========================================================================= ***************** WARPATH: JURASSIC PARK: FAQ/MOVELIST ****************** ========================================================================= PlayStation Fighting Game; released (1999) UK (PAL) FAQ/MOVELIST (Final Version) 08/09/2003 Author - falsehead (Sophie Cheshire). Contact me at falsehead@aol.com Copyright stuff; this is (c) Sophie Cheshire. If you wish to use this FAQ on your website, feel free to do so under the following conditions. a) You email me first and let me know where it will be appearing and b) you do not alter the content in anyway (if you need to change the formatting slightly for display purposes that's OK). This guide may NOT be used as part of a restricted Pay-to-Enter website or in print unless you are prepared to pay me for its inclusion. If I find out that any part of this FAQ has been lifted and used without credit to me, especially if you use it to earn money, then I will be annoyed. I didn't type all this up for the good of my health you know. ======================================================================== ********************************* CONTENTS ***************************** ======================================================================== 1) INTRODUCTION/REVISION HISTORY 2) UNLOCKING DINOSAURS AND EXTRA MODES a) Getting all the Dinosaurs b) Getting the Extra Modes 3) DINOSAUR PROFILES AND INFO a) Acro b) Anky c) Giga d) Raptor e) Stygi f) Styrac g) Sucho h) T-Rex i) Carchar j) Pachy k) Spino l) Trike m) Cryo n) Alberto 4) CONTROLS AND SHARED MOVES 5) DEFAULT DINOSAURS MOVELISTS a) Acro b) Anky c) Giga d) Raptor e) Stygi f) Styrac g) Sucho h) T-Rex 6) SECRET DINOSAURS MOVELIST a) Carchar b) Pachy c) Spino d) Trike e) Cryo f) Alberto ========================================================================= ********************** 1) INTRODUCTION/REVISIONS ************************ ========================================================================= INTRODUCTION - Jurassic park: Warpath is in my opinion a rather fun beat 'em up with some good extras that makes it ideal for those like me who think dinosaurs are damn cool! Although some of the jumping moves are a bit unrealistic the general movement and noises of the dinosaurs and the sheer weight in which they crash around makes it look very like how dinosaurs must have fought for real. Although the various fighters have pretty similar moves, the differences in speed, height and length allows for some surprisingly strategic fighting. Throw in health bonuses and 3D arenas you can uses to damage each other with and the fighting is brutish, simple but very spectacular! I have listed moves for all the dinosaurs as well as how to unlock all the secret stuff. I have also included separate profiles of each dinosaur, where I include the info found in the games excellent Museum mode and some extra info courtesy of Encarta. Think of the info as the equivalent of a character profile in a "normal" beat 'em up. Hope you enjoy this FAQ and find it as fun to read as I did to write, Dinosaurs ROCK!!! To learn more about dinosaurs visit the Official BBC Walking With Dinosaurs webpages at http://www.bbc.co.uk/dinosaurs/ ************************************************************************* The latest version of this guide is always posted first at www.gamefaqs.com, if you found this guide on another site please check gamefaqs to make sure you have the latest updates before emailing me with any questions. I may have already answered it! REVISIONS - Version 1.0 (10/10/2002). First Version. Provided full movelists for all dinosaurs, profiles and unlocking all the secret stuff. Plan to add more strategy and maybe more combo data in the next update, possibly. Final Version (08/09/2003) Just tweaked a few things, corrected some mistakes. It's a fun little game, but time to put this FAQ to bed officially. I'd like to see more Dinosaur flavoured beat 'em up, but it seems I am in minority of one.. ah well. ========================================================================== ***************** 2) UNLOCKING DINOSAURS AND EXTRA MODES ***************** ========================================================================== a) GETTING ALL THE DINOSAURS Carchar - Play Arcade mode with two different dinosaurs Pachy - Play Arcade mode with four different dinosaurs Spino - Play Arcade mode with six different dinosaurs Trike - Play Arcade mode with eight different dinosaurs Cryo - Play Arcade mode with ten different dinosaurs Alberto - Play Arcade mode with twelve different dinosaurs This can be on any difficulty setting, when Arcade mode is completed the requisite number of times at the end a message will flash up and tell you a new dinosaur has been unlocked. c) GETTING ALL THE EXTRA MODES Survival and Choice Modes - simply complete Arcade mode once with any dinosaur. In choice mode you can choose a stage to fight on. New stages unlock with each new dinosaur you acquire. Exhibition Mode - Complete Arcade mode with all eight default dinosaurs and five secret ones. Exhibition mode options are found in the Match Options menu. Bonus FMV - Complete Arcade mode with all dinosaurs. Third skin colour - complete Survival mode with a dinosaur and you can now press triangle to select a new skin colour for it. ========================================================================== ******************** 3) DINOSAUR PROFILES AND INFO *********************** ========================================================================== I have included