===================================================================== Tony Hawk's Pro Skater - Transfer Listing ===================================================================== Game: Tony Hawk's Pro Skater Last updated: November 21st, 2000 Version: 2.0 Author of FAQ: Tom Hayes E-mail: tom@flipmode.com Check www.gamefaqs.com for the latest version of this FAQ --------------------------------------------------------------------- Version History --------------------------------------------------------------------- --------------------------------- Version 2.0 - November 21st, 2000 --------------------------------- I have a new e-mail address, so I've added that to this FAQ. I've changed the format of the FAQ slightly. The special thanks section has been added. And the copyright information section has been updated to include more information. -------------------------------- Version 1.0 - January 30th, 2000 -------------------------------- Completed the transfer listing for all of the levels. --------------------------------------------------------------------- CONTENTS 1. Introduction 2. Transfer Listing Warehouse - Woodland Hills School - Miami Mall - New York Skate Park - Chicago Downtown - Minneapolis Downhill Jam - Phoenix Streets - San Francisco Roswell - New Mexico 3. Special Thanks 4. Copyright Information ===================================================================== 1. Introduction ===================================================================== Welcome to my Tony Hawk's Pro Skater Transfer Listing. This transfer listing will show you how to get all of the transfers in the eight levels of the game. This guide will not help with any of the other aspects of this game. If you need a detailed guide on most of the other aspects of this game, check out my other FAQ over at www.gamefaqs.com. So why did I decide to write a transfer-only FAQ? Well, transfers are undoubtedly one of the most fun parts of this game. There are many different transfers in this game, and finding every one of them can be very difficult, but also extremely fun. So what is a transfer? Well, let's say for example that you have two ramps in a row, with a small gap between them, like this. Jumping over the gap might get you a simple transfer. For a simple transfer like this, you may only get 100 points. The more difficult the transfer, the more points you get. In this game, the transfers don't count as anything other than simple point bonuses. Getting all of the transfers in the game will not get you any secrets. However, finding the transfers is one of the main reasons that this game is so fun to play. I hope my FAQ helps you with this game. ===================================================================== 2. Transfer Listing ===================================================================== ===================================================================== Warehouse - Woodland Hills ===================================================================== ----------------------- Kicker Gap - 100 points ----------------------- Somewhere around the warehouse level you should find two small wooden ramps facing each other with a small gap between them. To do this transfer, simply jump from one ramp to the other. --------------------------- Kicker 2 Ledge - 200 Points --------------------------- Somewhere around the warehouse level you should find two small wooden ramps facing each other with a small gap between them. Jump from the kicker ramp to the small ledge. ------------------------ Channel Gap - 250 points ------------------------ At the start of the level, you go down a rollin. At the end of the rollin, on either side there is a quarter pipe. Jump from one quarter pipe, across the rollin, and land on the other quarter pipe. -------------------------- Over the Pipe - 300 points -------------------------- Jump over the top of the half pipe. --------------------- Taxi Gap - 600 points --------------------- Get a lot of speed from the quarter-pipe that goes across the back of the warehouse, and then jump from the taxi all the way into the half- pipe. ----------------------------------------- Over the Pipe + Secret Room - 1200 points ----------------------------------------- You know that room that is hanging above the half-pipe? What you have to do is jump through into the room, and out of the other side without touching the floor, and you will get the Secret Room transfer. You cannot do this transfer without jumping over the half-pipe, so it counts the two transfers together. ---------------------- Big Rail - Points vary ---------------------- Somewhere in the level is a big green rail with a curve in it. Grind the whole rail to get the 'Big Rail' transfer. This is a pretty easy transfer, but can get you a lot of points depending on what tricks you do on it. ------------------------- Deck 2 Rail - Points vary ------------------------- Work your way around the level until you find the deck near the green rail. Get a lot of speed from the quarter-pipe, and then jump from the deck to the rail. ------------------------ Face Plant - Points vary ------------------------ Go to the area where you got to the letter 'E' is in career mode. What you have to do is launch from the ramp, and then fly all the way over to that wall and crash into it. It helps if you do a wall ride so you can get the extra distance. ----------------------- High Rail - Points vary ----------------------- Above the quarter pipe that lines the back of the warehouse is a high rail on the wall. I used a fast plant to get up here, but it can be done just by jumping onto it. You need to grind the whole rail for this transfer, not just a part of it. ------------------------- Holy Shi... - Points vary ------------------------- A very difficult transfer. Grind the whole quarterpipe at the back of the warehouse. --------------------------- Monster Grind - Points vary --------------------------- To get this transfer, grind along the high rail, jump onto the quarter- pipe and grind along that, and then jump onto the green rail. ------------------------- Taxi 2 Rail - Points vary ------------------------- Jump from the