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"O ;O"O@;@"O" ;@@@#@@@O .@@#@@; O#@@#@#@@#@@@@@@@@@@O. ;@#O#@; "O ;O ;O;@""" O@@#@@##. .@@#@@; ,@#@@@@#@@#@@@@#@@@@#@; .@#@#@; ;" ," ,",""", ;O@@#@@#@ .#@#@@; "@@@@@@@@@@@@#@@@@#@@#; .O@@@#O, . . . .,. .O@#@@##@" .#@@#@; O@#@@@OO@#@#@@@OO@#@@@" ;""O##@##" ..,"O@@##@@#@, #@@@@; O@#@#@".O#@#@@O."@@@@@".;@@O#@#@O; ,;;"OO@##@@@#@O" .@#@@@; @@#@@@; "@##@@" ;#@@##O..O#@@OO; "O@@##@@@#@@#O; .""""".,#@@#@@, .O#@@O, ,O#@#@#" ;"";;. ."#@@@@@@#@";, ..... ;##@#@O "#O#" ."#@@@#" . ,"@@@OO"". ,O@#@@@" O#O "@#@@#O ;"";;, ,O@#@@#" ;"" "@#@@#O; ,;""""". ,. ,"""""", =========================== THE SIMS FAQ/STRATEGY GUIDE =========================== A game from Maxis For the PC By JonL jon_liang88@hotmail.com ICQ: 74360442 Version 1.3 25 March 2000 7:55 a.m. http://www.crosswinds.net/~thesimsjonl88/main.html (Under Construction) This FAQ may be reproduced electronically, printed, or copied FOR PRIVATE AND PERSONAL USE ONLY and may not be altered in any way. It may not be printed in a magazine, placed in a CD or disket, converted into HTML or anything else than above. This FAQ is Copyright 2000 JonL. Please e-mail me when you read this FAQ or if you want to correct some errors or mistakes. If you e-mail me to correct any mistakes or errors, your name will be listed at the credits section. The latest version of this FAQ can be found at: a) http://www.gamefaqs.com b) http://home.planetinternet.be/~twuyts c) http://www.the.spoiler.com d) http://vgstrategies.about.com e) http://dhl.net f) http://www.thediaryofasim.net g) http://www.thesimsms.cjb.net h) http://www.angelfire.com/sd/kronk i) http://www.crosswinds.net/~simsonline If you want to place this FAQ into your homepage, please e-mail me before doing so. Make sure you place the whole original text into your homepage without changing anything. ================= TABLE OF CONTENTS ================= 1 Introduction 2 Review 3 System Requirements 4 Things That You Should Know 5 How To Play 5.1 Select or Create Family 5.2 Evict or Bulldoze 5.3 Move in 6 Personalities 7 Mood 7.1 Hunger 7.2 Comfort 7.3 Hygiene 7.4 Bladder 7.5 Energy 7.6 Fun 7.7 Social 7.8 Room 8 Time 9 Build Mode 10 Buy Mode 10.1 Seating 10.2 Surfaces 10.3 Decorative 10.4 Electronics 10.5 Appliances 10.6 Plumbing 10.7 Lighting 10.8 Miscellaneous 11 Room Names 12 Sim Names 13 Budget 14 Skills 14.1 Cooking 14.2 Mechanical 14.3 Charisma 14.4 Body 14.5 Logic 14.6 Creativity 15 Services 15.1 Maid 15.2 Gardener 15.3 Repairman 15.4 Pizza 16 Disasters 16.1 Flood 16.2 Fire 16.3 Burglary 16.4 Death 17 Careers 17.01 Business 17.02 Entertainment 17.03 Law Enforcement 17.04 Life of Crime 17.05 Medicine 17.06 Military 17.07 Politics 17.08 Pro Athlete 17.09 Science 17.10 X-Treme 18 Family Friends 19 Marriage 20 Proposing 21 Moving In 22 Babies 23 Kids 24 Downloads/Addons 25 Note To Everyone 26 Known Bugs 27 Hints And Tips 28 Fun Stuff 29 Frequently Asked Questions 30 Cheats 31 Links 32 About The Sims: Livin' Large 33 Version History 34 Credits =============== 1 INTRODUCTION =============== Maxis have released another new Sim game. Is it addictive like the other games? Yes. Is it fun like the other games? Yes. What so fun about this game? It is almost the same with SimCity or SimTower or any other Sim games. There are no goals. That means once your Sim is perfect with his career, life and his house, that means there are nothing left to do...Wrong. You can set disasters, such as fire, or you can build more furniture, maybe add some decorations, you can change your jobs or you can marry somebody that is already married. You can just screw up their lives! If you haven't bought it yet, go buy it now! It is worth it for sure. From INCITE PC # 7, June 2000: Game BRIEFS: "You've played THE SIMS enough times by now to notice those scary process messages That appear while loading. So just what is the program doing when "Reticulating Splines", "Inserting Chaos Generator", and "Balancing Domestic Coefficients" flash across the bottom of your screen? Absolutely nothing, actually. "They're inventions of (Creator) Will Wright's imagination," says a Maxis spokesman. Speaking of THE SIMS, expect Maxis to release an expansion pack this fall... From Excite News, May 11 2000: "The winner of Game of the Year, The Sims, was selected because of its innovation," said Jim Charne, President and Executive Director of the Academy. "With this game, you can create the home of your dreams, complete with fixtures, family life and a wide range of career paths. This simulation of family life is really more than a game. It's what interactivity is all about." ========= 2 REVIEW ========= The Sims is a very amazing game. Why? Because it is different from the other games because you don't get to shoot aliens or monsters, collect power ups, kill people and the other stuff that usually appears in a game. But, this game is still a fun, addictive and exciting game. Because in The Sims, you get to control people's lives. What started as a 'house building' game (Like the other Sim games like SimCity (where you get to build cities), SimTower (where you get to create your own tower) and other Sim games by Maxis), turned into a people simulator. How? Because, Will Wright thought that after you've build a house, he'll have to include little people to check out how cool (or not) the house is. So, Will Wright then started to concentrate a bit more on those tiny people and ta-da! The Sims is created. Okay, now back to the review. You might think that it is a boring game because all you do is look at your Sim walking here and there, sitting, standing, eating, etc., etc. The you're completely wrong. There are many possibilities in this game. Always wanted to build a dream house of your own? Build one now! Want to see two men kissing? No problem! Want to be the richest kid in the neighbourhood? Okay! What about drowning your Sim? Or burning him? Getting sick? All these are possible in this game! GAMEPLAY: 9/10 This game is a masterpiece. Great gameplay. Get robbed. Get a kid. Fight with your neighbours. Once you pop the CD into the CD-ROM, there's no way you're gonna stop! The idea of including the 8 needs makes the game more challenging. Try not to burn your house. Try and maintain a balanced budget. Try and get promoted. All these activities take time and still the game is very fun. GRAPHICS: 10/10 The graphics are excellent. All of the Sims have different faces and features. Every detail have been carefully included from the knife to the fork. AUDIO: 10/10 The Sims are really 'alive'. The music and the voices of the Sims have been beautifully recorded. Even the quality of the audio is excellent from the talking to the footsteps. REPLAYABILITY: 9/10 When you quit this game, you'll have a feeling to play this game again! Bored of the game already? Download new objects and skins at http://www.thesims.com. Boring gameplay? Try and get promoted till the last level of the career! Bored of the family? You can always make another family. OVERALL: 10/10 This game won three awards including The Game Of The Year. You might have guessed why by now. If you haven't get The Sims, go get one now. You won't regret buying this game for sure. ====================== 3 SYSTEM REQUIREMENTS ====================== The system requirements here are taken directly from the box. Operating system Windows 95 or 98 (Windows NT is not supported) CPU type and speed 233 MHz or faster Intel Pentium processor Memory 32 MB RAM Hard Drive space 300 MB plus space for saved games and Windows swap file (Additional space required for DirectX installation) Graphics card High Colour capable 2 MB PCI or AGP video card with DirectDraw compatible driver CD-Rom speed 4x CD-ROM drive (600KB/second transfer rate) using a 32-bit Windows Other needs DirectX 7 compatible sound card; keyboard, mouse My computer ran The Sims smoothly (With all the effects on and the details high) although it is only 150 MHz! ============================== 4 THINGS THAT YOU SHOULD KNOW ============================== There are things that you should know before you continue reading my FAQ: 1) The blue panel at the bottom left corner of the screen is called a 'Control Panel'. 2) The little people you control in this game are called a 'Sims'. 