EA Games and 007 Presents: Goldeneye Rogue Agent System: Nintendo DS Rated: T for Teen By: James Price Version: 0.41 Table of Contents: 1. Copyright Notice 2. Contact info 3. FAQ History 4. Version Hstory 5. Introduction 6. Controls 7 FAQ 8. Campaign A. Fort Knox B. Auric Enterprises C. Hong Kong D. Midas Casino, Las Vegas 9. Virtual Training scenarios 10. Virtual Training 11. Multiplayer 12. Unlockables 13. Sites that can host this FAQ 14. Credits ------------------------------------------------------------------------------ Copyright Notice ------------------------------------------------------------------------------ Copyright 2005 James Price This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ------------------------------------------------------------------------------ Contact Info ------------------------------------------------------------------------------ My new e-mail is jamesprice1989@aim.com. This is the one I'll be checking often so e-mail me on this address. My old e-mail is fabio102189@hotmail.com Use this address to contact me for the following reasons. * To give me tips and help me finish a section of the FAQ. * A question in campaign. I've beat campaign already and I'm starting a new file to do the walkthrough so I'll try to help you there. * If I forget to give you credit on something, let me know. If you try to send me stuff already inside the FAQ, it'll be more likely deleted. ------------------------------------------------------------------------------ FAQ History ------------------------------------------------------------------------------ 06/13/05: Goldeneye Rogue Agent was released in the US. 06/17/05: Got Goldeneye Rogue Agent 06/20/05: Started the walkthrough with Fort Knox Completed. 06/22/05: Finished the Auric Enterprises level in Campaign mode and list all the rules that you can choose from. 06/23/05: Added a new e-mail address under contacts. 07/01/05: Finished Hong Kong level. Started a FAQ section and put a lot of stuff in the Unlockables section and gave credit to those who helped. Also moved the Contact info to the top of the page for easier to find. ------------------------------------------------------------------------------ Version History ------------------------------------------------------------------------------ Version 0.1 (06/20/05): The first version of this FAQ. Finished Fort Knox section of the walkthrough. Version 0.2 (06/22/05): Finished Auric Enterprises level and finished the Virtual Training Mode section Version 0.21 (06/23/05): Minor updates, added Version History section, sites that are allowed to host this FAQ, and a new e-mail address. Version 0.41 (07/01/05): Moved Contact info, fisished Hong Kong, and added a lot of stuff under unlockables. ------------------------------------------------------------------------------ Introduction ------------------------------------------------------------------------------ Welcome to my second FAQ. My first FAQ was Super Mario 64 DS but it's still a long way from completion. I've decided to write about EA new FPS game for the DS, Goldeneye Rogue Agent because I like FPS games and when I heard that there was going to be one released in June 2005, I just had to get it. In this game, you play the role of a rogue agent who wants revenge on Dr. No, the guy responsible for the lost of your right eye and you frequently resort to violence and brutality which causes you to quit the M16. More of the story will be revealed in campaign mode along with some spoilers. Campaign mode basically is the story of this game where you go through 6 missions around the Bond universe and met some familiar faces plus rule the Bond universe. This game's 1 player campaign mode may be short but the multiplayer and virtual training and the ability to change the rules sure makes up for it. ------------------------------------------------------------------------------ Controls ------------------------------------------------------------------------------ I highly recommend using the Right Button configuration on the options. To do this go to options when you pause the game and with the stylus, touch the controls button. It'll take you to five new options. The first one is button layout and that's the one you want to change. The default is Thumb but change it to Right Button. Then click Done. Here's the Controls for Right Button mode: Control Pad: Move Around. Also press Down twice to crouch and press down twice again to uncrounch. A,B,X,Y Buttons: These buttons are used to aim. A is to aim right, B is to aim down, Y is to aim left, and X is to aim up. L button: Left hand trigger, throw grenades, activate sniper scope on two-handed weapons when available. R button: Right hand trigger and melee attack. Select button: Take hostage, throw hostage, and activate machine traps or other stuff when indicated Start button: Pause Touchscreen: The 4 squares are your Goldeneye menu. To get them, beat the Virtual training scenarios in Campiagn Mode. Fransico Scaramanga will award