*~Red Alert Counter Strike Missions~* FAQ / STRATEGY GUIDE Developer: Westwood Platform: PC, DOS/WINDOWS Author: Joshua "ShadowWangTang" Kim Date: 7 / 9 / 01 Version: Final E-Mail: ryudohazuki85@hotmail.com *-*-*-*-*-*-*-*-*-*-*-* *~TABLE OF CONTENTS~* *-*-*-*-*-*-*-*-*-*-*-* 1. LEGAL STUFF 2. ABOUT 3. ALLIED WALKTHROUGH 4. SOVIET WALKTHROUGH 5. MISCELLANEOUS STRUCTURES 6. MISCELLANEOUS UNITS 7. FAQ 8. UPDATES 9. ACKNOWLEDGEMENTS *-*-*-*-*-*-*-* 1. LEGAL STUFF *-*-*-*-*-*-*-* This FAQ is copyright to Joshua Kim It may NOT be used in any magazine or any type of publication without my permission. It may NOT be used for profit. This FAQ will only allowed to appear at the following sites: http://www.gamefaqs.com If you feel that there is an error, please e-mail me at ryudohazuki85@hotmail.com *-*-*-*-* 2. ABOUT *-*-*-*-* This is the 4th FAQ I ever wrote. It is for the CounterStrike Expansion for Command & Conquer series. This FAQ will give general information for this tough game. I hope you like this FAQ. *-*-*-*-*-*-*-*-*-*-* 3. ALLIED WALKTHROUGH *-*-*-*-*-*-*-*-*-*-* Stage 1 - Sarin Gas 1: Crackdown Objectives: Destroy all Soviet Units and Structures, Destroy all Soviet Convoy Trucks, Infiltrate Technology Center When you start this level, you will begin with some Rifle Men and a Mine Layer and an MCV. Deploy the MCV. Use the Rifle Infantry to take out Soviet soldiers. Immediately start building Camo. Pillboxes to take out Soviet soldiers. When you build some tanks, take them Southeast and destroy that little outpost over there. Do not head north yet because you will instantly be slaughtered by Tesla Coils. Instead, head back to your base and head north. Then build an APC with at least one Spy in. Head East from there to find a Soviet Civilian Town. You can kill them if you wish. Head East a little more until you see a Radar Dome and some infantry and dogs. Kill them and deploy the APC and infiltrate the Radar Dome. Flares will start popping out through where the Convoy Trucks can escape. Now from there, head south. Try to avoid the Tesla Coils and destroy all the Power Plants in the Southeastern part of the base to shut off the Tesla Coils. Then, destroy the Construction Yard and extirpate every Soviet. Mission Accomplished. Stage 2 - Sarin Gas 2: Down Under Objectives: Infiltrate War Factories, Get to the other side of building When you start this level, you will begin with a ton of infantry and a Spy. Use the Spy on the side panel to deactivate the Turret. Then use the Rifle Infantry on the three oncoming Enemy Soldiers coming. Head east a little to find two Enemy Soldiers. Annihilate them. The two Flame Turrets could pose a problem so take the Spy and send him North in the cross section and deactivate a Flame Tower. Then send him South and infiltrate the War Factory to hijack a Convoy Truck. When he reappears, send him North to the control panel to deactivate the other Flame Towers. Watch out for the Attack Dog though. Then let your Spy stay there. So dogs can't hurt him. Then, move the band East and blow up the barrels, killing the Dogs and Soldiers. Then head east a little more and kill the rest of the dogs and soldiers. Then send the Spy to the north and activate the panel, killing the Grenadiers, making your way clear. Then, send your Spy to the north and activate the control panel again, destroying the Tesla Coil so the surviving Tesla Coil could get rid of the Mammoth Tank the comes while getting destroyed at the same time. Then, with your soldiers, go where the Spy is and head east and kill all the Enemy Soldiers. Then head South with the Spy and activate the two Control Panels, destroying the two Flame Tower. Now Tanya is at your command and she is very good in this mission. Go North with your Spy and Tanya. Use Tanya to kill the Enemy Soldiers in that room. Then head South from that room and kill all the Attack Dogs, freeing another Spy and a Medic. When you free the Spies, Volkov will show up from the North, kill him. Then, with a Spy, head past the Flame Towers and infiltrate the War Factory, hijacking the Mammoth Tank, which will go straight to