Macross Plus - Game Edition FAQ©2000 By Lord Obento-Sama LordObento@aol.com SLPS-02791 SE Shoeisha Co., Ltd. Welcome to the Macross Plus - Game Edition FAQ. Since I can't translate japanese, I won't do a plot summary, but if you've seen the Macross Plus 1-4 and/or Macross Plus: Movie, I won't have to explain it. ••••Start Menu•••• Select The Mode O - Selects a mode X - Cancels a mode •••Story Mode••• •Guld Goa Boman: YF-21 Starting Stats: Rise & Drop XXXXXXXXXX Mobility XXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXX You get Guld Movie #1 to start with Mission One: In Battroid you practise against a Queadluun-Rau, a Glaug, and a VF-11 Mission Two: In Fighter you practise against a VF-1S, a VF-5000B, and a VF-11 Completing this, you Guld Movie #2 Mission Three: In Battroid you practise against a Tomahawk, a Defender, and a Nousiadeul-Ger Completing this, you get Guld Movie #3 Mission Four: In Fighter you practice in space against a VF-1S, a VF-5000B and a VF-11 Completing this, you get Guld Movie #4 Mission Five: In Fighter you fight Isamu/YF-19. The first of the three fights versus Isamu. Completing this, you get Guld Movie #5 Mission Six: In Battroid you fight Isamu/YF-19 in a city. The second of the three fights versus Isamu Completing this, you get Guld Movie #6 Mission Seven: In Fighter you fight Isamu/YF-19. The last of the three fights versus Isamu. Completing this, you get Guld Movie #7 Mission Eight: In Fighter you take on the Ghost X-9 Completing this, you get Guld Movie #8, you unlock Isamu's Story Mode, and you get the Ghost X-9 in Dog Fight Versus Mode. •Isamu Dyson: YF-19 Starting Stats: Rise & Drop XXXXXXXX Mobility XXXXXXXXXXXXXXXXX Revolve XXXXX Weapon XXXXXXXXXXXX Rock On XXXXXXXXX You get Isamu Movie #1 to start with Mission One: In Battroid you practise against a Regult, a Spartan, and a VF-5000B Mission Two: In Fighter you practise against a VF-1S, a VF-5000B, and a VF-11 Completing this, you get Isamu Movie #2 Mission Three: In Battroid you practise against a Monster, a Phalanx, and a VF-1S Completing this, you get Isamu Movie #3 Mission Four: In Fighter you practice in space against a VF-1S, a VF-5000B and a VF-11 Completing this, you get Isamu Movie #4 Mission Five: In Fighter you fight Guld/YF-21. The first of the three fights versus Guld. Completing this, you get Isamu Movie #5 Mission Six: In Battroid you fight Guld/YF-21 in a city. The second of the three fights versus Guld. Completing this, you get Isamu Movie #6 Mission Seven: In Fighter you fight Guld/YF-21. The last of the three fights versus Guld. Completing this, you get Isamu Movie #7 Mission Eight: In Fighter you fight the Macross, a Neo Glaug, and the Macross again. Completing this, you get Isamu Movie #8, you unlock the Neo Glaug and the VF-1J Field Battle and Dog Fight Versus Mode •••VS Game••• 1P Vs Com: Where Player 1 Vs a Computer controlled mech 1P Vs 2P: Where Player 1 Vs Player 2 in a split screen fight •Field Battle Stages: Stage - 1 is a base area Stage - 2 is a base area Stage - 3 is a base area at night Stage - 4 is a plataeu with fog along the ground Stage - 5 is a city at night Stage - 6 is a moving elevator Stage - 7 is a carrier ship Stage - 8 is a city at dusk (Only in 1 player vs Com) •Selectable Mecha: YF-21 battroid mode Stats Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Kicks and slides back Ground Missile Defence: Goes into Gerwalk shooting it's gun, then back to Battroid, boost back, flips back and spins around shooting In Air Close Attack: Kick In Air Missile Defence: Goes into Gerwalk and shoots YF-19 battroid mode Stats Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Kicks and slides back Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls sideway on the ground shooting it's gun, the hops back and then to the side In Air Close Attack: Kick In Air Missile Defence: Goes into Gerwalk and shoots VF-5000B battroid mode Stats Rise & Drop XXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXX DSS Ground Close Attack: Punches and slides back Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, Flies back shooting, then