TONY HAWK'S PRO SKATER 2 Nintendo 64 Version Version 2.2 FINAL Written by: S-DOGG E-mail: phishphan1430@hotmail.com Started January 13 2002 Ended February 23, 2002 Table of Contents 1...............Introduction 2...............Updates 3...............Controls 4...............Basics 5...............Options 6...............The Skaters 7...............The Levels 8...............Create-A-Skater 9...............Park Editor 10..............Skatethrough 11..............Codes & Secrets 12..............Gap List 13..............Legal Stuff 14..............Music Credits 15..............End ***************************************************************************** 1. Introduction ***************************************************************************** This FAQ is for the Nintendo 64 version of Tony Hawk 2. Even though nobody has taken advantage of this great game, I'm writing one on this version cause everyone else wrote one for the PSX and GBA versions. If you have any questions (no comments, please), my E-mail is at the title and at the end of this FAQ. Tony Hawk has arrived on the Nintendo 64, again. Choose from 13 pro skaters, or create your own legend and put him through the very challenging Career Mode. Consisting of 8 large levels, each with 10 goals to accomplish, make your skater the best in the world. If that's not enough, make your very own skatepark for your skating pleasure. ***************************************************************************** 2. Updates ***************************************************************************** January 13, 2002: V 1.0: Started it. Finished Chapters 1-5. January 17, 2002: V 1.1: Continued at Chapter 6. Got Tony's, Bob's, Steve's, Kareem's, Rune's, Eric's, and Bucky's profiles. January 19, 2002: V 1.2: Got everyone else's profiles done. Started Chapter 7. Finished Hangar, School, and France level descriptions. January 20, 2002: V 1.3: Finished Chapter's 7 and 8. Got to Chapter 9. Finished Hangar skatethrough. January 21, 2002: V 1.4: Got School and France skatethrough done. January 22, 2002: V 1.5: Got NYC skatethrough done. January 23, 2002: V 1.6: Got Venice Beach skatethrough done. January 24, 2002: V 1.7: Got SkateStreet and Philadelphia skatethrough done. February 2, 2002: V 1.8: Sorry I haven't been around lately. Finished chapters 10 & 11. Got Hangar gaps. February 3, 2002: V 1.9: FINISHED THE DAMN THING!!!!!! February 17, 2002: V 2.0: Error on secret characters. There is no Trixie. Officer Dick is the replacement!!!! Yaaaaaaaaaaaaaaa!!!!! February 18, 2002: V 2.1: Error on cheats. There is no Level Flip. Instead, there's Disco Mode, which is odd. Added my created skater so everyone can use him. Also added Officer Dick's decks. I think it's complete, again!!!!! February 23, 2002: V 2.2: Thanks to POD4ever5 for a new cheat. ***************************************************************************** 3. Controls ***************************************************************************** A: Ok in pause/Flip trick B: Back in pause/Ollie/Crouch C-up: Grind/Lip trick C-left: Flip trick C-right: Grab trick C-down: Ollie/Crouch R-Shoulder: Switch/Rotate in air L-Shoulder: Nollie/Fakie Start: Pause/Ok Z: Camera Up: Forward/Exit pools/Manual balance Down: Brake/Manual balance Left: Turn left/Grind balance Right: Turn right/Grind balance ***************************************************************************** 4. Basics ***************************************************************************** These are some fundamentals you need to know how to do before becoming a legendary skater. Ollie: The most basic trick. Simply press C-down. Hold it down to jump higher. No Comply: A step up from the ollie. Press Up then ollie to jump higher. Boneless: A step up from the no comply. Press Up twice, then ollie to jump high. Grinds: A street skater's delight. Ollie onto an edge of ANYTHING and press C-up. Keep your balance with Left and Right. Try getting different kinds of grinds on one rail. Flip Tricks: You can do these on a flat surface, or a halfpipe. Ollie, then press C-left. Try linking flip tricks with grinds to get lots of points. Grab Tricks: Vert skater's favorite. Ollie onto a quarter, or halfpipe, and press and hold C-right. Remember to release C-right when you're coming off a quarter/half pipe. Try combining grab tricks with flip tricks while still in the air. Manual: A basic wheelie. While on a flat surface, press Up then Down. Keep your balance using up and down. Try using these to link up grinds for massive points. You can also do a nose manual by pressing down then up. Wallride: To do this, ollie, while near a wall, and press and hold C-up. Use these to get up to high grinds. Lip Tricks: Vert lovers will like this. Go straight up a quarter/half pipe, then press and hold C-up. Don't hold it too long, or else you'll fall. ***************************************************************************** 5. Options ***************************************************************************** The Options menu can be found at the Main Menu. Controller 1: Set controls for Player 1 Controller 2: Set controls for Player 2 -Auto Kick: On or off. Leave it on, trust me. -Rumble: On or off. You need a Rumble Pak to toggle this. Sound Levels: Control the sound levels of the game -Music: Toggle the volume to your heart's content. If it's all the way off, the music is automatically off. -Sound FX: Toggle the sound FX volume to your heart's content. Controller Pak: Use this menu to load and save games. You can also save game settings and replays here as well. Cheats: You can toggle the cheats here. High Scores: See who has the high scores in each level. Gap Checklist: Check how many gaps you have gotten in each level. Display Options: Toggle visual options -Trick tips: Turn them on or off. Turning them on will give you hints during gameplay. Nifty, ain't it? -Score Display: Displays the score you get. Credits: See who made this game. Not very interesting. ***************************************************************************** 6. The Skaters ***************************************************************************** Key: D- Down U- Up L- Left R- Right Tony Hawk --------- Style: Vert Stance: Goofy New Skater?: No BIO: "If you meet Hawk, look at his shins. You'll see how much flesh he's left behind becoming the most influential skateboarder in history. He lost some perfecting the first 900. More went to creating 50+ signature moves and winning 12 world championships. The father of two boys and modern skateboarding, Tony makes his home in his native SoCal." STATS: Air-7 Hangtime-5 Ollie-2 Speed-6 Spin-8 Landing-5 Switch-2 Rail Balance-2 Lip Balance-6 Manual-7 SPECIALS: BS Overturn- D, L, C-up Stacktap- U, D, C-right The 900- R, D, C-right DECKS: Full Skull 99- FREE Falcon 3- $250 Falcon 2- $500 Pterodactyl- $750 Birdman Head- $1000 Falcon- $1250 Hawk- $1500 Birdman- $1750 My Rating: 9/10 Bob Burnquist ------------- Style: All Around Stance: Regular New Skater?: No BIO: "Out of Brazil and onto the winner's podium, Bob Burnquist is one of today's most exciting and original skaters. Blowing minds with his unique style and switch-stance tendencies, Burnquist won the first pro contest he entered. He then went on to be the first skater to pull off an Eggplant Revert, a move now simply known as the "Burntwist"." STATS: Air-6 Hangtime-5 Ollie-5 Speed-5 Spin-5 Landing-3 Switch-8 Rail Balance-2 Lip Balance-7 Manual-4 SPECIALS: Racket Air- L, D, C-right BS Rocket Tailslide- U, D, C-up One Foot Smith- R, D, C-up DECKS: Stamp- FREE Stencil Enforcer- $250 Shadow- $500 Cigar- $750 Can't Stop- $1000 Maestro- $1250 Can't Stop Bob- $1500 Football- $1750 My Rating: 8/10 Steve Caballero -------------- Style: All Around Stance: Goofy New Skater?: Yes BIO: "How long has Steve Caballero been part of the skateboarding scene? Over three decades. Along the way, he helped found the Bones Brigade, invented the Caballerial and owned his share of world records- including the highest halfpipe air and a 44-stair rail. Cab's still riding hard, inspiring skateboarding's next generation." STATS: Air-6 Hangtime-5 Ollie-5 Speed-6 Spin-3 Landing-5 Switch-5 Rail Balance-6 Lip Balance-5 Manual-4 SPECIALS: Hang Ten- R, U, C-up Triple Kickflip- U, L, C-left FS 540- R, L, C-right DECKS: Original Dragon '80- FREE Chinese '86- $250 Bats '87- $500 Animal Chin '88- $750 Mask '89- $1000 Guitar '90- $1250 Gundam '95- $1500 Brigade '00- $1750 My Rating: 8/10 Kareem Campbell --------------- Style: Street Stance: Regular New Skater?: No BIO: "East Coast, West Coast, or any coast, Kareem Campbell and his smooth metropolitan style are recognized on the real streets. Born in New York and raised in Los Angeles, Kareem defies any East vs. West barriers. When he's not skating you can find him chilling with his son, l'il Reem. Kareem's advice for skaters: "Do it for yourself and keep it honest."