Star Fox Command FAQ Copyright 2006 Brian Gaffey Author: Brian Gaffey (gamecube master) E-mail: gcubeking@gmail.com Most Recent Update: September 4th, 2006 Version: 1.0 Table of Contents: 1. Disclaimer 2. Controls for Star Fox and his many teams 3. Pilots 4. Enemy Troops 5. Items 6. Battle Types 7. Path 1 (No Key of Destiny) 7a. The Adventure Begins 7b. Reunion with Slippy 7c. Fog of War 7d. Oikonny Strikes Back! 7e. Beneath the Waves 7f. We Meet Again 7g. Anglar 8. Missions by planet 8a.Corneria 8b. Asteroid Belt 8c. Fichina 8d. Aquas 8e. Katina 8f. Solar 8g. Titania 8h. Venom 8i. Sector X,Y,Z 9. Endings 10. FAQS 11. Wi-Fi Mode 12. Special Thanks *Updates* Guide Started, has all of path one done, and pilots, the endings, and other stuff. Enjoy! Email me any tips, stratagies or questions so they can be added in, with your gfaqs name or real name put in the thanks section.:D 1. Disclaimer This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is stictly prohibited, and a violation of copyright. If you find any mistakes please email them to me so they can be corrected. All endings and other text from the game Star Fox Command are copywright of Nintendo and Q-Games. Sites that can host my guide: www.Gamefaqs.com www.cheatcc.com www.gamespot.com www.vgameforce.com www.neoseeker.com www.cheatplanet.com www.a2zcheats.com 2.Controls for Star Fox and his many teams Menu Stylus Only- Tap the option that you want Single Player-Brings you to the single player submenu Start- Starts a new story mode Stage Select- Allows you to select any mission that you've completed Gallery- Allows you to view the pilots you've played with and the endings you've seen Training- Takes you to the training select Screen Back- Takes you back to the main menu Download Play- Allows you to play Star Fox Command with other DS users in the area. Wi-Fi Battle- Takes you to the NIntendo Wi-Fi menu see Section 10. for more info. Options- Allows you to change game settings Sound- Allows you to change the Mode and Voices. Control Type- Aloows you to change how you control the game Nickname- Enter the nickname people will see when battling you over Wi-Fi and Download play Voice Recording- Allows you to record your own voice for the characters to use Clear Data- Allows you to delete your data for Single player, Voice recordings and your Wi-Fi rank and results *There is no way to recover data that you have deleted. Planet Map Controls L, R, Up, Right, Down, Left, Y, X, A, B- Brings up End Turn button, Cancels End Turn Button Stylus/Touchpad Tap on enemy troops, bases, and MotherShips to view thier info, and when the next Missles launches happen. Tap on your Pilots to view thier Ship Info During Missions with Fog on your screen, use the stylus to clear away some of the fog per turn. Tap on the pilots face and then draw thier flight path When Missiles are in stock, you can tap on The Great Fox to blow up any enemy troops on the map up *this will nto increase your hit score though* Double tap to bring up the end turn button, click on the turn bubble to commence the turn. Start: Pauses the Game and brings up pause menu. Fighting Mode: L, R, Up, Right, Down, Left, Y, X, A, B: Hit to shoot your lazy hold down one of those buttons to use lock on mode if the pilot has a lock on ability Touch Pad: used to controls what direction you fly your ship in. Double tap on the Blue arrow or top half od the radar to boost hold down to continue boosting until your boost meter is depleted. Double Tap on the red arrow or bottom half of the radar the brake. Hold down to brake until your boost meter has been depleted. DO A BARREL ROLL!11!- To do the infamous Barrel Roll slide the stylus from left to right or right to left, tap the screen to stop barrel rolling Loop-de-Loop- Hit the Button on the Left half of the screen that has an arrow doing a loop U-Turn- Hit the button on the right half of the screen that has an arrow doing a U-Turn Bombs away- Tap on the (B) and drag it to the radar, let go on the spot you want the bomb to drop, the blast zone is actually a little bigger than the circle that appears on the map, to notuse a bomb jsut drag it back to it's holder on the right side of the touch screen. Start: Pauses the game and brings up the pause menu. 3. Pilots R.O.B 64: Ship: The Great Fox- Angalar forces target the Great Fox at all