flies to one side, then to another side and flips sidedays shooting In Air Close Attack: Kick In Air Missile Defence: Goes into Gerwalk and shoots VF-1S battroid mode Stats Rise & Drop XXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXX DSS Ground Close Attack: Punches and slides back Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls forward gets up and shoots while turning In Air Close Attack: Kick In Air Missile Defence: Goes into Gerwalk and shoots VF-11 battroid mode Stats Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Kicks and slides back Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, backing up and shooting, then hops back still shooting In Air Close Attack: Kick In Air Missile Defence: Goes into Gerwalk and shoots Tomahawk Stats Rise & Drop XXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Punches with its barrel and slides back Ground Missile Defence: Shoots, then Double Missile Storms In Air Close Attack: Chops them with its barrel In Air Missile Defence: Shoots everything Defender Stats Rise & Drop XXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXX (Note: Defender only has Guns, no Missiles) DSS Ground Close Attack: Punches and slides back Ground Missile Defence: Shoots everything In Air Close Attack: Kick In Air Missile Defence: Shoots everything Phalanx Stats Rise & Drop XXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXX Revolve XXXXXXXX Weapon XXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (Note: Phalanx only has Missiles, no Guns) DSS Ground Close Attack: Kicks and slides back Ground Missile Defence: Looks like a Full Barrier is up to absorb the incoming missiles, then it launches two missile volleys In Air Close Attack: Kick In Air Missile Defence: Dodges Spartan Stats Rise & Drop XXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXX Rock On XXXXXXXX DSS Ground Close Attack: Chops and slides back Ground Missile Defence: Shoots and Missile storms In Air Close Attack: Chops In Air Missile Defence: Dodges Monster Stats Rise & Drop XXXXXXXX Mobility XXXXXXXX Revolve XXXXXXXX Weapon XXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Backhands Ground Missile Defence: One arms shoots, the other arm shoots, then the Big Guns shoot In Air Close Attack: Comes down hitting with the enemy with the Big Guns In Air Missile Defence: none Regult Stats Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXX Rock On XXXXXXXX DSS Ground Close Attack: Spinning Jump Kick Ground Missile Defence: Dodges then shoots its gun In Air Close Attack: Dive Kick In Air Missile Defence: Shoots everything Glaug Stats Rise & Drop XXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXX DSS Ground Close Attack: Turn and Kick Ground Missile Defence: Shoots gon, then shoots one arm of Missles, then the other arm and finally shoots the top cannon. In Air Close Attack: Dive Kick In Air Missile Defence: Shoots everything Queadluun-rau Stats Rise & Drop XXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXX DSS Ground Close Attack: Punch Ground Missile Defence: Jumps up shoot and then missile storms In Air Close Attack: Double Ax-handle Punch In Air Missile Defence: Shoots everything Nousiadeul-ger Stats Rise & Drop XXXXXXXXXXXXXX Mobility XXXXXXXX Revolve XXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Spinning Jump Kick Ground Missile Defence: Dodges then shoots its gun In Air Close Attack: Dive Kick In Air Missile Defence: Shoots everything Neo Gluag (unlocked after Isamu's Story Mode is completed) Stats Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Turning Kick Ground Missile Defence: Dodge, dodge, dodge, shoot In Air Close Attack: Ax Kick In Air Missile Defence: Shoots everything VF-1J (unlocked after Isamu's Story Mode is completed) Stats Rise & Drop XXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXX DSS Ground Close Attack: Punches and slides back Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls forward gets up and shoots while turning In Air Close Attack: Kick In Air Missile Defence: Goes into Gerwalk and shoots •Dog Fight Stages: Stage - 1 over an island in the ocean Stage - 2 above