you these abilities for Campiagn and Multiplayer. The number in between the 2nd and 3rd Goldeneye ability is the power charge timer. The Goldeneye abilities consumes the power charge timer. Once it's at 0, it automatically start recharging. The vertical bars on the left and right of the touch screen show how much armor and health is remaining. The bar on the left with the blue shield symbol is your armor and the bar is colored blue. To refill armor, just find it around the ground or from guards that you killed. Armor protects you from losing health for most of the time. Once it runs out, then your health will start to decrease. Finally the bar on the right next to a green cross symbol is your health and the bar is green. You should know what happens if your health bar decreases to zero, you die and start back from the last checkpoint. Pay attention to your health bar, it'll make a noise and turn red when your at low health. Your health automatically heals when you don't take damage for a while. Finally, the 2 spaces under the armor bar and the health bar shows your weapons. The one below your armor is your left hand weapon and the one below the health bar is your right hand weapon. To get a weapon, either click on the bottom left or bottom right space of the touch screen when you see the name of the weapon to equip it. For example, when HS-90 appears on the top screen, either press the 2 mention spaces to equip to your right hand or left hand. The number below it shows you your ammo and extra ammo. For example, if the number shows something like this, 050/030, it means that you have 50 ammo before you reload your weapon and have 30 more extra ammo. Finally, finding weapons are easy, there already on the ground or a enemy that you killed will drop a weapon. ------------------------------------------------------------------------------ FAQ ------------------------------------------------------------------------------ Here's the question(s) I have been emailed the most. I won't mention names because you should no who you are. Q. How do I kill Dr. No. A. You don't physically kill him with your guns. Yuor goal is to aim at the red panels above Dr. No. and make them turn green. Make all them turn green to continue the level. If it takes you too long to turn them all green, then the ones that are already green will turn back red. Just ignore Dr. No or any guys and concentrate on the panels. If there's too many guys shooting at you, then kill them and get back to shooting the panels. ------------------------------------------------------------------------------ Campaign ------------------------------------------------------------------------------ This the main walkthrough of the game and does give a lot of spoilers. You've been warned. Once you've created a new file, the intro will begin and will look like this. Three years ago, while on a assignment, the agent which is you was severely wounded in an encounter with Dr. No and subsequently lost the use of his right eye. Consumed with vengeance, he frequently resorts to violence and brutality, and is no longer fit for service for the M16. Three days earlier.... ---------- Fort Knox ---------- Your first mission will begin. Auric Goldfinger has seized the US Gold Depository at Fort Knox. He intends to irradiate the bullion reserve with a nuclear device, which will devastate the global economy. Your objectives are: * Locate the nuclear device. * Defuse the bomb. In the opening movie, the helicopter you were in crashes and leaves you the sole survivor and the mission must be finished alone. You start in a warehouse. Your armed with a SPEC-9 in your right hand which has infinite ammo and can't be unequipped. Your left hand has grenades. You have a limited amount of grenades so use them wisely. These weapons are your default weapons. Go to the end of the walkway. Ignore the question marks on the wall because the just give information that's already in the FAQ. Near the end of the walkway, 2 guys will come and shoot you with Jackal .357s. Kill both of them and equip one of the Jackal .357 to your left hand. Turn right from the end of the walkway and go left into a new hallway. Before you go there, a guy will come out and shoots you with a Jackal .357. Just kill him and enter the hallway. Follow the hallway down and kill the 2 guys at the end of the hallway. One of the guys you just killed had a HS-90, a good gun with a lot of ammo. Replace your Jackal .357 with this if you still have it. You soon realize that you are 1 level below from where you started. Just go left and follow the walkway to the other side. You soon will find two guys shooting at you with HS-90s. Use your HS-90 to kill both of them and equip one of them to your right hand. Once your halfway across the walkway, two more guys with HS-90s. These guns are very common and popular. Just kill both of them and replace your HS-90s with their's. Enter the door and a guy will come from the right. Kill that guy and go to the door at the right. As