+---------------------------------------------------------+ \ CASTLEVANIA : ARIA OF SORROW / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Copyright (C) 2003 Ernest Ho GameFAQs Name: Schlave Best viewed in 72 characters max. document width, font Courier New. SYSTEM...................................GameBoy Advance LAST UPDATE..............................7th April 2004 VERSION..................................Final FAQ TYPE.................................FAQ/Walkthrough NOTE: To all Game Guide websites intending to use this document, please request permission from the author at lisaho@singnet.com.sg. If not, you will be hunted down and destroyed. Thank you. ***NOTE***www.CheatCC.com is NOT to use this guide***NOTE*** This guide uses non-ASCII characters. If you have a browser set to auto-detect foreign characters, turn it off for now. If you wish to mail me a question, check the guide carefully before even beginning to type, or be prepared for a curt answer, or NO answer. However, if you want to mail me help, I'd gladly appreciate it. I rarely get a chance to check my email nowadays, so if you sent me help and the same information gets in here without your name on the Acknowledgements, I most probably spotted it myself (for the benefit of all those who did mail me help...thank you :-) ). The Table of Contents (below) has a search string for almost every individual section - it's on the right of the section and sub-section names. If you use Windows, type Ctrl-F to bring out the search window, and copy-paste/input the search string. Press Enter and you should be brought to the respective section/sub-section. _____________________________________________________________________ C O N T E N T S ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ (1) Updates..............................................caos_update (2) Who am I?.............................................caos_intro (3) Controls...............................................caos_ctrl (4) Game Basics...........................................caos_basix 4.1 Soul Concept....................................._soul 4.2 Status and Attributes............................_stat 4.3 Levelling Up......................................_lvl 4.4 Elements........................................._elem 4.5 Save Rooms and Teleportals......................._sprm 4.6 Swimming........................................._swim (5) Game Mechanics.........................................caos_mech 5.1 Attacking the Enemy..............................._att * 5.2 The Enemy Attacks................................._def 5.3 Magic Damage...................................._magdm 5.4 Julius Belmont...................................._jul (6) Walkthrough...........................................caos_wthru (7) Equipment.............................................caos_equip 7.1 Hand............................................._hand 7.2 Body............................................._body 7.3 Accessory........................................._acc (8) Items..................................................caos_item (9) Enemy List..............................................caos_nme 9.1 Enemy Soul Information Ż\ 9.2 Enemy MP and HP > not in separate sections 9.3 Enemy Attributes _/ (10) Tips and Tricks.........................................caos_ttg 10.1 Killer Mantle Soul............................_mantle 10.2 Tsuchinoko Soul.................................._tsu 10.3 The Extra Mile................................._extra (11) Frequently Asked Questions..............................caos_faq (12) Acknowledgements......................................caos_danke (13) Legal Stuff...........................................caos_legal Note: * means not complete. "not separate sections" means that the information is listed under each enemy's section. _____________________________________________________________________ ______________________________________________________ / caos_update-.-.-.//||| 1 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || U P D A T E S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Version Final (16th October 2003) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All right, I think I've spent enough time on this guide, and all but one sub-section of the damage mechanics are complete. So, that section is about 90% complete =P In any case, I can't keep working on one guide, so I just calculated the soul powers and polished off any cracks. I'm finished with this guide; no other additions (save those that will contribute towards completion of any as-of-yet finished sections) shall be made. (correction made to the date in 7th October update) (errors in weapon and items lists corrected in 16th December update) (added the guy who helped me spot mistakes in the guide to the Acknowledgements section in 17th December update. Sorry, I forgot :) ) (added a tip on fighting Julius Belmont in 6th April 2004 update) --------------------------------------- - Finished subsection "Attacking the Enemy" in "Game Mechanics" - Added soul powers --------------------------------------- Version 0.4 (26th September 2003) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hmm, I found some pretty interesting info about enemies and weapons, so I added them to the respective lists. Looking through the Enemy List, I discovered it wasn't as neat as it seemed -_-' so I just filled in the missing gaps and tidied up some formatting. And Julius' dash is a circle dash, not some phantom thing...it's corrected. Silly me :P I finished the walkthrough at long last. I looked through the Game Mechanics section, and with help from Terence, it's now 80% finished :] I think the section "The Enemy Attacks" is still a bit erroneous, though, but I'll get back to that in a while. Oh, and I'm still working on this guide. I've got a couple of exams that are sucking up a lot of my time, so bear with me :] --------------------------------------- - Extra info added to Enemy List - Enemy List tidied up - Walkthrough finished - Game Mechanics section updated --------------------------------------- Version 0.3 (3rd August 2003) ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finished the Items and FAQ section. Also, my walkthrough is nearing completion...but I like putting off things, so it's still unfinished *blush* --------------------------------------- - Finished Items section - Did some more of Walkthrough - Finished Frequently Asked Questions section --------------------------------------- Version 0.2 (21st July 2003) - unsubmitted ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I gave the Game Mechanics section a total revamp after discovering an ugly little flaw :P I also completed the Tips and Tricks section and added some extra stuff to the Enemy List, thanks to Eizneckham's dumped Data lists. Still a long way to go...well, at least I'm almost done $ --------------------------------------- - redid Game Mechanics section - Did some more of Walkthrough - added extra info to Enemy List --------------------------------------- Version 0.1 (17th June 2003) - unsubmitted ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whoa, that was a load of work. Finished Game Basics, Enemy List, a bit of the Game Mechanics and the Equipment section. But I've still got a long way to go :( and I still need to finish the walkthrough :/ --------------------------------------- - Game Basics, Enemy List, Equipment sections finished - Did some of walkthrough - Other basic sections (except FAQ) finished --------------------------------------- ______________________________________________________ / caos_intro.-.-.-.//||| 2 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || W H O A M I ? || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Call me Schlave. Castlevania has always been a cool game, and since Castlevania: Circle of the Moon, it has embarked upon a mixed genre of RPG-Platform. This was also following the success of the daddy-of-RPG- Castlevania, Symphony of the Night (PSX). I wrote a guide for Castlevania: Harmony of Dissonance, but it was as rushed and badly formatted as C: HOD was lackluster in the graphics sector. So, I guess you could call this guide a sort of redemption for the aforementioned disaster. Whatever it is, I had fun playing this game AND working out the damage mechanics (okay, so having to plot lots of graphs was not exactly my idea of fun, but...). The game actually masks a lot of information, like the MP of enemies, their attributes...the list goes on. The guys at Living in Tomorrow's Dream (blitz.phpwebhosting.com/roms/castleaos) are pioneers in cracking more secrets, and I have used the information they dumped well. Or so I hope :P The guide is pretty big, but I hope it is in no way disorganized or redundant. Enjoy my ninth guide ^_^ ______________________________________________________ / caos_ctrl-.-.-.-.//||| 3 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || C O N T R O L S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In Castlevania: Aria of Sorrow, you can change your button configuration if you find the default one too uncomfortable. Simply press Start to go to the start menu, and select "CONFIG" to bring up the panel of button configuration. Here are the default controls: Button B : Attack Button A : Jump Shoulder Button R : Guardian Shoulder Button L : Ability Direction Pad Up : Soma slips his hand into his coat. Holding this down and pressing your Attack button will activate the equipped Red soul. Direction Pad Down : Soma ducks. Direction Pad Left : Soma walks left. Direction Pad Right : Soma walks right. ______________________________________________________ / aos_basix-.-.-.-.//||| 4 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || G A M E B A S I C S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This section gives a quick overview into how the game works, essential knowledge you need, and some basic techniques and skills. __/caos_basix_soul __ _/ _|__________________________________________________________|_ \_ | S O U L C O N C E P T _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ In Circle of the Moon, you had DSS cards; in Harmony of Dissonance, you had Element Books; now, in the GameBoy Advance Castlevania's third instalment, you have Souls! What is a soul? It is a little spherical mass of energy that gives you various abilities, magic spells and attribute power-ups. Out of the 111 enemies in the game, 108 of them have souls, 1 for each enemy. When you kill an enemy, you either get an item it can drop, or its soul. If something flits out of the enemy's fallen corpse and you absorb it...congratulations! You are the proud owner of a soul! If that was your first time getting that soul, you will receive a panel containing a brief description of that soul's effects. Aside from killing enemies, you can get souls for free by smashing glowing candlelabras. These give you souls of enemies not present in the game, or ability souls, which are listed down in your ABILITY panel of the Start Menu. I: Equipping Souls ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Press Start to go to the Start Menu and select "SOUL SET". You will be brought to a panel which shows you the souls you currently have. There are three types listed in the panel, so scroll down and select which ones you want. II: Soul Types ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yellow souls are Attribute souls. They either increase your stats, or change your abilities in some weird way. You simply need to equip these to activate them. Red souls are sub-weapon souls. For those who miss the old Up+Attack subweapons, these souls are for you! They mostly are offensive bullet souls (i.e. a projectile is launched). As mentioned, to use them, press Up+Attack. At the very beginning of the game, you start with the Winged Skeleton red soul. Blue souls are guardian souls. Hold down your Guardian button to activate them. Guardian souls provide a sort of compatriot which either fights alongside you or gives you certain special abilities. Ability souls are found in some candlelabras - and in one exception, the enemy Kicker Skeleton. Only two of the souls are needed to finish the game, but you will not be able to explore 100% of the castle. __/caos_basix_stat __ _/ _|__________________________________________________________|_ \_ | S T A T U S A N D A T T R I B U T E S _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ Your character has six attributes: o Strength (STR) : A measure of basic attack power o Attack (ATT) : Your total attack power with equipment o Defence (DEF) : A measure of resistance against attacks o Constitution (CON) : Your total defensive power, plus equipment o Intelligence (INT) : Your ability to use Magic. It affects Guardian soul attack power only. o Luck (LCK) : How often enemies are liable to drop items and cough up their souls. You can change your attributes either by equipping yellow Attribute souls or altering your equipment. Below the LCK value in the Start Menu, there is a word "Status". It can be one of four things: o Normal : Nothing adverse is happening to you. o Stone : You are petrified, that is, turned to stone! By mashing the buttons you can wriggle out of this state. In this state, you take twice the damage you would take in normal status! o Curse : Your MP starts draining at an alarming rate. Unless you top it back up with Hearts and Mind Ups, your MP will drain to zero. You can escape from this state immediately if you use an Uncurse Potion. o Poison : Your ATT and DEF are a fraction of their original value. The original value will be restored after several moments. You can cure this state back to normal with an Anti-Venom potion. __/caos_basix_lvl __ _/ _|__________________________________________________________|_ \_ | L E V E L L I N G U P _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ Killing enemies gives you precious experience points. To go up a level, you must gain the required number of experience points (find out how much you need by looking at the blue bar in your Start Menu; "Next" indicates the number required). Each time you gain a level, your attributes increase slightly. You can also gain experience points by walking around with the Sherman Ring equipped. __/caos_basix_elem __ _/ _|__________________________________________________________|_ \_ | E L E M E N T S _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ An element is an attack type. Each enemy may be weak or strong, or completely neutral, towards any particular element(s). Spells and weapons have their own elemental attacks. Each element has its own icon as represented in the enemy book in the Start Menu. The elements in this game and their icons are: o Fire : A flame o Ice : A blue crystal o Stone : A grey oval o Curse : A black monster's head with red eyes o Holy : A white star o Dark : A black star o Poison : A green oval thing o Normal : A sword Hitting an enemy with an element it is weak against does more damage (see the section "Game Mechanics" for more info), and similarly hitting an enemy resistant towards that element will do less damage to it. All hand weapons do Normal damage; some do, besides that, additional element damage. For example, Muramasa does Curse as well as Normal damage, and Hrunting does Poison as well as Normal damage. ______________________________________________________ / caos_mech-.-.-.-.//||| 5 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || G A M E M E C H A N I C S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ WARNING: This section is those who have, at least, a basic knowledge of arithmetic and equations. Nonetheless, seriously speaking, this section is not that hard to understand. Due to a small amount of error in terms of decimal places and significant figures, the damage you get may vary by a point or two (or even more). I doubt very much that the value you get will be totally off the actual one (say it is half of the actual one), but if there are any funny cases, please let me know. In the formulas I use abbreviations. ATT = attack strength, DEF = defensive strength. ________________________________________________________ | Many thanks to Terence from the GameFAQs boards | | for helping me out with formulas in the "Attacking | | the Enemy" and "Magic Damage" sections, as well as | | the stats of Julius Belmont! I modified a bit of the | | stuff to suit my arrangements. | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __/caos_mech_att __ _/ _|__________________________________________________________|_ \_ | A T T A C K I N G T H E E N E M Y _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ ATT is a measure of attack strength. What damage you do to an enemy depends on your ATT as well as their DEF. The value of your ATT is the very foundation of the damage you do. It is affected by: (i) elements which the enemy is weak or resistant against (ii) whether you are poisoned (iii) whether you are on Hard Mode (iv) the value of the enemy's defence To calculate how much damage you will do to an enemy (damage for magical attacks are covered in another section), have a look at the very first step. STEP ONE : Elements which the enemy is weak or strong against ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Most enemies have one or more elements which they are either weak or resistant against. Naturally, if they are weak against it, you will do more damage using that element, and if they are resistant, you will do less damage. Depending on how vulnerable the enemy is to the element, you do the following calculation: ______________________ | | | ATT x DamQ = BDam | |______________________| o "BDam" stands for "Base Damage". This is a temporary value for damage; it is not the true value of damage you will do. This value is accurate at this step only for enemies with zero DEF. o "DamQ" stands for "Damage Quotient". This is a constant value that varies according to the circumstances, as shown below. -------------------------------------.----------- Situation | DamQ -------------------------------------.----------- 1. Enemy is weak against element | 2 (excluding Normal) | | 2. Enemy is weak against Normal element| 1.25 | 3. Enemy is resistant against element | 0.5 | 4. Enemy is neutral towards element | 1 Double-Element Weapons ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ All weapons (with the exception of the Null-element weapons, like those mentioned in the sub-section below) do Normal damage and have a second element, though; for example, Milican's Sword does Stone and Normal damage, and Hrunting does Poison and Normal damage. Some enemies can be either weak or resistant to any of the elements in such weapons. The situation table above is easily applied to weapons with only one element (e.g. Battle Axe) but to figure out which situation applies when you attack an enemy with a dual-element weapon, you need to refer to this truth table below. -----------.-----------.------------- Normal | Second | Situation Element | Element | No. -----------.-----------.------------- N | N | 4 W | N | 2 N | W | 1 W | W | 1 R | N | 4 N | R | 3 R | R | 3 R | W | 1 W | R | 4 Legend: o N stands for "neutral to" o R stands for "resistant against" o W stands for "weak against". Null-Element Weapons ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A couple of weapons have NO element whatsoever; this means that they don't even do Normal damage, and they have no second element. As such, each and EVERY enemy is neutral towards it, and to calculate damage, you should always refer to situation 1. Examples of such weapons are the Bamboo Sword and the Hammer. STEP TWO : Are you poisoned? ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If your status is "Poison", you will find that you do less damage. Your BDam is reduced further like so: ________________________ | | | 16 x BDam | | BDam = --------- | | 25 | |________________________| STEP THREE : Are you on Hard Mode? ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hard Mode is the mode in which you do less damage to your enemies. To find out more about unlocking and playing this mode, head over to Tips and Tricks>The Extra Mile. If you are not on Hard Mode, skip this step. If you are on Hard Mode, you shall have to multiply your BDam by 0.8 to get a new value of BDam, like so: ______________________ | | | BDam = BDam x 0.8 | |______________________| The BDam on the left is your original BDam multiplied by 0.8, so in that sense it is a new BDam. Hope it's not too confusing! STEP FOUR : The Enemy's Defence ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ At last, the value of the Enemy's defence comes into play. The formula looks excruciating: _________________________________________________________ | | | (2 x BDam) - Def 256 - Def | | Calc. Damage = ---------------- x ----------- | | 2 256 | |_________________________________________________________| o "Def" stands for the enemy's defence value. All the values are tabulated in the Enemy List section. o And for the benefit of those who don't know their abbreviations, "Calc. Damage" means "Calculated Damage". The minimum value of the Calculated Damage is 1. Belmont's Defence ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Julius Belmont has got a defence of 80. He is especially resistant against holy attacks (for obvious reasons -_-'''' ), which means Claimh Solais is rather useless in the face of his holy might! To calculate the damage Holy weapons do to him: __________________________________________ | | | Calc. Damage - 20 | | ----------------- = Actual Damage | | 2 | |__________________________________________| Ulp! However, he takes 6.5 more points of damage for all weapon elements he is neutral to and resistant against (in other words, add 6.5 to the Calc. Damage value you obtain, and you get the damage you do to him). __/caos_mech_magdm __ _/ _|__________________________________________________________|_ \_ | M A G I C D A M A G E _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ Magic damage mechanics are pretty much the same as normal attack mechanics, except that the first step in calculation of BDam is a bit more complex. Other than that, Magic Damage is similar in all other aspects. RED (SUB-WEAPON) SOULS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ In the previous section, you will see that the first step is equating BDam to your current ATT value. Red souls are affected by your Strength (STR) and Intelligence (INT), and of course, the power of the soul itself. Let's take a look at the formula for the first step: _________________________________________________ | | | (STR + 60) x Power) + (INT x 5) | | BDam = ------------------------------------ | | 160 | |_________________________________________________| o "Power" is the attack power of the sub-weapon soul. You can find the value in the Enemy List section. After you obtain your value of BDam, just follow the same old steps as shown in the section above (starting from step two). BLUE (GUARDIAN) SOULS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Base Damage for blue souls depends on, besides the soul's attack power, only your Intelligence (INT). ___________________________________ | | | INT x Power | | BDam = ----------- + Power | | 16 | |___________________________________| o "Power" is the attack power of the sub-weapon soul. You can find the value in the Enemy List section. After you obtain your value of BDam, just follow the same old steps as shown in the section above (starting from step two). __/caos_mech_def __ _/ _|__________________________________________________________|_ \_ | T H E E N E M Y A T T A C K S _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ DEF is a measure of your defence. What damage the particular attack of a specific enemy does to you is dependent upon this value. Thankfully, Damage Taken is much easier to calculate! The general formula for damage taken is: ______________________________________________________________ | | | (attack power of that attack - Your DEF) | | ---------------------------------------- = Damage Taken | | DefQ | |______________________________________________________________| DefQ stands for Defence Quotient. This is a fixed number and varies according to the circumstances, as in the table below. -------------------------------------.----------- Situation | DefQ -------------------------------------.----------- 1. Enemy hits you with an attack when | 1 you have neutral protection | | 2. Enemy hits you with an attack when | 2 you wear element armor resistant to | that element (e.g. Demon's Mail, | Armor of Fire and so on) | | 3. You are petrified (that is, your | 0.5 Status is Stone) | | 4. You are poisoned | ??? | As you can see, if you are petrified, you take TWICE the amount of damage! If the attack power is lower than your DEF, you are only dealt one point of damage. (Last note from the author: Eizneckham's compiled tables show that the enemies have a "default" ATT, which is actually HALF of the power value of the enemy's main attack as listed in my Enemy List tables. How this works I am not completely sure of, but for now, my values will do.) __/caos_mech_jul __ _/ _|__________________________________________________________|_ \_ | J U L I U S B E L M O N T _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ So, you've unlocked Julius Belmont and would like to have a romp through the castle with him! For more details on all the moves he can do, look to Tips and Tricks>The Extra Mile (or just Ctrl+F and search for "_extra") for more details. Julius' statistics at the beginning are: 20 ATT, 15 STR, 12 CON, 10 INT and 20 LCK. This means that he starts with 800 HP and 500 MP. The Vampire Killer whip is also not a holy weapon; it is a Normal-element weapon. There is no equipment to boost your stats, but you can improve them by collecting the orbs bosses leave behind. Each orb has the following effects: - STR +25 - CON +20 - INT +18 And now, for his attack mechanics. Calculation of damage for all the attacks is the same as in the section "Attacking the Enemy", but the first step in calculating Base Damage (BDam) is different for every attack. DIVING KICK ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ BDam is calculated in the first step by halving your STR. SLIDING KICK ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________________ | | | BDam = STR x 37 / 40 | |________________________| ULTRA JUMP ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ________________________ | | | BDam = STR x 15 / 16 | |________________________| WHIP SWING ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This attack refers to Julius allowing his whip to go slack, and/or swishing it around using the directional pad. This attack is similar to a Guardian soul with Power 8. So, the formula is: ____________________________ | | | INT x 8 | | BDam = ------- + 8 | | 16 | |____________________________| SUBWEAPONS ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Of course, to calculate damage, you use the BDam formula for red sub- weapon souls in the section "Magic Damage". -------------.-----------.---------------------- Sub-weapon | MP Used | Element | Power -------------.-----------.---------------------- Axe | 12 | Normal | 150 Boomerang | 25 | Normal, Holy| 100 Crucifix | 150 | Normal | 120 Holy Water | 10 | Holy | 80 ______________________________________________________ / caos_wthru.-.-.-.//||| 6 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || W A L K T H R O U G H || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This walkthrough has been divided into chapters, so you can follow it easier. As the game begins, you are introduced to the main character whom you play as: Soma Cruz, a seemingly innocent high schooler. Trapped within the demon castle of Dracula, you meet a shady guy called Arikado, who saves your skin from an army of creatures at the very start, and introduces you to the soul concept. Then, your adventure into the world of Castlevania begins... CHAPTER 1 : A Knife and Casual Clothes ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Short Sword 1. Mind Up 1. Grave Keeper 2. Cape 2. Potion (x4) 2. Flying Armor 3. Scarf 3. Castle Map 1 Soul 4. Leather Plate 5. Copper Plate _____________________________________________________________________ At the very start, you have a pathetic Knife as a first weapon, plus the spear sub-weapon that you got from the Winged Skeleton you killed at the very beginning. The spear sub-weapon is a handy sub-weapon and you should use it to get out of tight spots. Enter the castle, and into the Castle Corridor; now you will encounter the very first enemies of the castle, Zombies - these living dead will rise out of the ground and begin trudging towards you. They also drop Cloth Tunics, which serve as a better protection that your current Casual Clothes, so try to get one of these as well. If you want cash and hearts, destroy the candles. But first, we want more beef in your scrawny, combat-inexperienced body, don't we? Train yourself up one level by killing Zombies. Head through the doorway at the end of the corridor and make your way downwards, stabbing Bats and grabbing the [SHORT SWORD] as you go. Don't go through the door at the bottom, but jump onto the platform above the pool of water and break the glittering candlelabra for your very first ability soul: the [GRAVE KEEPER]! __________________________________________________ | Grave Keeper : | | Allows you to backdash a small distance by | | pressing L (or your ability button). Handy | | for dodging enemy attacks while getting in | | one yourself. | |__________________________________________________| Pesky Mermen will pop up like depth charges from the pool to assault you; simply cut them down with your Short Sword. Save your game in the room opposite and continue on upwards to the top of the stairway. Get the [CAPE] at the middle of the very top of the room for added protection and continue on through the doorway. Chop down numerous Skeletons in the following room as you go, and in the next area, you will be confronted with a tough foe: the Axe Armor. Use these guys in the area to level up one more level, then go through the boss door (the blue-lined gate) to encounter the very first boss! __________________________________________ / B O S S : Creaking Skull \_____________________ |-----------------------------------------------------------------| | Attacks : | | - Charges up and fires a fireball | | - Swings its bone club | | | | | | The Creaking Skull is a whopping big skeleton missing its | | lower half. It drags itself s-l-o-w-l-y along the ground, so | | hitting it with your Short Sword should not be much of a | | problem! Just don't get bonked silly by its bone club (you | | can easily see it coming - the Creaking Skull will raise its | | arm) or get fried by the fireball it fires (which you can | | dissipate by just stabbing it or dodge by ducking). Don't | | worry if you don't get its soul though, there's not only | | ONE Creaking Skull in the castle... | | | \_________________________________________________________________/ Victorious? Good...head out the room by the other side and get the [CASTLE MAP 1] opposite. This gives you a part of the castle map, which you can view with SELECT... go down and cut down the Bats and Peeping Eye, and facing the left wall at the bottom, hit it! Boomph - hey, it's starts to crumble! Keep at it until it crumbles, then enter and get the [MIND UP] inside. After that lucky find, exit and head through the doorway at the bottom. In the next room, leap over the ponds of water to avoid a tangle with Killer Fish and leap into the water at the end. Cut down the Bats and Killer Fish as you swim right, and chop down the candlelabra in an alcove to claim the [FLYING ARMOR SOUL]. Equip this soul, and exit the room where you entered...and you're back in the stone stairway. This time, go all the way up to the top and through the passage. Start going up the tower, chopping down Skull Archers, Blue Crows and a rather menacing-looking Buer as you go. Mount the metal platforms to reach the top. Then, using the Flying Armor soul to slow your descent, traverse the gap to the doorway opposite. There! Head through and inside, snatch the [POTION] before the White Dragon can set you aflame, and kill it off before continuing on. In the next room, fight your way through the Zombie Soldiers (who are the unfortunate remnants of the Demon Castle War) and the Axe Armor to the right end of the room, where you can jump up one floor and grab the [LEATHER PLATE] from a ledge. From there head to the left, and get another [POTION] from a ledge. Go up another floor on the right, destroy the Skeleton Knight which guards a doorway, and head on. Cut down the Axe Armor and Skull Archer in the following corridor, throw a single spear to eliminate a cluster of Bats which assail you in the next area, then make your way up and through the room. Snag the [POTION] on a ledge just next to an Axe Armor at the top, and head to the right...whoa! See that ledge on the top right corner of the room? It's extremely difficult to make it there with a single jump and your Flying Armor soul...to reach it, you can either rely on an extremely well-timed jump and float down with your Flying Armor soul, or wait for the Axe Armor to fling an axe at you, jump up and let it hit