Castlevania: Circle of the Moon, Total Gameplay FAQ v3.2 (05/15/2001) by ChrisMog2 (chrismog2@aol.com) --------------------------------------------------- Table of Contents ----------------- I. Drop List II. Item Effects List III. Bonus Modes Version History --------------- v3.3, 5/15/01 Forgot to include the Thief Mode code in the last version. That's the only fix. v3.2, 5/10/01 Details on Thief Mode. Probably the final release until the domestic version. v3.1, 5/6/01 Found out what card the Imp drops (thanks tax!) Also added Durability Bracelet to Item Effects and more details on the Shooter Mode. v3.0, 5/5/01 Added Bonus Modes section, added Bear Ring to Item Effects, changed name of FAQ. v2.0, 5/4/01 Added Item Effects section. v1.1, 5/1/01 Corrected Sage's equipment and a few minor errors. v1.0, 4/30/01 Initial release. Section I - Drop List --------------------- This is a translation of the item guide at http://www.harukaze.net/~dracula/akou/circle/mon.htm, using my own basic knowledge of Japanese and the (quite pitiful) elingo translation as guidelines. Items in parentheses are those I'm skeptical about the translation of, but at least they aren't nonsensical. And as much as I hate it, some of the names are nearly impossible to figure out, so "translator's license" is in brackets with the original name outside them. (Only if I can't figure it out AT ALL) Monster Name Item 1 Item 2 ------------ ------ ------ Dark Armor Platinum Plate Double Grip Catoblepas Heart Hi-Up Military Uniform Legion Cure Curse Hi-Potion Heat Shade Flashy Dress Card - Jupiter Frozen Shade Magic Glove Star Bracelet aruraune [Venus Weed] Magical Robe X-Potion Demon Lord Potion (Titan's Bracelet) Dullahan Platinum Plate Card - Thunderbird Siren Mind Hi-Up Card - Griffon Evil Pillar Steel Plate Toy Ring Minotaur Delicious Meat Card - Golem Devil Hi-Potion Mirror Plate Wind Armor Potion Hi-Potion Nightmare Mind Up Needle Plate Imp Card - Salamander Delicious Meat Forest Armor Chain Plate Rainbow Robe Poison Armor Cure Poison Rainbow Robe Wind Demon Mind Hi-Up Sage's Bracelet Slime Cure Poison Card - Venus Skeleton Soldier Leather Plate Bronze Plate Electric Skeleton Card - Golem Leather Plate Skeleton Bomber Card - Salamander Potion Skeleton Potion Leather Plate Spear-throwing Skeleton Leather Plate Cotton Robe Skeleton Knight Leather Plate Bronze Plate Boomerang Skeleton Flashy Dress Miracle Wrist Ghoul Prisoner's Clothes Heart Hi-Up Gorgon Heart Up Meat Beast Demon Arm Guard Cursed Ring Flame Demon Potion Chain Plate Frankenstein Military Uniform Ninja Suit Devil Tower Potion Wristband Spirit Wristband Mind Up Mudman Clothing Mind Up Gremlin Wristband Mind Up Mummy Clothing Heart Up Coffin Clothing Heart Up Hopper Clothing Gauntlet Trick Candle Card - Pluto Heart Mega-Up Axe Armor Card - Mandragora Leather Plate Poison Worm Cure Poison Magic Glove Fleaflicker Man Clothing Arm Guard Clinging Man Prisoner's Clothes Miracle Wrist Will-O-Wisp Wristband Mind Up Zombie Clothing Potion Flame Armor Bronze Plate Heart X-Up Brain Float Leather Plate Mind Up Earth Demon Magic Glove Card - Serpent Bat Wristband Heart Up Stone Armor Hard Ring Card - Cockatrice Zombie Thief Prisoner's Clothes Lucky Ring Bone Head Heart Up Card - Mercury Hyena Potion Ebony Clothes War Jaguar Gold Plate Ninja Suit Bloody Sword Arm Guard Card - Mars Marionette Cure Curse Mind Hi-Up War Bear Cotton Robe Power Ring War Panther Wristband Card - Thunderbird Thunder Demon Magic Glove Card - Manticore Gargoyle Prisoner's Clothes Heart Hi-Up Myconid Potion Mind Hi-Up Death Mantis Card - Cockatrice Hard Ring Specter Mind Up Mind Hi-Up Killer Bee Cure