all this extra info separately so if you are just interested in the fighting and movelists then that's all you get in the relevant section. But as there is added info included in the game for the dinosaur nut, I thought I would include it (and more) here in this FAQ for those who are interested! At the bottom of this section I have reproduced the family tree from the game so you can see how all these dino's are related =) ************************************************************************** a) ACRO Full Name: Acrocanthosaurus - "High Spine Lizard" Height: 6 metres Length: 12 metres Weight: 2700 kg Lived: Cretaceous period 105 - 115 million years ago Genealogy: Therapoda - Carnosauria Info Burst: Acrocanthosaurus was a close relative of Spinosaurus which was the largest, but not the only sail-backed dinosaur. Acrocanthosaurus had a much smaller and lower sail. Closely related to Allosaurus, it lived in the early Cretaceous.. Fossils have been found in Oklahoma and Texas. Unrelated sail-back dinosaurs have also been found in North Africa. ************************************************************************** b) ANKY Full Name: Ankylosaurus - "Fused Lizard" Height: 1 metre Length: 7 - 10 metres Weight: 4500 kg Lived: Cretaceous period 70 - 165 million years ago Genealogy: Anklosaurid - Anlylosauria Info Burst: The Ankylosaurae family of plant-eating dinosaurs (herbivores) were found worldwide during the later Cretaceous period, which ended about 65 million years ago. They moved on all fours, and their broad, low bodies were covered with rows of bony plates, which ended in a clublike tail. Some species had spines on the head, along the back, or on the tail. They were related to the stegosaurs, another type of armoured dinosaur that lived earlier. The slow-moving ankylosaurs probably resembled armadillos, and their fossils usually occur in regions that were once swampy. ************************************************************************** c) GIGA Full Name: Giganotasaurus - "Giant Southern Lizard" Height: 6 metres Length: 12 metres Weight: 7250 kg Lived: Cretaceous period 100 million Genealogy: Therapoda - Carnosauria Info Burst: Giganotosaurus, very large meat-eating dinosaur that lived in South America in the late Cretaceous Period. Palaeontologists believe that Giganotosaurus may be the largest meat-eating, or carnivorous, dinosaur that ever existed. The femur (thighbone) of Giganotosaurus fossils was longer than the femur of any Tyrannosaurus rex (previously the largest known meat-eating dinosaur) fossil, but some palaeontologists believe the legs of Tyrannosaurus rex and Giganotosaurus were about the same length. Giganotosaurus appears to have been more heavily built than the largest tyrannosaur. Even though Giganotosaurus ran on two legs like Tyrannosaurus, and both were gigantic meat-eaters, Giganotosaurus lived nearly 30 million years before Tyrannosaurus rex walked on the earth, and the two dinosaurs do not appear to be closely related. The form of the hipbone fossils found in 1995 suggests that it was more closely related to Allosaurus than to Tyrannosaurus. ************************************************************************** d) RAPTOR Full Name: Mega Raptor - "Huge Robber" Height: 4 metres Length: 8 metres Weight: 1800 kg Lived: Cretaceous period 87 million years ago Genealogy: Therapoda - Maniraptora Info Burst: This Cretaceous Carnivore is guessed to have grown between 25 and 30 feet and length, while standing at an impressive thirteen feet tall. One of this predators biggest asset was its 13 inch sickle claw on its feet. Most of the small "raptors", as they are so often miscalled, grew on average about 8 or 9 feet long, weighing anywhere from 150 to 185 pounds. But Megaraptor, at nearly 30 feet is truly a giant among giants. Hardly anything of Megaraptor has been found so far. Excavations in Argentina have found the giant claw, a hind leg bone and a foreleg bone. That's it. ************************************************************************** e) STYGI Full Name: Stygimoloch - "Demon from the River Styx" Height: 1 metre Length: 2 metre Weight: 1000 kg Lived: Cretaceous 65-76 million years ago Genealogy: Cerapoda - Pachycephalosauria Info Burst: Stygimoloch was a thick-skulled plant-eating dinosaur (a pachycephalosaur) that walked on two legs. This unusual-looking dinosaur had bony spikes and bumps on its skull; the many horns ranged up to 4 inches (100 mm) long. Pachycephalosaurs probably engaged in head-butting both as a defence and as intra-species rivalry. ************************************************************************** f) STYRAC Full Name: Styracosaurus - "Spiked Lizard" Height: 2 metres Length: 5.5 metres Weight: 3000 kg Lived: Cretaceous period 65 million years ago Geneology: Cerapoda - Ceratopsia Info Burst: Styracosaurus was a dinosaur that walked on four short legs. This large plant-eater had a six-spiked frill projecting from the back of its skull. It also had an upward-pointing horn on its nose (2 feet (60 cm) long and 6 inches (15 cm) wide), and two small horns above its eyes. These spikes and the horn probably provided protection from predators, and were possibly used in mating rituals and rivalry. It had a short, thick, pointed tail, a large, bulky body, a large skull and a beak. Styracosaurus hatched from eggs. ************************************************************************** g) SUCHO Full Name: Suchomimus - "Crocodile Mimic" Height: 4 metres Length: 11 metres Weight: 3600 kg Lived: Cretaceous period 100 million years ago