITIES- Blast, Death Parasite, Unmodified Spell?? LOCATION- Spiral Tower NAME- Left Knee LV- 50 HP- 5000 EXP- 6000 GELLA- 6000 DROPS- Mega Berry STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- Earth, Wind ABILITIES- ---- NAME- Right Knee LV- 50 HP- 5000 EXP- 6000 GELLA- 6000 DROPS- Mega Berry STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- Earth, Wind ABILITIES- ----212 NAME- Melchom LV- 23 HP- 230 EXP- 180 GELLA- 500 DROPS- ---- STEAL- Lucky Card RED POWER- GellaCrazy WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- GellaCrazy LOCATION- Western Gate Bridge Area213 NAME- Melchom Lich LV- 43 HP- 630 EXP- 700 GELLA- 3000 DROPS- ---- STEAL- Lucky Card RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- GellaCrazy LOCATION- "Coin Purse" Area214 NAME- Melusine LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-215 NAME- Mercurius LV- 45 HP- 850 EXP- 750 GELLA- 2000 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Gimlet LOCATION- Spiral Tower216 NAME- Mimic LV- 30 HP- 410 EXP- 375 GELLA- 750 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Mega Crusher LOCATION- Diablo Pillar Antenora/Caina/Judecca217 NAME- Mold Gnome LV- 31 HP- 720 EXP- 425 GELLA- 850 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- Thunder ABILITIES- Shriek, Spoiled Brat, Spores, Stone Javelin LOCATION- Meteorite Crater218 NAME- Morlock LV- 42 HP- 1000 EXP- 800 GELLA- 2000 DROPS- Peppy Acorn STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical LOCATION- Glaive Le Gable219 NAME- Murdoch LV- 14 HP- 15000 EXP- 0 GELLA- 0 DROPS- Shuriken STEAL- Tiny Flower RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Brutal Fight, Desert Tornado, Global Warbird, Poison Needle, Power Lord Mount, Pro Wrestling Star LOCATION- Arena Island220* NAME- Muse Knight LV- 46 HP- 9000 EXP- 12000 GELLA- 12000 DROPS- Shamir STEAL- Mega Berry RED POWER- NA WEAKNESS- Fire HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Blade Arm, Counterattack, Hi-Barrier, Mirror Coat, Water Catastrophe LOCATION- Raypoint Muse NAME- Shield LV- 46 HP- 9000 EXP- 6000 GELLA- 6000 DROPS- Mega Berry STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- ---- 221 NAME- Mushussu LV- 25 HP- 400 EXP- 300 GELLA- 600 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Body Press, Tail Smash LOCATION- Coffin of 100 Eyes222 NAME- Muspell LV- 23 HP- 320 EXP- 230 GELLA- 460 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Wa, I HALVED- ----- RESISTANT- ---- ABSORBED- Fire ABILITIES- Fire Breath, Thermionic Blast LOCATION- Outer Sea223 NAME- Mycale (M) LV- 39 HP- 550 EXP- 500 GELLA- 1000 DROPS- Lucky Card STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Aqua, Break, Flame, Transform (Mycale B) LOCATION- Promised Catacombs224 NAME- Mycale (F) LV- 41 HP- 1500 EXP- 1500 GELLA- 3000 DROPS- Mini Carrot STEAL- Mega Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Bubble Princess, Caloric Nova, Planet Dust, Tidal Wave LOCATION- Promised Catacombs (Transforms from Mycale M)225 NAME- Myconid LV- 13 HP- 220 EXP- 70 GELLA- 210 DROPS- Pinwheel STEAL- Big Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- Thunder ABILITIES- Spores LOCATION- Raline Observatory Area226 NAME- Myrmecoleo LV- 25 HP- 320 EXP- 230 GELLA- 360 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- Tera Break WEAKNESS- Wa, I HALVED- Quake RESISTANT- ---- ABSORBED- ---- ABILITIES- Resonance Quake, Tera Quake LOCATION- Raypoint Wing Island227 NAME- Mystere LV- 40 HP- 560 EXP- 500 GELLA- 1000 DROPS- Pinwheel STEAL- War Respite RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- Bug Poison, Poison Beam LOCATION- Crimson Castle228 NAME- Mystical Pot LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Ominously Inquire, Space Emperor LOCATION- Abandoned Icebox229 NAME- N.U.E. LV- 41 HP- 800 EXP- 700 GELLA- 2000 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Bioelectricity, Biolaser LOCATION- "Coin Purse" Area230 NAME- Nachtgeist LV- 21 HP- 260 EXP- 200 GELLA- 400 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Rest RESISTANT- ---- ABSORBED- Dark ABILITIES- Aqua, Armor Down, Break LOCATION- Slayheim Castle231 NAME- Necromancer LV- 31 HP- 1200 EXP- 375 GELLA- 750 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES-Spiral Typhoon, Summon Undead (Harvestman), "Unclean Ones, Obey" LOCATION- Diablo Pillar Antenora232 NAME- Necromicon LV- 39 HP- 700 EXP- 750 GELLA- 2000 DROPS- Necromicon STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Great Disaster, Prohibited Spell??, Pure Literature, Unmodified Spell?? LOCATION- Lost Garden Area233 NAME- Necrosaurus LV- 21 HP- 300 EXP- 195 GELLA- 390 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Rhodon Breath LOCATION- Slayheim Castle Area234 NAME- Negalord LV- 41 HP- 1600 EXP- 500 GELLA- 1000 DROPS- Mega Berry STEAL- Mega Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- E,F,Wa,T,I ABSORBED- Dark ABILITIES- Kirlian Buster, Summon Undead (Pabilsag) LOCATION- "Coin Purse" Area235 NAME- Neptul LV- 38 HP- 800 EXP- 500 GELLA- 1000 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Combination Form LOCATION- South Inner Sea236 NAME- Ninja Hound LV- 19 HP- 210 EXP- 175 GELLA- 350 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES-Combination Form, Critical, Defensive Posture,Endocrine Boost LOCATION- Gate Bridge, Monster Island237 NAME- Nosferatu LV- 40 HP- 1600 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Rest RESISTANT- Dark ABSORBED- ---- ABILITIES- Exixir, Summon Undead (Body Snatcher) LOCATION- Urartu Plains238 NAME- Nybbas LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- ---- STEAL- Big Berry RED POWER- Megaton WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Impact bomber, Megaton LOCATION- Pirate's Warren Area239 NAME- Oannes LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-240 NAME- Odessa Man LV- 17 HP- 210 EXP- 150 GELLA- 500 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hah! Dance! Dance!, Tranquilizer Dart, Regroup-No Retreat LOCATION- Warwing Varukisas, Monster Island241 NAME- Odessa Man 2 LV- 23 HP- 300 EXP- 225 GELLA- 450 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hah! Dance! Dance!, Tranquilizer Dart, Regroup-No Retreat LOCATION- Emulator Zone, Monster Island242 NAME- Odessa Man 3 LV- 31 HP- 500 EXP- 400 GELLA- 800 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hah! Dance! Dance!, Tranquilizer Dart, Regroup-No Retreat LOCATION- Heimdal Gazzo, Monster Island243 NAME- Okypete LV- 29 HP- 900 EXP- 375 GELLA- 750 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Critical, Paralysing Stench LOCATION- Diablo Pillar Antenora/Caina/Judecca/Ptolomea244* NAME- Olivier LV- 4 HP- 300 EXP- 60 GELLA- 250 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Fire HALVED- Ice RESISTANT- ---- ABSORBED- ---- ABILITIES- Olivier Juice, Bufooooooooh! LOCATION- Millennium Puzzle NAME- Legs LV- 4 HP- 220 EXP- 40 GELLA- 250 DROPS- Big Berry STEAL- NA RED POWER- NA WEAKNESS- Ice HALVED- Fire RESISTANT- ---- ABSORBED- ---- ABILITIES- Horse Field Kick245 NAME- Olvader LV- 23 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Combination Form LOCATION- Inland Sea246 NAME- Orgon Energy LV- 41 HP- 650 EXP- 800 GELLA- 2000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- Dark ABSORBED- Rest ABILITIES- Defensive Posture LOCATION- Glaive Le Gable247 NAME- Ose LV- 40 HP- 700 EXP- 750 GELLA- 2000 DROPS- ---- STEAL- Tiny Flower RED POWER- none WEAKNESS- ---- HALVED- Light RESISTANT- ---- ABSORBED- Dark ABILITIES- Evil Eye, Hi-Quick LOCATION- Lost Garden Area248 NAME- Owl Bear LV- 16 HP- 210 EXP- 90 GELLA- 270 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Bear Hug, Chew Up LOCATION- Baskar Area249 NAME- Pabilsag LV- 45 HP- 1000 EXP- 750 GELLA- 2000 DROPS- War Respite STEAL- Big Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Deadly Poison LOCATION- Spiral Tower250 NAME- Pantagruel LV- 41 HP- 1500 EXP- 750 GELLA- 2000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Barrier, Life Force LOCATION- Lost Garden Area251 NAME- Pas De Chat LV- 15 HP- 190 EXP- 75 GELLA- 225 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Death Bringer, Masquerade LOCATION- Raline Observatory252 NAME- Peryton LV- 10 HP- 190 EXP- 50 GELLA- 150 DROPS- Pixie Dust STEAL- ReviveFruit RED POWER- none WEAKNESS- Earth HALVED- Wind RESISTANT- ---- ABSORBED- ---- ABILITIES- Horn Strike, Stun Cloud LOCATION- Halmetz Area253 NAME- Pill Bug LV- 3 HP- 150 EXP- 8 GELLA- 32 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- Ice HALVED- Fire RESISTANT- ---- ABSORBED- ---- ABILITIES- Heavy Armor LOCATION- Town of Meria Area254 NAME- Potatohead LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Bust STEAL- Heal Berry RED POWER- Esc Down WEAKNESS- Wi, L HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Esc Down, Resonance Quake LOCATION- Promised Catacombs Area255 NAME- Primevals LV- 33 HP- 1300 EXP- 410 GELLA- 820 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Fire Crystal, Megaton Attack LOCATION- Millennium Puzzle 2, Monster Island256* NAME- Prisnum LV- 36 HP- 9500 EXP- 5000 GELLA- 5000 DROPS- Azure Vest STEAL- Mini Carrot RED POWER- NA WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- Light ABILITIES- Coldray Gimlet, Kirlian Buster, Tidal Wave LOCATION- Diablo Pillar Antenora NAME- Chest LV- 36 HP- 9500 EXP- 2500 GELLA- 2500 DROPS- ---- STEAL- Lucky Card RED POWER- NA WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- Light ABILITIES- ----257 NAME- Prometheus LV- 45 HP- 2800 EXP- 800 GELLA- 2000 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- All ABSORBED- ---- ABILITIES- Anti-Ground Laser, Firestorm, Resonance Quake, Voge LOCATION- Glaive Le Gable258 NAME- Protoblazer LV- 4 HP- 70 EXP- 30 GELLA- 0 DROPS- Heal Berry STEAL- NA RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Rejection LOCATION- Sword Cathedral259* NAME- Ptolomea LV- 12 HP- 3000 EXP- 750 GELLA- 0 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Iron Saber, Ptolomea Dynamite LOCATION- Mt. Chug Chug260* NAME- Ptolomea LV- 21 HP- 7500 EXP- 3000 GELLA- 0 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Iron Saber, Ptolomea Dynamite LOCATION- Warwing Varukisas261* NAME- Ptolomea LV- 36 HP- 20000 EXP- 7000 GELLA- 7000 DROPS- War Respite STEAL- Tiny Flower RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Counterattack, Iron Saber, Ptolomea Dynamite LOCATION- Diablo Pillar Ptolomea262 NAME- Pumpkinhead LV- 38 HP- 700 EXP- 500 GELLA- 1000 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- Ice RESISTANT- ---- ABSORBED- Fire ABILITIES- Critical, Pyromania, Taunting LOCATION- Urartu Plains263 NAME- Rafflesia LV- 16 HP- 950 EXP- 100 GELLA- 300 DROPS- Antidote STEAL- Pinwheel RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Spores, Wormyweed Extract LOCATION- Hidden Trial Arena264! NAME- Ragu O Ragula LV- 99 HP- 99999 EXP- 0 GELLA- 0 DROPS- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION- Aguel Mine Shaft, inside the spinning black pyramid265 NAME- Rehab LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- War Respite STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Serpent Attack LOCATION- Dark waters of Outer Sea266 NAME- Rat Monkey LV- 7 HP- 100 EXP- 20 GELLA- 50 DROPS- Heal Berry STEAL- Tiny Flower RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- I Hate You! LOCATION- Telepath Tower267 NAME- Re-Animator LV- 28 HP- 450 EXP- 325 GELLA- 650 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Paralysis Bite, Reaper's Lullaby LOCATION- Lost City of Archheim268 NAME- Red Barney LV- 41 HP- 600 EXP- 500 GELLA- 1000 DROPS- Gimel Coin STEAL- Lucky Card RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Gella Eater LOCATION- Crimson Castle269* NAME- Reguleus LV- 19 HP- 5000 EXP- 2000 GELLA- 2000 DROPS- ---- STEAL- Big Berry RED POWER- NA WEAKNESS- Fire HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Eleweed Extract, Napweed Extract, Wormyweed Extract LOCATION- Hidden Trial Arena270 NAME- Remnant LV- 20 HP- 250 EXP- 195 GELLA- 390 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Chew Up, Life Returner LOCATION- Slayheim Castle Area271 NAME- Rick Gob LV- 27 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Combination