Akumajo Dracula : Circle Of The Moon Card Guide For Gameboy Advance Version 1.1 (15 June 2001) Unpublished Copyright 2001 Nyst Email:nyst@ignmail.com This card guide written for Japanese Castlevania(Akumajo Dracula) : Circle Of The Moon. There maybe changes to the US game and the names maybe different. I hardly have time to update this guide, so it may take some time for a newer version to be put up. Also I do not have or played the US version, thus I do not know the actual names of monsters or places in that version of the game.....=) !!!THE INFORMATION GATHERED IS BASED ON JAPANESE VERSION OF COTM!!! =============== Version History =============== ver 1.1 - Corrected SOME information....Final version(maybe) ver 1.0(8th april 2001) - Updated some important card locations ver 0.8(1st april 2001) - First card guide written ============== Card Locations ============== Here are the card locations that I found, where u can get the cards from the earliest monsters. Cards can be found in OTHER monsters too. Card drops randomly at different times, maybe affected by lck(luck) or level(not sure). Once a card is gotten, it won't drop again of course. ACTION CARDS ------------ MERCURY Monster : Bone head (The bone head that is on the ceiling, shooting small fireballs.) Area : Catacomb VENUS Monster : Slime (The slimy thingy that sticks on the ceiling and drops down when u go near below it. Does poison damage.) Area : Catacomb, Abyss Corridor(Secret Room), Audience Room JUPITER Monster : Heat Shade (The floating red woman that shoots homming fireball, cries when she dies.) Area : Machine Tower MARS Monster : Flying swords (The swords that circles then charge at you.) Area : Chapel Tower DIANA Monster : Man Eater (The huge flower that spits seeds. Sometimes spits like a machine gun.) Area : Underground gallery (Same area where the mantis is) Apollo Monster : Arc Demon (Green demon standing still, shooting bullets from up to down, then up again.) Area : Underground Storage.(Near the entrance to this area, there is a griffon flying around. In the long room to the RIGHT.) Neptune Monster : Ice Armour (The knights that throws 2 long ice shards. 1st Ice shards thrown higher than the second one) Area : Underground Waterway Saturn Monster : Fallen Angel (5 ring winged demoness) (This 5 ring winged demoness is NOT the one found at the secret passage in the right side of the outer wall area...) Area : Near the entrance to Battle Arena Uranus Monster : Scary candle (The creature that pops out of the candle.) Area : GOLEM BOSS ROOM. (NOT the long corridor with skeleton athletes) I think the candle will only appear later in the game.(After carmila???) Pluto Monster : Trick candle (The creature that pops out of the candle.) Area : Cerebus Boss Room. (The lower center candle of the first boss room) I think the candle will only appear later in the game.(After carmila???) Attribute Cards --------------- Salamander Monster : Bomb skeleton (Those skeletons that throws bombs.) Area : Catacomb Serpent Monster : Earth Demon (The single flying demon that attacks with an earth wave.) Area : Catacomb, near the place where u get the running shoes. Mandragoras Monster : Axe Armour (The Knight that throws axes.) Area : Abyss Corridor(Secret Room), Audience Room Golem Monster : Lighting skeleton (The skeleton that throws lightning which moves on the ground.) Area : Audience Room Cockarice Monster : Stone Armour (The knight that throws 3 rocks) Area : Machine Tower (Inside a room with a max hp jug, same area as the one with Thunder demons.) Manticore Monster : Thunder Demon (The flying demon that attacks with 3 lighting bolts) Area : Machine Tower (You need to slide through the small opening to reach this area.) Griffon Monster : Skeleton Athletes (The skeleton that runs very fast and rams into you.) Area : Audience Room (You need to go through the outer wall area for the first time,to reach the eastern part of the audience room). Right most room which is quite long. Thunderbird Monster : War Panther (The panther-like men that runs, throws a punch and then backs off.) Area : Chapel Tower. (North part) Unicorn Monster : White Armour (The knight that shoots white laser from it's sword at 3 different directions at different times.) Area : Battle Arena only. Black Dog Monster : Devil Armour(The knight that shoot 3 vertical dark disk at 3 different directions at different times) Area : Battle Arena only. ============================= Card Combination Effects(DSS) ============================= I will list the effects by action cards. Action cards represents different kinds abilties that can be used. Attribute cards are different types of elements available. Some cards need certain button sequence to activate, but it's the same for all that need it.