Poison Ebony Clothes Man Eater Heart Up Card - Diana Harpy Flashy Dress Star Bracelet Hippogriff Meat Heart X-Up Hunter Fox Potion Meat Wight Silk Robe Mind Hi-Up Archdemon Cursed Ring Card - Apollo King Moth Cure Poison Heart X-Up Thunder Armor Gold Plate Steel Plate Poltergeist Mind Hi-Up Cursed Ring Bone Tower Heart Up Heart Hi-Up Holy Armor Card - Serpent Platinum Plate Succubus Card - Manticore Intelligence Ring Lilith Mind X-Up Sage's Robe Grizzly Delicious Meat Power Ring Golem Steel Plate Ebony Clothes Dryad Heart Hi-Up Heart Mega-Up Skeleton Athlete Clothing Card - Griffon Mimic Candle Heart Up Gambler's Bracelet Evil Hand Prisoner's Clothes Intelligence Ring Lizardman Card - Mandragora Chain Plate Ice Demon Rainbow Robe Diamond Plate Witch Mind Up Magical Robe Spearfish Heart Up Heart X-Up Fish-head Chain Plate Mind X-Up abyondaruge [Shock Crawler] Potion Delicious Meat Merman Gauntlet Meat Ice Armor Steel Plate Card - Neptune Arachne Heart Hi-Up Heart Mega-Up Fallen Angel Card - Saturn Heart X-Up War Horse Meat Durability Bracelet War Wolf Gauntlet Meat Fox Archer Cotton Robe Silk Robe Earth Armor Gauntlet Gold Plate Scary Candle Heart X-Up Card - Uranus Medusa Head Wristband Hard Ring ririmu [Morrigan (hehe)] Mind Hi-Up Dark Plate Ectoplasm Wristband Mind Up Skeleton Medalist Toy Ring Bear Ring White Armor Card - Unicorn Hi-Potion Devil Armor Card - Black Dog Hi-Potion Section II - Item Effects List ------------------------------ These are listed in the order that they are organized in my game, and are all done by personal experience. If an item you have is not on here, email me with the EXACT position of the item in your list and its statistical bonuses. Equipment Name STR DEF INT LCK Special Conditions -------------- ---- ---- ---- ---- ------------------ Leather Plate 0 +30 0 0 Bronze Plate 0 +50 0 0 Gold Plate 0 +80 0 0 Chain Plate 0 +100 0 0 Steel Plate 0 +120 0 0 Platinum Plate 0 +150 0 0 Diamond Plate 0 +210 0 0 Mirror Plate 0 +300 0 0 Needle Plate +10 +400 0 0 Dark Plate -10 +550 -10 -10 Shining Plate +10 +500 +10 +10 Found at end of Battle Arena Cotton Robe 0 +25 +100 0 Silk Robe 0 +40 +140 0 Rainbow Robe 0 +140 +250 +15 Magical Robe 0 +200 +300 0 Sage's Robe 0 +250 +500 0 Clothing 0 +20 0 0 Prisoner's Clothes +5 +20 0 0 Flashy Dress +10 +40 0 0 Ebony Clothes +20 +60 +10 0 Ninja Suit +30 +80 0 0 Military Uniform +50 +120 0 +10 Double Grip +75 +75 +75 +75 Must equip two for stat increase Star Bracelet (right) +25 0 +25 0 Different bonuses for each arm (left) 0 +25 0 +25 Power Ring +50 -10 -10 0 Hard Ring -10 +50 0 -10 Intelligence Ring -10 0 +50 -10 Lucky Ring 0 -10 -10 +50 Cursed Ring +30 +30 0 -100 Titan's Bracelet +100 -25 -25 -25 Durability Bracelet -25 +100 -25 -25 Sage's Bracelet -25 -25 +100 -25 Gambler's Bracelet -25 -25 -25 +100 Wristband +5 0 0 0 Gauntlet +15 0 0 0 Arm Guard 0 +10 0 0 Magic Glove 0 0 +10 0 Miracle Wrist 0 0 0 +10 Toy Ring 0 0 0 0 Item description reads: "A completely useless ring." Bear Ring -100 -100 -100 -100 Use Pluto+Black Dog to turn into a rocket shooting bear. (But save before you use it, you take 9999 damage if you get hit!) Item Name Effects --------- ------- Potion Restores 20 HP Meat Restores 50 HP Delicious Meat Restores 100 HP Hi-Potion Restores 250 HP X-Potion Restores full HP Cure Poison Obvious. Cure Curse See above. Mind Up Restores 30% MP Mind Hi-Up Restores 50% MP Mind X-Up Restores full MP Heart Up Restores 10 Hearts Heart Hi-Up Restores 25 Hearts Heart X-Up Restores 50 Hearts Heart Mega-Up Restores 100 Hearts NOTE: If a card has "activated" by its name, you must press L as normal to power the DSS, and then use a pad rotation