Geneology: Therapoda - Tetanurae Info Burst: Suchomimus had a two-foot-high sail on its lower back. This dinosaur had a very long snout [1.2 m (4 ft) long] and huge, foot-long thumb claws although it looked very ferocious it was actually omnivorous and lived mostly on fish and other small water dwelling creatures. ************************************************************************** h) T-REX Full Name: Tyrannosaurus Rex - "Tyrant Lizard King" Height: 6 metres Length: 14 metres Weight: 6000 kg Lived: Cretaceous period 70 million years ago Genealogy: Therapoda - Tyrannosauria Info Burst: Tyrannosaurus Rex was a large, bipedal, carnivorous dinosaur, of the latter part of the Mesozoic era. Tyrannosaurus was well equipped for preying on the large herbivorous dinosaurs of the time, about 70 million years ago. Its long skull was equipped with powerful jaws in which were set sharp, doubly serrated teeth, some of which were 15 cm (6 in) long. The tiny forelimbs, seemingly out of proportion to the rest of the animal's massive body, each bore two sharp claws; the powerful hind limbs each were armed with three forward-pointing claws, well suited for tearing flesh, and a fourth backward-pointing claw. Fossils that were found in North America (Montana and South Dakota) and Mongolia in strata of Upper Cretaceous age indicate that the species came into being and became extinct in the relatively short space of a few million years ************************************************************************** i) CARCHAR Full Name: Carcharodontosaurus - "Shark Tooth Lizard" Height: 4 metres Length: 12.5 metres Weight: 7250 kg Lived: Cretaceous period 100 million years ago Genealogy: Therapoda - Carnosauria Info Burst: Carcharodontosaurus was a huge meat-eating dinosaur from the Cretaceous period. This North African carnosaur had a massive tail, a bulky body, and heavy bones. Its arms were short and had three-fingered hands with sharp claws. Although Carcharodontosaurus was larger than T. rex, its brain was smaller. Carcharodontosaurus was closely related to Giganotosaurus but not to T. rex. Carcharodontosaurus was a more primitive dinosaur than T. rex. ************************************************************************** j) PACHY Full Name: Pachycephalosaurus - "Thick Head Lizard" Height: 3 metres Length: 6 metres Weight: 1800 kg Lived: Cretaceous period 65 - 76 million years ago Genealogy: Cerapoda - Pachychephalosauria Info Burst: Pachycephalosaurus, plant-eating, birdlike, beaked dinosaur that lived in North America in the late Cretaceous Period. Pachycephalosaurus had a 25 cm (10 in) thick, bony, domed head with a crown of spikes and bumps. The thickness of the skull left little space for a brain, which was very small for the size of the head. Because of its durability, the skull has been better preserved than any other part of the skeleton. Its small leaf-shaped teeth were not designed to grind plants efficiently; so much of the breakdown of plant material is thought to have occurred in a large fermenting gut, similar to that of cows, or in a gizzard, as used by some birds Fossils of Pachycephalos.aurus are quite rare, perhaps because the dinosaurs lived mostly in drier upland areas rather than near rivers or the coast. Their bodies were designed like battering rams-the spine could lock rigidly to withstand the force of impact. The thick skull of Pachycephalosaurus may have allowed it to butt heads with other Pachycephalosaurus dinosaurs without injuring its brain; these dinosaurs also may have fought by ramming their heads into the soft bellies of other dinosaurs. ************************************************************************** k) SPINO Full Name: Spinosaurus - "Spiny Reptile" Height: 5 metres Length: 10 metres Weight: 4500 kg Lived: Cretaceous period 110 million years ago Genealogy: Therapoda - Carnosauria Info Burst: Spinosaurus' sail may have been for heat dissipation - it lived in a swampy environment near the equator during the warm Cretaceous period. The sail may have also been used to attract mates or seem bigger than it was. ************************************************************************** l) TRIKE Full Name: Triceratops - "Three Horn Dinosaur" Height: 3 metres Length: 9 metres Weight: 5400 - 11000 kg Lived: Cretaceous period 65 - 72 million years ago Genealogy: Cerapoda - Ceratopsia Info Burst: Triceratops, genus of quadruped, herbivorous dinosaurs weighing several tons, that lived during the Cretaceous period, more than 65 million years ago. In all but the earliest species of the ceratopsian group-to which Triceratops belonged-one or more horns protruded from the front of the skull, and all ceratopsians had a parrotlike beak formed by a unique bone, the rostral. Triceratops had three horns-one centrally located just above the nostrils and a pair that projected from the forehead-hence the name. The skull, more than 1.8 m (6 ft) long in some fossil specimens, was quite large in proportion to the rest of the body. A bony frill at the back of the skull protected the neck and served to anchor powerful jaw and neck muscles. The ceratopsians appear to have migrated east to North America, where they became extinct at the close of the Cretaceous period. ************************************************************************** m) CRYO Full Name: Cryolophosaurus - "Frozen Crested Lizard" Height: 3.5 metres Length: 6 metres Weight: 1350 kg Lived: Jurassic period - 190 million years ago Genealogy: Therapoda - Allosauridae Info Burst: Cryolophosaurus had a forward-facing crest on