Form, Gash, Gob Slash LOCATION- Holst Area272 NAME- Rock Buster LV- 18 HP- 300 EXP- 90 GELLA- 270 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- Wind RESISTANT- ---- ABSORBED- Earth ABILITIES- Critical, Tail Smash LOCATION- Diablo Pillar Caina Area273 NAME- Roper LV- 31 HP- 480 EXP- 425 GELLA- 850 DROPS- Antidote STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- E,F,Wi,Wa ABILITIES- Euthanasia Gas, Power Up LOCATION- Sacrificial Altar274 NAME- Sabertooth LV- 40 HP- 630 EXP- 700 GELLA- 2000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Buried alive!, Tail Smash LOCATION- Fiery Wreckage275 NAME- Sadas LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Peppy Acorn STEAL- Heal Berry RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Don't Forget Me! LOCATION- Shining Garden276 NAME- Salamandra LV- 32 HP- 1000 EXP- 450 GELLA- 900 DROPS- Mega Berry STEAL- Mega Berry RED POWER- none WEAKNESS- Wa, I HALVED- ---- RESISTANT- ---- ABSORBED- Fire ABILITIES- Firestorm, Flame Tongue, Thermionic Blast LOCATION- Sleeping Volcano277 NAME- Sandcrab LV- 21 HP- 240 EXP- 195 GELLA- 390 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- Wind RESISTANT- ---- ABSORBED- Earth ABILITIES- Body Press, Kill Shred LOCATION- Quartly Desert278 NAME- Saracenian LV- 20 HP- 230 EXP- 190 GELLA- 380 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- LOCATION- Island Outpost Area279 NAME- Scarecrow LV- 41 HP- 600 EXP- 500 GELLA- 1000 DROPS- ---- STEAL- Mega Berry RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- Dark ABSORBED- ---- ABILITIES- Kill-shred LOCATION- Promised Catacombs280 NAME- Scylla LV- 25 HP- 1600 EXP- 230 GELLA- 460 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-281* NAME- Second Root LV- 52 HP- 15000 EXP- 0 GELLA- 0 DROPS- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION- Glaive Le Gable282 NAME- Sekmet LV- 2 HP- 3000 EXP- 1500 GELLA- 5000 DROPS- Peppy Acorn STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Smithereens, Stone Javelin LOCATION- Arena Island283 NAME- Shambler LV- 24 HP- 320 EXP- 230 GELLA- 460 DROPS- Pinwheel STEAL- Big Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- Thunder ABILITIES- Lightburn LOCATION- Illsveil Prison Area, Werewolf's Den Area, "Coin Purse" Area284 NAME- Shanzen LV- 22 HP- 260 EXP- 200 GELLA- 400 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Dark HALVED- Rest RESISTANT- ---- ABSORBED- Light ABILITIES- Monster Beam LOCATION- Alchemic Plant285 NAME- Shape Shifter LV- 40 HP- 630 EXP- 700 GELLA- 1000 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Data Install LOCATION- "Coin Purse" Area286 NAME- Shrieker LV- 9 HP- 110 EXP- 30 GELLA- 90 DROPS- Violet Rose STEAL- Pixie Dust RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- Thunder ABILITIES- Shriek LOCATION- Mt. Chug Chug287 NAME- Sibylla LV- 30 HP- 410 EXP- 375 GELLA- 750 DROPS- Big Berry STEAL- Tiny Flower RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Magic Ball, Unmodified Spell?? LOCATION- Diablo Pillar Caina288 NAME- Simurgh LV- 8 HP- 4000 EXP- 1500 GELLA- 5000 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- ---- RESISTANT- Wind ABSORBED- ---- ABILITIES- Chew Up, Wind Razor LOCATION- Arena Island289 NAME- Skid Lancer LV- 25 HP- 320 EXP- 230 GELLA- 460 DROPS- Big Berry STEAL- Heal Berry RED POWER- Status Lok WEAKNESS- Light HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Hi-Aqua, Status Lok LOCATION- Outer Sea290 NAME- Spawn LV- 1 HP- 120 EXP- 5 GELLA- 20 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Buried Alive! LOCATION- Green Hell291 NAME- Spud Head LV- 9 HP- 120 EXP- 30 GELLA- 90 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Wi, T HALVED- ---- RESISTANT- Earth ABSORBED- ---- ABILITIES- Buried Alive! LOCATION- Mt. Chug Chug292 NAME- Squirm LV- 16 HP- 190 EXP- 100 GELLA- 300 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Wi, I HALVED- Earth RESISTANT- ---- ABSORBED- ---- ABILITIES- Buried Alive! LOCATION- Hidden Trial Arena293 NAME- Stirge LV- 1 HP- 58 EXP- 4 GELLA- 16 DROPS- Heal Berry STEAL- Big Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Strength Thief LOCATION- Withered Ruins294 NAME- Stolas LV- 20 HP- 230 EXP- 185 GELLA- 370 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Freeze, Hi-Vortex, Spark LOCATION- Green Hell, T'Bok Area295 NAME- Sun Flayer LV- 45 HP- 680 EXP- 750 GELLA- 2000 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- All RESISTANT- ---- ABSORBED- ---- ABILITIES- Blast, Hi-Freeze, Snow White LOCATION- Spiral Tower296 NAME- Tabanga LV- 16 HP- 230 EXP- 90 GELLA- 270 DROPS- Big Berry STEAL- Big Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- You Will Fall! LOCATION- Baskar Area297 NAME- Targum LV- 32 HP- 800 EXP- 410 GELLA- 820 DROPS- Full Revive STEAL- Mega Berry RED POWER- none WEAKNESS- Fire HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Aqua, Break, Hi-Freeze, Spark, Spiral Typhoon, Vortex LOCATION- Millennium Puzzle 2, Monster Island298 NAME- Tatzelwurm LV- 6 HP- 95 EXP- 15 GELLA- 60 DROPS- ReviveFruit STEAL- Heal Berry RED POWER- none WEAKNESS- Water HALVED- Ice RESISTANT- ---- ABSORBED- Fire ABILITIES- Flame Tongue LOCATION- Under Traffic299* NAME- Third Root LV- 52 HP- 15000 EXP- 0 GELLA- 0 DROPS- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION- Glaive Le Gable300 NAME- Thunderdrake LV- 17 HP- 900 EXP- 150 GELLA- 300 DROPS- Boomerang STEAL- Heal Berry RED POWER- Thunderbolt WEAKNESS- Water HALVED- Rest RESISTANT- ---- ABSORBED- Thunder ABILITIES- Counterattack, Critical, Thunderbolt LOCATION- Thunder Lion Cage301 NAME- Tiny Gem LV- 28 HP- 410 EXP- 375 GELLA- 750 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Biolaser LOCATION- Diablo Pillar Caina302! NAME- Titanius LV- 45 HP- 75000 EXP- 50000 GELLA- 75000 DROPS- Shootn Star STEAL- Mini Carrot RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- Barrier, Begin regeneration, Kirlian Buster, Mega Crusher, Plasma Leader LOCATION- Halmetz, inside the spinning black pyramid303* NAME- Trask LV- 14 HP- 3600 EXP- 1500 GELLA- 0 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Ice HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Biomissile, Counterattack, Poison Breath LOCATION- Town of Halmetz NAME- Crystal LV- 14 HP- 1800 EXP- 750 GELLA- 0 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Ice HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- ----304* NAME- Trask LV- 15 HP- 3600 EXP- 1500 GELLA- 1500 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Ice HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Poison Breath LOCATION- Golgotha Prison NAME- Crystal LV- 15 HP- 1800 EXP- 750 GELLA- 750 DROPS- Mini Carrot STEAL- NA RED POWER- NA WEAKNESS- Ice HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- ----305* NAME- Trask 2.0 LV- 23 HP- 5000 EXP- 3500 GELLA- 3500 DROPS- ---- STEAL- Bullet Load RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Blink Around, Sonic Howl LOCATION- Gate Bridge NAME- Crystal LV- 23 HP- 3500 EXP- 1750 GELLA- 1750 DROPS- Full Revive STEAL- Mini Carrot RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----306 NAME- Triffid LV- 21 HP- 230 EXP- 185 GELLA- 370 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Human Experiment, Sweet Smell LOCATION- Green Hell307 NAME- Trifindrake LV- 35 HP- 800 EXP- 425 GELLA- 850 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-308 NAME- Trilobite LV- 6 HP- 110 EXP- 16 GELLA- 60 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Strength Thief LOCATION- Damzen City Area309 NAME- Troll LV- 32 HP- 750 EXP- 425 GELLA- 850 DROPS- Big Berry STEAL- Mega Berry RED POWER- none WEAKNESS- F, L HALVED- Rest RESISTANT- Dark ABSORBED- Earth ABILITIES- Prepare to Attack, Whole-Body Attack LOCATION- Meteorite Crater310 NAME- Twin Tail LV- 20 HP- 240 EXP- 195 GELLA- 390 DROPS- Chakram STEAL- Heal Berry RED POWER- Shadowbolt WEAKNESS- Water HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hi-Quick, MageWeapon LOCATION- Quartly Desert311 NAME- Typhon LV- 36 HP- 2400 EXP- 1000 GELLA- 1500 DROPS- Mega Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Earth HALVED- Rest RESISTANT- ---- ABSORBED- Wind ABILITIES- Hurricane Bolt, Wind Ripper LOCATION- Raypoint Wing312* NAME- Undines LV- 17 HP- 4000 EXP- 1800 GELLA- 450 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- F, T HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Counterattack, Intifada, Reject all Fools, Shocking Guinea LOCATION- Raline Observatory NAME- Belly LV- 17 HP- 2000 EXP- 900 GELLA- 900 DROPS- Gimel Coin STEAL- NA RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----313 NAME- Uraenus LV- 25 HP- 1000 EXP- 230 GELLA- 460 DROPS- Mini Carrot STEAL- Big Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- Earth ABILITIES- ---- LOCATION- Guild Galad Area314 NAME- Urchin Bug LV- 18 HP- 230 EXP- 180 GELLA- 360 DROPS- ---- STEAL- ReviveFruit RED POWER- Firebolt WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Firebolt, Withdraw LOCATION- Western Gate Bridge Area, T'Bok area315 NAME- Vacuumon LV- 18 HP- 220 EXP- 155 GELLA- 310 DROPS- ReviveFruit STEAL- ReviveFruit RED POWER- none WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- LOCATION- Mt. Chug Chug's path to Sielje Region316* NAME- Vagesta LV- 11 HP- 2500 EXP- 600 GELLA- 600 DROPS- ---- STEAL- NA RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Disease Cloud, Distortion, Life Returner, Poison Bubble LOCATION- Telepath Tower NAME- L. Hand LV- 11 HP- 1000 EXP- 300 GELLA- 300 DROPS- Lucky Card STEAL- NA RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- NAME- R. Hand LV- 11 HP- 1000 EXP- 300 GELLA- 300 DROPS- Lucky Card STEAL- NA RED POWER- NA WEAKNESS- Wind HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ----317 NAME- Vaget LV- 24 HP- 320 EXP- 230 GELLA- 460 DROPS- Antidote STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- Water RESISTANT- ---- ABSORBED- ---- ABILITIES- Capillary Ray, Desperation LOCATION- Outer Sea318 NAME- Vepar LV- 25 HP-320 EXP- 230 GELLA- 460 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- Maelstrom WEAKNESS- Thund HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Blizzard Breath, Maelstrom LOCATION- Raypoint Geo Bay319 NAME- Vermilion LV- 39 HP- 1200 EXP- 500 GELLA- 1000 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- Wa, I HALVED- ---- RESISTANT- ---- ABSORBED- Fire ABILITIES- Flame Tongue, Paralyzer LOCATION- Crimson Castle320* NAME- Vinsfield LV- 38 HP- 24000 EXP- 10000 GELLA- 0 DROPS- ---- STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 4D Hypo Blast, Incur My Wrath, Counterattack, Life Returner LOCATION- Heimdal Gazzo321* NAME- Vinsfield LV- 38 HP- 12000 EXP- 10000 GELLA- 0 DROPS- ---- STEAL- War Respite RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 4D Hypo Blast, Counterattack, Life Returner, Void Effect LOCATION- Heimdal Gazzo322 NAME- Virsago LV- 30 HP- 800 EXP- 375 GELLA- 750 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Hurricane Bolt, Kappagu LOCATION- Diablo Pillar Ptolomea323 NAME- Voidra LV- 31 HP- 1200 EXP- 425 GELLA- 850 DROPS- Mini Carrot STEAL- Mega Berry RED POWER- none WEAKNESS- All HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- ---- LOCATION- Grotto of Lourdes324 NAME- Water Leaper LV- 15 HP- 230 EXP- 90 GELLA- 270 DROPS- Heal Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- Water ABILITIES- Defensive Posture, Steam Explosion LOCATION- Aguel Mine Shaft325 NAME- Wendigo LV- 21 HP- 240 EXP- 165 GELLA- 330 DROPS- ---- STEAL- Heal Berry RED POWER- none WEAKNESS- F, L HALVED- Water RESISTANT- Dark ABSORBED- Ice ABILITIES- Cold Sleep LOCATION- Sielje Region Area326 NAME- White Fear LV- 17 HP- 250 EXP- 165 GELLA- 330 DROPS- Big Berry STEAL- Heal Berry RED POWER- none WEAKNESS- Fire HALVED- ---- RESISTANT- Ice ABSORBED- ---- ABILITIES- Ice Avalanche LOCATION- Sielje Region Area327 NAME- Wight LV- 11 HP- 200 EXP- 60 GELLA- 180 DROPS- Pinwheel STEAL- Heal Berry RED POWER- none WEAKNESS- Light HALVED- Dark RESISTANT- ---- ABSORBED- ---- ABILITIES- Lightburn LOCATION- Golgotha Prison328 NAME- Will-o'-Wisp LV- 43 HP- 700 EXP- 800 GELLA- 2000 DROPS- Lucky Card STEAL- Tiny Flower RED POWER- Sacrifice WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- Light ABILITIES- Abu Shock Light, Sacrifice, You Guys, Help Me! LOCATION- Glaive Le Gable329* NAME- Wing Knight LV- 46 HP- 9000 EXP- 12000 GELLA- 12000 DROPS- Nisaba Wing STEAL- Mega Berry RED POWER- NA WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Wind ABILITIES- Blade Arm, Counterattack, Hi-Barrier, Mirror Coat, Spiral Typhoon LOCATION- Raypoint Wing NAME- Shield LV- 46 HP- 9000 EXP- 6000 GELLA- 6000 DROPS- Mega Berry STEAL- Full Revive RED POWER- NA WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- ---- 330 NAME- Wise Man LV- 32 HP- 600 EXP- 425 GELLA- 850 DROPS- Spoon STEAL- Mega Berry RED POWER- none WEAKNESS- Thund HALVED- Rest RESISTANT- ---- ABSORBED- ---- ABILITIES- Blast, Hi-Quick, Hi-Vortex, HypeWeapon LOCATION- Grotto of Lourdes331 NAME- Wisglover LV- 42 HP- 660 EXP- 750 GELLA- 2000 DROPS- Mini Carrot STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- ---- RESISTANT- ---- ABSORBED- All ABILITIES- Aura Nova, Day Crest, Prohibited Spell??, Whole-Body Attack LOCATION- Lost Garden Area332 NAME- Wojanoid LV- 41 HP- 800 EXP- 750 GELLA- 2000 DROPS- Lucky Card STEAL- Heal Berry RED POWER- none WEAKNESS- ---- HALVED- Ice RESISTANT- ---- ABSORBED- Water ABILITIES- Flee, Hi-Aqua, Steam Explosion, Water Gun, Whole-Body Attack LOCATION- Lost Garden Area333 NAME- Xelas LV- 40 HP- 3000 EXP- 1500 GELLA- 5000 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION-334! NAME- Xenon LV- 87 HP- 99999 EXP- 50000 GELLA- 75000 DROPS- STEAL- RED POWER- NA WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES- LOCATION- Slayheim Castle, inside the spinning black pyramid NAME- Belly LV- 87 HP- 50000 EXP- 25000 GELLA- 50000 DROPS- STEAL- RED POWER- none WEAKNESS- HALVED- RESISTANT- ABSORBED- ABILITIES-335 NAME- Yulungur LV- 16 HP- 5500 EXP- 1500 GELLA- 5000 DROPS- Full Revive STEAL- War Respite RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- Dark, Earth ABILITIES- Deadly Poison, Disintegrate, Paralysis Bite, Tactless LOCATION- Arena Island336 NAME- Zabat LV- 23 HP- 300 EXP- 230 GELLA- 460 DROPS- Peppy Acorn STEAL- Heal Berry RED POWER- none WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Desperation, Don't Forget Me!, Spoiled Brat LOCATION-Guild Galad Area337! NAME- Zavorg LV- 47 HP- 75000 EXP- 50000 GELLA- 75000 DROPS- Black Queen STEAL- Mini Carrot RED POWER- NA WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- Light ABILITIES- Barrier, Counterattack, Power Up, Schwartz Strahl, Unmodified Spell??, Whole-body Attack LOCATION- Meteorite Crater, inside the spinning black pyramid NAME- Belly LV- 47 HP- 50000 EXP- 25000 GELLA- 50000 DROPS- Ambrosia STEAL- War Respite RED POWER- NA WEAKNESS- Dark HALVED- ---- RESISTANT- ---- ABSORBED- Light ABILITIES- ----338 NAME- Zazan Bronzo LV- 41 HP- 750 EXP- 500 GELLA- 1000 DROPS- Pixie Dust STEAL- Heal Berry RED POWER- none WEAKNESS- Ice HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- Knockdown LOCATION- Urartu Plains339! NAME- Zetrim LV- 43 HP- 50000 EXP- 50000 GELLA- 75000 DROPS- ---- STEAL- Mini Carrot RED POWER- NA WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 39,000 Tons, Black Gilas, Blood Brothers, Counterattack, Gilas Spin, Whitewater Slash LOCATION- Mt. Chug Chug, second boss inside the spinning black pyramid340 NAME- Zohak LV- 42 HP- 5000 EXP- 1000 GELLA- 3000 DROPS- Antidote STEAL- War Respite RED POWER- none WEAKNESS- Light HALVED- ---- RESISTANT- ---- ABSORBED- Dark ABILITIES- Capillary Ray, Ozom Pulse, Petrification, Tactless LOCATION- Glaive Le Gable341! NAME- Zolinge LV- 46 HP- 75000 EXP- 50000 GELLA- 75000 DROPS- Dist Dims STEAL- Mini Carrot RED POWER- NA WEAKNESS- Earth HALVED- F,I,L RESISTANT- ---- ABSORBED- Wind ABILITIES- Blade Arm, Endocrine Boost, Prepare to Attack, Ripper Boomerang LOCATION- Wind Tiger's Den, inside the spinning black pyramid NAME- Belly LV- 46 HP- 50000 EXP- 25000 GELLA- 50000 DROPS- Ambrosia STEAL- War Respite RED POWER- NA WEAKNESS- Earth HALVED- ---- RESISTANT- ---- ABSORBED- Wind ABILITIES- ----342! NAME- Zyclus LV- 43 HP- 60000 EXP- 50000 GELLA- 75000 DROPS- Mad Goggles STEAL- Mini Carrot RED POWER- NA WEAKNESS- Thund HALVED- ---- RESISTANT- ---- ABSORBED- ---- ABILITIES- 40,000 Tons, Blood Brothers, Counterattack, Gilas Spin, Red Gilas, Whitewater Slash LOCATION- Mt. Chug Chug, inside the spinning black pyramid* Boss. These battles can't be avoided.! Hidden Boss. View FAQ section on how to fight 9 of the 12.______________________________IMPORTANT LOCATIONSI like to call these places "monster spawning grounds", simply because each location has way too many monsters for its own good. Combined, these 5 overworld locations have 71 (!) monsters, 63 of which unique monsters that cannot be found anywhere else. Unless you walk around each location for a decent amount of time, you'd never be able to fight all of the enemies. So, without further ado, here are the locations:(1) Lost Garden Area- Available upon getting the hovercraft.Average Monster Level: 41Because this area is available to you so early in the game, it is a great place to gain up, especially your Gella reserves, as each enemy gives upwards of 5000 Gella each battle. However, as the levels indicate, these enemies are STRONG, especially if you fight them around level 20 or so. Also, be prepared with the personal skill that raises resistance to instant death. The Ose likes to use Evil Eye quite often.A Bao A QuAelloAgawogentAgionGasnoid 1stGrendelM. TherionNecromiconOsePantagruelWisgloverWojanoid(2) Monster Island- Available upon getting the upgraded hovercraft.Average Monster Level: RandomMonster Island is the little island all the way in the top right part of the map, and cannot be accessed until you have the upgraded hovercraft. Monster Island is VERY convenient to those of you who may have missed an enemy from a temporary location which becomes no longer available after finishing it(ie Millennium Puzzle). Even enemies from places which you have yet to visit that are unavailable after finishing can be found on Monster Island. These are all the locations that will disappear after finishing them, along with the monsters found in each:Millennium Puzzle- Blue Book, Bogey, Gohm Warwing Varukisas- Odessa ManGate Bridge- Clay Puppet, Iron Maiden, Ninja Hound Emulator Zone- Odessa Man 2Heimdal Gazzo- Odessa Man 3Memory Maze- Buer, Ettin, ImpMillennium Puzzle 2- Grabsk, Primevals, TargumTrapezohedron- Asmodeus, Land AnemoneAny enemies found in these locations will appear on Monster Island, regardless if you've been to the location or not.(3) "Coin Purse" Area- Available upon getting the upgraded hovercraft.Average Monster Level: 40This location is very susupicious, mostly because you never once have to come here during the game for any reason but to get the "Coin Purse". Hence, the name of the Area. :) Be very careful when fighting Melchom Liches though…they have a nasty attack that will take away 3000 minimum from anybody, and up to 7000 if the 2 Crash Bunnies are still alive, regardless if you are guarding.Crash BunnyDimholnosDumptyHumptyImitatorItem CarrierMelchom LichN.U.E.Negalord --> Summons PabilsagShamblerShape Shifter --> FakeAshley/Brad/Kanon/Lilka/Marivel/Tim(4) Urartu Plains- Available upon getting Lombardia.Average Monster Level: 42Similar to the Coin Purse Area, this area never needs to be visited unless you are looking for the 2 or 3 mediocre hidden items that are there. The enemies are tough, but there is no one battle that will give you much trouble, unlike the Melchom Lich/Crash Bunny battle. AamanAblionAgungaludaBamulvrisBaphometBelphegorBockleChrysalisDalawa BunnyEldersingGeldamJustaNosferatu --> BodysnatcherPumpkinheadZazan Bronzo(5) Arena Island- Available upon getting the Mist Cloak. [ed. through the bridge]Average Monster Level: 1-16Hey, look at this! The enemies are at pitiful levels, this should be a piece of cake. Wrong. These are easily the toughest overworld enemies in the game, just take a look at their stats up above in the Bestiary. The enemies here give greater experience than any of the other overworld locations, but they are much, much tougher. Of special note is the Bad News/Murdoch battle. These two are Physical demi-gods, able to take away upwards of 4000 HP with every special move (aka every turn). Once Bad News casts "Bombilla" on himself, you better kill him quickly, because it raises his attack over 400 ATP. Also, having 15000 HP doesn't help matter any bit.AriochBad NewsBalamBeowulfBig CritterMurdochSekmetSimurghYulungur______________________________ENEMY ABILITY LISTSince the abilities in this list are used by enemies, therefore "allies" refers to the monsters, not your party. In like manner, "enemies" refer to your party, not the monsters.TARGET KEYSelf: SOne Ally: 1AAll Allies: AAOne Enemy: 1EAll Enemies: AEEveryone in Battle: ETYPE KEYPhysical Damage: PEarth: EWater: WaFire: FWind: WiThunder: TIce: ILight: LDarkness: DNon-elemental magic damage: NStatus Change: SOther: ODescription: If necessary, a description is included to further explain what the ability does. If the "type" describes the type of damage, that won't be explained, but effects that can't be categorized or are extra will be described. For example, an attack labeled as P for physical will give physical damage, but if the description adds that it may inflict Poison, it will both damage and inflict Poison.16 t 1E P Jump attack, 2x damage39,000 Tons 1E P Strong40,000 Tons 1E P Very strong4D Hypo Blast 1E L StrongAbility Bind AE N May inflict Ability BlockAbsolute 0 AE I ----Abu Shock Light 1E L ----Acacic Rewriter AE N ----Air Slash 1E Wi ----Alter Ego Punch 1E P Very strongAmnesia 1E S May inflict ForgetfulnessAnti-Ground Laser AE Wa ----Anti-Magic E S Dispels all status parameter changesAnti-Tank Punch 1E P StrongAport 1E P Drops an object on character's head for damageAqua 1E Wa Level 1 spellAqua Breath 1E Wa ----Arc en Ciel AE S May inflict random status ailmentsArmageddon AE D ----Armor Down AE S Decreases DFPAsexual Repro 1A O Produces an ally of the same species to fightAura Bomber AE T ----Aura Nova AE L ----Barrier S S Raises DFP and MGRBear Hug 1E P Squeezes the targetBegin Regeneration S O Restores all HPBig Strength Thief 1E O Steals lots of HPBioelectricity 1E T ----Biolaser 1E T WeakBiomissile 1E P Strong horn attack, may paralyzeBlack Gilas AE D StrongBlack Heart 1E D StrongBlade Arm 1E P ----Blade Claw L 1E P Attacks with the left clawBlast AE F ----Blink Around 1E P StrongBlizzard Breath AE I ----Blood Brothers 1A O Twin spell, heals damageBlue Bug Liquid 1A S Inflicts poisonBody Press 1E P Strong body slam attackBomb Punch 1E P Strong punch attackBombilla S S Very greatly raises ATPBooster S S Raises ATP, DFP, RES, and MGRBreak 1E E Level 1 spellBrutal Fight 1E P Colossal DamageBubble Cluster AE Wa May inflict DiseaseBubble Princess AE Wa May inflict DownheartedBufooooooooh! 1E N Strong sneezing attackBug Poison 1E S May inflict Poison or DiseaseBuried Alive! AE E ----Caloric Nova AE F Very strongCancellor AE N Damage, may cancel the character's turnCapillary Ray AE S May inflict PoisonChef's Whimsy Bomb E N Bomb attack, strongChest Buster 1E P Very weak attack using the chestChew Up 1E P Strong bite attack Coldray Gimlet AE I ----Combination Form 1E P Critical Attack, 2x damageContaminate Crust AE E May inflict PoisonCounterattack 1E P Immediately counter normal attack with ownCrab Brains 1E S Cures the target to max, then inflicts VileCremation AE F ----Cross Bone 1E P Jumping attackCold Sleep AE I May inflict SleepCritical 1E P Critical normal attack, 2x damageCritical Heal 1A O Heals a lot of HPCross Blade Claw 1E P Attack with both clawsData Install S O Transforms into a character from the oppositionDay Crest E O Dispels all status parameter changesDead End AE O May inflict instant deathDeadly Poison AE O May inflict instant deathDeath Bringer 1E P Attack, may inflict instant deathDeath Parasite 1E O May inflict instant deathDEF Down AE S Lowers DFP and MGRDefensive Posture S S Raises DFPDesert Tornado AE Wi StrongDesperation 1A S Raises ATP greatly, poisons, weak damageDie in Agony! 