Command and Conquer: Generals ***ASCII art coming soon!!!*** [Game = Command and Conquer: Generals] [System = PC] [Version = 0.3] [Created = February 16, 2003] [Author = Lord Zophar w/ assistance from Hyliath] [Contact = Slasher962@aol.com] XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX READ THESE FIRST TWO COPYRIGHT NOTICES BEFORE ACCESSING TRYING TO HOST MY GUIDE XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ~~~~~~~~~~~~ANOTHER MAJOR NOTE ABOUT COPYRIGHTS~~~~~~~~~~~~~ This guide IS protected by official U.S. copyright laws. These laws DO apply in every single country that US has relations with. There are also international laws that protect any literary work in any medium. If you want to use this guide, E-MAIL ME! Do not steal it, because if you do steal it, I will eventually find out and I WILL promise you that you will be taken into a court case you CANNOT possibly win as I have secured copyrights that no amount of defending can protect against. This may come as a shock to you all, but everything written in this world by anyone is AUTOMATICALLY copyrighted by international and national laws. This means that you can be prosecuted for even taking only a sentence from someone's e-mail! I am sorry to be so harsh, but recently some have tried to STEAL my guide and they fail to understand that I have legal ownership of this literary work! So, if you think you have found my guide some where else than the places listed here or you think that it is my guide w/o my name on it, PLEASE E-MAIL me at Slasher962@aol.com. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~COPYRIGHT NOTICE~~~~~~~~~~~~~~~~~~~~~~~ All content contained here in is copyright Lord Zophar & Hyliath, 2002. This FAQ/guide is for the sole use of the [reader] to use for questions concerning the game. This guide may appear no where else other than: gamefaqs.com. This is to be reproduced in no way, electronic or otherwise, without prior consent from the author. This guide also may not be altered for storage in any type of medium. The guide also may not be retained on your computer's hard drive unless it is maintained in its whole entirety and it is DELETED after use. As well, you may not attempt in any way to give yourself credit for this guide that you do not deserve. You must understand that this is my literary work I spent a lot of time on and it is thereby mine and you may not use it unless I give you consent (written or electronically) and once you receive consent, this guide must be this entire work from top to bottom w/o a single alteration. If you are found to be in violation with these guidelines, I assure you that the maximum amount of legal action will be taken to see to it that you do not steal my, or anyone else's literary productions. One other note, this is secured by an official US copyright law as well as international treaty and organization treaty-copyright laws. This MEANS that even if you do not live in the United States, you are still bound by the laws set herein for not adhering to the strict requirements I have set for usage of this guide. ~ Note, if anyone finds this guide on any other than the listed sites, E-mail me ASAP! Leechers suck !~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I. Introduction II. What's New III. Controls IV. Unit/Building/Commander Powers List V. Walkthrough A. Training campaign B. China campaign C. GLA campaign D. USA campaign VI. Skirmish Games VII. Online Play VIII. Strategies IX. Codes/Secrets X. Patches XI. FAQs XII. Miscellaneous XIII. Credits/Thanks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I. Introduction ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to my guide for Command and Conquer: Generals! This is a fabulous new game released by EA, that while it may be a graphics hog, it is really a high quality game. I bought this game the day it came out and after playing it for a few days I decided I wanted to write a guide to help people that are having trouble with the game. I will also address many common questions as well as give strategies to help "newbies" in this guide. All I ask is that you don't steal my guide or flame me in any way. You may disagree with something, but if you have any problems or questions, please do no hesitate to contact me at Slasher962@aol.com! To use this guide more easily, simply press ctrl+f in your browser and then type in the section you want to go to and hit find. These are special code words used only twice in my guide so that you will be take to the section you want! Well, now onto the guide I guess! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~II. What's New ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ v. 0.1: I started the guide and all did a little in every section, including walkthroughs for the tutorial missions. Albeit, not needed, but have to make my guide comprehensive. v. 0.2: I added the unit list part, added online play and skirmish part, also got some faqs in v. 0.3:Have a new helper named Hyliath who has contributed the China walkthrough, he is new to guide writing so I figured we could work together in conjunction with finishing this guide (I don't have enough time to do it alone anyway!) Also made several fixes. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~III. Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Alright, for now I will list only a few simple ones, but later I will list all the shortcuts for your convenience! Left Mouse - Select unit(s)/designate move Right Mouse - Deselect currently selected item Mouse Wheel+ - Zoom in to battlefield Mouse Wheel- - Zoom out from battle field A+Left Mouse - Attack move Ctrl+Left Mouse - Force attack Esc - Bring up in game menu ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ IV. Unit/Building/Commander Powers List ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ USA Units Construction Dozer Cost: 1000 Purpose: Builder Bio: coming soon Requires: Command Center Ranger Cost: 225 Purpose: Anti-Infantry, Urban Terrain Acquisition, Clear Garrisoned Structures Bio: coming soon Requires: Barracks Missile Defender Cost: 300 Purpose: Anti-Tank, Anti-Air, Urban Terrain Acquisition Bio: coming soon Requires: Barracks Pathfinder Cost: 600 Purpose: Scout, Anti-Infantry Bio: coming soon Requires: Barracks, Generals Ability Colonel Burton Cost: 1500 Purpose: Scout, Base Infiltration Bio: coming soon Requires: Barracks, Structure Upgrade Pilot Cost: The loss of a veteran unit Purpose: Veterancy Transfer Bio: coming soon Requires: Death of a vehicle with Veteran Status Ambulance Cost: 600 Purpose: Clears Toxin, Healer Bio: coming soon Requires: War Factory Humvee Cost: 700 Purpose: Transport, Quick Hit Attacks Bio: coming soon Requires: War Factory Crusader Tank Cost: 900 Purpose: Tank/Structure Assault Bio: coming soon Requires: War Factory Paladin Tank Cost: 1100 Purpose: Tank/Structure Assault Bio: coming soon Requires: War Factory, Generals Ability Tomahawk Missile Launcher Cost: 1200 Purpose: Siege Bio: coming soon Requires: War Factory, Structure Upgrade Chinook Cost: 1000 Purpose: Supply Collector, Transport Bio: coming soon Requires: Supply Center Raptor Cost: 1400 Purpose: Base/Unit Assault, Scout Bio: coming soon Requires: Air Field Comanche Cost: 1500 Purpose: Base/Unit Assault, Scout Bio: coming soon Requires: Air Field Aurora Bomber Cost: 2500 Purpose: Base Assault Bio: coming soon Requires: Air Field, Structure Upgrade Stealth Fighter (Generals Ability) Cost: 1600 Purpose: Base Assault Bio: coming soon Requires: Air Field, Generals Ability USA Upgrades USA Generals Abilities and Super Power China Units China Uprades China Generals Abilities and Super Power GLA Units GLA Upgrades GLA Generals Abilities and Super Power ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~V. Walkthrough ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Not much for now, but more will come, I promise! ------------------------------ | A. Training campaign | ------------------------------ ***Mission 1*** Location: Mazar Free Fire Zone Operation: Silent Dawn Briefing: -GLA controls a Chemical Weapon Plant -Destroy the Chemical Weapons Plant -Eliminate the threat Pre-Game Movie: Your forces attempt to give you air support, but they are met by some Stinger Sites. Fortunately, they are able to clear a LC for you and a plane comes and drops of five Rangers for you. Guide: Head left with all your troops and target the Technical there. This will cause two things: you will be reinforced by Humvees and sometimes the Technical will take out the troops too. If it does not, just finish them off. After that, load your men into a Humvee and attack the troops around the Barracks. Once you touch this building, as well as any other buildings in the start area, they become yours to use. After you have done this, kill the remaining GLA forces near your newly acquired building. This will prompt air support via some wonderful Comanches, after which you should move into the base eliminating the rest of the enemy troops (they only have infantry, so don't worry) and capturing the buidlings. If you want to make things easier, you can always run some of the GLA troops over. New Objective: Use your Construction Dozer to build a War Factory This part begins the construction of a base and units. Build it between the Supply Center and the Command Center. Once it is done, you will see a short movie. Now, click on it and build as many Crusader tanks as you can. After you do that, click somewhere for the Rally Point (left click on the ground with the building selected). You can also build some more Rangers to put in the Humvees if you want or to accompany