============================================================================== SIMTOWN FAQ FOR PC BY: GaminGGuY E-MAIL: BaxterBrandoBoy@aol.com LATEST UPDATE: 4-20/21-01 ============================================================================== ****************************************************************************** =Table of Contents= 1. Copyright/Legal Notice 2. Updates and Revisions 3. The FAQ 4. More Modes 5. Thanks ****************************************************************************** 1. Copyright/Legal Notice You may not use this FAQ anywhere else but www.gamefaqs.com and all the sites I gave permission to without e-mailing me first. My e-mail address is given above. After you e-mail me, you must waitfor a response from me telling me you may use it. ****************************************************************************** 2. Updates and Revisions 1.2 (4-20/21-01)-Mostly updating to tell you I'm not dead. Added "quick hint". 1.1 (4-18-01)-Did a spell check. Added disaster info. 1.0 (4-17-01)-Did the foundation of the FAQ, but more coming later. ****************************************************************************** 3. The FAQ Object of Simtown: To create a prosperous town with a big population. To start the game, click on Create a new town and pick a difficulty level. To build things like buildings and roads, click on the top five things in the tool bar. Now you must remember that everything in Simtown is based around little squares. In the terrain bar (the icon with the picture of the road) you can build all of these: Road 640 gallons of water Builds a 8x8 piece of road on the land. If you build two that touch they will automatically connect. Bike Path 40 gallons of water Builds a 2x2 piece of a bike path on the land. As with the road, if you build two that touch, they will connect. Large Pond 540 gallons of water Builds a 9x6 lake. This can hardly be called large if it is only the size of a block of road!? Grass 10 gallons of water A little patch of grass that covers one square. To add a lot of these at once, just hold shift before you click, and then move the mouse out to create a large area covered in grass. Cherry Tree 40 gallons of water A cherry tree that covers a 2x2 square on the land. Walnut Tree 40 gallons of water A walnut tree that covers a 2x2 square on the land. Pine Tree 40 gallons of water A pine tree that covers a 2x2 square on the land. Yucca Plant 10 gallons of water A tiny plant that covers one square. Dancer Statue 10 gallons of water A statue of a dancer that covers one square. Sun Statue 10 gallons of water A statue of a sun that covers one square. Skateboard Ramp 40 gallons of water A skateboard ramp that covers a 2x2 square. Brick Path 40 gallons of water A 2x2 square brick path. Small Pond 240 gallons of water A small pond that covers a 4x6 rectangle. Sandbox 240 gallons of water A sandbox that covers a 4x6 rectangle. Rocket Bush 40 gallons of water A bush shaped like a rocket that covers a 2x2 square. Octopus Bush 40 gallons of water A bush shaped like a octopus that covers a 2x2 square. Camel Bush 40 gallons of water A bush shaped like a camel that covers a 2x2 square. Wasp Bush 40 gallons of water A bush shaped like a wasp that covers a 2x2 square. Blue Flowers 10 gallons of water A patch of blue flowers that covers one square. Red Flowers 10 gallons of water A patch of red flowers that covers one square. Vegetable Garden 160 gallons of water A 4x4 square vegetable garden. That is all the terrain. Next are the houses. Every time you build a house it adds to your population. Here are the houses, their shapes, and their contribution to the population. In the houses icon you will find these houses: Adobe House 20 trees, 1200 gallons of water A house in the shape of a 6x9 rectangle. It adds 2 people to your population. Log Cabin 20 trees, 1200 gallons of water A house in the shape of a 6x9 rectangle. It adds 2 people to your population. Ranch House 20 trees, 1200 gallons of water A house in the shape of a 6x9 rectangle. It adds 2 people to your population. Apartment 40 trees, 2500 gallons of water An apartment in the shape of a 9x12 rectangle. It adds 4 people to your population. Victorian House 40 trees, 2500 gallons of water A victorian house in the shape of a 9x12 rectangle. It adds 4 people to your population. Cottage 20 trees, 1600 gallons of water A 7x10 rectangle house that increases the population by 3. Tudor House 40 trees, 2500 gallons of water A large 9x12 house that houses 4 people. Grass Shack 20 trees, 1600 gallons of water This 7x10 rectangle house adds 3 people to your population. Duplex 40 trees, 2500 gallons of water This 9x11 rectangle house adds 4 to your population. Japanese House 20 trees. 