you such that you are deflected onto the ledge. Regardless, when you reach there, enter the doorway beyond to find a Catoblepas waiting for you! Hop on top of its back and to the [COPPER PLATE] sitting on the ledge. Now you've earned yourself pretty tough armor! Now, exit the room and creep downstairs to the other side of the bottom floor. Destroy the White Dragon that stands vigilant over a [SCARF] on a ledge, then head back out and back out the room with Axe Armors and Skeleton Knights. Backtrack through the corridor with Axe Armors and Skull Archer and you will return to the hall with Skeleton Knights and whatnot. This time, go back down to the bottom and through the doorway at the right end, into a richly-curtained windowed corridor chock-full of Ghosts and Zombie Soldiers (if you're lucky, you might get the rare Combat Knife from Zombie Soldiers, which will stand you in very good stead for a long time). Cleanse the room as you pass by, buzz through the next room, and through the Zombie-filled corridor after that. Chop down a Skeleton Knight and proceed through the doorway. Get through the swarm of Tiny Devils, Skull Archers, and a Rock Armor and continue on...ho, it's a large shaft! First save in the room opposite, then drop down the shaft and take a left. Head through the winding stairway, chopping down numerous enemies as you go, then head through the right doorway at the bottom; inside there's a single Zombie Soldier standing guard over a [POTION]! Cut down the guard and get your prize, then exit the chamber, head left and hop over to the pool teeming with Mermen, then head through the doorway opposite. Splash through the next water-filled area to claim a bag of $500. Exit and backtrack up and out the winding stairway back to the open-air shaft, and this time take a right. Through the corridor and into the door you go, and welcome to...the Chapel! CHAPTER 2 : Say A Prayer ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Rapier 1. Uncurse Potion 1. Malphas 2. Silk Robe 2. Melon 3. Bastard Sword 3. Anti-Venom 4. Whip Sword 5. Broadsword 6. Heart Pendant 7. Cestus 8. Lucky Charm 9. Lance _____________________________________________________________________ Head through the very first area of the Chapel, ignoring the crumbled stairways and chopping down Ghosts that fade in to attack, and continue on through the doorway at the other end. Using the numerous platforms in this large room, make your way to a stairway at the upper right corner, go up it to a new area and take a left up some more stairs. Cut down the Durgas swiftly, then at the top, chop down some Bone Pillars and mount the platform above them. Go right and drop down the second platform to a ledge with a handy [RAPIER]. Then get back down to the bottom, and exit the room. When you're back in the richly-decorated large room, snag a $100 gold coin on a ledge at the upper right corner, and go down a passageway at the lower right corner of the room. Save your game in the first room to the left (there's going to be a pretty tough boss later on) and get through the doorway at the bottom. Cut down the several enemies in the following cavern (just be careful of the green Une plants; touch them not, or they will give you a nasty sting) and saunter through the boss door. __________________________________________ / B O S S : Manticore \_____________________ |-----------------------------------------------------------------| | Attacks : | | - If you're far away, it will shoot a large fireball from | | its mouth (sometimes three) | | - if you get close, it will attempt to sting you with its | | poisonous scorpion sting | | | | | | Ouch...the Manticore is pretty tough, and its fireballs can | | easily burn off 60 health. Its tail poisons you also, reducing | | defence and attack. It should be pretty easy to dodge both, | | though; if you see the tail twitching, dash backwards to avoid | | getting nailed...and badly. The fireball from its maw should | | be pretty easy to see coming...just watch for the Manticore to | | open its mouth and start charging up. Keep stabbing it with | | the Rapier and throwing all sorts of sub-weapons at it; you | | will eventually emerge victorious. | | | \_________________________________________________________________/ After the battle, jump up the platforms on the right side of the room (taking care to avoid getting sliced by the buzzsaws), and through a doorway into a single quaint chamber. Cut down the single Skeleton Knight and get the [SILK ROBE]...but wait, there's more! If you have the soul of either the Une, the Skeleton or the Bat, you can attack the ceiling just above the tiny alcove to the left of the Silk Robe. When it crumbles, jump up into a secret chamber containing a $1000 bag! Then drop back out the chamber and get back to the boss room...drop to the bottom floor and make your way to the left doorway, avoiding a tangle with the tricky Quezlcoatl. Cut your way through the Rock Armors and Fleamen to the doorway at the other end, then in the next room pick your way to the bottom of the room amongst the Tiny Devils that accost you. Head through the door and the following corridor to the... -.-.-.-.-.-.-. Study -.-.-.-.-.-.-. Yes, there IS a place in the world worse than a school! :P Anyway, leap over the shaft and through the doorway opposite, and cut down several Durgas in the library you enter as you head to the doorway at the other end. Drop down the platforms in the shaft and enter the doorway at the bottom. Cut a bloody swathe as you dash through Student Witches and an irate Giant Ghost to attain a [BASTARD SWORD]! Backtrack out and through the library, then drop down the shaft in the first room of the Study. Avoiding getting a nasty cut from the buzzsaws and chop down any Winged Skeletons flying by. Drop through the hole in the floor below, and in the next marble-lined room, first get the [UNCURSE POTION] in a chamber to the left, then make your way right. Kill off several Evil Butchers (beware their throwing knives!) and cut down the Bone Pillars barring the doorway, before heading through. The next room is devoid of enemies, except for a moveable wooden box. What can this be for, hmm? Leave it; for now, drop down the shaft and go into the doorway. Kill off the Arachnes, Fleamen and Ectoplasms as you press on through the corridor that follows; don't bump into the Ectoplasms, as they can curse you and drain your MP! In the next sunlit room, you will have to get past the terrifying Catoblepas, a powerfully-built bull that breathes paralysing smoke. If you touch the smoke, you will be turned to stone, and in that state you will receive DOUBLE the amount of damage!! Cut it down and jump up the platforms above the Catoblepas; reduce the Rock Armor up there to scrap and hack at the wall to the left of it, at the top of a stairway; it will crumble, so go through and get a [MELON]. Food, glorious food...! Exit the room and hop to the other side for a $100 coin on a ledge. Then drop down and drop through the hole in the floor at the bottom. Save your game in the room to the left, then continue on right, staying on the top floor. Cut down the enemies in your path and head through the doorway opposite. There, you will encounter another character: Yoko Belnades. Exit the room after she finishes talking to you through the right doorway and you will face up with two adversaries which make a formidable pair: another Catoblepas and a Minotaur. Be careful of the huge axe the Minotaur hefts! After you defeat them, head through the next room. Immediately take the doorway opposite at the top, and get a $100 coin; then exit and drop down the passageway. The path now splits. Take the right one and head through the doorway at the bottom. The corridor that follows has a gate which only opens when you have your back to it, and are a certain distance from it. Stand a short distance with your back to it, then dash backwards. You will enter another library...cut down the Catoblepas guardian and proceed along the linear path (cutting down any enemies in your way) to find a [WHIP SWORD] on a pedestal! It's just as powerful as your Bastard Sword, but gives more range AND looks just like the vampire-hunter whip of old. But enough history! Backtrack to where the path split and take the left way. Surprise! It's a boss room. __________________________________________ / B O S S : Great Armor \_____________________ |-----------------------------------------------------------------| | Attacks : | | - Stabs with its blade | | - Hacks the ground | | | | | | Resilient? You bet. Difficult to kill? Not quite. With your | | Whip Sword, you should easily get in hits without placing | | yourself in danger of bumping into the Great Armor. Its stab | | and hack attacks are rather easy to dodge; simply dash | | backwards. You can also elude its hack attack by ducking at | | the ground just in front of it. | | | | | \_________________________________________________________________/ And BOOM! The Great Armor crumples to pieces. With luck, you will get its Iron Plate, or the mighty Great Sword... Whatever the case, restore your health, then head through the doorway beyond. You will meet the shopkeeper, Hammer, for the first time; after he leaves, cut down the candlelabra for the [MALPHAS] ability soul! __________________________________________________ | Malphas : | | Allows you double-jump, or jump again in | | mid-jump. | |__________________________________________________| Go back out of the boss room and up the shaft, and out of the following room. Keep backtracking; chop up the Minotaur and Catoblepas, cut down the Student Witch and Skull Archer, save your game and go back up the hole, cut down another Catoblepas as you return through the doorway on the right, cut down Arachnes and Ectoplasms and whatnot...until you return to the room with only a single box! First, push the box to the left and through the gap, so that it falls to the bottom. Push it through the tunnel to the right until you come to a candle, then use the box to jump up to the platforms and to a ledge with a [BROADSWORD]. Excellent; a sword with a wide swipe! It should be easier for you to hit enemies now. Exit this room and reenter to reset the box's position; this time push it to the right until you reach a candle, then use it to jump up to a platform and through the hole above. Follow the path to a [HEART PENDANT]. Then exit the room with the box, back through the room with Evil Butchers and up the shaft with Winged Skeletons and buzzsaws, and exit the Study. -.-.-.-.-.-.-.- Chapel -.-.-.-.-.-.-.- Go back up the winding path in the first room you come to when you return to the chapel, past Tiny Devils and a Zombie Officer...see that doorway at the top left portion of the wall? Using your double jump and a bit of help from the Flying Armor guardian soul, you should be able to reach it. Inside, make your way up, chopping down Winged Skeletons and Zombie Officers to the doorway at the top. Head through and in the following cave, cut down the Rock Armors and Skeleton Knights and head through the doorway at the other end. The next room is massive, and stained glass windows fill the background. Make your way right and up the platform to higher ground, dodging the numerous Ghost Dancers gliding around. Take the first doorway to the left and inside the chamber, cut down the Unes and claim an [ANTI-VENOM] potion. Then exit and climb up to the top using the platforms above; at the top, stand at the right edge of the platform and leap right! Use the Flying Armor soul to slow your descent as you glide to the right...to find a $100 coin sitting on a ledge :P Get back to the top platform and head through. Look, it's a teleportal! These are marked as yellow rooms on your minimap. Walk over to it and press up. There's only one destination for now...it's above the spot where you began the adventure. Teleport away... -.-.-.-.-.-.-.-.-.-.-.-. Castle Corridor -.-.-.-.-.-.-.-.-.-.-.-. And here we are, back again at the very first area we visited when this adventure began! Exit the teleportal room and make your way right. Kill off the Zombie Officers as you go along the winding stairway; at the top, jump up the grey platform above the Zombie Officer. From there, follow the path to the right, where a [CESTUS] lies in an alcove. Then return to the corridor just outside the teleportal room and drop down the thin metal platform (by pressing down + jump while standing on it). Head left and through the door, back to the outside. There stands Hammer...talk to him and he will tell you that this is where he opens his shop. The items he sell change according to time, so come back if you need a more powerful weapon. After that, jump up the platform above Hammer and keep going to find a [LUCKY CHARM] in the tower above. Then go back down and back into the castle. Chop down the Zombies as you head through the corridor, and in the next room use your double jump to reach the upper path, skipping all the Mermen and madness below. Take the top right doorway, and cut down another couple Skeletons as you make your way through the room. Next, cut down some Axe Armors and jump up to the higher level in the area. Chop down another Axe Armor and the Skull Archer on the very left, then leap on top of the platform above the position where the Skull Archer stood. From there, double jump to the right and slow your descent with the Flying Armor soul, and you will reach a ledge leading further upwards! Go up the platforms and where the path splits, take a left. Follow the path to a [LANCE] weapon! Go back to where the path split and head upwards this time. Now pick your way along the winding stairways, chopping up Sirens that swoop at you as you go. At the top, jump up the passageway and enter the door. Head through the corridor that follows to a whole new area! CHAPTER 3 : Live and Let's Dance ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Cutall 1. High Potion (x2) 1. Skeleton Blaze 2. Samurai Armor 2. Mana Prism 2. Undine Soul 3. Ninja Suit 3. High Mind Up 4. Hrunting 4. Mind Up 5. Copper Plate _____________________________________________________________________ Welcome to the Dance Hall! And you will lead the first waltz! Jokes aside, make your way through the corridor. It seems empty, until you see a cloaked man at the end of the corridor. He's known currently as "J"; after your conversation, head through the door and staying on the bottom floor, cut down the Zombie Officer and proceed left. The next room is a ballroom, where numerous Ghost Dancers glide about...go left and jump up on the platform, then drop down the hole on the other side. Here we are, in the cellar of the Dance Hall. Evil lurks...now go downwards and take the first doorway to the right. Cut down the Zombie Officers and Creaking Skull as you go, then in the next corridor chop down another Zombie Officer and a Wooden Golem and proceed along the linear path, killing off the numerous enemies, until you reach the very end, where a candle containing a $500 bag awaits. Go back out of this area and back to the shaft. Keep going downwards and drop down the hole at the very bottom, into a mist-shrouded room (you will pass by a High Potion, which you can't get for now. Never mind...). Head right, ploughing through the enemies with several well- placed slashes and go into the doorway at the end. In the next room, head to the bottom and save in the room to the right, before sallying forth through the boss door to meet the largest golem you have ever seen. 0_o! __________________________________________ / B O S S : Big Golem \_____________________ |-----------------------------------------------------------------| | Attacks : | | - Thrusts forward with its huge arm | | - Belches forth a stream of stones | | | | | | GAAAaAAH! The Big Golem is a gigantic behemoth that lumbers | | towards you on clay legs and attempts to smash you across the | | room by giving you a hefty punch with its monstrous hand. When | | it raises its hand to its face, be careful; it preparing to | | vomit a stream of stones that can hurt you real bad! You can | | hit its upper body and legs, and if you have a projectile | | sub-weapon, use it. | | | \_________________________________________________________________/ Go into the room beyond the Big Golem to claim the [SKELETON BLAZE] ability soul! __________________________________________________ | Skeleton Blaze : | | Allows you to slide across the ground by | | pressing down + jump. You can get items in | | narrow crannies and slide under narrow gaps. | |__________________________________________________| The room also contains a mythical green snake, the Tsuchinoko. If you're unlucky, the creature will burrow into the ground upon your entrance. If you're lucky, it will hang around for a short while, spitting poisonous globules at you before burrowing into the ground. The Tsuchinoko is one-of-a-kind; kill it quick and hope to get its soul! Then leave the boss room and go back up and through the room with a Wooden Golem and Evil Butchers. Jump back up the hole in the ceiling and slide to get the [HIGH POTION]! Then go back up the shaft and back to the ballroom. Get the [CUTALL] from a narrow alcove at the second-from-bottom dance platform, then go back down to the bottom floor and head through the doorway to the left. Make your way up the winding staircases, chopping down Durgas and Zombie Officers, and at the top, there are two doorways that are accessible; first take the doorway at the to the left. Make your way through the relatively linear path to the teleportal room, but don't go through it yet; just have it marked out on your map, so we can return at our leisure. Now that's done, return to where the two doorways were and take the right one. Surprise! You are at the top of the ballroom; make your way right and to the doorway at the top right hand corner of the ballroom. Jump up the pedestals in front of the doorway you headed through, to the another corridor; save in the room to the right, then head left through the corridor, chopping down the enemies as you go. Into the doorway at the other end you go, and you'll be confronted with a Minotaur; kill it, and start hacking like a madman on the wall behind it. Ah; it breaks! Go through for a nice kit of [SAMURAI ARMOR]! Get back out and leap onto the pedestal and up the hole above the Minotaur. Head right and kill off the curry-flinging Waiter Skeleton and the Zombie Officer and jump up the pedestals through the hole in the ceiling. When you get up, immediately take the room to the right, and inside chop down the enemies in there to get the $100 coin. Then exit and head left, leap onto the Catoblepas' back and to the other side of it, and head into the doorway. Inside, cut down the waves of enemies that confront you for another $100 coin. Get back out and there's the Catoblepas again; don't kill it, but get to the other side of it and entice it to move under the gap in the floor above, then jump onto it and leap onto the right portion of the next storey (if not for the Catoblepas, your jump would not be high enough to reach). Follow the path to the top storey, and kill only a few of the Bone Pillars at the bottom of the stack so that there are still enough to form a stack high enough for you to jump onto a reach the [MANA PRISM]! Go all the way back to the bottom and drop back down through the hole and backtrack left through the corridor and down the hole, past the Minotaur and go right in the corridor after that. Kill the several enemies you encounter as you go, and head all the way back right (saving your game in the rightmost room if you want), dropping through another hole in the floor and onto a pedestal above the stairways of Durgas. Take the top-right-hand doorway and make your way right, killing the Minotaurs and sliding under the gap in the wall. A short distance from the door at the very right, jump up and hack at the ceiling (using a wide-slash sword like the Broadsword). It soon crumbles. You can't reach it yet; what a pity, but at least you can leave it there so you can come back to it later. Now head through the door and you are in another new area of the castle! -.-.-.-.-.-.-.-.-.-.-.- Inner Quarters -.-.-.-.-.-.-.-.-.-.-.- Here, you'll be warmly welcomed by the maiden Persephone, who will NOT take your coat but proceed to batter your body with damaging karate kicks... Cut her down and make your way up the stairway, chopping up Durgas as you go. At the top, use a well-timed double jump to reach the right ledge in the ceiling dome, and from there you should be able to reach the [HIGH MIND UP] sitting on the left ledge. Head through the doorway at the top after that. In the next room, kneel down and chop at the floor below the first stairway with a broad-swipe weapon (like the Broadsword). It's a fragile floor! When it crumbles to pieces, drop inside, mince the Student Witches and claim the [HIGH POTION]...then follow up by hacking at the right wall until it breaks, and inside, a Witch maintains vigil over a [NINJA SUIT]! Keep going upwards in the next room, ignoring all the other doorways until you get to the top (there's one particular room which you cannot explore; when you try to go further than the entrance corridor, a rabbit guy changes time around and you end up outside again). Save your game in the room to the left and head through the doorway to the right into a richly furnished living room; into the boss room you go! __________________________________________ / B O S S : Headhunter \_____________________ |-----------------------------------------------------------------| | Attacks : | | - First head turns it into a rather docile crinoline-wearing| | female that wields a dagger and stabs at you | | - Second head transforms it into a crone that throws | | dragon's-head fireballs and summons lightning bolts | | - Third head morphs it into a gecko demon that lashes out | | with its tongue and exhales poisonous fumes | | | | | | The Headhunter may well be one of the more creative bosses in | | Aria of Sorrow. True to its name, the Headhunter has three | | head trophies on a mantlepiece in the background; the first | | transforms it into a beautiful woman with a dagger. It only | | thrusts the dagger occasionally, and when you hit it it will | | slowly retreat. The first form is easy meat and should go down | | rather quickly. | | | | The second form is another kettle of fish. The head turns it | | into an old hag which flings two dragon-headed, powerful | | fireballs, or summons lightning bolts to attack you. The | | hag will fly around, making it rather hard to hit. And that's | | not all! | | | | After the second form has been defeated, the Headhunter will | | unleash its final form, that of a gecko demon, which is | | expectedly the toughest. It leaps from ceiling to ceiling, | | attempting to catch you with its tongue or choke you with | | poisonous fumes. While it is on the ceiling, hitting it can be | | a chore, what with all those poisonous fumes it exhales; once | | it's on the ground, though, you can get at it rather easily, | | and its tongue can be avoided by simply ducking. | | | \_________________________________________________________________/ When the Headhunter falls, replenish your energy using the orb, then head out the room. Jump onto the pedestal just in front of the doorway you head through, and head up the passageway into a open-air area. The sky is grey and spinning with the influence of Chaos...how beautiful! Right! Start from the bottom and make your up the winding passages, killing the various enemies on your way. At the top, there are two alcoves, one right, one left. The left contains the poison sword [HRUNTING], the right the useful [UNDINE SOUL]. It's counted as an attribute soul, so to equip it you must choose the "Soul Set" option in the main menu. With your new-found riches, get back down and out of the area, and go down the staircase to the bottom of the room. If you want, take the room to the left and be introduced to the Kyoma Demon lurking in the mirrors...if not, go right to the fountain, equip the Undine soul, and jump in...Hooray! You see that you can walk on water, like Jesus Christ himself! Unfortunately, you're no god, and your friend will be dead meat if you don't keep going...hop up the staircase above and through the doorway and enter the next room. Run downstairs and into the doorway to the left. Forge a path through the stiff resistance you encounter from Valkyries, and to the teleportal room. Again, just make sure it's down on your map, then go back through the corridor of mirrors, back to the room with Curlies on the staircases above. Drop down the passageway in the floor, and in the next room, go down the hole at the bottom floor. Run left, killing Liliths and Persephones left, right and center as you make your way downstairs to the [MIND UP] at the end. And when you grab it...watch out, a Lilith will pop up! Slaughter it before it can give you a punch or a kiss! 0_o Then go back up and out the room, and in the previous room make your way left. Drop down another hole along the way, and enter the door inside the room you are in. Pass the corridor, and out of the room you enter. -.-.-.-.-.-.-.-.-.-.-.-. Castle Corridor -.-.-.-.-.-.-.-.-.-.-.-. This place looks familiar! Wait - you're at a previously inaccessible staircase in a hall you've been to! Step off and exit the area and back through the corridor of Axe Armors, and drop to the bottom of the large hall. Slaughter the Zombie Soldiers and Axe Armor and head into the doorway to the left at the bottom, get past the White Dragon, and drop down the tower, making mincemeat out of any enemies that sally forth to assault you, and drop down the hole at the bottom. In the cavern after that, make your way downstairs and through the doorway to the right at the bottom. With the Undine soul equipped, keep going until you see a previously unreachable platform above the large pool of water to the very right. Jump up and up the stairways, and find your way to a door to the Floating Garden! CHAPTER 4 : A Stroll in the Garden ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Mystletain 1. Castle Map 3 1. Kicker Skeleton 2. Burtgang 2. Mind Up 2. Skula Soul 3. Pitch Black 3. High Potion Suit 4. High Mind Up (x2) 4. Bamboo Sword 5. Tasty Meat 5. Pendant 6. Mana Prism 6. Rahab's Sword _____________________________________________________________________ A word of warning: this labyrinth, owing to the doorways which bring you to different places sometimes, can get very, very confusing. Your main objective is to reach the Clock Tower! This guide won't quite let you explore the whole area, because you'd have to do a lot of confusing backtracking which wastes time. Rather, this is the fastest route through the Floating Garden. Right then, start off right...Yaaahh! A Cockatrice! This mythical rooster-gone-wrong can petrify you with its eye beam; chop it down as fast as you can and jump up the platform above a fountain. Take the right path at the top to another room containing [CASTLE MAP 3]. Then hop up the platform and up the hole in the ceiling. Ignore the Gorgon and go left, and in the next room jump up the platform and up the next floor, to avoid a tangle with the Gorgon below, and head into the doorway to the right. Dice the Red Crow as you go along, and hop over the holes to the doorway at the other end. Staying on the bottom floor in the room you enter, go right and cut down the Dead Warrior that gallops back and forth, as you head to the doorway at the other end. Repeat for the next room...except that as you go along, you'll see a skeleton tugging out a plant. Start chopping at the skeleton, but make sure you don't kill it until it pulls out the plant - a Mandragora! If you have a powerful enough weapon, you can kill off the Mandragora before it lets out its ear-piercing death howl! In the same room, there is a stack of Bone Pillars at the upper part of the room guarding a $1000 bag. If you're a goldgrabber, go for it. After that, you'll enter a purple-marble room. Inside, Altairs ferrying the very dangerous Rippers fly back and forth. Quickly make your way to the metal board in the ground and press down+jump when standing on it to drop further down; first save in the room to the left, then go right and confront the Kicker Skeleton. From it, you can get the optional [KICKER SKELETON] ability soul. You are strongly advised to get it, as it can make quick attacks a lot easier! When you are done, go back up and through the right doorway. Another Manticore lurks inside, and it is no less powerful than the one you fought in the Chapel! Kill it, then go back out through the left doorway. You'd expect to enter the purple-marble room again, right? WRONG! Instead, you find yourself in a room with Werewolves and the very real Devil! Stay on the bottom level and go left, through the stiff resistance that the Werewolves put up, and into the doorway. Head through the corridor into the... -.-.-.-.-.-.-.-.-.-. Clock Tower -.-.-.-.-.-.-.-.-.-. At last, we arrive at our destination. Go left, and ho! It's good old Graham! After a brief, heated and shocking conversation, Graham struts away (he's supposed to be in a hurry, but he runs really funny ^_^ )...what the hell was that all about? Head through the doorway and go down the clockwork shaft, and the one after that (which has a Lightning Doll in an alcove and a Golem at te bottom, so proceed with caution!). Watch the spikes; they do great damage. At the bottom, head into the doorway. In the next shaft, cut down any Medusa Heads they drift by in the shaft as you make your way down. At the bottom, swiftly cross the light brown, crumbling platforms to the save room to geet some R&R. Then head into the doorway to the left. And whoa! It's Yoko again! After you talk with her, she leaves, and you can proceed left. Jump over the crumbling platform in the next room and head through; and you will meet the destructive Bomber Armor for the first time! Cut it down and continue onward. In the shaft you enter, take good aim and fling several spears (of the Winged Skeleton soul) at the wall opposite. It will soon crumble...but you can't get across without touching the spikes! To avoid getting a nasty hole in your body, get to the thin platform just above the part of the wall that crumbled, and hit down+jump and hold left to enter the tunnel. Inside the room, you will find the sword [MYSTLETAIN] on a couple of boxes, the first sword to pack holy power! After that lucky find, exit the room and keep on going up the shafts (after three more, green-faced Medusa Heads which can petrify you will start appearing) until you reach a room which does not contain clockwork of any sort, and has two ways you can go. Take the top path and follow it to...a Great Armor! Now that you are armed to the teeth, though, the Great Armor is simply another muscular thug...reduce it to scrap metal and enter the doorway behind it. Go up the shaft and before entering the boss room, make sure you save or swift, irreversible Death shall be yours... __________________________________________ / B O S S : Death \_____________________ |-----------------------------------------------------------------| | Attacks : | | - First weapon is a normal scythe that Death throws at you | | - Second weapon is Death's ultimate weapon: the bone scythe,| | which he twirls around the room and whizzes around with it| | - Throughout the battle, sickles will appear out of thin | | air and fly at you | | | | | | Death is, at first, wielding the ordinary scythe that you | | would see emerging from the clock face as the battle begins. | | He only throws the scythe about at you, and it's not that hard| | to avoid. After a while, he will stop throwing it and concoct | | energy pillars that hurt real bad! Slide to avoid. | | | | Death is invincible at first, so you must destroy his scythe | | to make him reveal his second, mightiest form. Death will then| | unsheathe a large, double-bladed bone scythe that does more | | damage than the ordinary one! He will either send it twirling | | around the room at two different speeds or dash with it held | | out in front of him. If he throws the scythe slowly, you can | | duck to avoid and from there, he will be open to attack for | | a while until his weapon returns. | | | | If the scythe boomerangs at high speed, you've got yourself | | in a pickle; you cannot duck to avoid, so you can only get in | | one hit while he is open, then you must double jump as his | | scythe comes zooming back to his hand! | | | | All through the battle, small sickles will appear out of thin | | air and fly at you; simply hit them with any weapon to | | dissipate them. | | | \_________________________________________________________________/ When you emerge victorious, head into the doorway at the other end and claim from the candlelabra the [SKULA SOUL], which allows you to (finally!) swim in water! Don't you wish you had that instead of swimming lessons? ^_^ Now, exit the boss room and back through the shafts until you reach the water-filled room with a crumbling platform (it's after the one where you talked with Yoko). Break the platform and sink into the water using the Skula soul, then at the bottom, slide to the right to get rid of the Needle enemies, exit the water and head into the doorway beyond. The next room is perilously carpeted with spikes; the only way across is by jumping onto the swinging pendulums. To make thing more tricky, there are Medusa Heads (thankfully, not the ones that can petrify you) flying around to knock you into the spikes! Time your jumps correctly (with Mystletain, swift stabs should be enough to pick off Medusa Heads) as you make your way across, otherwise you will be bathing the spikes in blood...your blood! Your double jump and Flying Armor soul should help you tremendously; if you have the Medusa Head soul (which allows you to stop in mid-air), that makes the job even easier! If you fall onto the spikes, you will definitely get a nasty wound, but if you jump up immediately after you recover from your fall, you can avoid taking further damage. Making it across in one piece will bag you the stabbing cutlass that infuses you with defensive power, [BURTGANG]! Return back to the previous area with your new toy, and take the left path into a labyrinth of spikes placed in strategic locations. You have got to make laboriously accurate movements to avoid losing a whole lot of health to the spikes. 