3) The money symbol for this game is '§' which can be done if you press Alt+0167. ============== 5 HOW TO PLAY ============== Are you new to this game? If you are, go visit the tutorial house first. It is the house with the orange pointing arrow. There, you will probably learn how to play. If you still have a question, e-mail me. ======================= 5.1 START A NEW FAMILY ======================= You don't just simply start the game with tools ready to be used and families ready to experience life (Well, there are some ready families for you, but it is better to create your own family). So, to create a new family, just click on the 'Select or Create Family' icon at the top of the neighbourhood screen. It is the blue round button with the picture with two white people (or Sims). After clicking The 'Select or Create Family' button, a window will appear with a few ready families. Click the 'Create A Family' button at the bottom of the screen and you will come to another screen. Enter the last name and click on 'Add a New Sim'. Here, you can create the family members. You can create up to 8 family members. Once you finished a family, you cannot come back and edit it again. If you want to delete a family, just click on 'Delete Family' button at the bottom of the 'Select Or Create Family' screen. Remember to select which family to delete first. ===================== 5.2 EVICT OR DESTROY ===================== Evict clears a house if a family is occupying it. Destroy clears the house, leaving the land for you to build your own houses. To evict or destroy, click on the 'Evict or Destroy' button at the top of the neighbourhood screen. It is the button with the bulldozer picture. Click on an occupied house one time to evict the family. Once the family is evicted, the house is for sale. If you want to destroy the house, just click on it one more time. ============ 5.3 MOVE IN ============ Click on the 'Move in Family' button at the bottom of the 'Select or Create Family'. Remember to click on which family to move in first before clicking on the button. After that, it will return to the neighbourhood screen. You can move in a family to a house, or to an empty land where you can build your own house. Make sure you buy a cheap house so that you can spend your remaining money for furniture. Some Houses are too expensive for you to afford (you start with §20000) like the mansion at Sim Lane 9. You can but these houses after you have enough money later in the game. ================ 6 PERSONALITIES ================ All the Sims have personalities. Different personalities have different attitudes. You can create your Sim's personalities at the 'Create A Sim' window. You have only 25 points. There are five personalities: Neat, Outgoing, Active, Playful, Nice. The personalities have opposites too: Neat/Sloppy- Neat people like to clean up messes and always flush when they uses the toilet. Sloppy Sims leave puddles after they bathe and don't even bother to wash the dishes after they eat. Outgoing/Shy- Outgoing Sims like to talk and their relationship with other Sims boost up very fast even if they talk a little. Shy Sims talk very little and the relationship with other Sims go up very slowly. Active/Lazy- Active Sims comfort goes down slower than lazy Sims. Lazy Sims tend to sit down forever when you order them to do something else. Playful/Serious- Playful Sims like to play basketball while serious Sims prefer to read books. Nice/Grouchy- Nice Sims like to mix with other people. Grouchy Sims prefer to fight with other Sims. ======= 7 MOOD ======= Your Sim's mood depends on how you fill him up, have fun and how many times you go to the toilet. There are eight Needs: Hunger, Comfort, Hygiene, Bladder, Energy, Fun, Social and Room. To see your Sim's mood, just click on the 'Live Mode' button. You will know which button it is if you play the tutorial. If you don't know, It is the button with a picture of two people. =========== 7.1 HUNGER =========== The Hunger Need can be fulfilled by filling your Sim up or in other words, eating. Remember to put a refridgerator and a food processing machine like a microwave or a food processor at the start. When your cooking skill is good, go buy better equipments. The better your equipments or the higher your cooking skill, the more filling your Sim is. You can also order pizza if you're lazy to cook. ============ 7.2 COMFORT ============ To raise your 'Comfort' meter, go sit on a chair or something. The better the chair, the faster the comfort raises. ============ 7.3 HYGIENE ============ Go and take a bath to raise this meter. Note that a bathtub is better than the other bathing equipment. ============ 7.4 BLADDER ============ When this meter gets low, that means your Sim is ready to 'go'. Remember to add a toilet and a sink nearby too for your Sims to wash their hands after they 'went'. Drinking coffee or eating food will lower the meter down. =========== 7.5 ENERGY =========== This energy meter will go down even if you stand. This meter is extremely important for your Sim's daily life. Always keep this meter up. This meter can be raised by drinking coffee and sleeping. ======== 7.6 FUN ======== No Sim like to be bored. Serious Sims may read books to raise the fun meter up or playful Sims might play computers, watch TV, play pinball or play basketball. =========== 7.7 SOCIAL =========== Sims like to make friends, like us. Make sure your Sims are nice, if not, he might end up fighting with another Sim. You can fulfill this meter by talking to your neighbours when they pass by your house. Remember to add a phone at your house so that you can call them over. ========= 7.8 ROOM ========= Sims like houses with good architectual design. The more corners, the better. They also like roomy rooms. Make sure all the rooms are near to each other, so that your Sim don't need to take one hour to go to the toilet from the living room. Adding decorations such as fireplaces or pictures will boost up the room meter. Add a lot of decorations and pictures in the bathroom if your bathroom is small to boost up the room meter in the bathroom. ======= 8 TIME ======= The time in The Sims are really fast. And I mean really really fast. You might take 30 minutes just to take the newspaper and put it on the table. By no time, it will be night. The 'Pause' button proves useful here. To pause, just click on the 'pause' button (It looks like the pause button that you usually see at radios) or you can just hit (~) on your keyboard. When paused, you can take a break or you can also command Sims to do some stuff. ============= 9 BUILD MODE ============= In 'The Sims', you can build your own dream house. Just click on the 'Build Mode' button (The one with the house icon at the control panel) or press F3. There are a few tools that can be used to build a house: Terrain, Water, Wall, Wallpaper, Stairs, Fireplace, Plants, Tiles, Door, Window, Roof and Hand tool. These are the strategies I normally use (You may make it bigger/smaller): ___________ _____ | | | |Bath Living | |Room | Room | |_ __| | _| |_ | | | | | Bedroom | | | Kitchen | | |__________| |_________| This not such a big house, but you can expand it to this: ___________ _____ | | | |Bath Living | |Room | Room | |_ __| | _| |_ | | | | | Bedroom | | | Kitchen | | |____ ____|__________ |___ ____| | | | | Swimming Hall | | | | | | | | | | | |_______________________________| Or, if you want, you may also do this: ___________ _____ | | | |Bath Living | |Room | Room | |_ __| | _| |_ | | | | | Bedroom | | | Kitchen | | |____ ____|__________ |___ ____| | | | | Swimming Hall | | | | | |____________ _________________| | | | Barbeque Area/Lawn | |_______________________________| Or this: ___________ ________________ | | | | |Bath Living | | |Room | Room | Barbeque | |_ __| Area/Lawn| _| |_ | | | | | | | Bedroom | | | | Kitchen | | | |____ ____|____ ____| |___ ____| | | | | Swimming Hall | | | | | | | | | | | |_______________________________| Make sure you use the White Picket Fence or some other fence for your lawns. You can also build the swimming pool outdoors. Note that this tactic is quite a good tactic because everything is quite near each other. The bedroom is near the kitchen, if your Sim is hungry and is also near the bathroom if his/her bladder meter is low. After eating, your Sim can go take a swim at the swimming pool which is just nearby or watch the TV. He could also go to the bathroom. For really small houses, you should try this: Keys: B- Bed L- Light T- Toilet S- Shower R- Refrigerator R1- Range T- Television C- Couch S1- Sink ___ ________ | |S1 S| |L ____T| |R C | |R1 C T| |_ _| | BB | | BB | |_BB_| ============ 10 BUY MODE ============ After you've bought/build a house, it is time for you to fill it up with furniture and decorations. Just click on the 'Buy Mode' icon or press F2 and there is a list for you to buy. Click on it again to find out which items are fit to put in what room. I prefer to put tables and chairs this way: Keys: T- Table C- Chair C CTTT TTTC For longer tables: CTTT TTT CTTT Or: CTT TT C This is strategy gives space for other stuff like newspapers and radios. For beds, try and use this: Key: B- Bed P- Plant ______ P BB P BB BB Or, Key: L- Light B- Bed ______ L BB L BB BB Here's a list of stuff you can buy at 'Buy Mode'. Objects that are marked '*' means objects that Can be downloaded at http://www.thesims.com. ============= 10.1 SEATING ============= Sioux Sity Wicker Chair Price: §80 Comfort: 2 Werkbunnst All Purpose Chair Price: §80 Comfort: 2 'Posture Plus' Office Chair Price: §100 Comfort: 3 Deck Chair by Survivall Price: §150 Comfort: 3 Contempto Loveseat Price: §150 Comfort: 3 Energy: 4 Indoor-Outdoor Loveseat Price: §160 Comfort: 3 Energy: 4 Recycled Couch Price: §180 Comfort: 2 Energy: 5 Touch of Teak Dinette Chair Price: §200 Comfort: 3 Contempto Couch Price: §200 Comfort: 3 Energy: 5 SimSafari Sofa Price: §220 Comfort: 3 Energy: 5 Country Class Armchair Price: § 250 Comfort: 4 'Back Slack' Recliner Price: §250 Comfort: 6 Energy: 3 Parque Fresco del Aire Bench Price: §250 Comfort: 2 Spartan Special Price: §300 Comfort: 6 Energy: 7 Country Class Loveseat Price: §340 Comfort: 5 Energy: 4 Pinstripe Loveseat from Zecutime Price: §360 Comfort: 5 Energy: 4 Country Class Sofa Price: §450 Comfort: 5 Energy: 5 Cheap Eazzzzze Double Sleeper Price: §450 Comfort: 7 Energy: 8 Tyke Nyte Bed Price: 450 Comfort: 7 Energy: 7 'Citronel' From Chiclettina Inc. Price: §450 Comfort: 7 'The Sarrbach' by Werkbunnst Price: §500 Comfort: 6 Empress Dining Room Chair Price: §600 Comfort: 4 Room: 2 'Von Braun' Recliner Price: §850 Comfort: 9 Energy: 3 Luxuriare Loveseat Price: §875 Comfort: 8 Energy: 4 Room: 2 Napoleon Sleigh Bed Price: §1000 Comfort: 8 Energy: 9 'The Deiter' by Werkbunnst Price: §1100 Comfort: 8 Energy: 5 Room: 3 Parisienne Dining Chair Price: §1200 Comfort: 6 Room: 3 Dolce Tutti Frutti Sofa Price: §1450 Comfort: 9 