." STATS: Air-7 Hangtime-2 Ollie-6 Speed-5 Spin-8 Landing-4 Switch-5 Rail Balance-6 Lip Balance-2 Manual-5 SPECIALS: Ghetto Bird- D, U, C-left Nosegrind to Pivot- D, U, C-up Casper- L, D, C-right (this is a manual, not a grab) DECKS: Citystars.com- FREE Dwella- $250 Splash- $500 Silhoette- $750 Needle to the Record- $1000 Rapper- $1250 Performance- $1500 Biker- $1750 My Rating- 8/10 Rune Glifberg ------------- Style: Vert Stance: Regular New Skater?: No BIO: "When Rune was 11 years old a friend brought a skateboard to his home in Copenhagen, Denmark. Later, a skateboard brought Rune to his new home in Huntington Beach, California (He didn't ride it. He became a pro on it.) Here you'll find the all-terrain terrorist sessioning pools and streets. But he saves his best for his true love: wide-open vert skateboarding." STATS: Air-7 Hangtime-7 Ollie-5 Speed-6 Spin-5 Landing-3 Switch-4 Rail Balance-4 Lip Balance-6 Manual-3 SPECIALS: Kickflip 1 Foot Tail- L, D, C-left One Foot Bluntslide- L, U, C-up Christ Air- L, R, C-right DECKS: New Wave- FREE Smiley Face- $250 Multi- $500 Mother Earth- $750 Euro-Flair- $1000 King of Copenhagen- $1250 Dragon- $1500 Red Elephant- $1750 My Rating- 9/10 Eric Koston ----------- Style: Street Stance: Goofy New Skater?: Yes BIO: "Who do you want to be today? Think Koston, because he rides like anybody and nobody else. He'll bust any pro's signature trick with uncanny similarity then transition into the eponymous K-Grind. Besides this move bearing his name, Eric's famous for clowning around while making challenging switch and nollie rides look like a joke." STATS: Air-4 Hangtime-3 Ollie-7 Speed-5 Spin-4 Landing-4 Switch-7 Rail Balance-7 Lip Balance-3 Manual-6 SPECIALS: Pizza Guy- D, L, C-right The Fandangle- R, D, C-up Indy Frontflip- D, U, C-right DECKS: Old Man- FREE Flag Series- $250 Dog-$500 Baseball- $750 Luche Libre- $1000 Basketball- $1250 Boombox- $1500 OG 2000- $1750 My Rating- 10/10 Bucky Lasek ----------- Style: Vert Stance: Regular New Skater?: No BIO: "Hardened on the East Coast and currently refining his skills in Carlsbad, California, Charles Micheal Lasek, better known as Bucky, soars to sickening heights above halfpipes- and other skaters. He's equal parts power, originality and style. When Bucky's not dropping jaws at the local Mission Valley Skate Park, you'll find him loving life with his wife and daughter." STATS: Air-7 Hangtime-7 Ollie-3 Speed-6 Spin-7 Landing-3 Switch-5 Rail Balance-3 Lip Balance-7 Manaul-2 SPECIALS: One Foot Japan- U, R, C-right The Big Hitter- L, D, C-up Fingerflip Airwalk- L, R, C-right DECKS: Flame Bird- FREE Giant B- $250 Eatin' Bird- $500 The End- $750 Bird- $1000 Bucky and the Bird- $1250 Cat Killer- $1500 Bucky 1- $1750 My Rating- 9/10 Rodney Mullen ------------- Style: Street Stance: Regular New Skater?: Yes BIO: "Get up, shower, brush and head out and invent new tricks. Just another day for Rodney Mullen, the godfather of street skating. A pro for over 20 years, Mullen owns 35 freestyling world championships and a dizzying list of special tricks. Like the kickflip, underflip, impossible, casper, and darkslide to name a few." STATS: Air-2 Hangtime-2 Ollie-6 Speed-5 Spin-8 Landing-2 Switch-8 Rail Balance-7 Lip Balance-2 Manual-8 SPECIALS: Nollieflip Underflip- D, L, C-left Heelflip Darkslide- R, L, C-up Casper to 360 Flip- D, R, C-right (this is a manual, not a grab) DECKS: Scope- FREE 3D Bunny- $250 Bunny Crest- $500 3D Bar Logo- $750 I.D. Series- $1000 Stealth- $1250 Bar Logo- $1500 Hunny Bunny- $1750 My Rating: 10/10 Chad Muska ---------- Style: Street Stance: Regular New Skater?: No BIO: "Out of his native Las Vegas and into skateboarding's top magazines and videos- welcome Muska. After lighting it up on the Strip, Chad moved to California at 15 and quickly became one of the most respective skaters of all time. This self-styled professional always takes his brand of skate-and- relate creativity to another level. This includes experimenting with jungle and hip-hop beats on his 'Muskabeat' album." STATS: Air-4 Hangtime-3 Ollie-8 Speed-6 Spin-4 Landing-7 Switch-5 Rail Balance-8 Lip Balance-3 Manual-2 SPECIALS: BS Hurricane- D, R, C-up Mute Backflip- U, D, C-right Muska Nose Manual- R, U, C-right DECKS: Kamakazi Large- FREE Team XXL- $250 Team Large- $500 Kamakazi XL- $750 Large Red- $1000 Team Small- $1250 Team XL- $1500 Kamakazi Medium- $1750 My Rating: 7/10 Andrew Reynolds --------------- Style: Street Stance: Regular New Skater?: No BIO: "Andrew's only been a pro since 1996, but what he may lack in years, he makes up for air and guts. If you're in Los Angeles, California and you see somebody going over massive gaps, sessioning sick sets of stairs and doing it all with efforts style, odds are you're in the presence of Turtle Boy himself. Say "hi" as he flys by." STATS: Air-4 Hangtime-2 Ollie-8 Speed-4 Spin-5 Landing-7 Switch-5 Rail Balance-8 Lip Balance-4 Manual-3 SPECIALS: Triple Heelflip- U, R, C-left Nosegrab Tailslide- U, D, C-up Hardflip Lateflip- U, D, C-left DECKS: Excecutioner- FREE Kosickutioner- $250 Monkey- $500 Razor- $750 Reaper- $1000 Mummy- $1250 Toy Logo- $1500 Reaper 3- $1750 My Rating: 9/10 Geoff Rowley ------------ Style: Street Stance: Regular New Skater?: No BIO: "Called the one-man English invasion, Geoff Rowley went from the streets of Liverpool, England to the top of the skating world. In fact, Geoff's often called the skater's skater. He currently resides in Huntingtion Beach, California, where his diet consits of miles of handrails, huge staircases and lots of vegetables. Picture a 360 flip down 13 stairs. Yep- that's Rowley." STATS: Air-6 Hangtime-2 Ollie-6 Speed-4 Spin-5 Landing-5 Switch-4 Rail Balance-8 Lip Balance-7 Manual-3 SPECIALS: Half-Flip Casper- R, L, C-left Rowley Darkslide- L, R, C-up Double Hardflip- R, D, C-left DECKS: Pop Cat- FREE Smiley Face- $250 Direction- $500 Death Metal- $750 Modern- $1000 Guilty as Charged- $1250 New Wave- $1500 Red Death- $1750 My Rating: 7/10 Elissa Steamer -------------- Style: Street Stance: Regular New Skater?: No BIO: "Making the cut skating against the boys. Dominating every all-girl event she enters. Getting her name on a pro model street board. You guessed it - it's Fort Myers, Florida native Elissa Steamer. Elissa specializes in sessioning streets and stereotypes. Now living in Los Angeles, California, Elissa skates like you wish you could." STATS: Air-6 Hangtime-4 Ollie-5 Speed-5 Spin-5 Landing-4 Switch-5 Rail Balance-6 Lip Balance-5 Manual-5 SPECIALS: Madonna Tailslide- U, L, C-up Hospital Flip- L, R, C-left Indy Backflip- U, D, C-right DECKS: Mon-Star- FREE Blood Stains- $250 Cry Wolf- $500 Poo Poo Head- $750 Pushing Up- $1000 Tenth Try- $1250 Dead Monster- $1500 Skull- $1750 My Rating: 7/10 Jamie Thomas ------------ Style: Street Stance: Regular New Skater?: No BIO: "Originally from Alabama, Jamie has conquered some of the biggest gaps and longest rails ever seen. His video parts in "Welcome to Hell" and "Misled Youth" proves it. Jamie is the only person to walk away from the Leap of Faith with both legs intact." STATS: Air-4 Hangtime-3 Ollie-7 Speed-6 Spin-4 Landing-8 Switch-4 Rail Balance-7 Lip Balance-4 Manaul-3 SPECIALS: Beni F-Flip Crooks- D, U, C-up Laser Flip- D, R, C-left One Foot Nose Manual- L, U, C-right DECKS: Power- FREE Wolves- $250 Overspray- $500 Red Blood- $750 Eagle- $1000 Smith Grind- $1250 American Zero- $1500 American Punk- $1750 My Rating: 9/10 Spiderman (Secret) --------- Style: Street Stance Regular New Skater?: Yes BIO: "Given fantastic powers after being bitten by a radioactive spider, Peter Parker skates and fights crime as the Amazing Spiderman. Spiderman's super strength, enhanced reflexes, wall crawling and web slinging make him one the most spectacular skateboarders around." STATS: Air-8 Hangtime-8 Ollie-6 Speed-6 Spin-6 Landing-5 Switch-5 Rail Balance-7 Lip Balance-4 Manual-5 SPECIALS: Spidey Grind- L, R, C-up Does Whatever a Spider Can (Spidey Varial)- L, R, C-left Spidey Flip- U, D, C-right DECKS: 38 Years of Spidey- FREE Black Cat- $250 Rhino's Rampage- $500 Web Head- $750 Symbiotes- $1000 Mary Jane- $1250 Enter Venom- $1500 Spidey Sense Tingling- $1750 My Rating: 10/10 Officer Dick (Secret) ------ Style: Street Stance: Regular New Skater?: No BIO: "As a youth, poor Richard Ennvee was deemed a "Poser" by the other skaters. Distraught and overtaken by the need for revenge, Dick vowed to someday become what those skaters feared most...the long arm of the law!" STATS: Air-7 Hangtime-7 Ollie-6 Speed-8 Spin-6 Landing-5 Switch-6 Rail Balance-5 Lip Balance-5 Manual-5 SPECIALS: Lazy A. Grind- L, D, C-up Assume The Position- U, D, C-right Salute!!!- L, D, C-right DECKS: Breakfast of Champions- FREE Sweetheart- $250 The Other Night Stick- $500 Dick's Weiners- $750 Search Warrent- $1000 D.O.A.