the other side of the base, kamikazing itself, destroying the two Flame Towers. Send at least one person to the end of the building. Mission Accomplished. Stage 3 - Sarin Gas 3: Controlled Burn Objectives: Destroy Power To Tesla Coils, Destroy all Soviet units and buildings but the Chemical Labs, Capture Chemical Labs. When you start this level, you will begin with a APC, a Spy and some Infantry and Rocket Soldiers. Take the APC and go to the far Eastern base and shoot the barrels, taking out an Advanced Power Plant, which will shut off the Tesla Coils. When you do, two Small Tanks and an MCV will arrive. Immediately get your little group to the signal flare and set up your base and immediately build some tanks. After you have a few tanks, send them North a little, where the patrolling Mammoth Tank will appear. Destroy it and set up the rest of your base. Build a large amount of Medium Tanks. Then do a "Tank Rush" on the base at the West. Destroy all attacking Structures and capture the Barracks and produce some Engineers and capture the area. Flame Towers are very nice to have after all. Surround them with two Turrets and they will be practically invincible. V-2 Rockets are great to have in this mission as well. Capture the Chemical Labs so that part of the mission is done. Then, send some V-2 Rockets and your surviving tanks to the North East where the final base awaits. Take out the Tesla Coils (just in case) with the V-2 Rockets and finally, destroy the base. Mission Accomplished. Stage 4 - The Fall Of Greece 1: Personal War Objectives: Get Stravos to safety When you start this level, a soldier will signal for reinforcements. Stravos and Tanya will come. Use Tanya to take out the Enemy Soldiers who are attacking a village. Keep Stravos near Tanya just in case you leave him by himself and some murderous ParaTroopers touch down beside him... Head north and avoid the Mammoth Tank. Keep on heading north. If you don't know where you are going, follow the crowd of Civilians. Grab the Health Crate and continue Southwest as soon as possible because the base is going to get nuked like crazy. Shoot down Grenadiers that might be in your way and continue west. A Transport will arrive and will give you five Medium Tanks and the Transport will blow up. Head Southeast and shoot the barrels to get rid of the Advanced Power Plant, powering down the Tesla Coil. Now head north and blow up the Barrels when you see the two Mammoth Tanks. Then head Southwest then North and destroy the Convoy Truck for a Health Crate. Then use your Tanks and charge ahead and blow up the barrels and fight off the Flame Towers while you position Stravos and Tanya where the barrels were. Use Tanya to C-4 the War Factory, and the Barracks. Then five Tanks will arrive to assist. Get Stravos out through the Eastern exit but watch out. Then head north with Stravos and load him into the Chinook helicopter. Mission Accomplished. Stage 5 - The Fall Of Greece 2: Evacuation Objectives: Rescue Civilians or Destroy All Soviet Structures and Units. When you start this level, you will begin with some Rangers, an MCV and some soldiers. Head South a little with the MCV and deploy it and use the Rangers to defend the base from the three Enemy Soldiers. Build the usual and some defenses. First send some tanks and Rangers to the South and clear out those Soviets. Then head South with a Ranger and some Civilians will come out. Send them to your base. Then, West of that Village head north a little to find another Village. Take them to your base as well. Then, send a Ranger to the Southwest corner of the map and rescue the Civilians. Then take the Ranger and go to the Northeast from that village to rescue some more civilians. Now build some Destroyers and send them South and destroy all Submarines and continue South and anhilate the base. Mission Accomplished or capture the Enemy's Sub Pen and build some Transports and load Civilians in them and build an extra with some soldiers because as soon as the Civilians touch down on the island, Para Troopers will attack. Mission Accomplished. Stage 6 - Siberian Conflict 1: Fresh