1. Stand on the right of the thin platform to the very left and press down+jump to drop down. Do this for the platform below. 2. Slide under the spikes to the right. 3. Double jump onto the part of the ledge where there are no spikes (first do a single jump to gain height, then from there jump over the spikes, so you won't touch them), then drop into the shaft, hugging the right wall, and you should miss the spikes. 4. Slide under another two bunches of spikes to the third thin, brown platform. 5. Stand on the right part of the platform and drop down it. From there, it should be easy enough to make it to the doorway. Make your way down the clockwork shaft to a small storeroom containing a [PITCH BLACK SUIT]! After that, return to the water-filled room and take the right way this time. Ah, back to the comforting clank of clockwork! If you find yourself short of Mana Points, enter the storeroom on the opposite wall at the very top of the clockwork shaft; inside two enemies guard a candle with a large heart. Go down the clockwork shaft and through the doorway at the bottom, to yet another clockwork shaft; descend it as well, and step lightly and swiftly across the crumbling platforms above the carpet of spikes to the doorway. At the bottom, enter the teleportal room to the right, and make sure it's down on your map; then exit and take the left doorway this time. Slide through the Needles and throw open the iron door, out of the Clock Tower into the... -.-.-.-.-.-.-.-.-.-.-.-. Castle Corridor -.-.-.-.-.-.-.-.-.-.-.-. Welcome back! Now we are gonna get some more goodies that we missed previously! Descend the shaft and into the right doorway. Massacre the weak enemies as you head through the corridor, and drop down the shaft after that. Take the right doorway and follow the corridor to return to the... -.-.-.-.-.-.-.- Chapel -.-.-.-.-.-.-.- Earlier on, we put off ascending the crumbled green staircases, didn't we? This time, ascend them and take a right. Go up the sloping pathway to the very right and eliminate any foes that you encounter; as you go up, hop onto the green church bells to get even higher; and at the very top is your prize, a [MIND UP]. Drop down the platform where the Mind Up stood, and make your way left along the corridors of enemies, leaping over the gap along the way, until the path opens up into a large chamber. Jump up on the left platform, and chop down the Axe Armor lurking there; from there, it should be as easy as 1-2-3 to claim the [HIGH POTION] and [HIGH MIND UP] from the pedestals above. With that, go back down, walk right and drop through the gap onto a ledge. Walk off the ledge and take a left; leap over the wall and to a lower stone platform. Then cautiously creep right, and slither up the slope to a [BAMBOO SWORD]. Since you've got your Burtgang, the Bamboo Sword is close to useless now... Whatever it is, go all the way back down and out of this huge room. From there, find your way to the teleportal room in the Chapel, by using your map. It's easy enough; it's a yellow room just below and left of the large room you were exploring recently. From there, teleport to the room just above the area where we started our adventure (or simply just press down once when the map pops up). -.-.-.-.-.-.-.-.-.-.-.-. Castle Corridor -.-.-.-.-.-.-.-.-.-.-.-. Exit the teleportal room and drop down the metal platform, back into a corridor of Zombies. Forge past the enemies as you go right and into a cavern. Descend the stairway and into the long-forgotten door at the bottom. You step forth into a new place... -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Underground Reservoir -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Stroll down the cold stone stairways and into the doorway at the bottom, not forgetting the [PENDANT] next to the doorway as well. From here on, it is best that you keep your Skula attribute soul equipped, so you can navigate the waters in the Underground Reservoir with ease. Splash your way through the moat, dodging dangerous Killer Fish swimming idly around, and snag the [TASTY MEAT] goodie before heading down the shaft at the end. In the next room, descend a shaft full of pesky Needles to the bottom, where you should go left. Chop down the Man-Eater that blocks the way (be warned - it's a tough enemy) and into the chamber beyond to earn yourself [RAHAB'S SWORD], a sword of icy might! Then head back out and up the shaft to the very right, into the doorway above. Make your way down the sloping path of the room, dodging the deadly cursed tridents of Cagnazzos and avoiding the mid-air fires set by Ukobacks. Save your game in the first room to the right if need be, then continue on the the bottom. First, drop into the hole and slide through the tunnel to an easy [MANA PRISM], then slide back out into the doorway to the right. Cut your way past Nightmares and Unes into the doorway beyond, and boom! You've just entered one of the massive caves in the Underground Reservoir! Stay on the bottom floor and make take a right, chopping up the mass of weak enemies that sally forth, into a corridor that contains...oh my suds and body, a Mandragora! You know what to do - slice the skeleton pulling it up to bits before it can scream, as you head through the corridor. And you enter another humungous cave. Drop down the thin platform below the doorway to the bottom, and take a left. The following corridor is teeming with Tritons and Gorgons, and you might glimpse a blue sparkly speck zip across the screen...leave that for now, and chop your way through the numerous enemies to the other end. Don't jump down the shaft in the room you enter just yet; instead, jump into the doorway opposite. Surprise! Here's Yoko...and Graham! Lovers? Well, if you count a dagger inside Yoko's body a show of love...as you enter, Graham curses and disappears into thin air, leaving a severely wounded Yoko and you! After the brief conversation, in which Arikado makes an appearance, exit left and before opening the iron door opposite, first drop to the bottom of the pool of water in the room and wallop aside the Needles for a [HIGH MIND UP] in an alcove. Then return and head past the iron door. CHAPTER 5 : My Name Is Gladiator ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Laevatain 1. High Potion 1. Giant Bat Soul 2. Olrox's Suit 2. Pudding 3. Balmung 4. Rare Ring 5. Black Cloak _____________________________________________________________________ You step forth into the Arena, one of the few areas in the castle which tests your skill with your weapons against fearsome creatures. Head into the doorway and make your way up the stairways in the massive room. If you find the enemies too tough to snuff, use Mystletain - most of them in the room are prone to holy attacks. Jump up the hole at the top left corner of the room, and watch out for the Skull Millione that swoops upon you as you enter! First enter the teleportal room to the right to make sure it's down on your map, then make your way left, through the enemies; along the way, hop up the platforms to the passageway in the ceiling, and there, climb up the shaft. Hop into the doorway leading left as you ascend, and there, cut through the corridor of enemies that move to intercept you. At the end is a doorway which leads to a small alcove behind a brick wall, containing the fire sword [LAEVATAIN]! Retreat out the corridor and keep ascending, then hop into the doorway at the top for a [HIGH POTION] on a pedestal. Then head back down and out of the shaft, and take a left...forge past the numerous enemies, and at the very end there is a passageway with a jaguar's head sculpture above it; hop down and in the room you enter, first save in the Save Room on the left, then head through the doorway on the right. Now begins your trial. You may choose to use the lift to skip all the trial floors and descend to the bottom using the lift (to go down or up, press down/up on the direction pad where required), where the boss room lies through the left gate. But one must be thorough in castle exploration - and the boss that lies beyond is formidable, so we need some valuable experience! You may exit the rooms through the entrance gates if you find the going too tough, and retreat for R&R at the Save Room. There are three trial areas in all, one on each floor. If you go through each one successfully, you will reach a small room at the end containing a piece of equipment. However, a rack of spikes positioned above the front of the doorway will drop down, so don't just rush ahead! Starting from the top floor: --------------------------------------------------------------------- o 1st trial --------------------------------------------------------------------- You have to fight your way through Lubicants; right from when you enter, two Lubicants sally forth to assault you with their tridents. Lubicants look like Cagnazzos, but they are MUCH faster and more powerful. Move and jump swiftly, and you should use Laevatain as your primary weapon; it works to great effect. You also have to avoid getting hit by the haunted statues of gods in the background; they periodically thrust their palms or feet forward to hammer you if you are unalert. A large iron ball suspended by a chain is present at the end of the room; strike it to start it swaying slightly, then increases its amplitude by striking it just as it starts to sway towards the brick wall. After a while, the ball will swing far enough to smash a hole in the wall; go through to find [OLROX'S SUIT]. --------------------------------------------------------------------- o 2nd trial --------------------------------------------------------------------- This room is the most difficult! Yoy have to leap onto conveyor belts over pits of spikes, and Erinys (the stronger version of Valkyries) swoops around stabbing you! What's more, Medusa Heads that can petrify you can cause you to drop onto the spikes while petrified!! Take along Laevatain (or Hrunting, which can do big damage to the Erinys) with you, and cut down the Erinys one at a time; don't attempt to outrun them, as the conveyor belt will slow you down. There is a small switch between two spike pits; jump onto it to reverse the conveyor belts' direction. That should help you. Along the way, an Arc Demon will come into the fray; equip the sword Mystletain and slash it down with a few strokes. After that, switch back to Laevatain and battle your way to the doorway at the end, where the [BALMUNG] magical longsword awaits. That weapon sure is worth all the trouble, trust me! --------------------------------------------------------------------- o 3rd trial --------------------------------------------------------------------- Ironically, this trial in "the deepest bowels of the Arena" is the easiest! You simply have to be careful. Enter with the sword Mystletain equipped, for there are many Beam Skeletons milling around on the bottom floor. Jump onto the platform in clear view in front of the doorway, and let it carry you below a black cross etched on the shield between two winged statues on a pillar. You have to press the direction pad as indicated by red dots that will flash on the black cross; as you go, more dots will flash and at quicker rates. If you fail to press the direction before the dot disappears OR if you press the wrong direction, a trident will scythe down and destroy the platform; if you get hit, you will suffer bad injury. Also, you have to fight your way back through the Beam Skeletons...!! If you reach the end, which is marked by a brick wall, without screwing up, the brick wall will shatter and you can enter the doorway beyond, which contains a [RARE RING]! Still alive? BRILLIANT! Now you've got a kick-ass sword, armor and a useful accessory! Recover using the Save Room above, then return down to the boss room. __________________________________________ / B O S S : Balore \_____________________ |-----------------------------------------------------------------| | Attacks : | | - Hammers the ground with its fists | | - Swings its fists around | | - Eyebeam sweeps the floor, sending a wave of flames | | gliding across | | | | | | The Balore is an evil encaged daemon with two fearsome eyes. | | It uses its two monstrous hands, which protrude out of the | | cage, to throw swift punches and to hammer the ground. Avoid | | getting hurled to the ground by the punches at all costs! The | | fists can be climbed on when they are moving slowly, but not | | if they are attacking. Attack the eye that is open. | | | | After a period of battering, the Balore will withdraw his fists| | and the daemon's other eye opens. An eyebeam is emitted, and | | the Balore sweeps it across the floor, kicking up a wave of | | flame. Jump to dodge and keep attacking the eye. As the daemon | | takes more damage, the eyebeam will sweep across the floor | | increasingly rapidly; jump once to dodge one wave, then double | | jump to avoid landing on another wave that comes rapidly. This | | way, you won't take too much damage. | | | \_________________________________________________________________/ When the Balore is defeated, head through the doorway opposite and smash the candlelabra for your [GIANT BAT SOUL]! Now that you have got the Giant Bat soul, you can morph yourself into a bat and fly anywhere! It's rather MP-sapping, though, so do have some Mind Ups handy if you are low on MP. Then return to the boss room, and you will bump into J again! He reveals his name to be Julius Belmont, one of the vampire hunters of the legendary Belmont family...but let's not go into history for now. Exit the boss room and go back up the shaft. Save in the Save Room if you want to, and return up the passageway in the ceiling. Right, once you're up the passageway, equip the Giant Bat soul and morph into a bat, then fly up the hole in the ceiling just above the passageway, into a previously inaccessible room crawling with enemies. Take a right, and trash the Beam Skeleton there before entering the doorway beyond. Inside, there is a steaming pool...and a Succubus! If your draw closer, a Lilith will pop up too! Cut them down and claim your prize - a [BLACK CLOAK] on a pedestal. Then exit and go up the rest of the room, along the staircases, and into the doorway at the top. Chop down the Killer Mantle and Weretiger there, and at the end, a behemothic, immensely resilient Giant Skeleton, guarding a candle with a $1000 bag, awaits! After it collapses (assuming you beat it -_-' ), slash the candle for your moolah, and head out of the corridor, get back down to the bottom and mosey out the room. From there, backtrack to the right out the corridor, past the wildly galloping Gladiator and out the corridor after that, down the staircases of the huge area crawling with all sorts of enemies and back into the doorway at the bottom, where you can exit the Arena. -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Underground Reservoir -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Leap over the pool and into the doorway opposite, then make your way down the shaft full of enemies; watch the fires the Ukobacks light in mid-air. The left wall at the bottom is breakable; hack it to bits and enter the secret passageway for a [PUDDING]. Then exit and take the right doorway to yet another part of the Underground! CHAPTER 6 : For We Are Many ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Gold Ring 1. High Potion 1. Galamoth 2. Armor of Water 2. Super Potion 3. Ronginus' 3. Ancient Book 1 Spear 4. Handgun 5. Eversing 6. Claimh Solais 7. Joyeuse _____________________________________________________________________ Welcome to the Underground Cemetery! Zombiemen will emerge from various sarcophagi as you walk along; ignore them for now. Head right, past the enemies, to the doorway, and hop up the platform to a place with two doorways. The left one leads to a corridor full of Werejaguars, and a $2000 bag lies at the end; the right one leads to a Save Room. After you have claimed your riches and saved your game, jump back down the platforms and continue on right to the boss room. __________________________________________ / B O S S : Legion \_____________________ |-----------------------------------------------------------------| | Attacks : | | - Hitting its shell will occasionally cause a zombie-man | | to pop out and start walking around the area it lands on | | - After its core is exposed, mechanical arms firing lasers | | will stick out | | | | | | The Legion is a behemothic, sinister foe. Its soul is the only | | one that can be missed in the game; therefore, to get it, you | | have got to be careful NOT to destroy the inner core before | | getting rid of the outer grey quarters of the Legion's shell! | | Equip Mystletain; it packs holy power that the Legion is weak | | against, and its reach will not allow you to hit at the core | | too easily. Starting hacking at the surface of the Legion, | | making your slashes as shallow as you can. Also, run around the| | room a lot, only turning around to deliver a few blows on the | | Legion, so you won't get cornered and massacred. Always wait | | until you lure the Legion to either the top or bottom of the | | room, then you can easily slash-and-run. | | | | Hacking off the bottom half of the shell first is better; this | | way, you can slide under it as it drifts toward you and press | | the attack further. | | | | As parts of the shell of the Legion drop off, the inner core | | will be exposed; twisting, mechanical arms will stick out and | | start firing lasers at regular intervals. But these are | | inaccurate, so don't worry about them. The more shell you | | hack off, the more arms; after the four quarters of the shell | | are knocked off, concentrate ALL your attacks on the core, | | eluding the lasers as you go. | | | | Somtimes, the core will retract its laser arms and bounce | | around the room for a short period of time; slide and backdash | | to avoid getting hit by the core and keep slashing as it comes.| | | \_________________________________________________________________/ When you inflict the final blow on the Legion core, the cage breaks, releasing a sparkling foetus which dissipates and gives you the soul of the Legion! After that, head into the doorway to the right and keep going until you reach a room with platforms leading up a tube. First hop up the platforms, and up there, you can take two doorways. The left leads to a chamber with an easy [HIGH POTION], the right leads to a corridor with Cagnazzos guarding a [GOLD RING] on a pedestal. Once you've snagged both, go back down and into the right doorway, then from there you have got to cut through the throng of Rippers who chuck showers of knives! At the end is a chamber containing a candlelabra; smash it for the [GALAMOTH] ability soul! __________________________________________________ | Galamoth : | | Allows you to avoid being warped by time | | warper enemies. | |__________________________________________________| The Galamoth soul sounds a bit confusing, but you need it for later. So much for the Underground Cemetery! Start off left and keep going through the numerous corridors and out the boss room, past the corridor with Biphrons and an Alura Une, and back to the... -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Underground Reservoir -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Head back up the shaft and hop into the doorway at the top right. Splash your way through pools containing Tritons and Gorgons, and head into the doorway at the end. You will find yourself, once again, in a large cavern crawling with enemies. Staying on the bottom floor, make your way to the doorway on the very right and cut your way past Mermen and a Man-Eater for the [ARMOR OF WATER]. Then exit the corridor and jump up onto the moving platform drifting near the doorway; when it rises to the apex of its height, hop into the pool of water on the left. An Arc Demon will spawn; send it back to hell with a couple of well-placed slashes, then stand on the high part of land not covered in water and double jump to a platform moving left and right above. As it moves, you should see another platform just above, moving up and down; time your jump and mount it, letting it bring you to the top of the cavern. You can take two doorways: left or right. First take the left one into a teleportal room, then, making sure it's down on your map, take the right doorway. Chop down the Dryads and Poison Worm you encounter in the cave as you go, and you will come into another huge cavern, this time with a natural waterfall! In this room, there are a couple of items you can get. First, transform into a bat using the Giant Bat soul, and fly alllllll the way to the top left corner of this room. You need almost 250 MP to pull this off, so if you are low on MP, go smash candles for hearts or use a Mind Up. At the top left corner, there is a small chamber containing the holy- powered [RONGINUS' SPEAR]. In the same chamber, there is a candle with a large heart, so use that to restore your MP - we are going flying again! After you top up your MP, transform into a bat again and start flying right, hugging the ceiling as you go...and you will fly into a highly secret chamber containing...surprise! A [HANDGUN]! Don't start getting jubilant yet; although it has whole-screen range, each bullet is just a bit more powerful than an ordinary punch -_-' Now then, drop back down the hole as a bat, and fly to a small pedestal. On the other side of the pillar is a Super Potion which we will get later; for now, drop down the waterfall...and immediately hold down right on your directional pad, such that you emerge from the waterfall and start hugging the right wall. Eventually, you will drop to a doorway. Enter, and defeat the guarding Flesh Golem for a [SUPER POTION]! Then exit the chamber and drop through the waterfall again, until you splash to the bottom. Head back to the very left of the room, and stand to the right of the doorway, such that no part of the cave entrance is above your head. Equip the Undine soul and stand on the water surface, then equip either the Manticore, Curly or Devil guardian soul. If you don't have either, you cannot get past the waterfall into the area behind; do a search in the walkthrough for either "Curly", "Manticore" or "Devil" to know where the respective critters may be found. Once you have it equipped, stand on the spot mentioned in the above paragraph, and facing right, hold down the button to activate your guardian soul. You will transform into a monster that goes rushing across the water and towards the waterfall...if you still get knocked back by it, you are not standing far enough from the waterfall. If you got it right, your speed should blast you through the veil of water to the other side of the waterfall! You've made it! Also, the handsome suit of armor sitting on the other side, [EVERSING], is yours! Go through the doorway and head through the iron door into yet another new area. -.-.-.-.-.-.-.-.-.-.-.- Forbidden Area -.-.-.-.-.-.-.-.-.-.-.- Go right, chopping down Dryads and watching out for any tell-tale uneven surfaces on the ground; they may pop up as Mudmen. Head into the doorway at the other end, and go up the shaft after that, cutting down Gargoyles that swoop down on you. Hop up the passageway at the top and mount the switch next to the left wall to open an iron gate. Hmm...head through the opened doorway and you come back to the... -.-.-.-.-.-.-. Study -.-.-.-.-.-.-. Wow, we are back at the Study! Quickly destroy the Bone Pillars before they singe you with flames and grab the orange-coloured object, [ANCIENT BOOK 1]. Then go back through the doorway. -.-.-.-.-.-.-.-.-.-.-.- Forbidden Area -.-.-.-.-.-.-.-.-.-.-.- Drop back down the shaft and head into the doorway to the right. Cut through the foes you encounter as you pass by the corridor into the doorway at the other end, and you will drop into a secret cavern with a huge pirate ship! Equip the Skula soul and mount the ship's deck. Drop into the submerged hold, and take a left. Keep going, past the Killer Fish, until you reach an alcove with Fish Heads and more Killer Fish. Kill them all, and start hacking at the left wall till it crumbles! Go in to find the sword of light, [CLAIMH SOLAIS]! With this blade, many enemies are suddenly fat pigeons at your mercy - many of them are prone to holy attacks, and the Claimh Solais is a holy weapon! Exit the chamber and go back right, but stay in the water; head into the doorway on the very right, then hop out of the water and drop down the shaft. Kill off plucky Cagnazzos as you make your way down, and continue through the doorway. Splash through the shallow pools in the following corridor, taking care not to be sprung up upon by sneaky Mudmen, and smash treasure chests for cash. You will encounter Flame Demons here; try your best to get their soul, because you need it later. Head through the doorway at the end, then smash the treasure chest in front of the doorway. Numerous Rippers pop out; start hacking away and massacre them all! This chest of Rippers is an easy way to get experience points, because they are all squeezed up in one tiny corner, and the sweep and power of the Claimh Solais should reduce them to pulp in seconds :P Make your way up the shaft to a small glowing chamber. Don't go up to the treasure bag, but instead chop it; it's a Mimic enemy! After it dies, grab your prize on the ledge: the golden sword [JOYEUSE], which you can sell to Hammer for oodles of gold. Now, go back out and backtrack alll the way to the pirate ship. Head up the passageway on the left part of the ceiling, and from there, keep going left through the corridors, and head back through the iron door, out of the Forbidden Area and through the gushing waterfall. From here, do you want to zip ahead to finish the game right now? Or do you want to have a laidback time, collecting optional items and exploring as much as you can? If you want the former choice, keep reading onto the next chapter. If you want to hurry up and get to grips with the head honcho enemies, do a search for "CHAPTER 8". If you wish to continue, read on. CHAPTER 7 : The Search for Stock ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Tallhammer 1. Super Potion (x2) N/A 2. Milican's 2. Ancient Book 3 Sword 3. Ancient Book 2 3. Osafune 4. Rune Ring 5. Elfin Robe 6. Vjaya _____________________________________________________________________ Make your way left and through the corridor with Dryads, and you will arrive back in a huge cavern. Staying on the top level, hop over to the teleportal room on the left, and you will be shown the map. We want to return to the Chapel, so press Up once and your cursor should mark the teleportal room there. Hit A, and you are back in the... -.-.-.-.-.-.-.- Chapel -.-.-.-.-.-.-.- Exit the room and drop to the bottom of the large hall. It is full of Ghost Dancers, but ignore them, and walk to the right doorway at the bottom. You're back in the Manticore boss room! Equip the Giant Bat soul if you have not done so already, and fly up to the top right corner of the room, eluding the Gargoyles that attempt to knock you out of the air. The lightning-powered [TALLHAMMER] awaits on a ledge! After you claim it, return to the teleportal room and press up once; hit Jump to teleport... -.-.-.-.-.-.-.-.-.-. Clock Tower -.-.-.-.-.-.-.-.-.-. Exit the teleportal room and head pas the Bomber Armor into the doorway opposite. Slide through the Needles to the iron door and you return to the... -.-.-.-.-.-.-.-.-.-.-.-. Castle Corridor -.-.-.-.-.-.-.-.-.-.-.-. Hey, what are we doing here? Never mind that, drop down the shaft and down the metal platform (by pressing Down+Jump), cut down the Skeleton Knight, and take a right. Head through the foe-infested corridor and you will arrive into a familiar place! Hmm, there's a sword in the small nook above the entrance...morph into a bat and squeeze through the gap for the sword [YASUTSUNA]! Now that's done, go back through the corridor, up the shaft and into the iron door, then return to the teleportal room in the Clock Tower. When the map is displayed, press down twice to mark the teleportal room in the Underground Reservoir and press Jump to warp. -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Underground Reservoir -.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Exit the teleportal room and take a plunge to the bottom of the huge cavern you return to. Then, using either the Giant Bat soul or the numerous ledges, hop to the doorway above the bottom left one. Cut down the skeleton before it pulls out a Mandragora, and reduce the Slimes to...slime :| as you head through the corridor into another huge cavern. This time, head up the cavern through the winding pathways of enemies to the doorway at the very top. Inside, chop down the Big Golem (it should not prove much against your formidable weaponry) and continue out. Then climb the winding stairway in the next room, killing off the Bomber Armors and Slimes you encounter (if you need a save, there's a save room in the right doorway at the bottom of the room). Head through the doorway at the top, jump into the pool and continue on left. Swim upward through the passageway in the ceiling in the next corridor you come to, and in the next room, go left and up the platforms next to a mini-waterfall to the next floor. Then keep going right, dropping down the rapids and mincing any stupid Imps to come your way. Eventually you will arrive at yet another mini-waterfall on the very right...make your way up past it using the platforms to the next level. As you start to mount the stairway, jump slightly to the right; hey, there's a passageway above! Use your Giant Bat soul to get up, and before heading through the doorway at the top, first claim [MILICAN'S SWORD] from a ledge to the left. In the next area, kill off the Nightmares and the Flesh Golem and you head to the doorway opposite. You will arrive at what seems to be a reservoir with its water level lowered drastically! Nevertheless, keep strolling along, drop down the platforms and head down through the room into the water, until you come to the very end, where a $1000 bag lies waiting in an alcove. Then go back up, and hop up the platforms to dry land. Hmmm, what's that big space above the platforms? Change into a bat and fly up! Then enter the first doorway to the right in the shaft, and pass the Slimes by, whereupon you enter yet another water-filled, oddly glowing cavern. Flit across the huge gap above the water and mount the moving platform to be carried into the room above; creep up the shaft to find the [ANCIENT BOOK 3] at the very top! Then go back down and out, and dive into the water; swim to the very depths and you will find the path splits. If you take a left, the path splits to two linear paths leading to a $2000 bag, and a [SUPER POTION] right next to the huge waterfall! If you go right, the path splits YET AGAIN...when you take the hole at the bottom of the shaft, sink to the bottom - wait, there's nothing there? Of course not. Chop at the right wall to crumble it and allow you to slip through a doorway for the longsword [OSAFUNE]. And when you go back up and out, and up the shaft, the doorway above leads to nothing more than a winding area ending with a [RUNE RING] resting on a ledge. At last we are done with this complex area! Go back out of this spooky, flickering cave through the doorway at the top left corner, past the Slimes and ahhh! Fresh air! But you cannot rest yet; go up the remainder of the shaft and pick your way through the corridor, chopping down an Arc Demon which ambushes you on the way to a candle containing a meagre sum of $100 at the end. Then go back down and back along the drained slope with a boat at the top, out of this large area, passing the Flesh Golem and Nightmares by, back through the doorway. Then go back down through the room filled with waterfalls, Imps and Fish Heads, and back down the passageway, where the path splits. Take a left, and pulverise the numerous Needles that block your path as you head to the doorway. In the next, water-flooded room, stay on the bottom and make your way left (if you must, hunt down the Dead Crusaders for fun at the top of the rooms ^_^ ). When you come to an especially tall pillar of six Fish Heads, chop them down and grab the [SUPER POTION] in an alcove to the right at the bottom. Then hop out of the water at the very left of the room and into the doorway above, and into the doorway on the opposite wall of the shaft you arrive at. You will come to a water-filled, Needles-infested room you had long left behind. Plunge into the water and sink to the bottom, then go back up the shaft immediately to the left. Follow the path to a passageway up and out of the room. After that, continue on left through the reservoir, and jump up the platform along the way to a room containing an [ELFIN ROBE], guarded by numerous Mermen! Then go back down and press on left past the Killer Fish and through the doorway, up the stony staircases and through the iron door, and you will return to the... -.