=============================================================================== FAQ/Walkthrough for ALIEN INCIDENT =============================================================================== GUIDE INFORMATION Author: Tom Hayes E-mail: thayesguides(at)gmail(dot)com System: PC Updated: 2nd April, 2006 Version: 1.1 CONTENTS 1. Introduction 2. Walkthrough 3. Item List 4. Copyright Information VERSION HISTORY 1.1: 2nd Apr, 2006 (Format update) 1.0: 25th Jun, 2005 (First version) =============================================================================== 1. Introduction =============================================================================== Alien Incident is a short adventure game made by GameTek. Visiting his uncle's house at Halloween, Ben discovers that his uncle has been working on a new invention that has caused aliens to visit Earth. While Ben hides, the aliens storm into the house and take Ben's uncle to their ship. Suspecting that there may still be a human inside the house, a group of aliens remain outside. After finding a way to escape from the house, Ben must try to construct a transporter device that will take him to the alien ship. =============================================================================== 2. Walkthrough =============================================================================== HOUSE The game starts in the laboratory. Look in the trashcan to find a piece of paper. Get the rope on top of the table. Exit the laboratory. Walk to the left side of the hall and look at the lab coat to find a stethoscope. Walk through the nearby doorway to enter the kitchen. Get the moldy bread from the counter. Open the fridge and get the crowbar and the growth potion. Get the matches and the fuse from the secretaire at the right side of the room. Exit the kitchen. Return to the laboratory. Open the fuse box and then use the fuse on it. Use the crowbar on the loose plank and then get the big key. Exit the laboratory. Walk up the steps. Use the growth potion on the plant and a pumpkin will grow. Use the crowbar on the pumpkin to get it. Open the right door and enter the bedroom. Open the cabinet at the left side of the room and get the video cassette. Get the walkman on the bed. Get the hammer near the speaker. Exit the bedroom. Open the left door and enter the bedroom. Turn on the lamp in the dark at the left side of the room. Move the pillow on the right bed and get the small key. Open the desk drawer below the lamp and get the note. Get the remote control on top of the dresser. Exit the bedroom. Use the big key on the middle door and enter the library. Use the small key on the padlock at the right side of the right bookshelf. Push the bookshelf to reveal a safe. Use the stethoscope on the safe to open it. Get the floppy disk and the key. Exit the library. Walk down the steps and enter the laboratory. Use the floppy disk on the floppy toaster. Use the computer to open the elevator control system. Select the up button to move the elevator to the top floor. Quit the computer. Exit the laboratory. Walk up the steps. Enter the left bedroom. Use the key on the closet and then enter the closet to travel down to the basement. Get the battery from the hatch. Use the elevator to return to the top floor. Exit the bedroom. Walk down the steps. Combine the battery with the remote control in the inventory. Use the remote control on the flashing door at the left side of the hall to open the door. Walk through the doorway to enter the flower room. Get the radio on the table. Get the scissors on the desk. Use the video cassette with the VCR. Use the remote control with the TV. Get the arrow from the dish and the video casette from the VCR. Exit the flower room. Walk up the steps. Enter the left bedroom. Enter the closet to travel down to the basement. Use the rope on the ring near the shaft. Use the shaft to enter the sewer. Get the piece of paper on the pile of trash. Use the handle to lower the water. Press the button near the floor to make a ladder appear. Climb up the ladder to exit the sewer. Open the front door to return to the house. Enter the laboratory. Get the fuse from the fuse box. Exit the laboratory. Exit the house. OUTSIDE Walk west. East to the crossroads. South. Talk to the hippy. Say "Who are you anyway?", "Benjamin. Just call me Ben. My uncle's a mad scientist.", "That seems like a cool game. Can I try it out?", "Like what?", "OK. Give me the Gameson and I'll give you the walkman." to receive the Gameson. West. West. Walk to the left side of the area and talk to the old man to receive the picklock. Say "Think of a way to save my uncle and the universe.". Give the blueprints, radio, and Gameson to Yodie. East. East. North to the crossroads. West. West. Use the matches on the mailbox to wake Sluggs. Enter the antique shop to talk to the shop owner. Say "Perhaps