Energy: 5 Room: 3 Modern Mission Bed Price: §3000 Comfort: 9 Energy: 10 Room: 3 ============== 10.2 SURFACES ============== Pinegulcher End Table Price: §40 Wicked Breeze End Table Price: §55 Kinderstuff NightStand Price: §75 Mesquile Desk/Table Price: §80 NuMica Folding Card Table Price: §95 'Anywhere' End Table Price: §120 Imperious Island End Table Price: §135 NuMica Kitchen Counter Price: §150 Backwoods Table by Survivall Price: §200 'Colonial Legacy' Dining Table Price: §200 London 'Cupertino' Collection Desk/Table Price: §220 Modern Mission End Table Price: §250 Room: 1 Tiled Counter Price: §250 Sumpto End Table Price: §300 Room: 1 Count Blanc Bathroom Counter Price: §400 London 'Mesa' Dining Design Price: §450 Room: 2 The 'Redmond' Desk/Table Price: §800 Room: 2 'Barcelona' Incurve Counter Price: §800 Room: 2 'Barcelona' Outcurve Counter Price: §800 Room: 2 Prisienne Dining Table Price: §1200 Room: 3 ================ 10.3 DECORATIVE ================ Pink Flamingo Price: §12 Room: 2 African Violet Price: §30 Room: 1 Spider Plant Price: §35 Room: 1 'Roxana' Geranium Price: §45 Room: 1 'Tragic Clown' Painting Price: §45 Room: 1 What a Gas! Party Balloons* Price: §50 Room: 3 Watercolor by J.M.E. Price: §75 Room: 1 Potted Palm* Price: §90 Room: 2 Rubber Tree Plant Price: §120 Room: 2 Guinea Pig* Price: §120 Fun: 2 Other: Group Activity Echinopsis Maximus Cactus Price: §150 Room: 2 Jade Plant Price: §160 Room: 2 Bird of Paradise* Price: §170 Room: 2 Cuckoo Clock* Price: §180 Room: 2 Poseidon's Adventure Aquarium Price: §200 Fun: 1 Room: 2 'Bi-Polar' by Conner I.N. Price: §240 Room: 2 'Delusion de Grandeur' Price: §360 Room: 2 Beaver Pelt Moosehead* Price: §450 Room: 2 'Fountain of Tranquility' Price: §700 Fun: 1 Room: 2 Landscape #12,001 by Manny Kopees Price: §750 Room: 3 Bust of Athena by Klassik Repro. Inc. Price: §875 Room: 3 'Scylla and Charybdis' Price: §1450 Room: 4 Snails With Icicles in Nose Price: §2140 Room: 5 Potrait Grid by Payne A. Pitcher Price: §3200 Room: 8 Grandfather Clock Price: §3500 Room: 7 Blue China Vase Price: §4260 Room: 7 'Still Life, Drapery and Crumbs' Price: §7600 Room: 9 'Large Black Slab' by ChiChi Smith Price: §12648 Room: 10 ================= 10.4 ELECTRONICS ================= SCTC BR-8 Standard Telephone Price: §50 FireBrand Smoke Detector Price: §50 SCTC Cordless Wall Phone Price: §75 Urchineer Train Set by Rip Co. Price: §80 Fun: 2 Other: Group Activity Monochrome TV Price: §85 Fun: 2 Other: Group Activity 'Down Wit Dat' Boom Box Price: §100 Fun: 2 SimsSafety IV Burglar Alarm Price: §250 Trottco 27" Color Television B94V Price: §500 Fun: 4 Zimantz Component Hi-Fi Stereo Price: §650 Fun: 3 OCD Systems SimRailRoad Town Price: §955 Fun: 4 Other: Group Activity Moneywell Computer Price: §999 Fun: 3 Other: Study Viva PGT Home Casino* Price: §1750 Fun: 2 'See Me, Feel Me' Pinball Machine Price: §1800 Fun: 5 Microscotch Covetta Q628-1500JA Price: §1800 Fun: 5 Other: Study SSRI Virtual Reality Set Price: §2300 Fun: 7 Strings Theory Stereo Price: §2550 Fun: 5 Room: 3 The Brahma 2000 Price: §2800 Fun: 7 Soma Plasma TV Price: §3500 Fun: 6 Room: 2 Meet Marco Price: §6500 Fun: 9 Other: Study ================ 10.5 APPLIANCES ================ Mr. Regular-Joe Coffee Price: §85 Bladder: -1 Energy: 1 Brand Name Toaster Oven Price: §100 Hunger: 1 XLR8R Food Processor Price: §220 Hunger: 2 Positive Potential Microwave Price: §250 Hunger: 2 Wild Bill THX-451 Barbeque Price: §350 Hunger: 4 Junk Genie Trash Compactor Price: §375 Dialectric Free Standing Range Price: §400 Hunger: 5 Gagmia Simore Espresso Machine Price: §450 Bladder: -2 Energy: 2 Dish Duster Deluxe Price: §550 Llamark Refrigerator Price: §600 Hunger: 6 Fuzzy Logic Dishwasher Price: §950 The 'Pyrotorre' Gas Range Price: §1100 Hunger: 7 Porcina Refrigerator Model P1G-S Price: §1200 Hunger: 7 Freeze Secret Refrigerator Price: §2500 Hunger: 8 ============== 10.6 PLUMBING ============== Hydronomic Kitchen Sink Price: §250 Hygiene: 2 Hygeia-O-Matic Toilet Price: §300 Bladder: 8 'Adersonville' Pedestal Sink Price: §400 Hygiene: 2 Epikouros Kitchen Sink Price: §500 Hygiene: 3 SpaceMiser Shower Price: §650 Hygiene: 6 Justa Bathtub Price: §800 Comfort: 3 Hygiene: 6 Flush Force 5 XLT Price: §1200 Comfort: 4 Bladder: 8 Sani-Queen Bathtub Price: §1500 Comfort: 5 Hygiene: 8 Hydrothera Bathtub Price: §3200 Comfort: 8 Hygiene: 10 WhirlWizard Hot Tub Price: §6500 Comfort: 6 Hygiene: 2 Other: Group Activity ============== 10.6 LIGHTING ============== Bottle Lamp Price: §25 White Globe Sconce* Price: §35 Garden Lamp by Lunatech Price: §50 Halogen Heaven Lamp by Contempto Price: §50 Love n' Haight Lava Lamp Price: §80 Room: 2 Ceramiche Table Lamp Price: §85 Oval Glass Sconce* Price: §75 Lumpen Lumeniat Floor Lamp Price: §100 Top Brass Sconce* Price: §110 Blue Plate Special Sconce* Price: §135 Elite Reflections Chrome Lamp Price: §180 SC Electric Co. Antique Lamp Price: §300 Room: 1 Torchosteronne Floor Lamp Price: §350 Room: 1 =================== 10.7 MISCELLANEOUS =================== Trash Can Price: §30 SnoozMore Alarm Clock Price: §30 Professional Trash Can* Price: §40 Magical Mystery Toy Box Price: §50 Fun: 2 Narisco Wall Mirror Price: §100 Medicine Cabinet Price: §125 Hygiene: 1 Narcisco Floor Mirror Price: §150 Will Llyod Wright Doll House Price: §180 Fun: 2 Other: Group Activity Elephant Foot Trash Can* Price: §230 Cheap Pine Bookcase Price: §250 Fun: 1 Other: Cooking Skill Point Mechanical Skill Point Study Pinegulcher Dresser Price: §250 'Dimanche' Folding Easel Price: §250 Fun: 2 Kinderstuff Dresser Price: §300 Amishim Bookcase Price: §500 Fun: 2 Other: Cooking Skill Point Mechanical Skill Point Study Chuck Matewell Chess Set Price: §500 Fun: 2 Traditional Oak Armoire Price: §550 Room: 1 SuperDoop Basketball Hoop Price: §650 Fun: 4 'Exerto' Benchpress Exercise Machine Price: §700 Bachman Wood Beverage Bar Price: §800 Hunger: 1 Fun: 3 Room: 2 Libri di Regina Bookcase Price: §900 Fun: 3 Other: Cooking Skill Point Mechanical Skill Point Study The Funinator Deluxe Price: §1200 Fun: 5 Other: Children Only Group Activity Antique Armoire Price: §1200 Room; 2 Chimeway & Daughters Piano Price: §3500 Fun: 4 Room: 3 Aristoscratch Pool Table Price: §4200 Fun: 6 Other: Adults Only Group Activity ============== 11 ROOM NAMES ============== Too many empty rooms? Need to furnish those rooms with something? Get some room names here. These 'room names' are actually different kinds of rooms (Bedroom, kitchen, etc., etc.). If you like, you can send me some other room names! Bedroom- A room with a bed. Add-ons: Or maybe you can add an armoire and a couch for fun Kitchen- Can be connected with the living room. A refrigerator, a range, a few counters and don't forget a dining table and a few chairs. Add-ons: You can add a trash compactor, an espresso machine and even a sink. Bathroom- Put a toilet, sink and a bathtub. Add-ons: A mirror and a counter. Living Room- A sofa, a TV, a telephone. Add-ons: A bookcase, a trash can and a table or end table. Reading Room- Include one or more bookcases and couches. Add-ons: a telephone (so that the sim won't need to run around the house just to get to the phone). Games Room- A pool table, a computer, a pinball machine, a slot machine, a few chess tables, a virtual reality set and a few chairs or couches. Add-ons: Any decorative item. Entrance Room- This room is not your living room. This room is at the entrance of your house. You can put a couch, a telephone and even the stairs to the second floor here. Add-ons: Any decorative item. Study Room- A couch, a bookcase and a computer: Add-ons: A table and a few chairs. ============= 12 SIM NAMES ============= Can't think of a name for your Sims? Here I have a whole section of names! If you want to contribute any names to me, e-mail me. These names can be used for first and last names. Male names: Sanders Blacksmith Ryan Brian Alex Sim Matthews Nicholas George John Allen Daniel Mike Tom Danny Paul Steven Edd Frank David Michael Josh Adam Walter Alexander Irvine Eric Jerry Kent Kirk Jolly Perkins Perrin Hopkins Will Dave Hayter Arthur Female names: Kelly Jessica Rose Kana Lucy Melissa Suzie Sally Karen Adelee Elaine Yvonne Diana Alice Sherry Ann Nancy Sara Meryl Susan Claire Jill Regina ========== 13 BUDGET ========== Same like other Maxis games, there is a budget. To bring up the budget window, just click on your money at the bottom left corner of the screen. You must get money flowing in and out, make sure it is balanced. Don't spend till you have no more money, save some money for food and bills. Always check your budget to see how is your money coming in and out. The budget also shows you how many days since you moved into the house. NOTE: You can get money also by not working. Some telephone calls can give you money. But those calls are random. You can also be an artist, working at home. To be a 'home artist', simply raise your creativity skill to full (10) and begin painting pictures. Once your Sim's painting is complete (He stops painting), click on the painting and select 'Sell Painting'. You will get from §3 to §166, depending on your creativity skill. ========== 14 SKILLS ========== There are a few skills that you need to raise to get promoted. The skills are: Cooking, Mechanical, Charisma, Body, Logic and Creativity. Here we have a list of all the skills and how To get them. Some skills are useful for your daily life, too. ============= 14.1 COOKING ============= Your Sims have to eat to survive. In that case, you must have at least 3 cooking skills to cook safely. Buy a bookcase and a chair beside it so that your Sims can