-.-.-.-.-.-.-.-.-.-.-. Castle Corridor -.-.-.-.-.-.-.-.-.-.-.-. Go up the staircases on the left and through the doorway. Cut down the hapless Zombies which rise forth in the following corridor, and up the platforms through the ceiling along the way. Above, take a right and chop down the Zombie Officers as you make your way to the second floor. There seems to be a lot of empty space above the floor; change into a bat and fly upwards...whoa! There, on a metal platform suspended by chains, is the lightning sword [VJAYA]! What a lucky find! Now go back down to the bottom floor, and head left through the doorway into the teleportal room. You are to return to the Dance Hall for one last bit of exploration...press down once to mark the correct room with your cursor, then press Jump. -.-.-.-.-.-.-.-.-.- Dance Hall -.-.-.-.-.-.-.-.-.- Exit the teleportal room and make your way up through the marble corridors, to the doorway at the top. Hack down two Quezlcoatls in the following room as you head through, and cross over the gap to the doorway opposite. Then avoid a tangle with the numerous Ghost Dancers in the ballroom you enter by swiftly walking across the platforms at the top to the doorway opposite. In the next room, again take the doorway opposite. Then forge your way through the numerous Minotaurs to the iron door at the very end...but wait! Jump up and slash at the ceiling a short distance from the iron door, and it will soon crumble...fly up and take a left, where several enemies (including a Mimic, so watch that money bag) guard a [SHERMAN RING]! Hooray, now you can gain experience while simply walking with this baby equipped! Then drop back down and head through the iron door. -.-.-.-.-.-.-.-.-.-.-.- Inner Quarters -.-.-.-.-.-.-.-.-.-.-.- Head up the staircases to the doorway above, and in the next room press on upwards and take the first doorway to the left. In the plain corridor you enter, you will encounter a rabbit creature - the Chronomage - which attempts to warp time, but fails, because you have the Galamoth soul equipped! Hack it to bits after it attempts to warp time, and continue unperturbed into the doorway opposite. The next room contains lots of staircases and enemies, so explore this area if you wish; but first, go down the staircase in front of the entrance, and up the staircases on the left, which lead to a passageway through the ceiling. Go up and yikes!! An Arc Demon pops out of nowhere! Hack it to pieces and grab the mighty dark sword [DAINSLEF] and the very last Ancient Book, [ANCIENT BOOK 2]. Then exit and go back out of the large hall of the Inner Quarters, past the Chronomage, and go up the rest of the staircases to the right doorway at the top (save in the left Save Room if you wish). head on through the Headhunter's room, now occupied by a mere Witch, through the doorway opposite and down the staircases. Take a right at the bottom and fly up to the staircases above the small fountain at the very right. Then pick your way to the doorway at the top, and go downstairs in the following room, dropping down the hole in the floor at the very bottom. Immediately head through the doorway in the right wall and head through the room with Witches and their disciples, through the iron door, to the final part of the castle...the Top Floor! CHAPTER 8 : A Mission of Murder ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : 1. Satan's Ring 1. Super Potion 1. Hippogryph 2. Gungner 2. Mana Prism (x2) 2. Black Panther 3. Kaladbolg Soul 4. Dracula's Tunic _____________________________________________________________________ Welcome to the very depths (of should I say heights?) of hell; in the Top Floor there lurks the most beefy soldiers that can stand up to the awesome power of even your Claimh Solais. At the top, try not to get knocked back down as a Gargoyle and Erinys swoop upon you; cut them down with several swift slashes. Attack what looks like your friend Mina kneeling on the ground, before you get in close...it reveals itself to be a Succubus! If you do not have its soul yet, kill it repeatedly (entering and exiting the room to spawn the Succubus) until you get its soul; you need it to attain the best ending. After that, go up the left staircase and through the passageway, then immediately take a right, and a Final Guard, decked in splendid golden armor, awaits! Defeat it to get the [SATAN'S RING] it guards. Then go back down the passageway you came from and take the right staircase this time, into another doorway. Cut down the Final Guard and hop up the platforms to the next storey; keep going to the top and there, take a right, down the metal platform in the floor and drop down to the bottom, where a passageway leads ahead. When you enter the new area, a Lubicant awaits; cut it down before it can stab you lethally with its trident, then go into the room opposite for a [SUPER POTION]. Then exit and go up the metal platforms to another storey, and into the doorway to the right; it's a teleportal room! Make sure it's down on your mini-map, then exit and continue battling your way to the top of this Lubicant-infested shaft. At the top, enter the room to the right for $10 from a candle (how measly...) then exit and head into the doorway leading left. Head left, ignoring the passageway leading through the ceiling as you blow your way through the numerous enemies into the doorway at the other end. Keep going through yet another corridor, then you will be out of the hellish rooms billowing fire, and instead be at the top of another room. The rest of the room below, I leave it to you to explore (though it's rather boring)...save for one thing. Stroll to the very left of the corridor and start chopping at the ceiling there; it soon crumbles! Fly up and look, it's [GUNGNER], the mighty spear of lightning! Drop back down and head back right through the doorway and the following corridor, and into the doorway beyond, into the next corridor. This time, fly up the passageway midway in the corridor and follow the skulls to the top of the winding pathway. At the top, the path splits...take the one leading left, and keep going left, chopping down Basilisks with several well-placed strokes. Drop into the passageway leading below and take a right...you will be confronted by what seems like the most resilient enemy of the castle, the Iron Golem! If you have the Killer Mantle (red) soul, you can kill it with a single swish of the cape; if not, leap over it and chop frantically at the wall on the other end until it crumbles. Head through and wow! It's the [HIPPOGRYPH] ability soul! Now you no longer need to use the MP-sapping Giant Bat soul to go up high heights! Now exit the room and head back past the Iron Golem, back to the previous area. Now you can explore it using the Hippogryph soul (press Up+Ability to jet up sky-high). If you want, you can explore the massive area by yourself; when you are done, rocket up to the very top left corner of the area and you will discover the dark sword [KALADBOLG] on a ledge. Then staying at the top of the room, head right and eventually you will see a passageway leading upward. Go up and head left, past two Gargoyles which attempt to waylay you, to a [MANA PRISM]. Go back down and head to the doorway at the top right corner of the area, and you will find that you have skipped quite a lot of the castle to a higher portion. If you must, go back down to explore (there is a save room, but if you are still healthy, there's nothing much else except candles), but if you want to soldier on, go on right up through the passageway, and at the top, snag the [MANA PRISM] in the room to the right, then go past the statue with the gleaming sword. Make sure you have the Flame Demon, Giant Bat and Succubus souls equipped, then go up the steps to your destiny, in the throne room at the very top. Behold the throne room and the statue of Mary, weeping blood...here you meet the infernal Graham. __________________________________________ / B O S S : Graham \_____________________ |-----------------------------------------------------------------| | Attacks : | | - Warps to random places on the floor and fires three | | fireballs/meteors | | - Remains stationary and sends slow-moving meteors | | spiralling around the room | | - turns into a demon which swipes at you with its claws | | - skull circlet above demon fires a thick blue energy beam | | | | | | Graham, the delusioned missionary, is packed with all sorts | | of dark powers, and when he plunges into his first attack, | | Castlevania oldies will recognize it as the classic Dracula | | pattern: warp to random places on the floor and fire three | | fireballs or meteors. The fireballs are easily to destroy; | | a single swipe will take care of them. The meteors you have | | to dodge by jumping or ducking; you cannot destroy these. |' | Avoid his attacks and keep hitting at his head. | | | | Soon, Graham will move to the centre of the room, and sends | | numerous meteors spiralling around the room. These are a bit | | tricky to dodge, but are, again, not that big a deal. Once | | again, just aim for his head. | | | | After a while, Graham expresses astonishment at your power... | | and proceeds to transform himself into a hideous dark daemon. | | It seems forbidding but is really easy to defeat! The two | | hands cannot be destroyed, but if you stay ducked, they cannot| | touch you. All the same, if you see the hands glisten, it | | means that they are going to perform a slash which can easily | | chisel 100+ health points off you, so make sure you duck. A | | skull circlet hovers at the ceiling, moving to fire beams of | | unspeakable power to the ground, so don't stand under the | | circlet! It too can be damaged and destroyed, but why bother? | | | | As for the demon's weak point, that little skeletal body in | | the middle of the demon's mass is where you must aim for. | | The Claimh Solais' reach is long enough for you to deliver | | hits to that point even if you are ducking, provided you are | | close enough. Just keep a lookout for the skull circlet | | above, and you will be safe. | | | \_________________________________________________________________/ If you didn't have the Succubus, Giant Bat and Flame Demon souls equipped, your game ends after the defeat of Graham, and it is only a GOOD, but not the BEST, ending. If you did, though, the dark essence of Dracula will flow into Soma, and with a loud bang, he stands up, his expression grim and a feral gleam in his eyes. Welcome to Soma Dracula...of course, you will not have any status changes, just a change in appearance -_-' Your old chum Arikado will stroll in, and after the conversation, head into the left room for the [BLACK PANTHER SOUL] and [DRACULA'S TUNIC]. Exit and take a flying leap to the bottom of the seemingly endless flight of stairs, then down two rooms of the stony passageways until you reach the bottom of the second room, where there are 4 candles adjacent to each other. Take a right, and start pummelling the ball to make it swing right far enough until it smashes the partitioning wall. Head through the doorway opposite, through the corridors following it and you're back in the... -.-.-.-.-.-.-.-.-.-. Clock Tower -.-.-.-.-.-.-.-.-.-. Head through yet another corridor to the doorway at the end, past the Lightning Dolls, through the right doorway, and down a section of the clock tower into the doorway at the bottom. Then keep going down...and down...past a Bomber Armor, and down yet another section of the clock tower (watch the spikes at the bottom) and you will find the path splits left and right. Take a right, past the Bomber and Disc Armors, and in the next clockwork section, save your game in the Save room to the right, then go up...and up...through the clockwork sections until you reach a doorway at the very top; go through and you'll come to a stone corridor with a Harpy lurking around. Chop it down and zip through the door opposite. -.-.-.-.-.-.-.-.-.-.-.-. Floating Garden -.-.-.-.-.-.-.-.-.-.-.-. Welcome back to the ever-confusing labyrinth of the Floating Garden...except that we are really just passing through. Zip through the first room you enter, and you will find yourself in that purple marble room with Altairs and Rippers. Drop down the iron platform in the middle of the room, save your game in the chamber to the left if you want (a hard boss battle awaits), then cut down the Kicker Skeleton and drop down the iron platform to the very right. A black, mist-shrouded gate, once sealed, senses your dark presence and slides open. Go through to meet your fate...but first, you will encounter... __________________________________________ / B O S S : Julius Belmont \_____________________ |-----------------------------------------------------------------| | Attacks : | | - He lashes Vampire Killer, his trusty whip | | - Slides across floor | | - Diving kick | | - Sub-weapons (Axe, Holy Water, Crucifix, Boomerang) | | | | | | This is the very first time in Castlevania history when you | | actually fight one of the legendary vampire killer Belmonts! | | Julius is a master of his art, and is an extremely hard nut | | to crack. | | | | If you have Claimh Solais equipped, switch to a non-Holy | | weapon (Balmung is your most powerful one currently), and use | | that on Belmont instead. Your enemy is endowed with Holy | | power, so Claimh Solais' power is largely negated in the face | | of Belmont. | | | | Belmont, at the start, uses a combination of whip lashes, | | diving and sliding kicks, all of which deal pretty big | | damage. You can duck to avoid his whip if he is standing up, | | but even so, he can duck to whip you as well. The best way to | | avoid his whip is to use the Grave Keeper soul (backdash). | | Also, you can launch a few diving kicks and slides of your | | own to bump him around a bit, as well as throw some of your | | magical attacks at him, but you should be using your sword | | most of the time. Keep in mind that he can circle dash (i.e. | | you see him become translucent and sweep around you) to | | dodge your attacks. | | | | A little pattern I spotted was that you can stun him if you | | land four blows using hand weapons (even barefisted) on him, | | he will kneel on the ground to catch his breath for a second. | | If you stun him while he is in mid-air, he will fall to the | | ground. As he recovers, he flickers so you cannot damage him, | | but you can use the time to ready another attack by the time | | he returns to normal, or just get some distance between the | | two of you to launch a ranged attack (like the Flame Demon | | triple fireballs). Note that you cannot stun him with any | | other type of attack, be it sliding or magic. | | | | After a while, he will stand still, then unleash the first of | | the classic vampire-slaying sub-weapons: the crucifix! A | | cross of blue flame will form, and you will be sucked towards | | it! Getting hit by it is a big no-no, so when he starts | | rising into the air, get as far away as you can before you | | start getting sucked...then just keep walking (or dashing | | using the Black Panther guardian soul) in the opposite | | direction to avoid getting sucked in! | | | | After the crucifix's flow fades, Belmont will attack with | | renewed fury, with all his usual moves...plus his axe, | | holy water and boomerang! The axe is simply tossed in an arc; | | it's easy to dodge. The boomerang has a short range, but | | it will, of course, return to Belmont, so don't get hit by | | it as it returns. The Holy Water sends flame gliding across | | the floor; again, just jump over it. | | | | Remember to use your Potions to top up health if you need it. | | Belmont may be hard, but he isn't impossible. | | | \_________________________________________________________________/ Sooner or later, Julius will collapse, and you will go over to him. After the conversation, don't use your Potions yet; head into the left doorway and you will be teleported to your final destination... FINAL CHAPTER : The Realm in Chaos ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Equipment : Items : Abilities : N/A 1. Mana Prism N/A 2. Super Potion 3. High Mind Up _____________________________________________________________________ The Chaotic Realm is filled with the toughest foes that the castle boasts, but thankfully, most of them (even the most powerful) are weak against Holy attacks, so Claimh Solais is your best bet in the Chaotic Realm. Your starting point is the gap in the ceiling of the room with the swirling mist. If you are in critical condition, save your game in the room to the left, then start going through the Chaotic Realm. The Realm is made up of a jumble of rooms from each part of the castle...except the colour has been taken out of them. Apart from a few doorways leading to small chambers containing three items (A Mana Prism, Super Potion and a High Mind Up), the other doorways just lead to crumbled remains of the original rooms. Therefore, your path is mostly linear, and I don't think I need to do a walkthrough for it. The end of the Chaotic Realm is split in two paths: to the left, a gate fizzing with dark energy, and to the right, a doorway leading to a Save Room. Restore your energy and save your game before heading left to your final challenge: Chaos! A quick note before we continue: losing this battle will get you the BAD ending. Exactly what is it, I won't tell you; you'll have to lose to Chaos to know ^_^ Now that being out of the way, let's embark on our final hurrah. ____________ ;;=== | F I N A L |____________________________ /== / B O S S : Chaos \_______________;; ___ |-----------------------------------------------------------------| | Attacks : | | - Weird green diamonds fly at you | | - A big demon appears at various statuettes and swoops | | down on you | | | | | | The first form of Chaos consists of three statuettes which | | will not do you any damage if you touch them. At first, all | | your souls and MP will be absorbed by the statuettes, so you | | only have your Hand weapon at your disposal. The asterisks | | surrounding you show you which souls you have not yet | | reclaimed. | | | | To reclaim the souls, you have the smash the statues (what | | colour of the orb in front of the statuette depends on the | | type of soul absorbed). I suggest targeting the red-orb | | statuette first to get back your sub-weapon souls, so you | | have an additional weapon in your arsenal. | | | | While you attempt to smash the statuettes, green diamonds | | will appear around one of the statuettes at regular intervals | | and fly at you. You can knock them away with your attacks or | | just dodge them. Also, a flying demon will pop up at any one | | of the statues at regular intervals and swoop at you once | | before returning to a statuette; given its size, it is pretty | | hard to dodge, so you must use your Black Panther soul and | | backdash as best as you can. | | | | Do, however, try to avoid touching the blue targeting reticle | | that appears every now and then, otherwise the accuracy of the| | demon and the diamonds will be higher. | | | | | |-----------------------------------------------------------------| | Chaos Part Two | |-----------------------------------------------------------------| | Attacks : | | - Green orbs filled with the power of chaos drift towards | | you | | - A bone dragon snakes around the area, trying to zap you | | with a big energy orb | | - Chaos orb produces a ring of yellow spines which it | | shoots around the room | | | | | | So you thought the first form was easy? The second one sure | | isn't! Your target is the black orb in the very middle of the | | room, so all you have to do is to slash it until it is | | destroyed. | | | | There's just one problem; its defence is so high that you | | will deal very little damage and most likely be the first to | | die. Also, the Chaos orb sends out four green orbs which | | drift towards you; these are destroyable, but if you touch | | one, it will implode and cause some great hurtin'! Also, the | | orb will produce a ring of yellow spikes, which it shoots | | round the whole room! To dodge these, your best bet is to | | slide under the orb just before it begins firing the spines | | to avoid getting hit. | | | | A bone dragon also darts around the room, spitting the | | occasional energy sphere which bounces around for a while | | before dissipating. It's not too tough to avoid. | | | | There is a way to deal significantly more damage to the orb; | | destroy the four eyes on both of the walls. They take a lot | | of damage, but the Flame Demon sub-weapon soul helps loads. | | Destroying the eyes will lower the orb's defence immensely. | | | \_________________________________________________________________/ The moment you inflict the final blow, everything goes up in flames, and the jet-black orb cracks...and explodes...and there you go, enjoy the BEST ending! ______________________________________________________ / caos_equip.-.-.-.//||| 7 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || E Q U I P M E N T || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Here is a list of all the equipment (weapons, armors and accessories) you can find in this game. There's quite a bit of info for each piece of equipment, so I've compiled them into a table, as shown below: .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | Which enemies drop this item | Where this item can be bought | | | or picked up | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | How it affects your ATT/DEF/STR/CON/INT/LCK | | | | Misc. Effects : Other types of element damage the weapon can do | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : Measured in asterisks * - represents its range | | Multi-Hit? : Does the weapon deliver several hits with a single | | slash? | .--------------------------------------------------------------------. The Misc. Info. section comes into play only for the "Hand" sub- section. All equipment are arranged in alphabetical order. __/caos_equip_hand __ _/ _|__________________________________________________________|_ \_ | H A N D _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ These are the hand weapons of Soma. Each weapon has its own type, which is classified into 5 categories: o Knife : simply deliver a stab in front of you. o Axe : swing the weapon in an arc. o Spear : thrust the long-shafted weapon in front of you. o Gun : shoot a projectile that has a range of half a screen. o Misc. : only the sword Valmanway falls into this category. Each of the weapon types has a different recovery time, that is, the time between two uses of the weapon. The greater the recovery time, the less attacks you will be able to deliver in a certain time. In descending order of recovery time: Axe, Spear, Gun, Knife, Misc. If you have no weapon equipped, you simply throw a punch which is, of course, non-elemental (all enemies neutral toward it) ^_^ Ascalon ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (12000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +102 STR +10 | | | | Misc. Effects : Empowers your attacks with dark power. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Glowing sword made of black hell-steel. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Balmung ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o The Arena | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +100 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ******** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Balmung is a magical blade of massive power and a long reach. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Bamboo Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Chapel | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. A shinai made of bamboo. Doesn't really improve your attack, but it is a non-elemental weapon (i.e. every enemy is neutral toward it). _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Baselard ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Zombie | o Hammer's Shop (600G) | | o Evil Butcher | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +19 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. The Baselard is a standard dagger and is short-ranged, but packs hefty damage and is a powerful weapon for the first chapters of the game. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Bastard Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Study | | | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +16 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Bastard Sword has a reasonably good range but is pretty weak. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Battle Axe ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Minotaur | N/A | | o Red Minotaur | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +50 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Battle Axe is a hand weapon that, if short-ranged, adds plenty of power behind your blows. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Broadsword ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Study | | | o Hammer's Shop (1400G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +20 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Broadsword is a blade with a wide hilt and a broad swipe. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Burtgang ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Clock Tower | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +50 DEF +2 CON +2 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Burtgang is a sword which increases your defensive power, but is a powerful attack weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cestus ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +20 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Allows you to deliver more powerful punches -_- In my opinion, if you have more powerful swords...don't waste your time with this one. As a fist attachment, it is non-elemental (all enemies neutral towards it). _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Claimh Solais ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Forbidden Area | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +106 DEF +4 STR +7 CON +7 | | INT +7 | | Misc. Effects : Adds holy damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ****** | | Multi-Hit? : No | .--------------------------------------------------------------------. "Claimh Solais" means "Sword of Light". It is the most powerful sword in this game, as many enemies are vulnerable toward Holy attacks. But it will not boost your luck, so you cannot really claimh more solais with this sword :P Claimh Solais is actually a great blade whose existence originally stems from an Irish legend regarding the Men of Dea, or the Tuatha de Danann. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Claymore ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (3500G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +32 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Well-balanced longsword. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Combat Knife ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Zombie Soldier | o Hammer's Shop (800G) | | o Zombie Officer | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +24 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Combat Knife is the most powerful of the small knives and can be used to inflict powerful stabs very swiftly. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cutall ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Dance Hall | | | o Hammer's Shop (1700G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +24 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ** | | Multi-Hit? : Yes | .--------------------------------------------------------------------. The Cutall is a short sword with a broad blade made for rapid stabbing. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dainslef ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Inner Quarters | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +96 DEF -1 CON -2 INT -2 | | | | Misc. Effects : Empowers your attacks with dark damage. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Magical sword which focuses your strength into dark force. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Death's Sickle ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Clock Tower (Hard Mode) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +130 LCK +13 | | | | Misc. Effects : Adds dark damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. Custom-made scythe of Death's. It has the Dark element, and increases liability for enemies to cough up their souls. You can find it just outside the boss room where Death lurks; it is in a small alcove that you can only fit in using the Giant Bat soul. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Durandal ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Giant Skeleton | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +58 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. Giant-forged sword. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Estoc ŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Dead Crusader | o Hammer's Shop (2000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +31 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ** | | Multi-Hit? : No | .--------------------------------------------------------------------. A more powerful rapier for stabbing. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Excalibur ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Boss Rush Mode | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +120 DEF | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. Legendary blade of Arthur Pendragon. If you complete Boss Rush mode in 6 minutes and below, you will get this weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Final Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Final Guard | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +108 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ******** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Final Sword carried by the Final Guard is as powerful as its carriers. Although it does not hike many of your stats like the Claimh Solais, it will increase your attack power more than the Claimh Solais does. This fearsome weapon has an extremely long reach too! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gabolg ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Witch | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +58 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Gabolg is a witch-forged spear with the power of witches infused in it. Which explains why it's more powerful than a Battle Axe :) _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gladius ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Manticore | o Hammer's Shop (1800G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +22 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Ancient Roman sword. This is a more powerful than the Bastard Sword. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gram ŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (4000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +38 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Longsword for fast stabbing. Packs decent power and has very fast stabbing rate. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gungner ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Top Floor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +29 | | | | Misc. Effects : Adds lightning damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ***** | | Multi-Hit? : Yes | .--------------------------------------------------------------------. Lightning-infused spear. "Gungner" is another spelling error of Odin's spear Gungnir, or Spear of Heaven. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hammer ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Rock Armor | o Study | | | o Hammer's Shop (1200G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +34 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Your standard Hammer. It is a powerful, though rather short-ranged broad-swipe weapon, and is non-elemental (all enemies neutral towards it). _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Handgun ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ******** | | Multi-Hit? : No | .--------------------------------------------------------------------. A modern weapon which fires weak, instant-hit bullets. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hrunting ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Inner Quarters | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +30 | | | | Misc. Effects : Adds poison damage to your sword. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Sword that is coated with venom. A rare weapon that is lusted after by weapon collectors like Hammer. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Joyeuse ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Forbidden Area | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +64 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. A beautiful golden broadsword which packs decent power. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kaiser Knuckle ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Chapel (Hard Mode) | | | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +10 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : Yes | .--------------------------------------------------------------------. You can now throw hefty punches. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kaladbolg ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Top Floor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +84 | | | | Misc. Effects : Adds dark power to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Ultimate dark-powered blade. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Katana ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (2200G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +31 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Another wide-swipe sword; it can only be bought from Hammer's shop, but it is a satisfactorily powerful weapon and can deliver slashes faster than the Hammer. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Knife ŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | You start with this | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +5 | | | | Misc. Effects : None | .--------------------------------------------------------------------. You begin your adventure with this cheap pocketknife. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Kunitsuna ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Skull Millione | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +30 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Kunitsuna is a demon-slaying sword. The legendary Japanese blade Kunitsuna was owned by a person called Hojo Tokiyori and it was forged by Yamashiro (one of the six sons of Kuniiye). The blade is reputed to have slain a pesky poltergeist,thus healing an illness that had stricken Tokiyori. The sword was later renamed Onimaru. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Laevatain ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Flame Demon | o The Arena | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +65 | | | | Misc. Effects : Adds fire damage to your sword. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ***** | | Multi-Hit? : No | .--------------------------------------------------------------------. Sword with a fiery blade. The flames that blossom along the blade gives the weapon extra reach. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lance ŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Nightmare | o Castle Corridor | | | o Hammer's Shop (3000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +32 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. A metal-shafted spear which makes for a more powerful stabbing weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mach Punch ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Werejaguar | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +5 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : Yes | .--------------------------------------------------------------------. You throw three eye-blurring, but weak punches with this fist attachment. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Milican's Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Big Golem | o Underground Reservoir | | o Basilisk | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +34 | | | | Misc. Effects : Petrifies enemies vulnerable to petrifying | | attacks - adds stone damage. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Milican's Sword is armed with a petrifying power that can turn certain enemies to stone with a single hit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Muramasa ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Lubicant | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +44 | | | | Misc. Effects : Adds curse damage to your sword. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : Yes | .--------------------------------------------------------------------. Legendary Japanese blade of death. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mystletain ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Dryad | o Clock Tower | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +36 DEF | | | | Misc. Effects : Adds holy power to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Mystletain is a sword from a sacred tree and has a very fast stabbing rate. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Onikiri ŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Cagnazzo | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +25 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Demon-slaying blade. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Osafune ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +38 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. A sword with a long, curved blade. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Partizan ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Valkyrie | o Hammer's Shop (3800G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +39 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Spear with a broad tip. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Poison Fist ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Skull Millione | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +60 | | | | Misc. Effects : Adds Poison damage to your punches | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. Infuses your punches with a venomous power. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Positron Rifle ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Boss Rush Mode | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +50 | | | | Misc. Effects : Adds fire damage to your attacks | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : Yes | .--------------------------------------------------------------------. Fires a beam of antimatter. (Scientifically, there is no such thing as "positive electrons" as the description puts it. A positron is a positive particle of negligible mass like the electron) If you complete Boss Rush mode in 5 minutes and below, you will get this weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rahab's Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Man-Eater | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +52 | | | | Misc. Effects : Adds ice damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. Sword with an icy blade. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rapier ŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Skeleton Knight | o Chapel | | | o Hammer's Shop (1000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +14 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ** | | Multi-Hit? : No | .--------------------------------------------------------------------. A sword made for stabbing. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ronginus' Spear ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Erinys | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +102 | | | | Misc. Effects : Adds holy damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Ronginus' Spear is the fudged translation of the biblical weapon, the Lance of Longinus. Longinus was the Roman soldier who plunged his spear into Jesus. So if the spear is tipped with the blood of Jesus...what do you get? A holy spear! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scimitar ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (1900G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +25 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Scimitar is a curved blade with a knife edge. It has a wide swipe and is more powerful than the Broadsword. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Short Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +8 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. A sword with a slightly longer reach than your Knife. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silver Gun ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o The Arena (Hard Mode) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +42 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : Infinite | | Multi-Hit? : No | .--------------------------------------------------------------------. Fires incendiary sterling bullets. After the trial in The Arena, when you enter the room to collect the sword Balmung, the Silver Gun is with Balmung. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spear ŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Winged Skeleton | o Hammer's Shop (1500G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +17 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Standard spear made for stabbing enemies with. Good for cutting down single enemies. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tallhammer ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Chapel | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +56 | | | | Misc. Effects : Adds lightning damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : Yes | .--------------------------------------------------------------------. The Tallhammer summons tongues of lightning to strike lightning-prone foes. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Trident ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Triton | o Hammer's Shop (2100G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +28 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : **** | | Multi-Hit? : No | .--------------------------------------------------------------------. Three-pronged spear. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Valmanway ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Boss Rush Mode | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +2 | | | | Misc. Effects : Can attack while walking | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : Yes | .--------------------------------------------------------------------. The most special weapon in the game. The Valmanway unleashes a vortex of whirling blades that cut up enemies. If you complete Boss Rush mode in 4 minutes and below, you will get this weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Vjaya ŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +30 | | | | Misc. Effects : Adds lightning damage to your attacks. | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ******* | | Multi-Hit? : Yes | .--------------------------------------------------------------------. A forked bolt of short-ranged lightning lashes out from the blade when the Vjaya is used. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Warhammer ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (2000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +45 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. The Warhammer is a hammer for battle purposes. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whip Knuckle ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Weretiger | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +49 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : * | | Multi-Hit? : No | .--------------------------------------------------------------------. Allows you to throw strong punches. But the Whip Knuckle pales in comparison to other weapons ANYWAY, so in my opinion, this fist attachment is rather useless. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Whip Sword ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Study | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +16 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : ******** | | Multi-Hit? : No | .--------------------------------------------------------------------. Classic Castlevania whip, anyone? This weapon has an extendable blade and thus has an extremely long reach, allowing you to whack baddies from a distance. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Yasutsuna ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +40 | | | | Misc. Effects : None | .--------------------------------------------------------------------. | M I S C . I N F O | .--------------------------------------------------------------------. | Weapon Reach : *** | | Multi-Hit? : No | .--------------------------------------------------------------------. Japanese-style blade. The Yasutsuna's full name is Kokuho Doji-kiri Yasutsuna, and in the past, was once used by a youngling called Minamoto Yorimitsu to slay some bad guy called Shuten-doji. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __/caos_equip_body __ _/ _|__________________________________________________________|_ \_ | B O D Y _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ These are all the protective armors and suits that Soma can wear. They are all neutral-element armors, with the exception of three: o Demon's Mail, which has a resistance against Dark element o Armor of Fire, which resists the Fire element o Armor of Water, which resists the Ice element Most armors simply beef up your DEF; others increases your magical ability more than anything else. The table for the armors is rather similar to the weapons table, except without the "Misc. Info" part. Armor of Fire ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF + 34 | | | | Misc. Effects : Increases defence against fire attacks. | .--------------------------------------------------------------------. The Armor of Fire is a red suit of armor which can protect you better against fire-element attacks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Armor of Water ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | o Hammer's Shop (5200G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +33 | | | | Misc. Effects : Increases defence against water attacks. | .--------------------------------------------------------------------. The Armor of Water is a blue suit of armor which can protect you better against water-attributed attacks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Army Jacket ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Zombie Officer | o Hammer's Shop (2800G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +23 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Jacket made of tough fibres; hardy and longlasting. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Blocking Mail ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Dead Crusader | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +35 | | | | Misc. Effects : Occasionally prevents you from taking damage. | .--------------------------------------------------------------------. This is extremely useful to have! When enemies strike with attacks, there is a 1/10 chance that the attack will be completely blocked, and you don't take damage. Great, huh? _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Casual Clothes ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o You start with this | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +5 | | | | Misc. Effects : None | .--------------------------------------------------------------------. You start off wearing your normal everyday clothes. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cloth Tunic ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Zombie | N/A | | o Fleaman | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +7 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Tunic sewn from cloth. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Copper Plate ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Rock Armor | o Hammer's Shop (1800G) | | | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +18 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Armor made of copper plates. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Death's Robe ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Clock Tower (Hard Mode) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +4 DEF +44 STR +4 CON +4 | | INT +13 LCK +23 | | Misc. Effects : None | .--------------------------------------------------------------------. In one of the rooms before the boss fight with Death. You need the Giant Bat soul to squeeze into the gap containing this. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Demon's Mail ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Demon Lord | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +9 DEF +49 INT +9 | | | | Misc. Effects : Protects you against Dark element attacks | .--------------------------------------------------------------------. The Demon's Mail is a black suit of armor which can protect you better against dark-element attacks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Dracula's Tunic ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Top Floor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +6 DEF +41 STR +6 CON +6 | | INT +6 LCK +6 | | Misc. Effects : None | .--------------------------------------------------------------------. Dracula's own protective shirt blesses you with his own power. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Elfin Robe ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +26 INT +10 | | | | Misc. Effects : None | .--------------------------------------------------------------------. The elves sure aren't very adept at making the most protective of robes, but this robe improves your magical ability by a lot. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Eversing ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +45 | | | | Misc. Effects : None | .--------------------------------------------------------------------. A suit of fine, protective armor. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gold Plate ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Final Guard | o Hammer's Shop (14000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +38 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Breastplate of gold. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gym Clothes ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Durga | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +12 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Clothing for practicing martial arts in. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Iron Plate ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Great Armor | o Hammer's Shop (2800G) | | o Disc Armor | | | o Valkyrie | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +25 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Armor made of iron plates. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Leather Plate ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Axe Armor | o Castle Corridor | | | o Hammer's Shop (800G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +10 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Armor made of leather. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ninja Suit ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Inner Quarters | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +2 DEF +23 STR +2 CON +2 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Protective clothing worn by ninjas. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Olrox's Suit ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o The Arena | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +2 DEF +37 STR +2 CON +2 | | INT +2 | | Misc. Effects : None | .--------------------------------------------------------------------. Protective vest which gives you strength. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pitch Black Suit ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Clock Tower | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +32 INT +3 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Black, protective suit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Samurai Armor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Dead Warrior | o Dance Hall | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +3 DEF +20 STR +3 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Red armor that gives you the spirit of a samurai warrior. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silk Robe ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Chapel | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +9 INT +5 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Robe made of silk, which enhances magical power. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Silver Plate ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (8000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +35 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Breastplate of silver. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Soldier Uniform ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (2800G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +2 DEF +23 STR +2 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Uniform of officers who participated in wars. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Steel Plate ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Bomber Armor | o Hammer's Shop (4200G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +31 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Armor made of steel plates. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ War Fatigues ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (1600G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +3 DEF +3 STR +3 | | | | Misc. Effects : None | .--------------------------------------------------------------------. General-purpose, morale-boosting clothes of war. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ __ __ _/ _|__________________________________________________________|_ \_ | A C C E S S O R Y _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ Ancient Belt ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Quezlcoatl | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +1 DEF +8 STR +1 CON +5 | | LCK +1 | | Misc. Effects : None | .--------------------------------------------------------------------. Belt worn by ancients that gives you sentient power. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Black Belt ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Werewolf | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +5 DEF +3 STR +5 CON +2 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Morale-boosting belt of excellence in martial arts. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Black Cloak ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o The Arena | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +5 INT +2 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Night-black cape. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cape ŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +1 | | | | Misc. Effects : | .--------------------------------------------------------------------. Unexceptional leather cape that gives you a bit of protection. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Chaos Ring ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Chaotic Realm | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +1 DEF +2 STR +1 CON +1 | | INT +1 LCK +1 | | Misc. Effects : None | .--------------------------------------------------------------------. Infuses the raw power of Chaos into your body, and decreases the amount of MP needed to use souls. If you have 100% souls, it can be found in the remains of a room just next to the one in the Chaotic Realm with one Alastor and one Erinys. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Crimson Cloak ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Ripper | o Hammer's Shop (600G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +3 INT +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Blood-red cloak. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Flame Necklace ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Curly | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +2 INT +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Necklace which embodies you with a fiery spirit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Gold Ring ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Cemetery | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +1 | | | | Misc. Effects : Makes enemies drop more money when killed. | .--------------------------------------------------------------------. This item is for goldgrabbers. Enemies drop larger amounts of money. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Heart Pendant ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Succubus | o Study | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +1 LCK +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Heart-shaped pendant that gives you a bit of luck. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Lucky Charm ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Outside the Castle | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | LCK +3 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Charm that increases your luck. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pendant ŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | LCK +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Ordinary jewelled necklace. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rare Ring ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o The Arena | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | LCK +5 | | | | Misc. Effects : Increases appearance rate of rare items. | .--------------------------------------------------------------------. For those hankering after the rare items of enemies, you can put on this ring to increase their appearance rate. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Red Scarf ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Kicker Skeleton | N/A | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +1 DEF +2 STR +1 CON +1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Bright red scarf. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rune Ring ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Underground Reservoir | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +2 | | | | Misc. Effects : Increases MP restore rate. | .--------------------------------------------------------------------. If you find MP restore too slow, you can equip this rune-etched ring to increase restoration rate in case you run low on Mind Ups. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Satan's Ring ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Top Floor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +2 DEF +7 STR +2 CON +2 | | INT +2 | | Misc. Effects : None | .--------------------------------------------------------------------. Magical ring which endows you with the power of the devil. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Scarf ŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Castle Corridor | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +2 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Cloth that gives you a bit of protection. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Sherman Ring ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Dance Hall | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +1 | | | | Misc. Effects : Gives you experience points as you walk. | .--------------------------------------------------------------------. If you want to make all that walking worth it and make leveling up slightly easier, the Sherman Ring will do just that. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Skull Necklace ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | o Curly | N/A | | o Devil | | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | DEF +3 LCK -1 | | | | Misc. Effects : None | .--------------------------------------------------------------------. Eerie necklace which increases defence power but gives you bad luck. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Soul Eater Ring ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Hammer's Shop (300000G) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | LCK +5 | | | | Misc. Effects : Increases appearance rate of spirits. | .--------------------------------------------------------------------. The price for this item is astronomical, but for those who love collecting spirits, the Soul Eater Ring will save hours of killing the same enemies over and over again for their souls! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tear of Blood ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------------------------------------------------. | F O U N D W H E R E ? | .--------------------------------------------------------------------. | Enemies which drop them : | Places where they can be found : | | N/A | o Top Floor (Hard Mode) | | | | .--------------------------------------------------------------------. | A T T R I B U T E E F F E C T S | .--------------------------------------------------------------------. | ATT +1 DEF +9 STR +1 CON +1 | | INT +1 | | Misc. Effects : None | .--------------------------------------------------------------------. Precious stone with a blood-red colour. Gives most of your stats a slight enhancement. Found in a small nook in the chamber with the huge staircase leading to Graham's boss room; of course, you need the Giant Bat soul. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ______________________________________________________ / caos_item-.-.-.-.//||| 8 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || I T E M S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Items are secondary objects which can help Soma, but are not necessary to complete the game. Examples of items are Potions, Mind Ups and such. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ancient Books 1, 2, 3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Study (Ancient Book 1) o Inner Quarters (Ancient Book 2) o Underground Reservoir (Ancient Book 3) Enemies who drop : N/A Effects : They give you clues on what souls to equip in order to get the best ending. Ancient Book 1 describes the Flame Demon's soul (red); Ancient Book 2, the Giant Bat soul (blue); and Ancient Book 3, the Succubus soul (yellow). _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Anti-Venom ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Chapel o Hammer's Shop (100G) Enemies who drop : o Poison Worm Effects : Cures you of the Poison status, that is, your ATT and DEF return to normal. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Beef Curry ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Waiter Skeleton Effects : Spicy meal with beef chunks. Restores 800 HP! Indian food is fattening, but nutritious ;) _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Castle Maps 1, 2, 3 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Castle Corridor (Castle Map 1) o Hammer's Shop (Castle Map 1 - sold for 100G) (Castle Map 2 - sold for 100G) o Floating Garden (Castle Map 3) Enemies who drop : N/A Effects : A crumpled parchment which shows you a portion of the castle in your minimap. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Coffee ŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Durga Effects : Cup of hot, decaffeinated coffee which restores 200 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cream Puff ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Giant Worm Effects : Fluffy and sweet pastry which restores 180 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Cream Soda ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Student Witch Effects : Cherry-topped drink which restores 200 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Grapes ŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Wooden Golem Effects : Juicy fruit which restores 150 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Mind Up ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Inner Quarters o Chapel o Underground Reservoir o Hammer's Shop (800G) Enemies who drop : o Devil o Arc Demon Effects : Restores 50% of your MP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ High Potion ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Dance Hall o Underground Cemetery o Floating Garden o Inner Quarters o The Arena o Chapel o Hammer's Shop (1000G) Enemies who drop : o Golem o Stolas Effects : Restores 400 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mana Prism ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Dance Hall o Underground Reservoir o Top Floor Enemies who drop : o Demon Lord Effects : Restores all of your MP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Meat Strip ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Minotaur o Gorgon Effects : Restores 29 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Melon ŻŻŻŻŻŻŻŻ Found in : o Study Enemies who drop : o Witch o Alura Une Effects : Good quality rock melon which restores 600 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Milk ŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Catoblepas o Gorgon o Werewolf Effects : Low-fat drink which restores 150 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Mind Up ŻŻŻŻŻŻŻŻŻŻ Found in : o Castle Corridor o Inner Quarters o Chapel o Hammer's Shop (150G) Enemies who drop : o Bone Pillar o Devil o Tiny Devil o Imp o Student Witch Effects : Restores 20% of your MP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Persimmon ŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Dryad Effects : Bitter fruit which restores 80 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Potato Pancake ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Triton Effects : Delicious potato meal which restores 400 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Potion ŻŻŻŻŻŻŻŻŻ Found in : o Castle Corridor Enemies who drop : o Arachne o Cockatrice o Hammer's Shop (200G) Effects : Restores 100 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Pudding ŻŻŻŻŻŻŻŻŻŻ Found in : o Underground Reservoir Enemies who drop : o Succubus o Chronomage Effects : Wiggly dessert that restores 200 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ramen ŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Killer Mantle Effects : Noodles in pork-stock soup which restores 500 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Rotten Meat ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Flesh Golem o Zombie Soldier Effects : Putrid chunk of meat that will take 200 HP from you if you eat it without the Flesh Golem soul equipped, but it will heal you if you have the soul equipped. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Strawberry ŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Persephone Effects : Plump and sweet berry that restores 300 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Spoiled Milk ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Evil Butcher o Flesh Golem Effects : Curdled milk that will reduce your health to 1 HP if you drink it without the Flesh Golem soul equipped!! It will, however, heal you if you have the soul equipped. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Super Potion ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Underground Reservoir o Top Floor o Chaotic Realm Enemies who drop : o Shadow Knight Effects : Restores all HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tasty Meat ŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Underground Reservoir Enemies who drop : o Needles o Killer Fish o Red Minotaur Effects : Restores 290 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Tea ŻŻŻŻŻŻ Found in : N/A Enemies who drop : o Ghost Dancer Effects : Soothing drink which restores 180 HP. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Uncurse Potion ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Found in : o Study o Hammer's Shop (100G) Enemies who drop : o Cagnazzo o Ectoplasm Effects : Heals the Curse status, preventing your MP from dropping. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ______________________________________________________ / aos_nme-.-.-.-.-.//||| 9 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || E N E M Y L I S T || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Here is the list of enemies you can find in the game. There are 112 in the book (though there are actually 113, but the book excludes the last one). Each enemy has been numbered with a three-digit reference number to facilitate searching. Search Function ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ To find a particular enemy, first check the index number of the enemy in the game, for example "Bat" is enemy number 1. If the enemy index number is single-digited, add two zeroes in front of the number (so "Bat" is now enemy number 001). If it is two-digited, add 1 zero (so "Blue Crow" is enemy number 010). Then use the search function in your internet browser to search for the three-digit index number of the enemy you are looking for. You will be brought to the section of information on that particular foe. Enemy Info Table ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Each enemy info section has a big table, and some extra miscellaneous info below it. The table is used like so: .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Its health points (HP), | MP Used : MP required to use soul | | magical points (MP) and | Effects : What the soul does | | experience points it | (Soul type) | | gives you when killed | | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | Where the enemy can be | Top denotes the item it commonly drops | | found | Bottom denotes item it rarely drops | | | --- means no item at such occurrence | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Type of attack enemy is tolerant against | | | | Weakness : Type of attack enemy is prone to | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack strength of enemy| | Defence of the enemy | | | .--------------------------. Each soul has its own element, but in most cases it's rather obvious. For example, "Ripple Laser" is a water-type element, and the Flame Demon's soul has, of course, a fire-type element. The Attributes section is used to calculate how much damage you can do to the enemy. See the section "Game Mechanics" for more details and the formulas. If you want to use the Killer Mantle soul to see if switching the enemy's HP and MP around makes it easier to kill, the Basic Info will let you know. For more information on the Killer Mantle soul, refer to the section Tips, Tricks and Glitches > Killer Mantle Soul. Want to know more about what are the types of attacks in the game? Refer to the section Game Basics > Attack Types. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ001 Bat ŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 10 | MP Used : 5 | | Experience Given : 1 | Effects : Attacks using supersonic | | Magical Points : 10 | waves (Subweapon) | | | Power : 60 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Chapel | --- | | 3. Study | | | 4. Dance Hall | | | 5. Underground Reservoir | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 6 | | Defence : 0 | | | .--------------------------. The Bat is a bloodsucking pest that hangs around the castle and is easy meat for any weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ002 Zombie ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 18 | MP Used : N/A | | Experience Given : 10 | Effects : Becomes stronger when | | Magical Points : 10 | poisoned (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | Cloth Tunic | | | Baselard | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal, Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 9 | | Defence : 1 | | | .--------------------------. Zombies rise out of the ground. They are rotting corpses animated by magic, but can be slaughtered quite easily. Its soul increases your STR when you are poisoned (instead of STR decreasing). _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ003 Skeleton ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 20 | MP Used : 8 | | Experience Given : 3 | Effects : Throws bones. (Sub-weapon) | | Magical Points : 40 | Power : 75 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Chapel | --- | | 3. Study | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 12 | | Defence : 0 | | | .--------------------------. Skeletons are common, weak enemies that fling bones, and sometimes their own skulls. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ004 Merman ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 20 | MP Used : 14 | | Experience Given : 2 | Effects : Fires a water pistol. | | Magical Points : 10 | (Sub-weapon) | | | Power : 65 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Study | --- | | 3. Underground Reservoir | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Ice | | | | Weakness : Normal, Fire, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 9 | | Defence : 0 | | | .--------------------------. Mermen are irritating creatures that hop in and out of the water to spit fireballs at you. It is difficult to destroy them while only being able to float on the surface of water. (Don't get tricked by the illusively long-range water jet of the water pistol sub-weapon; it only has a range of half a screen.) _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ005 Axe Armor ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 60 | MP Used : 22 | | Experience Given : 10 | Effects : Throws axes at enemies. | | Magical Points : 80 | (Sub-weapon) | | | Power : 60 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | Leather Plate | | 2. Study | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Lightning, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 15 | | Defence : 8 | | | .--------------------------. The Axe Armor is the first of the tough castle Armors; if you only have mediocre weapons and armor (which you will of course have at the start), this foe will be a bit of a challenge to defeat. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ006 Skull Archer ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 42 | MP Used : 8 | | Experience Given : 5 | Effects : Fires enchanted arrows. | | Magical Points : 40 | (Sub-weapon) | | | Power : 80 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Chapel | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 13 | | Defence : 5 | | | .--------------------------. Skull Archers are incredibly annoying at the beginning. Its fire time is slow, but the moment you see it draw back its bow, look out; it will almost immediately fire an arrow. Sometimes it will fire two arrows! The enchanted arrow sub-weapon has a delay of one second, so timing is the key to using this right. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ007 Peeping Eye ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 38 | MP Used : N/A | | Experience Given : 8 | Effects : Marks out breakable walls | | Magical Points : 66 | with a circle. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Chapel | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 11 | | Defence : 2 | | | .--------------------------. The Peeping Eye is nothing much - it merely floats around and does minimal damage. You can only destroy it by hitting at its eye. It won't awaken if you don't get too close, so try to ambush it. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ008 Killer Fish ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 25 | MP Used : 16 | | Experience Given : 10 | Effects : Launches a fish-shaped | | Magical Points : 10 | fireball. Attacks enemies | | | when underwater, perishes | | | when out of water. | | | (Subweapon) | | | Power : 180 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Underground Reservoir | Tasty Meat | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Ice | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 24 | | Defence : 1 | | | .--------------------------. Quite difficult to destroy if you can't swim very well on water. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ009 Bone Pillar ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 75 | MP Used : 30/second | | Experience Given : 9 | Effects : Radiates a large gout of | | Magical Points : 100 | flame. (Guardian) | | | Power : 18 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Study | Mind Up | | 3. Dance Hall | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 38 | | Defence : 15 | | | .--------------------------. Bone Pillars are never found singly; often muliple Bone Pillars can be found one on top of another. They either spit fireballs or breathe a short-ranged sheet of flame. Entire pillars of these can be very annoying to destroy; if you get a sweeping weapon like the Hammer of Battle Axe, you can easily destroy these. You can stand on top of Bone Pillars without getting hurt. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ010 Blue Crow ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 25 | MP Used : 10 | | Experience Given : 2 | Effects : Attacks by flying crows at | | Magical Points : 10 | enemies. (Sub-weapon) | | | Power : 65 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 24 | | Defence : 0 | | | .--------------------------. Weak at best. A single stab or two should destroy a Blue Crow, which really does nothing but flap its wings intimidatingly and follow you around. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ011 Buer ŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 20 | MP Used : 5/second | | Experience Given : 6 | Effects : Creates a revolving wall of | | Magical Points : 1 | flame. (Guardian) | | | Power : 10 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Study | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Poison | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 26 | | Defence : 0 | | | .--------------------------. The Buer is a lion's head surrounded by five revolving legs and a blue wall of flame. It really just comes rolling towards you at hyper-speed, but if you can get in an attack before it rams you, it will die in one hit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ012 White Dragon ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 95 | MP Used : N/A | | Experience Given : 20 | Effects : CON is increased by 4. | | Magical Points : 50 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 34 | | Defence : 1 | | | .--------------------------. The White Dragon is nothing more than a dragon's head on a long neck attached to a wall. Its neck is completely jointed, making this monster a frustrating one to kill. It attacks mainly by straightening its neck and lunging suddenly at you. Also, it breathes fire at regular intervals, so watch out when you see flames flickering at its mouth. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ013 Zombie Soldier ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 46 | MP Used : 14 | | Experience Given : 9 | Effects : Throws hand grenades. | | Magical Points : 59 | (Sub-weapon) | | | Power : 100 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | Rotten Meat | | | Combat Knife | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal, Holy, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 28 | | Defence : 5 | | | .--------------------------. The Zombie Soldier is much tougher than the Zombie; but it is really just a Zombie in soldier's clothing. It stabs with its combat knife and throws hand grenades, but like its weaker cousin, it ambles slowly, so you should have ample time to duck and chop it down. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ014 Skeleton Knight ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 48 | MP Used : N/A | | Experience Given : 12 | Effects : STR is increased by 4. | | Magical Points : 80 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | Rapier | | 2. Dance Hall | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 34 | | Defence : 8 | | | .--------------------------. The Skeleton Knight is a lot stronger than the normal Skeleton; it sports armor and a sword. Its sword's reach quite long, so you'll have to be careful when confronting it. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ015 Ghost ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 10 | MP Used : 16 | | Experience Given : 1 | Effects : Summons a spirit that will | | Magical Points : 10 | fight evil. (Sub-weapon) | | | Power : 65 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Chapel | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 24 | | Defence : 2 | | | .--------------------------. Ghosts are common enemies that usually spawn in a certain area. They are simply flying skulls eveloped by magical fire and are easily to kill. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ016 Siren ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 50 | MP Used : 10 | | Experience Given : 20 | Effects : Fires a musical note that | | Magical Points : 80 | damages enemies. (Sub-weapon)| | | Power : 60 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Clock Tower | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 44 | | 46 (song) | | Defence : 2 | | | .--------------------------. The Siren is a flying woman-eagle which dives at you. Sometimes it will sing a song and notes will come floating out to damage you if they hit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ017 Tiny Devil ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 17 | MP Used : 18 | | Experience Given : 8 | Effects : Fires two blades of energy | | Magical Points : 999 | in two directions. | | | (Sub-weapon) | | | Power : 70 | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Study | Mind Up | | 3. Underground Reservoir | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 30 | | Defence : 0 | | | .--------------------------. The Tiny Devil is a tiny version of...the Devil -_- It is abysmally weak, and flies around the room. After a while, it will fly to a spot and fire an energy blade at you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ018 Durga ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 34 | MP Used : 20 | | Experience Given : 15 | Effects : Throws a long katana. | | Magical Points : 80 | (Sub-weapon) | | | Power : 90 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | Gym Clothes | | 2. Study | Coffee | | 3. Dance Hall | | | 4. Inner Quarters | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal, Poison, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 34 | | Defence : 5 | | | .--------------------------. The Durga is a she-demon with long, blond hair and multiple arms holding blades. It walks around slowly and sticks out its katanas when you approach it, but otherwise the Durga is easy to kill. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ019 Rock Armor ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 72 | MP Used : 22 | | Experience Given : 24 | Effects : Tosses boulders at enemies. | | Magical Points : 120 | (Sub-weapon) | | | Power : 120 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | Hammer | | | Copper Plate | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Lightning, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 44 | | Defence : 10 | | | .--------------------------. The Rock Armor is much stronger than the Axe Armor; its boulders do great damage! You can of course shatter the boulders with a single blow to them. The Hammer the Rock Armor drops is worth getting early in the game. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ020 Giant Ghost ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 75 | MP Used : 5/second | | Experience Given : 22 | Effects : Provides a magical barrier | | Magical Points : 100 | that shields you from | | | projectiles. (Guardian) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Study | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 36 | | Defence : 1 | | | .--------------------------. The Giant Ghost is really just, well, a huge skull enveloped in a massive aura of fire. It's slightly tougher than the normal Ghost, except that sometimes it rears back and charges at you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ021 Winged Skeleton ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 20 | MP Used : 12 | | Experience Given : 3 | Effects : Throws a javelin that | | Magical Points : 10 | can cause more damage if the | | | enemy is touching the | | | javelin while it is embedded | | | in the ground. (Sub-weapon) | | | Power : 45 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Spear | | 2. Dance Hall | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 28 | | Defence : 1 | | | .--------------------------. The Winged Skeleton's soul is the very first soul you will get before your adventure begins. Winged Skeletons are pretty weak and by the time you encounter them, you should have a weapon strong enough to shatter them in a single blow. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ022 Minotaur ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : N/A | | Experience Given : 60 | Effects : STR is increased by 8. | | Magical Points : 40 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Battle Axe | | 2. Dance Hall | Meat Strip | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 50 | | 62 (axe) | | Defence : 12 | | | .--------------------------. The legendary Minotaur is a forbidding opponent; it hefts a large battle axe and when you get close, it will brings the axe down extremely swiftly! When you see the Minotaur's upper body twitch, it means that the axe is going to come down! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ023 Student Witch ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 80 | MP Used : 20 | | Experience Given : 23 | Effects : Releases a cat that runs | | Magical Points : 999 | full-speed at enemies. | | | (Sub-weapon) | | | Power : 65 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Mind Up | | 2. Inner Quarters | Cream Soda | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 30 (normal) | | 14 (cat) | | Defence : 10 | | | .--------------------------. Student Witches have little skill and cannot cast any spells that do great harm; all a Student Witch can do is to hit you with her broomstick or release a cat to run into you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ024 Arachne ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 100 | MP Used : 15 | | Experience Given : 32 | Effects : Damages enemies using a | | Magical Points : 200 | sticky web. (Sub-weapon) | | | Power : 87 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Potion | | 2. Dance Hall | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 45 | | Defence : 13 | | | .--------------------------. The Arachne is part woman, part spider; it spits jets of silk (which do NOT bog you down in any way) machine-gun fashion. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ025 Fleaman ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 10 | MP Used : 15 | | Experience Given : 15 | Effects : Summons a Fleaman that hops | | Magical Points : 10 | around madly. (Sub-weapon) | | | Power : 75 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Dance Hall | Cloth Tunic | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 26 | | Defence : 1 | | | .--------------------------. Fleamen are hopping mad little critters wearing small green shirts. They, as said, hop around like crazy and are very agile. Quickly get in a stab to kill them before they jump away. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ026 Evil Butcher ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 112 | MP Used : 5 | | Experience Given : 30 | Effects : Throws a sharpened knife. | | Magical Points : 200 | (Sub-weapon) | | | Power : 55 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Baselard | | 2. Dance Hall | Spoiled Milk | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 44 | | Defence : 15 | | | .--------------------------. The Evil Butcher is slow and lumbering; it sometimes flings butcher's knives in a straight line, that do big damage. Dodge them by simply ducking. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ027 Quezlcoatl ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 60 | MP Used : N/A | | Experience Given : 42 | Effects : CON is increased by 8. | | Magical Points : 120 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Dance Hall | Ancient Belt | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 40 | | Defence : 12 | | | .--------------------------. The Quezlcoatl is a long, snake-bodied dragon skull that is damaging, extremely nimble and really hard-to-hit. You can destroy it by hitting the skull. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ028 Ectoplasm ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 30 | MP Used : N/A | | Experience Given : 15 | Effects : Immunity from curses. | | Magical Points : 259 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Uncurse Potion | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 43 | | Defence : 5 | | | .--------------------------. The Ectoplasm is simply a floating, pulsating, purple brain emanating wisps of smoke. If it touches you, you will get cursed. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ029 Catoblepas ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : 15/second | | Experience Given : 40 | Effects : Breathes a petrifying cloud | | Magical Points : 10 | into the air. (Guardian) | | | Power : 9 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | --- | | 2. Dance Hall | Milk | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 54 | | Defence : 20 | | | .--------------------------. The Catoblepas is a behemothic bull that breathes a cloud of petrifying smoke that can turn you to stone. It sports a thick, leathery hide and lots of health; you can stand on its back without getting hurt. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ030 Ghost Dancer ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 25 | MP Used : N/A | | Experience Given : 22 | Effects : LCK increases by 4. | | Magical Points : 10 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Dance Hall | Tea | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 40 | | Defence : 1 | | | .--------------------------. Ghost Dancers are ghosts of dancing aristocrats, and they float around in regular patterns, fading in and out. Avoid getting bumped into by them. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ031 Waiter Skeleton ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 120 | MP Used : 30 | | Experience Given : 38 | Effects : Throws a bowl of devil curry.| | Magical Points : 80 | (Sub-weapon) | | | Power : 60 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Dance Hall | --- | | | Beef Curry | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 44 | | Defence : 14 | | | .--------------------------. The Waiter Skeleton is a funny enemy! It's a skeleton dressed in a suit and bowtie, and it slings hot curry as a weapon! It's very tough for a skeleton _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ032 Killer Doll ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 110 | MP Used : 20 | | Experience Given : 40 | Effects : Flings a doll onto the ground| | Magical Points : 10 | which distracts enemies. | | | (Sub-weapon) | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Dance Hall | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 46 | | Defence : 16 | | | .--------------------------. Killer Dolls are limp puppets that are possessed by a spirit of a mass murderer. They simply float after you, and occasionally settle down for a rest. Easy meat, of course... _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ033 Zombie Officer ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 150 | MP Used : N/A | | Experience Given : 40 | Effects : Jumping while taking damage | | Magical Points : 80 | restores health. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | Combat Knife | | 2. Chapel | Army Jacket | | 3. Dance Hall | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Holy, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 44 | | Defence : 13 | | | .--------------------------. This is a really, really nasty foe! The Zombie Officer lumbers along and carries a large sword; when it spots you, it will stab forward a long way, and it hurts real bad! Terminate immediately with extreme prejudice! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ034 Creaking Skull ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 240 | MP Used : 5/second | | Experience Given : 110 | Effects : A large boneclub-carrying | | Magical Points : 259 | arm attacks enemies behind. | | | (Guardian) | | | Power : 39 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Castle Corridor | --- | | 2. Dance Hall | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 70 | | Defence : 10 | | | .--------------------------. A big, heavy, turtle-slow skeleton with only its upper body remaining. It drags itself obscenely along the ground and attempts to club you with its massive cudgel in one hand. It also spits a large fireball that is really painful if you get by it. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ035 Wooden Golem ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 250 | MP Used : N/A | | Experience Given : 200 | Effects : MP recovery rate is | | Magical Points : 1 | increased. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Dance Hall | --- | | | Grapes | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 62 | | Defence : 30 | | | .--------------------------. The Wooden Golem, at first, looks like a stout, stooped wooden puppet sitting down, but when you approach it, it enlarges and transforms into a wooden creature that lumbers towards you. It has two attacks: a kick that kicks up a large stone (which can hurt you), and a roundhouse punch which can knock you away. This thing is as tough as school peas - ever wish you had fire brands instead of a sword? :P _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ036 Tsuchinoko ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 300 | MP Used : N/A | | Experience Given : 80 | Effects : Lets you buy goods at | | Magical Points : 100 | cheaper prices. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Dance Hall | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 60 (spit) | | 72 (normal) | | Defence : 25 | | | .--------------------------. The Tsuchinoko, a green, tubular worm, is super-rare and attacks by spitting poisonous balls. The moment you see it, it will often disappear into a hole. Keep exiting and entering the room until it decides to stay, then use a powerful weapon (or soul) to destroy it quick! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ037 Persephone ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 150 | MP Used : 15/second | | Experience Given : 55 | Effects : A large skull with teeth | | Magical Points : 96 | is summoned at your feet; | | | it sucks up 10 health/sec. | | | (Guardian) | | | Power : 9 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Scarf | | | Strawberry | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 46 | | Defence : 25 | | | .--------------------------. Persephone is a maid of a demon master (actually that's not true, but I won't bother to go into Greek mythology :P ). And what a maid; she bows down when you approach, then instead of offering to take your jacket (or armor), she launches into a series of kicks and punches! Ouch! Chop her up to bits quick! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ038 Lilith ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 220 | MP Used : N/A | | Experience Given : 60 | Effects : INT is increased by 8. | | Magical Points : 999 | | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Pendant | | 2. The Arena | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 60 | | Defence : 30 | | | .--------------------------. The Lilith is a red-haired, red-winged woman. It appears out of the floor and can dodge your attacks by dashing backward. It either lunges forward to claw you or blow a kiss; dodge the hearts or they will curse you :P _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ039 Nemesis ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 170 | MP Used : 65 | | Experience Given : 75 | Effects : Cloaking eye appears above | | Magical Points : 10 | you; makes you invisible to | | | enemies (Sub-weapon) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Dance Hall | --- | | 2. Inner Quarters | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 56 | | Defence : 10 | | | .--------------------------. The Nemesis is an avenging angel - of sorts - that is invisible except for its occasional flicker that gives away its sillouette. It carries a razor-sharp rapier and stabs and hacks wildly. You can damage it by hitting its rapier. (note: its soul does not make you invisible to the Chronomage!) _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ040 Kyoma Demon ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 220 | MP Used : 80 | | Experience Given : 60 | Effects : Temporary invincibility | | Magical Points : 999 | lasting 4 seconds. | | | (Sub-weapon) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 60 | | Defence : 10 | | | .--------------------------. (I've yet to found out what "Kyoma" means) The Kyoma Demon can be seen lurking in mirrors. When you walk past it and a strange creature clothed in green is seen, that's a Kyoma Demon. Stay still for a few seconds to lure it out of the mirror (and get away quick, because it will take a swipe at you), then you swivel around and rain blows onto it. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ041 Chronomage ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 80 | MP Used : 96 | | Experience Given : 30 | Effects : Stops time for about 5 | | Magical Points : 100 | seconds. (Sub-weapon) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Pudding | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 60 | | Defence : 0 | | | .--------------------------. The Chronomage is a rarely-seen enemy, found only in the Inner Quarters. It is a rabbit carrying a watch, and when you draw near, it will panic and warp time, transporting you back outside. You can only tackle this enemy with the Ability soul of the Galamoth. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ042 Valkyrie ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 55 | MP Used : 50 | | Experience Given : 80 | Effects : A huge sword stabs upwards | | Magical Points : 999 | to do big damage. | | | (Sub-weapon) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Partizan | | | Iron Plate | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Holy | | | | Weakness : Normal, Dark, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 28 (normal) | | 56 (rapier) | | Defence : 25 | | | .--------------------------. The Valkyrie is a dangerous foe. It's a bird-like woman (obviously Konami took badly to women :P ) and it holds a rapier. It will swoop down on you and attempt to stab you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ043 Witch ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 180 | MP Used : 3/second | | Experience Given : 75 | Effects : A shield in front of you | | Magical Points : 4000 | forms to repel projectiles. | | | (Guardian) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Melon | | | Gabolg | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Fire | | | | Weakness : Normal, Poison, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 50 | | 62 (fireball) | | Defence : 20 | | | .--------------------------. The description in the enemy book says "She is so thrilled to have become a witch." ^_^ Obviously, it's a graduated Student Witch! The Witch is, obviously, a thousand miles ahead of a Student Witch; her main attack is a charged-up fireball that burns really badly! When the fireballs is forming, you cannot penetrate the shield in front of the Witch in the process. Also, the Witch swoops around erratically, so be careful, and time your attacks right. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ044 Curly ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 90 | MP Used : 30/second | | Experience Given : 67 | Effects : Transform into a demon that | | Magical Points : 80 | charges enemies. (Guardian) | | | Power : 49 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Skull Necklace | | | Flame Necklace | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal, Poison, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 52 | | Defence : 15 | | | .--------------------------. The Curly is a much tougher and larger version of the Durga; again, it walks around slowly and sticks out its katanas when you approach it. You need a long-ranged weapon to stay clear of its dangerous attacks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ045 Altair ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 30 | MP Used : 22 | | Experience Given : 10 | Effects : Summons an eagle which soars | | | across the screen. | | | (Sub-weapon) | | | Power : 95 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 56 | | Defence : 0 | | | .--------------------------. The Altair is an eagle which ferries the Fleaman-like Ripper. It does not assault you in anyway. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ046 Red Crow ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 70 | MP Used : N/A | | Experience Given : 44 | Effects : INT is increased by 4. | | Magical Points : 10 | | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 58 | | Defence : 0 | | | .--------------------------. The Red Crow is a vicious bird spattered with the blood of wounded men. Unlike the Blue Crow, this bird will occasionally swoop at you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ047 Cockatrice ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 380 | MP Used : 24 | | Experience Given : 120 | Effects : Fires a beam of | | Magical Points : 500 | petrification. (Sub-weapon) | | | Power : 134 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | | Potion | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 62 (beam) | | 68 (normal) | | Defence : 30 | | | .--------------------------. YOW! The Cockatrice is a mythical rooster-gone-wrong creature. It is covered in massive folds of muscle and can fire a beam that can turn you to stone from its eye (the beam is, sort of, the Cockatrice's glare). When you get near it, it will charge up and fire the beam. Get in a stab of two and RUN! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ048 Dead Warrior ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 110 | MP Used : N/A | | Experience Given : 100 | Effects : Deflect normal attacks by | | Magical Points : 100 | pressing Up + (attack button)| | | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | | Samurai Armor | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 66 | | Defence : 26 | | | .--------------------------. The Dead Warrior is a ghost of a samurai warrior wearing green armor and carrying a halberd, riding one half of a horse. It is pretty easy to kill. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ049 Devil ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 300 | MP Used : 30 | | Experience Given : 200 | Effects : Transforms into a demon that | | Magical Points : 1000 | charges at enemies. | | | (Guardian) | | | Power : 58 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | Skull Necklace | | 2. Clock Tower | High Mind Up | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 76 | | Defence : 24 | | | .--------------------------. The Devil is a forbidding-looking creature, but it is quite easy to kill. All it does is to float near and attempt to punch you with its massive fists. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ050 Imp ŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 52 | MP Used : 3/time | | Experience Given : 60 | Effects : Summons an Imp that fights | | Magical Points : 999 | with you. (Guardian) | | | Power : 11 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Mind Up | | 2. Floating Garden | --- | | 3. Underground Reservoir | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 58 | | Defence : 20 | | | .--------------------------. The Imp is a little blue flying critter holding a trident. It loves mischief - if you get hit by the trident, you will get confused and start stabbing around uncontrollably! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ051 Werewolf ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 290 | MP Used : 28 | | Experience Given : 100 | Effects : A spout of magical fire | | Magical Points : 10 | rises from the ground and | | | crawls a short distance | | | before dissipating. | | | (Sub-weapon) | | | Power : 70 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | Black Belt | | | Milk | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 48 (normal) | | 66 (kick) | | 66 (flame) | | Defence : 30 | | | .--------------------------. The Werewolf may be average-sized, but it is very agile and skilled in martial arts. It may either perform a sliding attack or explode part of the floor in front of it in flame. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ052 Gorgon ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 320 | MP Used : N/A | | Experience Given : 95 | Effects : CON is increased by 12. | | Magical Points : 1 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | Meat Strip | | 2. Underground Reservoir | Milk | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 70 | | Defence : 45 | | | .--------------------------. The Gorgon is a pumped-up version of the Catoblepas; it looks green in the face (literally), possibly from too much iron in its diet? ^_^ That being said, it's pretty much the same as its weaker cousin; it is a behemothic bull that breathes a cloud of petrifying smoke that can turn you to stone. It sports a hide of iron and you can stand on its back without getting hurt. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ053 Disc Armor ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 240 | MP Used : 34 | | Experience Given : 150 | Effects : Shreds enemies to bits with | | Magical Points : 120 | a spinning disc. (Sub-weapon)| | | Power : 150 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Inner Quarters | Iron Plate | | 2. Floating Garden | --- | | 3. Underground Reservoir | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Lightning, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 70 (normal) | | 86 (disc) | | Defence : 25 | | | .--------------------------. Another armor - another tough foe. Its discs can slice you to bits easily! When it draws back the disc weapon it carries, don't jump to dodge, but get in close and begin attacking it like crazy; the Disc Armor will thne launch the disc diagonally upwards. Then it will bring the disc down and draw it back; simply jump over the disc to avoid getting a nasty rent in your armor. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ054 Golem ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : N/A | | Experience Given : 180 | Effects : STR is increased by 12. | | Magical Points : 1 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | | High Potion | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Normal, Fire, Ice, Lightning, Dark, Holy, Poison, | | Curse, Stone | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 80 | | Defence : 40 | | | .--------------------------. The Golem may only have 200 HP, but it is resistant to all attack elements! It has the same attacks as the Wooden Golem: a kick that kicks up a large stone (which can hurt you), and a roundhouse punch which can knock you away. Except that they hurt more than ever! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ055 Manticore ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 440 | MP Used : 30/second | | Experience Given : 250 | Effects : Transforms into a magical | | Magical Points : 24 | beast that rushes at enemies.| | | (Guardian) | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Floating Garden | Gladius | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 80 (fireball) | | 80 (sting) | | 40 (normal) | | Defence : 12 | | | .--------------------------. You will first encounter the Manticore in its Chapel lair. It attacks by spitting fire or using its scorpion tail to sting and poison foes. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ056 Gremlin ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 70 | MP Used : N/A | | Experience Given : 90 | Effects : LCK is increased by 8. | | Magical Points : 100 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 64 | | Defence : 15 | | | .--------------------------. A Gremlin is a green-colored, flying creature which is rather weak in my opinion. It can be rather frustrating to kill when in the Clock Tower. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ057 Harpy ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 150 | MP Used : 25 | | Experience Given : 100 | Effects : Shoots out razor-sharp | | Magical Points : 80 | feathers. (Sub-weapon) | | | Power : 100 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 66 | | Defence : 20 | | | .--------------------------. A Harpy is a bird monster with golden feathers and a woman's upper body. Not very charming, as usual...its feathers and attack dive are both easily dodged attacks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ058 Medusa Head ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 30 | MP Used : 10/second | | Experience Given : 10 | Effects : Ability to stop in mid-air. | | Magical Points : 80 | (Guardian) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 56 | | Defence : 10 | | | .--------------------------. The Medusa Head is simply a mass-produced version of Medusa's snake- infested head. Only the ones with a yellowish face will turn you into stone if you bump into them. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ059 Bomber Armor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : 80 | | Experience Given : 200 | Effects : Tosses a bomb which packs a | | Magical Points : 120 | large amount of destructive | | | power. (Sub-weapon) | | | Power : 420 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | Steel Plate | | 2. Underground Reservoir | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Normal | | | | Weakness : Lightning, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 70 (normal) | | 86 (bomb) | | Defence : 25 | | | .--------------------------. This is a heavily armored trooper armed with ballistic weaponry: namely, bombs which explode violently! Of course, you can always destroy the bombs when they are in mid-air, and when they land, they will explode in 1 second. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ060 Lightning Doll ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 170 | MP Used : 46 | | Experience Given : 130 | Effects : Discharges a large bolt of | | Magical Points : 10 | powerful lightning from your | | | fingertips. (Sub-weapon) | | | Power : 196 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | --- | | 2. Inner Quarters | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Lightning | | | | Weakness : Fire, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 64 | | Defence : 28 | | | .--------------------------. The Lightning Doll is another hapless mannequin that attempts to drift near you and jolt you with short-ranged lightning bolts. It shouldn't be too hard to chop it to pieces first. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ061 Great Armor ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 650 | MP Used : N/A | | Experience Given : 300 | Effects : STR increases by 120%. | | Magical Points : 999 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Study | Iron Plate | | 2. Clock Tower | Great Sword | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Lightning | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 80 | | Defence : 25 | | | .--------------------------. What goes on two legs, wears bulky plate armor and carries and humungous sword? The Great Armor! It is almost as tall as the ceiling in the room you fight it in, and it packs a deadly blade that it uses to hack and stab with. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ062 Une ŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 10 | MP Used : 20 | | Experience Given : 10 | Effects : Flings a land mine onto the | | Magical Points : 10 | ground that sprouts a single | | | spike to impale enemies. | | | (Sub-weapon) | | | Power : 85 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chapel | --- | | 2. Underground Reservoir | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 64 | | Defence : 1 | | | .--------------------------. Unes are merely wobbling, short, green plants; unimpressive, but deadly damage-wise. They are usually found in little pits; a swinging weapon like the Hammer can destroy it easily. If you have the Zombie Soldier's soul, you can fling hand grenades into its pit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ063 Giant Worm ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 100 | MP Used : N/A | | Experience Given : 60 | Effects : When motionless, HP is | | Magical Points : 60 | gradually restored. | | | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | | Cream Puff | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 76 | | Defence : 3 | | | .--------------------------. The Giant Worm is...well, a giant green worm. Slow, crawling, easy meat. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ064 Needles ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 1 | MP Used : 15 | | Experience Given : 10 | Effects : Tosses mines into the air | | Magical Points : 1 | that explode at fixed | | | intervals. (Sub-weapon) | | | Power : 90 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | --- | | 2. Underground Reservoir | Tasty Meat | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 76 | | Defence : 0 | | | .--------------------------. A Needles is simply a living ball of spikes that twitches from time to time. They are usually grouped in certain areas, making them hard to maneuver through. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ065 Man-Eater ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 666 | MP Used : 22 | | Experience Given : 444 | Effects : Shoots a circular ring of | | Magical Points : 666 | energy that deals two hits. | | | (Sub-weapon) | | | Power : 108 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | | Rahab's Sword | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 80 (rings) | | Defence : 35 | | | .--------------------------. Boy, how disgusting! The Man-Eater looks like a giant skull, but when you draw near it, three carnivorous worms crawl out of various orifices towards you and shoot energy rings. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ066 Fish Head ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 280 | MP Used : 18 | | Experience Given : 100 | Effects : Shoots a fireball. | | Magical Points : 80 | (Sub-weapon) | | | Power : 115 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | 2. Chaotic Realm | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 96 | | Defence : 40 | | | .--------------------------. The Fish Head is just an underwater Bone Pillar equipped with fins. It's of course made of tougher stuff than a Bone Pillar. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ067 Nightmare ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 260 | MP Used : 30 | | Experience Given : 280 | Effects : Summons a Nightmare that | | Magical Points : 300 | hurtles across the screen. | | | (Sub-weapon) | | | Power : 228 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Lance | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 86 | | Defence : 30 | | | .--------------------------. The Nightmare is anything but your worst fears, although it loooks like a black rider (complete with lance) of the Apocalypse. It may be hard to hit, but if you time your dodges and jumps right, you can easily cut this enemy down. If the rider is absent, you can ride on the horse's back. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ068 Triton ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 400 | MP Used : N/A | | Experience Given : 300 | Effects : STR is increased by 16. | | Magical Points : 999 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Trident | | 2. Chaotic Realm | Potato Pancake | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 64 (fireball) | | 86 (normal) | | Defence : 35 | | | .--------------------------. A Triton is a fierce warrior of the aquatic world. He rides on a seashell with suckers at the bottom surface, and occasionally he will blow a horn and his trident will attack you. The cannons on the side of his mount will fire small, slow-moving fireballs that don't do much damage. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ069 Slime ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : 20 | | Experience Given : 200 | Effects : Hurls slimeballs at enemies. | | Magical Points : 1 | (Sub-weapon) | | | Power : 140 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | 2. Chaotic Realm | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Normal, Ice | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 84 | | Defence : 30 | | | .--------------------------. The Slime is as plain as ever: a big, fat, gelatinous blob that poisons you if you touch it. It's rather resilient to physical attacks, though. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ070 Big Golem ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 1200 | MP Used : 5/second | | Experience Given : 1000 | Effects : A huge golem's hand sticks | | Magical Points : 1200 | out from your back and | | | throws hefty punches behind. | | | (Guardian) | | | Power : 25 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Dance Hall | --- | | 2. Underground Reservoir | Milican's Sword | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 110 | | Defence : 13 | | | .--------------------------. Wow, this monster looks like an Ent right out of Tolkien's Lord of the Rings! ^_^ Seriously speaking, it is one, big behemoth that can swipe you away with one blow, chiselling off a chunk of your health in the process. It also belches out a stream of stones, but these are easily avoidable. If you have the Manticore's soul, you should use it to make the battle easier; if not, than you can only rely on hit-and-run attacks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ071 Dryad ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 350 | MP Used : 33 | | Experience Given : 200 | Effects : Tosses a fruit that, if hits,| | Magical Points : 212 | will implant itself into the | | | enemy and restore your HP | | | while leeching the enemy's. | | | (Sub-weapon) | | | Power : 59 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Mystletain | | 2. Forbidden Area | Persimmon | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 90 (normal) | | 142/sec (seed)| | Defence : 38 | | | .--------------------------. The Dryad is a creature that has a woman's upper body and a tree for its lower body and arms. It tosses several fruit that looks harmless; but it isn't, for if it hits you, it will germinate and sap your strength (Soma sure looks funny with a plant sprouting out the top of his head ^_^ ) for 3.5 seconds. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ072 Poison Worm ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 100 | MP Used : N/A | | Experience Given : 120 | Effects : Immunity to poison. | | Magical Points : 50 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Anti-Venom | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 86 | | Defence : 5 | | | .--------------------------. Big, fat, purple worm that poisons you when you touch it. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ073 Arc Demon ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 500 | MP Used : N/A | | Experience Given : 400 | Effects : Restores MP as you take | | Magical Points : 2000 | damage. | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | 2. The Arena | High Mind Up | | 3. Inner Quarters | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 92 | | Defence : 29 | | | .--------------------------. The Arc Demon is pumped-up Devil, and has a dark blue body and wings. Its attack are also the same as the Devil's; it flies near and attempts to swipe you with its claws. The Arc Demon can also charge up and fire a energy globe. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ074 Cagnazzo ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 180 | MP Used : 5/sec | | Experience Given : 220 | Effects : Summons a spirit at your head| | Magical Points : 300 | which throws punches. | | | (Guardian) | | | Power : 10 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Uncurse Potion | | 2. Forbidden Area | Onikiri | | 3. Underground Cemetery | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 88 | | Defence : 30 | | | .--------------------------. The Cagnazzo is actually a fiend of water from Final Fantasy IV! He uses its trident to execute swift stabbing attacks that can curse you. Use your back-dash and slide to avoid getting impaled by that nasty trident of his. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ075 Ripper ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 80 | MP Used : 35 | | Experience Given : 80 | Effects : Tosses a blood-soaked knife. | | | (Sub-weapon) | | | Power : 65 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | Crimson Cloak | | 2. Underground Cemetery | --- | | 3. Forbidden Area | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 74 (knife) | | 84 (normal) | | Defence : 10 | | | .--------------------------. The Ripper looks quite the weakling Fleaman; actually, it's much more agile and given a better dodging ability, as well as a deadly throwing knife weapon! To kill it before it can do much, you should kill it while it's being held by the Altair (an eagle) carrying it. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ076 Werejaguar ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 380 | MP Used : 40 | | Experience Given : 260 | Effects : Throws a powerful straight | | Magical Points : 300 | punch. (Sub-weapon) | | | Power : 260 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Forbidden Area | Mach Punch | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 66 (per punch)| | 90 (normal) | | 90 (big punch)| | Defence : 24 | | | .--------------------------. The Werejaguar is a skilled adversary, well versed in fist-fighting, and will attempt to get in three devastating and eye-blurring punches and end off with a sock on your jaw that really hurts! Use a quick- stabbing but powerful weapon. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ077 Ukoback ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 80 | MP Used : 12 | | Experience Given : 180 | Effects : Sets fires in mid-air. | | Magical Points : 999 | (Sub-weapon) | | | Power : 130 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Fire, Dark | | | | Weakness : Ice, Holy, Stone | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 80 | | Defence : 20 | | | .--------------------------. The Ukoback is a plain elfling that holds a little torch and flies around lighting fires in mid-air. Pretty easy meat! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ078 Alura Une ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 800 | MP Used : 60/second | | Experience Given : 400 | Effects : Restores your health at a | | Magical Points : 1 | rate of 20/second. (Guardian)| | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Forbidden Area | --- | | 2. Underground Cemetery | Melon | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 106 | | Defence : 50 | | | .--------------------------. The Alura Une is an Une raised on warm blood (one day, I'd like to ask Konami how the hell blood produces a party girl inside such a creature -_-' ) and uses its numerous roots to launch attacks from underground. You need a good-ranged weapon to destroy an Alura Une easily. Also, it can only be damaged if the girl inside the Alura Une is sitting outside the rose on the top. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ079 Biphron ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 380 | MP Used : 35 | | Experience Given : 280 | Effects : Sends several spouts of | | Magical Points : 300 | flame gliding across the | | | ground. (Sub-weapon) | | | Power : 85 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Cemetery | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Fire | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 90 | | Defence : 30 | | | .--------------------------. The Biphron is a slow-moving, hooded acolyte that packs fire attacks. Destroy it before it can do any harm to you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ080 Mandragora ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : 110 | | Experience Given : 100 | Effects : A deafening scream is | | Magical Points : 1 | emitted, damaging all enemies| | | on the screen. (Sub-weapon) | | | Power : 400 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | 2. Underground Reservoir | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 130 | | Defence : 0 | | | .--------------------------. The Mandragora is a weird enemy, and can be confusing to defeat. When you see a Skeleton squatting at one spot of the floor attempting to pull a plant out, hurry over...but don't start hacking yet, because the Skeleton is not the enemy, but the plant that it will pull out has an incredibly ugly face...that is a Mandragora! Hack that to bits before it can let out its ear-piercing, destructive scream! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ081 Flesh Golem ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 2000 | MP Used : N/A | | Experience Given : 400 | Effects : Allows you to eat Rotten | | Magical Points : 1 | Meat and drink Spoiled Milk | | | to recover health points. | | | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Rotten Meat | | | Spoiled Meat | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 94 | | Defence : 25 | | | .--------------------------. The Flesh Golem is extremely resistant to attacks, and its attack is like all other Golems: namely, a roundhouse punch and a kick. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ082 Sky Fish ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 100 | MP Used : 60/second | | Experience Given : 3000 | Effects : A guardian angel appears over| | Magical Points : 100 | Soma's head and he starts | | | praying. Let go of the | | | button and his STR and LCK | | | will increase temporarily. | | | The extent of increase | | | depends on length of time of | | | praying. | | | (Guardian) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | --- | | | --- | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 62 | | Defence : 25 | | | .--------------------------. KAPWINNNNNNGG! You know you have come across the Sky Fish when you see a blue sparkling speck jet across the screen, so fast that you can easily miss it. The Sky Fish is only found in the Underground Reservoir and to kill it, you need the Chronomage soul to stop time. In a room containing Gorgons, entering from the right is adviseable and after about 2 seconds, activate the Chronomage soul to stop time. If you've got it right, the Sky Fish will be slowed down tremendously, although it will still be moving. Now you can kill it! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ083 Dead Crusader ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 180 | MP Used : N/A | | Experience Given : 380 | Effects : CON is increased by 16. | | Magical Points : 113 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Reservoir | Estoc | | 2. The Arena | Blocking Mail | | 3. Chaotic Realm | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 104 | | Defence : 40 | | | .--------------------------. A Dead Crusader is a pumped-up powerful Skeleton Knight. It is armed with a sword and shield. It uses the shield to parry attacks; you can only harm it when it raises its sword to attack. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ084 Kicker Skeleton ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : N/A | | Experience Given : 80 | Effects : Gives you the Kicker Skeleton| | Magical Points : 200 | ability, which allows you to | | | launch flying kicks. | | | (Ability) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | Red Scarf | | | Ancient Belt | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 80 (normal) | | 110 (kick) | | Defence : 30 | | | .--------------------------. The Kicker Skeleton gives you an optional Ability Soul: the Skeleton Blaze. It is found in the area before the black misty door. It can launch into powerful flying kicks. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ085 Weretiger ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 400 | MP Used : 40 | | Experience Given : 320 | Effects : Launches Soma into a powerful| | Magical Points : 300 | uppercut. (Sub-weapon) | | | Power : 280 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | Whip Knuckle | | 2. | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 66 (punch) | | 90 (normal) | | 112 (uppercut)| | Defence : 35 | | | .--------------------------. The Weretiger is a tiger standing on hind legs and is well-versed in martial arts. He packs three eye-blurring punches followed up a powerful uppercut that hurls you into the air! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ086 Killer Mantle ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : 19 | | Experience Given : 345 | Effects : Swaps HP and MP of enemies. | | Magical Points : 999 | (Sub-weapon) | | | Power : 199 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | | Ramen | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Fire | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 88 | | Defence : 35 | | | .--------------------------. The Killer Mantle seems unimpressive; merely a fluttering red cloak, until it drifts near, then it produces a dagger and stabs at you swiftly! Be sure to cut it to pieces before it can do any damage! The Killer Mantle soul can be used to kill the Iron Golem (enemy no. 102) in double-quick time. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ087 Mudman ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : 20 | | Experience Given : 400 | Effects : A mudball is slung at foes. | | Magical Points : 10 | (Sub-weapon) | | | Power : 110 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Forbidden Area | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 100 | | Defence : 1 | | | .--------------------------. At first sight, it looks like a little bit of uneven ground...when you draw near, it emerges from the ground as a mass of mud oozing towards you. Occasionally slings a mudball. It is a weak enemy; but don't stop attacking it until it fades away (and not collapse onto the ground). _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ088 Gargoyle ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 70 | MP Used : N/A | | Experience Given : 240 | Effects : Immunity to petrification. | | Magical Points : 10 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Forbidden Area | --- | | 2. The Arena | --- | | 3. Chapel | | | 4. Top Floor | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 92 | | Defence : 20 | | | .--------------------------. The Gargoyle is a mythical stone creature that can turn into a flesh- and-blood one in the night. It has bat-like wings and often swoops down to strike you but should not be much of a threat, really. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ089 Red Minotaur ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 929 | MP Used : 150 | | Experience Given : 1000 | Effects : Swings a large axe. | | Magical Points : 30 | (Sub-weapon) | | | Power : 760 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | Battle Axe | | 2. Top Floor | Tasty Meat | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 116 (normal) | | 144 (axe) | | Defence : 50 | | | .