__ __ _____ _ _ | \/ | ___ __ _ __ _ _ __ ___ __ _ _ __ |__ /___ _ __ ___ | || | | |\/| |/ _ \/ _` |/ _` | '_ ` _ \ / _` | '_ \ / // _ \ '__/ _ \ | || |_ | | | | __/ (_| | (_| | | | | | | (_| | | | | / /| __/ | | (_) | |__ _| |_| |_|\___|\__, |\__,_|_| |_| |_|\__,_|_| |_| /____\___|_| \___/ |_| |___/ ____ ____ _ _ | __ ) ___ ___ ___ / ___|_ _(_) __| | ___ _____ | _ \ / _ \/ __/ __| | | _| | | | |/ _` |/ _ \ |_____| | |_) | (_) \__ \__ \ | |_| | |_| | | (_| | __/ |____/ \___/|___/___/ \____|\__,_|_|\__,_|\___| Author: Warfreak Version: Completed Date Started 15/1/06 ------------------------------------------------------------------------------ Table of Contents [1] Introduction [1.01] Introduction [1.02] Version History [2] Intro Bosses, and what wimps they are [2.01] Sub Core [2.02] Carnage O [3] 4 Einherjar bosses and sub-bosses and how strong they really are [3.01] Sub-Boss Fire Renant [3.02] Boss Noble Mandrago [3.03] Sub-Boss Ribops [3.04] Boss Popra Cocapetri [3.05] Sub-Boss Spy Larue F [3.06] Boss Heat Genbelm [3.07] Sub-Boss Gear Bank [3.08] Boss Fenri Lunaedge [4] Intermission Bosses - Stupid Intermissions [4.01] Commander Craft [4.02] The Giant [5] Reminding 4 Einherjar Bosses and their sub-bosses [5.01] Sub-Boss Tyrine [5.02] Boss Sol Titanion [5.03] Sub-Boss Spy Larue I [5.04] Boss Tech Kraken [5.05] Sub-Boss Spy Larue E [5.06] Boss Pegasolta Eclair [5.07] Sub-Boss Clabanger NS [5.08] Boss Mino Magnus [6] Final Bosses, and the complexity. [6.01] Commander Craft EX [6.02] Random Bandam [6.03] Cyball [6.04] Dr Weil (Form 1) [6.05] Dr Weil (Form 2) [7] Glossary, where I define terms [7.01] Glossary [7.02] Q & A [A] Contact Information [B] Webmaster Information [C] Credits [D] Sites FAQ is on [E] Copyright ------------------------------------------------------------------------------ [1.01] Introduction The Reploids... They were robots designed to look like Humans... These technical marvels were given unique personalities and were intended to be the perfect workers and the perfect partners for mankind... But... The wheels of peace between Reploids and Humans were beginning to grind to a halt The Reploids were well designed. Perhaps too well. Their humanity bagan to sow the seeds of rebellion. The rebels were labeled Mavericks and feared by their Human masters... The Humans decided to pit Reploid against Reploid... That was the fate given to them. The Reploids fighting for humanity were never given a chioce... Thus the war of the machines began and the Humans just watched... War begot war... And time passed... Even with the construction of the utopian Human city Neo Arcadia, the war dragged on... The Mavericks defeated the leader of Neo Arcadia. And now... Neo Arcadia is under the control of the criminal Dr. Weil. The former utopia is now only a shadow of its former glory. Many have started to flee the city. We are one of those groups fleeing from the clutches of Dr. Weil in our caravan... Well, nice story, now to get on with the guide. This guide is to give you, the player a through guide on all the bosses and how to kick their asses. I'll detail all attacks and all the different ways to beat them. Happy reading! All bosses will be rated on stars, showing how hard they are. 1 the easiest and 10 the hardest. Health will refer to how much health the boss has. Weakness shows what element the boss is weak to and strength show what he is resistant to. The weather is what the EX skill weather condition is. I will only go through the EX skill weather condition, because it is harder. Subbosses will not have health bars levels because we don't know how much health it has. Bosses will only use EX Skill in their weather conditions. ------------------------------------------------------------------------------ [1.02] Version History Verison 0.1 [15/1/06] Started Guide. Version 0.2 [16/1/06] Nearly finished. Version 0.3 [17/1/06] Finishing Guide. Complete [23/1/06] Finished Guide, Completely. ------------------------------------------------------------------------------ [2.01] Sub Core Description: Large core. Pull the plug to halt the lasers. Health - 2 Life Bars Difficulty - * Weakness - Burst Bombs Strength - None Attacks Twin Beam Laser - The core will glow red before releasing two red beams that will reflect off the floor and bounce. To avoid, stay between the beams or hide under the core. Triple Blue Laser - The core will glow blue before releasing three blue beams in a row. To avoid, dash under the beam and when the beam moves past, move back and avoid. Move back to have enough room to dodge and dash under the next beam. To stop this attack, pull the plug, so use your Z-Knuckle, if you have nothing on them and then quickly pull out the four blue wires. The boss will not use this attack for the rest of the battle. Beamwalker Summon - The Core will summon 4 beamwalkers to assist it. It will summon 1 on the top, then bottom, then top and bottom again. Attack the core while this is happening and beamwalkers will die in a single sabre shot. Strategy This boss is easy. Before facing him, go to the crates on the caravans and use your Z Knuckle to attack the crates. You will get 3 Burst Bombs. This will lower the boss' hp to nearly a quarter of his max health. It is not needed but it will help. When he summons his beamwalkers, you will jump and attack him and kill the beamwalker at the same time. That way, you can kill the boss a lot easier and you take out two for the price of one. ------------------------------------------------------------------------------ [2.02] Carnage O Description - Built from ancient blueprints. It's code name is Mod-CF Health - 3 Life Bars Difficulty - ** Weakness - None Strength - None Attacks Carnage Punch - This is by far the worse move. You have to be on his fist so that he can punch you. Every easy to avoid Missile Salvo - This is another easier attack to avoid. He launches two large waves of missiles. As long as you are on the middle of a platform, you will be safe. Green Ring Lasers - A harder attack to avoid. Carnage will give under ground and pop up on either side of the battle arena. He will launch 3 waves of 5 green lasers. Because he is on one side of the screen, you will have to go to the other side to avoid the attack. Strategy The only way you can damage this boss is buy smacking it in the head with your Z sabre because it is the best weapon. You can three hit combo him without much risk. When he is launching is missile salvo, you can three hit combo him one, duck underneath, and if you are lucky, you can hit him again. The green ring lasers are harder to dodge, but after you dodge it, you will have to move to the centre to pound him with some more damage. Despite the large health bar, the three hit combo with the Z Sabre will easily dispose him to the scrap yard. ------------------------------------------------------------------------------ [3.01] Sub-Boss Fire Renant Description - This ant Mechaniloid burns intruders of Underground Forest Health - ??? Difficulty - *** Location - Underground Forest Weakness - None Strength - None Attacks Flamethrower - This sub boss will walk around the room with a constant flamethrower. You cannot deflect or reflect this attack Egg Bomb - Once on low health, this sub