times. If the Great Fox is destroyed, your mission has failed. The Great Fox cannot move, but it can launch missles and fighters. Max Missiles: 3 Character Bio: The ever-calm robotic operations chief of the Great Fox. At times, his sarcasm chip overrides his logic circuits. Fox: Ship: Arwing II Laser: Single Lock: Laser Bomb: 2 Shield: 6 Boost: 4 Time Bonus: 2 seconds Bio: The leader of the Star Fox squadron. His bravery and sense of Justice is strong, although he can be too serious at times Slippy Toad: Ship: Bullfrog Laser: plasma Lock: none Bomb: 3 Shield: 8 Boost: 2 Time Bonus: 2 seconds Bio: A memer of the Star Fox team, and Fox's close friend. Known for his brains rather than his flying, he develops most of the team's weapons. Falco Lombardi: Ship: Sky claw Lock: multi Bomb: 1 Shield: 4 Boost: 4 Time Bonus: 3 seconds Bio: A member of Star Fox. He's brash and headstrong, but his peerless piolting makes him irreplaceable. Krystal: Ship: Cloud Runner Lock: Single Bomb: 1 Shield: 6 Boost: 3 Time Bonus: 2 seconds Bio: A former member of Star Fox. She's strong and kind, but at times too stubborn for her own good. Lucky Hare: Ship: Sky Bunny Laser: Plasma Lock: Single Bomb: 1 Shield: 4 Boost: 3 Time Bonus: 2 seconds Bio: Only daughter of Peppy Hare. SHe doted on her father and longed to become a pilot. CUrrently teaches astrophysics on the planet of Finchina. Amanda Ship: Tadpole Laser: Single Lock: Multi Bomb: 1 Shield: 6 Boost: 2 Time Bonus: 2 seconds Bio: Slippy's Girlfriend. They met two years ago, and she fell in love with Slippy at first sight. Or so the story goes... Katt Monroe: Ship: Cat's Paw 2 Laser: Curve Lock: Single Bomb: 2 Shield: 4 Boost: 3 Time Bonus 2 seconds Bio: A Former colleague of Falco, she's still smitten with him. Katt secretly wants to join Star Fox so she can be near him. Wolf O'Donnell Ship: Wolfen Laser: Twin Lock: Multi Bomb: 1 Shield: 6 Boost: 4 Time Bonus: 2 seconds Bio: The leader of Star Wolf squadron. Despite the fact that Star Wolf is a rival organization, Wolf has a grudging respect for Fox. Leon Powalski Ship: Rainbow Delta Laser: none Lock: Wide Bomb: 2 Shield: 8 Boost: 2 Time Bonus: 2 seconds Bio: A member of the Star Wolf Squadron. His image is ruthless and cold-blooded , but perhaps a friendly face lies under that exterior... Or perhaps not. Panthar Caruso Ship: Black Rose Laser: Zapper Lock: none Bomb: 1 Shield: 4 Boost: 4 Time Bonus: 2 seconds Bio: A member of the Star Wolf Squadron and a great pilot. Though a show-off and a lady's man, he often falls completely and faithfully in love. Dash Bowman: Ship: Monkey Arrow Laser: Twin Lock: Single Bomb: 2 Shield: 6 Boost: 3 Time Bonus: 2 seconds Bio: A pilot with the cornerian forces who volunteered for his current mission. He thinks the world of Star Fox and its member pilots. Peppy Hare: Ship: Arwing Laser: Twin Lock: Single Bomb: 2 Shield: 6 Boost: 4 Time Bonus: 3 seconds Bio: A general in the cornerian forces. He's a former member of Star Fox and father figure to Fox. He was great friends wiht Fox's father. Bill Grey: Ship: Cornerian Fighter Laser: Twin Lock: None Bomb: 2 Shield: 6 Boost: 3 Time Bonus: 3 seconds Bio: A Pilot who plays a vital role in the Cornerian forces. A childhood friendship with Fox led Bill to also become a pilot. Krysal (Star Wolf): Ship: COrnerian Fighter Laser: Twin Lock: none Bomb: 2 Shield: 6 Boost: 3 Time Bonus: 3 seconds Bio: A former member of Star Fox. She's strong and kind, but at times too stubborn for her own good. James McCould Ship: Arwing Laser: Twin Lock: Single Bomb: 2 Shield: 6 Boost: 4 Time Bonus: 3 seconds Bio: Fox's father and the elader of the original Star Fox squadron. He was betrayed by a teammae into the clutches of Andross, where it's said he lost his life. 4. Enemy Troops ***Coming Soon*** 5. Items Missile: Fly through the yellow rectangles with the missle icon to get a missle for the Great Fox to fire. (Max of 3) Time Bonus: Adds more time to your counter, fly through the green orb with a red ring around it, or if in a fight do a barrel roll to collect it. Health: Replenishes your shield meter, fly through the gold rings or do a barrel roll if in a fight to collect it. Bomb: Gives you a bomb if you have room for one, fly through the red circle with a B or do a barrel to collect it. Wi-Fi Items: Plasma Shot: Upgrades your shot to the