you, but they are really not needed. During your build time, the enemy will send a few units, but nothing that can cause any real damage if you use all your troops on them at the same time. Once they are all done, select them all and your other forces and start heading toward the enemy base. I recommend using "attack move" (pressing the letter A and then click somewhere). Along the way, you will want to build Battle Drones on the tanks so that they can be repaired. Simply select a tank and you will see the option to build it. Not far along the way, you will find some Pilots. These are very valuable as they allow killed units to maintain Veteran Status. You should load these guys in your tanks to beef up their rank. Continue on to the enemy base. Before getting there, you must go through a town. Before the town is a stinger site. Eliminate it and you will get air support to kill the tanks. Now continue on to the enemy base. New Objective: Destroy the GLA's Bio-War Factory Going through the town you will get some reinforcements via the air drop (they are Missile Defenders. Some of the enemy may hide in buildings, but with your superior force, it will not be a problem. Once you get to their base, you should have little trouble, but make sure you actually click on the enemy buildings and kill them all the way because the units usually don't auto-attack buildings (this is so that you can capture). When you really get up into the guts of the base, you will get an air drop of some more infantry and Comanches will come and destroy the factory. Once the factory is gone, you will be victorious. ------------------------------ | B. China campaign | ------------------------------ ***The China Campaign is sole work of Hyliath*** The chinese campaign -first campaign of the game- is quite easy, except for the last mission. China power rely on big units and number : the mother china provide you with as many units as you can imagine ! My favorite units, as you'll see in this walkthrough, are the overlord and the mig. With those two, you can achieve anything, any time. Mission 1 : Beijing - The Dragon Awakes Difficulty : Extremly easy Intro : Chinese military parade is attacked by GLA's bomb cars and Rocket buggies. Heavy casualties for the chineses As the mission starts, you are given a fully built chinese base, 3 dragon tanks and many red guards. Your goal is to destroy a nuclear warhead depot in the north-west part of the map. Take the "Red guard experience" upgrade as your general promotion upgrade, and start producing massive red guards and some (5-10) tank hunters. In the same time, start production of 2 dragon tanks and 2 battlemaster tanks. Do not bother about the ressources since you've plenty of them. In fact, the unit production is mainly for fun since you've already a lot of troups. Exit your base with on of your tank, and then get back inside : a bomb car will come and destroy one the bunker of you base. After the explosion, gather all your troops and exit the base. Do not worry about defending your base. Head for the bridge and destroy the small defenses there. Cross the bridge, and after the cut-scene, get the reinforcements (4 battlemasters) and go north where the GLA units came from. Follow the pass, kealing GLA units as they come to stop you. Use your Dragon Tanks massively as they are deadly against infantery and Technicals (the two GLA units you'll meet). If you move well, you shouldn't loose a single unit during your way to the top of the hill. You also should get promotion quite soon. Use your promotion point to get the other upgrade, and use it if necessary. Destroy the depot, and enjoy your first victory. Mission 2 : Hong-Kong - The Hong-Kong Crisis Difficulty : Extremly easy Intro : Chinese forces are decimated while crossing the HK brigde. This mission is as easy as the first one (ie : it's impossible to loose !). The only difference is that you'll have to built up your base. Start with a command center and a Nuclear reactor. Then build a supply deppot, barracks and War Factory. The defense of your base should be minimum and will rely on civil building : take 3 red guards and 2 tank hunter and put them into the moderm looking building north from your base. Take the rest of your begining troops (similar groop) to the pub looking civil building south from your base. As soon as you have barracks, train new tank hunters and gather them in those buildings and the closes buildings. Using those civil building, you shouldn't need any bunker. Your General promotion upgrades should be : Red Guard training and Artillery barrage. Use the Artillery barrage as soon as you've got it to dammage the Convention Center. Build a second supply truck, and get the UN funds near the supply stack. Your mission is to destroy the Convention center and therefore