=============================================================================== FAQ/Walkthrough for HOOK =============================================================================== GUIDE INFORMATION Author: Tom Hayes E-mail: thayesguides(at)gmail(dot)com System: PC Updated: 2nd April, 2006 Version: 1.1 CONTENTS 1. Introduction 2. Walkthrough 3. Item List 4. Copyright Information VERSION HISTORY 1.1: 2nd Apr, 2006 (Format update) 1.0: 27th Aug, 2004 (First version) =============================================================================== 1. Introduction =============================================================================== Hook is a fun point and click adventure game made by Ocean in 1991. It features the story of a grown up Peter Pan who is brought back to Neverland in search of his kids, stolen by the fearsome Captain Hook. Peter arrives in Neverland with no memories of ever having lived there, so when he meets Hook face to face, Hook decides to give him three days to prepare himself for a fight on his ship. As he meets up with his old friends, Peter must regain his memories, learn how to fly and train himself for the final battle with Hook. Despite the extremely short size of the game, this is still an entertaining graphic adventure that features lively, colourful graphics and challenging puzzles. =============================================================================== 2. Walkthrough =============================================================================== Walk left behind pirate square and get the anchor at the left side of the pier. Get the washing line pole leaning up against the side of the ship, then walk right to return to Pirate Square. Walk right to Old Mans Pier and get the rope. Walk north to the crossed swords and get the two mugs on the tables at either side. Walk north to Dead Mans Pier, then walk through the bottom-left entrance to the Bait and Tackle. Get the mug on the left table and walk out through the door on the second floor to arrive on a balcony above Pirate Square. Combine the anchor and the rope to make a grappling hook. Attempt to use the grappling hook with the roof above the clock tower two times and Peter will refuse. In the square below, a pirate with a black hat will be walking left and right. Wait until he walks toward the entrance on the right, then use the grappling hook with the roof above the clock tower a third to swing over to the other side of Pirate Square, grabbing the hat of the pirate along the way. If you miss, just swing back and forth again between the balconies until you collect the hat. On the left balcony, knock on the door to hear Mrs. Smeedle answer. Quickly use the grappling hook on the roof above the clock tower to swing back to the right balcony. Walk outside and walk to the top-left corner of the area to return to Pirate Square. Walk to the left side of the area to go behind Pirate Square, and use the washing line pole to get the pirate jacket. Look at the pirate jacket in the inventory to find a gold piece. Walk right and go to Muggers Alley at the top-right corner of Pirate Square. Walk right to see the entrance to Dr Chop's shop. Enter his shop and talk to him to view the conversation menu. As with all conversations in the game, right click to change the text that Peter says. Say "How can I earn some money?" and he will agree to give Peter a gold piece for one of his gold teeth. Say "OK. You can have one of my gold teeth." to be given a gold coin. Talk to Dr Chop again and select the same conversation topics to get another gold coin. Get the roller blind from the wall and exit Dr Chop's shop to return to Muggers Alley. Walk left to the Jolliest Rogers Place and give the three mugs to the barman. Give the three gold pieces to the barman to get three drinks. Give the three drinks to the pirate sitting at the table and he will fall asleep. Get the trousers from the pirate and exit the Jolliest Rogers Place. Return to Pirate Square and walk to the left side of the area to go behind Pirate Square. Use the roller blind and Peter will change into pirate clothes. Walk right to Pirate Square and return to Muggers Alley. Walk right through the alley and enter Good Form pier. Walk onto Hook's ship and get gold pieces from the jars at the right side of the ship. Exit the ship and return to Pirate Square. Enter Ye Pirate Tailors at the top-left corner of Pirate Square and talk to the shopkeeper. Say "My name's Peter Banning. Where can I find this Hook?". Say "Do you have any metal detectors?", then say "There you go." to buy the magnet. Exit the shop and return to Muggers Alley. Walk to the right side of the alley and go to Good Form Beach. Use the magnet with the X on the sand to find a clock. Exit the beach and walk right again to Good Form Pier. Walk north to Hook's ship. Walk left on the ship to meet Hook, who gives Peter three days to prepare himself for a battle. Hook makes Peter walk the plank. Underwater, look in the clam to get a conch shell and use the washing line pole on the rope to fix the pulley. Use the shell to ride up to a log high above Neverland. Walk right along the log to enter the Neverforest. Walk North. East. North. West. North. East and continue east to be caught in a tree. Tinkerbell will rescue Peter and reveals a secret entrance in the tree leading to the Lost Boys den. Walk through the entrance in the tree and walk up the steps at the top-left corner of the area to enter the workshop. Get the arrow on the table and walk west to the jogging area. Walk west to The Avenger and get the net on the barrel. Walk east twice to enter the Four Seasons. Use the conch shell near the chicken and get the eggs from the nest when the chicken flies up. Get the big yellow flower on the right. Continue walking right and get the stick on the ground near the red leaves. Walk east twice to the workshop and give the eggs to the boy behind the table to receive a piece of strong elastic. Walk east twice to the round pond and get the branch from the tree at the bottom-right corner of the area. Give the flower to Tinkerbell and she will give a thimble to Peter. Walk west twice to the workshop. Look at the net in the inventory to find a piece of string. Combine the string with the branch to make a bow, then use the bow with the pan pipes. Get the pan pipes and walk east twice to the slingshot area. Use the elastic on the broken slingshot to fix it. Walk east to the cliffside and use the edge of the cliff to jump down to the mud below. Do