powerful plasma shot. To collect it fly through the pink trapazoid or barrel roll by it. Twin Shot: Upgrades your shot to the rapid fire twin shot. To collect it fly through the green trapazoid or barrel roll by it. Stealth Mode: Makes your ship invisable and not on enemy radars. To collect it fly through the black triangle with pink tips or barrel roll by it. 6. Game Modes Here are the 3 different types of battle you'll encounter in single player mode. Missiles: Take people whohave a laser and a lock on first for missle duty, then people without a lock on and finally Leon who I dont recamend to anyone, since his lock on isn't good enough and you'll miss a beacon and be pissed over. Every time you go through a cross-hair you'll get +1 second to your time for battles. Just have a lock on rdy before you get to the missle, then fire it. Do this 2-3 time wiht your laser hitting it while locking on. It should take 2-3 lockons and the missle will drop Motherships: Just destory all the troops like in a normal mission, then ROB will appear and say to hit the mothership. Fly through the beacons and when you get to the part where they are close together, and then start barrel rolling, you will then hit the ship and it will blow up, Success Enemy troop battles: Fly around killing the required cores. They show what the enemy looks like before the battle so hunt them down, use bombs when you get a lot of enemies or a single enemy with a lot of parts, when you have 1 enemy remaining make sure you've gotten every item ring on the map, otherwise get them as you fly by. 7. Path 1 (No Key of Destiny) The first path for the single player mode, isn't the hardst campaign out of all of them but some of the missions can present a challenge. Here is my guide to getting through it. I will explain how my map diagrams work and what the letters and symbols used mean. If you are on a 2nd playthrough, you will recieve a different map than during your first time, Please refere to the map under Coneria The Adventure Begins 2. GF: Great Fox T (1,2,,3,4,5 and so on): Enemy Troops and how many core enemies there are BB (1,2,,3,4,5 and so on): Anglar Base and how many core enemies must be killed before you can take down the mother ship AB: Allied Base where you can refuel your ship and travel farther M: Missiles that you must stop HR: Health Ring GFM: Missile for the Great Fox Ti: Time ord that adds times onto your counter GR: Gold ring that replenishes your shields #: Fog that you can remove by use of the stylus or by flying over %: Asteriod Fields that reduce how far your ship cna travel, you should avoid these. +:No Fly zones, ships and enemy troops cannot fly through but missles from enemies for the great fox can go through. Names represent the pilot who starts there 7a. The Adventure Begins Corneria Fox ---------------------------------------------- + + + T1 + + + + + + T2 + + + + + + + + + + + + + + + + + + + + Fox T3 + + GF + + + ---------------------------------------------- Turn 1: 1. Tap on fox and fly him towards T3. All enemy troops will advance towards GF Turn 2: Fly west then take a turn north so that you intercept T2 and T3 T1 Will continue flying towrds GF, while T2 and T3 will fight you. If you lose, the remaining troops will continue towards the great fox. Turn 3: Fly to T1 and fight them. If you beat T1 you've completed this mission, if not they will continue to GF If you fail to defeat an enemy troop jsut stop them first and keep going til you beat them then beat the other troops, as they get closer to the GF, you can fight more of them in 1 turn. Stratagies: When fighting the Swarms charge and take them down or drop a bomb when they're clustered up Barrel roll after killing enemies to get thier drops also barrel roll against enemy fire since each shot deflected adds 2 seconds onto your time. Story Segement: ROB tells you that anglar ships can live int he ocean cause of chrome and aluminum. You then ahve to choose to find slippy since you dont have the key. Slippy decides to help Fox. 7b. Reunion with Slippy Corneria Fox, Slippy (3) ---------------------------------------------- + + + T5 BB + + T2 + + Ti T5 GFM +++ + + +++++ T5 + + +++++ + + GFM ++++ + + ++++ + + GFM ++ + + ++ + + ++ + + ++ + + T1 GFM ++ + + ++ Slippy + + ++ + + Fox ++ GF + + ++ + ---------------------------------------------- Turn 