you should start producing massive Dragon tanks and battlemasters. Also get the capture building upgrade for your red guards. The good point of being chinese is that the population is high : you'll receive reinforcement very often, coming from the train station. They are red guards, this is the reason why I suggest having the red guard training. A new threat will appear : toxic tractors. They are deadly for your infantery but do nothing to your tanks. Therefore, wait them in the main street, next to the modern looking building, with 2/3 battlemasters. Once you have 3 battlemasters and 2 Dragon tanks, move them to the tractor producing factory. Be careful : do not shoot on the bunker or thr tankers because the toxic waste in it will damage everything nereby for a very long time, including your tanks. Use you artillery if ready, and have a red guard capture the refiney once the area is secured. Be careful of bomb cars and suiciders that will probably try to destroy the refinery and the units guarding them. Guarnison infantery in nearby civil buildings to prevent this. North from the refinery, you'll find and hospital. Capture it also and your infantery will auto-heal. Your attack force on the command center will consist in : 6 Dragon tanks (for the building itself), 2 Gatling Tanks (to wipe out infantery) and 4 battlemasters tanks (to destroy all form of opposition). Of course, you can probably succeed with less forces, and you can wait until you'll have 10 of each kind... it's up to you :) Anyway, your attack need no subtility : have the dragon tank attack the CC and have the other fire at will on the incoming units. Use massive artillery barrage to quicken the operation. Mission 3 : Three Gorges Dam - A flood of Violence Difficulty : Very Easy Intro : GLA destroy a chinese base. Chinese forces are forced to evacuate, lead by black lotus. Your first mission objective is to destroy the Dam. You can achieve this in a few second right after the beginning of the mission, but you should wait at least for your command center to be built. Juste at the left of your base, you'll find a second dozer, and two building for capture. Get the second to build the nuclear reactor. GLA force may attack you from the south but with the bunker and the civic building you'll have no problem securing your base. Once the dam is destroyed, GLA forces won't attack you from the south anymore, but they'll soon cross the river fron the north. Your construction should then be : supply depots, barracks (capture upgrade asap), War factory. Produce a second supply truck. All this should be done before the water level is too low. During this, you might have suffered a small attack from the south, lead by the remaining GLA forces on this side of the river. Capture the derrick and the refinery and start producing battlemasters and tank hunters. As soon as the river becomes crossable for your, get on the small Island with a dozer and build a bunker there, and a gatling canon if you've got time. Garnison the building and the bunker with all the tank hunters and Red guards you have (red guards in bunker and Tank hunters in building). Have your battlemasters and one of you dragon tank to get close to the bunker. The first GLA rush may be a bit hard, but if you've garnison you infatnery in time, it should be no problem. You now have some time to finish your base : go south with a dozer and you'll find a second supply source. Build a supply depot nearby. Build an air field and begin the mig production but without stopping tank and infantery production for base defense. Use you mig to explore and destroy any lonely unit you'll spot. Use your artillery barrage (level 2) to make maximum damage to the GLA base. Try to have a view on the GLA base, even if it costs you a mig or two. Once it's done, call artillery to destroy strategic buildings and/or stringer site. My personnal strategy is to have 3/4 air fields and massive migs with black napalm upgrade. Once the stingers site (there is only one, at the south or the base : send 8 migs altogether on it and it's history) are down, the migs can burn the whole GLA base in no time. GLA will probably attempt a massive counter attack, but if your defenses are those described before, you should be fine. Use the migs to help when the scorpions come. Finish the base with the migs. Mission 4 : Tanggula mountains - Broken alliances Difficulty : Very Easy Intro : two chinese migs are smashed in a stupid and lonely attempt to destroy the bio-toxin facility. The first part of your mission will consist in the destruction of 5 stinger sites that prevent you from air bombing the facility. You can only produce infantery. Take the red guard training upgrade. Produce 2/3 hackers in order to have money even without supplies (have them steal money from the net). The