comfortably read books. Select 'Study Cooking' and wait for your Sim to get skill points. The more your cooking skills, the better and more fulling your food is. This skill is also used for some jobs. ================ 14.2 MECHANICAL ================ When your bulbs need replacement, this is when this skill prove useful. You can save money if you fix stuff yourself, but it may kill your Sim. Just read Mechanical books from the bookcase and wait for your Sim to get some skill points. NOTE: It is better for you to get only 1 Skill Point everyday since these reading stuff takes so much time. This skill is used in some jobs. ============== 14.3 CHARISMA ============== Your Sim need to be good at talking in public areas. To raise this one up, buy a mirror and put it in your room. You can also buy the medicine cabinet, because it is a two-in-one. This skill is no use around the house, but it can be used to get you promoted. ========== 14.4 BODY ========== Buy exercise machines or swim in the swimming pool to get this skill points. No use around the house, it is for you to get promoted. =========== 14.5 LOGIC =========== Sims need to think logic and to get some logic skill points, buy a chess set. Make sure you buy a comfortable chair too. This skill is just for you to get promoted. ================ 14.6 CREATIVITY ================ To get some Creativity skill points, paint a picture. Or, you can play the piano, if you had one. NOTE: Always paint pictures as you can sell the paintings. The piano is also way more expensive. ============ 15 SERVICES ============ You can call 'Services' if you had a phone. Services in this game are very useful. If you have only one Sim in your house, it is even more useful. NOTE: Using these services can save A WHOLE LOT of time. Here is a list of services: ========== 15.1 MAID ========== Lazy to clean up all those rubbish? Just call a maid! A maid will come in the morning everyday to clean up your house. She charges you §10 per hour. The maximum pay for the maid is §70 so when the pay reaches §70, she will leave even when there are still rubbish to clean. She will also leave when there is nothing left to clean. Keep your house as clean as possible so that you don't waste too much money. ============== 15.2 GARDENER ============== Only §10 per hour in 3 days, the gardener waters all your plants. But it is better to put trees than plants because trees don't need to be watered and it raises your room meter. =============== 15.3 REPAIRMAN =============== The repairman replaces bulbs or fixes stuff. You don't really need him if your mechanical skill is high. He charges you §70. Really expensive. =========== 15.4 PIZZA =========== If you're lazy to cook, you can order a pizza. You don't need to pay until the pizza deliverer comes at your door and until you greet him. The pizza price is §30. NOTE: The pizza deliverer takes 30 minutes to arrive at your house. ============= 16 DISASTERS ============= Like SimCity, this game have disasters. But the disasters are not as deadly as SimCity's disasters and are easily avoided. I'm writing down all the important disasters only. Sure, there is more, but all the other disasters are not to worry about. Here's a list of common disasters: =========== 16.1 FLOOD =========== This disaster can't be avoided. Your diswasher or bathtub may spoil one day and it will flood the whole room. Call a mechanic or if you want to save money, fix it yourself. Make sure you have at least 1 Mechanical Skill Point or your Sim may be electrocuted to death. A flood will bring the room meter way, way down. So after you've repaired it, clean up the room. ========== 16.2 FIRE ========== This is the deadliest disaster in this game. You may lose tons of money or you may even lose your Sim if you're not quick enough. To avoid this disaster, just make sure your Sim have enough Cooking Skill Points while cooking. Buy a fire alarm too just in case. ============== 16.3 BURGLARY ============== A burglary appears if you're very rich. During a burglary, a word 'Burglar!' will appear and a PIP, showing the burglar will appear too. The burglar would normally steal the most expensive item in your house, but luckily, you will receive a partial reimbursement from an insurance company. You will even be awarded §1000 when you catch the burglar. To catch a burglar, make sure you have a burglar alarm at every entrance of your house, facing OUT. To make sure whether it is facing out or not, just look at the blinking red light. If the blinking light is facing out, that means you're on the right track. =========== 16.4 DEATH =========== Death can happen at many ways. Here's the list: 1) Electrocuted to death. 2) Burned to death. 3) Drown. 4) Starved to death. 5) Die of sickness. All these disasters can be easily avoided. Just make sure you have enough energy before swimming or you'll drown! Oh yeah, to avoid getting sick, don't stay too long in the tub and clean your Guinea Pig's cage frequently. =========== 17 CAREERS =========== In The Sims, you can find jobs through the computer or newspaper. Jobs bring you money and the amount of money depends of the type and level of the job. =============== 17.01 BUSINESS =============== Career: Mail Room Hours: 9:00 am – 3:00 pm Wages: §120 To Get Promoted: None Career: Executive Asst. Hours: 9:00 am – 4:00 pm Wages: §180 To Get Promoted: 2 Mechanical Career: Field Sales Rep. Hours: 9:00 am – 4:00 pm Wages: §250 To Get Promoted: 2 Charisma 1 Family Friend Career: Junior Executive Hours: 9:00 am – 4:00 pm Wages: §320 To Get Promoted: 2 Logic 3 Family Friends Career: Executive Hours: 9:00 am – 4:00 pm Wages: §400 To Get Promoted: 1 Charisma 1 Logic 2 Creativity 6 Family Friends Career: Senior Manager Hours: 9:00 am – 4:00 pm Wages: §520 To Get Promoted: 1 Charisma 2 Body 1 Logic 8 Family Friends Career: Vice President Hours: 9:00 am – 5:00 pm Wages: §660 To Get Promoted: 1 Charisma 2 Logic 1 Creativity 10 Family Friends Career: President Hours: 9:00 am – 5:00 pm Wages: §800 To Get Promoted: 1 Charisma 1 Logic 2 Creativity 12 Family Friends Career: CEO Hours: 9:00 am – 4:00 pm Wages: §950 To Get Promoted: 2 Charisma 2 Logic 1 Creativity 14 Family Friends Career: Business Tycoon Hours: 9:00 am – 3:00 pm Wages: §1200 To Get Promoted: None ==================== 17.02 ENTERTAINMENT ==================== Career: Waiter/Waitress Hours: 9:00 am – 3:00 pm Wages: §100 To Get Promoted: None Career: Extra Hours: 9:00 am – 3:00 pm Wages: §150 To Get Promoted: 2 Charisma Career: Bit Player Hours: 9:00 am – 3:00 pm Wages: §200 To Get Promoted: 2 Body 2 Family Friends Career: Stunt Double Hours: 9:00 am – 4:00 pm Wages: §275 To Get Promoted: 1 Charisma 1 Body 1 Creativity 4 Family Friends Career: B-Movie Star Hours: 10:00 am – 5:00 pm Wages: §375 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 1 Creativity 6 Family Friends Career: Supporting Player Hours: 10:00 am – 6:00 pm Wages: §500 To Get Promoted: 2 Charisma 1 Body 1 Creativity 8 Family Friends Career: TV Star Hours: 10:00 am – 6:00 pm Wages: §650 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 1 Creativity 10 Family Friends Career: Feature Star Hours: 5:00 pm – 1:00 am Wages: §900 To Get Promoted: 1 Charisma 1 Body 3 Creativity 12 Family Friends Career: Broadway Star Hours: 10:00 am – 5:00 pm Wages: §1100 To Get Promoted: 2 Charisma 1 Body 3 Creativity 14 Family Friends Career: Superstar Hours: 10:00 am – 3:00 pm Wages: §1400 To Get Promoted: None ====================== 17.03 LAW ENFORCEMENT ====================== Career: Security Guard Hours: 12:00 am – 6:00 am Wages: §240 To Get Promoted: None Career: Cadet Hours: 9:00 am – 3:00 pm Wages: §320 To Get Promoted: 2 Body Career: Patrol Officer Hours: 5:00 pm – 1:00 am Wages: §380 To Get Promoted: 2 Mechanical 1 Family Friend Career: Desk Sergeant Hours: 9:00 am – 3:00 pm Wages: §440 To Get Promoted: 1 Mechanical 2 Body 2 Family Friends Career: Vice Squad Hours: 9:00 am – 3:00 pm Wages: §490 To Get Promoted: 1 Cooking 1 Charisma 1 Body 1 Logic 4 Family Friends Career: Detective Hours: 9:00 am – 3:00 pm Wages: §540 To Get Promoted: 1 Charisma 2 Logic 6 Family Friends Career: Lieutenant Hours: 9:00 am – 3:00 pm Wages: §590 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 2 Logic Career: SWAT Team Leader Hours: 9:00 am – 3:00 pm Wages: §625 To Get Promoted: 1 Charisma 1 Body 2 Logic 2 Creativity 10 Family Friends Career: Police Chief Hours: 9:00 am – 5:00 pm Wages: §650 To Get Promoted: 2 Charisma 3 Logic 2 Creativity 12 Family Friends Career: Captain Hero Hours: 10:00 am – 4:00 pm Wages: §700 To Get Promoted: None ==================== 17.04 LIFE OF CRIME ==================== Career: Pickpocket Hours: 9:00 am – 3:00 pm Wages: §140 To Get Promoted: None Career: Bagman Hours: 11:00 pm – 7:00 am Wages: §200 To Get Promoted: 2 Body Career: Bookie Hours: 12:00 pm – 7:00 pm Wages: §275 To Get Promoted: 1 Charisma 1 Creativity 2 Family Friends Career: Con Artist Hours: 9:00 am – 3:00 pm Wages: §350 To Get Promoted: 2 Mechanical 1 Charisma 3 Family Friends Career: Getaway Driver Hours: 5:00 pm – 1:00 am Wages: §425 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 1 Logic 4 Family Friends Career: Bank Robber Hours: 3:00 pm – 11:00 pm Wages: §530 To Get Promoted: 1 Cooking 2 Body 1 Logic 1 Creativity 6 Family Friends Career: Cat Burglar Hours: 9:00 pm – 3:00 am Wages: §640 To Get Promoted: 2 Mechanical 1 Logic 2 Creativity 8 Family Friends Career: Counterfeiter Hours: 9:00 pm – 3:00 am Wages: §760 To Get Promoted: 3 Charisma 1 Body 1 Creativity 10 Family Friends Career: Smuggler Hours: 9:00 am – 3:00 pm Wages: §900 To