taxi, all the way over to the green rail where you get the Big Rail transfer. ------------------------------ Transition Grind - Points vary ------------------------------ Go to the area where you got to the letter 'E' is in career mode. What you have to do is launch from the quarter pipe, and then fly all the way over to a grind on the ramp near the wall. ===================================================================== School - Miami ===================================================================== ------------------------- Garbage Ollie - 50 Points ------------------------- Go around the back of the gym and ollie over the garbage. ----------------------- Kicker Gap - 100 Points ----------------------- Grind down the long green rail near the start of the level, and you will soon come to two wooden ramps with a gap between them. (In career mode, they are the ramps that have the letter 'K' floating above them). Jump over the gap between the ramps to get this transfer. ----------------------- Ditch Slap - 250 Points ----------------------- There are a few footbirdges in the schoolyard that lead over a ditch. The aim of this transfer is to jump over the ditch. There are a couple of ramps to help you. --------------------- Mini Gap - 250 Points --------------------- This gap is near the letter 'A'. This transfer is similar to the Park Gap, but is slightly smaller. Just jump from one ramp to the other. --------------------- Mini Gap - 250 Points --------------------- This mini gap is up on the roof. There is a small gap between the quarter pipes that you can jump over to get this transfer. --------------------- Park Gap - 500 Points --------------------- This gap is very near the Kicker Gap. When you have done the Kicker Gap, turn slightly to the right and you should see two quarter pipes with a large gap between them. Jump over the gap to get this transfer. ----------------------------- Roof To Roof Gap - 500 Points ----------------------------- For this transfer, jump from the roof with the air conditioner to the roof with all the point bonuses on. ------------------------------------- Over The Air Conditioner - 750 Points ------------------------------------- Make your way up onto the rooftop, and you will see a big green air conditioner in one corner. Use the ramp on one side to help you jump over the air conditioner. ------------------------------- Roof To Awning Gap - 750 Points ------------------------------- Skate your way up onto the top of the air conditioner on the roof. What you have to do for this transfer is to jump from the air conditioner onto the green awning. ------------------------------- Over A Footbridge - 1000 Points ------------------------------- Go down into the ditch. You should notice that there are a few ramps in the ditch. To get this transfer, use the ramps to jump over the footbridge. --------------------------- Swim Team Gap - 1000 Points --------------------------- Jump from one of the swimming pools to the other. ------------------------------- Dumpster Rail Gap - Points vary ------------------------------- Go around the back of the school and you will see a rail leading up some garbage, and then another rail going down some garbage. What you have to do is to grind up one of the rails, jump over the gap, and then grind down the other rail. ------------------------------------- Funbox To Rail Transfer - Points vary ------------------------------------- Go down that hill next to the Long Ass Rail planter. At the bottom of the hill you should see a ramp. Go over the ramp at full speed, and jump from the ramp onto the rail. ------------------------------------- Funbox To Rail Transfer - Points vary ------------------------------------- The other Funbox to Rail Transfer is near the huge sign. To do this transfer, just jump from the funbox onto the quarter-pipe. -------------------------------------- Funbox To Table Transfer - Points vary -------------------------------------- Near the huge sign, jump from the funbox onto the picnic table. ----------------------- Gimme Gap - Points vary ----------------------- You can do this straight from the start. You know the canopy that you're skating on as soon as you begin the level? Well, ride off of that and grind the planter. Easy! --------------------------- Hall Pass Gap - Points Vary --------------------------- Hmm, this is one of the harder gaps to do. Opposite the Long Ass Rail planter, there is a grass area. At the end of the grass area there is a rail. Grind up the rail and at the end of that, jump off and start grinding along the planter. This is a difficult transfer to do, so don't give up if you can't do it straight away. -------------------------------- Handicap Ramp Rail - Points vary -------------------------------- Grind the long green rail near the start of the level for this transfer. --------------------------- Long Ass Rail - Points vary --------------------------- Grind the long planter that leads down to the pools for this transfer. I have found out that it is also possible to grind the left planter and get the same transfer, although that is much harder. ----------------------------- Playground Rail - Points vary ----------------------------- In the schoolyard there is a huge sign. To get this transfer you have to launch onto to grind along the top of the sign. ----------------------------------- Rail To Rail Transfer - Points vary ----------------------------------- This transfer is near the ditch. Grind along the planter, jump over the ditch, and carry on grinding along the other planter. ----------------------------------- Rail To Rail Transfer - Points vary ----------------------------------- Jump from a grind going along the planter, onto a grind on the quarter pipe leading to the pools. ===================================================================== Mall - New York ===================================================================== ------------------------ Planter Gap - 100 Points ------------------------ When you leave that rampy bit near the start, go to the right of the escalator and you will see three planters. To get the planter gap, just jump from one