1: Fly Fox Through 2 of the GFMs. All of the troops will move forward. Turn 2: Have the GF shoot down the 2 T5s that are next to the GF Have Fox get the 2 missiles and the time All Troops move Forward Turn 3: Slippy Finally shows up and not a moment to soon. Have the GF shoot down the remaining T5 and the T2 Park slippy in front of the missle that is in front of the GF Move Fox to the enemy Base Destory the missile with slippy and have fox defeat the base Turn 4: Move Fox andand Slippy to the remaining T1 and destroy it. MISSION COMPLETE! Stratagies: If you dont want to use missiles fromt he GF once slippy has arrived, you could have him fly down towards the GF then loop up after picking up all the enemies Story Segment: Peppy has been promoted!Lucy Peppy's daughter has sent a disstress signal to Peppy, so you set course to find her andhelp her out. 7c. Fog of War Fichina Fox; Slippy ---------------------------------------------- + +++++#########################HR####+++ + ++##############################BB###+ + ###################################+ + #######T1######################+++++ + +++##########################+++++++ + +++++++++++++++##############+++++++ +Fox ++++++++++++++++###############+++++ + ###########++#T2################+ + GF ######GFM##++##############BB###+ + Slippy #########++###############+++++ + +++++#########+++######T1####+++++++ + +++++#########+++############+++++++ + ####################### ++++ + ##T1##################### + + +++########################## Ti + + +++++++####################### + + ++++++++++++#################### +++++ ---------------------------------------------- Turn 1: Send Fox towrds the upper T1, and Slippy twords the lower T1 Defeat them and the other troops move forward. Turn 2: Send fox in to kill the T2 and fly him towards the Upper Base, have slippy pick up the Great Fox Missle and then take out the enemy Missile Turn 3: If Slippy Failed at Destorying the Missle this is your alst shot or its a mission failed. Th upper abse launches a T1 so hve fox pick that up and kill the upper base send slippy towards the Ti in the lower corner if he isn't on missle duty, he will pick up a T1 on this path so have him kill it. Turn 4: Send fox down the the remaining base and have Slippy come in for help or have him kill the T1 if you havn't already. BOSS FIGHT: STAR WOLF Your first fight,a dn tis against your rival team of Star Wolf I pick Fox for this fight sinply because he has Lock on, but if you aim is good Slippy can do quite well with his Plasma laser. Panther and Leon are the 2 dots that always fly together and Wolf is the lone dot. Always shoot down the bombs they drop since the bombs sometimes leave time orbs which are very helpful. Keep focuses on killing one member at a time, perferably Wolf First, Then Panther, and finally Leon. Why leon Frst because he has no laser so in 1v1 fighting he is very weak, and might as well leave the weak for last.You wont know who your hitting since the Boss bar is jsut general for all three. But from what Wolf and his tema say you cna guess who your hitting. Just remeber that fireing your laser in a rapid motion takes down health faster than pure locking on. Jsut keep killed ther bombs for time and you'llg et through this fight in no time. MISSION COMPLETE! Story segment: Lucy Made it safely! Oikonny is leading the anglar invation in Fichina. Time to take down Oikonny! MISSION COMPLETE! 7d. Oikonny Strikes Back! Finchina Fox, Slipy, Lucy ---------------------------------------------- +####################HR######################+ +##Ti########################################+ +######GFM####T2#########################BB##+ +###BB####++++++++++++++++++#################+ +#########++++++++++++++++++#################+ +#########################################T3#+ +#######################T3###################+ + ###########++++++++++++++++############+ + ###########++++++++++++++++############+ +Lucy #######################################+ + Fox##################################+ + ###########################Ti#BB#+ + ################################+ + GF ##############++++++++++++######+ + #############++++++++++++######+ + Slippy ###########T1################+ + #########GFM#############HR#+ ---------------------------------------------- Turn 1: Send Lucy up to the base and