(Uranus, Apollo and Pluto) Here's the button sequence: Activate DSS(Press the left shoulder button). Press, Down, Left Down, Left, Left Up, Up, Attack(B button) OR Down, Right Down, Right, Right Up, Up, Attack(B button) Tips : Monster that are frozen or stoned can be step on without taking any damage. This allows you to jump to higher places that cannot be reached easily. Action Cards ------------ Mercury - Whip enhancer Venus - Stats modifier Jupiter - Protective shields Mars - Weapon changer Diana - Whip projectiles Apollo - Explosives Neptune - Recovery Saturn - Familiars Uranus - Summoning Pluto - Special effects Attribute Cards --------------- Salamander - Fire Serpent - Ice/Water Mandragoras - Plant Golem - Earth Cockarice - Stone Manticore - Poison Griffon - Wind Thunderbird - Lighting Unicorn - Holy Black dog - Dark Effects ------- MERCURY (Damage reduces when attacking enemies of the same element. i.e. Fire whip against bone head that spits fire) Mercury + Salamander Mp : 6/attack Stats : Increase str by 5%. Fire whip. Mercury + Serpent Mp : 2/attack Stats : Decrease str by 30%. Ice whip. Able to freeze enemies when they are about to die. Faster attack speed than other whips. Mercury + Mandragoras Mp : 6/attack Stats : Increase str by 10%. Plant whip. Mercury + Golem Mp : 8/attack Stats : Nil. Longer whip. But seems to be quite slow. Mercury + Cockarice Mp : 6/attack Stats : Increase str by 10%. Stone whip. Able to stone enemies when they are about to die. Mercury + Manticore Mp : 6/attack Stats : Increase str by ABOUT 11%. Poison whip. Whips in an up diagonal direction and produces 3 small poison clouds. Monsters within the poison clouds continues to take damage. Mercury + Griffon Mp : 10/attack Stats : Increase str by 13%. Wind whip. This whip attacks multiple times per button pressed. holding the attack button allow continuous whipping(not spinning), but cannot move at the same time. Mercury + Thunderbird Mp : 10/attack Stats : Nil. Lighting whip. Holding the attack button allows the whip the stay. But the damage will slowly decrease when holding. Mercury + Unicorn Mp : 20/attack Stats : Increase str by 22%. Holy whip. Heals you 10%(round down) of max hp at same time it attacks. Mercury + Black dog Mp : 40/attack Stats : Increase str by 40%. Dark whip. Leaves a dark cloud on the enemy which rapidly drains their hp(about 1% of your max hp). If u kill it by the first hit there won't be any dark cloud of course........=/ ---------------------------------------------------------------------- VENUS Stats change is NOT exactly x 1.25(??????) Venus + Salamander Mp : 4 str x 1.25. Venus + Serpent Mp : 4/time def x 1.25. Venus + Mandragoras Mp : 4/time lck x 1.25. Venus + Golem Mp : 16/time Increase def base on map coverage. Venus + Cockarice Mp : 2/time Gain exp while WALKING.(1 exp per few steps) Venus + Manticore Mp : 2/time Heart gain from CANDLES x2. Venus + Griffon Mp : 4/time int x 1.25. Venus + Thunderbird Mp : 16/time Increase str base on map coverage. Venus + Unicorn Mp : 8/time 2x def, 0.5x str. Venus + Black Dog Mp : 8/time 2x str, 0.5x def. ---------------------------------------------------------------------- JUPITER Jupiter + Salamander Mp : 4/time 2 slow fire shields(balls circling arround u). Damages the same amount as the whip. Jupiter + Serpent Mp : 4/time 4 fast ice shields. Low damage. Jupiter + Mandragoras Mp : 16/time Self Healing. Stand still and you will recover about 1% of MAX hp per second(Minimum 1 hp). Jupiter + Golem Mp : 4/time After-hit-invincibility time x4. Jupiter + Cockarice Mp : 8/time Immune being stoned(not the damage), but limits your movement. Jupiter + Manticore Mp : 4/time Poison gas shield. Enemies within the poison gas takes constant damage. Jupiter + Griffon Mp : 4/time Charge shield. When RUNNING a cresent shield appears in front of you. Damages enemies but not protect you. Jupiter + Thunderbird Mp : 4/time All damage received are halved.