its head. It is also known (informally) as Elvisaurus, due to the crest's likeness to Elvis Presley's hairdo. The Antarctic, where Cryolophosaurus was found, was warmer when Cryolophosaurus lived than it is now - during the Jurassic period, the Antarctic was closer to the equator and part of a larger continent - plus, the climate in general was warmer. ************************************************************************** n) ALBERTO Full Name: Albertosaurus - "Lizard from Alberta" Height: 4 metres Length: 9 metres Weight: 2700 kg Lived: Cretaceous period 80 million years ago Genealogy: Therapoda - Coelurosaurs Info Burst: Albertosaurus, formerly known as Gorgosaurus, genus of carnivorous dinosaur that lived in Alberta and Montana (Canada) in the Late Cretaceous period from about 100 million years ago to the time of the extinction of the dinosaurs, about 65 million years ago. Not quite as large as the related Tyrannosaurus rex, the bipedal Albertosaurus had a similar appearance and weighed up to about 3 tons. ************************************************************************** DINOSAUR FAMILY TREE =====TYRANNOSAURIA || ========THERAPODA =======CARNOSAURIA || || || || ======SAURISCHIA =======TETANURAE =====ALLOSAURIDAE || || || || ========SAUROPODOMORPHA =======COELUROSAURS DINOSAURIA || ========THYREOPHORA || || || ======ORNITHISCA ========ANKYLOSAURIA || ========CERAPODA ======PACHYCEPHALOSAURIA || || ========MARGINOCEPHALIA || ======CERATOPSIA ========================================================================== ********************* 4) CONTROLS AND SHARED MOVES *********************** ========================================================================== All the dinosaurs share some moves: L1 and L2 will side step or side jump the dinosaur left or right R1 blocks mid and high attacks D+R1 blocks Low attacks R2 taunts, this will build the rage metre up, when the rage metre is full the screen flashes red, to perform a rage attack hold R2 and press any attack button to inflict a massive damage combo on your opponent. forward, forward (f, f) will perform a front dash/hop back, back (b, b) will perform a back dash/hop Circle + Cross when pressed while near a fallen opponent allows you to jump on top of them and pin them down. Keep bashing circle and cross to keep the pin going. To escape a pin, press any attack button as fast as you can. Energy can be replenished by eating the humans or animals that stray onto the fighting area, but you must use a low bite move to get them all they will just get squashed or flung away. You can also knock dinosaurs into rocks, flaming barrels, electric fences etc, But don't stumble into them yourself! Each character has two dash attacks, to perform these successfully you must watch the dinosaurs animation, when it reaches the final part of its dash and appears to be coming out of it that is the time to initiate the final button press. Here is a lovely rendition of the d-pad positions: O O O \ | / --O means "forward" (f) O-- --O \ O means "down-fowards" (df) / | \ O O O O-- means "back" (b) A capital F or D or U means press and HOLD that button while performing the rest of the button presses. If the f, d, u, b is in small case then that means just tap. A comma separating the commands means the buttons must be pressed in quick succession, but not at the same time. A Plus sign + indicates when two buttons must be pressed together. ========================================================================== ******************** 5) DEFAULT DINOSAURS MOVELISTS ********************** ========================================================================== ************************************************************************** a) ACRO ************************************************************************** Square (light) - Lunge and Bite Triangle (heavy) - Tail Whip Cross (light) - Head Slap Circle (heavy) - Head Down Hook D, cross - Crouch and Lunge Bite D, triangle - Rising Bite U, cross - Leaping Stomp [knocks down opponent] U, triangle - Leaping Bite f, f, cross - Sliding Head Flip [knocks down opponent] f, f, triangle - Sliding Tail Swipe cross + square - Rolling Neck Grab [knocks down opponent] square + triangle - Leg Grab [knocks down opponent] circle + triangle - Flip in Air [knocks down opponent] b + square - Hind Leg Slash df + triangle - Counter Tail b + cross - Low Spin Attack df + circle - Counter Bite f, f + circle - Vicious Lunge [knocks down opponent] d, b + triangle - Delay Tail Swipe COMBOS 1) Triangle, Cross, Square, Triangle, Cross, Circle, Circle 2) Triangle, Cross, Square, Cross, Circle, Square, Triangle STAGE: 76 Station STRATEGY Acro is another great dinosaur to start with. He lacks some of T-Rexs power and defence, but has a little more sped to play with. He also has a couple of counters to throw into the mix making him a more thoughtful version of T-Rex and therefore one of the best dinosaurs in the game. You can play Acro effectively either offensively or defensively. Against the faster and shorter dinosaurs you should use his tail swipes and lunges to push them back so you can charge up your rage meter. With the larger types, make use of your counter type moves and blocks to throw them off balance. You can hit back faster than they can. Acro has superb reach with his long neck and snapping jaws, use his bite and snap attacks to keep poking opponents back giving you time to follow up with a slash or charge. ************************************************************************** b) ANKY ************************************************************************** Square (light) - Tail Strike Triangle (heavy) - Sliding Tail Strike Cross (light) - Body Smash Circle (heavy) - Leaping Body Smash D, cross - Low Shove D, triangle - Low Tail Club U, cross - Jumping Body Slam [knocks down opponent] U, triangle - Leaping Head Butt f, f, cross - Vicious Charging Smash [knocks down opponent] f, f, triangle - Spinning Tail Swipe cross + square - Tip Up [knocks down opponent] square + triangle - Flip Up [knocks down opponent] circle + triangle - Trip Up [knocks down opponent] b + square - Charge b + circle - Low Tail b + cross - Counter Tail b + triangle - Counter Tail d, b + circle - Stomach Butt d, b + triangle - Counter Tail Spin COMBOS 1) b + Square, Circle, Cross, Triangle, Circle, Triangle, Square 2) b + square, Circle, Cross, Cross, Cross, Triangle, Circle STAGE: Visitors Centre STRATEGY Anky may be small and low, but he is one mean dinosaur, far superior to his fellow quadrupeds Trike and Styrac. He can run quickly and has an excellent reach with his tail swipes. It's easy for him to dodge high attacks from the large dinosaurs and he can perform several counter moves as well. His attack speed is surprisingly fast and his light, fast tail strikes and body slams can wear an opponent down quickly. The secret to Anky is to keep him coming, be relentless. Be aware that some of the bipedal dinosaurs can actually jump on top of Anky, so try not to get underneath them as you can suffer severe damage. ************************************************************************** c) GIGA ************************************************************************** Square (light) - Right Kick Triangle (heavy) - Left Kick Cross (light) - Bite Circle (heavy) - Head butt D, cross - Lunge and Bite D, triangle - Rising Head butt U, cross - Jumping Claws [knocks down opponent] U, triangle - Jumping Head butt f, f, cross - Running Lunge [knocks down opponent] f, f, triangle - Dash Head Butt cross + square - Mega Bite [knocks down opponent] square + triangle - Head Flip [knocks down opponent] circle + triangle - Side Flip [knocks down opponent] b + square - Counter Bite f + triangle - Counter Knee b + cross - Counter Head Butt d, f + circle - Counter Bite f, f + circle - Stomach Jab [knocks down opponent] d, b + triangle - Side Stomp [knocks down opponent] COMBOS 1) Triangle, Square, Triangle, Cross, Circle, Triangle, Circle 2) Triangle, Square, Triangle, Triangle, Cross, Cross, Square STAGE: Paddock STRATEGY Giga is the largest of all the dinosaurs and thus the most powerful. He is however the most sluggish. He has a number of counter moves to compensate for this, but he still needs to be played in a fairly defensive manner. You'll find yourself under a barrage of fast attacks from almost all dinosaurs. Its best to stick with the basic moves to push opponents back and give yourself space to power up the rage gauge and try and time one humungous retaliation. Giga unleashed can demolish even T-Rex health bar in a few seconds. But it's all about holding back until you see an opening. Don't let enemies bait you into attacking to soon. You'll be knocked flat. ************************************************************************** d) RAPTOR ************************************************************************** Square (light) - Kick Triangle (heavy) - Flying Kick Cross (light) - Bite Circle (heavy) - Bite and Retreat D, cross - Foot Bite D, triangle - Face Slash U, cross - Leaping Claws [knocks down opponent] U, triangle - Leaping 1,2 kick f, f, cross - Charging Kick [knocks down opponent] f, f, triangle - Charging Spin Kick cross + square - Neck Twist [knocks down opponent] square + triangle - Flip Up [knocks down opponent] circle + triangle - Foot Tug [knocks down opponent] f + cross - Counter Slash d, f + square - Short Kick f + circle - Short Snap b + triangle - Sweep Kick d, b + circle - Counter Bite d, f + triangle - Knockdown Kick [knocks down opponent] COMBOS 1) f + Cross. Square, Cross, Circle, Triangle, Square, Circle 2) f + Cross, Square, Cross, Triangle, Square, Cross, Triangle STAGE: Raptor Pen STRATEGY Mean! The raptor is fast on its feet, and like its other friends in the small two-legged category it is much more offensively orientated. To win with Raptor is to wage a war of attrition. Lots of small snaps, jabs, sweeps and leaps. Keeping up a barrage of attacks that doesn't give your opponent time to breathe. You basically need to take advantage of every pause, and always get stuck in when an opponent in floored. Raptor is not too strong and a few well placed heavy attacks from a larger dinosaur can knock that health bar down to nothing. So keep cool and never let them get their rage meter powered up. In real life Raptor type dinosaurs hunted in packs and several could worry a much larger dinosaur to death. You're on your own here, but the principle is the same. ************************************************************************** e) STYGI ************************************************************************** Square (light) - Head Jab Triangle (heavy) - Tail Spin Cross (light) - Crush Butt Circle (heavy) - Head Uppercut D, cross - Low snap and retreat D, triangle - Rising headbutt U, cross - leaping face kick [knocks down opponent] U, triangle - Crashing head butt f, f, cross - Head on charge [knocks down opponent] f, f, triangle - Sliding stomach jab cross + square - Lift and sweep [knocks down opponent] square + triangle - Back Flip Kick [knocks down opponent] circle + triangle - Stomach Gouge and Knee