destry it, Send Fox towards the upper T3 and Slippy to the Lower Base. All remaining enemies move forward. Turn 2: Send Lucy to get the Time and Missle and then take down the T2, Have Slippy attack the base and send fox up to the upper base, he wont reach it but wll be right next to it for next turn, defeat both troops. All remaining enemies move forward. Turn 3: Have Fox destroy the Base, Lucy take out the T2, and Slippy move towards the T1 and defeat all of them, pick up items if you feel like it, but they're arn't really needed. Boss Battle: Death Crab Compared to Star wolf this match is a joke. Pick whoever you want, I went with Fox but it really doesn't matter. First aim yourself at the right claw, and jsut rapid fire at it and it should go down esily, Now that he is kneeled down shoot at the antenea of the crab, Drop a bomb or 2 on it the crab so all the legs die, then shoot down the claws which should be down to nothing after the bomb. Now it is Just wobbling around in the air, drop another bomb or just shoot it down by fireing at the pink rectangle in the middle of it. MISSION COMPLETE! Story Segment: Lucy lays the heat down on Fox for dumping her best friend Krystal. Lucy then decides to lave to head to Coneria to check on Peppy. OMG SLippy has a fiancee, and we're heading to the Aquas to check on her. I guess that puts the end to all the rumors about slippy or maybe its just a cover. Uh oh, enemy forces have stormed th underwate city on the Aquas. Fox sends a message to Falco right away. Slippy then upgrade's fox's ship with twin lasers, woot. Slippy can't contact Amanda and is all woried. Falco arrives and then gives slippy some heat and has some info on krystal. They decide to fight first, then talk. Let's go! 7e.Beneath the Waves! Aquas Fox, Slippy, Falco, Amanda ---------------------------------------------- +#######Ti################++++++++++#########+ +###+++####################++++++++#######BB#+ +###+++##########BB#########++++++###########+ +########################Ti##++++###########++ +#T2########+++++++++++#######++##########++++ +##################++++###################++++ +###########GFM######++#####M T5#######+++++ +#########++#########+++#### AB ###########+ +#########++################ ++++++######+ +#########++############T3#######++++++######+ +#########+++#######++###########++##########+ + Fox ++#######+++##########+++##HR###BB#+ + ++#######++###########++###########+ + GF Falco ##++###########++++++++#####+ + ++###########++++++++#####+ +### SLippy #############+ +#### ####Amanda###+ ---------------------------------------------- Turn 1 clear the fog of war around the bases and enemies, and items the if you want. Send Fox up towards the upper Base at an angle. Have Falco head towards the Missle, Send slipp up through the lower path to the AB. All remaining enemy troops move forward. Turn 2 Amanda has shown up yay! If Fox didn't engage the upper T2 get them now with a Great Fox Missle, send Amanda to the Base she is next to. Slipyp should be next to the T5 so have him kill them refuel and get the upper base, Keep Falco where he is so he can take out the missle and move fox to the Base. Tip: On the 12 jellyfish level wiht slippy, jsut bomb them when they're bunched up, you'll actally come out of the level with more time if you do this. Turn 3: There should just be 1 enemy left and its a missle, have falco move to the end of the dotted line in front of the missle then send Fox, Slippy, and Amdana, to the missle in case you fail with falco on this turn, you have all 4 in missle killing area for next turn. MISSION COMPLETE! Story Segment: Slippy and Amanda have a tearful reunion. The Falco says that Amanda is better for the tema than Slippy is. Amanda then steps up for Slippy and Falco says to go off together. Falco then tells Fox that Krystal has joined Star Wolf. Turns out that Wolf and crew are heading through Sector X to Venom, to kill the Anglar home base. Peppy then sends an Emergancy message, The anglar force are on ther way to Corneria! Wolf has made them scatter through the galaxy, and the main fleet is at the asteriod belt. The Emperor and his best recruits are at Sector Z! To Sector Z! Krystal has sent Fox a message, they all amde it out of venom alive! FOx asks Krystal to help them and she agrees. A Massive Fleet has arrived! Lets