(Very useful combo!!) Jupiter + Unicorn Mp : 8/time White sphere that protects u from enemies and certain projectiles. But you will still take damage if you ram against them. Jupiter + Black Dog Mp : 8/time Same as above but dark sphere is stronger. You will be in POISON state (which means you will constantly lose hp) when this combo is activated. ---------------------------------------------------------------------- MARS Mars + Salamander Mp : 8/attack Stats : Increase str by 10%. Fire sword. Mars + Serpent Mp : 4/attack Stats : Decrease str by 29%. Ice sword. Faster attack, but lower damage(Very useful for freezing enemies to step on and reach high places) Mars + Mandragoras Mp : 10/attack Stats : Increase str by 12%. Plant sword. Mars + Golem Mp : 4/attack Stats : Nil. SLOW warhammer. The attack will cause a slight earth shake and damage enemies that are on the ground. Mars + Cockarice Mp : 12/attack Stats : Increase str by 21%. Tonfas. Stones enemies when they are about to die. Mars + Manticore Mp : 8/attack Stats : Decrease str by 11%. Poison claws. Mars + Griffon Mp : 16/attack Stats : Nil. Charge slash. The longer you hold the attack button, the further you slash and higher the damage. The damage for holding to the fullest is about 10 times than just pressing attack button. Mars + Thunderbird Mp : 16/attack Stats : Nil. Press attack once results in a punch. Press quickly and continuously for 3 punches and a kick combo. Mars + Unicorn Mp : 32/attack Stats : Increase str by 71%. Holy sword. This sword is very long and damages quite a lot. Mars + Black Dog Mp : 32/attack Stats : str x 2. SLOW laser GUN. Nathan take out a pistol fires a laser and puts it back. This attack damages A LOT!! ---------------------------------------------------------------------- DIANA Diana + Salamander Mp : 32/attack Shoots 1 fireball. Diana + Serpent Mp : 64/attack Shoots 3 big snow flakes. Diana + Mandragoras Mp : 96/attack Shoots 3 leaf ball. Diana + Golem Mp : 16/attack Creates an earth wave, damages enemies on the ground. Diana + Cockarice Mp : 16/attack Shoot 3 stones. Stones enemies when they are about to die. Diana + Manticore Mp : 16/attack Shoots 1 poison ball. Diana + Griffon Mp : 128/attack Shoots an arrowhead shot that leaves trail. Damage is a lot. Diana + Thunderbird Mp : 16/attack Lighting charges the whip when SPINNING. Diana + Unicorn Mp : 48/attack Shoots a white ball leaving trails that continues to fly and hit the nearest single enemy for about 5 times. Diana + Black Dog Mp : 32/attack Shoots 8 dark energy balls. Damages about 2x of whip damage. ---------------------------------------------------------------------- APOLLO Apollo + Salamander Mp : 20/use Fire explosive. Apollo + Serpent Mp : 20/use Ice explosive. When explode, it spits into 8 parts and flys in 8 different directions. Freezing effect. Apollo + Mandragoras Mp : 40/use Plant explosive. Apollo + Golem Mp : 30/use 5 big spears erupting from the ground. Apollo + Cockarice Mp : 60/use Meteor shower with 3 huge meteors. Stones enemy when they are near death. Apollo + Manticore Mp : 10/use Poison dust explosive. Continuous damage if enemy stays within the poison dust. Apollo + Griffon Mp : 60/use Throws a whirlwind in front of you. the whirlwind then shoots many arrowheads in both left and right directions. Apollo + Thunderbird Mp : 80/use Throws a big lighting ball. If it hits the enemy, it stays on it for a few seconds, rapidly damaging the enemy. Apollo + Unicorn Mp : 80/use Holy lances rain from heaven. Apollo + Black Dog Mp : 120/use Throw a huge dark energy ball that will fly to the nearest enemy and stays on it for a few seconds. ---------------------------------------------------------------------- NEPTUNE Basically neptune completely protects you from certain element attacks and enemies base on the type of attribute card, drains 1/8th of the damage and recovers your hpby that amount.(ie Neptune + salamander protects you from fire enemies and attacks). Example : Let say you got hit by a fire ball which normally damages you for 80 hp. Now with Neptune + Salamander activated, you RECOVER 10 hp instead! All combo Mp : 3/time ---------------------------------------------------------------------- SATURN Familiars....=) Saturn + Salamander Mp : 4/shot A Bat that shoots small fireball, when you attack or spin the whip. Saturn + Serpent Mp : 4/attack Ice skeletal ghost that attacks. Freezes enemies when they are about to die. Saturn + Mandragoras Mp : 4/shot Falcon(looks like an owl to me..) that shoots projectiles, when you attack or spin the whip. Saturn + Golem Mp : 4/attack Hawk that attacks. It will charge into the enemy. Saturn + Cockarice Mp : 6/shot Medusa head that shoot stone balls, when you attack or spin the whip. Stone balls stones enemies when they are about to die. Saturn + Manticore Mp : 8/attack Mist that attacks. Saturn + Griffon Mp : 8/shot Fairy that shoots energyballs, when you attack or spin the whip. Saturn + Thunderbird Mp : 16/attack Bird with lighting around it that attacks. Saturn + Unicorn Mp : 32/shot Little angel that shoots knifes, when you attack or spin the whip. Saturn + Black dog Mp : 4/shot Little devil that shoots fireblast base on the amount of time u charge(ie spinning the