boss will drop egg bombs as it walks along. They have a short fuse and explode quickly causing damage. You can use your Z Knuckle to pick one up and use it against him if you like. Strategy This guy might be hard with the constant flame thrower and the egg bombs but there is a way. Two charged sabre shots will force this ant to turn around and go in the other direction. Use this to your advantage. Charge up and wait on either the bottom or top platform, near the edge but not too close. When the ant comes, unleash a charged attack and then quickly hit him again to force him to change direction. By doing that, you will not get hit buy the flame thrower and egg bombs will pose little to no threat. Simple. ------------------------------------------------------------------------------ [3.02] Boss Noble Mandrago Description - Reploid that lies in the Underground Forest. Can recover on sunny days Health - 2 Life Bars Difficulty - **** Weather - Sunny Location - Underground Forest Weakness - None Strength - None Attacks Mandrago Spin - Mandrago will spin around on the lower floor and if you get hit, you will take damage. Stay on the wall above the floor to avoid getting hit. Mandrago Drill - Mandrago will drill into the ground or drill into the ceiling. As long as you don't stand near her, you won't get hit but she would. Seed Planting - Mandrago will throw some seeds, which will hurt you if you get hit by it. During the battle, it will grow and they will grow into plant arc cannons or those annoying traps that suck your health. Seeds and plants can be plucked with Z Knuckle but only plants can be hit by the Z sabre. When you pluck it, you can try to aim it back at her to damage her. Triple Nectar Bomb - This will happen after Mandrago drills. She will fire three nectar bombs that will stick to you, slowing Zero's movement and summon some bees to sting you. Easy to avoid. Mandrago Ultra Spin - Like the Mandrago Spin but this time in the air. When she finishes, there will be some rocks on the floor so stay on the wall. This attack is quite rare. EX SKILL Mandrago Recover - Great Skill. Mandrago will recover health with you see some white stars around her. You cannot damage her in this mode so attacking her is quite pointless. Strategy As you see now, Mandrago is really a giant, ugly, hairy plant. There is one great weapon against plants. Its called the Z Knuckle. When she shows herself after drilling around, use your Z Knuckle to pluck her from the ceiling or wall and pluck her towards you. Dodge that and she will hit the wall and get hurt. Her problem. This will also cancel all attacks she can do, which is the Triple Nectar Bomb. When she is stop trying to really kill you, try some three hit combos against her. As long as you can damage more than she can recover, you can sooner or later beat her. That should finish her. When you finish the level with the right weather, you will get an EX Skill. The Sky Chaser which is an non-elemental down stab with the sabre. ------------------------------------------------------------------------------ [3.03] Sub-Boss Ribops Description - Destroy or pull the eight key disks to stop this monstrosity Health - N/A Difficulty - **** Location - Living City Attacks None Strategy In this tower, there are 8 plugs that you can pull out. Sound simple right? Wrong. Although the bonsect that inhabit the tower pose no real threat, well none that the Z sabre can fix. The Triaformers however, are the real threat. They aim three indestructable sparks at you, which does a fair amount of damage. It is a real pain in the rear end if it gets you whilst climbing the wail. Try to kill them before they do any lasting damage. Other than that, you have to destroy the 8 disks. There are two ways. The first way is to beat them to death like any other enemy. But the easier way is to use the Z Knuckle to pull them out. Other than that, you choose how to kill him ------------------------------------------------------------------------------ [3.04] Boss Popla Cocapetri Description: Bird Reploid entrusted with the security of the Living City Health - 2 Life Bars Difficulty - **** Location - Living City Weather - Sunny Attacks Chicken Jump - Petri will just jump around since chickens can't really fly and walking is too slow. Don't walk at him and you won't get hurt Mindless Ramming - Petri will ram you, well, attempt to ram you even if that means ramming other objects such as walls and Z sabres Chicken Feather Shed - Petri will jump and unlease 6 feathers, 3 on each side and it can actually damage you. Jump around and you can avoid it. It can cause a fair amount of damage and sometimes hard to avoid. Feather Shed - Not as bad as the Chicken Feather Shed but will only unleash 3 feathers at you. Stinky Green Blobs - Petri will unlease three green blobs at you. He will throw them in your direction and only the middle one will be aimed at the left corner and the other ones will be scattered to try to hit you. Egg Dropper - Petri will lay a small egg (roosters can lay eggs?) that damages you on contact and will hatch into a small chick to get you EX SKILLS Petrify - Petri will shoot you with a green wave, that will petrify you, that means, turn you into stone. You will be frozen so smash buttons or get hit to break free Time Stopper - Petri will jump and flashes the screen. You will be frozen and there is no way for you to avoid this part of the attack. He will spin around and drop green blobs all over the screen. Then, the game will start again and you will have to dash in between the green blobs to avoid the attack Strategy The boss will be easier, but the EX Skills will hurt. He won't move much and if he does, it won't be quick because of his jumping and mindless ramming attacks. Because of this, you can three hit combo him with you sabre to get some health off him. He will move the levels of the floor around but will disadvantage his mindless ramming since he will stop after he smashes into a wall, which he does quick often. Dodge the attacks he will send after you and try hard to avoid time stopper skills. Other than that, it should be a walk in the park. When you beat him with the right weather conditions, you will get the EX Skill Time Stopper, which will freeze weak enemies for a short period of time. Pointless in my opinion. ------------------------------------------------------------------------------ [3.05] Sub-Boss Spy Larue F Description: Wyvern Mechaniloid that fires incendiary shots Health - ??? Difficulty - ***** Location - Particle Beam Weakness - Thunder Strength - Ice Attacks Fire Whirlwind - Larue F will produce a fire whirlwind that will suck you into the whirlwind. You have to dash away to try to get away from it as it does a fair amount of damage to Zero. Keep running till is fades away Tail Laser Cannon - Larue will fire 3 random lasers at you. The ones on the top, don't jump, you'll get it, so do nothing. On the middle ones, jump over it or dash under it to avoid it and the low ones, just jump. Latch and Slam - Larue will fly towards you and try to grab you. If he does, he will grab you into the air and then slam you onto the ground. Does a fair amount of damage. Strategy Okay, this guy is real hard for a sub-boss. He has