- $1250 Code Red- $1500 Chester- $1750 My Rating: 8/10 ***************************************************************************** 7. The Levels ***************************************************************************** There are 8 normal levels and 2 secret ones in THPS2. Level 1: The Hangar- Mullet Falls, MT Cost: FREE Secret Areas?: Yes (2) Type: All Around Hazards?: No DESCRIPTION: "Welcome to the land of big sky, sick air, and bad hair. Perfect your basic skating skills and some new tricks in this abandoned Montana hangar filled with huge rails, large halfpipes, kickers, funboxes, and a rusted-out WWII plane and a helicopter." NOTES: This level is great to practice your skills for later levels. ----------------------------------------------------------------------------- Level 2: The School- Southern California Cost: $1000 Secret Areas?: Yes (2) Type: Street Hazards?: Yes (1)- Maniac in golf cart DESCRIPTION: "Why do so many pros relocate to California? For the schools of course...or at least for their fine rails, stairs, and lines. This level features the best the SoCal education system has to offer, all in one campus. If you've watched a skate video, you'll recognize most of these prime learning facilities." NOTES: There's a maniac on a golf cart going around the school, and he'll have no trouble ramming you over. You can car plant him for extra points (just ollie, then hit grind when he's about to ram you to do a car plant). ----------------------------------------------------------------------------- Level 3: Competition 1- Marseille, France Cost: $3000 Secret Areas?: Yes (1) Type: All Around Hazards?: No DESCRIPTION: "Invade France in this level featuring a triple-bowl area, a middle section of flowing banks and canals, and a flatland section on the backside that can be used as an additional street course. Bring your best tricks, combos and air to this contest - and never surrender." NOTES: There's tons of places to pull off combos and huge air tricks. Take advantage of everything you see and you'll suceed. ----------------------------------------------------------------------------- Level 4: The Big Apple- New York City, New York Cost: 1 Medal (from France competition, gold/silver/bronze) Secret Areas?: Yes (1) Type: Street Hazards?: Yes (7)- 2 taxis, subway train, 2 water pools, and 2 construction zones. DESCRIPTION: "The big city equals big terrain, air gaps, and trouble. The hottest street skating spots in NYC are here. There are long curbs, obnoxious taxi drivers and even a subway. Ride through Central Park, hang out at Brooklyn Banks and bring your own brand of mayhem to Manhattan." NOTES: New York City equals hazards. There's two taxi's in the roads, so try to dodge them. Also, when on the subway rails, watch out for the subway train. It hurts. ----------------------------------------------------------------------------- Level 5: The Graffiti Pits- Venice Beach, California Cost: $15000 Secret Areas?: No Type: All Around Hazards?: Yes (1)- Sand traps DESCRIPTION: "Resting in peace, The Pits was one of the most popular skate sites of its time. In this level, the original lines and graffiti have been recreated. Ledges, rails, quarterpipes and the occasional friendly bum make The Pits the place to perfect your more advanced tricks (Say that Fast.)" NOTES: Found more like an updated Hangar, perfect your better tricks for tougher levels. Be careful of the sand traps that surround the level. ----------------------------------------------------------------------------- Level 6: Competition 2- SkateStreet: Ventura, California Cost: $25000 Secret Areas?: Yes (2) Type: All Around Hazards?: No DESCRIPTION: "Ask and ye shall recieve - recieve the original SkateStreet Park. Heavily requested be fans, SkateStreet features sweet masonite curves and varied surfaces. Carve up rails, halfpipes and slopes as you try to build your career earnings." NOTES: Try to use more of the park than in the last competition, because the judges are more strict than in France. Just pull out combos and you'll be fine. ----------------------------------------------------------------------------- Level 7: Phillyside- Philadelphia, Pennsylvania Cost: 2 Medals (one from France, one from SkateStreet, gold/silver/bronze) Secret Areas?: Yes (1) Type: All Around Hazards?: Yes (2)- bus, water pool DESCRIPTION: "The City of Brotherly Love brings you, arguably, the two most famous East Coast skate spots, Love and F.D.R. Parks. Bring your best game to the streets of this huge level as you ollie benches and kick-flip huge stairs. But Phillyside isn't just street. A large vert waits to test your all around skills." NOTES: This level would be all street, but a secret skate park makes it all around. Careful of the big bus that rounds the streets. This is a great level for an all around skater. ----------------------------------------------------------------------------- Level 8: Competition 3- The Bullring: Mexico Cost: $60000 Secret Areas?: No Type: Vert Hazards?: Yes (2)- bull, stands DESCRIPTION: "In a semi-abandoned bullring, in a secret spot in Mexico, the world's best skaters perform moves illegal in most countries. Judges watch as you shred quarterpipes, rails, kickers and a beautiful half-pipe with a distinctive full-loop on its end. Did we mention a raging bull?" NOTES: The only vert-like level in the game. Use the halfpipe to gain huge points. Don't go near the borders of the level, due to the mad bull running around, unless you're a street skater. Just stay near the center of the level and pull off combos and you'll win. ***To totally clear Career Mode with a skater, you must get 100% of the goals in every level.*** ----------------------------------------------------------------------------- Level 9: Hoffman Factory: Oklahoma City (Secret) Cost: See Codes & Secrets Secret Areas?: No Type: Vert Hazards?: No DESCRIPTION: None. NOTES: This level is boring! It's from Mat Hoffman's Pro BMX for Playstation. It has no gaps, no secret areas, and no hazards, so there's no fun in it. It may be fun for 2 player games, but single players should stay away from this level. ----------------------------------------------------------------------------- Level 10: Skate Heaven (Secret) Cost: See Codes & Secrets Secret Areas?: No Type: All Around Hazards?: Yes- (1)- falling to hell DESCRIPTION: "Ascending to Skater Heaven..." "Skate on, my son..." NOTES: This is my favortie level. It's so frekin' huge, that it took me such a long time to memoize the level. It's pretty hard to get all the gaps (71!!!). Use this level in any 2 player game. Also, god mocks you if you fall off the edge to hell, so be careful. ***************************************************************************** 8. Create-A-Skater ***************************************************************************** The Create-A-Skater options is at the Main Menu. You can save up to 4 skaters on a Controller Pak. Menu A- Basic Info ------------------ Name: Give your legend a name. Hometown: Where was your skater from? Age: How old is your skater? Choose from 5 to 55 years old. Style: He can ride Street, Vert, or All Around. Stance: Regular or Goofy. Weight: He can be thin, normal, or a fatass. Weight ranges from 88 to 378 pounds. Menu B- Appearance ------------------ Complexion: He can be African American, White, or a tanned person. Head: Each head type differs with what you chose for a complexion: ---Type 1: Choose head types for the African American. ---Type 2: Choose head types for the White. ---Type 3: Choose head types for the tanned person. Cap Color: Only if you choose a cap will you be able to choose a color for a cap. Torso: Choose a shirt that your skater will wear. Logo: Only if you choose a T-shirt or a Long Sleeve shirt will you be able to choose a logo you can have on your skater's shirt. Shirt Color: Choose from many colors for your skater's shirt. Legs: Choose from many pants that are availible. No, pantless is not an option, pervert... Pants Color: Choose from many colors for your skater's pants. Shins: If your skater's wearing shorts, you can make him have socks, or no socks at all. Shoes: Choose from many shoes that pros wear. Menu C- Stats ------------- -If your skater is a vert skater, increase his air, hangtime, ollie, lip balance, and spin stats. -If your skater is a street skater, increase his speed, landing, switch, rail balance, and manual stats. -If your skater is an all around skater, even out his stats to your heart's content. Menu D- Tricks -------------- NOTE: If this is your first time making a skater, you don't have the opportunity to edit his tricks. If you go through Career Mode with your created skater, you can update his tricks through there. Menu E- Skate Shop ------------------ Choose a board for your legend to use, or you can use a pro's board (only of you unlock all that pro's boards). They're varied kinds, so choose your favorite. Menu F- Save! ------------- Save your skater before you lose him! MY CREATED SKATER: ------------------ Name: KJ Rally Hometown: San Diego Age: 22 Style: Street Stance: Goofy