crush [knocks down opponent] f + square - Head Crash f + triangle - Speed Jab f + cross - Dash Head butt f + triangle - Delay Tail f, f + circle - Counter Kick d, b + triangle - feint Headbutt COMBOS 1) f + square, cross, square, circle, square, triangle, triangle 2) f + square, cross, square, cross, circle, circle, square STAGE: Site B Lab STRATEGY The medium dinosaurs like Sygi, Pachy, Spino and raptor mix excellent speed, with great offensive power and a nice range of defensive moves. Stygi is a prime example of the effectiveness of this blend. Like Pachy he uses his thick head to butt, shove and strike opponents. Using Stygi you should keep up a strong barrage of short, sharp butts and jabs. If you opponent has a speed edge then throw in some counters to keep them off balance. If your opponent has power and size and keeps pushing you back then use the side steps and charges to get in close and knock them down. ************************************************************************** f) STYRAC ************************************************************************** Square (light) - Shove Triangle (heavy) - Sideswipe Cross (light) - head toss Circle (heavy) - Jumping head Butt D, cross - Sliding stomach gouge D, triangle - Sliding Head Flip U, cross - Leaping Head Butt [knocks down opponent] U, triangle - leaping crush f, f, cross - Delay Charge [knocks down opponent] f, f, triangle - Sliding side ram cross + square - neck gouge [knocks down opponent] square + triangle - Flip up [knocks down opponent] circle + triangle - trip and gouge [knocks down opponent] f + cross - Double Horn Gouge f + circle - Head Swipe b + square - Counter crush b + triangle - Counter swipe d, b + circle - Vicious leap [knocks down opponent] f,f + triangle - Sliding Charge COMBOS 1) f + cross, cross, square, circle, triangle, triangle, circle 2) f + cross, cross, square, cross, circle, square, square STAGE: Helipad STRATEGY Styrac is a scrappy little fighter. Has a nice turn of speed, but is most effective if he can knock an opponent down and punish them on the ground. A lot of his moves have a significant wind up time, more so than Anky, making it easy for him to be pushed back or poked into oblivion. Him and Trike are probably the two trickiest dinosaurs to do well with. They don't manoeuvre so well either and if a sliding move misses they are vulnerable as they recover. Basically you need to get in and floor your opponent as quickly as possible, he can soak up some damage, but he's not as tough as Trike and especially against the speedy Spino or raptor he can have a tough time even landing a blow. Just make sure you make that blow count. ************************************************************************** g) SUCHO ************************************************************************** Square (light) - claw Triangle (heavy) - Over arm swipe Cross (light) - Snap Circle (heavy) - Lunge D, cross - Toe Blow D, triangle - low swipe U, cross - Leaping crush [knocks down opponent] U, triangle - Stomp f, f, cross - rolling smash [knocks down opponent] f, f, triangle - side smash cross + square - Head Grapple [knocks down opponent] square + triangle - High Kick [knocks down opponent] circle + triangle - Leg Grab [knocks down opponent] f + square - Hard swipe f + cross - barge f + circle - double bite f + triangle - double swipe f, f + circle - headbutt d, b + triangle - slap [knocks down opponent] COMBOS 1) f + square, cross, circle, triangle, square, cross, circle 2) b + square, cross, circle, square, cross, circle, triangle STAGE: Tribal Gate STRATEGY He's a funny looking dinosaur, but his long arms and long snout give him a good range advantage. He has pretty average speed and power; he basically plays like a less powerful T-Rex and a less speedy Carchar. However, he does have some of the best ranged strikes of the large bipedal dinosaurs and his rolling smash comes out very quickly and can be an excellent high damage move. Keep pushing faster opponents back until you have a chance to hit 'em with it. ************************************************************************** h) T-REX ************************************************************************** Square (light) - Kick Triangle (heavy) - Tail Whack Cross (light) - Bite Circle (heavy) - neck Bite D, cross - Leg Bite D, triangle - Tail Whack U, cross - Vicious Claw Strike [knocks down opponent] U, triangle - Down Bite f, f, cross - Quick Snap [knocks down opponent] f, f, triangle - Ducking Bite cross + square - Neck Roll [knocks down opponent] square + triangle - Flip Up [knocks down opponent] circle + triangle - Leg Grab and Bite [knocks down opponent] b + square - Sweep Kick df + triangle - Low Tail Sweep b + cross - Dodge Bite df + circle - Stomach bite f, f + circle - Stomach Jab [knocks down opponent] d, b + triangle - Delay Tail Whip [knocks down opponent] COMBOS 1) Triangle, Cross, Square, Triangle, Cross, Circle, Circle 2) Triangle, Cross, Square, Cross, Circle, Square, Triangle STAGE: Freighter Deck STRATEGY As you would expect, T-Rex is a force to be reckoned with. He is the fastest of the two-legged large carnivores and has a tonne of power to play with. He has a long range as well so it's hard to judge a safe distance from him. Playing as T-Rex is rather like picking Paul Phoenix or Ryu, he's easy to learn and easy to master. But you should not get to complacent. If you have ever seen those documentaries about T-Rex you'll know they can be vulnerable. The four-legged dinosaurs have an easier time dodging his best attacks and his size