I have something here you'd like to trade it to..." and then select the arrow to receive the diving suit. Outside the shop, walk to the road. Talk to Sluggs to get the observatory keys. South. East to the crossroads. South. West. West. Enter Yodie's house. Give the moldy bread to the parrot and he will reveal a secret safe. Get the teleport engine from the safe. Look at the runestone on the table to reveal the blueberry password. Exit Yodie's house. North to the observatory. Use the observatory keys on the door. Open the door to enter the oberservatory. Look at the painting to reveal a fuse box. Put the fuse in the fuse box. Use the circuit breaker at the left side of the room to turn the power on. Walk up the steps. Put the disk in the disk drive below the switch. Use the teleport engine in the inventory to get the Gameson. Put the Gameson in the slot. Pull the switch at the left side of the monitor. Pull the lever at the right side of the telescope to make it point to the alien ship. Use the monitor and select the Save Coordinates option. Exit the monitor. Get the disk from the disk drive and the Gameson from the slot. Walk down the steps and exit the observatory. East. East. North to the crossroads. North to the cemetery. Walk over to the right side of the cemetery and talk to the statue. Select any option and then talk to the statue again. Say "Look! A blueberry." to remove the lasers. Walk through the hole to enter a tunnel. West. Use the diving suit on the puddle. Down. Use the picklock on the chest to open it. Look at the chest to get the old key. Up. Up. Use the old key on the door. West. Climb down the ladder. Push the button at the left side of the machine. Pull the switch at the right side of the room. Climb up the ladder. Pull the switch. North. Up. Use the diving suit on the puddle. Down. West through the propeller to enter the maze. North. East. North. North. North. North. East. North. Get the pickaxe. South. West. South. West. West. West. West. South. South to exit the cave. Use the pickaxe on the fence. Use the right doorway to climb along the rope. Enter the doorway to return to the maze. North. West. North. North. East. North. North. North. North. North. North. North. North. East. East. South. South. South. Try to exit the room and a doorway will open. Awlox appears and gives Ben a phone number. Ben is then transported to the cemetery. West to the crossroads. South. West to the park. Get the phone receiver. Combine the Gameson with the super radio to make the teleport engine. Use the teleport engine on the broken machinery. Use the phone number on the phone to transport to the alien ship. SHIP Combine the scissors with the pumpkin in the inventory. Use the pumpkin mask to wear it. Exit the room. East to return to the transporter room. Get the security card from the console. West. West. Use the door and select the security card to see seven decks that can be selected from the five columns. Select the deck on the third column. East. Use the button three times and get the tickets from the slot. West. Use the elevator and select the security card. Select the deck on the fourth column. Open the door to enter the jail. Walk over to the left side of the jail to talk to the guard. Say "The Boss wants to see you. Now." and he will leave. Walk to the right side of the jail and get the red security card from the slot. Use the red security card on the slot to open the door. East. Open the right door and select the red security card. Select the deck on the first column. Talk to the maintenance man and say "Need any help with that?", "Are those security cards you got there?", "I'm the Commander of this ship." to get the badge. Use the elevator and select the red security card. Select the deck on the third column. East. Get the ring on the floor. Try to exit the room and Ben will be called into the Boss's office to be given a green security card. West. Use the elevator and select the red security card. Select the deck on the fourth column. Open the door. Walk to the left side of the room and use the ring on the panel slot to turn on the display. Look at the display. Walk to the right side of the jail and use the red security card on the slot. East. Open the right door and select the red security card. Select the deck on the third column. Walk to the right side of the room and use the red security card on the console. Press the down arrow to select room 38 and then select the three buttons to open the cells. Use the elevator and select the red security card. Select the deck on the fourth column. Open the door to complete the game. =============================================================================== 3. Item List =============================================================================== ARROW Found by using the remote control on the TV in the flower room. It is given to