soon as the door opens, you'll see a guy with his back facing you. This is the perfect time for a head shot for getting bonuses at the end of the level. Do this before he notices you. Now enter the hallway and kill them 3 guys at the end of the hallway. Once the third one is dead, a guy will shoot from behind. Turn around and kill him. Pick up any armor or weapons they leave behind and enter the door where the 3 guys you killed where. In this room, a guy will see you and shoot you with a Jackal .357. Kill him and two other guys will shoot you, one from the left as you enter the room and one near the computers that straight from the entrance. Eliminate both of them and approach the ladder at the top right corner of the room. When you approach it, a guy will shoot you with a Jackal .357. Just kill him and go down the ladder. At the bottom of the ladder, you'll see this message. Checkpoint reached or something like that. If you die, you'll start from here. In the new room go right and 2 guys will be shooting at you. One on the walkway and the other one from the ground, kill both of them and move on. Go down the ramp and kill the guy to the left that's shooting at you. Continue till you get close to some sort of railway. Two guys are will be shooting at you from the railway. You got two options. Either kill them right now or approach a switch to the right of the guys. Press select to activate the machine trap which instantly kills both guys and will give you rogue points at the end of the level. Do this if you have a lot of health left. Once they are dead, try to go down the ramp to the railway. As you go down the ramp, a guy from across the railway will come out and will go towards the switch to activate it. If you are on the railway when he presses the switch, chances are you will die if you don't notice him. Kill him and get on the railway when the trap turns off. Now, get on the railway and pick up the HS-90s they left behind because the chances are you are probably out of ammo. Get out the railway, go pass the switch where the guy was and go where he first came out of. You'll see another door. Enter it. In this room, 2 guys will be shooting at you from the right. Be careful, one of the guys carries a Mamba 12G, a shotgun. Kill both of the guys and equip the Mamba 12G to which hand has the least ammo. Enter the next door. You'll enter a room with stairs. A guy with a Mamba 12G will be right in front of you as you enter. Use your Mamba 12G to kill him and kill the other guy on top of the stairs to the right of the entrance of this room. Climb the stairs and enter the door at the top to get into the next area. You'll be in another dull room with a guy shooting at you with a HS-90 towards your right. Just bust out the shotgun and move on. You will now appear in the same warehouse where you first started. This time you're at ground level. As you enter, a guy from the left will notice you and will shoot you. Just kill him and turn right twice. You'll be on the other side of the boxes that blocked your path. Kill the guy right in front of you and be careful, there's a sniper shooting at you from the top walkway towards your left. Kill him with all the ammo you got before moving on. As you make it across the other room, 2 guys will appear from the left and shoot you. Kill them and turn left. At the end of the path are 2 more guys that are easy to kill. Just go straight while shooting at them. You'll see the helicopter you were in before you turn right into the next hallway. At the end of the hallway should look familiar. It's where the bomb was in the objective movie. Enter the vault and the top screen should say you've located the nuclear device, then says to defuse the bomb. There's no way to defuse the bomb so you'll have to wait till it says that the mission is a failure. A movie appears showing the entire Fort Knox blowing up into oblivion with you inside. After a short while, it'll say it was just a training simulation and your brutal tactics are inexcusable and there's no room for an agent like you in the M16. Then you'll see a note from Goldfinger saying the offer still stands. Now, you'll work for him. Then the real movie for this game begins. ------------------ Auric Enterprises ------------------ Situation: You'll see the omen, Goldfinger's weapon. He wants you to protect it from Dr. No's army who are trying to steal it. Objectives: * Fight your way through the labs. * Destroy 1st filtration tube. * Destroy 2nd filtration tube. * Escape before the air becomes toxic. In this level, you start with a new Goldeneye ability. The MRI Vision is your first Goldeneye ability and lets you detect enemies by letting you see through walls. Certain weapons can also go through walls and kill the enemy without approaching it the old fashion way. To get more Goldeneye abilities, finish this level and select Virtual Training to start some scenarios. Now with the level, you see the omen right in front of you. Go left and kill the guy you see. Continue