Tracks Objectives: Destroy all Convoy Trucks When you start this level, you will begin with a large base. Note that it is very weak with minimal defenses so you have to fix that. Build some Light Tanks and send them near the ore fields so your Ore Truck can't die. Then buy some more and put them on Guard. Enemies will constantly attack you. You have to sweat out twenty minutes like this, so be prepared. Convoys appear randomly so you should use Mine Layers to block every exit. Do not touch the crates they drop. They have a Nuclear Warhead effect and could easily take out a group of tanks. Sometimes, the Nuke Effect is pretty good if a Mammoth Tanks resides right next to it, so keep a soldier near a nuke for some defenses. Look out for Soviets that signal for flares. Try to take them out before they do. Block entrances to the area with Small Tanks and Mine Layers and you will be fine. After you destroy 15 trucks, Mission Accomplished. Stage 7 - Siberian Conflict 2: Trapped Objectives: Destroy all Convoy Trucks, Destroy all Soviet Units and Structures When you start this level, chase the Convoy Truck with your tanks and destroy it. Then set up your MCV and build the usual. Then, build an APC and fill it with Engineers. The head East. Capture the mini base as much as you could, like the useful things such as the Airfield. Then, back at your base, build enough tanks for a Tank Rush. Send those tanks to the South and take out all of the Advanced Power Plants and Ore Refineries. So you don't have to worry too much about Tesla Coils. Get a Spy into the Sub Pen and with the rest of your units, wipe out the Convoy trucks which is at the East of the Soviet base. Again, they will drop crates with Nuclear Warhead effects so you can use them wisely to wipe out the entire base using them. Find the Subs and destroy them. Mission Accomplished. Stage 8 - Siberian Conflict 3: Wasteland Objectives: Destroy all Soviet Units and Structures. When you start this level, you will begin with some Rangers and an MCV. Set up the MCV to get a reinforcement of a few more vehicles. Wait a little more and a V-2 Rocket with some soldiers will come and attack. Take them out for another MCV and a tank to arrive. Send some troops to the East and take out the enemies and plant the extra MCV right under the ore. Build the usual with both bases. Now, build enough tanks for a Tank Rush and send them to the Southeast corner of the map where you will find some Ore Trucks. Since they cost so much, taking them out is so easy and then, take out the bridge, shooting the barrels. Then, take out the Advanced Power Plants. This will be very difficult because of those stupid Tesla Coils, but do not take them out. Now, when the Advanced Power Plants are gone, the Tesla Coils are powerless and the base probably does not have any money after terminating those Ore Trucks. Simply take out the Enemy Con. Yards, for they have two so they can't build anything. Sometimes they will do a Desperation Rush when you do this. When you get rid of the War Factories and the Barracks, take out the Flame Towers and Tesla Coils. Send in another rush of tanks because the originals might already be wiped out. When finished with the base, send some Rangers to the East where you shall find some Enemy Soldiers. Then, seek every part of the map, just in case you missed some enemies. Mission Accomplished. *-*-*-*-*-*-*-*-*-*-* 4. SOVIET WALKTHOUGH *-*-*-*-*-*-*-*-*-*-* Stage 1 - Proving Grounds Objectives: Go from point to point, Destroy Cruisers When you start this mission, sell the Tech Center. Now, with some extra cash, get some Grenadiers and head north. Kill the three Allied Soldiers and make your way South from there. Then head East and North to the Signal Flare. You will discover three Ore Refineries complete with Ore Trucks. Send the three Ore Trucks and start mining. In a little while, some Rocket Soldiers will appear from the East of your base, ready to wreak havoc. Send the soldiers that you took from your original refuge and kill them, or wait for them to come near and run them over with an Ore Truck. With your troops, head