Weight: 180 lbs. Complexion: Type 2 Head: Beanie Cap Color: Darkest Black Torso: Long Sleeve Shirt Logo: None Shirt Color: Lighter Black Legs: Bunched Up Pants Color: The blue right before White Shins: No Socks Shoes: Circa Thomas Ollie: Add 2 points Rail Balance: Add 2 points Landing: Add 1 point Flip Tricks- ------------ U- Pop Shove It U & R- Inward Heelflip R- Heelflip D & R- Varial Heelflip D- Impossible D & L- Varial Kickflip L- Kickflip U & L- Hardflip U, U- FS Shove It R, R- Body Varial D, D- 360 Shove It L, L- 360 Flip Grab Tricks- ------------ U- Nosegrab U & R- Mute R- Indy D & R- Stalefish D- Indy Stiffy D & L- Roastbeef L- Melon U & L- Crossbone U, U- Indy Nosebone R, R- Benihanna D, D- Tailgrab L, L- Japan Air Lip Tricks- ----------- U- Nosestall R- Axle Stall D- Nosepick L- Rock n Roll Specials- --------- U, D, C-up- Layback Grind L, R, C-up- Darkslide L, R, C-left- Shove It Rewind R, L, C-right- Casper to 360 Flip D, U, C-right- Muska Nose Manual Decks- Shortys USE HIM, BECAUSE HE'S REALLY GOOD! ***************************************************************************** 9. Park Editor ***************************************************************************** Park Editor Controls: --------------------- R Shoulder- Rotates piece. L Shoulder- Changes view at 90 degree angles. C-left/C-right- Changes sets. C-up/C-down- Changes pieces in selected set. A- Places piece. B- Erases piece. Z- Changes camera view (use with Control Pad). Start- Park Editor Menu. Park Editor Menu ---------------- Continue: Continue with what your making. Test Play: Test out your park and make sure it's perfect. If it's not, then fix it. New Park: Allows you to have a size for your park. ---16X16: Small sized park. ---24X24: Normal sized park. ---30X30: Large sized park. ---60X24: Long park. ---60X6: Extremely narrow park. Set Theme: Set a park theme. ---Power Plant ---Industrial ---Outdoor ---School Save: Duh... Load: Loads a previously saved park. Pre-made Parks: Loads a pre-made park that has been made for you by the producers of the game. Exit Editor: Duh, again... SETS: ----- Set 1: Starting points- Marks a starting point for either player 1 or player 2. Also sets a horse icon to where a horse game will start. Set 2: Gap Tool- Makes gaps. Hit once on a piece to place a starting point for the gap, then hit again on another piece to end gap. Set a maximum of 10 gaps in a park. Set 3: Risers- Raises the ground for higher...things. Set 4 & 5: Quarterpipes- Sets a quarterpipe down. There's many pieces in this set to choose from. Set 6: Rails- Set rails for grinding pleasure. Set 7: Offset Rails- Rails that are oddly positioned. Put a set of these next to onset rails for easy transfer. Set 8: Low Walls- Set them up to act like rails. Set 9: Slopes- Can be used for kickers, and for ramps. Set 10: Stairs- Not for seating, of course. Place somewhere in easy reach for long grinds. Set 11: Pools- Big dips equal mad air. Nuff said. Set 12: Funboxes- Place somewhere in the middle for a real skatepark. Set 13: Kickers- Used for getting to higher places. Set 14: Benches- Also not used for sitting. Place multiple ones for a pretty fun grind gap. Set 15: Signs- Totally worthless! Only use these if you have space to spare. Set 16: Floors- Completely worthless, just like the signs. Only put them down if you have space to spare. Set 17: Planters- A garden of schrubs and trees. Not very useful. Set 18: Wall/Pillar- Useless, again. Tips to making the perfect skatepark: ------------------------------------- 1: Don't have impossible gaps! Make them easy for small points. You won't be confused if you don't make a strange and stupid gap. 2: Mix up the park. Don't have it all vert or all street. Have it a mix of both, so everyone is satisfied. 3: NEVER PUT IN SIGNS OR FLOORS! They waste space and look stupid. 4: Put in a bit of every set to spice it up. 5: Don't crowd things in the middle. If you do, you won't have very much fun. 6: The point of a park editor is in the name. "Editor". Get it? You can always go back and fix things if it's not right. 7: If you're a beginner, try the 30X30, because it's a lot of space to put things in. When you're ready, try doing a park at the 60X6 ratio for a real challenge! ***************************************************************************** 10. Skatethrough ***************************************************************************** HANGAR (see chapter 7 for level description) ------ $2500 to get here *GOALS* High Score 10,000 - $100: ------------------------- Easy easy easy. Just do a combo or two. Pro Score 25,000 - $200: ------------------------ Just a bit harder, but still, easy. Pull off a couple combos with a special or two. Sick Score 75,000 - $500: ------------------------- Hard stuff for a beginner. Try going over several gaps while doing combos. Or just go off that lovely halfpipe for some big points. Collect S-K-A-T-E - $150: ------------------------- S- Over one of the halfpipe rails. K- On the opposite quarterpipe of where you start A- Above the rusted plane T- On the quarterpipe, opposite of where you got the K, just above the wall the seperates the two rooms. E- On the wooden quarterpipe that's facing the helicopter in the second room. Barrel Hunt - $150: ------------------- 1- In the halfpipe. 2- On the side of the halfpipe, opposite where you start. 3- Near the rusted plane. 4- Near the helicopter in the second room. 5- On top of the wooden quarterpipe in the second room. Collect 5 Pilot Wings - $250: ----------------------------- PW1- Above the gap between the two quarterpipes near the start. PW2- At the end of the halfpipe. You have to grind the propeller to get it. PW3- On the long rail behind the rusted plane. PW4- On the opposite side where you got the T. PW5- On the wooden quarterpipe that's in front of the glass, in the second room. Nosegrind over the Pipe - $150: ------------------------------- Simply keep going forward from the start and push up then grind to nosegrind the beast. Hit 3 Hangtime Gaps - $150: --------------------------- HTG1- Go over the halfpipe. HTG2- Go over the rusted plane. HTG3- Go over the helicopter. Find the Secret Tape - $150: ---------------------------- From the start, go into the second room and grind the helicopter propeller. It should take off and crash into the ceiling, leaving the way open. Now, behind the wooden quarterpipe NOT in front of the glass, there was a door that's now open. Go through it and it'll lead you outside. Simply jump up on this quarterpipe to get the tape. 100% Goals and Cash - $200: --------------------------- (500 bucks total) $50- Next to the K. $50- After the helicopter leaves, there's 50 bucks where it used to be. $50- On the back quarterpipe in the secret propeller room to the left. $50- On the back quarterpipe in the secret propeller room to the right. $50- Above the gap between the near quarterpipes in the secret propeller room. $50- Just above where you got the E. $100- On the back quarterpipe in the secret propeller room near the center. $100- On a light WAY above the halfpipe. Launch yourself from the wooden quarterpipe that's in front of the glass, then catch the light in a grind. Grind it all the way down, then jump to snatch it. SECRET HELIPAD: When you grind the propeller to the helicopter, it'll take off, opening a door that's behind the wooden quarterpipe that's not in front of the glass. Out here is the secret tape. SECRET PROPELLER ROOM: At the end of the halfpipe is a plane propeller. Grind it to make it start. It cuts away the wall, revealing a room. In here is some money. ============================================================================= SCHOOL (see chapter 7 for level description) ------ $5000 to get here *GOALS* High Score 15,000 - $200: ------------------------- Easy! Just pull off several grind specials while making fabulous combos to get an easy 200 bucks. Pro Score 40,000 - $350: ------------------------ Tougher than high score. Keep pulling off grind specials and making combos to get this goal done. Sick Score 100,000 - $500: -------------------------- Ok. This is pretty tough, but it's doable. Just keep pulling off long combos while doing grind specials and you'll get it. Collect S-K-A-T-E - $400: ------------------------- S- In the first hallway on the right of where you start, just past the kicker. K- On the wooden quarterpipe in the area right after the hall where you got the S. A- On the rail right after the large area where you got the K. T- On the small wooden quarterpipe after the large sloped area. E- On the left wooden quarterpipe on the side of the gym. Wallride 5 Bells - $500: ------------------------ Bell 1- Just to the right of where you start, above the kicker. Bell 2- To the right of the propped lunch tables down the small slope. Bell 3- Behind the gym in the corner above the dumpster. Bell 4- At the end of the large sloped area on the opposite side of where