Monster Rancher 2 Fact Sheet Version 1.6 (10/8/99) Author Doug Rosengard (dug-meister@worldnet.att.net) Thanks to Sean McCann for additional information and for posting this Fact Sheet on his website http//www.geocities.com/TimesSquare/Maze/6761/mr2.htm (Make sure to view this info in Courier or another fixed-width font.) THINGS CHANGED FROM THE ORIGINAL MONSTER RANCHER - Loyalty does not increase much or at all if your monster is Spoiled (i.e. Fond or Doting style). You'll find it hard to get a spoiled monster with over 50 or 60 loyalty. - Techniques have a Withering and Sharpness stat. Withering drains guts, while Sharpness probably improves your chance of a double-damage hit. - Drills do not earn you money; they only improve your stats. In addition to Success or Failure, they can also do "Great" (+20 or so), Cheat for minimal gain, or go Truant and not even try. Once your skill reaches 350 or so, drills designed around that stat are listed with two stars, and become much harder to complete. However, when you do succeed at a mastered drill, you can gain up to 20 points. Further mastery of three stars is also possible. - If a monster does not want to do a particular drill, he will give you a "yuck" gesture before you confirm "yes/no" to start. Consider a different drill when they go "yuck". On the flip side, a monster with high loyalty will sometimes "cheer" about a drill, in which case you should consider doing that drill that week. - If you win at least one match in a battle, you get a single-arrow training boost to three random stats. The Errantry is still a better source of training, though, since the stats gained are not random, and since you can learn special techniques there. - You can earn money as a reward for defeating a wild monster while training at the Errantry. Fighting wild monsters is more difficult than a normal battle. First, you can NOT directly control your monster; it is controlled by the computer. Second, to win, you must KO the opponent before a hidden time limit passes. Finally, your opponent comes from a random rank, so might be much more powerful or weaker than you. A Class and higher wild monsters, such as the Silverhead (card #396), are rare breeds that show up as an "Enemy" card in your collection once you fight them. - The Lab can "Analyze" your monster, and give you insight into some of its hidden properties. These can change as the monster grows. - The Market sells different monsters based on the season, giving you more than just the original three to choose from. Also, you can sell your monster at the Market, if you don't feel like freezing it. - Your training assistant is personalized based on answers you give to a personality test at the start of the game. My guess is this has some effect on when she tells you a monster is tired, stressed out, spoiled, and so on. For example, if you indicate you like to take risks, she probably waits longer to tell you your monster needs rest than if you say you like to play it safe. GUTS RECOVERY RATES All monsters recover Guts at a rate based mostly on their primary monster type (i.e. what type of monster body and attacks they have). Below are listed the relative amount of Guts each monster gets back in the same amount of time (e.g. In the time it takes a Zuum to get back 5 Guts, a Pixie will get back 10 while a