the earth in space Stage - 3 above the Macross (Drool)and New Macross City (note the Macross appears only in 1 player vs Com, otherwise it's just New Macross City) Stage - 4 above a crater landscape on earth Stage - 5 above earth terrain Stage - 6 above earth terrain at nite Stage - 7 in space near saturn Stage - 8 in the clouds (Only in 1 player vs Com) •Selectable Mecha: Moves Usable by all: Accel X 2 - press Accel twice holding it down on the 2nd time and you will go twice as fast as the normal Accel, also draining you power twice as fast. Semi-Gerwalk Brake - Press Brake twice holding it down on the 2nd time and your legs(if you have any)will come out and stop you for a brief couple of seconds. This also drains your power. Roll - press left twice or right twice DSS Missile Defence: Flying and dodging in fighter mode. Missile Defence: Change to Battroid, shoot out some missiles and shoot your gun.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS) Attack: Both mechas change to Battroid in mid-air, one kicks, then both go back to fighter and fly off.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS) Attack: Change into Battroid and shoot at your enemy as they fly by.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS) Lock-on: you get behind your enemy YF-21 fighter mode Stats are same as above YF-19 fighter mode Stats are same as above VF-5000B figher mode Stats are same as above VF-1S fighter mode Stats are same as above VF-11 fighter mode Stats are same as above Ghost X-9 (unlocked after Guld's Story Mode is completed) Stats Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Neo Gluag (unlocked after Isamu's Story Mode is completed) Stats are same as above VF-1J (unlocked after Isamu's Story Mode is completed) Stats are same as above •BGM Select: Track 1 Fly up in the air Track 2 Break out Track 3 Torch song Track 4 Dog fight 1 Track 5 Dog fight 2 Track 6 After in the dark Track 7 SANTI-U Track 8 Idol talk •••Option••• •Key Settings OK! - Exits the Key Setting Screen. Default - Sets the buttons to original settings. Vibration OFF/ON - for use with Dual Shock Controlers Fighter: Reverse OFF/ON - in fighter mode pressing down makes you nose go down, pressing up makes your nose go up. Turning Reverse ON switches this making down go up and up go down. Attack - fires your missiles Gatling - fires your gun Chaff - fires flares to take the hit of oncoming missiles DSS - Special Attack/Defense manuvers (sorta like VFX Specials) Search - Automaticly points you into the direction of your enemy. Uses thrust powers but very useful. Accel - Speeds you up. Uses thrust power. Brake - slows you down View - Changes the angle you see using the directional pad. Pressing view again without any directions will return to the last angle you last you used view with. Only stays on the view as long as you press the view button. Battroid: A-B-C-D - preset control config. Walk - Walks left or right Turn - Turns left or right Attack - fires your missiles Gatling - fires your gun Defense - Raise a barrier shield for oncoming attacts. Unfortunately, you can not move when shield is up. DSS - Special Attack/Defense manuvers Search - Automaticly points you into the direction of your enemy. Uses thrust powers but very useful. Accel - Slides you along the ground or boosts you into the air. Uses thrust power. •Sound Volume SE )))))))) Sound Effects volume BGM )))))))) Background Music volume Voice ON/OFF toggles voices •Auto Save Off/On This automaticly saves your game after every mission. •Movie Movie 1: Various scenes from Macross Plus, Windmills, Isamu and Guld's Birdbike, Sharon Apple Concert, Guld and Isamu about to fight over Myung, The Macross Plus Logo, Guld's control systems fails, Isamu catches him, Guld makes Isamu crash, and a very angry Isamu gets brushed off by Guld all with the "I've been waiting for you" Music playing in the background. You get by turning on the game, the opening. Guld: Movie 1: Guld prepares to take off testing the interface. You get this by starting Story Mode with Guld. Moive 2: A fire starts at Myung's, Guld to the rescue. You get this