1E O May inflict instant deathDisease 1E S May inflict DiseaseDisease Cloud AE S May inflict DiseaseDisintegrate AE N May inflict instant deathDistortion S O Blocks all attacks for the turnDon't Forget Me! 1E P Suicides, strong, may inflict DownheartedDouglas 1E P Uses Douglas rifle, may paralyzeDragonic Blaster AE N Random damageDrift S O Drift and do nothingDrill Dragor 1E P Very strongDrive Cut 1E P BRUTALDump Truck Tackle 1E P Strong tackle attackElebolt Corrida 1E T StrongEleweed Extract AE N May inflict ConfusionElixir 1A O Heals all HPEndocrine Boost S S Raises RES and PRYEphemeron 1E P Attack, inflicts multiple status ailmentsErg Phasor AE D ----Esc Down AE S Drops PRY% down to 0Euthanasia Gas AE S May inflict Sleep and/or PoisonEvil Eye AE O May inflict instant deathEvil Quasar AE D ----Fire Breath 1E F ----Fire Crystal AE F ----Firebolt 1E F ----Firestorm AE F ----Flame Tongue 1E F ----Flare Stream 1E F ----Flee S O Runs from the battleFreeze 1E I Level 1 spellFrigid 1E I ----Frost Bomb AE I ----Gaia Crash AE E Very strongGas Cloud 1E S May inflict PoisonGash 1E N ----GellaCrazy AE O Inflicts damage equal to the amount of Gella to be received from each surviving enemy and then causes your party to receive no Gella from themGas Pressure AE N ----Gate of Isolde AE L May inflict random status ailmentsGeyser 1E Wa Attack with bubblesGiant Knuckle 1E P ----Giant Scissors 1E P Cuts with clawGilas Spin AE Wa StrongGimlet 1E P Spinning attackGlobal Warbird 1A S Increases DFP and MGRGob Slash 1E P ----Gob Soul in a Bug 1E O May inflict instant death???Gobs and Gobs! 1E P Reduces HP equal to the current HP of the userGovernor Off 1A S Raises RES, ATP, DFP, MGR, and PRYGravv 1E N ----Great Disaster AE F May inflict ConfusionGuillotine 1E O May inflict instant deathHah! Dance! Dance! 1E P Critical attack, 2x damageHammer Swing 1E P Attack with right clawHeal/Extend AA O Heals for minimal HP recoveryHeat Beam 1E F ----Heavy Armor S S Raises DFPHi-Aqua 1E Wa Level 2 spellHi-Barrier AA S Raises DFP and MGRHi-Break 1E E Level 2 spellHi-Flame 1E F Level 2 spellHi-Freeze 1E I Level 2 spellHi-Heal/Extend AA O Level 2 spellHi-Shield AA S Raises DFPHi-Spark 1E T Level 2 spellHi-Quick AA S Raises RES and PRYHi-Vortex 1E Wi Level 2 spellHomemade Bomb E N Bomb attackHooky Bust 1E P Throw stones for heavy damageHorn Strike 1E P Strong attack using hornsHorse Field Kick 1E P High kick Howl 1A O Calls an ally of the same species to fightHuman Experiment 1E P Weak, may inflict multiple status ailmentsHunting Time 1E P Jumping attack, 2x damageHurricane Bolt AE Wi ----I Hate You! 1E P Critical attack, 2.5x damageIce Avalanche 1E I ----Impact Bomber AE N ----Incur My Wrath AE D Strong, may inflict instant deathInspire 1E T ----Intifada 1E P Throw a small objectIron Saber 1E P StrongIrresist AE S Decreases MGRKappagu 1E P Damages, may steal an item from your inventoryKill-Shred 1E O May inflict instant deathKiller Bite 1E S Lowers DFPKiller Maser AE N Laser attackKirlian Buster AE D ----Knockdown 1E P May inflict ParalysisKnuckle Part 1E P StrongLaser Breath 1E N Shoots laser Leg Claw 1E P Strong attack with clawLeft Edge 1E P Very strongLife Eater 1E O Cuts energy in halfLife Force 1E O Steals enough HP to max out users HPLife Returner S O Regains a little HPLight Burn 1E S May inflict Confusion Lullaby 1E S May inflict NightmareMaelstrom AE Wa ----Masquerade 1E P Attack, may inflict instant deathMageWeapon 1A S Raises ATPMagic Ball 1E D ----Maglash 1E F ----Mantis Fu 1E P Splits HP in HalfMega Crusher 1E P StrongMegaton AE N ----Megaton Attack 1E P Very strong charge attackMeltdown AE N Strong, may inflict PoisonMercury-Cadmium AE S May inflict random status ailmentsMeteor Kick 1E P Weak kick attack Might Body S S Raises SOR, RES, ATP, DFP, and MGRMiriam 1E P Strong attack using Miriam GunMirror Coat S O Reflects back 3 magic spellMixed Bugs Liquid 1A S Inflicts Poison and DiseaseMonster Beam AE N ----Napweed Extract AE N May inflict SleepNo Stinkin' Rules 1E P Very strongNuclear Sphere AE N Very strongOlivier Juice 1E P Spits purple bubblesOminously Inquire S O ???? Have no idea.Optochemical Bomb AE N Bomb attack, may inflict Poison or ConfusionOzom Pulse AE S May inflict ConfusionParalysis Bite 1E S May inflict Paralysis Paralysis Gaze AE S May inflict ParalysisParalyzer 1E S May inflict ParalysisParalyzing Stench AE S May inflict ParalysisParasite Battalion 1E N Swarm of flies attacks Pelitt 1E P WeakPetrification 1E S May inflict PetrificationPetro Gaze 1E S May inflict PetrificationPetro Touch 1E S May inflict PetrificationPickpocket 1E O May steal an item from your inventoryPike Kick 1E P Very strongPill 1A O Heals for moderate HP gainPin Down 1E S May inflict ParalysisPlanet Dust AE E StrongPlasma Leader AE T Very strongPoison Beam 1E S May inflict PoisonPoison Breath AE S May inflict Poison Poison Bubble 1E P Spits bubbles for damage, may inflict NightmarePoison Injection 1E S May inflict PoisonPoison Needle 1E P May inflict PoisonPower Lord Mount 1E P Slams down on the ground, very strongPower Seal 1E S May inflict Ability BlockPower Up 1A S Raises ATP greatlyPrepare to Attack S S Increases damage of next physical attackProhibited Spell?? AE D ----Pro Wrestling Star 1A O Heals moderate amount of HPPtolomea Dynamite AE N Strong Pure Literature AE S May inflict SleepPyromania 1E F ----Rayxanber AE T ----Reaper's Lullaby 1E P May inflict NightmareRed Bug Liquid 1A S Inflicts DiseaseRed Gilas AE F Very strongRegroup-No Retreat S O Escapes battleReject All Fools S O Blocks all magic for one turnRejection S O ??? Does anyone know?Replicate S O Produces a decoyRepulsor Blasts 1E N Very strongResonance Quake AE E StrongRF Blade AE N Weak laser attackRhodon Breath AE N ----Ripper Boomerang 1E O May inflict instant deathRoaring Burst 1E P Strong attack that emits yellow smoke Runaway Oppression AE P Strong, may inflict ParalysisSaber 1E N ----Sacrifice AE N Sacrifices one allySchwartz Strahl 1E N Very strongSerpent Attack 1E P May inflict PoisonShield 1A S Raises DFPShock Beam 1E N Laser beam attack Shockwave AE N Strong Short of Breath S O Does nothing for the roundShriek AE S May inflict random status ailmentsSidewinder AE P Uses the Sidewinder gun to attackSleep AE S May inflict SleepSlimy Bind AE S Lowers RES and PRYSlowdown 1E S Decreases RESSmithereens 1E P Colossal DamageSnow White AE I StrongSonic Howl AE Wi WeakSpace Emperor 1E P ----Spark 1E T Level 1 spellSpiral Typhoon AE W StrongSpoiled Brat 1E P 2x damageSpores AE S May inflict Confusion Statue Form S O Blocks all attack during the turnStatus Lok S S Locks statusSteam Explosion 1E N ----Stone Javelin 1E E ----Strange Bomb E N Bomb attackStrength Thief 1E P Steals HP and adds it to user's totalStun Cloud 1E S May inflict Paralysis Stun Gun Blow 1E P Attack, may inflict paralysisSuicide S O User suicides, with no experience to the partySummon Hero 1A O Summons ally to assist in battleSummon Undead 1A O Summons an undead creature to assist in battleSweet Smell AE S May inflict SleepTactless 1E P BRUTALTail Smash 1E P Attack with the tailTaunting S O Causes physical attacks to missTera Break AE E ----Terrible Shade 1E P ----Thermionic Blast AE F Suicides, extra damage to first party memberThor's Hammer AE T ----Thunderbolt AE T ----Thunderbreak AE T StrongTidal Wave AE Wa StrongToxic Breath 1E S May inflict PoisonTranquilizer Dart AE S May inflict Sleep Transform S O Transforms into a new enemyTwister AE Wi StrongUnclean Ones, Obey 1A O Makes summoned ally use CriticalUndead Howl S S Increases attack power for the next combat turnUnmodified Spell?? AE N ----Voge AE N ----Void Effect 1E S Dispels all status parameter changesVortex 1E Wi Level 1 spellWater Catastrophe AE Wa StrongWater Gun 1E Wa WeakWeakness AE S Lowers DFP and MGRWhite Dagger 1E I ----Whitewater Slash 1E Wa BRUTALWhole-Body Attack 1E P Very strongWithdraw S O Exit the battleWind Edge AE Wi ----Wind Ripper 1E Wi ----Wings of Death AE O May inflict instant deathWormyweed Extract 1E S May inflict Poison You Guys, Help Me! AE L ----You Will Fall! 1E O Suicides, remaining HP converted to damage ______________________________CREDITSOrlando Perdigon It's just me for now. Hopefully I can add to this section soon outside assistance willing.Contrail/Media Vision/Sony I have to give these guys props for making an unbelievable game, both traditional and innovative at the same time, and still very fun to play. :) Sony outdid themselves on the translation, thankfully. Copyright 2000 Orlando Perdigon FextremeF@aol.com_______________________________________________________________________________Section 17 : BossesThis section will be greatly overhauled in future revisions.GremalkinBelly - HP : 450Gremalkin - HP : 540XP : 100Gella : 500Special Attacks: Parasite Battalian (20), Roaring Busrt (30), Chest Buster (>5)Difficulty : INotes: Kill the belly first to stop the Parasite Battalion attack and then the beast for full experience. You should be about Level 3 or 4 by now.KalivosRight Claw - HP: 200Left Claw - HP: 200Kalivos - HP: 400XP : ???Gella : ???Special Attacks : L Claw, R Claw, Dual Claw, Laser BeamDifficulty : INotes: Take out each claw and then hit the body for the maximum experience points. Heal when necessary.OlivierHP: Leg (200), Olivier (400)Abilities: Bufoooooh (30), Olivier Juice (17)XP: 60Gella: 250 Items: Weaknesses: FlameStrengths: Freeze (gives HP)Difficulty: INotes: Like most newbies, just Flame him and he'll die.Escapee Capture Robot GAONIMRight Claw - HP: 900 SP: Hammer SwingGAONIM - HP: 1900 SP: Chew Up (30)XP: 450Gella: 900Item: Big BerryDifficulty: IMysterious Phantom Being VagestaRight Claw - Hp: 1200Left Claw - Hp: 1200Vagesta - Hp: 3000XP: 1200Gella: 1200Weakness: VortexSpecial Attacks: Distortion, Disease Cloud, Life ReturnerItems: Lucky Card x2Difficulty: ISpecial Cocytus Squad Member PtolomeaSP: Iron SaberXP: 750Difficulty: I BOSS FIGHT - Thunderbold Battle Monster ElebaltElebalt: 2500Right Claw: 1200Left Claw: 1200XP: 2800Items: STR Apple x2Special Attacks: Elebalt CorridaPoisonous Armored Dragonoid TRASK (I)Trask: 3500Crystal: 1900Weaknesses: Special Abilities: Poison Breath, BioMissleXP: 2250Gella: 2250Difficulty: IIPoisonous Armored Dragonoid TRASK (II)Trask: 3500Crystal: 1900Weaknesses: Special Abilities: Poison Breath, BioMissleXP: 2250Gella: 2250Items: Force "Access"Difficulty: I* * * THE SEALED MONSTERS * * *Ok, first off These Bosses are REALLY Tuff. I suggest you be at leastLvl. 60+. Ok To find these tuff guys, you need to locate the floatingPyramids, and have Marivel (sing to them with her My Mike).Okay, first the vitals, and then some strategies:-----------------------TitanusLocation: HalmetzLV: 45HP: 75000Exp: 50000Gella: 75000Items: Shootn StarCard#: 302Notes: For an easy kill, use Arcana 13. For a good battle, follow the directions below. With titanus, he does have a set pattern. For the first two rounds he will attack or build up defense and mgr. To beat him make sure you have Lilka Tim and Ashley in your party. Also, make sure Lilka has hi-vortex and the dualcast ability, the secret sign and anything else to increase sorcery. Tim should equip Fengalon, and anything left to increase his sorcery. Increase speed on each member and lower titanus till all characters are faster than titanus. Be ready to do this all over again as he will heal to maximum no matter how much damage you do to him unless you kill him. After everyone is ready, Lilka should be doing around 7-8k damage with hi-vortex, Fengalon should do about 8k damage, and gun blaze should do 7k. When ready, for first round Tim should heal, Ashley should use gun blaze, and Lilka should use hi-vortex. Second round Tim should combine Fengalon, Ashley should gun blaze, and Lilka should use hi-vortex. Third round, Tim should heal, Ashley should use final burst(22,000-28,000 damage), and Lilka should dualcast hi- vortex. This should kill Titanus.-----------------------Kobold KingLocation: Closed MineLV: 45HP: 85000Exp: 50000Gella: 75000Items: Omega CrushCard#: 191Notes: NoneR1:2-3k All Damage AttackR2:7th MoonR3:2-4K Damage Attack* Will do the R3 attack a couple times more, randomly use a Regenration, then repeats the process Do not use any elemental spells/attacks on him.