Roll! 7f. We Meet again Sector Z Fox, Slippy, Falco, Krystal ---------------------------------------------- + Ti + + T4 +++++ BB + + GFM ++++++++ + + ++++++++ + + +++++++ + + Slippy ++++++ + + Krystal +++++ + + ++ GF Fox T5 + + +++ Falco + + ++++ HR + + ++++ + + T1++++ %%%%%%%%%%%% + + ++++ %%%%%%%%%%%% + + ++++ %%%%%%%%%%%% + + ++++ %%%%Ti%%%%%%% + + BB T1 %%%%%%%%% M + + BB + ---------------------------------------------- Turn 1: Woot no fog. Anyways, send Krystal up to the GFM and get the T4. Send Slippy around the No fly zone and attack the base. Have Fox make a U turn by heading towards the T5 and then turning down twoards the M but not into the Asteroid field. Have Falco head south to the T1 and then turning left to the Base. The have the Great Fox blow up the T1 behind the no fly zone. Tips: For Fox's T5 just drop the a bomb right before they meet, boom all nine dead on spot pick up the time they drop and all the cores, easy peasy. Same for slippy just bomb all ten at the base, then take out the mothership as always. For Krystal jsut keep barrel rolling, since Krystal takes a lot of dmg from them, if she fails the mission fails since the group then kills the Great Fox, so if you feel like it just send a Missle since she will pick one up anyways. With Falco's Multi lock, jsut keep locking onto all of the lasers at once and shoot them down and jsut fly adn u-turn repeat til it dies, should take 3/4 of the lock ons. Turn 2: Send Krystal to the Base, have Flaco pick off the Missile, have Fox take out the missle next to the great fox and send Slippy down to the Health Ring. Turn 3: Have Slippy head down to base, have Krystal pick up the time and move Falco and and Fox towards the remaining base, for abck up next turn Tips: Have SLippy Just drop a bomb at the 10 butterflys and take them out, then the mothership. MISSION COMPLETE! Story Segment: Fox confronts Krystal about Star Wolf, and then apologizes for making her leave the team. Fox then gets really angery at krystal util Slippy and Falco stand up for him. Star Wolf dstroyed the HQ of the Anglar forces at Venom and then thier ships started to corrode,andw hen they got out the all scattered. Fox decides to take down the emporer at the astrioid belt. The emporer and one of his goons are talkign about what happened at Sector Z and then decide to stay to take out Fox at the belt! 7g. Anglar Asteroid Belt Fox, Slippy, Falco, Krystal ---------------------------------------------- + #%#%#%###############+ + BB %#%#%############BB##+ + HR #######+###########M###+ + #########+++##############+ + #T5#####+++++#############+ + ##Ti#####+++##############+ + ############+###############+ + #+############%#%#%#%##########+ + #+++##########%#%#%#%###########+ + #+++++#####T1#%%GFM#%############+ + ###+++############################+ + ####+###################+###%#%#%#+ + #######################+++#%#%#%##+ + Falco BB ##########+++++#%#%###+ + Fox ##########+++########+ + GF Slippy +#########+ + Krystal + ---------------------------------------------- Turn 1: Krystal has her Arwing in this mode so she has a lock on now. Send Falco Up to the Base, Fox tothe T1, and Slippy and Krystal to the lower base. Uncover the hidden enemie,s bases, and items. All remaining enmy troops move forward. Tips: For Fox drop a bomb on the lasers then pick them off with your twin laser Turn 2: Send Falco to the T5, Fox to the Missle, Krystal to the T1 and Slippy to the left asteroid field. Tips: As always with the big umber enemies drop the Bomb around them when they all meet up. Turn 3: Send Falco up through the health, have slippy move up, Krystal should get through the field wihtout much problem so have her take out the T5 that has spawned this turn. Have Fox get the gfm or go around the field. Turn 4: A missle will have been launched so have Fox pick that off and send Falco in so if fox misses you got Falco has back up, Krystal and Slippy, should attack the last remaining base. Boss Battle: Arrow Head The final battle, and boy its fairly easy this time, but onther paths the difficulty is increased so dont always expect an easy final boss, Take either Falco for his multi lock or Slippy for all his bombs, whoeer you like more, I picked Falco for his longer boost guage which can help. Just multi lock or bomb the body fof the snake a few times and it'l die, then for the final bit jsut keep barrel rolling or shooting down its projectiles and shooting the head of the snake. Story Segment: Star Wolf contacts you angry that you killed the emporer, because he wanted to do that. Falco in return says that the bounty on them will be taken off They show that Krystalamde it out of venom safely, but Panther is jealous that Krystal has left him for Fox. They all say good-bye. Peppy comes and says Fox is a great leader jsut like his father. PATH COMPLETE! 