Get Promoted: 1 Cooking 2 Charisma 1 Logic 2 Creativity 12 Family Friends Career: Criminal Mastermind Hours: 6:00 pm – 12:00 am Wages: §1100 To Get Promoted: None =============== 17.05 MEDICINE =============== Career: Medical Technician Hours: 9:00 am – 3:00 pm Wages: §200 To Get Promoted: None Career: Paramedic Hours: 11:00 pm – 5:00 am Wages: §275 To Get Promoted: 2 Mechanical Career: Nurse Hours: 9:00 am – 3:00 pm Wages: §340 To Get Promoted: 2 Body 2 Family Friends Career: Intern Hours: 9:00 am – 6:00 pm Wages: §410 To Get Promoted: 1 Mechanical 2 Logic 3 Family Friends Career: Resident Hours: 9:00 pm – 4:00 am Wages: §480 To Get Promoted: 1 Charisma 1 Body 2 Logic 4 Family Friends Career: GP Hours: 10:00 am – 6:00 pm Wages: §550 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 1 Creativity 5 Family Friends Career: Specialist Hours: 10:00 pm – 4:00 am Wages: §625 To Get Promoted: 1 Charisma 1 Body 2 Logic 1 Creativity 7 Family Friends Career: Surgeon Hours: 10:00 pm - 4:00 am Wages: §700 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 2 Logic 1 Creativity 9 Family Friends Career: Medical Researcher Hours: 9:00 pm – 4:00 am Wages: §775 To Get Promoted: 1 Mechanical 2 Charisma 1 Body 1 Logic 1 Creativity 11 Family Friends Career: Chief of Hospital Hours: 9:00 pm – 4:00 am Wages: §850 To Get Promoted: None =============== 17.06 MILITARY =============== Career: Recruit Hours: 6:00 am – 12:00 pm Wages: §250 To Get Promoted: None Career: Elite Forces Hours: 7:00 am – 1:00 pm Wages: §325 To Get Promoted: 2 Body Career: Drill Instructor Hours: 8:00 am – 2:00 pm Wages: §350 To Get Promoted: 1 Mechanical 2 Charisma Career: Junior Officer Hours: 9:00 am – 3:00 pm Wages: §450 To Get Promoted: 1 Cooking 2 Body Career: Counter-Intell. Hours: 9:00 am – 3:00 pm Wages: §500 To Get Promoted: 1 Mechanical 2 Charisma 1 Logic 1 Family Friend Career: Flight Officer Hours: 9:00 am – 3:00 pm Wages: §550 To Get Promoted: 1 Mechanical 1 Body 2 Logic 3 Family Friends Career: Senior Officer Hours: 9:00 am – 3:00 pm Wages: §580 To Get Promoted: 3 Mechanical 1 Charisma 2 Logic 5 Family Friends Career: Commander Hours: 9:00 am – 3:00 pm Wages: §600 To Get Promoted: 3 Mechanical 3 Body 1 Logic 6 Family Friends Career: Astronaut Hours: 9:00 am – 3:00 pm Wages: §625 To Get Promoted: 1 Mechanical 2 Charisma 2 Body 3 Logic 8 Family Friends Career: General Hours: 9:00 am – 3:00 pm Wages: §650 To Get Promoted: None =============== 17.07 POLITICS =============== Career: Campaign Worker Hours: 9:00 am – 6:00 pm Wages: §220 To Get Promoted: None Career: Intern Hours: 9:00 am – 3:00 pm Wages: §300 To Get Promoted: 2 Charisma Career: Lobbyist Hours: 9:00 am – 3:00 pm Wages: §360 To Get Promoted: 1 Charisma 1 Logic 2 Family Friends Career: Campaign Manager Hours: 9:00 am – 6:00 pm Wages: §430 To Get Promoted: 1 Charisma 1 Body 4 Family Friends Career: City Council Mem. Hours: 9:00 am – 3:00 pm Wages: §485 To Get Promoted: 1 Charisma 1 Body 1 Creativity 6 Family Friends Career: State Assembly Hours: 9:00 am – 4:00 pm Wages: §540 To Get Promoted: 1 Body 2 Logic 1 Creativity 9 Family Friends Career: Congressperson Hours: 9:00 am – 3:00 pm Wages: §600 To Get Promoted: 1 Charisma 1 Body 1 Logic 1 Creativity 11 Family Friends Career: Judge Hours: 9:00 am – 3:00 pm Wages: §650 To Get Promoted: 1 Charisma 1 Body 2 Logic 1 Creativity 14 Family Friends Career: Senator Hours: 9:00 am – 6:00 pm Wages: §700 To Get Promoted: 3 Charisma 1 Logic 1 Creativity 17 Family Friends Career: Mayor Hours: 9:00 am – 3:00 pm Wages: §750 To Get Promoted: None ================== 17.08 PRO ATHLETE ================== Career: Team Mascot Hours: 12:00 pm – 6:00 pm Wages: §110 To Get Promoted: None Career: Minor Leaguer Hours: 9:00 am – 3:00 pm Wages: §170 To Get Promoted: 2 Body Career: Rookie Hours: 9:00 am – 3:00 pm Wages: §230 To Get Promoted: 3 Body 1 Family Friend Career: Starter Hours: 9:00 am – 3:00 pm Wages: §300 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 3 Family Friends Career: All-Star Hours: 9:00 am – 3:00 pm Wages: §385 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 5 Family Friends Career: MVP Hours: 9:00 am – 3:00 pm Wages: §510 To Get Promoted: 1 Cooking 1 Charisma 1 Body 7 Family Friends Career: Superstar Hours: 9:00 am – 3:00 pm Wages: §680 To Get Promoted: 1 Cooking 1 Charisma 1 Body 1 Creativity 9 Family Friends Career: Assistant Coach Hours: 9:00 am – 2:00 pm Wages: §850 To Get Promoted: 1 Cooking 2 Charisma 1 Body 1 Creativity 11 Family Friends Career: Coach Hours: 9:00 am – 2:00 pm Wages: §1000 To Get Promoted: 1 Cooking 3 Charisma 1 Creativity 13 Family Friends Career: Hall of Famer Hours: 9:00 am – 3:00 pm Wages: §1300 To Get Promoted: None ============== 17.09 SCIENCE ============== Career: Test Subject Hours: 9:00 am – 3:00 pm Wages: §155 To Get Promoted: None Career: Lab Assistant Hours: 11:00 pm – 5:00 pm Wages: §230 To Get Promoted: 2 Logic Career: Field Researcher Hours: 9:00 am – 3:00 pm Wages: §320 To Get Promoted: 1 Charisma 1 Logic 1 Family Friend Career: Science Teacher Hours: 9:00 am – 4:00 pm Wages: §375 To Get Promoted: 1 Charisma 1 Logic 1 Creativity 3 Family Friends Career: Project Leader Hours: 9:00 am – 5:00 pm Wages: §450 To Get Promoted: 2 Mechanical 2 Creativity 4 Family Friends Career: Inventor Hours: 10:00 am – 7:00 pm Wages: §540 To Get Promoted: 2 Mechanical 2 Logic 1 Creativity 5 Family Friends Career: Scholar Hours: 10:00 am – 3:00 pm Wages: §640 To Get Promoted: 1 Cooking 2 Mechanical 2 Charisma 1 Logic 7 Family Friends Career: Top Secret Researcher Hours: 10:00 am – 3:00 pm Wages: §740 To Get Promoted: 1 Mechanical 2 Logic 3 Creativity 8 Family Friends Career: Theorist Hours: 10:00 am – 2:00 pm Wages: §870 To Get Promoted: 1 Cooking 1 Mechanical 1 Charisma 1 Logic 3 Creativity 10 Family Friends Career: Mad Scientist Hours: 10:00 am – 2:00 pm Wages: §1000 To Get Promoted: None ============== 17.10 X-TREME ============== Career: Daredevil Hours: 9:00 am – 3:00 pm Wages: §175 To Get Promoted: None Career: Bungee Jump Inst. Hours: 9:00 am – 3:00 pm Wages: §250 To Get Promoted: 2 Body 1 Family Friend Career: Whitewater Guide Hours: 9:00 am – 3:00 pm Wages: §325 To Get Promoted: 1 Mechanical 2 Body 2 Family Friends Career: Xtreme Circuit Pro Hours: 9:00 am – 4:00 pm Wages: §400 To Get Promoted: 1 Cooking 1 Mechanical 1 Logic 3 Family Friends Career: Bush Pilot Hours: 9:00 am – 3:00 pm Wages: §475 To Get Promoted: 2 Mechanical 2 Body 4 Family Friends Career: Mountain Climber Hours: 9:00 am – 3:00 pm Wages: §550 To Get Promoted: 1 Mechanical 2 Charisma 3 Creativity 5 Family Friends Career: Photo-Journalist Hours: 9:00 am – 3:00 pm Wages: §650 To Get Promoted: 1 Mechanical 1 Charisma 1 Body 2 Logic 1 Creativity 7 Family Friends Career: Treasure Hunter Hours: 10:00 am – 5:00 pm Wages: §725 To Get Promoted: 2 Charisma 2 Logic 3 Creativity 9 Family Friends Career: Grand Prix Driver Hours: 10:00 am – 4:00 pm Wages: §825 To Get Promoted: 1 Cooking 3 Charisma 1 Body 1 Logic 2 Creativity 11 Family Friends Career: International Spy Hours: 11:00 am – 5:00 pm Wages: §925 To Get Promoted: None ================== 18 FAMILY FRIENDS ================== In The Sims, you don't go talking with a person with your Sim, raise their relationship to 30, then you consider him as a friend. If you need a family friend, just raise your Sim's relationship with a person until 50 (or more), then a window will appear, telling you that you just 'acquired' a new family friend. If you want to check how many family friends you have, look at the control panel. Beside the smiley face shows the number of family friends you have. If you asked one of your family friend to move in or you marry him/her, that particular family friend is not your family friend anymore. Here's an example: You have 2 family friends. You ask one of the 2 family friends to move in. Now you have only 1 family friend left because the one you asked to move in is not considered your family friend anymore, he is considered your family member. Get it? If you think that family friends are useless, you are wrong. Family friends can help you raise the social meter bar. More importantly, some jobs require a number of family friends to advance. Remember to always raise your relationship with your family friend(s) because day by day the relationship with the Sim will slowly go down. Your family friends will bring flowers and snacks if you invite them over. The flowers are useless, just discard them after you receive them. ============ 19 MARRIAGE ============ Ah, the smell of happy Sims in the air...It is not easy to make a Sim marry. First you have to know the person. Then talk till he/she becomes a family friend. Then love grows, then propose. A marriage cost money, too. If the person you marry live in another house and has no husband, then you get all his/her money! You can marry as many people you want, but watch out for jealousy. You will know if someone is jealous by listening to the music. If there is bad music, watch out. ============= 20 PROPOSING ============= To propose, you have to make sure that the relationship with you and the person you want to propose is 100%. Then, make sure you fill him/her up. Go to a room with a very high room meter and call her over. Make her happy (like kissing, hugging, dancing, etc.) and propose! You will probably succeed if you follow my instructions. If she/he don't accept it, she/he will give the reason why. Try again another day if you didn't succeed. NOTE: Proposing takes a lot of time so you will have to be patient ============= 21 MOVING IN ============= Just say you're so fed up with calling