by killing the remaining guys in this room and take their weapons. Go through the door that the green arrow points to and kill the 3 guys in here. Go left through the next door with a panel that's lit green next to it. Kill the 3 guys you see as you enter this room. One of them should have a Mag-Rail, this weapon fires a laser that kills enemies with one shot. A must have for your new Goldeneye ability as it can go through walls. Don't go down the ramp, instead go straight and turn right. As soon as you pass the stack of boxes, a guy will be shooting at you. Just shoot him with whatever you got and proceed up the ramp. As soon as you make it to the top of the ramp, a guy will appear from the other side and will shoot at you. Kill him and also beware of the sniper. He's on the other side of the room. For an easy kill, use your Mag-Rail. He should go down with one hit. Once that's taking care of, go down the ramp and kill the guy who hides behind the table. Go right and kill the guy behind the next table. Before proceeding through the next door, go right and up the ramp to where the sniper was. There should be some armor and a Longbow. The Longbow is a sniper rifle, but it requires two hands meaning you have to get rid of your other weapons. Once you got everything you need, go through the door and kill the 2 guys in the new room, one on the left and one on the right. Go through the door right in front of you and kill the guy with his back facing you. Kill him before he notices you and enter the new room. This room is some kind of frozen storage area. Go down the ramp and kill the guy shooting at you. Then two more guys will be shooting at you from below. To kill both of them easy, activate the machine trap with the Select Button and they will be trapped in a triangular prism shaped glass which will freeze them and kill them. Before you go down to where the guys died, kill the guy near the switch before he activates the trap on you. Now you can cross safely to the other side. On the other side, kill the two guys on the higher level of the room before proceeding to the door to the left. When you enter, you'll see this message. Checkpoint Reached..... Go right as you enter the checkpoint room to continue on. There's another guy in the next room who you can catch off guard. Kill him and move on. As you go to the end of the hallway, two guys will come out from the right when you see a hallway going right. Kill them both quick because their weapons are strong. Go through the hallway where the guys came from and enter the new area. Kill the guy on the left and go behind the little wall for some armor. Now kill the guy across the room and another one who's behind the other wall. To get to the door in this area, go down the ramp near the enemies that you just killed. You'll go through a little small room with a guy shooting at you as you approach the room. Once you've passed the small room and crossed to the other side, hide behind the wall and use your MRI Vesion if you still have the Mag-Rail. Kill the two guys that you see and move back a little to kill a third who was on the other side of the wall. You'll get Rogue points at the end of the level for using this method. Go into the next room and you'll be in a new hallway. Kill the guy you see as you enter and kill the two guys in the next hallway, one on the left and one on the right. Go to the end of the new hallway and go through the next door. Nothing in the next room so go through the next door. In the next room, kill the guy you see far away. As you go through the walkway, another guy will be shooting at you from far away that's in front of you again. Just kill him and move on. There will be another guy shooting at you from the left on top of a bridge, plus a guy below you on ground level. Kill both of them and proceed on. Cross the bridge and take the platform down to ground level. On ground level, there will be two guys, one left of the rocket from the platform and one on the right of the platform, kill both of them and go to the other side of the room to find another platform. This one will take you up to a new walkway. Once you're at the top, two guys will greet you by shooting you. Kill both of them and go through the door. Nothing in the next room so turn right as you enter the room and go through the next door. You have made it to the labs. Kill the guy to your right who is off guard and go left. Kill the two guys in the small room and look for a switch. Press select when it says to and you will open the lab doors on the other side of the room. Leave the computer room and pick up the Mag-Rail that the guy who was off guard had. Before you go to the door, kill a guy to the left of the door and take all the armor you see. Now go through the door. Kill the two guys on the left as you enter and go through the next door straight from where you entered. Checkpoint Reached.... A message says that you've cleared the labs and now you must destroy the filtration tubes. As you enter a new