you got the A. Bell 5- Right outside the area where you got the K above the cornered brick structure. Collect 5 Hall Passes - $400: ----------------------------- HP1- Straight ahead of you from where you start in the hallway. HP2- At the end of the propped lunch tables. HP3- In between the two rails right in front of the gym doors. HP4- On the right wooden quarterpipe on the side of the gym. HP5- On the brick structure right across where you got the last hall pass. Kickflip TC's Roof Gap - $400: ------------------------------ TC's Roof Gap is near the back of the school, around where you got the T. To do this, jump off the kicker that's propped right in front of the building. You have to jump from this roof to the other, but remember to do a kickflip and you'll get the goal. Grind 3 Roll Call Rails - $500: ------------------------------- RCR1- Ahead of you behind the large planter from where you start. Go around it, and grind all the way down the left rail to get the rail. RCR2- At the back of the school, near the two wooden quarterpipes. Use the smaller kicker that's propped up right in front of a higher rail. Jump up and catch the rail in a grind. Grind it the rest of the way to get it. RCR3- The rail where you got the A. Grind it down, not up. Find the Secret Tape - $500: ---------------------------- Go off the wooden quarterpipe where you got the K. Go to the other end and you'll see some skid marks. Follow the skid marks and you'll be riding down a board. Boneless off the planter and you should land on the roof. The tape in in front of you. Boneless again to get the tape, as well as getting to a secret area. 100% Goals & Cash - $500: ------------------------- (750 bucks total) $50- Go by the big planter at the start and turn right just before the staircase. Jump up onto the wooden quarterpipe. $50- There's 50 bucks hanging on a metal slope to the right above you. Use the kicker to get up there. $50- Go by the planter at the start and jump over the railing to the far left. Land on the platform, then jump and grab the 50 bucks. $50- Right after you jump off the planter with the skid marks is 50 bucks. See Secret Tape. $50- In the secret area on the curved rail. $50- Go down the stairs ahead of you at the the start, then turn right before the propped lunch tables. There 50 bucks on the wooden quarterpipe. $50- In mid-air around TC's Roof Gap. From the start, go up onto the kicker and grind the metal slope. Jump through the window and hop the roof gap. Grind the wire that's between the two buildings, then go to the left of the huge vent, then boneless off to get it. A tough one to get. $50- In the left bathroom around where you got the K. $50- On top of the upper right awning (perspective: in front of the wooden quarterpipe where you got the K). Use the planter between the two awnings to get up there. $100- On the wire that's between the two buildings. See the long description of the $50 to get there. $100- In the secret area on a wooden quarterpipe. $100- On the awning opposite where you got the $50. Jump onto the raised ledge near the exit, then jump onto the awning to get it. SECRET AREA: In the area where you got the K, jump onto the wooden quarterpipe to get speed. You'll notice some skid marks, a board and a planter. Use the planter to launch yourself up to a roof. Boneless across the gap to get to this secret area. There's money to get here. GYM: Go down to the Opunsezeme rail (the one where the A was). Wait until it's 1:40, then grind it all the way down. This should unlock the gym that was previously locked. There's nothing in here, but there's a basketball court and a pool, which is wicked. ============================================================================= FRANCE COMPETITION (see Chapter 7 for level description) ------------------ $7000 if you get the gold Not much I can tell you here. See Chapter 7 for details. 100% Goals & Cash - $500 bucks total ------------------------------------ $50- On top of the wall to the left of the start. Wallride to get into a grind to get it. $50- Behind you after you drop into the secret well. $50- On the center rail in front of you after you drop into the secret well. $50- To the right of the fountain in the secret well. $50- To the left of the fountain in the secret well. $50- Behind the fountain on the stone quarterpipe in the secret well. $100- On the crossbar that says "Bluetorch" near the bowls. Launch off the quarterpipe in front of it and grind it to get it. $100- Above the fountain in the secret well. TIP: Don't worry about the money yet. Once you've won the competition, then go get the money. SECRET WELL: In the trees on the opposite side of the level from where you start, there's a darker tree that's propped up by a stick. Hit the stick and the tree will crash the fence down, revealing a hole. Well, drop down! I don't have all day! Inside the well is lots of money. ============================================================================= NYC (see Chapter 7 for level description) --- $10000 to get here *GOALS* High Score 20,000 - $750: ------------------------- Keep pulling off grind combos and you'll get this. Pro Score 50,000 - $1000: ------------------------- Again, keep pulling off long grinds with your special and you'll eventually get this. Sick Score 150,000 - $1250: --------------------------- Now we get serious. Try pulling off grinds in the park, then pull off tricks on the huge brick quarterpipe in the park. Remember to pull specials a lot and you'll do fine. Collect S-K-A-T-E - $800: ------------------------- S- Straight ahead when you start. Grind the brick wall to get it. K- On the huge brick quarterpipe in the park. A- To the right of the statue in the park. You'll have to use the brick quarterpipe to get speed, then launch up to grab it. T- On the rail in the park at the edge of the water front. E- Right after the T on the stone quarterpipe. Ollie 3 Hydrants - $700: ------------------------ Hydrant 1- Behind you down the street. Turn around at the start and follow the left sidewalk. The hydrant is down there. Hydrant 2- Near the "Road Closed" sign down the road. Keep going forward at the start and turn right when the road intersects. The hydrant is on the right sidewalk. Hydrant 3- Down the road from the 2nd hydrant on the left sidewalk. Collect 5 Subway Tokens - $800: ------------------------------- ST1- In the air in the park. Turn around at the start and turn right into the park. Jump off the big stone structure to get it. ST2- On the park bridge rail. ST3- On a rail near the exit of the park. ST4- On a stone quarterpipe after you get ST3. ST5- In the air on the opposite side from ST1. Use the wooden ramp propped up in the road to launch yourself up and get it. 50-50 Joey's Sculpture - $900: ------------------------------ From the start, go right onto the sidewalk. You should see a strange blue rail going down. Jump onto it and do a 50-50 grind (just push grind, no directional buttons) to get this done. Grind the Subway Rails - $1100: ------------------------------- You need to get the 5 subway tokens before doing this. Go onto the subway escalator (it should be next to the set of kickers ahead of you at the start) and go up. Take an immediate right and onto the subway tracks. Ride them until you can see a cash icon in the air. Then start grinding it until a gap says "Ride the Rails". Jump off into the secret area to get the goal. Careful of the train!! Find the Secret Tape - $1250: ----------------------------- Go up the subway escalator and ride the rails again (don't grind). When you get over the brick wall, jump off into a secret park. Follow the bridge type structure with the cash icon over it and grind the rail that's sticking out of it at the end to the right. Keep grinding it until you see another rail to the left with a cash icon on it. Grind into that, then jump for the tape at the end of the grind. 