means that in time it takes for him to go in to a low attack, he can be knocked off his feet with an Anky tail swipe or gouged by Trike. The smaller and nippier dinosaurs like Stygi can run rings around him and cause a lot of grief with their armoury of deflection feint and counter moves. The key to success with T-Rex is to keep it simple. Push opponents away with big power moves, taunt to quickly fill the rage gauge and then smash them up with a few well powered up moves. ========================================================================== ********************* 6) SECRET DINOSAURS MOVELIST *********************** ========================================================================== ************************************************************************** a) CARCHAR ************************************************************************** Square (light) - Snap Kick Triangle (heavy) - Roundhouse Cross (light) - Chomp Circle (heavy) - Head Swipe D, cross - Toe chomp D, triangle - Rising head swipe U, cross - Jumping Claw [knocks down opponent] U, triangle - Jumping Smash f, f, cross - Charge [knocks down opponent] f, f, triangle - Running kick cross + square - Neck twist [knocks down opponent] square + triangle - Head Flip [knocks down opponent] circle + triangle - Neck Roll [knocks down opponent] b + square - Head jab f + triangle - Rising Knee b + cross - Head sweep d, f + circle - Rising head butt f, f + circle - Sliding Kick d, b + triangle - Flip Over [knocks down opponent] COMBOS 1) Triangle, square, triangle, cross, circle, triangle, circle 2) Triangle, square, triangle, triangle, cross, square, triangle STAGE: Jungle Basin STRATEGY Carchar basically play almost identically to Acro. Despite a few move variation's he's the same. A good, solid mix of speed, defence and power that everyone can get to grips with easily. Personally I would choose Acro over Carchar, simply because Acro looks a bit cooler with his spiny back! =D ************************************************************************** b) PACHY ************************************************************************** Square (light) - Tail Spin Triangle (heavy) - Stomach Butt Cross (light) - Head Butt Circle (heavy) - Head Swipe D, cross - Low barge D, triangle - Low Headbutt U, cross - Jumping Face Kick [knocks down opponent] U, triangle - Leaping Head Smash f, f, cross - Vicious Stomach jab [Knocks down opponent] f, f, triangle - Sliding head Butt cross + square - Butt and tail Smack [knocks down opponent] square + triangle - Rolling back flip [knocks down opponent] circle + triangle - Barge and Bite [knocks down opponent] b + square - Head Smash f + circle - counter stomach jab f + cross - counter side butt f + triangle - Counter Tail f, f + circle - Jump Kick to Stomach [knocks down opponent] d, b + triangle - Counter Side-swipe COMBOS 1) f + square, cross, square, circle, square, triangle, triangle 2) f + square, cross, square, cross, circle, circle, square STRATEGY Like all the trim two-legged dinosaurs, Pachy has speed and plenty of offensive power. He also has a lot of counter moves at his disposal making him a bit of a nightmare for slower larger dinosaurs to battle. Keep Pachy moving and in the face of the large carnivores and his barrage of headbutts and kicks will wear them down. Against the four-legged types he should use his great mobility as he is in more danger of being floored by a fast tail swipe or quick throw. Against dinosaurs of the same type like Spino and Stygi you've got a real fight on you hands. Whoever can master the feints, counters and Rage Gauge will come out on top here. ************************************************************************** c) SPINO ************************************************************************** Square (light) - Roundhouse Triangle (heavy) - leaping Kick Cross (light) - Nip Circle (heavy) - Bite D, cross - Ankle Biter D, triangle - swipe U, cross - Jumping Stomach kick [knocks down opponent] U, triangle - Jumping Headkick f, f, cross - Running kick [knocks down opponent] f, f, triangle - Running somersault and kick cross + square - neck grip [knocks down opponent] square + triangle - Flip up [knocks down opponent] circle + triangle - Grab and throw [knocks down opponent] f + cross - Lunge Bite d, f + square - Counter Bite f + circle - Counter Kick b + triangle - Lunge headbutt d, b + circle - Bodyblow d, b + triangle - Super stomach kick [knocks down opponent] COMBOS 1) f + cross, square, cross, circle, triangle, square, circle 2) f + cross, square, cross, triangle, square, cross, triangle STAGE: Embryo Lab STRATEGY Spino the weakest dinosaur in the game when it comes to power, but he sure makes up for it in sheer relentless speed. If Warpath was a human fighting game, Spino would be the Japanese schoolgirl fighter! His side steps are lightning fast and you can his armoury or nips, snaps and claws into devastating combos. Like Raptor you must get in close and keep up the pressure, never let yourself get pushed back or floored. If a big dinosaur knock you down and jumps on you, you can say goodbye to the rest of the round. Also make use of Spino's manoeuvrability to catch some energy boosting snacks and even pushing the big fellas into damage causing scenery. You can win Spiny dude! ************************************************************************** d) TRIKE ************************************************************************** Square (light) - Headbutt Triangle (heavy) - Lunge Headbutt Cross (light) - Jumping Head strike Circle (heavy) - Headbash