North to the next Signal Flare. When there, build two Mammoth Tanks and head West to the final signal flare. On your way there, they will have a special treat for you, a horde of tanks and an APC filled with Rocket Soldiers!! Use your Mammoth Tanks to take them out. Don't worry to rest a little while at the end of that battle for the Mammoth Tanks have self-healing. When you are fighting that battle, some sneaky Allied Thieves will arrive to your Ore Refineries. Smash them before they do much damage. Also, some Yaks and MiGs will attack your base, the first one, so expect that. When you reach the Signal Flare, another Flare will appear in the South. When you venture there, two Small Tanks will attack you. Destroy them. When you get nearer to your flare, Cruisers will arrive and tanks will still block your path. Destroy the Tanks and continue south. When you arrive to your destination, send a Submarine and attack the Destroyers. You will notice that their missiles are nuclear so use them cautiously. Build some Airfields at your War Factory area of the base. Use them to take out the annoying Cruisers. Mission Accomplished. Stage 2 - Besieged Objectives: Capture Allied Base, Kill Saboteur, Destroy all Allied Units and Structures, Keep Forward Command Post intact. When you start this mission, the Saboteur will be destroying your base. First, he will take out the bridge and your Con. Yard. That guy will constantly take out your Tesla Coils. To help you beat this mission, you should capture the Allied Base just North of you. So, build some Transports and load them with V-2 Rockets, Tanks and Engineers. Send them north a little bit and deploy the Transports. Send the V-2 Rockets up first, followed by some tanks. Use the V-2 Rockets to take out the two Camo. Pillboxes and the two Turrets. Then, send some tanks in and destroy the two Medium Tanks who are also guarding the entrance. Now, go straight ahead with your tanks and such and take out any other tanks or soldiers. Use the Engineers to capture the Barracks and start producing more Engineers to capture the base. Build Turrets to take out the Destroyers by edging them on the shores. Now, build at least three Helipads. Keep on building Hind Helicopters until you have at least seven of them. Look on your map to the East and you should see the Saboteur on a cliff. Tear him to pieces with your seven Hinds, don't worry about the defenses, because they will never get them all. With the Saboteur gone, your base is safe from sudden explosions. At your old base, build more Turrets and Pillboxes to guard yourself from the Allies. Those structures are very useful for extra defenses. Now, build an Allied Tech Center and wait for the GPC Satellite to load. It is very useful, after all because the whole map becomes clear. All you have to do, is to do a Tank Rush on the two Allied Bases to the East. They are separated in a ridge, but take out the Ore Trucks first and destroy their AA-Guns. Use Hinds to assist in taking out the Enemy Units, for they cannot hit them (except Rocket Soldiers). When they reproducing building and repairing, the Allies will slowly waste all their money. Destroy them all and send them Northeast to find a Technology Center with two Camo. Pillboxes guarding it. Destroy them and destroy the Technology Center. Make sure you destroyed all of the Allies. Mission Accomplished. Stage 3 - Mousetrap Objectives: Kill Stravos, Prevent Engineers from dieing. When you start this mission, you will begin with some Attack Dogs, Rifle Infantry, Engineers and Flamethrowers. You will see Stravos run away into the Chronosphere, summoning some Rifle Infantry. Take them out with your own group. Next, send your Rifle Infantry men to the East corridor and South when you reach the end. Then head East from there and you will find a Crate, containing the Iron Curtain effect. Then send the Rifle Infantry North to meet another five Enemy Soldiers. Take them all out. Then, take them north a little to meet another soldier. Take him out as well. Then, head East from there and take out that soldier too. You will see Stravos, but don't attempt