100% Goals & Cash - $500: ------------------------- ($1000 total) $50- Sitting at the bottom of the escalator. $50- On the subway tracks. $50- In the park in front of a hot dog stand. $50- On the bridge type thing before you get the secret tape. Grind the right side, since it goes higher, then jump for it. A tough one to get. $50- On the second rail just before getting the secret tape. $50- On a wooden quarterpipe hidden on the left side of the secret park. $100- Down on the stone quarterpipe near where you got the first hydrant. $100- Above the gap in the lower area opposite of Joey's Place. $100- On top of the fence at the end of the secret area. Use the wooden quarterpipes opposite the fence to gain speed, then launch up and catch the fence in a grind to get it. $250-Above the statue in the park. Do the same thing you did getting the A. SECRET PARK: Well, it's not really secret. It's just hard to get there. Just go up the subway escalator and follow the subway tracks down into it. Watch out for the train, cause it really hurts. In this park is money and the secret tape. ============================================================================= VENICE BEACH (see Chapter 7 for level description) ------------ $15000 total *GOALS* High Score 40,000 - $1500: -------------------------- If you're a vert skater, go left at the start down the stairs and keep pulling off tricks off this long wooden quarterpipe. If you're a street skater, keep grinding everything, making massive grind combos until you get it. Pro Score 100,000 - $1750: -------------------------- See high score. Sick Score 200,000 - $2000: --------------------------- This is hard. Even if you're not a vert skater, keep mixing massive air tricks with long grinds with your special. Vice Versa for street skaters. Keep mixing your lovely grind combos with massive air tricks and you'll get it down. Collect S-K-A-T-E - $1250: -------------------------- S- On the roof ahead of you at the start. Grind the fence straight in front of you when you start and grind it until you get to it. K- To the left of the S over a roof gap. A- On a structure on the other side of the roofs. To get there easily, just go into the pits and launch off the wooden quarterpipe to get there. T- On the roof right after you get the A with all the metal quarterpipes. E- On the lower roof after the T on the metal quarterpipe. Ollie the Magic Bum X5 - $1500: ------------------------------- NOTE: The bums have to be ollied in order. X1- In the cornered off area to the right of the wooden quarterpipe in the pits. Just hop over him and he'll curse at you and dissapear. X2- In the cornered off area down the stairs to the left of the wooden quarterpipe in the pits. Jump him again. X3- To the left of the starting point down the sidewalk. Jump him again. X4- In an area under the Bluetorch banner. Jump him again. X5- To the left of the starting point. Jump him a final time. Collect 5 Spray Cans - $1250: ----------------------------- SC1- On the wooden quarterpipe to the left of the start. SC2- On the wooden quarterpipe at the other side of the level. SC3- Over a wooden quarterpipe gap around where you ollied the bum X4. SC4- On the wooden quarterpipe in the area where you ollied the bum X2. SC5- On the wooden structure behind the fence ahead of you when you start. Tailslide Venice Ledge - $1000: ------------------------------- From the start, go left into the lower area with the long wooden quarterpipe. In the corner with the lower wall, launch over it and you should land on a sidewalk. Don't fall into the sand, or else you'll have to do this again. The sidewalk will bring you into a small area. Take a left and you should see 100 bucks on a ledge. This is Venice Ledge. To do a tailslide, press right and grind. Grind the monster to get this goal done. Hit 4 VB Transfers - $1500: ------------------------- VBT1- The wooden quarterpipe to the right all the way at the end is where you start this one. Get some speed by grinding the ledge. Once you approach it, launch off to the left, over the "Tight Landing" gap and you should land on another wooden quarterpipe, getting the fist VB transfer. VBT2- The wooden quarterpipe opposite of the set where you got the 3rd spray can. Go off of it to the left, and land on another wooden quarterpipe to get the second one. VBT3- In the area where you ollied the bum X1. Go off to the right, but not too much because this is a skinny gap. If you get it, that's your third one. VBT4- Behind Venice Ledge on the upper area. Go off the wooden quarterpipe to the right and transfer to the one down below it to get the last one. Find the Secret Tape - $1250: ----------------------------- It's easier than it looks. Go onto the roof with the T on it and go off one of the metal quarterpipes to gain speed. Boneless off the metal vent towards it to see if you can get it. 100% Goals $ Cash - $500: ------------------------- ($1400 total) $50- On the fence right behind you at the start. $50- On the fence down a little ways to the right of the start. $50- On the fence across from the Bluetorch banner. $100- On the rail before you ollie the bum X2. $100- Over the 2nd VB transfer. $100- On the Bluetorch banner. $100- Over the big gap opposite the 3rd VB transfer. $100- On Vencie Ledge. $250- Over the nearest stone structure in the pits. Get onto the roof using the technique of how you got the S. Launch off the metal kicker of snatch it on your way down. $250- Above the first bum. Instead of doing the 3rc VB transer, go the other way and you'll get. You get a nice view of your head crashing into the pavement. $250- On the lower roof where you got the E. Get up onto the higher roof and use the metal kicker to get up onto the rails. Transfer when the time is right and you'll get it. ============================================================================= SKATESTREET COMPETITION (see Chapter 7 for level description) ------------------------ $19000 if you get the gold Again, I can't repeat what I said earlier. See Chapter 7 for this one. 100% Goals & Cash - $1000 total: -------------------------------- $50- On the curved rail at the end of the halfpipe. $50- In the air next to the lounge area. Use the quarterpipe to get it. $100- Next to the wave on the quarterpipe ahead from where you start. $100- On a rail just after you grind the wave. $100- Over the hippie van in the secret van area. $100- Around the lounge area. Leave the halfpipe and jump off the bridge type structure to get it. $250- Between the two wooden quarterpipes in the rail secret area. $250- Just below the speaker before the van secret area. Use the large hump to launch yourself up to get it. SECRET VAN AREA: At the end of the quarterpipe, there's a curved rail with 50 bucks on it. Grind it until the gap says "Van Secret Area Key". Go near the large hump with the 250 bucks hanging over it. Out here is a hippie van and some money. SECRET RAIL AREA: If you grind the wave on the large quarterpipe ahead from where you start, there's another rail with 100 bucks on it. Grind it until the gap says "Rail Secret Area Key". Right after you leave the grind, take a right to enter it. Out here is money. Not a very fun area. ============================================================================= PHILADELPHIA (see Chapter 7 for level description) ------------ $25000 total *GOALS* High Score 50,000 - $2500: -------------------------- Try to use a combonation of grinds and air tricks to get this score. Pro Score 125,000 - $3000: -------------------------- Again, pull off mixing tricks and you'll do fine. Sick Score 250,000 - $4000: --------------------------- The hardest score to get in the whole game. Unlock the secret skatepark and use the halfpipe the whole time, even if you're not a vert skater. If you run out of time, pull off some last ditch manuever grinds and combos and you just may get it. Collect S-K-A-T-E - $2000: -------------------------- S- Off the huge ledge near the fountain. K- On the blue awning. Use the stone kicker type things to get up there. A- On the ledge right after you get the K. T- In the air next to the balcony. Go up on the balcony and go to the very end, that's facing the skatepark. Launch yourself over the rail to get it. E- Next to the telephone pole. Wallride the ledge right before it, then catch it in a grind, then jump to get it. Drain the Fountain - $2500: --------------------------- From the start, grind the spine in front of you, then go over The World's Most Obvious Gap. Grind down the rail, then boneless up to the balcony overlooking the stairs. Just hit the valves to get this goal done. Collect 5 Liberty Bells - $2000: -------------------------------- Bell 1- Over The World's Most Obvious Gap at the start. Bell 2- Around where you got the S, at the end of the ledge. Bell 3- Next to the blue awning with the K on it. Use the stone kicker type things to get it. Bell 4- On the ledge right after you jump up the second flight of stairs. Bell 5- Ahead of Bell 4, on the edge of the ledge next to the wire where you get the secret tape. Bluntslide the Awning - $2000: ------------------------------ Go to the blue awning where the K resides. Use the stone kicker type thing to get up to it. To do a bluntslide, press down, down grind, or up, up grind for a nose bluntslide. Jump early so you get more air. Liptrick 4 Skatepark Lips - $2500: ---------------------------------- Lip 1- The halfpipe. Lip 2- The HUGE quarterpipe. Lip 3- The bowl type quarterpipe across from the HUGE quarterpipe. Lip 4- The quarterpipe behind all the humps. Find the Secret Tape - $2000: ----------------------------- Go to where the fifth liberty bell was. See the wire? You need lots of speed to get this. Grind the ledge even with the wire. You'll catch the wire in a grind. Go all the way up until you reach it. 100% Goals & Cash - $500: ------------------------- ($2000 total) $50- On the wire just before you unlock the secret