Golem will get back only 3.) Different sub-breeds may have slightly different rates. Ape - 5 Arrow Head - 4 ColorPandora - 6 Crab - 6 Dragon - 3 Gaboo - 4.5 Ghost - 10 Golem - 3 Hanger - 4.5 Hare - 4 Hopper - 8 Jell - 5 Jill - 6 Joker - 5 Kato - 5.5 Magic - 4 Mammoth - 4 Mocchi - 6 Mock - 5 Monol - 4 Naga - 5.5 Mew - 4.5 Phoenix - 6 Pixie - 10 Plant - 7 Suezo - 5 Tiger - 6 Whale - 3 Worm - 5 Zuum - 5 MONSTER TECHNIQUES Stats are listed as Force/Hit %/Wither/Sharp. Arrow Head Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Claw Attack Long Punch Punch Basic Tech Basic Tech Basic Tech Cost 12 Cost 19 Cost 10 POW Based POW Based POW Based D/B/-/E C/A/E/E D/A/-/- Acrobatics Tail Swing Special Tech #1 Heavy Tech #1 Cost 45 Cost 16 POW Based POW Based C/A/B/E C/D/E/E Meteor Special Tech #2 Cost 45 INT Based S/D/C/E Gaboo Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Chop Slap Basic Tech Basic Tech Cost 11 Cost 10 POW Based POW Based D/C/-/E D/A/-/- Back Blow Diving Press Heavy Tech #1 Sharp Tech #1 Cost 14 Cost 18 POW Based POW Based D/D/D/E D/C/E/C Gali Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Thunderbolt Straight Whirlwind Back Blow Basic Tech Basic Tech Heavy Tech #1 Hit Tech #2 Cost 13 Cost 10 Cost 25 Cost 25 INT Based POW Based INT Based POW Based D/B/E/- D/A/-/- B/D/D/E D/A/D/E Red Wisp Thwack Fire Wall Withering #1 Heavy Tech #2 Hit Tech #1 Cost 18 Cost 17 Cost 15 INT Based POW Based INT Based D/C/C/E C/D/E/E D/A/E/E Blue Wisp Spirit Blow Blaze Wall Withering #2 Special Tech #1 Hit Tech #3 Cost 30 Cost 38 Cost 27 INT Based POW Based INT Based D/C/A/E B/C/C/E C/S/C/D Flying Mask Sharp Tech #1 Cost 17 POW Based D/B/E/C Hare Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- 1-2 Punch High Kick Kung Fu Fist Basic Tech Sharp Tech #2 Sharp Tech #1 Cost 10 Cost 31 Cost 18 POW Based POW Based POW Based D/S/-/E C/D/D/B D/D/E/B Gas Basic Tech Cost 10 INT Based E/A/E/- Hopper Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Flick Jab Hook Hit Tech #1 Basic Tech Basic Tech Cost 17 Cost 10 Cost 12 POW Based POW Based POW Based D/A/E/E E/A/E/- D/C/-/E Jump Blow Sharp Tech #1 Cost 22 POW Based D/B/E/C Mocchi Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Mocchi Ray Roll Attack Head Butt Slap Special Tech#1 Sharp Tech #2 Basic Tech Basic Tech Cost 35 Cost 27 Cost 12 Cost 10 INT Based POW Based POW Based POW Based C/A/C/D D/D/D/C D/D/E/E E/B/E/- Petal Swirl Press Thrust Sharp Tech #1 Heavy Tech Hit Tech #1 Cost 16 Cost 24 Cost 15 INT Based POW Based POW Based D/D/D/C C/D/D/E D/A/E/E Mock Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Twister Leaf Gun Leaf Cutter Head Butt Cost 45 Cost 12 Cost 18 Cost 15 Special #1 Basic Tech Hit Tech #1 Basic Tech INT Based INT Based INT Based POW Based A/D/B/E D/C/-/- D/S/E/E D/B/E/- Twig Gun Cost 18 Withering #2 INT Based D/D/C/E Twig Gattling Cost 30 Withering #1 INT Based C/D/B/E Naga Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Drill Attack Energy Shot Belly Punch Thwack Cost 23 Cost 17 Cost 10 Cost 10 Heavy Tech #2 Sharp Tech #1 Basic Tech Basic Tech POW Based INT Based POW Based POW Based B/D/D/E C/D/D/C D/D/E/- D/D/-/- Poison Gas Tail Assault Stab Cost 15 Cost 15 Cost 14 Withering #1 Heavy Tech #1 Hit Tech #1 INT Based POW Based POW Based D/C/D/E C/D/E/E D/A/E/E Pierce Cost 19 Hit Tech #2 POW Based D/A/D/E