whip). ---------------------------------------------------------------------- URANUS (The most cool effect card in the entire game!!) Note : During summoning, enemies can still move about and attack, but you are unaffected. Uranus + Salamander Mp : 160/use Summons a huge salamander that moves across the screen from the top right to the bottom left. Meteor Shower attack. Uranus + Serpent Mp : 120/use Summons a huge serpent that moves from bottom left to top right. Attacks with snow flakes and balls in a spiral pattern. Freezing effect. Uranus + Mandragoras Mp : 100/use Summons mandragoras(a huge tree with eyes) at the center of the screen and attacks with many rings appearing in different areas. Uranus + Golem Mp : 100/use Summons a huge golem erupting from the ground. Rocks and stones erupts from the ground and rise to the top of the screen. Uranus + Cockarice Mp : 200/use Summons a huge cockarice(looks like a rooster) that flies across the screen from right to left. Rocks and stones also flies across the screen in the same direction. Enemies gets stoned when they are about to die. Uranus + Manticore Mp : 80/use Summons a huge manticore(looks like a lion) that appears in the center of the screen. Attacks with poisonous rain. Uranus + Griffon Mp : 100/use Summons a huge griffon that files from bottom right to the top left. Attacks with many cresent blades flying around. Uranus + Thunderbird Mp : 200/use Summons a huge thunderbird that moves from bottom to the top. Rains lightning. Uranus + Unicorn Mp : 100/use Summons a huge unicorn that heals some hp. Uranus + Black Dog Mp : 100/use Summons a huge black dog that drains enemies of their hp and recover yours.(Each second drains only a little hp) ---------------------------------------------------------------------- Pluto (This is THE MOST USEFUL card in the entire game!!) Pluto + Salamander Mp : 4/time Item Crash attack(Need to activate button sequence). Basically it is a super attack of your subweapon(dagger, axe, holy water, cross, stop watch). Dagger - Shoots daggers like a machine gun. Axe - Shoots axes in a spiral pattern from center to out of the screen. Holy water - Rains holy waters. Cross - Big Crosses spiral from bottom to top. Stop Watch - Four clocks appears instead of one. Pluto + Serpent Mp : 4/time Shoots TWO subweapons instead of one. Heart usage stays the same. (except for cross and stop watch) Pluto + Mandragoras Mp : 4/time Increase your exp gain by 20%!! Pluto + Golem Mp : 8/time Creates a shadow replica that follows you. If you use subweapons, the replica will also use it, but won't drain hearts. If you attack, it will also attack. Basically it mimics what you do.(Cool..) Pluto + Cockarice Mp : 6/time Increase def base on play time. (The longer the time, the higher the defense) Pluto + Manticore Mp : 5/use + normal cost of subweapons use (eg. Daggers drain 1 hearts, so when using his combo it would drain 6mp/use.(5+1) Subweapons now use MP instead of HEARTS. Pluto + Griffon Mp : 4/time Doubles movement speed. Now you can run around and move from places to places SUPER FAST!!(It leaves trails) Pluto + Thunderbird Mp : 4/time Increase your str base on play time. (The longer the time, the higher the strength) Pluto + Unicorn Mp : 20/time Total invinciblity, but CANNOT attack also. (This is super useful, imagine using it in boss battles...=) Pluto + Black Dog Mp : 5/time Transform nathan into a skeleton. Any damage received is 9999(lesser if higher def). You do very low damage most of the time(throws bone), but sometimes u throw a huge bone that does 9999 damage(depends on str). (A weird card....But I killed the Golem boss with just one hit from this combo....lucky..=) Also u can turn into a cute litte bear that shoots small rockets when equipped with the BEAR RING using this combo. Don't ask me where is the BEAR RING..... ;) ---------------------------------------------------------------------- CREDITS First I want to thank Konami for creating such a fantastic game with superb sound and graphics for a handheld. Thanks Nintendo for creating Gameboy Advance. Thanks jbill007 very much for some of the card locations and effects. Thanks Nekoame for some of the card locations and effects. Thanks jpsanders for letting me know where the other skeleton athletes are. Thanks ChangeV for providing the links, translation and info on pluto card. Thanks NotMousse for correcting me on the pluto + manticore combo Thanks Devin Morgan for telling me the name of fire witch in us ver (heat shade) And finally I won't be updating the guide for a looooooooong time....maybe never...so if there are mistakes(of course there are!!) please bear with them....=) Thanks all ppl at cotm gamefaqs board!!!