a fair amount of health and the attacks restrict your attacking capacities. When he tries to latch you, do a three hit combo to make him retreat and go away. When he tries to whirlwind you, when he starts the attack, dash towards him and slam him. When you get close, slam him with your sabre. When he tries to latch you, three hit combo him. When he whirlwinds you, if you are on the left side of the whirlwind, you can slice him with your sabre, the right side, you can just use your buster. On the tail cannon, when you jump, fire a barrage of buster ammo into his face. When on lower health, his latch will be faster so that is an indication of when he is about to die. ------------------------------------------------------------------------------ [3.06] Boss Heat Genbelm Description: This turtle reploid can reflect all attacks with its shell Health - 2 life bars Difficulty - ******* Location - Particle Beam Weather - Sunny Weakness - Thunder Strength - Ice Attacks Turtle Fire Spin - This attack is extremely annoying, because he nearly always does this at the start of the battle and the following attack is even more annoying. Genbelm will start spinning, with flames around him and if you get it, you will take a fair amount of damage. Jump on the wall to avoid the attack Wavy Flamethrower - Genblem will raise his feet and withdraw his head back into his shell. Then, flames will come out in a wavy pattern that makes it easier to avoid as you can stay in the same spot and not get attacked. The spot in front of Genblem is the perfect spot for you to attack him as flames can't reach that spot. Flaming Sky Uppercut - There are two versions of the uppercut. The first one is when Genbelm charges a fire punch with several flames so dash under him and pound him from the back. That one will send Zero into the wall. The second uppercut will result in one punch and one flame so jump over the flame and smack him. EX SKILL Solar Death Cannon - This attack almost always follows the turtle fire spin and only sometimes the attack doesn't follow through. He will spin in a clockwise direction, and fire a massive solar cannon. You can avoid it by dashing over on the wall and jumping over the flames and over the stupid turtle himself. It is handy to have double jump here because it is hard to clear those flames around him and he spins quite fast. He will spin in a clock wise direction on the left wall and in an anti-clock wise direction on the right wall. He will go through 3 cycles so it might be hard and you might lose health doing so. Strategy Just because he is a turtle, he is quick so be alert but he is not as fast as Zero so relax. Thunder as a weakness does no good to you, because even if you have the thunder attacks, it does little damage and only stuns him for a second or two. He also dodges any attack you send him so your only time for offence is when he takes on the offence. He will reflect any attack while in Turtle Spin Mode so that is pointless. When he uses the flamethrower, move quickly next to him, dash if need be and slash him as much as possible. Keep using three hit combos when he is in that mode. When he spins, he will reach the ceiling and if he doesn't stop mid-air, you are lucky that he is not going to Solar Death Cannon you. He will though if he stops in mid-air. When he uses the Death Cannon, dash over him like I mentioned before and when you have to go under him, unleashed a charged sabre attack on him and deal some damage to him before you have to start the cycle again. Repeat for the next 2 cycles and when he falls down, three hit combo him before he can back away and defend himself. Only do the attack if you are positve you can clear the cannon ray and have enough time to get over the next cannon. Its fun isn't it? Chasing a death cannon ray. When you jump to hit him, avoid the flames because that could sting your health meter. When he is on the ground, use the buster or sabre to get him to charge an attack. If it is the uppercut, you will see him holding some flames. Don't go near him while he is charging an uppercut because I don't need to mention that it does hurt and is quite painful. When he finishes or if you dash over his head with double jump, you can slash him in the back to deal some massive damage into him. This is one of the hardest bosses, other than Weil, so a subtank or two to recharge your health can be used. And having a good nurse Elf Level is nice too. I was lucky that he didn't use his Cannon on me at all. To stop him, try to attack him, so when he wants to release an attack, unless you can tell it is the uppercut that you can avoid, keep attacking him till it is then you can pound him with your sabre. I finished the battle in under 30 seconds, a record for me. When you defeat the EX level, you will get the Flame Fang attack, allowing you to do an uppercut move with your fire sabre. Very useful for the next bosses. ------------------------------------------------------------------------------ [3.07] Sub-Boss Gear Bank Description: Spits out Serpent Gears. Weak spot are the four hatches Health - ??? Difficulty - *** Location - Hibernation Chamber Weakness - Fire Strength - Thunder Attacks Serpent Gear - Gear Bank will open a hatch and unleash 6 serpent gears named for the fact that they move like a snake, in a line. One sabre slash and wipe out severals at a time. Strategy Easy boss, high health. Use your Flame Fang skill, if you have it to wipe the floor with him. Use the sabre to kill the hatches, where the serpent gears are unleashed and use the Flame Fang to do more damage. You will need to start jumping about to remove the top hatch. Use Flame Fang as well for the gears as it can wipe out all 6 if you are lucky. This sub-boss should give you no real problem. ------------------------------------------------------------------------------ [3.08] Boss Fenri Lunaedge Description: Wolf Reploid that spits sharp fangs of ice. Health - 2 Life Bars Difficuly - **** Location - Hibernation Chamber Weather - Snowy Weakness - Fire Strength - Thunder Attacks Ice Slash - Fenri will move in and attempt to cut you with the ice blade on his wrist. Ice Wheel - Fenri will move into a ball formation and bounce around the room. You cannot hit him in this mode so wait until he reaches the centre Ice Foam Tail - Fenri will do this if you are near him. He will jump and ice the air, damaging you if you are near him. This attack will lead into the next attack but if you can stop him here, the next attack is cancelled. Ice Mirage Attack - Fenri will stand in one of the two corners and create two mirror images of himself. Destroy them because they can do damage after a while. Triple Ice Blade - This is Fenri's second most dangerous attack. This is hard to avoid because of its speed, something that Fenri lacks. When you are on the wall opposite him, this is the procedure of attacks. First attack will up to the middle part of your wall, releasing the blade downwards, the second part will go to the opposite wall with blades running vertically both up and down. The final blade will go towards your lower corner of your wall, releasing a blade upwards. EX SKILL Ice Shockwave - Fenri leaps into the air and slashes the floor giving off large