to attack him yet, or he will run away. Instead, take out the Rifle Infantry guarding the entrance. Don't think you could kill them both so, take some Flamethrowers to assist. Now, with your two Engineers, send them West where the Flamethrowers just slaughtered the soldiers. You will see a Chronosphere in critical condition, send one of your Engineers in. This will allow the Engineer to get to the other Chronosphere right above it, and the one you captured will automatically self-destruct so don't try to fix it. Send the Engineer you just transported to the Northeast where you will find a Control Panel. Activate it to destroy all of the Advanced Power Plants around it, including a lot of the Chronospheres, so Stravos can't use them. Be sure to make that Engineer to take the Iron Curtain crate so he can't die from the Toxic Smoke. Then, you will receive a reinforcement of some more Rifle Infantry and Flamethrowers. Use them well to take out the defenses right before Stravos. As you continue, you will continue getting more reinforcements. When Stravos runs away, he will put a Toxic Gas barricade so kill the two soldiers and go right around it. Then send your troops North from there and shoot down the eleven soldiers. Then head North from there and kill Stravos. He should be easy to kill, for he just stands there. Use Attack Dogs or just shoot him down. Mission Accomplished. Stage 4 - Legacy of Tesla Objectives: Destroy Allied prototype MiG, Destroy all Allied Structures and Units When you start this level, you will begin with a base without an Con. Yard and some SAM sites and lots of Units, including Tesla Tanks. When the level begins, three Small Tanks will attack from the South. Your defenses will easily take them out. Watch out for Longbows and such and start constructing Tanks as soon as you get money. You should capture the Con. Yard to the West. So, when you build enough tanks, send them South. You will see a Civilian Village. Destroy the Village and all of the Enemy Units that gather there. By this time, the Allied MiG will come by to drop a A-Bomb on you so when you see that MiG, run away as far as you can, and it might actually destroy your enemies on accident. Use Flamethrowers on the Civilian Buildings and just leave them there. After you build enough tanks for a Tank Rush, send them all South and cut off their money supply, taking out the Ore Trucks. At your base, you should be experiencing pesky Rocket Soldiers destroying SAM Sites. Use V-2 Rockets and plant them at the Concrete Wall to easily kill them off. After destroying the base south, concentrate on the base to the West of your base. Use V-2 Rockets to take out the Turrets and Pillboxes. Next, destroy everything in the base except the Naval Yard. Capture it with some Engineers. Start building a horde of Destroyers to destroy the Longbows and the MiG when they attempt to pass by. Then, build a Transport and load some Tanks in them. Send your Destroyers South of the Naval Base and destroy all outside defenses. Unload your Transport and scout and attack as much as the little island, opening where to go and such. After plundering, destroy everything and load the tanks back into the Transport. Go south a little bit more and destroy the annoying Airfield and MiGs. Make sure you destroyed all Allied buildings and structures. Mission Accomplished. Stage 5 - Soviet Soldier Volkov & Chitzkoi Objectives: Sabotage Allied Center, Destroy Alloy Facility When you start this mission, Volkov and Chitzkoi will be parachuted around barrels. The Allies will shoot the barrels but they will still be alive. Use Chitzkoi to eat up the Rocket Soldiers while Volkov takes out the Civilian Buildings. Destroy the Ranger when it comes at you. Head North and take out the Soldiers, Civilians and the Tanks. Volkov should easily be able to destroy the tanks. As you head North more, you should see some Allied Soldiers panic and try to run away. They will step on mines and will be blasted to kingdom come. Be sure to take out the Rocket Soldier on the cliff before Chitzkoi jumps the cliff. After that, some Rocket Soldiers will