neighbours over by the phone. You can ask them to move in your house! Just make sure that the two Sims are the same sex. You can do that with a man and a woman also, but proposing is better. The neighbour has to be in your house, too. When your relationships are good, you'll notice a selection called 'Move In' when you click on your neighbour. Click on it and see the action. If both of their relationships and moods are good, the neighbour accepts. If not, they will give many silly excuses. So make sure both of their relationships and moods are pumped up. You may try again next time. NOTE: If the person you asked to move in is the only person living in his house, he brings in all his money and his job along. If he has some kids, he would bring them along too. If he had a wife, all his money and kids will be given to his wife. This 'moving in' thing is good for making money. Just make sure that the neighbour that you want him to move in have no kids or wives. Then, when he moves in, you get all his money! After that, just drown him or starve him to death. Make sure you sell the tombstone or urn away or he will come and haunt you. Then, do the same tactic to another neighbour (Just keep repeating) and you will get loads of money! ========== 22 BABIES ========== If your Sims does enough kissing and such, a dialog will appear, asking whether you want a baby or not. Sometimes, they will ask you through the phone too, if your Sims are lonely married couples for a very long time. Anyway, the baby appears in a free cradle. That's good news. The bad news is, you can't keep the cradle when it grows up. It will disappear. You can't change your baby's personalities (Nice, Outgoing, etc.) but you can name him (Thank god!). If your baby is extremely hungry, it will be taken away by a social worker (Too bad). You must take care of your baby REALLY properly for a three day period. You may think this is short, but these three days is a nightmare that can't be escaped. I recommend one adult to stay at home (usually a woman) and another adult to go to work (usually a man). Make sure the adult that is staying at home always respond very quickly to the baby's cry when the working adult is at work. When the working adult is back, the home adult can do his/her daily stuff (Eating, sleep, etc.) while the working adult takes care of the baby. Once the working adult gets too tired/hungry or whatever,wake the home adult up and take care of the baby while the other Sim goes to sleep. Repeat the process until the baby becomes a child. Follow these steps when the baby is crying: 1) Feed 2) Play 3) Sing That should make the baby back to sleep again. If not, try finding out what is wrong with the baby. If you don't take care of your baby well, it is bye-bye time. NOTE: You can move the baby cradle by going into 'Buy Mode' and clicking on the cradle. This is good because you can avoid long walks to the cradle and save time. ======== 23 KIDS ======== After three days, the baby 'transforms' into a kid. Your kids appear with random skins, sex and personalities. You might think a kid is useless, but actually, he/she is pretty useful. Kids can get some money for you. Around §500 once a week or so. How? Just make them study and go to school in a good mood. When your kid has an 'A+', you get §500 from grandpa! Cool. What about when he gets low marks? He gets taken away. Kids are a good source of social too. If your Sim is out at work, your other Sim could talk to the kid to raise the social meter up. If you have time, call kids from other houses too, so that your kid can have a little game of chasing. Kids never grow up. No matter how you make them. They have no romances too. Make sure you don't make them drink coffee because they don't drink it anyway. ==================== 24 DOWNLOADS/ADDONS ==================== There is a list of items and programs that you can download at www.thesims.com. Note that every Thursday is a SimDay. New downloads appear on SimDay. Here's the list of downloads you can download at www.thesims.com: Patches: - Version 1.1 Patch Objects: - Flamingo Light - Trash Pack - Coped Flowers - Topiaries - Party Balloons - New Plants - Guinea Pig - Moose Head - Cuckoo Clock - Four New Wall Lights - Slot Machine Skins: - MTV Skins - Physical Skins - Skin Pack One Homes: - White House - Valentino House - Snooty House - Maximus House - Hatfield House Other programs: - Facelift and Facelift Gold - HomeCrafter - SimShow Skins Remember, you have to register to download these stuff. ==================== 25 NOTE TO EVERYONE ==================== - I will update this FAQ every SimDay (Thursday) in Malaysia. If you want to know, I will add these stuff: a) More jobs and the pays. b) ASCII Art c) More stuff. If you can supply any info, I will be glad to accept it. You will be given credit. - My grammar is very bad so I'm sorry for any grammatical mistakes. Please e-mail me if there are ANY grammar mistakes even if I misspelled something. - Please rank this FAQ and/or suggest how to improve this FAQ. All ranks and suggestions will be appreciated. ============== 26 KNOWN BUGS ============== Does this game have bugs? Yes. Here's a few: 1. Repairmen can't walk up or down hills to repair things, only to repossess things. So if your entire house is elevated below or above the sidewalk (I know one lot starts out like this, lot 2 I believe), and you call a repairman, they will just stand in place for 8 hours, bill you and leave. 2. If a Sim 'Sam' is watching TV on a couch and another Sim 'Stanley' tries to interact with Sam, then Stanley will simply stand in front of Sam to stop watching TV. However, Sam will be blocked from standing up, because Stanley is standing in front of him. Even if you cancel's Stanley's 'Interact with Sam' action, Stanley won't be able to move. They will be stuck doing Nothing for a few hours – possibly missing work, or urinating on themselves. 3. Similarly, if a Sim, 'Escher' is painting and another Sim 'Dopey' is standing behind him trying to interact with him, Dopey will block Escher again. However, this time Escher will be able to stop painting, and he will occupy the same square as Dopey, so that neither of them can move under any condition. The only way to resolve this situation is to evict everyone in the home. 4. If you have guests, and they are swimming in your pool, you can't ask them to leave, or even to stop swimming. They will swim and swim and swim sometimes until they just come out of the pool and collapse in front of the pool ladder. If there are any Sims is in the swimming pool when the pool ladder is blocked, they will all die. 5. If you delete any picture in a scrapbook, then the caption for the picture is automatically overwritten. 6. Sim 'Jim' was working out, while the visitor Sim 'Tim' was walking towards him, to speak to him. I cancelled Jim's workout order, but not before Tim was standing over him, blocking the workbench exit. You know the character finishes his workout, his arms drop and he says 'WHEW!' Well, Jim was doing that 5 times before Tim moved away to a distance. He was a visitor, so I couldn't control him at that time. 7. One of the floor lamps burned out, so I made my character call the repairman. He came over, touch the lamp and got electrocuted. Thanks for the patch, he didn't die (there is a joke in there, somewhere). He finish it and went on as usual. It was funny seeing him light up like a Christmas tree, though. 8. I have 8 sims in a household. One works at night. Four starts work at 8, the last three at 9. When 8 o'clock carpool arrived, the four got to work with no problems and the work pictures showed up on their face photos. When the 9 o'clock carpool arrived, the first one went at 9:30, the second one at 9:45. I had trouble getting the third one out of the swimming pool (It seems that I had to click on the 'get out' order before the 'go to work' order, because she kept swimming and swimming, ignoring the "go to work" order). By the time she went towards the car, it was 10:10, the car went off. When that happened, ALL OF THE SIX PEOPLE WHO WENT TO WORK MAGICALLY APPEARED IN THE READING ROOM OF THE HOUSE WITH THEIR WORK PICTURES GONE. This is not the first time it happened. It seems that whenever any one Sim misses work, the other Sims who work the same or close to it job time, who is already at work appears back home. This also happens to my other 2 sims in a different house (in the bathroom, this time), but not as as the 8. I got the version 1.1 patch when this happened. The bad news is those 6 sims won't get paid, even though they went to work. If this happens again, I'll see if I can make them miss work the next day to see if they get fired. See if I can make them miss work twice and not get fired using this glitch. NOTE: An update to the glitch about 8 Sims going to work and suddenly appearing back in the house. This mostly happens when a Sim is already in his work clothes and misses his car pool. The car will stay there until around 10 minutes after the departure hour (even a bit longer if the Sim is already on the street and on command to 'go to work'). Also, if the Sim gets delayed or 'bumped' into standing still, delaying him from going to the car, the car will leave. If he still has the command, he will go to the street where the car was and then disappears. Then, he will reappear back in his house in his regular clothes, if he was wearing work clothes at that time. This also happens if you sent your Sims to work, then save within a 'Sim' hour and went into another house, where they ask one of the working Sims to move in