shockwaves. The blades take the lower and upper parts of the room, very hard to dodge. Strategy The floor will be filled with ice which makes this battle much more harder than what it is. So, watch where you decide to dash, mainly on the triple ice blade attack and of course, the game rigs it that Fenri is at no dis-advantage at all. Fenri doesn't move much except to attack but it doesn't mean you should let your guard down, because Triple Ice Blade, Ice Slash and the Ice Shockwave are quite fast and hard to dodge. Triple Ice Blade requires you to dash under the first attack, dash CAREFULLY under the second attack and climb onto the middle part of the wall to avoid the third one. Ice Shockwave is a pain because of the speed so when you see it, dash to the top of the wall and when the lower one passes, jump down immediately to avoid the second one. He will sometimes use it twice to make it hard for you. Use the Flame Fang to destroy him because that does HUGE amounts of damage. Once you beat him, you will get his Ice Blade (Shockwave) attack for your sabre. ------------------------------------------------------------------------------ [4.01] Commander Craft Description: Neo Arcadian combat reploid that was an old friend of Neige's Health - 3 Life Bars Difficulty - ********* Weakness - None Strength - None Attacks Homing Missile - Craft will launch a homing missile onto you. Slash it to destroy it, but it will leave behind an explosion. Laser Cannon - Craft will use his gun and fire a straight red beam. It won't kill you but he will then fire a straight blue laser at you. You will have to jump behind him or double jump to avoid this attack. Acute Laser Cannon - Craft will go to one side of the screen and hover and point his gun at the ground. Then, at a 45 degree angle, he will fire his laser cannon on the floor. You have to slash Craft to stop this attack. Jump into the air to do it. Scatter Bomb - Craft will jump into the air and fire a large grey bomb at you. When it hits the ground, it will open up to 6 fragments, each dealing damage to you if hit. Destroy the bomb while it is in the air but be careful of the explosion. Dodge - Not really an attack but Craft will dash across the screen, allowing you to pass through him without taking damage. You cannot attack him in this mode. Serrated Bayonet Stab - Craft will dash towards you with his gun, unlocking a serrated bayonet in-built in the gun. If you get hit, you basically get stabbed, then, he releases the bayonet, smashing you into a wall, making you take a second hit. Nasty. Jump over Craft or move back when he pulls out the knife. Grenade Lob - Craft will bend down and lob 3 grenades at your direction. Either stay away, jump over it or destroy it with the Z sabre. Careful of the explosion. Strategy This guy is a handful. He has several attacks at his disposal and no weakness for you. Your sabre will be your primary weapon with your buster giving you support. Three of his attacks, Grenade Lob, Homing Missile and the Scatter Bomb can be destroyed, so when you destroy the attack, attack Craft as well. The most damaging attack is the bayonet but it is quite short ranged, so jump over him and slash him in the back. The laser cannon attack will require you to jump over him or the attack. If you go behind him, slash him. Needless to say, you must attack him at every possible chance before he can do some major damage. Use your subtanks wisely and have your Cyber Elf ready. His dodge move will have two endings, another dodge move or, most likely, an attack. ------------------------------------------------------------------------------ [4.02] The Giant Description: Has spent a long time in prison. Attacks with a hammer punch Health - 3 Life Bars Difficulty - ***** Weakness - None Strength - None Attacks One Armed Smash - Giant will use one arm to attempt to smash you. Jump to the opposite side and slash him on the way. Two Armed Smash - Giant will use both arms and attempt to smash you in the middle. Dash to the corners. Smash Shockwave - Giant will use both arms to smash and floor and create at shockwave along the floor. Dash onto the wall, jump to his face and slash him. This will also make some rocks fall from the ceiling and that will drop and if it hits you, you will take damage. They will then serve as obstacles. Strategy The Giant is not quick on attacking but has plenty of life to boot. If you are very slow at dodging attacks, you will take a lot of damage as Giant will do plenty of damage. You can only attack Giant in his face, making it harder to hit him if he is performing an attack. He might take a fair amount of attacks to bring down due to high defence but makes up for it in slow movement. Should not be hard to subdue him. ------------------------------------------------------------------------------ [5.01] Sub-Boss Tyrine Description: Mechaniloid with Eight GlassCannons in tow. Health - ??? Difficulty - *** Location - Artificial Sun Weakness - None Strength - None Attacks Glass Bullet Barrage - Tyrine will get all available glass cannons to fire bullets from its glass cannons. Jump to avoid getting hit. Glass Energy Ball - Tyrine will get the glass cannons to fire 8 consecutive energy balls at you in odd intervals. That means you get it on the 1st wave, 3 wave, 5 wave, etc. Jump to avoid. Glass Chain Beam - This is just like Genbelm's Solar Death Cannon. It will fire many energy balls, in a beam shape, at you when it losses all the 8 Glass Cannons surrounding it. Use same strategy as the Death Cannon but it does not stop at three cycles. Strategy Use your sabre and / or your Mega Axe on the glass cannons. You can easily dodge the Bullet Barrage and Energy Balls but the Chain Beam is slightly harder to dodge. Your axe and sabre should easily kill the glass cannons so get be prepared for the Chain beam and strike at every chance you get. It is hard to finish this boss off, but easy to get it down to low health. ------------------------------------------------------------------------------ [5.02] Boss Sol Titanion Description: Butterfly Reploid that flaps around on it wings of fire. Health - 2 Life Bars Difficuly - ***** Location - Artificial Sun Weather - Sunny Weakness - Thunder Strength - Ice Attacks Green Circular Blade - Titanion will fly to a corner and summon two green blades. They will fly to the opposite lower corner, the first going up and the other sweeping the floor Red Circular Blade - Titanion will fly to a corner and summon two red blades which will curve down the curve up. Harder two dodge than the other one Flamethrower - Titanion will fly across the screen while breathing a continious stream of fire. Stand under the fire at the points where the flames don't reach. She will do it twice. Fire Mine - Titanion will drop three mines in the field. They will explode into 4 seperate fireballs so be careful and dodge if possible. EX SKILL Burning Shot - Titanion raises her hands and summons a large fireball which will split into 6 smaller fireballs. Easier to dodge. Strategy Her weakness, Thunder, is here for stunning effects. All the attacks except the flamethrower and burning shot can be destroyed. If you have the mega axe, this battle is easiers. Rotors can be destroy with three hit combos or two axe swings. She has less defence, with a trade off for speed, making her faster, but slow enough for you to pound her with the axe. When you defeat her, you will get the Burning Shot skill, which allows you to charge your buster, and release a large fireball, which will split into 6 mini explosions. ------------------------------------------------------------------------------ [5.03] Sub-Boss Spy Larue I Description: Wyvern Mechaniloid that spits out ice shards. Health - ??? Difficulty - Location - Deep Sea Weakness - Fire Strength - Thunder Attacks Tail Laser Cannon - Larue will fire 3 random lasers at you. The ones on the top, don't jump, you'll get it, so do nothing. On the middle ones, jump over it or dash under it to avoid it and the low ones, just jump. Latch and Slam - Larue will fly towards you and try to grab you. If he does, he will grab you into the air and then slam you onto the ground. Does a fair amount of damage. Ice Wind - Larue will breath the ground, freezing some water vapour and summon 5 to 6 ice javelins. 