____________ _____ __ ___/_ /___________________ /_ _____ \_ __/_ ___/ _ \ _ \ __/ ____/ // /_ _ / / __/ __/ /_ /____/ \__/ /_/ \___/\___/\__/ ______________ ______ _____ ___ ____/__(_)______ ___ /___ /_____________ __ /_ __ /__ __ `/_ __ \ __/ _ \_ ___/ _ __/ _ / _ /_/ /_ / / / /_ / __/ / /_/ /_/ _\__, / /_/ /_/\__/ \___//_/ /____/ ############## ## ## ## ## ## ## ## ## ## ## ## ## ############## T U R B O R E V I V A L ============================================================================== Super Street Fighter II: Turbo Revival(GBA) FAQ/Movelist Written by: ChaosDemon(vampiro_07@hotmail.com) Version: 1.00 Latest Revision: 02/09/02 Latest Revisions may always be be found at: http://www.gamefaqs.com - =============================================================================== =-=-=-=- Contents =-=-=-=- I.....Legal II....Version History III...Introduction to the Game IV....New Features in Turbo Revival V.....Move List VI....Additonal Tips VII...Contacting VIII..Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legal =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This part has to be in every FAQ, it's a GameFAQs' rule. I like to put it on the top because I figure that the faster you get the boring parts done, the more relaxed you would feel when you are reading this FAQ, so without further a due, here it comes. This FAQ is a Copyright Of Tony J. Tso(ChaosDemon). Some information that appears in this FAQ is a copyright of their respected owners.All Rights Reserved. Nothing that appears in this FAQ can be reproduced in whole or in part with-out the express written permission of the author(I.E. Me). If you are interested in using this FAQ on your website or webpage, please email me at: vampiro_07@hotmail.nospam.com, you would have to remove the "nospam" to email me. Once those sites had be approved, you will find the list here. And if you use it without permission, I will not hesitate to act Legally. And one more thing, if your site is a money-making website, don't even email me, because I already own a website, and I recieve more emails than I can reply to. Now that we got all that out of the way, let's begin! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Version History =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 08:09 PM 2/9/02 - MOVE LIST completed. 08:30 PM 10/23/01 - After more than a month of a break on the FAQ revisions started once again! -Additional Notes- Move List upto T. Hawk (Exactly 10 move lists done) 12:29 PM 8/24/01 - I actually started the FAQ yesterday. But I didn't even add the Legal Disclaimer yet! Well now that, the Legal Junk is up, its time to start the "good" stuff. Nothing personal. If you read my older FAQs, you'll notice that the top portion of the file is changed. It just seems more efficent this way. 01:29 AM 8/23/01 - Started the FAQ, added ASCII Logo and thats it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Introduction to The Game =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This game's style is very basic, all you have to do is bash the buttons in and defeat your opponent! But if you bash the buttons, you might break your Gameboy Advance. That is just one of the reasons why I created this guide, So you wouldn't have to bash the buttons to find out your favourite charact- er's special move. Which brings me to my next point. Your favourite character is equipped with some special moves. Once of them, is your SUPER COMBO, if you played any of the arcade games such as: Street Fighter Alpha and Marvel vs. Capcom. You should know what I'm talking about, but if you didn't play any of those, this will take a little more explaining. Your SUPER COMBO is a powered-up version of your favourite character's special move. Like RYU's HADOKEN, the powered up version will deal more damage and correct me if I'm wrong, but it looks 300 times better than the original HADOKEN. Just try it out and you'll know what I'm talking about. Try using it when you'll know that you'll finish off your opponent. You'll see some nice fireworks. You're thinking "HA! With this move, I'll be invincible!" You know the expression: "All good things come to an end"? Well its the same thing here. The SUPER COMBO does seem like an invincible attack, but you gotta work for it! *BOOOO!!!* *Throws pancakes* To the point, if you notice, there's this new meter on the bottom of your character. That is what we call the "SUPER COMBO GAUGE" once this meter is maxed out, you can perform the move. But you're thinking, "How the hey do I max it out?" Just do the simple things, and you'll have pleasure doing this. All you gotta do is beat up your opponent! Or there's a cheaper way to do it. Find out how in the "Addiontal Tips" section. Now we're in the final section of the boring lecture! Yay! There's a new throw system. To perform a throw, simply walk upto your opponent and hold right if he/she is on the right side and then press either kick or throw. And to perfom a throw for an opponent on the left side, just flip those instructions around. Now, we're onto the good stuff! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= New Features in Turbo Revival =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -Obivously, the SUPER COMBO. -Counter throws -Has some Street Fighter Alpha elements =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Move List =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Finally, we're onto the Move list section! Here's the key: ================= Move List Key ================= *: SUPER COMBO GAUGE has to be maxed out to perform this move. First Move in list: Requires Super Combo Guage to be maxed D: Down U: Up L: Left R: Right F: Forward B: Back /: Press the direction on the left side of the slash first then quickly press the direction on the right side. P: Punch Button K: Kick button +: Press the button after the '+' with the direction/button before this. (Key Ends Here) ---------------------------------------------------------------------------- RYU ---------------------------------------------------------------------------- SHINKU HADOKEN* - D/F, D/F + PUNCH HADOKEN - D/F + PUNCH DRAGON PUNCH - F, D/F + PUNCH HURRICANE KICK: D, D/B + KICK SHAKUNETSU HADOKEN - D/B, D/F + PUNCH RUSHING PUNCH: F + PUNCH ---------------------------------------------------------------------------- KEN ---------------------------------------------------------------------------- SHORYU REPPA*: D/F, D + PUNCH FIREBALL: D/F + PUNCH DRAGON PUNCH: F, D/F + KICK HURRICANE KICK: D, D/B + KICK(Can be done in the air too) NATA OTOSHI GERI: F, D/B + KICK OSOTO MAWASHI GERI: 180 on Control-pad + KICK ---------------------------------------------------------------------------- GUILE ---------------------------------------------------------------------------- DOULE SOMERSAULT KICK*: Hold D/B 2 seconds, D/F, D/B, F+U + KICK SONIC BOOM: Hold B 2 seconds, F + PUNCH SOMERSAULT KICK: Hold D 2 seconds, U + KICK SIDE KICK: B or F + HEAVY KICK(close only) BACKFIST: F + HEAVY PUNCH KNEEP HOP: B or F + tap LIGHT KICK ---------------------------------------------------------------------------- CHUN LI ---------------------------------------------------------------------------- SENRETSUKYAKU*: Hold B 2 seconds, F, B, F + KICK HYAKURETSUKYAKU: tap KICK repeatedly SPINNING BIRD KICK: Hold B 2 seconds, F + KICK KIKOKEN: Hold B 2 seconds, F + PUNCH TENSHOKYAKU: Hold D 2 seconds, U + KICK NECK FLIP KICK: D + F + HEAVY KICK BACK FLIP KICK: D + F + LIGHT KICK ---------------------------------------------------------------------------- E. HONDA ---------------------------------------------------------------------------- ONI MUSO*: Hold B 2 seconds, F, B, F + PUNCH HUNDRED HAND SLAP: Tap PUNCH repeatedly SUMO HEAD BUTT: Hold B 2 seconds, F + PUNCH SUMO SMASH: Hold D 2 seconds, U + KICK OICHO THROW: F, F/D, D/B, D + PUNCH ---------------------------------------------------------------------------- ZANGIEF ---------------------------------------------------------------------------- FINAL ATOMIC BUSTER*: 360 on Control-pad X 2 + PUNCH DOUBLE LARIAT(CLOTHESLINE): D, D/B + PUNCH BANISHING FLAT: F, D/F, D + PUNCH SCREW PILE DRIVER: 360 on Conrol Pad + PUNCH QUICK DOUBLE LARIAT: D, D/B + KICK ATOMIC SUPLEX: 360 on Control Pad + KICK FLYING POWER BOMB: 360 on Control Pad + KICK ---------------------------------------------------------------------------- BLANKA ---------------------------------------------------------------------------- GROUND SHAVE ROLL*: Hold B 2 seconds, F, B, F + PUNCH ELECTRIC THUNDER: Tap PUNCH repeatedly ROLLING ATTACK: Hold B 2 SECONDS, F + PUNCH VERTICAL ROLLING ATTAACK: Hold D 2 seconds, F + KICK BACKSTEP ROLLING: Hold B 2 seconds, F + KICK SLIDING PUNCH: D + F + PUNCH ---------------------------------------------------------------------------- DHALSIM ---------------------------------------------------------------------------- YOGA INFERNO*: B, D/B, D/F, B, D/B, D/F + PUNCH(180 degrees X 2 + PUNCH) YOGA FIRE: D/F + PUNCH YOGA FLAME: B, D/F + PUNCH YOGA BLAST: 180 degrees + PUNCH YOGA TELEPORT: F, D/F or REVERSE + PUNCH or KICK ---------------------------------------------------------------------------- CAMMY ---------------------------------------------------------------------------- SPIN DRIVE SMASHER*: D/F, D/F + KICK SPIRIAL ARROW: D/F + KICK CANNON SPIKE: F, D/F + KICK SPINNING KNUCKLE: B, D/F + PUNCH HOOLIGAN COMBO: 180 degrees on control pad U/F + PUNCH ---------------------------------------------------------------------------- T. HAWK ---------------------------------------------------------------------------- DOUBLE TYPHOON*: 360 on control pad x 2 + PUNCH MEXICAN TYPHOON: 360 on control pad + PUNCH TOMAHAWK BUSTER: F, D/F + PUNCH CONDOR DIVE: PUNCH + KICK(while in the air) ------------------------------------------------------------------------------- FEI LONG ------------------------------------------------------------------------------- REKKA SHINKEN*: D/F, D/F + PUNCH HURRICANE KICK: B, D/F + KICK SHIENKAYU: B, D/B + KICK REKKANKEN: D/F + PUNCH RUSHING KICK: F + HEAVY KICK ------------------------------------------------------------------------------- DEE JAY ------------------------------------------------------------------------------- DREAD CARNIVAL*: Hold B 2seconds, F, B, F + PUNCH MAXIMUM JACKNIFE: Hold D 2 seconds, U + KICK HYPER FIST: Hold D 2 seconds, U + PUNCH DOUBLE DREAD KICK: Hold B 2 second, F + KICK MAX OUT: Hold B 2 seconds, F + PUNCH ------------------------------------------------------------------------------- BALROG ------------------------------------------------------------------------------- CRAZY BUFFALO: Hold B 2 seconds, F, B, F + PUNCH or KICK STRAIGHT DASH PUNCH: Hold B 2 seconds, F + PUNCH STRAIGHT UPPERCUT: Hold B, 2 seconds, F + KICK FINAL PUNCH: Hold LIGHT PUNCH + KICK 2 seconds, release HEADBUTT: Hold D 2 seconds U + PUNCH GROUND DASHING PUNCH: Hold B 2 seconds, D + F PUNCH GROUND DASHING UPPERCUT: Hold B 2 seconds, D + F KICK ------------------------------------------------------------------------------- VEGA ------------------------------------------------------------------------------- ROLLING CLAW: (Not sure how to perform this one, please email me to say) CLAW ROLL: Hold B 2 seconds, F + PUNCH BACKSLASH: Press PUNCH and KICK together SCARLET TERROR: Hold D + B, F + KICK WALL JUMP: Hold D 2 seconds, U + KICK CLAW DIVE: WALL JUMP, Any direction + PUNCH when close SKYHIGH CLAW: Hold D 2 seconds, U + PUNCH, PUNCH when close FLYING BARCELONA ATTACK: WALL SPRING, PUNCH when close ------------------------------------------------------------------------------- SAGAT ------------------------------------------------------------------------------- TIGER GENOCIDE*: D/F, D/F + PUNCH TIGER SHOT: D/F + PUNCH GROUND TIGER SHOT: D/F + KICK TIGER KNEE CRASH: Quarter Circle Forward + KICK TIGER UPPERCUT: F, D/F + PUNCH ------------------------------------------------------------------------------- M. BISON ------------------------------------------------------------------------------- KNEE PRESS NIGHTMARE: Hold B 2 seconds, F, B, F + KICK SCISSOR KICK: Hold B 2 seconds, F + KICK HEAD PRESS: Hold D 2 seconds, U + KICK DEVIL REVERSE: Hold D 2 seconds, U + PUNCH, then PUNCH when close SOMERSAULT SKULL DIVER: HEAD PRESS, PUNCH PSYCHO CRUSHER: Hold B 2 seconds, F + PUNCH =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Addtional Tips =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Welcome to my additional tips section, sorry, that wasn't an insult, it was just something to spice up the FAQ! No, it ain't filler I could sit here and talk to you about everything like that, but _that_ will be filler. Would you look at that? I'm just going on and on, here we go. There's an easier way to get your Super Combo Guage maxed out, all you gotta do is keep using a projectile or do ANY move mentioned in the Move List section, just keep doing that, the move doesn't even have to connect! What a trick, eh? I figured this out when I played Street Fighter Alpha. ...that's all I think of now(more coming soon...) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Contacting =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This is a new section I decided to make, this clears up things for contacting. A lot of people send me hate mail after I fail to reply to their so-called "important" letter. The truth is, I determine whethere your letter is an important one or not. I get a lot of email everyday, and I don't have the time (nor the patience) to answer each of the everylast 26 emails I get. However, questions mentioned in the FAQ will NOT be answered. So, before sending in your email, make sure it's not mentioned in the FAQ, alright? With the disclaimer taken care of, here are the methods how you can contact me through. Email: vampiro_07@hotmail.com MSN Messenger: vampiro_07@hotmail.com Aol Instant Messenger(AIM): ChaosDemon007 If you didn't read this section, make sure you do. :P =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Credits =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= CJayC: For posting this FAQ CJayC: For his comprehensive writing guide provided to help me get started in the first place! GameFAQs itself: For being there when I needed help on a game. Nintendo Power: For the moves I couldn't figure out (more than 75% of them) You: For reading this great FAQ! Me: For writing this great FAQ! ============================================================================ Copyright 2002 Tony J. Tso Just another FAQ brought to you by... ______________ _____ __ ____/__ /_______ ________________ __ \___________ ________________ _ / __ __ \ __ `/ __ \_ ___/_ / / / _ \_ __ `__ \ __ \_ __ \ / /___ _ / / / /_/ // /_/ /(__ )_ /_/ // __/ / / / / / /_/ / / / / \____/ /_/ /_/\__,_/ \____//____/ /_____/ \___//_/ /_/ /_/\____//_/ /_/ "Time will come when I, ChaosDemon will be welcomed to the most prolific list" -ChaosDemon, determined FAQ Writer