1600 gallons of water This 7x10 rectangle house houses 3 people. Mobile Home 20 trees, 1200 gallons of water This 6x9 rectangle house adds 2 to the population. Haunted House 40 trees, 2500 gallons of water This 9x12 rectangle house adds 4 to the population. Castle 30 trees, 2100 gallons of water This intresting 9x10 rectangle house adds 4 to the population. Futuristic House 20 trees, 1600 gallons of water This cool 7x10 rectangle house is the home of 3 people. That's all the houses. Next are the businesses. Hardware Store 20 trees, 1200 gallons of water Pizza Parlor 20 trees, 1600 gallons of water Clothing Store 20 trees, 1600 gallons of water Chinese Restaurant 20 trees, 1600 gallons of water Grocery Store 20 trees, 1600 gallons of water Burger Joint 20 trees, 1600 gallons of water Ice Cream Parlor 20 trees, 1200 gallons of water Toy Factory 30 trees, 2100 gallons of water Pet Store 20 trees, 1200 gallons of water Office Building 40 trees, 2500 gallons of water Gas Station 20 trees, 1200 gallons of water Radio/TV Station 30 trees, 2100 gallons of water Newsstand 1 tree, 90 gallons of water Bank 20 trees, 1200 gallons of water That's all the buisnesses. Now for the fun places!! The fun places act as buisnesses, employing people, but they are more fun than normal buis- nesses. Video Arcade 20 trees, 1600 gallons of water Bowling Alley 30 trees, 2100 gallons of water Community Center 40 trees, 2500 gallons of water Video Rental Store 20 trees, 1200 gallons of water Movie Theater 30 trees, 2100 gallons of water Zoo 50 trees, 3300 gallons of water Toy Store 20 trees, 1200 gallons of water That's all the fun places! The next icon holds community buildings. Post Office 20 trees, 1200 gallons of water Medical Clinic 20 trees, 1600 gallons of water Police Station 30 trees, 2100 gallons of water Fire Station 30 trees, 2100 gallons of water Civic Center 40 trees, 2500 gallons of water Library 30 trees, 2100 gallons of water School 50 trees, 3300 gallons of water That's all for the structures. The next two icons are the bulldozer and the magnifying glass. After you click on the bulldozer icon, every building you click on wiil be instantly demolished. To stop this effect, click on another icon that cancels this one. The second, the magnifying glass, allows you to get anyone's profile after clicking on them. If they are happy, they will say something like "life is good" or "things are looking up". If they are sad they will say something like "life is rough" or, if they are a kid, "I need a school". The next three icons show pictures of houses. If you click on the one with four houses, then you will be able to see your whole town. This disables using any other icons except the ones below that icon. The next icon, the one with two houses, will make it so you can see a fairly large area. If you click on the one house one below that, it will make a rectangle appear on the screen. Put this rectangle where you want and click. It will show a large picture of the area that was inside the rectangle. I prefer using the two house view. The icon below the houses (the one with the picture of two people) will enable you to make your own character. You can change their name, shirt color, favorite things, and what they say when they are sad or happy. You can also view their diary (but if you do, you're naughty!!). You can then view your character later by clicking on Find Designer Character in the Windows bar (or pressing Ctrl+L). The icon below the people icon is the resource icon. This icon is very important, because it controls how much you can build and how the Simtown citizens's health are. As you may have noticed, I put a number of trees and/or a number of gallons of water after each structure. Well, that is how much it takes to build that thing. This draws from your resource, so you need to fill them once in a while. To fill them, simply click on the appropiate icon in the resource bar (the bar on the left in the resource bar). However, this takes credits, which you gain every month, so watch out. You can click on the advice thingy at the bottom to get some help on what to add to or clean. And the last icon is the newspaper. Clicking on this will make a newspaper appear, telling you what you're doing wrong and right. Just a quick hint: You need a LOT of schools. I mean, I had like 50 population once and I had like 40 schools, but it still said "More schools needed" I was ticked off. That's all the icons. Now you'll notice that there is a little scale at the top. This scale represents the relation of the number of your town's houses to it's buisnesses. If your town has too many houses and not enough buisnesses, then the house will weigh down the scale and vice versa. Now to disasters and eco-villains. A eco-villain will steal your resources. For example, if a water hog is reported, then your water supply will decrease. If the disasters (a fire, earthquake, and a drought) happen, then, well, they happen. Anyway, if a fire happens, then a fire will appear and burn on a building. Your fireman can stop it. A earthquake will make the earth shake and make your buildings look run down.* And a drought depletes your water supply I think. You can turn eco-villains and disasters off, but they add more challenge to the game. *Thanks to edibleskul for earthquake info. That's the foundation of the FAQ. More coming soon. ******************************************************************************* 4. More modes There are two more forms of modes. Here they are: Starter Towns Pick this to get a town that already has some things. Fixer-upper towns A town that's resources are dying and needs you to replentish them in a certain amount of time (usually 6 months). ******************************************************************************* 5. Thanks Thanks to me for writing this. Thanks to you for reading this. Thanks to CJayC for posting this on his fantastic site. ******************************************************************************* -end of document-