3 of them will travel fast and the rest, slower. You will have to dodge both waves to avoid the attack. If you stand in the way, you will get frozen. Strategy Any fire attack will destroy this boss like eating cake. If you have the Quick 3 Helmet, you will charge fast and this boss is a walk in the park Without fire attacks, just three hit combo him to death. ------------------------------------------------------------------------------ [5.04] Boss Tech Kraken Description: Squid Reploid inside the Submarine. Attacks from admist ink. Health - 2 Life Bars Difficuly - *** Location - Deep Sea Weather - Rainy Weakness - Fire Strength - Thunder Attacks Quadriple Sea Hunter - Kraken will release 4 purple seed things through the water and onto the ground. Once on the ground, the hunters will move along the walls and floors and injure anything along the way. Reflective Chain Beam - Kraken will release 2 green beams, one along the top and one along the bottom. They will reflect off any surface. Ice Wall - Kraken summons a wall made of ice the will reflect the beams and freeze you if you get hit by the beam making the wall. Use a fire attack to get rid of it. Hideaway Ink - Kraken creates an ink field that he will run into and hide him. Then, at intervals, he will use his tentacles through ink fields to attack you. It can only travel in one direction however. EX SKILL Ice Javelin - Kraken floats to the middle of the battlescreen and releases two ice beams, similar to those used to summon ice walls. They will freeze you and ice javelins will float out from it. Start dashing and jumping to avoid the attack hitting you. Strategy This is the easiest of the eight Einherjar battles. His weakness is a very big weakness, 6 Flame Fangs attacks and he is history. There is another combo for this level. You can use the Burning Shot Attack and then use the Flame Fang attack, and that will both count as Karken will not flinch in that time which means it easier still to defeat him. The only was to stop his quick defeat is to use the Hideaway Ink skill to protect him from you. When you finish him off, you get the Ice Javelin Skill, for your buster. A very good attack and mainly used as EX SKILL for busters. ------------------------------------------------------------------------------ [5.05] Sub-Boss Spy Larue E Description: Wyvern Mechaniloid that spits out electricity. Health - ??? Difficulty - *** Location - Hanging Gardens Weakness - Ice Strength - Fire Attacks Tail Laser Cannon - Larue will fire 4 random lasers at you. The ones on the top, don't jump, you'll get it, so do nothing. On the middle ones, jump over it or dash under it to avoid it and the low ones, just jump. Latch and Slam - Larue will fly towards you and try to grab you. If he does, he will grab you into the air and then slam you onto the ground. Does a fair amount of damage. Electric Chain - Larue will fire three green lightning balls that will seperate into lightning bolts when they stop so the ball will change into two lightning bolts, one going you and one down. Easy to dodge. Strategy Your best bet is to use Ice Javelin if you have it. It is quick as does a fair amount of damage to him. Otherwise, just use the three hit combos as with the previous Larues to finish this guy off. From now on, no more Larues. ------------------------------------------------------------------------------ [5.06] Boss Pegasolta Eclair Description: Pegasus Reploid destroying natue from Hanging Garden. Health - 2 Life Bars Difficulty - ****** Location - Hanging Gardens Weather - Cloudy Weakness - Ice Strength - Fire Attacks Twin Lightning Rods - Eclair will drop down two lightning balls. Do not go between them because they will conduct in a straight line and anything in between gets zapped. Lightning Charge - Eclair will go to your side of the field and start zig zagging down to hit you. Use give him a free three hit combo to send him packing. Lightning Line - Eclair will focus his electricity, creating a line of electricity. When this happens, go to the middle platform and start dashing when it comes near you. You shouldn't sustain damage if you do it correctly. Lightning Kick - Eclair will came swoop down and give you a nice kick in the back, with the hopes of smashing you into the pit and die does to height. For a boss, that is a new low. EX SKILL Thunder Stab - Eclair charges up like Lightning Line but this time, the charges, goes off the screen, then charges where you are and stabs you. You cannot harm him until is lightning aura is gone. Strategy Quite hard unless you have Ice Javelin which makes it easier since he is weak to ice. He doesn't have a low AI score since he will dodge attacks you send at him while he isn't doing anything. The wind and rain will make it harder for you to stand your ground, but double jump will give more advantage in this level than with those boots that prevent that movement. Careful not to end up off the platform, or else you are in trouble. Ice Javelins should be your main weapon but Ice Blades might help if he is charging at you and you can counterattack with Ice Blade. His EX Skill, Thunder Stab gives you an alternative to dashing and attacking. ------------------------------------------------------------------------------ [5.07] Sub-Boss Clabanger NS Description: Crab Mechaniloid that guards the Magnetic Zone from intruders. Health - ??? Difficulty - ** Location - Magnetic Zone Weakness - Ice Strength - Fire Attacks Summon Electric Crabs - Clabanger will summon small versions of himself onto the field. Don't do anything about it because he will release another one, of the opposite polarity and kill the first one, damaging itself. That sucks. Raise Platform - Just uses electricity to move the platforms closer to him. A real waste of time since stepping on it will make it back to normal. Strategy Some ice javelins and some friendly fire will kill this stupid boss so easy that you could use sit back and relax literally. The ceiling is electric so that is the only threat to you when offloading Ice Javelins. ------------------------------------------------------------------------------ [5.08] Boss Mino Magnus Description: Reploid capable of coming apart & combining using its magnet. Health - 2 Life Bars Difficulty - Location - Magnetic Zone Weather - Thunder Weakness - Ice Strength - Fire Attacks Magnetic Fields - Magnus will create a glowing red ball that will either repel you or attract you to him. Just dash if needed. Trash Collector - Magnus will summon a green ball that will pull any magnetic trash out of the ground in waves of three. It will damage you if the trash hits ou en route. Then, once he has collected enough metal, he will just dump the whole lot on you. What a dumper. Then, after he drops it, he jumps, axes it into halves and then it goes to both walls. Dash onto the wall for safety. Slam - Magnus will dash towards you and tries to grab you. If he does, the will damage you and magnetically charge you to attract junk from the ground. This will weigh you down a lot and your movement will be hindered. Magnus Spilt - Magnus will jump into the air and throw his axe into space. He will seperate his body into 3 sections and 5 parts. 