hallway, a guy from far away will be shooting at you with a Venom 200ML. This is a gun that stuns an enemy temporally. If it hits you, the top screen will appear green and you'll move slower. Kill him and take his weapon if you want, I think it's a useless gun. When you get close to the spot where the guy had a Venom 200ML, two guys to your right will shoot you. Kill them and go through the door at the end of the hallway. Before you make it to the door, a guy will shoot you from the back. Turn around and kill him, then proceed through the door. Go down the ramp and kill the three guys at the bottom of the ramp. Go left from the end of the ramp to get more armor. Now get back to where you came from and go to the ladder. Before you go on the ladder, you'll see the filtration tube that you must destroy. Use any weapon you got and once it's destroyed, go down the ladder. Kill the two guys at the bottom of the ladder, then find the ramp. Once you see the ramp, a guy will come from it. Shoot him and go down the ramp, killing anybody in your way. Go through the door and you'll be in a hallway similar from the one before. Be careful as you enter, a guy has a ROCKET LAUNCHER! These can kill you very easy so be careful. Avoid the rockets by moving right and left back and forth and ignoring the other enemies. Go back and kill the other enemies that you avoided once the guy with the rocket launcher. Now, you must have the rocket launcher. It's called a Harpoon RL in this game. Before you pick it, two guys will be shooting at you from behind or in front of you depending on your position. They're weak so kill them and take the Harpoon RL. Go to the door at the end of the hallway. Kill the guy you see that's off guard with your rocket launcher, then destroy the second filtration tube that you see as you enter the room. This triggers a timer. You have 4 minutes to escape before the air becomes toxic. Kill the two guys that are shooting at you from far away. One accurate shot from the rocket launcher will kill them both. Go left and kill the remaining 3 guys in this room before moving on. Go through the door and go through the hallway. Turn right before the dead end. Four guys will be shooting at you from behind as you approach the door. Kill all them and press select on the panel next to the door. This is a security panel which you're hacking. To hack, look on the touch screen. Four colors will appear on the touch screen. You have to pay attention of the color that appears at the center of the touch screen. If it shows yellow, then click on yellow to continue hacking. Now the sequence will be a little tougher. If you do this 4 times correctly, the door will open. If you mess up at any time, you'll have to start from the beginning and the sequence will be different the next time. Enter the door that was locked and go left to a new hallway. There's guys hidden so be careful. From the beginning of the hallway, go straight until you pass through the first rubble. After that area, two guys will appear. Kill them and keep on moving straight. Go through the second pile of rubble and kill the next 2 guys, one on the right and one on the left as you pass the second rubble. The guy on the right has a Mag-Rail so be careful. Take the Mag-Rail and continue going straight. After a while, 3 guys will be shooting at you, just kill them with your Mag- Rail and move on. Before you reach the dead end. a guy with a M2K detonator will be shooting you. Kill him and go left into a secret passage. Kill any guy you see through the passage with your Mag-Rail if you still have ammo. At the end of the tunnel, you'll see fresh air. The timer will stop. Go left and kill any guys you see. Reach the helicopter to finish the level. Congratulations, you've finished the first level. You'll go back to Goldfinger's lair to receive your next assignment. You should try the new Virtual Training Scenario that you just unlocked. ---------- Hong Kong ---------- Situation: Dr. No will stop at nothing to get the omen. You are going to Hong Kong to eliminate Dr. No. You will be provided with a suitable weapon. Ms. Galore will fly you out when the job is done. Dr. No's tower is too secure, but you will have a clear shot from the building next door. Don't Miss! Objectives: * Locate Sniper Rifle * Assassinate Dr. No * Escape You'll be in a building that's under construction. This is the perfect place to snipe someone like Dr. No. From the start, as you go straight, a guy on your left will be shooting you with the Mamba 12G. You should know by know that it's a shotgun and he's firing at you up close doing lots of damage. Kill him and kill the guy straight ahead of you who just came out of hiding. As soon as you start to turn left, two guys will come out. One will have a AR4 Commando and the other will have a Mamba 12G. Kill them and take the guy's AR4 Commando. Continu on by going straight. Go up the wooden ramp and into the new hallway. You can't turn back now so just go into the hallway. In the next