produce red guard and tank hunters. With all the units you've got attack the first stinger site. Once it has been destroyed, you should receive reinforcement by para-drop. Have black lotus capture the derrick. Number is the key of victory here : do not care of losses, juste focus on producing over and over. Cross the river, get the War factory and start training of many Dragon Tank (my personnal favorite). Get the black napalm upgrade for them. Keep on moving and destroy all stingers sites. Mission 5 : Balykchy - Scorched Earth Difficulty : Very Easy Intro : with their traditionnal subtility, USA use carpet bombing on a town hold by GLA An other easy mission begins. You must build up a base and your main ennemy will be space ! The base defenses given to you are ok but too close according to me, expecially in the north of your base. I suggest rebuilding a new line 5 cases farer from the base, and then sell the old defenses. Of course, you'll meanwhile have to build your barracks and War Factory, closely followed by the Propaganda center. Since the south part of the base is less in danger, you should build there. Keep the place to build a second air field. You have plenty of money, so do not save it ! Build fast, and train migs, and Overlords (all of them with speaker tower) ASAP. Have the black napalm upgrade, and start harrassing the closest stingers sites. Also produce 5 hackers, hide them somewhere in your base, and steal money from the net. Once you have 6 overlords equiped with speaker towers, folow the lower border of the map to the lower left corner where you'll find 1 refinery and 2 derricks. The Overlords are able to spot the many mines that the GLA have layed all over the map. Even if they don't, their surprizing armor allow them to "ignore" those kind of attacks... and since they repair each other all the time, you'll have no problem. Keep on producing Overlords and build your second and then your third air field. Make sure you use your carpet bombing and your artilley strike as soon as they are available. Make raid with your migs to folow those strike and ensure the complete destruction of the target. Attack what remains with your 6-10 Overlods, and watch a new victory. Mission 6 : Bishkek - Deads in their tracks Difficulty : Very Easy Intro : a train brings heavy reinforcements to the GLA in the region This mission can be done very quickly and easily but can also become a nightmare. You start with a short base and few troops and ressources. Quickly hide your 3 hackers deep in your base and make them steal money on the net. Take the red guard training upgrade and start producing red guards, some tank hunters and Dragon tanks (with black napalm of course). Near your base, on the right, you'll find UN supplies. There are also two other cases when folowing the river to the right, close from the first bridge. Send Black Lotus to get them since she's invisible. When you have something like 15-20 soldiers and 4/5 tanks, gather everyone and head to the north. Your goal is to "make noise" while Black Lotus makes her way to the bridge. Follow the river, and move often. When the anry mobs starts attacking, produce 2 gatling tanks to defend your base from them. The two stingers site guarding the bridge are not really a threat : they can see Black Lotus, but they won't arm her a lot and she's quick enough to reach the bridge, even under their fire. Mission 7 : Dushanbe - Nuclear Winter Difficulty : Medium Intro : a chinese troop colum is ambushed by scuds launchers. The mission starts in the middle of the fight against the GLA ambushers. Gather your troops and climb the hill while destroying the remaining GLA forces. Build Speaker towers on the two Overlords you've got. You should end up with something like : 2 overlords, 3 Battlemasters, 3 gatling tanks, 2 Dragon tanks, 2 inferno canons and 3 tank hunters. Gather ry one behind the overlords and let them repair a bit. In the valley, 2 dozers will appear. Build a command center and a nuclear reactor. Since you'll play all the mission under the threat of a SCUD storm, try to build with space between your building... When you have a command center, get the radar and choose your general upgrade : my personnal choice will go on Artillery barrage (level 3) and Money stealing. Since you'll get promoted to level 5 during the mission, you should spend all now. During the building, you've probably been attacked by tanks and buggies. Handle them using overlords for the tanks and inferno canons for the buggies. Move to the right and you'll find a small GLA base. Destroy it using your artillery and your infernos but keep the supply stash 'alive' to steal money from it, and later to capture it. Meanwhile, your base should be on its way (barracks, building capture upgrade) mostly on the hill this time. Try to