Sluggs in the antique shop to get the diving suit. BADGE Found by talking to the maintenance man on the ship. It is not used. BATTERY Found in the hatch in the basement. It is combined with the remote control in the inventory. BIG KEY Found by using the crowbar on the loose plank in the laboratory. It is used on the library door. BLUEPRINTS Found on the pile of trash in the sewer. It is given to Yodie. CROWBAR Found in the fridge in the kitchen. It is used on loose plank in the bedroom. After the growth potion has been used on the plant in the house, the crowbar is used on the pumpkin. DISK Found in the safe in the library. It is used on the disk drive in the observatory. DIVING SUIT Found by giving the arrow to Sluggs in the antique shop. It is used on the puddle in the cave. FLOPPY DISK Found in the safe in the library. It is used on the floppy toaster in the laboratory. FUSE Found on the secretaire in the kitchen. It is used on the fuse box in the laboratory. It is used on the fuse box in the observatory. GAMESON Found by talking to the hippy. It is given to Yodie. It is used on the slot in the observatory. It is combined with the super radio in the inventory to get the teleport engine. GROWTH POTION Found in the fridge in the kitchen. It is used on the plant in the house. HAMMER Found near the speaker in the bedroom. It is not used. KEY Found in the safe in the library. It is used on the closet in the bedroom. LOTS OF QUEUEING NUMBERS Found by using the button three times on the ticket machine on the ship. They are not used. MATCHES Found on the secretaire in the kitchen. They are used on the mailbox near Sluggs' house. MOLDY BREAD Found on the counter in the kitchen. It is given to the parrot in Yodie's house. NOTE Found in the desk drawer in the bedroom. It is not used. OBSERVATORY KEYS Found by talking to Sluggs after waking him. They are used on the observatory door. OLD KEY Found by looking at the chest in the water in the cave. It is used on the door in the cave. PASSWORD NOTE Found by looking at the trashcan in the laboratory. It is not used. PHONE NUMBER Found by talking to Awlox in the maze. It is used on the phone. PICKAXE Found on the skeleton in the maze. It is used on the fence outside the cave. PICKLOCK Found by talking to Yodie. It is used on the chest in the water in the cave. PUMPKIN Found by using the crowbar on the pumpkin after using the growth potion on the plant in the house. It is combined with the scissors in the inventory to get the pumpkin mask. PUMPKIN MASK Found by combining the scissors with the pumpkin in the inventory. It is used in the inventory on the ship. QUEUEING NUMBER Found by using the button on the ticket machine on the ship. It is not used. QUEUEING NUMBERS Found by using the button twice on the ticket machine on the ship. It is not used. RADIO Found on the table in the flower room. It is given to Yodie. REMOTE CONTROL Found on top of the dresser in the bedroom. It is combined with the battery in the inventory. It is used on the flashing door in the house. It is used on the TV in the flower room. RING Found on the floor on the third column deck on the ship. It is used on the slot in the panel on the fourth column deck on the ship. ROPE Found after getting the pickaxe from the maze. It is used on the fence outside the maze. SCISSORS Found on the desk in the flower room. It is combined with the pumpkin in the inventory to get the pumpkin mask. SECURITY CARD Found in the console in the transporter room. It is used to access the third, fourth and fifth column decks. SECURITY CARD Found in the slot in the jail. It is used to access the first, third, fourth and fifth column decks. SECURITY CARD Found by talking to the Boss on the ship. It is used to access the first and third column decks. SMALL KEY Found under the pillow on the right bed in the bedroom. It is used on the padlock in the library. STETHOSCOPE Found in the lab coat in the hall in the house. It is used on the safe in the library. SUPER RADIO Found by using the teleport engine in the inventory. It is combined with the Gameson to get the teleport engine. TELEPORT ENGINE Found in the safe in Yodie's house. It is used on the broken machinery near the phone. VIDEO CASSETTE Found in the cabinet in the bedroom. It is used on the VCR in the flower room. WALKMAN Found on the bed in the bedroom. It is given to the hippy to get the Gameson. =============================================================================== 4. Copyright Information =============================================================================== This document is Copyright 2005-2006 Tom Hayes. It is not to be distributed in any form without the permission of the author. The author of this document is not affiliated with the creators of this game in any way. The latest version of this document can be found at www.gamefaqs.com.