-----------------------ZolingeLocation: Wind TigerLV: 46HP: 75000Exp: 50000Gella: 75000Items: Dist DimsCard#: 341*Belly (attached) HP: 50000Exp: 25000Gella: 50000Items: AmbrosiaNotes: None-----------------------ZavorgLocation: MeteoriteLV: 47HP: 75000Exp: 50000Gella: 75000Items: Black QueenCard#: 337*Belly (attached) HP: 50000Exp: 25000Gella: 50000Items: AmbrosiaNotes: None-----------------------Ragu O'RagulaLocation: Aguel MineLV: 99HP: 99999Exp: 0!Gella: 0!Items: Sheriff StarCard#: 264Notes: NoneRaguR1:1 Trillion DegreesR2: Attack that resembles ultima from FF6* Random attacks between Black Nova and the white version, then will use 1 trillion degrees and repeat the process. Gun Blaze restores his hp. Counterattacks almost every hit. Even though doesn't give xp or gil like the Kobold King, he drops the best gear type eq in the game. (Sheriff Star)-----------------------XenonLocation: SeilhiemLV: 87HP: 99999Exp: 50000Gella: 75000Items: ViolatorCard#: 334*Belly (attached) HP: 50000Exp: 25000Gella: 50000Items: AmbrosiaNotes: NoneR1: BarrierR2: Xenon Ray ForceR3: Either A Random Physical Attack or another Rayforce - if another Physical Attack*:If he did a physical attack on R3, he will do two more physical attacks then a Ray Force. Randomly (i.e. Rarely =P), if you do damage to his main body he will do a life returner. After major damage or after a certain number of rounds (haven't figured out yet) he will do Xenon Ray Force every round 'till you kill him.(from Kainly)My tactics are:1. Get Marivel to acquire "Sleep" magic (drain from plant monster outsideGolgotha Prison (between Halmetz and Golgotha)2. The monster PRY about 40 percent. First turn it does "barrier" whichgives no effect at all. Use Lilka's "Quick" to Marivel so she can gofirst every turn. Equip Marivel with "ScapeGoat". Use "full carrot" onAshley.3. The "Xenon X-ray" comes next. Change Lilka with Tim. Use Access onAshley, use Tim's DarkMagic", and use Marivel's "sleep" magic. If itworks, the monster will take a nap........if not, use the memory card.4. Use Blazer's "Mad Lucied" attacks (sometimes it does 10000 damage) Continue using Tim's "Dark Magic" (does 5000 damage) Continue casting "sleep magic"5. If you're very lucky, every turn, Marivel will make the monster sleepbefore its turn. If not that lucky, the monster will only use simpleattack that kills one character. If not, you'll know why they don't sellthe ScapeGoat"HP: 100000, the belly: 50000EXP: 75000, Gella:75000-----------------------AngolmoisLocation: GolgothaLV: 87HP: 99999Exp: 0!Gella: 0!Items: Force UnitCard#: 16Notes: None-----------------------ZyclusLocation: Chug ChugLV: 43HP: 60000Exp: 50000Gella: 75000Items: Mad GogglesCard#: 342Notes: Must fight with Zetrim-----------------------ZetrimLocation: Chug ChugLV: 43HP: 50000Exp: 50000Gella: 75000Items: NoneCard#: 339Notes: Must fight with ZyclusGeneral Tips on Beating Them: - Average of 8000+ hp each character who'll actively fight them. - For Xenon, equip dark rings on the two attackers. - Use backup team and have them all defend to absorb the second round Xenon Ray Force, the bring back main party. - Use the first and third round fighting Xenon for Lilka and use hypeweapon on your two chosen attackers then get her force up for mystic. - You'll need Lilka's mystic force and an * large * supply of the third type of berry. You'll end up having her do this every round for Ragu and DK, and every round in the middle of the fight against Xenon. - You'll definately want the Mad Lucied attack, as Gun Blaze is ineffictive again Ragu and the Demon King. - You'll want your two main attackers to have the critical ability (they don't seem to counter these 3 hidden bosses for some reason or another) and to be at Best luck._______________________________________________________________________________Section 18 : Item ListKey - B = Won After Battle W = Found on the World Map D = Found in a Dungeon (More important items will be spacific) S = Steal from Enemy P = Purchase, Price will be listed+=============================================================================+| NORMAL ITEMS |+--------------+--------------------------------------------------------------+| Item Name | Item Description | Location |+--------------+--------------------------------------------------------------+| | Status and Healing Items || Heal Berry | Heals 500 HP (single) | B/W/D/S || Big Berry | Heals 2000 HP (single) | B/W/D/S || Mega Berry | Heals all HP (single) | B/W/D/S || Revive Fruit | Revives a fallen ally (single) | B/W/D/S || Full Fruit | Revives a fallen ally/HP (single) | B/W/D/S || Antidote | Cure Poison (single) | B/W/D/S/P - $20 || Medicine | Cure Disease (single) | B/W/D/S/P - $20 || Violet Rose | Cures Ability Block (single) | B/W/D/S/P - $20 || Pixie Dust | Cures Paralysis (single) | B/W/D/S/P - $20 || Pinwheel | Cures Confusion (single) | B/W/D/S/P - $20 || Toy Hammer | Cures Forgetfulness (single) | B/W/D/S/P - $20 || Softener | Cures Petrification (single) | B/W/D/S/P - $20 || Peppy Acorn | Cures Downhearted (single) | B/W/D/S/P - $20 || War Respite | Cures abnormal status | B/W/D/S || Ambrosia | Cures abnormal status and heals all | B/W/D/S || | hp (Party) | || Lucky Card | 2x gella and experience for 1 battle | B/W/D/S || Bullet Load | Refills an ARM | B/W/D/S || Tiny Flower | Raises luck by one level | B/W/D/S | | | | || | Crests And Mediums | || Crest | Used to inscribe spells | || Crest E | Halves cost of spells | || Crest S | Boosts power of spell by 1.5x | || Crest Cap | Allows a spell to be used as an item | || Grudiev | Earth Medium | Given to Ashley || Schturdark | Water Medium | Valeria Chateau || Moor Gault | Fire Medium | Valeria Chateau || Fengalon | Wind Medium | Wind Tiger Den || Noua Shax | Thunder Medium | Thunder Lion Cage || Stare Roe | Holy/Light Medium | Shining Garden || Leitea Salk | Darkness Medium | Dark Reason || Aru Sulato | Snow/Ice Medium | Abandoned Icebox || Rigdobrite | Star Medium | Meteor Crater | | Ge Ramtos | ??? Medium | Lost City Archheim || Odoryuk | Life Medium | Equiped on Tim | | Dan Dairam | Time Medium | Promised Catacombs || Raftina | ??? Medium | After Using Statue || Justine | ??? Medium | After Using Statue || Zephyr | ??? Medium | After Using Statue || Chapapanga | Luck Medium | Good Luck Zone | | | | || | Battle Only Items | || Full Carrot | Maxes out the FP level | B/W/D/S || Mini Carrot | Ups the FP level | B/W/D/S || Gimel Coin | Allows continue after death | B/W/D/S || | | || | Stat Boosters | || STR Apple | Raises Strength | B/W/D/S || VIT Apple | Raises Vitality | B/W/D/S || SOR Apple | Raises SOR | B/W/D/S || RES Apple | Raises RES | B/W/D/S || Mecha Boost | Increase the strength on Marivels | || attacks permanently. | || | || Other Items | || AlbumCoupon | Exchange for Monster Album at Odd HQ | Thunder Lion Cage || TeleportGem | Warp to town ARMS has already visited | Buy - $100 || TeleportOrb | Same as Teleport Gem, infinate uses | T'Bok Village || Map Scope | Shows the map when outside | Under Traffic || Duplicator | Key opens magical doors and chests | B/W/D/S || | | || | Throwing Items (Use with Shoot Item Ability) || Stone | Shooting item/Level 1 | B || Boomerang | Shooting Item level 2 | B || Chakram | Shooting Item level 3 | B || Bust | Shooting Item level 4 | B || Spoon | Shooting Item level 5 | B || Grenade | Shooting Item level 6 | B || Shuriken | Shooting Item level 7 | B || Viper Fang | Shooting Item level 8 | B || | | | | | Elemental Artifacts | || Earth Groan | Artifact/Element Earth { || Water Drip | Artifact/Element Water These are used with the || Fire Rage | Artifact/Element Fire Guardian ability Artifact || Zephyr Claw | Artifact/Element Wind from Rigdobrite to produce || Snowflake | Artifact/Element Ice offensive spells; mostly || Thunderclap | Artifact/Element Thunder Lv.1 spells. All are found || Light Flash | Artifact/Element Light Meteor Crater with Rigdobrite || Pitch Dark | Artifact/Element Darkness } || | | || Guard Slot Items | || Moonstone | Nullifies Poison | || Hazel Sprig | Nullifies Disease | || Silver Harp | Nullifies Ability Block | || Blue Anklet | Nullifies Paralysis | || Clear Chime | Nullifies Confusion | || Memo Pen | Nullifies Forgetfulness | || Gaze Mirror | Nullifies Petrification | || Heart Leaf | Nullifies Downhearted | || Full Libra | | || Earth Ring | | || Water Ring | | || Fire Ring | | || Wind Ring | | || Thor Ring | | || Light Ring | | || Dark Ring | | || Ice Ring | | || Talisman | Restores HP after each combat round | | | Life Orb | Restores full HP at end of combat | || Force Unit | | | | Power Boost | | || Mystic Word | Magic Book that ups sorcery power | | | Secret Sign | Magic book that ups sorcery power | Slayheim Castle | | Holy Tablet | Magic book that ups sorcery power | || Necromicon | Magic book that ups sorcery power | B (Necronomicon) || Mittens | Item that ups physical defense | Damzen | | Kid Gloves | Item that ups physical defense | | | Gauntlets | Item that ups physical defense | || Reflex | Item that ups physical defense | || Missanga | Increases luck 1 level | || Amulet | Increases luck 2 levels | || Teddy Bear | Stops luck from dropping at the Inn | Odd HQ || Coin Purse | 2x Gella earned on a 1/3 probability | || Scapegoat | Dies and revives fallen character | || Holy Grail | Nullifies Sudden Death attacks | || Weathervane | Prevents surprise or fighting alone | Island Out Post || Elven Boots | Gains surprise on a 1/3 probability | Slayheim Castle || Odd Sandals | Increases encounters when worn | Odd HQ || Elven Cloak | Extend cancel period when worn | || SheriffStar | | || | | || | Weapons For Ashley | || Longhorn | Weapon for Ashely | || Rhino Shot | Weapon for Ashely | || Riot Ram | Weapon for Ashely | || Greyhound | Weapon for Ashely | || Raid Blast | Weapon for Ashely | || Dual Shot | Weapon for Ashely | || SniperShark | Weapon for Ashely | || D Bison | Weapon for Ashely | Coffin of 100 Eyes || Sonic Burst | Weapon for Ashely | || Obelisk Gun | Weapon for Ashely | Wreckage of HeimdalG || Shootn Star | Weapon for Ashely | || | | || | Armor for Ashley | || Jean Jacket | Protective gear for Ashely | || Hard Jumper | Protective gear for Ashely | || Flak Jacket | Protective gear for Ashely | || Ti Jacket | Protective gear for Ashely | || Chain Mail | Protective gear for Ashely | || Full Metal | Protective gear for Ashely | || Bounty Card | Protective gear for Ashely | || Trench Coat | Protective gear for Ashely | || Cloth Coat | Protective gear for Ashely | || Red Jacket | Protective gear for Ashely | Wreckage of HeimdalG || Nine Lives | | || | Head Gear for Ashley | || Cowboy Hat | Head Gear for Ashley | || 10-Gal hat | Head Gear for Ashley | || Red Cap | Head Gear for Ashley | || Migrant Hat | Head Gear for Ashley | || Lone Wolf | Head Gear for Ashley | || Sunbird Hat | Head Gear for Ashley | || Texas No. | Head Gear for Ashley | || | | || | Weapons for Ilika | || Mumbrella | Weapon for Crest Sorceror | || Flumrella | Weapon for Crest Sorceror | || Pixy Parasol | Weapon for Crest Sorceror | || Sunshade | Weapon for Crest Sorceror | || Gay Parasol | Weapon for Crest Sorceror | || Elf Parasol | Weapon for Crest Sorceror | || Geranium | Weapon for Crest Sorceror | || Dumbrella | Weapon for Crest Sorceror | || Bow Parasol | Weapon for Crest Sorceror | || Pulbo Calbo | | || Black Queen | | || | | | | | Armor for Ilika | || Breeze Cape | | || Mage Robe | Protective gear for Crest Sorceror | || Mist Blazer | Protective gear for Crest Sorceror | || Purple Vest | Protective gear for Crest Sorceror | || Silky Robe | Protective gear for Crest Sorceror | || Shield Cape | Protective gear for Crest Sorceror | || Maygas Robe | Protective gear for Crest Sorceror | || Azure Vest | Protective gear for Crest Sorceror | || Shiny Cape | Protective gear for Crest Sorceror | || Blue Blazer | | || Bridal Gown | | || | | || | Head Gear for Ilika | || Hairband | | || Cute Ribbon | | || Barrette | | || Serenade | | || Blue Ribbon | | || Moon Pin | | || Tiara | | || | | || | Weapons for Brad | || Iron Fist | | || Hammer Fist | Weapon for Prisoner | || Punch Drunk | Weapon for Prisoner | || Knuckle Arm | Weapon for Prisoner | || Crisis Arm | Weapon for Prisoner | || Mirage Hand | Weapon for Prisoner | || Uppercut | Weapon for Prisoner | || 100 Knuckle | Weapon for Prisoner | || Giant Fist | | || Omega Crush | | || | | | | | Armor for Brad | || Army Vest | | || Ti Plate | Protective gear for Prisoner | || Travel Vest | Protective gear for Prisoner | || Camo Vest | Protective gear for Prisoner | || Metal Plate | Protective gear for Prisoner | || Ferdinand | Protective gear for Prisoner | || Best Vest | Protective gear for Prisoner | || Breastplate | Protective gear for Prisoner | || Cromwell | | || Braver Vest | | || | | || | Head Gear for Brad | || Bandana | | || Head Gear | | || Hard Gear | | || Plus Band | | Slayheim Castle || Hyper Gear | | || Dead Heat | | || | | || | Weapon for Tim | || Magic Staff | | || Dream Wand | Weapon for Zoa Priest | || Rune Staff | Weapon for Zoa Priest | || Crest Wand | Weapon for Zoa Priest | || Holy Staff | Weapon for Zoa Priest | || Fate Staff | | || Dist Dims | | || | | || | Armor for Tim | | | Chic Poncho | | || Sand Poncho | | || Cute Bolero | | || Sun Poncho | Protective Gear for Zoa Priest | || Blue Wind | Protective Gear for Zoa Priest | || Safe Bolero | Protective Gear for Zoa Priest | || Shellwind | | || Labyrinthos | | || | | || | Head Gear for Tim | || White Plume | | || Eagle Quill | | || Lucky Comb | | || Mir Feather | | || Nisaba Wing | | || | | || | Weapon for Kanon | || Baserade | Weapon for Bounty Hunter | || Main Gauche | Weapon for Bounty Hunter | || Bright Edge | Weapon for Bounty Hunter | || Quick Knife | Weapon for Bounty Hunter | || Violator | Weapon for Bounty Hunter | || Breast Mail | | || Lamellar | | || | | || | Armor for Kanon | || White Chest | Gear for Bounty Hunter | | | Cuirass | | || Coiste Bwa | | || | | || | Head Gear for Kanon | || Circlet | Head for Bounty Hunter | | | Silver Circ | Head for Bounty Hunter | || Shamir | | || | | || | Weapon for Marviel | || Hob And Nob | Weapon for a Crimson Noble | || | | || | Armor for Marviel | || Black Cape | Gear for a Crimson Noble | || Ebony Shade | Gear for a Crimson Noble | || Bloody Cape | | || | | || | Head Gear for Marviel | || Goggles | Head for a Crimson Noble | || Mad Goggles | Head for a Crimson Noble | || Argetlahm | | || Ankh Cross | | || Silver Tiara | | || | Event Items | || Data Tablet | Data recorders from the Odessa Plane | Inner Ocean || High Crest | Book of High Magic | Island Out Post || Jail Card | Jail Cell Key | Illveil Prison || Empathite | Crystal with a strange light | Mt. Chug-Chug || Germatron | Mineral for the Emma motor. | Raline Observatory || Aquelite | Mineral for the Emma motor. | Aguelite Mine || Boss symbol | Miner's Badge | Damzen Bar || Adult Mag | Don't Look Kids! | Slayheim Castle || Recorder | Used to record Antenora's voice | Alchemic Plant || Secret Key | Key stolen from Golpa | Good Luck Area || Moon Piece | Event item for the Raypoint Wing | Raypoint Wing || Star Piece | Event item for the Raypoint Wing | Raypoint Wing || Cloud Piece | Event item for the Raypoint Wing | Raypoint Wing || Sun Piece | Event item for the Raypoint Wing | Ratpoint Wing || Letter | Letter from the King of Meria | Meria Castle || | to the Queen of Sylvaland | || Eat My Dust | Multi Dimensional Bomb | Slayheim Castle || Tablet 1 | Tablet from the Warwing Varukias | Inner Ocean || Tablet 2 | Tablet from the Warwing Varukias | Inner Ocean || Tablet 3 | Tablet from the Warwing Varukias | Inner Ocean || Bridge Key | Key to access the Great Bridge | || Stone Dragon | Statue in the shape of a Dragon | Sacrificial Altar || Stone God | Statue in the shape of a Goddess | Sacrificial Altar || Stone Lion | Statue in the shape of a Lion | Sacrificial Altar || Conductor | Starts elevators in Lost City Archhiem| Lost City Archhiem || Equipment | Brad and Ashley's equipment | Illveil Prison | | | from the Illveil Prison | || Multiblast | 'Miltiblast' Bayonet Cartridge | Under Traffic || Bolt Action | 'Bolt Action' Bayonet Cartridge | Raline Observatory || Dead Or Alive| 'Dead or Alive' Bayonet Cartridge | Mt. Chug-Chug || Shock Slide | 'Shock Slide' Bayonet Cartridge | Closed Mine Shaft || Fantom Fang | 'Fantom Fang' Bayonet Cartridge | Lost Garden || Blast 'Em | Bayonet Cartridge | || Rising Nova | Bayonet Cartridge | |+--------------+--------------------------------------------------------------+Wild ARMs 2 Item list, ver 1.21.0 First Draft, taken from GameShark Code Creator's Club1.5 Added Location Cloumn, Changed Descriptions, Added LocationsAny Questions, Comments, or Info Pertaining to the Item List should be sent to Siegfried58@hotmail.com_______________________________________________________________________________Section 19 : Books------------ Palace VillageTrail of the Comet Cleaving through the stars is a comet with its long tail. But do you know the difference between a comet and a meteor? A meteor is a meteroid that is drawn by gravity into the atmosphere. A comet, unlike a star, travels in a fixed orbit and appears at regular intervals. Steeped in mystery, comets have inspired many folk tales. Some superstitions claim comets to be bad omens, but no one knows why. What the Heck Is PS - Part 3 Acquiring a Personal Skill requires at least 1 PS point. Some skills require more than 1 PS point. You can acquire many simple Personal Skills, or save up to acquire a single powerful one. Which strategy you use is entirely up to you.ARM Modifications ARM performance is affected by how and what part of your ARM you choose to modify. You can enhance your attack power, your hit probability, or your ammo count. Decide what ARM you want, then modify efficiently. Trying to enhance every aspect can result in an ARM that is awkward to use. You can't undo an upgrade, so upgrade according to a plan.They Who are Known as Mercs In Filgaia, there are many young adventurers who call themselves "Mercs." Mercs can broadly be divided into two types. One type hunts for treasures in the ruins. The other does freelance work, fighting monsters or acting as bodyguard for money. Remember that the public considers both types to be scoundrels. That means our behavior affects our reputation. That is a heavy responsibility.Spirit of Sacrifice Into a world plagued with "Despair," light shined. That's the . Alone, the confronted the Demon. She alone shouldered the burden. But the wasn't able to destroy the Blazing Demon, only contain it. In exchange for world peace, the was offered as a "sacrifice."Blazing Demon & the Before her appearance, many knights and heroes were destroyed by the Blazing Demon. Even the weapons developed with the lost technology were a cool breeze on the Blazing Demon. The , armed with Argetlahm, was the entire resistance. It is still a mystery why only the was able to battle the Blazing Demon on equal footing.Pilgrimage to the Sanctuary The Sword Cathedral is located in the ' Sanctuary. This is land the acquired under the direction of Argetlahm. To exorcise the disasters covering the earth, a ray of hope was directed toward us. Many worshippers visit here, where the hero who saved Earth was born. The Argetlahm is publicly displayed a few times a year for worshippers.The ' Power The ' power is the Guardian Blade Argetlahm and the Black Wolf Lucied. The Argetlahm diverts all possible disasters. The Black Wolf Lucied shields the from all possible disasters. To watch the fight is to watch the queen of war. She gives the people a glimmer of hope.The Red World The "blaze" is the power of ruin. After the Demon wraps itself in the blaze, only destruction remains. Nothing lives in the dying earth. The earth is colored red by blood. Flames of the red lotus will burn everything into a world dyed red. Not one ray of hope left in the world. What waits is "death," the journey to the other side. Without "hope," it is a dark world. People's cries echo, dark clouds circle. Souls are locked in grief.The Chosen One Before the was chosen by Argetlahm, she was only a girl who had never held a sword. She wasn't a prominent soldier, nor a knight who'd sworn loyalty to her country. She was just a girl. That the Argetlahm couldn't be retrieved only deepens the mystery. When someone who can hold the Argetlahm appears again, the mystery will be solved. Origin of the Disaster "Disasters" use volumes of negativity to bring on "Disasters." The spreading negativity knows no limits. "Disasters" continue to spread without end. When a ray of light doesn't shine, beyond negativity is only a road to "destruction." Know that what strangles you in the end is your negativity.Demon Trapped in the Event Horizon There's something one must never forget about the Blazing Demon. He wasn't "destroyed" but was only "contained." The seal will eventually be broken. The Blazing Demon will crush the , then Filgaia. No one knows when the seal will be broken. Whether it will be 100 years or 1000 years or tomorrow, we have no magic to resist. The Filgaia Theory This theory holds that Filgaia itself is a single, living organism. In this view, the world is a living mass, and the planet is its vessel.The Heroine of Salvation A nameless maiden is led to a hilltop by a sword's voice. On the hilltop, she receives the sword, and a name. She is now the , with sword in hand, and a werewolf by her side. The people call out and she is drawn to a bloody battlefield. The blood-drenched battlefield is where she belongs: at the graves of life extinguished.Guardian Blade Named "Argetlahm," the sword called the Guardian Blade was wielded by the . Wielded to vanquish countless demons, this sword is our last ray of hope in a dark time. Argetlahm...the name means...(The rest is illegible)The Sword Cathedral This sacred ground is where the first heard the voice of "Argetlahm." A cathedral was built here to preserve Mother Filgaia… so the great deeds of the wouldn't be forgotten. The "Sword Cathedral" is the pride of Meria Boule and the guiding light of Filgaia. The 4 Proctor States Meria Boule, in the eastern part of the broad Filgaia, protects the trade routes. Sylvaland, in the south, is blessed with fertile soil, and protects agriculture. Guild Galad, in the north, uses "fossils" to protects its unique industrial technology. To the west is Slayheim, the protector of military might. But power that grows too strong leads a nation down the path to its own destruction. Tale of Slayheim's Liberation Slayheim's military seized power, but a resistance movement took form. Weak at first, the rebels were united into a powerful resistance by a "hero." Driven by a fierce desire for peace, they overthrew the king and won a stunning victory. But the "hero" in war became unwanted in peacetime. The "hero" was charged as a war criminal, and erased from the annals of history.The Filgaia Summit The Filgaia Summit is a conference of the nations' highest-ranking leaders. The Summit is held every two years and during a crisis. During Slayheim's collapse, an emergency summit was held to discuss the world situation. The Treaty of Iscariot, a peace treaty, was also discussed again at this time. At the Summit, nations meet to discuss world peace, not their own national interests.The Road to World Unity What can unite the world so that all the nations can live as one? Absolute terror? Overpowering force? Common ideals? Everyone has different ideas and opinions. Will the world ever unite? In the past, others strove for unity, only to see their achievements vanish like a dream. Is it even possible for one ruler to unify the world? Perhaps the world will unite only when all the people of the world desire unity. The Coming Threat The threat of the Blazing Demon is past, but who knows when another threat may appear? The next disaster to strike could be a monster - or it could be a natural disaster. We are not prepared to deal with such disasters. A threat global in scale could overwhelm us. We must unite! But can we? Are our beliefs and ideas too different? Prison Island Summary Meria Boule, Sylvaland Slayheim, and Guild Galad all