this two more times, then talk to the boy under the cliff and say "What did you think of that?" to be told that Peter is ready to use the slingshot now. Walk west and use the slingshot. Talk to the boy under the cliff and say "What are your happy thoughts?" to be given some marbles. Walk west twice to the dining area. Talk to Rufio at the right side of the table and say "Oh Rufio!" to throw the food at him. Walk east to the round pond and Peter will be hit by an object which sends him flying over to the island in the background. In the den, look at the beds, the rocking chair and the fireplace. Talk to Tinkerbell and she will explain that Hook burnt the den after Peter left Neverland. Peter will regain his memories and will learn how to fly, and after a short cutscene he will fly to Hook's ship. The battle is like a very basic version of the Monkey Island pirate insult battles. Only one option will move Hook back, while the rest will move Peter back. There is no way of losing in this part, as Peter will just stop moving back when he gets too far. Say "Peter Pan the Avenger!", "Good form James.", "Tick-tock-tick-tock Hook's afraid of a dead old croc.", "You kidnapped my kids. You deserve to die James Hook!", "Put up your swords. It's Hook or me this time.", then say "Peter Pan the Avenger!" to complete the game. =============================================================================== 3. Item List =============================================================================== ANCHOR Hanging off the side of the pier behind Pirate Square. It is combined with the rope to make the grappling hook. ARROW Found at the right side of the bench in the Lost Boys Workshop. It is used with the pan pipes in the Lost Boys workshop. BOW Made by combining the branch from the round pond area with the string. It is used with the pan pipes in the Lost Boys workshop. BRANCH Found near the red leaves at the Autumn section of the Four Seasons area. It is not used. BRANCH Found on the tree at the right side of the round pond area. It is combined with the string to make a bow. CHEQUE BOOK Available at the start of the game. It is not used. CLOCK Found by using the magnet on the X on Good Form Beach. It is not used. CONCH SHELL Found by looking in the clam near the mermaids under the sea. It is used near the chicken at the Spring section of the Four Seasons area. EGGS After the conch shell has been used to scare the chicken in front of the Spring section of the Four Seasons area, the eggs are found in the nest. They are given to the boy in the Lost Boys workshop. ELASTIC Found by giving the eggs to the boy in the Lost Boys workshop. It is used with the broken elastic on the slingshot. FLOWER Found in front of the Summer section of the Four Seasons area. It is given to Tinkerbell at the round pond. FULL MUGS Three full mugs are found by giving the three gold pieces to the barman in the Jolliest Rogers Place after he has been given three mugs. They are given to the man at the table in the Jolliest Rogers Place to make him fall asleep. GOLD PIECE Found by looking at the pirate jacket in the inventory. It is given to the barman in the Jolliest Rogers Place. GOLD PIECE Found by having Dr Chop pull out one of Peter's gold teeth in his shop in Mugger's Alley. It is given to the barman in the Jolliest Rogers Place. GOLD PIECE Found by having Dr Chop pull out one of Peter's gold teeth in his shop in Mugger's Alley. It is given to the barman in the Jolliest Rogers Place. GRAPPLING HOOK Made by combining the anchor with the rope. It is used with the roof above the clock tower to swing from balcony to balcony. LETTER Available at the start of the game. It is not used. MAGNET Bought from Ye Pirate Tailors in Pirate Square for the nine gold pieces. It is used on the X on Good Form Beach to find the clock. MARBLES After attempting to fly off the edge of the cliff three times, the marbles are found by talking to the boy near the puddle after using the slingshot. They are not used. MUGS Found on two tables in the Crossed Swords pub and one table in the Bait and Tackle pub. They are given to the barman in the Jolliest Rogers Place. NET Found on a barrel near the Lost Boys ship. It is looked at in the inventory to find a piece of string. NINE GOLD PIECES Found in the pot at the right side of Hook's ship. They are used to buy the magnet from Ye Pirate Tailors in Pirate Square. PAN PIPES Found by using the bow with the pan pipes in the Lost Boys workshop. They are not used. PHONE Available at the start of the game. It is not used. PIRATE HAT Found by using the grappling hook on the roof of the clock from the balcony when the pirate is walking below. It is one part of the pirate uniform. PIRATE JACKET Found by using the washing line pole on the jacket behind Pirate Square after knocking on Mrs. Smeedle's door. It is one part of the pirate uniform. PIRATE TROUSERS Found on the man sitting at the table in the Jolliest Rogers Place after he has been given the three full mugs. It is one part of the pirate uniform. ROLLER BLIND Found on the wall of Dr Chop's shop in Mugger's Alley. After the pirate jacket, pirate hat and pirate trousers have been found, the roller blind is used on the washing line behind Pirate Square to change into pirate clothes. ROPE Found at the end of the pier at Deadman's Pier. It is combined with the anchor to make the grappling hook. STRING Found by looking at the net in the inventory. It is combined with the branch to make the bow. SWORD Found by talking to Rufio after Peter regains his memory. It is used to defeat Hook in the insult match on Hook's ship. TEDDY BEAR Found by talking to Tinkerbell after Peter regains his memory in the Lost Boys base. It is not used. THIMBLE Found by giving the flower to Tinkerbell at the round pond. It is not used. WASHING LINE POLE Leaning up against the side of the ship behind Pirate Square. It is used with the pirate jacket behind the Pirate Square to collect the gold piece. It is used with the pulley near the mermaids under the sea. =============================================================================== 4. Copyright Information =============================================================================== This document is Copyright 2004-2006 Tom Hayes. It is not to be distributed in any form without the permission of the author. The author of this document is not affiliated with the creators of this game in any way. The latest version of this document can be found at www.gamefaqs.com.