Phoenix Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Heat Beam Flame Shot Talons Beak Heavy Tech #1 Withering #1 Basic Tech Basic Tech Cost 29 Cost 19 Cost 11 Cost 13 INT Based INT Based POW Based POW Based A/D/E/E D/C/D/E D/A/-/- D/C/-/- Fire Stream Fire Twister Rapid Beaks Special Tech Sharp Tech #1 Hit Tech #1 Cost 45 Cost 20 Cost 23 INT Based INT Based POW Based B/B/D/D C/C/E/C C/A/E/E Pixie Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Flame Kiss Bang Pat Heavy Tech #1 Withering #1 Special Tech #1 Basic Tech Cost 19 Cost 18 Cost 42 Cost 12 INT Based INT Based INT Based POW Based C/E/D/E -/B/C/E B/D/D/C E/A/-/- Ray Bolt Kick Sharp Tech #1 Hit Tech #1 Basic Tech Cost 17 Cost 16 Cost 10 INT Based INT Based POW based D/C/E/C E/A/E/E E/B/-/- Mega Ray Lightning Sharp Tech #2 Hit Tech #2 Cost 29 Cost 25 INT Based INT Based D/C/E/B D/A/E/E Suezo Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Spit Tail Assault Basic Tech Basic Tech Cost 10 Cost 12 INT Based POW Based D/A/E/- D/C/E/- Bite Heavy Tech Cost 22 POW Based C/D/D/E Zuum Techniques Long Range Mid Range Short Range Hand to Hand ----------------------------------------------------------- Tail Claw Basic Tech Basic Tech Cost 12 Cost 10 POW Based POW Based D/A/-/E D/C/-/- Tail Lash Million Claws Basic Tech Basic Tech Cost 20 Cost 15 POW Based POW Based D/A/E/E D/A/E/- Tail Combo Claw Combo Hit Tech #1 Basic Tech Cost 19 Cost 23 POW Based POW Based D/A/E/E C/B/D/E OPPONENTS Rank S Opponents Aqualine (Cpandora/Jell) L705 P361 I561 Sk524 Sp466 D398 Daphiel (Gali/Golem) L475 P518 I665 Sk442 Sp351 D645 Goliath (Mammoth/Golem) L595 P668 I285 Sk318 Sp258 D602 Mahoroty (Crab/Golem) L465 P442 I358 Sk388 Sp470 D789 Ordorf (Gaboo/Naga) L751 P723 I251 Sk364 Sp701 D279 Prometheus (Henger/Dragon?) L434 P655 I645 Sk655 Sp416 D355 Thanatos (Joker/Joker) L505 P431 I727 Sk710 Sp351 D645 Zagref (Zuum/Dragon) L455 P529 I532 Sk591 Sp504 D415 Rank A Opponents Arculon (Arrow Head/Henger) L383 P401 I302 Sk418 Sp425 D500 Bernerd (Phoenix/Phoenix) Bigfoot (Jill/Jill) L412 P534 I318 Sk446 Sp340 D187 Caplan (Ducken/??) L218 P345 I417 Sk471 Sp585 D181 Catalina (Suezo/Mocchi) L346 P338 I571 Sk515 Sp205 D157 Goatrek (Whale/Whale) L485 P611 I219 Sk174 Sp206 D321 Kitty (Pixie/Hare) L286 P278 I627 Sk501 Sp519 D225 Lamsweet (Mocchi/Mocchi) L370 P415 I451 Sk509 Sp541 D446 Sharkin (Naga/Gali) L404 P481 I527 Sk542 Sp199 D288 Siva (Dragon/Dragon) L364 P607 I615 Sk351 Sp223 D333 Volcane (Phoenix/Phoenix) L348 P339 I357 Sk469 Sp314 D216 Rank B Opponents Aspin (Hopper/Pixie) L270 P246 I369 Sk491 Sp312 D189 Baluum (Mammoth/Tiger) L420 P456 I345 Sk291 Sp144 D190 Dewless (Mono/Golem) L205 P334 I326 Sk255 Sp025 D490 Epsilon (Henger/??) L290 P375 I311 Sk369 Sp357 D242 Ghoulshine (Tiger/Gali) L244 P257 I455 Sk469 Sp340 D177 Liquel (Hare/Gali) L225 P405 I213 Sk366 Sp310 D144 Pirrateau (Crab/Mocchi) L188 P229 I182 Sk171 Sp165 D270 Robeneal (Worm/Mono) L398 P312 I366 Sk295 Sp145 D270 Sanjuras (Gali/Gali) L225 P356 I481 Sk256 Sp222 D287 Tiravail (Plant/Suezo) L320 P149 I345 Sk237 Sp166 D115 Rank C Opponents Gunburn (Suezo/Hare) L165 P245 I338 Sk324 Sp245 D119 Hyoue (Kato/Hare) L127 P128 I399 Sk144 Sp375 D101 Nicolle (Mew/Mew) L251 P166 I185 Sk333 Sp340 D095 Ofrey (Ghost/Ghost) L111 P075 I293 Sk321 Sp369 D044 Pivorus (CPandora/CPandora) L424 P115 I108 Sk287 Sp255 D045 Recknen (Gaboo/Jell) L260 P255 I177 Sk170 Sp290 D095 Rockgeiger (Golem/Golem) L201 P442 I129 Sk066 Sp051 D314 Susvain (Naga/Zuum) L199 P295 I043 Sk366 Sp117 D175 Zamber (Zuum/Mono) L262 P275 I184 Sk266 Sp190 D309 Waranmo (Ape/Plant) L355 P308 I135 Sk195 Sp178 D199 Rank D Opponents Capella (Jell/Naga) L123 P165 I158 Sk195 Sp111 D217 Hailfall (Arrow Head/Arrow Head) L136 P150 I103 Sk098 Sp074 D278 Harrimaoh (Hopper/Hopper) L110 P145 I165 Sk272 Sp177 D089 Milliam (Pixie/Pixie) L066 P089 I285 Sk222 Sp236 D070 Palmer (Plant/Plant) L215 P031 I168 Sk169 Sp113 D040 Pup Face (Tiger/Hare) L234 P223 I338 Sk375 Sp349 D065 Rapid Fist (Hare/Hare) L101 P344 I133 Sk197 Sp322 D111 Sakura Art (Mocchi/Pixie) L161 P188 I194 Sk215 Sp167 D202 Sleetbomb (Mammoth/??) L275 P223 I047 Sk099 Sp049 D182 Winston (Tiger/Jell) L086 P104 I225 Sk258 Sp211 D082 Rank E Opponents Harikicks (Zuum/Suezo) L156 P107 I094 Sk149 Sp138 D133 Junomoule (Mocchi/Tiger) L152 P135 I127 Sk161 Sp158 D138 Leone (Tiger/Hare) L088 P103 I127 Sk152 Sp144 D077 Lontar (Suezo/Plant) L121 P096 I150 Sk129 Sp085 D095 Nats (Hare/Hare) L057 P139 I057 Sk104 Sp141 D047 Oakleyman (Gaboo/Gaboo) L199 P158 I023 Sk055 Sp147 D081 Tournament opponents of unknown rank Carahan (Zuum/Hare) L368 P511 I395 Sk477 Sp508 D176 Minutes (Hopper/Tiger) L191 P187 I214 Sk655 Sp418 D088 Regretti (Gaboo/Gaboo) L575 P511 I123 Sk147 Sp456 D098 Satya (Pixie/Hare) L269 P319 I355 Sk403 Sp420 D157 Tsumuji (Kato/Tiger) L257 P198 I542 Sk406 Sp578 D233 OUTLAW MONSTERS AT THE ERRANTRY Special Outlaw- BigHand (S) (Jill/???) L623 P785 I681 Sk484 Sp457 D565 Defense Course (Only available at rank B or above) Magma Heart (A) (Dragon/??) (#392) L554 P789 I741 Sk579 Sp357 D512 Punisher (A) (Naga/??) (#406) L468 P666 I181 Sk589 Sp171 D456 Blue Sludge (B) Cold Blood (B) (Naga/Zuum) L298 P336 I154 Sk443 Sp262 D384 Terry (B) Knuckle (C) (Hopper/Hopper) L213 P231 I294 Sk465 Sp284 D154 One Eyed (C) Toxin (C) Glassie (D) Goldie (D) (Zuum/Suezo) L191 P206 I175 Sk215 Sp170 D182 Mucus (D) Armstrong (E) (Gaboo/Gaboo) L274 P260 I015 Sk063 Sp144 D062 Peeper (E) Sprinter (E) (Zuum/Zuum) L171 P169 I110 Sk190 Sp135 D131 Intelligence Course Mad Clay (A) (Gaboo/???)(#403) L777 P687 I111 Sk183 Sp555 D151 (Note Also called "Mad Gaboo") Wild Saurion (A)(Zuum/???) (#395) L459 P395 I276 Sk583 Sp454 D485 Hardie (B) Lobby (B) (Zuum/Arrow Head) L348 P392 I278 Sk479 Sp299 D413 Scaly Grass (B) Clear Lizard (C) Mire (C) Stinky (C) Executioner (D) Huntie (D) (Zuum/Plant) L300 P158 I127 Sk246 Sp234 D196 Spring Legs (D) (Hopper/Hopper) L190 P172 I231 Sk374 Sp253 D088 Ambusher (E) Blower (E) Fly Trapper (E) Power Course Burning Wall (A) Sand Golem (A) Dark Cutter (B) Gazer (B) Red Shell (B) Brutus (C) Momo (C) Rock Block (C) Glutton (D) Heat Eye (D) (Suezo/Monol?) L165 P179 I233 Sk217 Sp143 D166 Hell Wall (D) Big Rock (E) Bug Eyed (E) (Suezo/Suezo) L133 P177 I277 Sk247 Sp155 D144 Plate (E) Skill Course Bloody Eye (A) Silverface (A) (Arrow Head/??)