charge from the West. Shoot them down and eat them. Then, as you stand waiting, another Ranger will come. Take it out. Head East and then North from there. Some Paratroopers will drop down right next to the barrels. Shoot the barrels before they get to close. Head East and take out the Ranger, Tanks and Soldiers and C-4 the Barracks. As you head East more, you will discover a base with Pillboxes and Convoy Trucks and Civilians. Destroy or kill each one of them. Head East from there and destroy the Ore Trucks and the Camo. Pillboxes. Head South more and destroy the Con. Yard, the Naval Yard and the two Ore Refineries. When you destroy them, Tanya and a group of soldiers will attack you. Take them out, it should be easy except Tanya is going to need some tiring out to do so quickly finish her off with Chitzkoi. Take out the Silos and go west and shoot the barrels to destroy the Power Plants and the Convoy Truck. Grab the Health Crate. Their job is now done. Take all of your tanks North West to the base and destroy the other tanks and the Alloy Facility. Mission Accomplished. Stage 6 - Top o' the World Objectives: Get Supply Truck to base When you start this mission, with all of your troops head West and destroy all of the Allied Tanks. Watch out for Turrets or take them out with your tanks. Take the soldiers out with your dogs. Head East to be warmly welcomed by eight tanks. Destroy them, including the Mobile Gap Generator. After you blast them out, head North again and watch out for all those annoying Turrets. Make quick work of them with your V-2 Rockets. After going through the mountain, head east and follow the road. Watch out for the Artillery and Tanks that will desperately attack your Supply Truck. Destroy them and simply get your Supply Truck to the base. Mission Accomplished. Stage 7 - Paradox Equation Objectives: Capture Chronosphere This is a very fun mission. You will begin with an MCV. Send it North and deploy it. Build all the usual. Something you will notice is that you can build MCVs! So now, you can easily expand your base. Build some Mammoth Tanks and Heavy Tanks and send them West. You will also notice that Mammoth Tanks will shoot out fire and Heavy Tanks will shoot electricity! Even V-2 Rockets are slightly changed and more powerful, they shoot Atomic Missiles. You are not the only one effected. Allied Small Tanks will shoot like Mammoth Tanks and Artillery will shoot off double. When you destroy that base, send your Tanks North and take out the tanks. Then cross the bridge and fight off some more hordes to your North. Send an MCV near the water and deploy it and buy a Sub Pen and take out the Destroyer to the North. Then, build a horde of V-2 Rockets and send them to the Northern base and take out the base. After that, build a Transport full of Mammoth Tanks. Send them to the Northeastern island and destroy all the enemy units there including the resurrection of Stravos. Run over the fence and send two Engineers in to capture it. Mission Accomplished. Stage 8 - Nuclear Escalation Objectives: Capture Relay Station, Destroy all Allied Units and Structures. When you start this mission, deploy the MCV and watch out for the tanks that come from the North. Then, build the usual then build enough tanks for a Tank Rush. Send them all Northwest and take out all defenses of the base and attacking units. Be sure to take out the Ore Refinery. Now, send some Engineers up there and capture the Barracks. Then produce more Engineers and capture the complete area except the Relay Station. Save that for later, because if you do, You will be put in a one-minute time limit. Instead, build a Service Depot and repair your tanks. Then, at your old base, start producing tanks for a Tank Rush. Then, with your repaired vehicles, send them back to your original base. Then, send the horde of tanks to the Northeast and take out the Tech Center easily by using a Spy Plane to reveal it's location and taking the Tanks in to take the Tech Center out. It should be easy to spot because it is on a cliff with a Gap Generator right above it. Use Yaks to attack the enemy soldiers