controlled the huge prison. The "Illsveil Prison" was known to convicts as the second most fearsome place. The history of the convicts built up and it eventually developed independent rule. It boasts the harshest penal life and has a system of convict rule. It's a "hell" passed off as "paradise." Even the prison's warden can't stand it. Liberation War Postscript Account of the 1st class war criminal, the supposed leader of Slayheim's People's Coup: Liberation Army Leader Vinsfeld Rhadamanthus. Using evil knowledge and bold tactics, the Liberation Army's power increased. His charisma unified the Army into a powerful force, and they then began guerrilla activities. In the last moments of the coup, the hero-like person unexpectedly vanished. After Brad Evans took over… In two years, the Liberation Army won all their battles.Technical Communications Know-How Communications technology began when a "Telepath Mage" appeared who specialized in "Telepathy." Then, due to its peculiar nature, the Telepath Mage dwindled until he was replaced by the Empathite. The Empathite amplifies people's thoughts and has the ability to transform individual pulses. Some Empathite resonating with another piece far away can be used to transmit information. Telepath Tower's Use The Telepath Tower was designed to broadcast worldwide, so it's got the world's largest Empathite. Communication Empathite at the broadcast location amplifies the power of the transmission. Now it's possible to use the Empathite to transmit long distance or to regions not reached before. Also, Empathite that used to be discarded can be reused, due to more efficient use of resources.The Days of Peace The people of Sylvaland possess and abiding desire for peace, so peace has lng been maintained. Because of this, most knights in the military have never seem actual combat. Since they believe so strongly in peace, many Sylvalanders question the necessity of the knights. Even if the knights are symbolic only, that itself is a testament to Sylvaland's abiding peace.Live Reflectors Live Reflectors are transporters built with lost technology. Although they are used regularly, the principles on which they operate are not understood today. Therefore, no more Live Reflectors can be built. Since there is a toll taken on the body of the user, first-time users often experience some discomfort. At present, much research into this problem, and into the underlying technology, is being conducted. Excavation Country: Desert Region NW of Sylvaland lies a huge desert where the Kingdom of Slayheim used to be. A civilization possessing highly advanced technology used to exist there, the legends say. Supporting this legend are many weapons excavated from the area utilizing lost technology. However, international agreement now forbids further excavation, and regulates already excavated items. The Southern Country, Sylvaland Sylvaland Castle is a beautiful castle surrounded by bountiful nature. The country is blessed with fertile farmland, and has a productive agricultural industry. It is also known as "Filgaia's Kitchen" for its food exports. Its people are known for their deep connection to the earth and their warm hearts. The Power of Technology. By analyzing fossilized remains, Guild Gald has discovered many industrial goods for export. These industrial goods have gone a long way toward improving people's lifestyles. But these technologies have also been used for weapons of war. The technologies can be used for more efficient killing, or for improving people's lives. Which occurs is entirely dependent on the user's will.The Districts of Sylvaland The Kingdom of Sylvaland is divided into three districts. The first is the home district, where Sylvaland Castle is located, contains farmland. The other two are far away, so Live Reflectors serve as transport. One of these is the large island of Holst, which contains productive mines. The other is located in a volcanic region, so it remains unpopulated-part of Sylvaland in name only. The Kingdom Ruled by a Queen The Kingdom of Sylvaland has long been ruled by its queen, with the King only lending assistance. This is because Sylvaland boasts a history of utilizing its natural heritage for boutiful food. They call the earth "Mother," so it is only natural for their ruler to be female as well. Therefore, Sylvaland's system of government evolved into a matriarchy. The Fall of Slayheim After the Slayheim Liberation War, the country itself perished. Since militarism caused Slayheim's fall, people thought the danger of war perished along with Slayheim. In its place, though, Guild Galad began to manufacture weapons of mass destructive capability. It was only normal for other nations to become weary of Guild Galad and its activities. Fearing that the new weapons would be turned on them, other nations watched Guild Galad very closely. Golgotha Prision At present, Illsveil Prison is in operation, so Golgotha, the Sylvaland prison is closed. Since it is no longer being used, Golgotha Prison is now in effect left abandoned. Since the prison is still rife with dangerous traps, some say that it should be used to train troops. Those for and those opposed to the plan have as yet come to no conclusions. Cosmological Concerns The world we see about us is not the only one that exists. It is but one dimension of many. The world is not singular. Tere are other worlds which exist parallel to our own. The Two Seas Two seas exist in Filgaia, the inland sea and the outer sea. This is because Filgaia is circular in shape. The inland sea is enclosed by land, joined to the outer sea by a shoal. As its name implies, the outer sea encircles the land. Part of the great sea is rendered impassable by the Gate Bridge. This results in the creation of a second inland sea. Mine At present, many ruins are being discovered in the mountains that are being mined. The old civilization was adept at extracting and refining crystals. They're all under the ruins now. Thus, we were rapdily approaching the point where the ruins won't yield any crystals to the miners. However, since these crystals are already refined, they are up to 100x purer than the natural kind. Many mines have closed recently, and more face the same fate, so new mines need to be developed.The Sound of the Ringing Bell The Bell of Hamletz was crafted by the artisians who crafted the bell of Sylvaland Castle. The clear sound of that bell reverberates in the hearts of all who hear it. The bell is the hallmark of Hamletz, and it draws people from every land to hear it. The bell rings once a day at high noon, uniting activity throughout the town.Wedge Unlike his fellow Guardians, Glaive Le Gable does not possess the power of cognition. Unaware of anything, Glaive Le Gable fills Filgaia with life, without plan or purpose. The legendary ancient race of Elws have erected a shrine to Glaive Le Gable to celebrate his existence. But this shrine, called "Wedge," that pierces Glaive Le Gable, also controls his creation of life. The Endless Sea of Mud At the heart of Filgaia, deep within the earth, lies a luminescent sea of mud called Glaive Le Gable. The Guardian of this sea of mud, "Glaive Le Gable," is the source and foundation of all life. Glaive Le Gable is the primogenitor of every form of life on Filgaia: The Guardians, the ancient race of Elws, mankind, and the animals. The lives that live on Filgaia then live according to their own fates and natures.------------------------------- Sielje RegionHow to Release Force All humans possess a special ability called Force. It is a form of psychic power. Once your force has accumulated to a certain level, you can channel it to create special powers. After using Force, you will be fatigued, and your remaining FP level may be low. Take heed, because you may end up with insufficient Force to use your spells or your ARM. Force can be a powerful weapon when used at the right time and at the right place.Gate Bridge Operation How to operate the drawbridge: East side of the Gate Bridge: Lower. West side of the Gate Bridge: Raise. The west side of the Gate Bridge is off limits and enclosed in a chain-link fence. This bridge controls maritime traffic into Sielje Inland Sea.The Attributes of Magic Spells commonly known as "Attack Spells" often have attributes. The major elemental attributes are Earth, Water, Fire, Wind, and Lightning. Many monsters also have attributes. Some attributes can be a weakness. To maximize the damage you inflict on a monster, use a spell with the same attribute as its weakness. But matching attributes may also make the spell attack less effective. A true Crest Sorcerer must master attributes and always consider them when using spells.Teleport Orbs A teleport orb lasts indefinitely, unlike a Teleport Gem. It instantly takes the user to the place that the user visualizes. But it is not perfect, and can only transport the user to certain places, as a town or a castle. Another problem with this item is that it sometimes transports the user to the wrong location. Rare Crests A Crest is used by a Crest Sorcerer during the casting of spells. A Crest eliminates the need for troublesome rituals, such as the drawing of magic symbols. Occasionally, one will encounter a highly powerful form of Crest Graph: the Rare Crest Graph. This item supercharges a spell by boosting its impact or making it work on a larger number of targets. If you acquire a Rare Crest Graph, think carefully about what type of spell to create. Lost Magic of the Ancients The ancients are said to have used advanced magic far more powerful than those used today. Using ancient texts, some sorcerers are attempting to revive this ancient magic. These texts can teach us the full profundity of ancient magic. Ancient magic is considered Level 2, a higher level than modern magic, which is Level 1. If revived, this High Level Magic would lead to leaps in research on the power of spells. Ancient Race of Crimson Nobles Long ago there lived a race of beings who shunned the sun to live in the world of darkness. Named Crimson Nobles, these beings were virtually immortal, and so were also called "The Immortals." The Immortals are also said to have ruled the world in their day. As with most long-lived species, there are few recorded sightings of the Immortals. Hence, many today believe the Immortals to be a mere legend. All About Monster Dragons Much of Guild Galad's technology was gleaned from the fossils of monster Dragons. Monster Dragons are one of Filgaia's most unusual creatures for they are a fusion of machine and living, breathing flesh. The Dragon's living component is unlike any other being known to modern science. We have no way of knowing if they are a species native to Filgaia, or chinera created by sorcery. Ancient texts say the dragons possess a strength comparable to that of the Guardians. About the 'Mystic Effect' Crest Sorcerers possess a Force Ability known as "Mystic." This is the ability to bring out the hidden power of an item to make that item more effective. Mystic can be used for healing, such as using a Heal Berry to heal an entire party. There are also many other items with hidden powers in them. Many consumable items have this "mystic effect," as do some types of equipment. Research on Combined Spells Research is under way to find ways to make existing spells even more powerful, such as the back-to-back use of spells of the same or opposite attributes. But such techniques are unproven. Combined spells are created by every Crest Sorcerer, but their effectiveness has not been proven. If discovered, the law governing Combined Spells would be a major milestone in sorcery history. Every combination of Level 1 spells has been tried. The only hope is to revive the ancient Level 2 spells and test new combinations with them.------------------------------- Island OutpostPeaceful Use of Attack Magic Magic with fire and ice attributes, now called "Attack Magicm," was used originally for peaceful purposes. Fire magic was for heating and ice magic was for preserving. It's how magic should be used. Now, it's used more frequently as a method to destroy the monsters than for its original use. In addition, the circumstances which require more powerful magic are full of serious dangers. Seeking more powerful magic is like seeking more powerful weapons. The next generation Crest Sorcerers strongly advocate the peaceful use of magic.