8. Missions by Planet! Since it is hard to recreate every path that one could take I'll organize it by Planet. However They most will come in the next update. =( 9. Endings: Ending 1: Once again, Fox and his friends have saved the Lylat system. But this time, something is different. Fox has finally realized the true value of friendship... and love. Fox and his friends head for the Aquas in order to meet Amanda, Slippy's fiancee. Amanda has come to a life-changing decision. She is going to Join team Star Fox and fly alongside her love... With the support of her new colleagues, she will soar across the galazy and get into all manner of adventures alond the way! Thanks to team Star Fox, Venom has changed. The oceans are warm and life-bearing,and the climate mild. Dash, grandson of Andross and Venom's new steward, strives to build a brave new empire on Venom, with himself at its pinnacle. Ending 2: The Star Fox members vote to disband the squadron, and Fox promises to spend his remaining days living a quiet life with Krystal. But if a new threat threatens the peace, will Fox keep his promise? To never fight again is a hard thing to ask of a warrior... Their son, Marcus, grows into a fine, young pup, and the Fox family enjoys a happy life together. Marcus enters, the Cornerian Academy and follows his father's path. The apple does not fall far form the tree, as Marcus is gifted with unbelievabe flying skill. Marcus soon forms an elite squadron to defend peace wherever it is threatened. He teams up with Slippy's son and Peppy's Granddaughter, and tracks down legendary pilot Falco Lombardi. And with that a new Star Fox is born! Ending 3: The members of Star Fox had reunited once more! Again they put differences to one side and took the fight to the enemy. And when the dust cleared, peace had once again returned to Lylat. Yet Fox is still troubled by complicated feelings... Months pass. One dark day, Krystal makes a startling confession: "I'm sorry, Fox! I can't do this anymore. I'm going back to be with Panther and the rest of Star Wolf." Fox was overcome with grief and begged Krystal to stay... but her mind was set. Once again, Fox McCloud was forced to wander the world alone... and unloved. But Krystal has no such regrets. She is perhaps the toughest of all the pilots, and she proves it by starting a new life in the elite Star Wolf squadron... Ending 4: Star Wolfrises! Across Lylat, people talk of Wolf O'Donnell and his courageous crew. Bur they are less kind to Krystal, feeling that she was wrong to abandon Star Fox. But she ignores the talk and proceeds wiht her new life as a member of Star Wolf. Eventually, the slings and arrows of the populace are too much to bear. They begin to hiss as she walks by and name her a traitor to her face. She is alone and hated. She pulls away from Star Wolf and tries to find meaning in this new, cruel world. Haunted by her past, Krystal abandons her life and flees to a distant galazy. Changing her name to Kursed, she survives by colecting bounties on the worst scum in the galazy. Years later, she runs into Fox during a job on planet Kew. He does not recognize her. Ending 5: With the battle over and the day won, the entire team chips in to a prepare a huge celebratory feast. Everyone stays up eating and drinking and telling stories until long into the night. Peppy and Lucy slip away to reminisce about Vivan Hare, the wife and mother they lost to illness many years ago. Bringing up memories both joyful and bittersweet, father and daughter sit and talk until the morning light. And Krystal and Fox, reunited after so long, are finally able to speak of thier true feelings for each other. With new hope for the future, and a pledge of eternal love from Fox, Krystal decides to rejoin team Star Fox. Ending 6: Dash, left on Venom at his own request begins to