--------------------------. A Red Minotaur is just a tougher Minotaur an additional attack; it advances slowly towards you and swipes its gigantic axe, or if you are a distance away, toss its axe into the air, dash forward and take a swipe. Deadly! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ090 Beam Skeleton ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 400 | MP Used : 28 | | Experience Given : 320 | Effects : Fires a beam of energy. | | Magical Points : 1 | (Sub-weapon) | | | Power : 180 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | 2. Chaotic Realm | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 90 (normal) | | 134 (beam) | | Defence : 35 | | | .--------------------------. A Beam Skeleton is a blue-colored skeleton which fires a powerful cutting beam from its head. You cannot duck to avoid it. It attacks slowly, though, so you should easily be able to cut it down before it can do any big damage. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ091 Alastor ŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 1200 | MP Used : 3/second | | Experience Given : 1500 | Effects : Summons Alastor to fight | | Magical Points : 780 | alongside you. | | | (Guardian) | | | Power : 23 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chaotic Realm | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 160 | | Defence : 45 | | | .--------------------------. Alastor is actually the subject of one of Percy Shelley's poems, "Alastor: the Spirit of Solitude". In this game, he is a mere spectre of a powerful hero, but his mighty broadsword can be seen. He is a powerful foe and a swift one too; to hurt him, hit his sword. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ092 Skull Millione ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 250 | MP Used : 25 | | Experience Given : 300 | Effects : Strikes enemies with | | Magical Points : 300 | poisoned claws. (Sub-weapon) | | | Power : 180 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | Kunitsuna | | 2. | Poisoned Fist | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 94 | | Defence : 30 | | | .--------------------------. The Skull Millione (a bastardised spelling of "Scarmiglione") is a demon with small wings and poisoned claws. It swoops down swiftly to slash you, and if it hits, you will be poisoned. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ093 Giant Skeleton ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 2000 | MP Used : 19 | | Experience Given : 1200 | Effects : Throws giant skulls. | | Magical Points : 81 | (Sub-weapon) | | | Power : 163 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | 2. Chaotic Realm | Durandal | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 150 | | Defence : 50 | | | .--------------------------. The Giant Skeleton is a very tough Creaking Skull; once again, it consists only of the enlarged upper body of a skeleton. It has no fireball attack, but its bone club hurts a hundred times more! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ094 Gladiator ŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 600 | MP Used : 30 | | Experience Given : 1000 | Effects : Throws wheels at enemies. | | Magical Points : 999 | (Sub-weapon) | | | Power : 182 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | 2. Chaotic Realm | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 110 | | Defence : 35 | | | .--------------------------. The Gladiator is a skeleton warrior on a chariot, and it goes zooming back and forth, shooting flaming arrows if you get behind it! You have to jump over it as it charges and hit it as it goes past, jumping to avoid any arrows. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ095 Bael ŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 300 | MP Used : N/A | | Experience Given : 380 | Effects : INT is increased by 12. | | Magical Points : 666 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | 2. Top Floor | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Poison | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 104 | | Defence : 42 | | | .--------------------------. The Bael is a lion's head surrounded by a spinning bunch of blades. It's quite annoying if you can't destroy it in a single hit. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ096 Succubus ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 550 | MP Used : N/A | | Experience Given : 360 | Effects : Restores HP when an ordinary | | Magical Points : 3000 | attack is delivered. | | | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Top Floor | Heart Pendant | | 2. The Arena | Pudding | | 3. Chaotic Realm | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 108 | | Defence : 40 | | | .--------------------------. The Succubus is an enchanting beauty with large grey wings; it attacks by lunging at you and sucking your blood! You have to back away swiftly when it rears back to lunge! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ097 Mimic ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 100 | MP Used : N/A | | Experience Given : 200 | Effects : Increases money as you do | | Magical Points : 259 | damage to enemies. | | | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Forbidden Area | --- | | 2. Dance Hall | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 107 | | Defence : 25 | | | .--------------------------. The Mimic looks like a blue $500 treasure bag at first glance. It will reveal its true form - a cackling skull - only when you bump into it. This enemy is more of a nuisance than a threat, but if you are running low on health, this is the last foe you want to come across! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ098 Stolas ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 1500 | MP Used : N/A | | Experience Given : 1500 | Effects : INT is increased by 16. | | Magical Points : 9999 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Top Floor | --- | | 2. Chaotic Realm | High Potion | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 140 | | Defence : 4- | | | .--------------------------. The Stolas is an owl on abnormally high legs. It can summon Skeleton Knights and Dead Crusaders with a spin of its head, and launch a kick that hurts real bad. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ099 Erinys ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 200 | MP Used : N/A | | Experience Given : 500 | Effects : Increases experience points | | Magical Points : 100 | by 120%. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | 2. Top Floor | Ronginus' Spear | | 3. Chaotic Realm | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Holy | | | | Weakness : Normal, Dark, Poison, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 60 (normal) | | 120 (sword) | | Defence : 50 | | | .--------------------------. The Erinys is another flying creature armed with a rapier. It swoops down to slash you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ100 Lubicant ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 500 | MP Used : N/A | | Experience Given : 550 | Effects : You gain Strength as you lose| | Magical Points : 300 | HP. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | 2. Top Floor | Muramasa | | 3. Chaotic Realm | | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 142 | | Defence : 40 | | | .--------------------------. Lubicant is the misspelling of Rubicant, a powerful fiend found in Final Fantasy IV :P Lubicant is one pissed foe, and whizzes around whirling his trident and stabbing swiftly downwards once he gets a bead on you. He is many times more agile than a Cagnazzo and although his trident is not magical, it is lethal all the same. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ101 Basilisk ŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 700 | MP Used : N/A | | Experience Given : 600 | Effects : Defensive strength increases | | Magical Points : 700 | and offensive strength | | | decreases. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Top Floor | --- | | 2. Chaotic Realm | Milican's Sword | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : Normal, Curse | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 114 (beam) | | 130 (normal) | | Defence : 38 | | | .--------------------------. The Basilisk is a rooster with a lizard's tail and its looks like a Cockatrice (actually, a Basilisk is supposed to be a damn snake!!!). It's not that tough, and the petrifying beam it fires from its eyes is rather easy to dodge. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ102 Iron Golem ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 9999 | MP Used : N/A | | Experience Given : 500 | Effects : Withstand a lot of damage. | | Magical Points : 1 | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Top Floor | --- | | 2. Chaotic Realm | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Normal, Fire, Ice, Lightning, Dark, Holy, Poison, | | Curse, Stone | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 150 | | Defence : 255 | | | .--------------------------. The Iron Golem is THE toughest of the Golems. It has a body made fully out of iron and has a shield in front (which really does nothing). It's so resilient that, in fact, that all of your attacks will do only 1 damage to it! The Killer Mantle soul will kill it instantly. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ103 Demon Lord ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 1800 | MP Used : 38 | | Experience Given : 3000 | Effects : Fires a powerful energy ball.| | Magical Points : 9999 | (Sub-weapon) | | | Power : 200 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chaotic Realm | Mana Prism | | | Demon's Mail | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 156 (normal) | | Defence : 45 | | | .--------------------------. The Demon Lord is the lord of devils; it is a huge, flying creature and packs TWO attacks this time: one is a powerful punch, another is a charged energy ball attack that does big damage! Avoid at all costs! _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ104 Final Guard ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 1200 | MP Used : 60/second | | Experience Given : 2000 | Effects : An energy shield forms in | | Magical Points : 999 | front of you, which guards | | | against enemy attacks. | | | (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Top Floor | Gold Plate | | 2. Chaotic Realm | Final Sword | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Normal, Fire, Ice, Lightning, Dark, Holy, Poison, | | Curse, Stone | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 150 | | Defence : 50 | | | .--------------------------. The Final Guard is a great armor stationed at crucial points of the castle and wears plate armor of gold. It is incredibly powerful and besides its hack and stab attacks, it can charge up energy along its blade and send a wave of energy along the ground. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ105 Flame Demon ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 500 | MP Used : 44 | | Experience Given : 400 | Effects : Fires three fireballs. | | Magical Points : 5000 | (Sub-weapon) | | | Power : 124 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Forbidden Area | --- | | 2. Underground Cemetery | Laevatain | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Fire, Dark | | | | Weakness : Ice, Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 110 | | Defence : 35 | | | .--------------------------. The Flame Demon is a red-colored flying menace with huge fists that can punch you out. It also charges up and launches a flaming ring at you. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ106 Shadow Knight ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 3000 | MP Used : 5/second | | Experience Given : 3000 | Effects : A Shadow Knight appears | | Magical Points : 999 | beside and fights along with | | | you. (Guardian) | | | Power : 31 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Chaotic Realm | --- | | | Super Potion | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Normal, Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 170 | | Defence : 45 | | | .--------------------------. The Shadow Knight is the mightiest of all armors in the castle; it has sold its soul to the devil and attained a suit of hell-steel mail, which is black and red in color. Besides its hack and stab attacks, it can charge up energy along its blade and send a wave of energy along the ground. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ107 Headhunter ŻŻŻŻŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 700 | MP Used : N/A | | Experience Given : 3000 | Effects : Collect souls to increase | | Magical Points : 800 | strength. (Attribute) | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Dance Hall | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Normal | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 60 (woman) | | 60 (normal) | | 60 (toxic gas)| | 74 (witch) | | Defence : 40 | | | .--------------------------. Wow! This boss is insanely tough. It has three heads, but the only one you've got to worry about is the third one, which transforms into a chameleon demon that lashes out with its long tongue and exhales a large cloud of noxious poison fumes. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ108 Death ŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 4444 | MP Used : 10/second | | Experience Given : 4444 | Effects : Sickles materialize and | | Magical Points : 4444 | fly at your foes. (Guardian) | | | Power : 18 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Clock Tower | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 70 (sickle) | | 100 (scythe) | | 120 (bone | | scythe) | | 124 (energy | | pillars) | | Defence : 20 | | | .--------------------------. Death is...you know, the cloaked fiend who packs a big scythe and takes life as it comes. To defeat (not kill) Death, you have to destroy both its scythes. The second is much tougher than the first; Death whirls it around the room, performs dash attacks with it, and so on. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ109 Legion ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 5000 | MP Used : 66 | | Experience Given : 12000 | Effects : Fires an array of short- | | Magical Points : 9999 | ranged lasers. (Sub-weapon) | | | Power : 320 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Underground Cemetery | --- | | | --- | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Dark | | | | Weakness : Holy | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 120 | | 136 (laser) | | Defence : 0 (exterior)| | 25 (core) | .--------------------------. The Legion, a mythical creature from the Holy Bible, makes a comeback in this game! It is a spherical, dull-grey creature with two small, flashing eyes at the front. It consists of an inner core and 4 outer quarters; you must try not to hit the inner core (even if the 4 quarters are intact, you can still damage it if your sword is big enough). You should aim to batter at the edges of the Legion and strip away its hide (while hitting at it, corpses drop out of the hide and walk around aimlessly on the ground; simply kill them with a few slashes); after the core is exposed, arms firing lasers will exude out of the core, so be careful of these. You can only get the Legion's soul if you destroy the outer shell first, then the core. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ110 Balore ŻŻŻŻŻŻŻŻŻ .--------------------------.-----------------------------------------. | BASIC INFORMATION | SOUL INFORMATION | .--------------------------.-----------------------------------------. | Health Points : 4000 | MP Used : 120 | | Experience Given : 16000 | Effects : Soma launches into a powerful| | Magical Points : 4000 | punch. (Sub-weapon) | | | Power : 660 | | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. The Arena | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : N/A | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .--------------------------. | Attack : 110 (normal) | | 180 (punch) | | 150 (beam) | | Defence : 60 | | | .--------------------------. According to Irish mythology, Balore of the Evil Eye (or the Suil Bhaloir, in Gaelic) was one of the mightiest of the Formorians, an Irish mythical war-like people, and was, according to the legend, slain by his grandson Lugh Lamhfada. In this game he is an encaged giant with two tremendous hands and, of course, one basilisk eye, which remains closed at first. You have to avoid the various attacks the hands deliver, and attack the open eye fiercely. After the two hands are knocked out, Balore will open his basilisk eye, which emits a beam that sweeps the floor and kicks up deadly flames; use your jump and then your double jump when the rate of sweep increases. Again, keep slashing the eye. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ111 Belmont ŻŻŻŻŻŻŻŻŻŻ .--------------------------. | BASIC INFORMATION | .--------------------------. | Health Points : 6000 | | Experience Given : N/A | | Magical Points : 9999 | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Floating Garden | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Holy, Poison, Curse, Stone | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .-----------------------------. | Attack : 150 (normal) | | 150 (slide) | | 160 (dive) | | 170 (subweapons) | | 190 (whip) | | Defence : 80 | | | .-----------------------------. Julius Belmont is the most skilled of the Belmont line of vampire slayers - and undoubtedly the most deadly adversary. He first uses the classic whip, diving kick and sliding kick attacks against you. After a while, he will use his sub-weapons (Cross, Holy Water, Axe and so on) as well! You have to be very quick to avoid getting lashed by his whip. _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ112 Graham ŻŻŻŻŻŻŻŻŻ .--------------------------. | BASIC INFORMATION | .--------------------------. | Health Points : 6000 | | Experience Given : N/A | | Magical Points : 9999 | | | .--------------------------.-----------------------------------------. | LOCATION | WHAT IT DROPS | .--------------------------.-----------------------------------------. | 1. Top Floor | --- | | | --- | | | | .--------------------------.-----------------------------------------. | WEAKNESSES AND TOLERANCES | .--------------------------------------------------------------------. | Tolerance : Poison, Curse, Stone | | | | Weakness : N/A | | | .--------------------------.-----------------------------------------. | ATTRIBUTES | .-----------------------------------. | Attack : 121 (normal) | | 160 (flaming rocks) | | 200 (claws) | | 250 (beam) | | Defence : 80 (1st form) | | 89 (2nd form) | .-----------------------------------. Graham: a missionary gone wrong. After a visit to Drac's castle, his mind became warped and he thought himself to be Dracula himself! His first form is rather like a classic Dracula attack pattern; fires a few fireballs at you, disappears then reappears at another spot to attack again. His weak spot is his head. The second form is a... _______________________________________________________________________ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ______________________________________________________ / caos_ttg.-.-.-.-.//||| 10 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || T I P S A N D T R I C K S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This is an additional section containing some special techniques and ways to carry the short, awesome Castlevania: AoS adventure further. __/caos_ttg_mantle __ _/ _|__________________________________________________________|_ \_ | K I L L E R M A N T L E S O U L _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ The Killer Mantle soul is a red (bullet) soul, and when used, Soma simply swishes a red cloak in front of him. It does not do much damage and is short-ranged; but what it CAN do is to swap the Health Points and Magical Points of enemies around. Some damage the Killer Mantle soul does by itself is also dealt to the enemy after the swapping. For the HP/MP of enemies, refer to the Enemy List section. Some enemies have an insane amount of HP, but as little as 1 MP. So, if you swap them around, you will kill the enemy instantly! Examples of such enemies are the Iron Golem and Alura Une. But if you swap the MP and HP of certain magical foes around and boost their HP instead, then you are in big trouble. __/caos_basix_tsu __ _/ _|__________________________________________________________|_ \_ | T S U C H I N O K O S O U L _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ The Tsuchinoko is a green, tubular worm that can only be found in the depths of the attics in the Dance Hall - in the room just after the Big Golem's boss room. It usually dives into the ground and hides, but sometimes hangs around and attempts to poison you. If you loiter about too long without killing it, it will escape into the ground; but if you successfully kill it, you may get its soul, which is a yellow (attribute) soul. Once you do, you will be able to get a 20% discount on all goods that Hammer sells! In other words, multiply the original price of the item by 0.8 and you get the price Hammer offers, if you have the Tsuchinoko soul equipped. This can save you precious gold, especially if you are after the Soul Eater Ring (which costs 300000G). __/caos_ttg_extra __ _/ _|__________________________________________________________|_ \_ | T H E E X T R A M I L E _| | Ż\ Ż|ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ|__/Ż ŻŻ I: Name Entrances ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ When creating a new game, you can enter in the names "NOSOUL" to use no red (except Winged Skeleton), blue or yellow souls in the game. Typing in "NOUSE" means that you cannot use any items (like Potions, Mind Ups and such). If you finish the game and get the best ending (i.e. fight and defeat Belmont and Chaos), you will be able to type in "JULIUS" at the name entrance point to start a game as Julius Belmont. 1. Julius has a double jump and an ultra jump similar to the Hippogryph ability soul. The ultra jump is triggered by pressing up and the Ability button, and can damage enemies as well. 2. Julius packs the holy Vampire Killer whip, which adds holy power to your attacks. 3. He can use standard Castlevania sub-weapons (Axe, Holy Water, Boomerang and Crucifix Crash); press Up+Attack to use them, and the Guardian button to switch sub-weapons. 4. With a touch of the Ability button, Julius will circle dash, and he can dodge past enemies. In 2-D, you really only see him dash in a straight line, but he's really just dodging around the enemy. 5. Julius can also slide across the ground by ducking and pressing Jump, or do a drop kick while pressing down+jump while in mid- air. 6. However, he has no Start Menu and he cannot collect items; you can pause the game only by pressing Select to bring up the Mini- Map. II: Hard Mode ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ After finishing the game once, you can start a new one on either Normal or Hard Mode. Simply select an empty game slot and you will be given the choice. In Hard Mode, enemies do more damage and you do less (for exact mechanics, take a look at the Game Mechanics section). Also, some special items can only be found in Hard Mode: o Death's Sickle - You can find it just outside the boss room where Death lurks; it is in a small alcove that you can only fit in using the Giant Bat soul. o Death's Robe - In one of the rooms before the boss fight with Death. You need the Giant Bat soul to squeeze into the gap containing this. o Kaiser Knuckle - Found in a secret room in the Chapel; it's the one linked to a small room at the top right (break the ceiling above the Skeleton Knight), around the same level as the Ghost Dancers, and linked to the gigantic hall with a single Quezlcoatl and several buzzsaws (the hall where you fought the Manticore). Phew! o Tear of Blood - Found in a small nook in the chamber with the huge staircase leading to Graham's boss room; of course, you need the Giant Bat soul. o Silver Gun - After the 2nd trial in The Arena, when you enter the room to collect the sword Balmung, the Silver Gun is with the Balmung. III: New Game+ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ If you want, you can always continue playing on your finished game, with all the items and weapons but at level 1. IV: Boss Rush Mode ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Finish the game and get the good ending (in which you fight and defeat Graham without the Flame Demon, Succubus and Giant Bat souls equipped). You will unlock Boss Rush Mode in the main menu of the game, which allows you to fight all the bosses in the game one after another; they are slightly tougher than the version in the normal game. You need a saved game to play Boss Rush Mode. At the very end of BR Mode there is a room with a pedestal. Finish BR Mode in certain times and items will appear on the pedestal. If you complete it in these times: o 6 minutes and below : you get Excalibur, a legendary sword complete with stone o 5 minutes and below : you get the Positron Rifle, a gun firing a beam that ignites all it touches o 4 minutes and below : you get Valmanway, a fast-hitting but weak sword And if you've got them all (or completed it in a time longer than 6 minutes), you get a Potion. V: Sound Mode ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ You get to listen to all the sound clips, music and voices in Aria of Sorrow! This mode is selectable from the main menu. ______________________________________________________ / caos_faq.-.-.-.-.//||| 11 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || F R E Q U E N T L Y A S K E D Q U E S T I O N S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This section covers many frequent queries from baffled players. Before you even mail me a question, refer to this section here (otherwise, you face the aforementioned consequences at the VERY top of this guide). I don't check mail much nowadays because I am too busy to answer a mail mountain, so if your question gets ignored, you now know the reason. ^_^ --------------------------------------------------------------------- Q: How do you access the Forbidden Area? I cannot get past the waterfall! --------------------------------------------------------------------- You need either the Manticore, Curly or Devil (Guardian souls) soul equipped, as well as the Undine (yellow) soul. The former allows you to morph into a large monster that charges across the water, the latter prevents you from sinking. Stand at the very left, but not so much that your transformation is hindered, and charge to the right; if you have picked up enough speed, you should JUST make it through the waterfall. --------------------------------------------------------------------- Q: Where is the exact location of ? --------------------------------------------------------------------- Look in the respective sections of the guide; you will find the area which the item can be found. However, I'm not going to pinpoint its exact location; that's for you to find out. If you must know, then forge about in the walkthrough. --------------------------------------------------------------------- Q: What is that stupid rabbit warping me outside the room? --------------------------------------------------------------------- That is the Chronomage, found in the Inner Quarters only. You can only get past it if you have the Galamoth ability soul. --------------------------------------------------------------------- Q: What is that blue sparkly thing zipping over my head? --------------------------------------------------------------------- That is the super-fast Sky Fish; you need the Chronomage's soul to slow it down sufficiently to cut it down. --------------------------------------------------------------------- Q: Will I miss the soul of a boss permanently if I miss it even once? --------------------------------------------------------------------- Only the once-off bosses, the Headhunter, Death, and Balore, will definitely cough up their souls, but Legion is an exception. You need to hack away all of its outer husk before destroying the inner core to get the soul. Otherwise, all other "bosses" can be found in other parts of the castle and you have a second chance at getting their souls. --------------------------------------------------------------------- Q: What happens if I get all the souls? --------------------------------------------------------------------- You will be able to get the Chaos Ring in the Chaotic Realm. --------------------------------------------------------------------- Q: What do the hearts do? --------------------------------------------------------------------- They restore MP. --------------------------------------------------------------------- Q: Can I play as Alucard? --------------------------------------------------------------------- NO! --------------------------------------------------------------------- Q: Hmm, what's this Skull Key I hear about? --------------------------------------------------------------------- If you use a Game Genie code to get all the items in the game, you will find an item labelled "Skull Key". So far, no one has found a use for it, but it could be a key to doors which opened up to areas taken out in the final version of Aria of Sorrow. --------------------------------------------------------------------- Q: Are there any changes to Soma's stats when he becomes Dracula Soma? --------------------------------------------------------------------- No. --------------------------------------------------------------------- Q: What on earth is the deal with your funny walkthrough chapter names? --------------------------------------------------------------------- 1 - A Knife and Casual Clothes : the equipment you start off with. 2 - Say a Prayer : first entry into the Chapel. 3 - Live and Let's Dance : James Bond film name change. 4 - A Stroll in the Garden : first entry into the Floating Garden. 5 - My Name Is Gladiator : quote from the film "Gladiator" by Ridley Scott, and first entry into The Arena. 6 - For We Are Many : biblical quote "My Name is Legion, for we are many", first entry into Underground Cemetery where you fight Legion. 7 - The Search for Stock : Star Trek film name change, optional chapter which takes you to other items you can get. 8 - A Mission of Murder : Graham is a MISSIONary. You are going to murder him. ^_^ 9 - The Realm in Chaos : Chaos is the creature you're after, but I'm sorta punning here, using the word "Chaos" to mean a lack of order. ______________________________________________________ / caos_danke.-.-.-.//||| 12 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || A C K N O W L E D G E M E N T S || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ I am eternally grateful to the following people whose information has proven valuable to the formation of the guide. However, I'm not a dwarf, so I'm unlikely to put myself and my descendents for generations at their services ^_^ o Trace "Meowthnum1" Jackson - for the Chaos Ring and Kaiser Knuckle locations in his guide. o Megabelmont - for the location of the Death's Sickle and Positron Rifle in his guide. o XbladezDW - for helping me figure out how to get the Copper Plate in the Castle Corridor. o Eizneckam - kudos to this guy from blitz.phpwebhosting.com/, for the invaluable data tables he compiled! I obtained some enemy information from there. o Zeric - his map pointed out the Satan's Ring, which I stupidly overlooked. o FireHawk13 - for providing a useful website on the GameFAQS board which I used to attain some information on the Claimh Solais. o banthapoodoo - for reminding me about Julius' diving kick. o Terence - for giving me a hell lot of help in defence formulas! (Forgive me for butchering the single-line formulas, but I felt they were a bit messy on one line :P) o MetaMan - for the reminder that Muramasa, the Kaiser Knuckle and Vjaya are multi-hit. o Luc Miron - for spotting several errors and missing information in the guide. ______________________________________________________ / caos_legal.-.-.-.//||| 13 |||\\-.-.-.-.-.-.-.-.-\ /\ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ/\ || L E G A L S T U F F || ____\/______________________________________________________\/____ /-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.\ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This FAQ is protected by Singapore Copyright Law and is for private and personal use only. No part or whole of this document may be reproduced in any form, written or otherwise. This document is free and may not be used for commercial use, like reproducing in CDs and selling them. This document may not be altered, doctored or referenced in any way without permission from the author (lisaho@singnet.com.sg). This FAQ was created by me, Ernest Ho (lisaho@singnet.com.sg) and All copyrights and trademarks are acknowledged and respected that are not specifically mentioned herein. No other publishers/societies may use this FAQ apart from GameFAQs (www.gamefaqs.com). Remember, plagiarism is a crime punishable by law.