room, a guy is waiting for you. Kill him. Two other guys are hiding behind the boxes. The first one is hiding to the right of the first box and the second one is hiding to the left of the second box. Once their both dead, turn right. As soon as you turn right, a guy will come out with a Jackal .357. Kill him, then you can turn right. Another guy will be straight ahead from you and has a HS-90. Kill him and move on. Turn right and you should see some red light coming from outside. As soon as you enter this area, a guy will come shooting you with an AR4 Commando. Kill him and take his gun because your old AR4 Commando is probably almost out of ammo. Kill any other guys you see and move on into the next hallway. As you turn left and go up, a guy will appear. Get a head shot and take his AR4 Commando. You should have a lot of ammo in your AR4 Commando by now. Continue going through the hallway. At the top of another ramp in the hallway, a guy with a Mamba 12G is waiting for you. Turn right into the next room. There should be two guys in here, one right as you enter and one to your left in a corner from where you enter this room. Kill them and go right from where the guy near the corner was. One more guy will appear before you turn so kill him and go right. Ahead you should see yellow arrows pointing at something. Get closer and you'll see a case, that's where the sniper rifle is located. Grab it by pressing the SELECT button when right next to it and Pussy Galore says you've been set up by a Traid Informent and you must somehow escape. A helicopter will be shooting at you so turn around and get away from it. Pretty soon the entire place will be in rubble and you'll see stuff on fire. You'll also have new objectives. New Objectives: * Find and eliminate Triad Informant. * Reach the observation deck * Defend the landing zone and escape. Checkpoint reached.... From the start, go right and make a second right. Before the second right, a guy will appear. Kill him and move on. On your second right, a total of 6 guys will appear from where your at to the next hallway. Kill every single one you see and take any AR4 Commandos left behind. Go into the hallway and at the end of it is an elevator that will take you down. About halfway down, a guy will shooting you. Ignore him because the elevator goes down too fast. Besides the damage you take from him will probably recover before you make it to the bottom. At the bottom, a guy will be waiting for you with a Mamba 12G. He should be right in front of you if you never moved and looked at a different direction as you entered the elevator. Kill him and go through a new hallway. Before you go outside, a guy with another Mamba 12G will be guarding the path. Kill him and exit the hallway. Now you should be outside. Activate the zipline in front of you by pressing SELECT button when it says to. This will take you to the next building. You'll be swinging from building to building for now on. On the next building, there's a total of 6 guys from where you land and to the next zipline. Kill all of them with your scope if you have an AR4 Commando or any other weapon you got, the guys are all weak. You can't get the weapons from the guys who were on top of the black thing. Just continue to the next zipline. There should be two guys waiting for you at the bottom and a guy with a Harpoon RL or the Rocket Launcher. Crouch and hide behind the pillar, but first kill the 2 guys near it. Then if you still have the AR4 Commando, use the scope and slowly move right or left of the pillar and fire. If you don't, one of the guys you killed just right now had a Longbow, a sniper rifle that can kill a man in one hit. Go down the red walkway and turn right. Go up the stairs and 2 guys with Mamba 12G should appear. You should take both of their weapons after you killed him because your probably out of ammo by now. Turn around and shoot the helicopter with both of your shotguns you just picked up and it should go down quickly. Turn around again and go straight. There's nothing important in the other red walkway so just go down the stairs. At the bottom, you'll see two guys. Make them gather into the brown circle and turn around and activate the machine trap. The dragon that you saw when you first entered this building will breathe fire and instantly kill the guys who were in the circle. Go back down again and go through the door underneath the dragon. You'll be in a hallway. Nothing is here so proceed towards the next door at the end of the hallway. Once the door opens, 3 guys will be shooting you in the next hallway. Kill all of them and enter the next door at the end of the hallway. Shoot the guy to your left as you leave the hallway. There's another guy in this area so shoot him too. Use the zipline after both of the guys are dead. In this area, you'll get this. Checkpoint Reached...... This is a good area to get ammo even after you die and have to start here. There's armor and weapons everywhere so take what you want and use the