2 arms, 2 legs and a head. Head will stay in the centre, it doesn't move. The arms will stay in the upper corners, then moving to join in the centre and the head. Legs will dash to the middle and up the wall bouncing. To dodge the legs, dash under them or double jump. The arms require you to jump up the wall. Blast him in the head while you are at it. Then, Magnus will join together again and finishes the move. EX SKILL Tractor Shot - Magnus will shoot a green ball, like collection trash but it returns from a wall with a lot more junk. Do what you did with the Trash Collector move as it is nearly the same. Strategy Magnus is tough, but his weakness is from ice javelins. They do the most damge. So, because his axe blocks frontal attacks, attack him from the back as there is no such thing as cowardice here. He will fall quickly if you do it right. When he splits, jump up the wall and blast his head more. Do not stay in the corners because his most dangerous moves work best in the corners. Use your subtanks because this is just another Heat Genbelm you have to defeat or slay. When you beat him, you get the Tractor Shot, which allows you to charge your busters, and when enemies fire bullets at you, it gets absorbed and makes your green charge stronger. ------------------------------------------------------------------------------ [6.01] Commander Craft EX Description: Neo Arcadian combat reploid that was an old friend of Neige's Health - 3 Life Bars Difficulty - ********* Weakness - None Strength - None Attacks Homing Missile - Craft will launch a homing missile onto you. Slash it to destroy it, but it will leave behind an explosion. Laser Cannon - Craft will use his gun and fire a straight red beam. It won't kill you but he will then fire a straight blue laser at you. You will have to jump behind him or double jump to avoid this attack. Acute Laser Cannon - Craft will go to one side of the screen and hover and point his gun at the ground. Then, at a 45 degree angle, he will fire his laser cannon on the floor. You have to slash Craft to stop this attack. Jump into the air to do it. Scatter Bomb - Craft will jump into the air and fire a large grey bomb at you. When it hits the ground, it will open up to 6 fragments, each dealing damage to you if hit. Destroy the bomb while it is in the air but be careful of the explosion. Dodge - Not really an attack but Craft will dash across the screen, allowing you to pass through him without taking damage. You cannot attack him in this mode. Serrated Bayonet Stab - Craft will dash towards you with his gun, unlocking a serrated bayonet in-built in the gun. If you get hit, you basically get stabbed, then, he releases the bayonet, smashing you into a wall, making you take a second hit. Nasty. Jump over Craft or move back when he pulls out the knife. Grenade Lob - Craft will bend down and lob 3 grenades at your direction. Either stay away, jump over it or destroy it with the Z sabre. Careful of the explosion. EX SKILL Exodus - Craft will jump into the middle of the battle, point his gun down and fire the laser cannon. Then, he unleashes three waves of massive missiles, which should not harm you if you stay on the corner. Strategy Same old Craft. Except for his Exodus attack. That is dangerous. It does heavy amounts of damage and without elf upgrades, you are in serious trouble. It is a quick attack so you might not see it coming. Use any attack you want, mainly Ice Javelin because of its speed to demolish Craft once and for all. Ice Blades will be handy and Flame Fangs as well. It is a very hard battle. Subtanks should be used if need be. ------------------------------------------------------------------------------ [6.02] Random Bandam Description: Protects the Teleporter Base. Connected with four computers. Health - 3 Life Bars Difficulty - *** Weakness - None Strength - None Attacks Random Bounce - Bandam will just randomly bounce around. Pull out the sabre and start slicing and dicing this fool away. Random Shots - Bandam will disappear and start to get some multiple gun turrets on the walls and shoot you. Use the Tractor Shot skill to absorb the bullets and shoot what was his back at it. Random Lasers - Bandam will disappear and start to go to the back ground. It will flash and an eye will pop up. Slice it before Bandam launches lasers in a hexagon shape. Random Sparks - Bandam will start shooting sparks like Genbelm Death Cannon. He does it in a counter clockwise to clock wise direct or vice versa depending where you are. Random Projectiles - Bandam will shoot 5 waves of projectiles. The ones at the bottom require you to scale the wall to dodge. The ones in the middle make you stay away from the wall then the top, do nothing, then middle and then bottom. Strategy This guy is easy, except for the fact that he keeps running like a cat. He likes to run and that annoying laugh makes me want to sue Capcom because it gets repeated so many time. Dodge correctly and attack at every change and you should get it. ------------------------------------------------------------------------------ [6.03] Cyball Description: Protection program in the Teleport Circuit. Can utilize cyber-elves. Health - 3 Life Bars Difficulty - ***** Weakness - None Strength - None Attacks 8 Figure - Cyball will circle the field in an 8 shape starting with the top first. Move around and dash to dodge it. Very easy attack to dodge and hit off. Indestructable Ball - Cyball will launch 3 indestructable balls of goo at you. Although you cannot destroy it, use your sabre to move it back and avoid you. When it flashes, it will soon disappear. Electric Fence - Cyball will go off the screen and the cannons will connect together to form a electric fence in a rectangle shape. Stay in the centre to dodge. Cell Division - Cyball will divide into 4 blobs and spin around in a diamond shape across the screen. Stay on the top platform and jump to avoid this attack. Large Pink Lasers - Cyball will glow pink and turn into a cannon. Then two cannons on the same side as Cyball will become laser cannons. Stay in the centre and jump or dash to avoid the centre laser. Don't worry about the other two. Strategy Quite an easy boss but takes a long time to defeat. He