------------------------------- QuartlySo You Want to be an Expert? The saying "A jack-of-all-trades is a master of none" also applies to Personal Skill. A Personal Skill becomes more and more powerful as you increase in level. Try to acquire too many skills, and you will end up without a single, powerful skill. It is important to select a specific skill on which to spend the points you acquire.Map Scope Techniques A "Map Scope" can help guide you through this wide, confusing world. It displays only certain areas and townss, but is good for learning the terrain or your current position. When used with a Teleport Orb, this item lets you search the world to discover new surprises. The world still contains many ruins that have yet to be explored.------------------------------- Slayheim CastleTreaty of Iscariot As Slayheim's military might grew, the other nations felt threatened. Distressed at this turn of events, a nobleman in Slayheim, Sir Iscariot, proposed a treaty. Known as the Treaty of Iscariot, this agreement restricted the use of Super Weapons. In Sir Iscariot's territory, the treaty was ratified and made permanent. By restricting the use of weapons that threatened world peace, this arms reduction treaty sought to curb the arms race and preserve world peace over all else.A Well Organized Liberation Army What began as scattered pockets of resistance eventually grew into a nationwide liberation movement. The movement's momentum took the government forces by surprises. Amazingly, this huge movement was piloted by only 2 men: the leader and a hero. Together, they led a liberation army whose military might was formidable. The two sides were evenly matched. Only the Goddess of Victory could have forseen the outcome.Story of a Superpower The desert ruins south of Slayheim have yielded many relics and are of great scholarly interest worldwide. These relics include several Super Weapons created with lost technology. These Super Weapons accelerated Slayheim's transformation into a military superpower. Although never used against another nation, the Super Weapons were a more-than-adequate threat. Newly acquired strength often leads a person astray. The same applies to nations, as well. It was the excessive strength it acquired that led the nation of Slayheim down the road to ruin.Angel Halo The "Angel Halo" is an "Angel Weapon" unearthed during the dessert excavation mentioned above. This was the most powerful type of ancient weapon. It's blast would lay waste to all of Slayheim, turning it into a liveless salt flat. The King of Slayheim is prepared to use the Angel Halo if cornered militarily. All who live in Slayheim should pray that the Angel Halo is never used. Whether it is depends on how the war with the Liberation Army goes.The Crimson Noble Sanctuary Crimson Noble Sanctuary. The promissed land of the Crimson Nobles is now forsaken. We Crimson Nobles were torn assunder by the blaze of disaster. And now, I am the only one left. I must preserve the Crimson Nobles' honor and protect this masterless place. We'll meet at our promissed land, an ISLAND SOUTH OF MASTERLESS CASTLE. -- By Isabel Gaceland------- Promissed CatacombsSealed Hell At one time, a threat swept across Filgaia bringing its destruction. Dust storms covered the lands. If the threat is not eradicated, it wil destroy everything. Their power is strong enough to beat a Guardian. It is "destruction" itself. They consume the flesh and blood of the Guardians, gaining their power. The name of this one is Ragu.Marivel's Diary The inside pages are blank. Looks like they haven't written in the diary.------------------------------- Lost City ArchheimSnake Road Be lured from this land into the Dimension Interval and follow the "Snake Road." Snakestail is 'tween dimensions... Snakeshead is the Diablo Tower... --Aachen Grish, historianThe Menacing Lost Technology The Super Weapons created by the Lost Technology, the Angel Weapons, had immense destructive power. Data analysis reveals they can, in a split second turn an entire continent to scorched earth. In the past, this power was used not as a weapon, but as a military bargaining tool._______________________________________________________________________________Section 20 : RumorsNOTE: THESE ARE RUMORS AND MAY BE SUSPECT. A lot of people have been thinkingup interesting things to try with this game, and here are a few of them. If youcan confirm them, then cool. If not, don't get mad at us for wasting your time.They're rumors…(from LordOdin)Yeah, well i heard that if one of your guys gets confused and throws the vapor fang at you then you'll turn into boomerang, if your in knight balzer form, and it has to hit. And i also heard that you if you get 99 duplicators and take it to the head guy at seilje he'll give you Cecila's tear thing and you'll be able to go through the secret library thing. Oh yeah and if you divide the balloons 12 times they'll turn into the original ballons fro WA1!!! same Graphics and all!!. (Ed. Note : Nope, just lotsa Kobolds) And also, that ship at pirates warren, could it be bartholemew's from WA1? And what about that secret room at Thunder Lion Cage? What the hell is that about, with the sealed pillar, and 8 bodied monstor? Now i dont know if they mean pillar as in pillar to the guardian or pillar as in some dungeon, but the 8 bodied mosntor is probably something with the 8 hidden bosses. And that guy whocould upgrade your arm further? I think its emma, here is she? dead. Where is she dead? where adheyedle used to be. WHere is that you say? well when you find that, and then revive her then you'llknow won't you? Now if that wasnt every other non discussed rumour then i dont know what is._______________________________________________________________________________Section 21 : Cool ThingsWhen you choose the option not to continue after saving, it will show watercolor images of the character you have selected while playing a short character theme. It's just a nice touch.The Rat Monkey is a reference to Dead Alive, the only zombie flick with lawn-mower action! Rent it today!Gunner's Heaven link Hi! and thanks for the Wild Arms 2 FAQ you did. The reason I wrote this is to tell you something I noticed in WA2.When I went to the Damzen Tavern, I talked to the bartender and found out that his name is Axel. And then later, I talked to the girl near the door whose name is Luka.I noticed nothing until I walked out of the tavern, getting a clear look at the tavern's name......GUNNER'S HEAVEN!! For those who don't know, the two guys mentioned above are none other than Axel Sonics and Ruka Hetfield(why is she called Luka here?),stars of Gunner's Heaven, Sony's other game, that can be described as Gunstar Heroes on the PS. Wild Arms 1 Theme Song and Screen Saver (Goldsickle) Also, for some nostalgia, go to options and switch your screen saver to 1 minute (0:01) and wait. Not only the screen saver will pop out, but it will also play the theme song from WA1! Enjoy!_______________________________________________________________________________Section 22 : Secrets / CodesA misc luck trick (from Zorian): After you gain access to the black market, steal tiny flowers and get all your char's luck to best. Now don't use the inn after this. The inn seems to drop luck after sleeping in this pattern: Best - Good - Normal - Bad - Worst - Best etc. Just use heal berries to restore hp and restock at the Market as necessary.Unlimited Duplicators (from IBNobody on GameFAQs) I should point out that you can get unlimited duplicators just like in the previous Wild Arms. To fight the key-carrying alien in WA2, however, you need to have Tim ''Divide'' a Gagison in the Withered Ruins. The guy is somewhat annoying, but you'll be okay as long as you have the important status-blocker personal skills (Stone, Confusion, and Move Block). What you can also do is ''feed'' your characters carrots before Tim ''Divides'' the Gagison, thus maxing out your force bars.Stealing Duplicators (James Conrad) Fight a Babalou on the island where the Meteorite Crater is, and steal Duplicators. Babalou's are especially prone to earth attacks.Quick Level Up (James Conrad) First: equip Fengalon on Kanon Second: Go to the telepath tower near Damzen and steal Tiny Flowers from Rat Monkeys (although I seemed to have better luck stealing them from the Briareos in Raypoint Wing if your levels are high enough). Boost everyones luck to Best. Third: Go steal Lucky Cards from the Melchoms west of Gate Bridge Fourth: If you wander around in the hovercraft in disk 2, you will eventually fight a Skid Lancer (looks like a cuttlefish). Be sure to have Marivel absorb "Status Lok" from this creature. Fifth: Now go back to Withering Ruins. Go to the basement and have Marivel equip My Mike. This way you don't have to wander around looking for monsters. Just hit "SQUARE" and you'll get a Gagison about 75% of the time. When you encounter the Gagison (and BEFORE you divide it) have Marivel cast Status Lok on everyone (takes three casts). (Have someone else use a Lucky Card during these three rounds.) This prevents any status changes on anyone for the rest of the battle-- Woohoo! No more trouble with Arc-en-ciel! I fought with Tim, Marivel, and Lilka--after everyone is in condition green I just put Marivel and Lilka on auto, and have Tim cast either First Aid or Apocalypse depending on need. It becomes a piece of cake to win the battle. Never more than about 8 minutes--not bad for 60000 experience and 100000 Gella! I raised my levels from 57 to 61 in less than an hour doing this.Lotsa Big Berries (Andrew Hardie) Go into the mines at Holst and pickpocket Big Berries from the Giant Crabs.[My TIM's Space/Time Trick] (Master LL) -First 2 Rounds- Have Lilka cast Quick on Tim for both rounds so Tim has first move. While the rest ups Tim's FP to max level. -3'rd Round- Have TIM cast HI-COMBINE with Dan Dairam -1'st Round while frozen Time- Max Tim's force with Full Carrot -2nd & 3'rd Round while frozen Time- Use his best magic on enemy/boss -Round after Time is unfrozen- Use Tim's Hi-Combine again to repeat "1'st Round while frozen Time". Use Tim's Hi-Combine again to repeat "1'st Round while frozen Time". *Note- That the only factor is having unlimited Full Carrots.. unless you can use Tim attack to increase your force by 34+ FP every hit. Believe me, I've never seen anyone used this before until I've talked about it on the MsgBoard.. people started using it and it helps against RaguRagu and the other bosses (although it can be time consuming). The GameShark Code Creator's Club has a lot of GS codes at: http://www.cmgsccc.com/psx/wa2/To be fair (...) there are repeats of a *few* of these at: www.gameshark.com_______________________________________________________________________________Section 23 : Who are the WA2_Crew?I'm pretty sure I got everyone. If not, just let me know. - iamnothing@inconnu.isu.eduCurrently we are (but the number is growing): AvalonX, Buckle, DarkKnight114, devil, fatesealer, thendcomes, iamnothing, IBNobody, James Conrad, Khorne99, kimota, loopy, Lordaeron, matsuoka123 Morpheus, oroan, original lazy, tass, toby889, xluciedx, Yeblos, Zorian, Master LL, Aleli Roselo, David Beckham, Fenrir-Knight, RPG Master, Dragon Slaying Dude, Wong Keen Foong, BBSting120, DrkDrmr78, Siegfried58, novamage, Goldsickle, Kainly, NeiWe'd also like to thank: - Anarakis P (Anarakis@avc.mci.net)'s FAQ (JP) for helping me get through the game the first time, and for info on the secrets in the Jap version. (AvalonX) - Tricks2354@aol.com For the info/stats of the Lv.1 Hyulkonton (Alien). (AvalonX) - 101.7 WFNX Lynn/Boston for gettimg me through the day. (iamnothing) - Everyone on the GameFAQs Wild Arms 2 message board. (WA2_Crew) - Evrsoft for making a good, FREE editor for the Windows environment. (iamnothing) - My ferrets Kiki and Tuffy (iamnothing)