as you go destroy the Tech Center. After you destroy it, destroy the AA-Guns for Yak assistant and Turrets. After you clear the area, capture the Relay Station. Mission Accomplished. *-*-*-*-*-*-*-*-*-*-*-*-*-* 5. MISCELLANEOUS STRUCTURES - *-*-*-*-*-*-*-*-*-*-*-*-*-* Structure: Alloy Facility Side: Allies Strength: 500 Armor: Wood Mission: Soviet Soldier Volkov & Chitzkoi Structure: Chemical Lab (Bio-Research Laboratory) Side: Soviet Strength: 400 Armor: Concrete Mission: Sarin Gas 3: Controlled Burn Structure: Forward Command Post Side: Soviet Strength: 700 Armor: Wood Mission: Besieged Structure: Hospital Side: Allies Strength: 250 Armor: Wood Mission: Soviet Soldier Volkov & Chitzkoi Structure: Relay Station Side: Allies Strength: 450 Armor: Wood Mission: Nuclear Escalation - = These structures only appear in missions, not skirmishes *-*-*-*-*-*-*-*-*-*-*-* 6. MISCELLANEOUS UNITS - *-*-*-*-*-*-*-*-*-*-*-* Unit: Atomic Parabomber Side: Allies Strength: 400 Armor: Light Tech Level: 7 Speed: 4 Weapon: Parachute Atomic Bomb Special: Nuclear Warhead Effect Unit: Chitzkoi Side: Soviet Strength: 800 Armor: None Tech Level: 14 Speed: 13 Weapon: PowerDogJaw Special: Cybernetic Dog Unit: Convoy Truck Side: Both Strength: 150 Armor: Light Tech Level: 2 Speed: 4 Weapon: None Special: Does certain tasks Unit: Nuclear MiG Side: Allies Strength: 600 Armor: Heavy Tech Level: 9 Speed: 9 Weapon: Parachute Atomic Bomb Special: Nuclear Warhead Effect Unit: Saboteur Side: Allies Strength: 100 Armor: None Tech Level: 9 Speed: 6 Weapon: None Special: Places Explosive Charges Unit: Stravos Side: Allies Strength: 600 Armor: None Tech Level: 10 Speed: 10 Weapon: Silencer Special: General of Allied Army Unit: Submarine Side: Soviet Strength: 300 Armor: Light Tech Level: 6 Speed: 4 Weapon: Atmoic H20 Bomb Special: Nuclear Warhead Effect Unit: Supply Truck Side: Both Strength: 200 Armor: Light Tech Level: 2 Speed: 3 Weapon: None Special: Does certain tasks Unit: Tesla Tanks Side: Soviet Strength: 200 Armor: Light Tech Level: 7 Speed: 8 Weapon: TeslaZap Special: Has Tesla Coil effect Unit: Volkov Side: Soviet Strength: 1500 Armor: None Tech Level: 20 Speed: 6 Weapon: ExplosiveSilencer Special: C-4 - = These units only appear in missions, not skirmishes. *-*-*-* 7. FAQ *-*-*-* Q: What is a "Tank Rush"? A: A Tank Rush is when a lot of tanks, usually about 15 - 30+ tanks attack a base at one time. This is how many people win through this game. Q: How do I kill those "unnaturally" strong units in the missions easily? A: Simply stall them with a tank or something and move an Attack Dog in. Or if you are the Allies, surround them with infantry, not clustered, to make them shoot them off, one by one. Q: How do I capture buildings? A: Use Engineers to wreak the building until the health is red and send another one in to capture it. Or you can select an attacking unit and lower the building strength to red then capture it. Q: What do you mean by "Build the Usual"? A: Usual means (in my words) build everything you should regularly build, like Power Plants/Ore Refineries/War Factories. You can have a different picture on building what you build. It is simply a something you must make up. Q: What is a "Desperation Rush"? A: You shouldn't have too much problems with this, it is when the enemy sells all of it's structures and charges your base. It is not really recommended and only do that if you have to. Q: Is there such a thing called a "Infantry Rush"? A: Yes, it is when you build a lot of infantry and all of them attack a certain base. It is similar to a Tank Rush but is recommended at the start of a Skirmish. Q: Aren't there any new units in this expansion I could build? A: No, unfortunately, Westwood did not add any units for Skirmishes. Anymore questions? E-mail me at ryudohazuki85@hotmail.com *-*-*-*-*-* 8. UPDATES *-*-*-*-*-* 6 / 22 / 01 - Added Everything 7/ 9 / 01 - Final Version. Changed my fake name to my real one. *-*-*-*-*-*-*-*-*-*-* 9. ACKNOWLEDGEMENTS *-*-*-*-*-*-*-*-*-*-* CJayC - For making the best video game site ever. Westwood - For making this cool expansion. (c) Joshua Kim 2001