will use his 8 Figure attack every two turns, making Zero have an easy time against him. Charge up and slash or shot him. You can destroy the cannons on the side with two charged slashes, but it isn't worth the risk. ------------------------------------------------------------------------------ [6.04] Dr Weil (Form 1) Description: Strapped with Ragnarok parts, this Dr. Weil is powered up. Health - 3 Life Bars Difficulty - ********** Weakness - None Strength - None Attacks Fade - Weil will fade away a few times, making him invincible to your attacks, but you can pass through him. This is the most annoying stalling move. Phantom Split - Weil will go off screen and reappear with 3 more Weils, one of which is real. Wait for him to solid himself up and slice him before he moves on to this sequal move. Note you cannot stop him from using it. Electric Kunais - After he reappears after splitting himself, he will summon six kunais to the field, so stand under him to avoid getting hit. Then, he will raise to the top and charge a purple ball and leave it. The electric ball will shoot a electric ball at each kunai, which conducts the energy to the floor, which sends out two balls of electricity along the floor, one left and the other one right. You will have to jump in the clear area over the electric balls, because they are fast and deal damage. You can use your sabre or mega axe or an empty Z Knuckle to destroy kunais but remember that your main objective here is to dodge the attacks, not destroy it because you simply don't have enough time to. Use your EX skills, main Ice Blade to destroy the Kunais. If you destroy an uncharged kunai, the purple ball will still send a charge, but it does right through the floor. Recover - Weil will summon 4 green blobs onto the field. Destroy these blobs before Weil can use them to recover a tiny amount of health each. It heals about 10 for him. Triple Diamond Cutter - Weil will summon a hexgonal shaped ice block with pointy edges and will split it into three smaller diamonds that will be homing onto you. Jump and dash. They cannot be destroyed. Blue Ball Spray - Weil will summon an array of blue balls, used to throw onto the ground in an arc formation. You will have to be on the move and won't be able to attack him much as he fires 4 waves of this attack at you. He will always fire from top to bottom, so use this to your advantage. Do not stand under him because you won't have any room and you will get hit. He will stand in the upper-mid sections of each wall. His attack is by far the most annoying. Sometimes you might be lucky he might only summon 2 waves instead of the usual 4. Meteor Shower - Weil will summon two waves of meteor at the top of the field to hit you and deal liberal amounts of damage. There are two waves, the first containing grey meteors and the second with three grey meteors and three gold meteors. The grey meteors will fall down in a diagonal pattern and are quite easy to avoid. The gold meteors however are annoying because they are homing meteors and hunt you down. This might be hard to dodge with the grey meteors falling at the same time. Use your dash skills here to avoid injury. When you are near Weil, attack him with the axe or sabre. EX SKILL (In this case ULTIMATE SKILL) Graveyard Summon - Weil will summon a multi colour ball which will float to the middle of the battle and summon the 8 warriors that you defeated in Megaman Zero 3. Talk about deja vu. They won't last long but he will summon all eight warriors. They names aren't important but they come in the same order. You cannot kill them. Fire Flower - Goes to your nearest corners and hits you with a flamethrower that will cover more than half the lower floor Ice Driller - Drills into the floor, releasing two ice shards in both directions. Jump to dodge. He drills at the centre. Robot Bat - Appears in the corner furthest from you and is like Spy Larue tail laser attack. He will summon electric balls of various heights, low, medium and high. You should know how to dodge that by now. Praying Mantis - Appears in the corner nearest to you and sends his scythe cross wise, so dash under it. Then he will change the scythe vertically so jump, dash jump or double jump over it. Robot Fox - Goes to the middle and fires 2 fireballs each side in arc shapes. In two waves. Dodge like the Weil's blue ball spray attack. Giant Duck Thing - Appears out of the sky and trys to land or squash you, can't tell the difference. Electric Eel - Plugs his tail into the ground, charging it to make the floor electric. Jump and double jump to dodge. Big Trash Guy - Magnus wannabe. Like the Duck Thing, he will try to land on you, and damage you. Strategy This guy is really hard, harder than Craft. There are no easy ways to beat him but I can only give you some pointers. On the meteors, try to figure out which way the grey meteors go and lead the gold ones there, therefore, you avoid both without taking damage. Like always, attack at every possible chance, time is of the essence, because, it is a battle of who can last longer. Him or you. Meh, Battle of Attrition. Make sure you got the mega axe before hand because it is strong. In the slower parts of battle, when Weil is summoning, blast him with the axe but otherwise, the sabre should be your primary weapon. No need to use your buster here. Dodging is a bigger priorty, more so if you don't upgrade to at least level six of nurse with your elf to give you decent hp. Just dodge, attack when you know you can escape. If you are not going for S Rank, time doesn't matter. Use subtanks, but a maximum of two. Finish Weil and find out why. ------------------------------------------------------------------------------ [6.05] Dr Weil (Form 2) Description: Dr. Weil after melding completely with Ragnarok. Health - 3 Life Bars Difficulty - ********** Weakness - None Strength - None Attacks Guard - Not an attack, but it blocks all attacks launched against Weil when it is up and will damage you on contact. Spike Projectiles - Weil will suck you in and launch a light purple rotating crystal that will fire two sets of spike projectiles, first in a cross shape and the second in an X shape. It will damage you, but unlike normal spikes, not a one hit kill. Blue Ball Spray - Like the original, but it is on the top of the screen and launches 5 blobs and there is only one wave per turn. Better than the 2 to 4 waves before. Lock On Spider Webs - Weil will summon heaxgon shaped spider webs to stop you. Once it makes contact, Weil will summon it to the centre, lowering his guard and firing a massive beam at you. That takes a lot of health from you. Also, you can destroy the webs. If you have the mega axe, or using the sabre, just to his face, slash it and when if you turn in time, it will follow through, and slice the webs that are close to you. This is the most time consuming move if you get caught but if you are good enough, you can destroy one and a half bars of health in one attack like me :) Guard Bommerang - Weil will lower his guard, place thorns all over it and fire it along the floor at you. Then, after it reaches the left side, it will come back at him. This is a perfect him to attack him. Triple Sphere - Weil will release 3 