zipline to continue. A guy will be here once you land from the zipline. Kill him and go up the small ramp. Another guy after the small ramp will appear and a guy to your left will also appear. Kill both of them and take the large ramp to the upper level of the building. There should be 2 guys as you make it to the top, one ahead of you and one behind you. Kill them. At the top, find two guys that are hiding behind some bushes and kill them. Once they're gone, go to the open door. As you approach the door, a guy will appear and shoot at you. Kill him and enter the building. Once inside, a guy towards you right will shoot you with a Mamba 12G. Kill him and move on. Go to the other side of the room and guy will appear from your left. Kill him because he's weak. Exit the door to your right. As you exit, two guys on your right are shooting at you. Kill them and use the zipline. At the end of the zipline, a guy will be waiting for you. Kill him and another guy will come out of the building. Shoot him and take his shotgun. Blow up the red barrels with your shotgun and get armor and an M2K Detonator. Now go back from where you came from and enter the building. A message says that you must destroy the Osprey before attempting to use the zipline. In other words, destroy the helicopter that will appear at the end of the hallway and out back. Before you exit the hallway, 2 guys are waiting at the end. Take them out and leave the hallway. Once outside, kill all the guys you see and blow up the helicopter with your M2K Detonator. Once you finished with that, use the zipline to your left from the exit of the building. Before you use the zipline, you can see 2 guys already waiting for you once you land. If you still have some ammo from your M2K Detonator, it's possible to kill both of them without using the zipline to get up close. Just aim next to the left and right of the door and once they get near the door which they door, press the same button you used to fire to kill them. Now that they're both dead, you don't have to worry about people at the bottom. At the bottom, go through the door. Checkpoint Reached..... In the next room is where the Triad Informant will be. To make him appear, you have to kill the guys on the second level to make him appear. Remember, you need to kill the Triad Informant before going to the next room, otherwise the door won't open. As you enter kill the guy to your right. Then go to the left of the room and kill the other guy you see for his AR4 Commando. Use its scope feature to snipe enemies on the upper level. Once you killed enough people, the Triad Informant will appear. He will have a health meter and is wearing white. Just keep on shooting at him till his health is depleted. If you need more ammo, go back to where you first got your AR4 Commando and another guy will be there waiting for you. Kill him and take his gun. Once the Triad Informant is dead, go to the door with the green arrow pointing straight up. Go through 2 hallways before you appear outside. Before you use the zipline, you should see two guys at the building at the end of the zipline. Use your AR4 Commando to kill them especially the guy to the left because he has a M2K Detonator. This should attract 2 more guys. Once all 4 of them are dead, take anything you want. Be on your guard. Kill the helicopter with the M2K Detonator. Go to the other side of the building. Near the left corner of the building is another guy with an M2K Detonator, kill him and move on down the stairs and watch out for guys behind you. This is the hardest part of the level. Once down those little stairs, go right and use the zipline. Checkpoint Reached..... You've reached the Observation Deck. You'll see a panel like the one in the previous level. The decoding process is the same way as before, just the sequence will not be in order like last time. Once you've finished decoding, Pussy Galore will tell you she's on her way and you must clear the landing site. Go through the area that was just blocked. Remember you have a limited amount of time to kill everyone on the landing site. Go left as you enter the new area and kill the two guys to the left. A helicopter will appear to the left. Destroy that and kill the other 5 guys you see. There hiding in the other side of the landing site on either the upper or lower level. Once they're all dead, you should get the ending movie that says that Dr. No escaped. If not, then find the other guys you missed. ------------------------ Midas Casino, Las Vegas ------------------------ To safeguard the omen against Dr. No, Pussy Galore has moved it to her most secure vault, beneath her casino in Las Vegas. However, her agents have already spotted the treacherous Xenia Onatopp. She can only be there for one reason: to steal the omen. Protect the omen at all costs. Objectives: * Reach the casino's main floor. * Reach the vault entrance * Protect Omen Device. More on next update ------------------------------------------------------------------------------ Virtual Training Scenarios ------------------------------------------------------------------------------ This can only be accessed during campaign and is the only way to get new Goldeneye powers. To get here, just beat Auric Enterprises. After you get your score, three options will appear. Choose Virtual Training and click on Start on one that's been unlocked. More will appear in the future. ------------------------------------------------------------------------------ Virtual Training ------------------------------------------------------------------------------ Not to confuse it with the scenario Virtual Training, this one is different. To get there, just click on Virtual Training and choose single player. You get the option to choose what your enemies look like by pushing the arrow next to the portrait. To the right of that, you can choose what default weapons you want to start with. You have to unlock the other weapons in campaign mode to select them as your default weapon. On the bottom left is your stage selection. When you first begin, you'll only have Transit Tunnel playable. Getting the other levels playable, you'll have to beat the Virtual Training Scenarios. Finally, you can change the rules by clicking on Setup. You can change the rules, the time, and the No. of opponents. Here's the list of the Setup menu that you can choose between. Rules: Normal: The default rule. You have no Goldeneye abilities in this mode and is the standard difficulty level. Golden Gun: A Golden Gun is hidden in the level. You Only Live Twice: You have only two lives just as the rule says. License to Kill: Every weapon takes one shot to kill an enemy. That goes for you getting shot. MRI Only: You only have the MRI Vesion Goldeneye ability plus the Mag-Rail as a default weapon. Shield Only: The Magnetic Polarity Shield Goldeneye power is the only power available. EM Hack Only: The EM Hack ability is only available. Mag Field: The Magnetic Induction Field is only available. Goldeneye: All your Goldeneye abilities are available. Time: You can choose between a 2 minute, a 5 minute, or a 10 minute game. Opponents: You can choose to kill between 5, 10, or 15 opponents. ------------------------------------------------------------------------------ Multiplayer ------------------------------------------------------------------------------ I'll start with this section when campaign mode is finished. ------------------------------------------------------------------------------ Unlockables ------------------------------------------------------------------------------ I'm still trying to unlock stuff as we speak so if you know how to unlock something, contact me by e-mail and you'll be listed under the credits. Virtual Training Scenarios: Virtual Training Scenario 1: Beat Auric Enterprise. Virtual Training Scenario 3: Beat Hong Kong, submitted by Jordan Dupuis. Virtual Training Scenario 6: Beat Virtual Training Scenario 5. Multiplayer Stages: To do this beat the Virtual Training Scenario. Funhouse: Beat Virtual Training Scenario #1 Atlantis: Beat Virtual Training Scenario #2 Moonraker: Beat Virtual Training Scenario #3 Golden Gate Bridge: Beat Virtual Training Scenario #4 Uplink: Beat Virtual Training Scenario #5 Carver's Pass: Beat Virtual Training Scenario #6 All of these were submitted by HIgamer. Goldeneye abilites: EM Hack: Beat Virtual Training Scenario #1 Magnetic Polarity Shield: Beat Virtual Training Scenario #3 Magentic Induction Field: Beat Virtual Training Scenario #5 All of the abilites submitted by HIgamer. Rules for Virtual Training: Mag Field Only: Beat Virtual Training 5. Goldeneye: Have all the goldeneye abilites unlocked in Campaign mode. ------------------------------------------------------------------------------ Sites that are allowed to host this FAQ ------------------------------------------------------------------------------ So far, these sites are allowed to put my FAQ on their site. www.gamefaqs.com www.neoseeker.com www.cheatcc.com www.1up.com www.supercheats.com If you want to put this FAQ on your site, just e-mail me and I'll reply back with an answer. ------------------------------------------------------------------------------ Credits ------------------------------------------------------------------------------ EA Games for making an awesome FPS game and I wouldn't be able to make a FAQ or Walkthrough without the game. Great job to EA games. The instruction book for the controls section. I didn't come up with that myself. Gamefaqs Help Center for helping me with the basics of composing a guide plus the copyright notice too. Mafiosto for recommending this game for the DS. Heday at 1up.com for hosting my FAQ at 1up.com. Dennis at supercheats.com for hosting my walkthrough at supercheats.com. Jordan Dupuis for unlocking Virtual Training Scenario 3. HIgamer for sending me the information on the stages for multiplayer and how to get the goldeneye abilites. If you send any useful information, your name will appear here. {FIN}