(#396) L466 P495 I314 Sk489 Sp257 D781 Frabber (B) Maddie (B) Searock (B) (Arrow Head/Golem) L343 P584 I212 Sk281 Sp255 D622 Clear Hare (C) Tom Cat (C) Yellowhead (C) Nortie (D) Rocky Jell (D) Scratcher (D) (Zuum/Zuum) L220 P265 I146 Sk345 Sp265 D215 Amoeba (E) (Jell/Jell) L144 P159 I222 Sk217 Sp119 D298 Bustler (E) Tatchy (E) (Mocchi/Mocchi) L165 P187 I187 Sk284 Sp250 D248 Speed Course Crescent (A) (Kato/???) L361 P151 I742 Sk482 Sp724 D286 Kamui (A) (Tiger/???) L466 P376 I614 Sk788 Sp654 D188 Dasher (B) Horny (B) (Hare/Tiger) L343 P421 I218 Sk442 Sp604 D144 Houndoll (B) (Mew/Tiger) L342 P264 I389 Sk354 Sp377 D258 Hayate (C) (Kato/Tiger) L213 P130 I423 Sk373 Sp444 D185 Rusher (C) (Hopper/??) L198 P155 I268 Sk490 Sp324 D114 Stone Wolf (C) (Tiger/Golem) L201 P264 I308 Sk343 Sp258 D296 Pup Face (D) Rapid Fist(D) Stray Mew (D) (Mew/Mew) L379 P133 I181 Sk355 Sp229 D084 Haze (E) (Kato/Hare) L119 P099 I251 Sk115 Sp279 D134 Pezzy (E) (Tiger/Tiger) L149 P073 I211 Sk255 Sp179 D064 Puncher (E) (Hopper/Hopper) L109 P145 I200 Sk239 Sp159 D064 EXPEDITION NOTES o = Clear path X = Object blocking path nearby S = Secret passage ToA = Teleport to point "A" Moving one space on the map costs one life Destroying an obstacle costs five life Exploring for items costs ten life Kawrea Volcano Map - Expeditions before eruption o o o o o o o o o o o o o o o o o o o o o o o Cave o o o o o o o X o o o o X o o o o o o o o o o o o o o Home Camp Kawrea Volcano Map - Expeditions after eruption (partial) | o o o o S o o o o o o o o o o o ToB o o o o o o o o o o o X o o o o o o o o o o o o o o o Altar o o X o #1 o o o o o o o o o X o o o o o X o o o o o o o o o o o o o Store o o o o o o o o o o #3 Store o o o o X o o o o o Phoenix o o o o o B o o o o o o o o o o o o o o o o o o o o o o o o o S o o o o o o o o #2 o o o -o o o o o o o o o o o o o | o o X S o o o o o o o o o X o o o o o o o o o o o ToA A o o o | X o o o o o o o o o o o o o o o- o Home Camp Notes On the first successful trip to the Volcano cave, the volcano erupts and the Phoenix monster is revealed. "Phoenix" has the phoenix feather and valuable items. Number of items at other sites #1 - 5; #2 - 3; #3 - 3; Cave - 5; Store - 6; Altar - 4 Parepare Jungle Expedition (partial map) o o o X o Temple #2 Statue o o o o o o ToA o o o o o o o o o o o o o o o A o o o o X o S o o o o o o o o o o o o o o o o o o o o o o o Temple o X o Palace o o #1 o o o o o o o o o o o Tusk o o o X o o o House o Shrine o o o o Arena o o o o o o o | o o X o o X o o o o X o X o o S o o o o o o o o o o o o X o o o o o #1 o o o o X X o o o o o o o o o o o o o o o o o o o o o Base Camp Notes Each site had the following number of potential items House - 4 Shrine - 4 Statue - 5 Temple #1 - 5 Temple #2 - 5 Palace -6 Tusk - 4 (Tusk may include the Golden Peach) #1 - 4 Torles Mountains (partial map) o | ToB o o o o o X o o o o | o o o o o o -o o o o o o o o o o o ToB o o o S o o o o o o o o o o o o o o o o o o o o o o o X o o o S o #3 o Tower o o o o o o o o o o o o X o o o Big o o o o o o o o o o o o o o Cave o #2 o X o o o o o o o o o o o o o o o o o o o o o S o o o o o o o o o o o o o o o o o o o o o o X o o o o o o o o o o #1 o o o o o o o ToA Tree1 Tree2 o o o o o o X o o Tree3 o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o B o o o o o o o o o o A o o o o o o o o o o o o o o o Base Camp Notes Each site had the following number of potential items #1 - 4 #2 - 4 #3 - 5 Big Cave - 6 Tree #1 - 4 Tree #2 - 3 Tree #3 - 3 Tower - 6 My personal CD training list Monster Rancher - #264 Sueki Suezo (Suezo/???) Tecmo's Deception - #283 Mocchini (Mocchi/???) (Gets +1 on Run drills) Additional Credits Thanks to Raiser - For information on Big Hand, Kamui, Stray Mew and Crescent