capture the GLA barracks and Arms dealer, but not the supply stash wich you should steal twice before capturing. Once the the small base will be destroyed, you'll be warned that a SCUD storm may fall open you. This is where the difficult part begins... Build you supply depot near the GLA supply stash and build your war factory and Propaganda center. Start producing hackers. Move your troops north from the previous GLA base and hold the town, something left from the oil derrick. Keep an eye on the countdown timer of the SCUD storm. Deploy your hackers far away from each other and have them steal money on the net. Get the speaker tower upgrade in the Propaganda center, and build overlords. Those tanks should be your key units since they are able to survive to a SCUD storm ! Get at least one air field with one mig and scout with him, as often as necessary, even if you loose it. The SCUD storm building is really well protected. It's located in the upper part of the map, somewhere near the center. There are a lot of stingers sites around it so your migs won't ever do it ! I recommend saving often, because of the SCUD storm. The way you'll handle the first SCUD attack will determine your ability to win or loose the whole mission... When the countdown is at 1 minute, you should spread your troops : leave only the two overlords in the town, and move your other troops. Make sure you hide one dozer and one GLA builder, in case your command center becomes the target. When the countdown is at 0:00. Save one more time and wait for the message "SCUD missiles detected". At that point, move all your troops for their position, and hope that that will make them evade the SCUD. If not, reload, and try again. If the SCUD hits a building, it's up to you to determine if it's too critical or not. Keep in mind that the computer search for a big troop or building concentration... if it can't find one, it can hold its SCUD storm very long. In that case save often, and maintain your efforts. After the first SCUD storm, you'll have to fend off an heavy assault from the GLA, coming from the main street of the town (the NW-SE oriented street). Your 2 overlords (or more) should be the key of the defense, but they'll need supports from Gatling tanks or gatling towers to get read of the infantery. You can also consider the idea of building a Speaker tower to help your defending troops, even if the overlords have their own speakers. If you handle that assault quickly without any casualties, the computer will almost stop its attacks ! Finish your base building, make one or two black markets as they provide good help to your money gathering. Have a nuclear center. With 4 overlords, you can stop any attacks. Those tanks are really amazing ! Have the speed upgrade and the damage upgrade for them from the nuclear center, and they'll become really unstopable. Use your migs to seek and destroy the SCUD launchers that GLA will send to you (but do not worry too much : I've seen an overlord hit by 5 SCUD and still working !). Move your Overlords forward in the main street to the minaret tower where you'll make your new defense. A little north from it, you'll see a big civic building looking like a palace, and on the empty space before it a small tower. A GLA sniper is garnisoned in it... 2 migs will destroy this threat and your overlords can move on. Move slowly as GLA send you massive forces and you may be surounded faster than you've thought... Destroy the GLA subbase next to the mountains, and establish your new defense in the mountain path (beware of your right side because there is a second path). Capture the derricks and collect the UN supplies. Also build supply depots next to the new supplies found. Try to spot the SCUD storm building, and when you do launch a nuclear missile + artillery on it and it should be destroyed. I did this mission more than once and the computer never rebuilt its SCUD storm. Now, destroy the remaining GLA forces and enjoy your first campaign victory. ------------------------------ | C. GLA campaign | ------------------------------ ***Mission 1*** Coming soon!!! ------------------------------ | D. USA campaign | ------------------------------ ***Mission 1*** Coming soon!!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VI. Skirmish Games ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game include you versus a number of computer opponents. You can set up teams or ffas, or whatever you would like. The screen when you click skirmish game looks like this: | Your nickname(Default computer name) | Color | Army | Team # (None-4) | | open | ??? | Random | None | etc... for a total of 8 available slots Your can set each function in the ones below your name to make computer armies ranging from Normal, Hard, to Brutal, as well as their color, army, and team (if any). Once you have done this, select a map in the top right and you can click on the circles on the map to designate your start spot. Each subsequent click you make will assign each existing computer a spot as well. You can also edit the game speed and other options in the bottom left of the screen. Once everything it to your like, just begin the game and play! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VII. Online Play ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Steps to play online: 1)Establish a connection to you ISP 2)Open the C&C: Generals application 3)Go to options and make sure your online IP address it selected in the IP address area 4)Click the button to play online under the main menu 5)Create and account and hit "create account" 6)Wait for appropriate patches to dl, and you can connect and play! 7)Go to custom games and look for a game you like and hit "join game" (at bottom) or create your own with "create game" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~VIII. Strategies ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ China Overlord Strategy: First, build 5 Overlords. After that, give two the Chain Gun upgrade, two the Bunker upgrade, and one needs the speaker tower upgrade. Now, fill the two with Bunkers with Tank Hunters (this handles the AA). Now upgrade the Overlords at the Nuclear Missile building if you want, and you are ready to dominate almost anything! Avoid getting super powered: If you want to avoid your computer enemy from nuking you, or using any other $5000 building special, then make sure you yourself never get more than $5000 and they will never nuke you. This has worke from what people have said and what I have tested. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~IX. Code/Secrets ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ***Codes*** Play as Russia: If you open the command console and type ''Russia:Yuri_Relived'' you get units that have the same names as those from older cnc games. Unfortunately no new graphics. Contributed By: Teamshibi, Source: Unknown ***Secrets*** ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~X. Patches ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ***Ordered from most recent to oldest*** v1.2 2/15/03 * Fixed a system-specific login problem * Fixed some connection problems in larger games (3v3+) * Fixed NAT issues with multiple players behind the same NAT v1.1 2/14/02 * Improved the online chat lobby lag * Fixed the ping indicator in the chat lobby * Added some more lobbies to spread out the load * Fixed the accuracy of the games info displayed in the chat lobby ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XI. FAQs ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Q: What are the minimum specifications for this game/will my computer run this game? A: Since playing it with the minimum is practically not possible, I will list the recommended ones too: Required: OS: Windows Xp/ME/2000/98 CPU 800Mhz P3 or AMD Athlon Processor RAM: 128 MB CD/DVD-Rom Speed: 8x HD Space: 1.8 GB space Video: 32 MB AGP video card using the Nvidia GeForce2, ATI Radeon 7500, or recent chipset, DriectX8.1 compatible Sound: DirectX 8.1 compatible sound card Input: Keyboard, Mouse Recommended: 1.8 Ghz or faster Intel Pentium IV or AMD Athlon processor; 256 MB or more RAM; Nvidia Gforce3 or more recent Direct3D capable video card. ***If you do not have a good video card, don't even bother with this game. Q: Can you use way points in this game? A: Yes, you can issue way points in this game by holding alt+clicking where you want to go. Q: What are the three super powers for each race? A: China = Nuke, GLA = SCUD Storm, USA = Particle Cannon. Q: Why can't I create a name to play online? A: The game uses accounts based off of the GameSpy Servers. If you have a GameSpy account, type that name and password for the create new account part and it will work. If you don't have a GameSpy account and you do this, then the name you picked is already taken by someone else: try a different name! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XII. Miscellaneous ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Contact me: Slasher962@aol.com There are three different boxes you could get when you buy the game: -The GLA box with a terrorist on the front -The USA box -The China box ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ XIII. Credits/Thanks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thanks to EA for making a fun game, even though the net coding isn't to solid yet and the game is a bit graphic hoggish. Thanks to CjayC for posting this guide on gamefaqs.com, where would he be without his supporters? Thanks to the people on the message board who answer questions and say stuff that I can use in my guide.\ Copyright Lord Zophar & Hyliath, 2003