D, cross - Sliding attack D, triangle - Sliding bodyslam U, cross - Dive [knocks down opponent] U, triangle - Stomp f, f, cross - Delay Headbutt [knocks down opponent] f, f, triangle - Sideswipe cross + square - Choke throw [knocks down opponent] square + triangle - Flip Up [knocks down opponent] circle + triangle - Trip up and gouge [knocks down opponent] f + cross - Horn attack f + circle - Quick Head swipe b + square - Kick b + triangle - Double Headbutt f, f + circle - Leaping stomp [knocks down opponent] d, b + triangle - Sliding Headbutt COMBOS 1) f + cross, cross, square, circle, triangle, triangle, circle 2) f + cross, cross, square, triangle, square, circle, square STAGE: Hunters Camp STRATEGY Trike is basically Styrac with a little more armour on board. The same tactics apply here. Trike is slow with poor manoeuvrability but if you can knock your opponent down you can perform floor attack easier than the larger bipedal dinosaurs. You're always going to be on the defensive play with the two Triceratops, but familiarity with other dinosaurs attack patterns will allow you to better time your best attacks and pull off a satisfying victory. ************************************************************************** e) CRYO ************************************************************************** Square (light) - Lunging Headbutt Triangle (heavy) - Head strike Cross (light) - Nose jab Circle (heavy) - head jab D, cross - Foot bite D, triangle - low chomp U, cross - Jump kick [knocks down opponent] U, triangle - Descending crush f, f, cross - dash and jab [knocks down opponent] f, f, triangle - running side sweep cross + square - Neckflip [knocks down opponent] square + triangle - Toss [knocks down opponent] circle + triangle - Drag and gouge b + square - Counter sweep df + triangle - Turning tail swipe b + cross - dodge and lunge df + circle - leg assault f, f + circle - Vicious headbutt [knocks down opponent] d, b + triangle - Vicious shove [knocks down opponent] COMBOS 1) Triangle, cross, square, triangle, cross, circle, circle 2) Triangle, cross, square, cross, circle, square, triangle STAGE: Lost Valley STRATEGY Cryo is the "oldest" dinosaur in this motley bunch and the only one who actually hails from the Jurassic era! He plays in a fairly similar way to T-Rex. He lacks some of T-Rex's sheer naked power, but his larger arms and longer neck gives him more range and in some ways he is a superior fighter. He has several good attacks that can be initiated from a distance, and they often come out to fast to be dodged or blocked. Play him offensively, but remember to watch out for those smaller dinos and their superior speed. ************************************************************************** f) ALBERTO ************************************************************************** Square (light) - Snap Kick Triangle (heavy) - Roundhouse Cross (light) - Bite Circle (heavy) - Stomp and Bite D, cross - Ankle bite D, triangle - Rising Head swipe U, cross - Jumping double claw [knocks down opponent] U, triangle - descending headbutt [knocks down opponent] f, f, cross - Vicious snap [knocks down opponent] f, f, triangle - Running leg swipe cross + square - neck throw [knocks down opponent] square + triangle - flip over [knocks down opponent] circle + triangle - Beat up [knocks down opponent] b + square - Quick head jab f + triangle - High kick b + cross - Sway d, f + circle - Counter Kick f, f + circle - Vicious Stomach attack [knocks down opponent] d, b + triangle - Charge [knocks down opponent] COMBOS 1) Triangle, square, triangle, cross, circle, triangle, circle 2) Triangle, square, triangle, triangle, cross, cross, triangle STAGE: Universal Studios STRATEGY Well Albert is another of the big carnivores who again pretty much plays like Acro or Carchar. Well it's no different to Tekken having Jin, Kazuya and Heihachi right? His name comes from the place he was discovered, "Alberta". Like his fellow bipedal carnivore fighters he's another good mix of power, speed and defence, though not outstanding in any one category. ----------------------------------------------------------------------- *********************************************************************** ----------------------------------------------------------------------- Feel free to email me about any aspect of this guide, any contributions you would like to make will be fully credited if used and are more than welcome. Please inform me of any errors, typos etc so I can rectify them immediately My email is falsehead@aol.com (Blatant plug: check out my games website at www.kungfuhamster.cjb.net for loads of info on Martial Arts, Beat 'em Ups, Kung Fu Movies and Pokemon!) Also check out another site I write for http://www.thunderbolt.be Big Thanks to CjayC, the cool bloke who runs GameFAQs. You've given me the opportunity to reach more people with my stuff than I ever could have alone! Special thanks go out to: BillyKane, Magus747, Andy787, totalstuff and Pat Uhler for being such a laugh, and giving me the push to actually start contributing my own work back in the good old days of the DC board. Thanks also to my homies in the Review and FAQ boards for continuing support and being all round awesome dudes! asherdeus, Djskits, bloomer, sashanan, ASchultz, MaxH, Vegita, Marc and Bobo The Clown Love yah all guys! ======================================================================= ***************************** THE END ********************************* =======================================================================