or propose and he said yes. When you go back to the working Sims' house, you would find that all the working Sims appear in a room except for that one Sim that moved out. 9. If you have 8 Sims and decided to bring in a kid or ask marry/move in option and the visiting Sim says yes, the game will crash. When my 8 Sims raised a baby, I took photos. When the baby became a kid, the game stopped and revert back to the PC choice option (the one with all the objects shown when you first turn on the PC). Even though it didn't save the events that happened, the photos of the baby still remain. Just tell me if you have more! ================== 27 HINTS AND TIPS ================== If you have any other hints or tips, send it to me. - There is a way you can "adopt" neighborhood kids. When the parent comes, keep the kid busy and don't answer the door. Eventually, the parent will go away, you can actually KEEP the kid!! Great way to improve social standings. - Here is a 'money cheat' I always use: First, make a small square house with only one phone inside. Then, move in an unmarried person to that house. After that, go back to your original guy and make friends with that person. After your relationships are good, propose/ask the Sim to move in. If you succeed, then you get all of that Sim's money! Repeat the process until you've had enough. - To make sure whether a person will accept your proposal, just kiss one time before you propose. If your kiss is not the passionate kind, then the other Sim won't accept. If your kiss is the passionate kind, then the other Sim will accept. - The best job to start off is the military career. It has the best starting pays and steady job hours. It also doesn't need family friends to advance at the first few levels of the job. - Try and buy the most expensive bed at the beginning of the game because it can help you save a lot of time. - It is better to buy a trash compactor than a trash can because you don't need to empty a trash compactor. It is also better to buy a dishwasher because it saves more time. - The more your cooking skill points, the faster you prepare meals and the more filling you get. - I had my Sim purchased some party balloons one time. There are five balloons tied together on a weight to be put on the floor. Every hour or so, one of the balloons pop, leaving confetti on the floor. In the end, it leaves a pile of confetti in less than five hours. Something for the maid to do. Kind of waste of time and money, really. - Don Hopkins, Software Engineer: Here's and interesting way to subtly 'tilt' in the game by distorting time, one person at a time: If you point to the selected person while they're walking, they will slow down. Applications: You can follow the selected person around with a cursor to make them more efficient! If a hot babe comes over and two wild and crazy guys are racing over to her for some one-on-one social interaction, you can give one guy the advantage by slowing the other guy down. Rationale: The 'real' reason for this feature is to make people easier to select for social interaction: they slow down when you point at them so they won't slip out from under the mouse as fast. The slowing down when you point at deselected people was such an interesting way to subtly effect the game that we decided to make it speed up when you point at the selected person too. (since you don't need to click on the selected person). - It takes a lot longer to kill a Sim by isolate and starve him off then it is to drown him. On a full stomach, it takes 4-5 days for the hunger gauge to reach zero and red and another 1-2 days for him to die from. It is even longer for a visiting Sim, although I don't know you can actually kill a visiting Sim that way (you can drown them). Drowning is quicker, but it doesn't show any devastating effects like screaming or gurgling sounds the way a starving Sim before he dies. The most disturbing death of a Sim is from a flu by a GPV (Guinea Pig Virus), because even with energy and hunger gauge at halfway, the Sim could die when you least expect it. - It doesn't matter where a Sim dies, if you move his 'death marker' outside, it becomes a tombstone. Move it in a house, it's an urn. But suppose you want an urn outdoor? Place the urn on any desk/table/counter (no end table), then move the table out of the house. ============= 28 FUN STUFF ============= Boring of the same old things you must do everyday? Try out some of these fun stuff! You may also contribute other fun stuff by e-mailing me. - You can make a maid swim. How? Build a swimming pool with some land in the middle of the swimming pool. Then, go in the buy mode and move some dirty plates to the middle of the swimming pool (You can use other stuff too, like newspapers). When the maid comes, she will swim through the swimming pool, take the trash in the middle, and swim back again. Cool. NOTE: When swimming, the maid won't change into the swimsuit. She will just swim in her maid's clothes. ============================== 29 FREQUENTLY ASKED QUESTIONS ============================== Since some of these questions might have spoilers, I decided to move it all the way down here. VERY IMPORTANT NOTE: These answers have been answered by me with MY experience with this game. Some answers could be wrong so please inform me if you find any wrong answers. I appreciate your cooperation. Q: How do I find for jobs? A: Just search for a job in a newspaper (It is delivered every morning) or on a computer. ----- Q: How do I build a second story? A: Make sure you build a staircase first. Then, click on the Second-Story button and build tiles. If you want, you can even add a balcony. ----- Q: Can my Sims grow up? A: No, luckily. ----- Q: Can children grow up? A: No. ----- Q: Is this game worth buying? A: Yes. ----- Q: Is this game worth renting? A: For goodness sake, go buy it! ----- Q: Do they have public holidays? A: No. Your Sims have to work or go to school every single day. ----- Q: Can Sims die of old age? A: No. ----- Q: How do I actually erase something when I made a mistake in build mode? A: Just select the thing you want to erase (like if you want to erase a wall, click on the wall button) and hold the Ctrl button. Click or click and drag the thing you want to erase. ----- Q: Can you get more items in Buy Mode? A: The only way is download. Maxis didn't hide any secret objects that you can buy in the game. ----- Q: My Sims won't sleep together! Why? A: This might be because your Sims relationship isn't good. Make sure that they are really good friends or lovers if you want them to sleep together. ----- Q: Why don't I seem to get promoted? What is wrong? A: Make sure that you go to work in good mood and you've fulfilled all the required number of skill points and family friends. ----- Q: Can I actually leave my house? (Like going to another Sim's house). A: No. You can only go to work or to school with the carpool/school bus. ----- Q: Can my Sims change clothes? A: Yes, if you buy a closet. ----- Q: Why don't my Sim go to bed/come out of bed? A: There must be an obstacle near by. Make sure there are no plants, walls or lamps blocking the sides of the beds. This is the same for hot tubs. ----- Q: Can you buy cars in this game? A: Sadly, no. ----- Q: How do you throw parties? A: You can't exactly 'throw a party'. There is no such option to throw a party in this game. But, you can call all your friends and your house will be full with people, like you're having a party. Add in some Party Balloons (downloadable at www.thesims.com) for a more 'realistic' look. ----- Q: There are ways a Sim could die that was covered in yours and other people's FAQ, but a friend told me that a Sim got in a fight with another and KILLED him. That was not discuss in other FAQs. Is it true? Has that happen in your game? A: No. ----- Q: Is it true that you can get a Body Skill Point by swimming in a pool? I don't see a Skill Gauge when he's swimming, but one when he's working out, reading, etc. Does the computer keep track without it? A: Yup, you can. I've tried it before when I wanted my Sim to drown. They don't show the Skill Gauge when you're swimming, I just don't know why. ----- Q: I have created 8 Sims and put them in a small shack that only had a small bathroom, kitchen with a fridge and microwave and 7 beds (used to be 8, but sold one to feed them). The only thing they had for fun was reading the newspaper. Before long their 'fun' gauge is VERY low (Almost null). I saved then went over to 2 Sims I've made before them, that have TV, swimming pool, rec room, the works. If the two Sims invite the 8 Sims over for a party, they come and really enjoy themselves, would it show on the 8 'fun' gauges when I go control the 8 Sims again? A: No. The fun gauges will still remain the same as if nothing happened. But if they made a new family friend at the party, then the number of family friends will change. ----- Q: I downloaded the patch for version 1.1. Then, I tried to type in the money cheat but it can't work. Why? A: Maxis changed the money cheat for Version 1.1. Check the 'cheats' section for the new cheat. ----- Q: There is a marking on the lower right corner of one of my character's face photo. A red plus with a circle around it. I got it when both of my characters reached the final job levels. What does it mean? A: That symbol appeared at my game too but this time, I made it to appear. Just right-click on your Sim's picture and it will appear. That symbol means that the camera is following it. But I haven't get the final job levels yet, so I don't know what it means. ----- Q: I've