make the planet a more hospitable place to live. After years of terraforming, immigrans begin to arrive on the now lush and green world of Venom. Venom flourishes under Dash's leadership, and soon equals Corneria in terms of both its environment and its scientific expertise. The Planet is at the heart of an empire ruled by Dash, who then makes an epic and inflammatory speech: "Corneria is no longer the cneter of the Lylat power! Venom's time has come!" His citizens are enraptured by Dash's oratory skills and his furious message. Week's later, a small conflict leads to war, and Venom once again threatens the galaxy... Ending 7: The years passed. Slippy and Amanda had a vertiable army of Children, and Slippy thought he could never be any happier. His children grew tall and strong in the clean Aquas air, and loved to hear stories of how Dad flew with the legendary Star Fox team. Slippy decided to leave Star Fox behind and make a new life on the beautiful planet of Aquas...with Amanda by his sife. There was no indcision or regret on his part. He would live for his family now... Several decades pass. Slippy is now an old man who loves to recount tales of the good old days for visiting children. When he finishes a yarn, he often thinks on his friends. Do they still cross the galaxy righting wrongs? He can only wonder and watch the sky and wonder. Ending 8: Falco is consumed with rage. Id all had gone to plan he, Fox, and all the rest would be heroes writ large upon a galactic stae, revelings of thier victory in endless retellings od their victory. Instead, fate has seen fit to ostracize Falso from the Star Fox squadron. And then, just when things were bleakest, Falco got a message from Katt Monroe. "Forget those losers! Grab a couple of friends and form a new squad!" Falco was usually too stubborn to heed advice, bur rhis messahe came at the right time. Falco took Katt up on her offer, and they went hunting for a third pilot, eventually finding their man--an elite Cornerian pilot named Dash! Together the three of them formed Star Falco, a unit that rivaled even Sar Fox! Ending 9: Fox was despondent. Star Wolf had taken from him everything he loved. Falco's attempts to comfort his old friend were futile. Fox lived as one already dead, barely eating or sleeping. Bt then Falco had an idea that changed everything... Falco has a brainstorm: retire as pilots and engineer their Arwings into racing machines. They would enter the high-speed world of G-Zero Grand Prix racing! When Falco saw excitement return to his friend's face, relief coursed through him. Fox and Falco turned out to be a great G-Zero team. Winning race after race, they became household names across a countless number of planetary systems. Their days as part of Star Fox faded to a distant memory... 10. FAQ 1. What is the Time Bonus? The Time Bonus is how much time is added on to the timer for every attack, deflected by a barrel roll. Please E-mail me any questions and I'll add them in here and give you the answerin a e-mail and put you in the thanks section. 11. Wi-Fi Over Wi-Fi you enter dogfights against 1, 2 or 3 other people. Friend Battles dont affect your ranking to prevent easy rank farming. Some tips for Wi-Fi are: Always go for plasma shot, it is the most power and very deadly. Just quickly hitting fire is far more deadly and a faster kill than locking on Always grab health, even when you dont need it, to prevent others from using it When you drop a bomb, stay close so no one stels your stars. After killing someone barrel roll, so you ahve a better chance of getting the star wihtout someone stealing it. To break lock ons you should boost, U-turn or Loop, and then go up high to downlow. You will be given a Friend code which will look like this: 111-111-111-111 If you and a friend exchange codes you will be able to have friend battles over the internet. You will be ranked by the number of stars you collect and your amount of wins in dogfights. The Lowest Rank is Z and the highest is A so it'll go like this zyxwvutsrqponmlkjihgfedcba. 12. Special Thanks: I would like to thank Nintendo for making a great game series and a great game. GameFAQs for hosting my FAQ. Q-Games for making a great game that is fun to play with a lot of replayablity Thanks to everyone who worked on this game. And thank you for reading my FAQ.