skatepark. $50- Above the ledge right after the A. $50- In the fountain once you've drained it. $50- See above. $100- On the balcony with the valves where you drained the fountain, just to the right of it in the air. $100- On the gigantic pillar in the secret skatepark. $100- Above the center of the fountain. Use the wooden quarterpipe to get speed, then use the kicker to launch yourself up to get it. $250- On your way up to the balcony with the valves on it. $250- In a gap between the halfpipe and a quarterpipe in the secret skatepark. $250- On the halfpipe, opposite the whole park. It's in the middle. $250- Over the quarterpipe with the third lip. $250- Just past the secret tape on the same wire. $250- Just next to the balcony on the telephone line to the left when you get on it. SECRET SKATEPARK: Go to where the T was, onto the balcony. You'll notice a wire, and 50 bucks not too far away. Right when you get on, align yourself so you can jump forward when you get to the top of the ramp. Grind the wire and get the 50 bucks. This will cause the telephone pole nearest you to crash down, knocking down the fence that seperated you from skating glory. ============================================================================= COMPETITION 3- BULLRING (see Chapter 7 for level description) ----------------------- $62500 if you get the gold. See Chapter 7 to master this competition. 100% Goals & Cash - $2500 total: -------------------------------- $250- On the wire above the halfpipe parallel to the halfpipe. From the start, go left and launch yourself into the stands. Go off this mini quarterpipe, then boneless off the wooden ramp onto the wire. Keep your balance to get it. NOTE: For the people who don't know what parallel means, here's a picture to help you out. ------------- = parallel ------------- $250- Same as above, just after it. $250- On the wire perpindicular to the halfpipe above the halfpipe. From the start, go forward around the halfpipe and launch yourself into the stands. Go off the mini quarterpipe, then boneless off the the wooden ramp and catch the wire in a grind. Keep your balance to get it. NOTE: For the people who don't know what perpindicular means, here's a picture to help you out. / //////// = perpindicular / / $250- Same as above, just after it. $250- In the bullring, there's bull poop. Ewwwwwww. The lighter colored poop has money in it. How the bull ate money is beyond me. $250- See above. $250- See above. $250- See above. $250- On the red, white and green banner WAY above the arena. From the start, go right and keep going high off the wooden quarterpipe to the left of the wooden funbox type thing. $250- On the other red, white and green banner WAY above the arena. From the start, go backwards and keep going up off the wooden quarterpipe to the right of the hump type thing until you catch the banner in a grind. CONGRATULATIONS! YOU TOTALLY CLEANED CAREER MODE! Now just do it with everybody else! ***************************************************************************** 11. Codes & Secrets ***************************************************************************** CODES: ----- Perfect Balance- During pause, hold L Shoulder and press C-down, right, down, C-left, C-down, C-up, C-right, and C-left. The screen should shake. This will give you infinate rail and manual balance. 10X Point Multipler- During pause, hold L Shoulder and press C-down(4), C- left, C-right, and right. The screen should shake. This will multiply every trick you do by 10. Raise Stats to 10- During pause, hold L Shoulder and press down, up, C-up, C- left, down, up, and C-up. The screen should shake. This will bring your skaters stats to 10. Double Moon Physics- During pause, hold L Shoulder and press C-down, C-left, C-right, C-left, up, C-down, down, right, and C-down(2). The screen should shake. This will let your skater have moon physics, except twice as high! Thin Skater- During pause, hold L Shoulder and press left, C-right, right, down, C-down, and up(2). The screen should shake. This will make your skater thinner than what he/she was before. You can enter this code again to continue making him/her more thin. Turbo Mode- During pause, hold L Shoulder and press C-left, C-down, C-up, down, and up. The screen should shake. This will increase the game speed by 25%. Flight Mode- During pause, hold L Shoulder and press right, up, C-down, C-up, C-down, C-left(2), and C-right. The screen should shake. This will let your skater fly like the wind! IF YOU HAVE ANYMORE CODES THAT CAN BE PUT IN, E-MAIL ME AND I'LL POST THEM AS SOON AS POSSIBLE. SECRETS: ------- Secret Characters: ----------------- McSqueeb- Beat the game with Tony Hawk 100% to get an 80's version of Tony. Spiderman- Beat the game 100% with a custom skater to get Spidey. Officer Dick- Get all the gaps in the 8 normal levels to get the long arm of the law. Trixie- Get all the gaps in the game, including the one's in Skate Heaven and the pre-made parks to get Trixie. Thanks to POD4ever5 for this one. Secret Levels: ------------- Hoffman Factory- Get all the gold medals in all three competitions with all the 12 normal skaters and Spiderman to get this level. This is kind of a boring level and should never be played. It's from Mat Hoffman's Pro BMX for Playstation. Skate Heaven- Beat the game 100% with all 12 normal skaters and Spiderman to get this level. This level is awesome! Try getting all the gaps, it's frekin' hard! It's also hard getting used to, since it's so huge. Cheats: ------ NOTE: Each time you beat the game 100% with someone, you earn a cheat. This is the order you would get them if you beat it with everyone in order. 1X- McSqueeb- Tony Hawk 2X- Skip to Restart- Bob Burnquist 3X- Kid Mode- Steve Caballero 4X- Perfect Balance- Kareem Campbell 5X- Always Special- Rune Glifberg 6X- Stud Mode- Eric Koston 7X- Weight Mode- Bucky Lasek 8X- Wireframes- Rodney Mullen 9X- Slow Nic- Chad Muska 10X- Big Head- Andrew Reynolds 11X- Sim Mode- Geoff Rowley 12X- Smooth Mode- Elissa Steamer 13X- Moon Physics- Jamie Thomas 14X- Disco Mode- Officer Dick Skip to Restart: Lets you restart from any specific point in a level. Kid Mode: Gives the skaters little bodies, but their normal heads. It looks quite funny. Perfect Balance: Gives you perfect balance for manualing and grinding. Always Special: Lets you have your special meter always flashing so you can pull off a special anytime you want. Stud Mode: I have no clue what this does. Weight Mode: Lets you determine how thin or how fat the skaters can be. Look at Jamie Thomas when he's fat, it's hilarious. Wireframes: Lets you see the original wireframes before the textures were added in. It looks kinda cool actually. Slow Nic: Everytime you do a trick, it goes slow-mo Matrix style. Big Head: Duuuuuuuuhhhhhhhhh. Sim Mode: Makes jumping more realistic instead of arcade like. You jump lower than you could before. Smooth Mode: Totally smooths out level textures. Moon Physics: Lets you jump higher but slower, having less gravity. Disco Mode: Makes the level flash with bright colors. I would rathar have level flip, but whatever, it's still a cool cheat. ***************************************************************************** 12. Gap List ***************************************************************************** NOTE: This is only a list of the gaps in every level. See another FAQ to see how to get them. HANGAR GAPS: ----------- Total- 21 Air Gaps: 8 -------- Air Over the Door Chopper Hop Flyin' High Halfpipe Hangtime It's Cold Up Here Rollin' Gap Skycrane Hangtime Wingtip Hangtime Grind Gaps: 6 ---------- Bug Light Hopper Light Corner L'il Light Hopper Rail Guided Missile Rail Drop Halfpipe Grind Manual Gaps: 1 ----------- Instrumental Landing Lip Gaps: 6 -------- Downwind Lip High Steppin' One Halfpipe Lip The Other Halfpipe Lip Upwind Lip Wind Tunnel Back Wall SCHOOL GAPS: ----------- Total- 43 Air Gaps: 18 -------- 2 Da Roof!!! 3 Points!!! And Down the Bank! Are You Serious?!! Awning Hop Balcony 2 Awning Carlsbad 11 Set Crazy Roof Gap!! Drop Out Roof Gap! Huge Transfer!!! Leap of Faith!!! Mad Skeelz Roof Gap!!! Over the Wall... Overhang Air Suicidal Roof Gap!!! Table Transfer TC's Roof Gap Grind Gaps: 15 ----------- Backboard Dance! Bank 2 Ledge Bendy's Curb Big Rancho Bench Gap Flyin' the Flag! Gym Rail 2 Rail Kicker 2 Hook Overhang Stomp! Pole 2 Brix! Pole Stomp! Rack 'Em Up Roll Call! Gonz Rail Roll Call! Nightmare Rail! Roll Call! Opunsezmee Rail! Stage Rail 2 Rail Manual Gaps: 4 ------------ 2 Wheelin' TC's Roof Bendy's Flat Ledge on Edge Planter on Edge Lip Gaps: 5 --------- Arch Extension High Dive Extension!!! L'il Guppy Extension! Mid Squid Extension!! Starting Blocks Extension!!! Other Gaps: 1 ----------- Rock the Bells! MARSEILLES GAPS: ---------------- Total- 33 Air Gaps: 19 --------- 2 The Box And Away!!! Big Mouth Gap Big Ol' Stanky Gap Box 2 Box Action Dumpster Pop Freakin' Huge Hip Humptey Humps!!! Over the