red balls, large ones and send the balls at you. If you try to destroy it, it will divide into three smaller balls. Destroy one large sphere and get some breathing space. Face Cannon - Weil will suck you closer to him, then fires a very large horizontal beam at you which takes the middle then lowers, decends onto you and you will have to dash under what is left of the large beam. Summon Bonsect - Remember the first level. How you use bombs to kill the boss. Now, if you don't have the mega axe, you can grab 4 bombs off a bonsect, when Weir summoms one and toss it at him. It is hard to get it pass the shield and hit him however. Strategy This boss can be hard to some, but there is a reason he is hard. There is a 120 second time limit. And of course, he now has a guard. But don't let that deter you from killing him. You have 120 seconds, that is ample. I killed this SOB in 45 seconds. You might think that he has his shield up. But, his attacks are limited if he keeps his shield up. You can easily destroy half of his health on the Spider Webs attack. That needs some skill. If this is your second or third time round, this would be a piece of cake. This is the only battle that I'm going to say, don't worry about dodging. If you have at least two subtanks, then you can let all hell break loss and kill him. Take damage and use subtanks to heal. On Lvl 7 Nurse, you have two bars of health, against his three bars. You have experience. Weil is extremely slow, third to Genbelm and Magnus. He doesn't even move so once the guard is down, FULL OUT ATTACK! His attacks are not quick and you can see it coming. Jst attack like crazy but don't take extremely stupid risks. That will kill you. That is the only thing that will kill you. Just calm down and forget about the time limit. Only if the time comes down to 30 seconds, do you worry, but you have more than enough time to kill him. In fact, I finished that last stage enough to earn 20 points. Good Luck ------------------------------------------------------------------------------ [7.01] Glossary Buster - Zero's Z Buster Cyber-Elf - Your assistant that can help you Dash - Quicker movement. Default key is L Dodging - Avoiding Attacks Double Jump - Piece of Equipment that allows you to jump twice EX SKILL - Bosses special move gained when the battle is set on the correct weather before deploying Field - Battle Screen Fire - One of the three elements. Deals more damage. Ice - One of the three elements. Can freeze enemies. Life Bars - Amount of health a boss has. One bar equals 32 health points Mega Axe - Weapons that can be used with Z Knuckle. Steal weapon from Axeloids the blue-green monsters that carry axes. Found in Artificial Sun and final stage before facing Weil. Nurse - One of the three areas you can level your Cyber Elf in hat raises life Sabre - Zero's Z Sabre Slash - Attack with Z-Sabre or equipped Mega Axe Three Hit Combo - Means you press the B button or the button that allows you to use your sabre three times to hit three times Thunder - One of the three elements. Can stun enemies Triple - Three Zero - Main character of the game. You should know that ------------------------------------------------------------------------------ [7.02] Q & A Q. Where can I find the Rom? A. Somewhere ... Q. What is so good about the sabre? A. Its stronger than the buster Q. Do I have to get the Mega Axe? A. Its optional but you should get it Q. How do I use the Z Knuckle? A. Listen to Creveau and you might find out Q. Why can't I use the buster? A. It is too slow and does low damage Q. Do I have to get the EX Skills? A. No, but it is recommended that you do Q. Do I know you from somewhere? A. No Q. Is there an element circle? A. Thunder is good against Fire, which is good against Ice, which is good against Thunder ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ [A] Contact Information ****************************************************************************** Before you E-Mail me, read the guide first. If the answer is not in here, then E-Mail me. If it is, don't bother as I won't reply. ****************************************************************************** To contact me, e-mail me at hillsdragon13 [at] hotmail [dot] com Replace at with @ and dot with . Don't add me to MSN Messenger List because if I don't know you, I won't accept you, simple as that. E-Mail me (and anyone else you want to e-mail) with courtesy and respect as we are living people like you. Have a title of what you are sending so I know what is going on. If you try to send attachments, I won't open them so stick the information in the E-Mail. Please write in English or anything close to it. It can't understand foreign languages so please don't give me a page long quite in Mexican or Antarctic penguin language cause I don't understand. Don't write in sloppy English. I mean, who the hell would understand "Hwo Od Yoi Di Tjih Ni Methdan?" Don' be too formal, a question is not a freakin business agreement so don't say "Dear Sir, In accordance to your Walkthrough to the PC Game, MMZero 4, ..." it makes me wonder if I'm talking to a freak the President of the United States of America or Bill Gates or Donald Trump. I will credit you if your send me information about this game that is not in the FAQ. I will also be grateful if you see this FAQ somewhere else other than Gamefaqs or a site which has my permission. If you do, tell me so I can kick their ass to Pluto and make them bounce off to the other side of the Universe. I will not respond to: * Spam * Bill Gate's Spam (He gets spam of up to 4 million per day) * Something not related with the Megaman Zero 4 * Something already covered * Illegal stuff, like CD-Keys and Pirated Versions * Technical Problems Technical Problems I will not answer as they should be sent to Capcom not me. I didn't design the game so I shouldn't know what's wrong with it, its your game not MINE. ------------------------------------------------------------------------------ [B] Webmaster Information ONLY GAMEFAQS WILL HOST THIS FAQ UNTIL OTHERWISE STATED BELOW GAMESFAQ WILL ALWAYS HAVE THE LATEST VERSIONS, MY FAQ ON OTHER SITES MAY BE OUTDATED YOU CANNOT HOST THIS DOCUMENT WITHOUT ASKING. SIMPLE AS THAT. YOU CANNOT MAKE A PROFIT FROM THIS DOCUMENT LIKE SELLING IT. ------------------------------------------------------------------------------ [C] Credits This section is where you see your name. It will be long. The names are either Board Names from the Boards or your e-mail so if your name is Bob Rob and another Bob Rob posted the message, the First Bob Rob will not be credited so in short, someone around the world who shares the same name as you will not be credited for your work. CJayC for hosting this FAQ Capcom for developing the game Me for making it http://www.rootsecure.net/index.php?p=ascii_generator for the art Windows Media Player to play MP3's while typing. ------------------------------------------------------------------------------ [D] Sites FAQ is on Current FAQ is On www.gamefaqs.com will always have the latest versions ------------------------------------------------------------------------------ [E] Copyright This game is Copyright 2005 Capcom Co. 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