heard about if two people who live in the same house get in a fight, one of them leaves. What if they were neighbours who live in different houses. Suppose my character want to get Sim 'lowlife' out of the neighbourhood. Can the same action work on this as well? A: I tried to do that but everytime I slap,tease or scare him (Those option appear before 'fight'), the neighbour will just walk away from your house, back to his house. Everytime I tries to call him up, the phone will not be answered. So I can't answer that question. ----- Q: Can you kill of the maid, repairman and the gardener? If you lure them in a pool and remove the way out, will they die the same as a regular Sim? A: You CAN kill a repairman by electrocuting it. I'm not sure about the maid and the gardener. I've once tried it on the social worker or something like that. The worker just disappeared after a few hours (leaving no tombstones or urns). ----- Q: Can you take custody of a kid from a neighbor the same way you ask a neighbor to move in/propose? A: I don't think so. ----- Q: I keep losing in the slot machine! How can I win? A: The lower the fun meter, the more chance of winning money. ----- Q: Is there a way to uncensor the sims when they're taking a crap or pee or bathing? Like a way to see the sims naked? Like a code or something? A: So far, there are no codes or cheats, but I heard that there's a patch. Don't ask where. ----- Q: How can other people (sims) play chess with me? A: Just play the chess first, then the other sims will join in by themselves. ----- Q: What will happen when I don't go to work? (The phone will ring and first a warning second you're fired) What will happen if I don't answer the phone? A: A window will then appear, saying that you've missed work and they gave you a warning/fired you. ----- Q: With a dresser I can switch my Sims΄ normal clothes, but I can΄t change swimsuit, PJs and formal clothes. It doesn΄t seem a big deal, but as for me it΄s kind of boring when all your Sims are wearing the same swimsuits, the same PJs and the same formal clothes. I've downloaded a program to view the textures and there I found various types of swimsuits, but I couldn't find a way to switch it in a game. Using the same program I found out that there only one type of PJ and only one type of formal dress. Is there a way of assigning different clothes of that type (PJs, Swimsuits, Formal) to different Sims? A: I'm not sure, but I heard that if you download SimShow Skins, you can. You can download SimShow Skins at http://www.thesims.com. ----- Q: If all the adult Sims die, what will happen to the Simkids? A: The Simkids will be left alone in the house. ----- Q: If all the Sims die, what will happen to the family photo album? Is there an option to save before the last Sim dies? A: The family photo album will remain the same. After the last Sim dies, the game will change the time speed to the maximum and nothing will happen. The game won't quit or go back to the neighbourhood screen unless you command it to do so. So, you'll have a chance to save after the last Sim dies. ----- Q: If a visiting Sim comes a sick Sim's house and gets affected by him, can this be carry over to the visiting Sim's house when you play him? A: I'm not sure because my Sim has never gotten sick before. I guess the visiting Sim will get sick. ----- Q: If Sim1 married Sim2 and moved into 2's house, what will happen to Sim1's photos? A: Sim1's photos will disappear when he moves in with Sim2's house and change his last name to his. ========== 30 CHEATS ========== Here's a list of type in cheats for this game, NOTE: Press Ctrl+Shift+C to bring up a command prompt. Type in these codes: 1000 Simoleons Type 'klapaucius' ('rosebud' for version 1.1) at the command prompt. 7000 Simoleons Enter the '1000 Simoleons' cheat, then type '!;!;!;!;!;!;!' at the command prompt. Display Personalities and Interests Select a Sim, then type 'interests' at the command prompt. Draw all frames Type 'draw_all_frames on' at the command prompt. To turn it off, type 'draw_all_frames off' at The command prompt. Island home Type 'water_tool' at the command prompt. Map Editor To enable the map editor, type 'map_edit on' at the command prompt. To turn it off again, type 'map_edit off' at the command prompt. Route Balloons Type 'route_balloons on' at the command prompt. This displays little balloons why a character is Delayed or not doing what you asked. To turn it off, type 'route_balloons off' at the command Prompt. Set event logging mask Type 'log_mask' at the command prompt. Set free thinking level Type 'autonomy #' at the command prompt, where # is an IQ between 1 and 100. Set grass growth Type 'grow_grass #' at the command prompt, where # is a rate of growth between 1 and 150. Set time of day Type 'set_hour #' at the command prompt, where # is an hour in military time (1-24). Tile information Type 'tile_info on' at the command prompt, then move your cursor over any object for detailed information. To turn it off again, type 'tile_info off' at the command prompt. Toggle 'Ticks' Type 'sweep on' or 'sweep off' at the command prompt. ========= 31 LINKS ========= There are many The Sims sites all over the world wide web. Here are some of my favourite sites: http://www.thesims.com- The Sims official site by Maxis. http://www.crosswinds.net/~thesimsjonl88/welcome.html- My The Sims homepage. http://www.angelfire.com/sd/kronk- The Mercenaries Ultimate homepage. A great fan site for The Sims fans. http://www.thediaryofasim.net- The Diary Of A Sim. Many interesting diaries written by The Sims fans. http://www.mallofthesims.com- Mall of the Sims. Download furniture, skins and other stuff here. If there are anything wrong with the links, please contact me. ================================ 32 ABOUT THE SIMS: LIVIN' LARGE ================================ The Sims: Livin' Large is a new expansion pack for The Sims by Maxis. The expansion pack will include new items, tiles and wallpapers to furnish your house. However, there are no graphic or gameplay improvements in the expansion pack. This expansion pack will be released at Fall 2000 (September 1) This expansion pack includes: Chemistry Sets Robots Voodoo Dolls Cockroaches 5 new character paths New furniture Genies Clowns Alien invasion And much, much more! =================== 32 VERSION HISTORY =================== These dates are Malaysian dates: Version 0.1 (26/03/2000)- First release of this FAQ. Lots more updates to go. Version 0.2 (30/03/2000)- Time flies so fast. I've done a lot of work and added a new section, called 'Known Bugs'. Thanks to apieper@vt.edu. Version 0.3 (06/04/2000)- Added some new sections like the 'Cheats' section. Corrected some mistakes and added some new information. Version 0.4 (15/04/2000)- Sorry for the late update. I was working on another FAQ. I promise that the next update is gonna be a blast! Version 0.5 (20/04/2000)- Tada! Another new update! I've added some stuff and did some corrections. The complete furniture list is coming at the next update. Version 0.6 (27/04/2000)- The complete furniture list is here. And one more thing, I would like to congratulate Joseph Peitler for the 'Best Contributor' for my FAQ. And, I also want to thank him for all his time for contributing and improving my FAQ. Version 0.7 (08/05/2000)- I've had fever so sorry for the late update. What else can I say? Version 0.8 (11/05/2000)- A lot of work done on this FAQ, you may not noticed it. Version 0.9 (18/05/2000)- Note that I've changed my ICQ, so those who contacted me through ICQ last week must contact me through the ICQ again. New section 'Sim Names' and 'Room Names'. Version 1.0 (25/05/2000)- I've added a review and still constructing new section 'Fun Stuff'. Probably the section will be available next update. Version 1.1 (01/06/2000)- Added an ASCII Art. Thanks to Dallas for that. New section 'Fun Stuff' now available. I'm still waiting to receive any more contributions. Also added some complete job listings. Version 1.2 (07/06/2000)- New section 'Family Friends' and sub section 'Politics' now available. New download also available at http://www.thesims.com. Version 1.3 (22/06/2000)- Check out my The Sims homepage at http://www.crosswinds.net/~thesimsjonl88/welcome.html. Also added new section on the upcoming expansion pack. Completed job listings. This FAQ is going to complete soon, and I won't be updating it for the next few weeks. I will still answer any e-mail sent to me. =========== 33 CREDITS =========== These are all the people who I really want to thank. - The guys at Maxis for bringing this game to us. Great job! - The 'The Sims' official homepage, http://www.thesims.com, for providing some useful information. - CJayC for creating a superb FAQ site. Keep it up! - My mum for getting me the computer and buying this game for me. - My sis for helping me some stuff on the FAQ. - All the other 'The Sims' FAQ makers for inspiring me into making this FAQ especially DSimpson. - http://sages.ign.com for the cheats. - Joseph Peitler for contributing a lot of stuff to my FAQ so I moved him up here. Thanks! - Dmattsen for letting me borrow some of the item names from his FAQ. And, go check out his 'Buyer's Guide'. - Uhhhhh.... for trying to make an ASCII Art for my FAQ. - Thanks to Dan Simpson for letting me borrow the career list. Check out his The Sims FAQ. These are the people who contributed something to my FAQ and I want to thank: - Yoong How Jian - Sipheroth01@aol.com - apieper@vt.edu - sev@edsamail.com.ph - Pikachuash1@aol.com - Andrey Tumanov This FAQ completed at 8:45 p.m., 22 June 2000.