Crossbar Over the Gate Over the L'il 4 Over the Table Shorty Table Pop Up! Up!! Up the L'il 4 Water Up Le Backside Grind Gaps: 10 ----------- Crossbar Stomp Dumpster Stomp Kink Clank Kink Stomp Knucklin' Futs!!! Lamp Stomp Ledge 2 Rail Rail 2 Rail Rail 2 Ledge The Hidden 4 Kink! Lip Gaps: 3 --------- Boomin' Extension Stanky Extension U.U.A Extension Other Gaps: 1 ----------- Wall Crawler NYC GAPS: -------- Total- 41 Air Gaps: 12 --------- Awning Air Big Air Out Of The Banks Kick It Over the Banks Barrier Over the Road Pillar Air Pigeon Puddin' Gap Pouncer Was Here Ramp To Park Gap Ramp To Statue Shorty Gap Rock It Air Take It To The Bridge Grind Gaps: 24 ----------- Across The Pit Banks Fence Gap Banks Road Gap Banks Spank Bench Hoppin' Buuurp! Now Go Skate Changin' Trains Corner Cut Grab A Snack And Sit Down Jamie's Steps Joey's Sculpture Left Side Pit Rail Stomp Park Entrance Parking Meter Gap Path Less Traveled Re-Rebar Rebar To Rail Gap Ride The Rails Right Side Pit Rail Stomp Sidewalk Bomb Slam Dunk The Easy Way The Hard Way You're Next In Line Manual Gaps: 2 ------------ Going Down? The Bridge Lip Gaps: 2 --------- Phat Lip Waaaay Up There Other Gaps: 1 ----------- Banks Barrier Wallride VENICE BEACH GAPS: ------------------ Total- 41 Air Gaps: 30 --------- And Away!!! Big Double 5 Set Big Vent Gap Cake Transfer Canyon Jump Fatty Transfer Huge Ramp 2 Roof Huge Roof 2 Ramp Ledge 9 Set L'il Vent Gap Massive 20 Set! Muska's Gap Nice Mid Size Roof Gap Planter Pop Ramp 2 Roof Roof 2 Ramp Shorty Planter Pop Siiiiick Roof Gap!!! Table Pop Tight Landing Transfer VB! Ledge Transfer VB! Huge Transfer!!! VB! Pit Transfer VB! Skinny Transfer Vent 2 Roof Gap Up! Up!! Uphill Canyon Jump Wee L'il Roof Gap Westside Transfer Grind Gaps: 7 ----------- 10 Point Landing! Bench Trippin' Ledge 2 Ledge 'Round the Horn!!! Seaside Handrail The High Wire The Venice Ledge Manual Gaps: 4 ------------ All The Way... Candy Cane Manual He Could Go... Touchdown!!! SKATESTREET GAPS: ----------------- Total- 36 Air Gaps: 17 --------- Bowl To HP Bullet Bowl Hop Cut The Corner Daaaaay Tripper Gimmie Gap Redux Hexbox Gap High Jumper High Sticker HP To Bowl No Kidding Around Over The Bridge Over The Deck Over The Wall Railing Hop Shoot The Gap Sodee Pop Gap Stairset Grind Gaps: 12 ----------- Big Air Railing Grind Circle The Pool Extension Transfer Havin' A Picnic HP To Railbox Nail The Rail Rail Secret Area Key Rail To Rail Skatin' On The Dock Of The Bay Surfin' U.S.A. Van Secret Area Key Wave Wall Minigap Manual Gaps: 1 ------------ Funbox Wheelie Lip Gaps: 6 --------- Bowl Envy Bowl Lip Gully Lip HP Lip Mr. Small Lips Ride The Wave PHILADELPHIA GAPS: ------------------ Total- 41 Air Gaps: 12 --------- Bench Gap Chillin' On The Balcony Easy Post Ollie Phillyside Hop Phillyside HP Transfer Pillar Fight Post Ollie Stair Set Statue Hop THPS Fountain Gap Up The Small Step Set World's Most Obvious Gap Grind Gaps: 21 ----------- Awning Grind Death From Above Fly By Wire Fountain Ping! Funbox Transfer Grind Of Faith Grind Up 'Dem Stairs Hobo Grind Just Visiting Little Corner Grind Long Stair Medium Stair Pillar Hop Double Planter Pillar Gap Planter Transfer Railing To Planter Short Stair Telephone Co. Gap Track Smack Train Hard World's Second Most Obvious Gap Manual Gaps: 4 ------------ Flatlands Techin' Funbox Wheelie Manual Stimulation Rockin' The Stairs Lip Gaps: 4 --------- Phillyside Big Bowl Lip Phillyside HP Lip Phillyside Mid Bowl Lip Phillyside New Bowl Lip BULLRING GAPS: -------------- Total- 31 Air Gaps: 10 --------- Air Toro Big Enchilada Mama Gate Gap Jumpin' Da Humps Launchin' On Up Launchin' The Pipe Plat Gap Rollin' Gap Tight Gap Wussy Rollin' Gap Grind Gaps: 18 ----------- Box To Banana Box To Rail Clenchfest! Don't Look Down! Enjoyin' The View Finesse Test Grindin' The Pipe Kink Launch To Banana Launch To Rail L'il Wee Wussy Gap Nailin' Da Rail Nice Friggin' Ankles Rail Plat Gap Ramp Rail To Banana Ramp Rail To Rail Takin' The High Road Way To Go Amigo Other Gaps: 3 ----------- Threadin' The Needle Up To The Stands Way To Go Gringo!!! HOFFMAN FACTORY GAPS: --------------------- Total- 0 SKATE HEAVEN GAPS: ------------------ Total- 71 Air Gaps: 37 --------- Airs Hole Big Fat Grassy Gap Blowin' It Out The Hole! Clearing The Swings Down 2 Tonys Island Dropping In On Tony Feed Me!!! Grassy Gap Gutter 2 San Dieguito Roof House Of Tony 2 Sadlands Isle Of Tony 2 Sadlands Jumpin' Da Hub Northeast Snake Gap Northwest Snake Gap Over The Dome Pit 'O Doom!!! Platform Gap Reverse Wussy Snake Gap Reverse Zag Gap Reverse Zig Gap Sadlands 2 San Dieguito Hall Sadlands Path Gap Sadlands Up 2 Isle Of Tony San Dieguito Hall 2 Sadlands San Dieguito Ten Set San Dieguito Window 2 Sadlands Southern Snake Gap The Holy Crail Tight Landing Tunnel Of Luvin' Up 2 Combi Weak Sauce Wussy Snake Gap Weak Sauce Zag Gap Weak Sauce Zig Gap Wussy Snake Gap Zag Gap Zig Gap Grind Gaps: 32 ----------- 90 Degree Ramp Rail Gap 90 Degree Sadlands Rail Gap Bench Gap Bench Gap Series Chen Rail Series Fence 2 Radramp Gutter 2 San Dieguito Roof Isle Of Tony 2 Edge Kicker 2 Rail Kicker 2 Railspin Longrail Mid Intersect Sad Gap Northern Crossover Sad Gap Northern Intersect Sad Gap Northern Swingrail Off The Roof 2 Rail Rail 2 Kicker 2 Rail 2 Bench Radramp 2 Islands Edge Radramp 2 Snakerun Rail 2 Snakerun Ramp 2 Rail Ramp Rail Gap Rimrail Gap San Dieguito Hall 2 Edge San Dieguito Roof 2 Edge Southern Crossover Sad Gap Southern Intersect Sad Gap Southern Swingrail Swinging The Set Time 2 Feed The Volcano!!! Top Of Da World Ma!!! Up 2 Pipe Rail Other Gaps: 2 ----------- Cleaning The Pipes Woohooo Oh Ho Yeehee!!! ***************************************************************************** 13. Legal Stuff ***************************************************************************** This damn thing took me so long to make, and I'll be pissed off if anyone steals it, or takes any part of this without my consent. Don't even try copying anything from this, unless you ask me. If you don't, you'll be prosecuted to the fullest extent of the law, and lose. Ok? ***************************************************************************** 14. Music Credits ***************************************************************************** Track 1: -------- "Bring The Noise" performed by ANTHRAX AND CHUCK D written by Carlton Ridenhour, Hank Shocklee, Eric Sadler, Charlie Benante, Frank Bello, Dan Spitz, Joe, Bellardini, Scott Rosenfeld published by Reach Music (BMI)/NFP Music administered by Zomba Enterprises, Inc. (ASCAP) (p) 1991 Island Records, Inc. Courtesy of The Island Def Jam Music Group Under license from Universal Music Enterprises from the album Attack of the Killer B's Track 2: -------- "Guerilla Radio" performed by RAGE AGAINST THE MACHINE written by Zach De Rocha, Tim Commerford, Tom Morello, Brad Wilk published by Sony/ATV Songs LLC/Retribution Music (BMI) (p) 1999 Courtesy of Epic Records By arrangement with Sony Music New Media Licensing from the album The Battle of Los Angeles www.RATM.com Track 3: -------- "Pin The Tail On The Donkey" performed by NAUGHTY BY NATURE written by Vincent Brown, K. Gist, Anthony Criss published by T-Boy Music L.L.C./Naughty Music (ASCAP) (p) 1991 Courtesy of Tommy Boy Music from the album Naughty By Nature www.tommyboy.com Track 4: -------- "When Worlds Collide" performed by POWERMAN 5000 music by Powerman 5000, lyrics by Spider published by Dreamworks Songs (ASCAP)/Soulsuck Music (ASCAP) administered by Cherry Lane Music Publishing Company, Inc. (ASCAP) (p) 1999 courtesy of Dreamworks Records under license from Universal Music Enterprises from the album Tonight The Stars Revolt! www.powerman5000.com www.dreamworksrecords.com Track 5: -------- "Out With The Old" performed by ALLEY LIFE FEATURING BLACK PLANET written by M. Mitchell, M. Bass, J. Bass published by Eight Mile Style (BMI) (p) 1999 Alley Life Courtsey of WEB Entertainment from the album Alley Life www.farmclub.com www.batmanagement.com Track 6: -------- "Cyclone" performed by DUB PISTOLS written by Jason O'Brien, T.K. Lawrence, Barry Ashworth & Tommy McCook published by Bug Music Inc. o/b/o Lowtech Music (ASCAP) and Bug Music Ltd.(PRS)/BMG Songs, Inc. o/b/o Deconstruction Songs, Ltd. (ASCAP)/Cpoyright Control (p) 1998 Deconstruction Ltd., Courtesy of 1500 Records, Under license from Universal Music Enterprises from the album Point Blank ***************************************************************************** 15. End ***************************************************************************** FINALLY!!!!!!!!! S-DOGG's E-mail: phishphan1430@hotmail.com Only e-mail me if you have any questions about anything that's not in the FAQ, or if there's a typical error in it. THAT'S IT! Rated "E" for Everyone -Comic Mischief -Mild Lyrics -Mild Violence Thanks To: Activision Neversoft THPS2 Instruction Booklet My desire to write sometime this huge My computer Root Beer (aaaahhhhh) THE END