from down to up (half circle), pressing the B button as you hit Up. Those of you inept at fighter games, worry not, it's very easy to perform and allows you quite a bit of time. Card Name Basic Effects --------- ------------- Mercury Whip modifier. Venus Statistical modifier. Jupiter Defensive barriers. Mars New weapons (my favorite). Diana "Magic" whip projectiles. Apollo "Magic" explosives/thrown weapons (activated) Neptune Elemental absorb. Saturn Familiars. Uranus Summon spells! (activated) Pluto Very useful abilities (+Salamander is activated) Salamander Fire elemental/strength. Serpent Ice elemental/defense. Mandragora Nature elemental/luck and healing. Golem Earth elemental/defense. Cockatrice Stone elemental/defense. Manticore Poison elemental/subweapon aid. Griffon Wind elemental/speed/intelligence. Thunderbird Lightning elemental/melee (strength and defense). Unicorn Holy elemental/healing and defense. Black Dog Darkness elemental/strength and magical damage. Section III - Bonus Modes ------------------------- A statistical and gameplay analysis of each of the game modes. You receive a password to access each one after beating the game, but you can't access them until they appear on the "Data Select" screen. Vampire Killer Mode ------------------- Basic mode. You start the game using this one. Strength: 100 start +10 per level Defense: 100 start +10 per level Intelligence: 100 start +10 per level Luck: 100 start +10 per level HP: 100 start +10 per level MP: 100 start +10 per level Hearts: 50 start +2 per level Items note: Can and must find everything. Magician Mode (name your character "Fireball") ------------- First unlocked mode. Physically weaker, but great magical capacity. Strength: 71 start +7 per level Defense: 50 start +5 per level Intelligence: 400 start +40 per level Luck: 100 start +10 per level HP: 50 start +5 per level MP: 400 start +40 per level Hearts: 50 start +2 per level Items note: Start with all 20 cards. Fighter Mode (name your character "Gradius") ------------ Second unlocked mode. Best physical strength, no use for magic. (This is basically classic Castlevania, for you purists!) Strength: 141 start +14 per level Defense: 200 start +20 per level Intelligence: 50 start +5 per level Luck: 100 start +10 per level HP: 200 start +20 per level MP: 50 start +5 per level Hearts: 50 start +2 per level Items note: No DSS effects, thus you cannot find cards. Shooter Mode (name your character "Crossbow") ------------ Third unlocked mode. Weak with normal weapons; subweapons do massively increased damage, and consume half as many hearts. Strength: 71 start +7 per level Defense: 50 start +5 per level Intelligence: 100 start +10 per level Luck: 100 start +10 per level HP: 50 start +5 per level MP: 100 start +10 per level Hearts: 250 start +5 per level Items note: Cards are available as well as a new subweapon, homing daggers. (Simply find the dagger subweapon twice and they will become homing) Thief Mode (name your character "Dagger") ---------- Fourth and possibly final mode. Very weak stats, except insane amounts of Luck. Strength: 71 start +7 per level Defense: 50 start +5 per level Intelligence: 100 start +10 per level Luck: 1600 start +160 per level HP: 50 start +5 per level MP: 50 start +5 per level Hearts: 50 start +2 per level Items note: You'll be able to find everything quicker than you ever have before... --------------------------------------------------------------------------------- Copyright 2001 chrismog2@aol.com, you may distribute (either print or electronic) WITHOUT modification. If you want to make corrections, let me know and I will make them myself.