after beating Mission 2. Movie 3: Myung leaves on a ship, playing "Voices". You get this after beating Mission 3. Movie 4: Isamu yells over the project being scrapped because of the Ghost X-9, Guld just stands there. Isamu and the engineer leave for Earth with Guld in pursuit. You get this after beating Mission 4. Movie 5: a cerimony at the Macross, YF-19/21 dog fight, Myung falls into Sharon Apple's trap. You get this after beating Mission 5. Movie 6: Myung gets hung by cords, YF-19/21 city fight, Pin Point Barrier Punches galor. You get this after beating Mission 6. Movie 7: Guld Missile storms Isamu and realizes he blocked the memories of his past. Isamu and Guld cut thier engines, and break off as the Ghost X-9 fires at them. You get this after beating Mission 7. Movie 8: Guld dog fights with the Ghost X-9, crushing himself with the G-forces and burning up his plane in atmosphere, Guld rams the X-9 and lies dead in space. You get this after beating Mission 8. Isamu: Movie 1: Isamu uses his hand to mimick the YF-19, then draws a dino-bird in the sky, causing the engineer to faint and pisses off Guld. You get this by starting Story Mode with Isamu. Movie 2: Isamu still mimicking the YF-19 at the dock with is date. You get this after beating Mission 2. Movie 3: Myung yells at a hurt Isamu after nearly getting killed when he and Guld had it out, resulting in a punch to Isamu's cockpit. A dino-bird flies by and Isamu chases it on the medical bike. You get this after beating Mission 3. Movie 4: Isamu prepares to re-enter Earth's atmosphere, Myung is hanging by cords and is confronted by 3. Sharon Apple holograms, Sharon begins to choke Myung, apon re-entry, Guld opens fire on Isamu. You get this after beating Mission 4. Movie 5: Myung escapes only to be chased by hypnotized guards, Isamu and Guld dog fight and enter the city. You get this after beating Mission 5. Movie 6: Myung escapes the guards and the Macross begins to lift-off. You get this after beating Mission 6. Movie 7: Myung enters the room with the Sharon Apple AI system, Isamu see that everyone is hypontized, Sharon shows Myung that Isamu is coming, Isamu see Myung, and the Macross opens fire on Isamu. You get this after beating Mission 7. Movie 8: A Sharon Apple Hologram tries to kiss Isamu, but Isamu headbutts the comm-system and prepares his assault. Sharon and the Macross open fire again. Isamu crash through the Macross to destroy the evil AI, the Macross falls slowly back to Earth. Myung and Isamu chat at the end. "Dedicated to you, our future pioneers..."You get this after beating Mission 8. •••Save••• Saves your game. Needs one block of memory card space. •••Load••• Load/Cancel Loads your game. Other stuff: How Do I Beat The Macross??!! In Isamu Mission 8 you only have to worry about the Red Homing Beams. When the Warning comes up for incoming attack, thrust left or right then work your way down and shoot chaffs. If done correctly you can escape the 1st attack with no damage. After Defeating the Neo Glaug the Macross will shoot the Red Homing Beams again. Use thrust, dodge and chaffs, granted you will get hit cause of the reload time on the chaffs once you run out. Just try and stay alive as long as possible. Crazy right angle turns. In a Dog Fight... one DSS puts you on your enemy's tail. Sometimes your Enemy might all of a sudden take a nose dive or shoot staight up. Unrealistic?? Physics isn't something Games or Anime deal with, and this is a combo of both. Mission Levels. Battroid Levels are just a Boxed in area and Fighter Levels are the same but the box isn't seen. When you reach the edge of a level you automaticly turn around and face the direction of your enemy. Weird Sounds. On the Story-mode Select Screen with the normal voices in the background, beeps and sound effects. Wait a while... new Sounds will happen, such as a computer being accessed, a chipmunk voice talking really fast, machines moving and 2 long hums. More to come.... This FAQ ©2000. No one may copy or reproduce it without my expressed permission. Questions/Comments E-mail LordObento@aol.com Subject: Macross Plus