planter to the other. You will get a lot more points if you grind from one planter to the other. ---------------------------- The Flying Leap - 100 Points ---------------------------- One of the highest jumps in the Mall. After doing the Coffee Grind, instead of jumping over the 16 stairs, go up the escalator and jump over the wall. ------------------------- Fountain Gap - 250 Points ------------------------- Take the first escalator up, jump onto the platform, jump onto the other platform and now you're set up to do the transfer. To do the transfer, simply jump into the fountain. ------------------------- Fountain Gap - 250 Points ------------------------- To do the other Fountain Gap transfer, jump out of the fountain and onto the platform. --------------------------- Going Down Gap - 250 Points --------------------------- After jumping the 16 stairs, you will come to an area with two elevators. Jump over the elevator to get this transfer. ------------------------- Going Up Gap - 250 Points ------------------------- Jump over the other elevator for this transfer. -------------------------------- Over A 16 Stair Set - 250 Points -------------------------------- This transfer is just after the Coffee Grind. Just jump the stairs to get this easy transfer. --------------------------------- Skater Escalator Gap - 500 Points --------------------------------- About halfway through the level, near the pizza shop, there is an escalator leading down. Jump the whole thing for this transfer. -------------------------------------- Over A Huge 32 Stair Gap - 2000 Points -------------------------------------- Near the end of the level, there is a huge set of stairs. Jump the whole lot from the lower level. -------------------------------------- 32 Steps Off A Mezzanine - 2500 points -------------------------------------- Near the end of the level, there is a huge set of stairs. To get this transfer, you need to jump from the mezzanine, all the way down the 32 steps. The easiest way to do this transfer is to fastplant from the mezzanine onto a wallride on one of the walls, and then jump about halfway down. -------------------------- Coffee Grind - Points vary -------------------------- Go to the left of the escalator near the start, and soon you will come to a big green rail. Grind the whole thing for this transfer. ---------------------------------- For The Whole Atrium - Points vary ---------------------------------- Near the end of the level, there are two huge ledges on either side. Grind along one of the ledges for this transfer. ------------------------ Rail Combo - Points vary ------------------------ Go up the first escalator near the start, and you should notice two short poles sticking out of the left and right sides of the escalator. If you take the right pole, you will drop onto the planter. If you take the left pole, you will drop onto the Coffee grind. For this transfer, I suggest taking the left pole as it will get you many more points. ===================================================================== Skate Park - Chicago ===================================================================== ------------------------- Over The Box - 100 Points ------------------------- Behind the big half-pipe there is a big quarter-pipe. Get a lot of speed from the quarter-pipe, and then jump over the whole platform near the rails. --------------------- Wall Gap - 100 Points --------------------- The wall near the start of the level has two levels to it, a high level and a low level. Jump over the high level of the wall to get this transfer. --------------------- Transfer - 200 Points --------------------- Probably the most simple transfer in the level. Just jump over the platform that seperates the big quarter-pipe from the half-pipe. ------------------------ HP Transfer - 250 Points ------------------------ Head straight from the start and grind the rail to get lots of speed, and then jump from the small quarter-pipe all the way onto the half- pipe. The other way to do this transfer is to jump from the half-pipe onto the quarter-pipe. You get the same amount of points whatever way you do it. --------------------- Pool Hip - 500 Points --------------------- Make your way over to the big blue pool, and get quite a lot of air. To get this transfer, jump from the pool, over the platform, and then land on the other side of the pool. --------------------------- Pool 2 Walkway - 700 Points --------------------------- Go to the pool again, and get a bit of height, and then jump from the pool onto the walkway. ----------------------- Whoop Gap - 1000 Points ----------------------- There is a place in the level with two green rails, and a ramp going up either side of them. To get this transfer you have to jump from one ramp, over the green rails, and then land over the other ramp. ----------------------- Acid Drop - 1000 Points ----------------------- To get this transfer, you have to jump from the walkway into the pool. You have to land on the slope of the pool. If you land on the flat part of the pool, you won't get this transfer. ------------------------- Light Grind - Points vary ------------------------- Use the quarter-pipe opposite the half-pipe to jump onto a grind on the light. This is quite a difficult transfer as the light is so small. --------------------------- Over The Pipe - Points vary --------------------------- Use the big quarter-pipe to jump all the way over the half-pipe for this transfer. ------------------------------ Over The Rafters - Points vary ------------------------------ To do this transfer, you need a lot of speed. What you aim to do is to launch off the big quarter-pipe, but don't grind the rafters, instead jump over them. ------------------------------ Pipe 2 Box Grind - Points vary ------------------------------ Jump from the half-pipe, all the way to the little black and yellow rail. This is very difficult to do. ----------------------------- Pool Rail Trans - Points vary ----------------------------- Skate your way over to the pool, get a lot of air, and then jump from the pool all the way over to a grind on one of the green rails. The other way to do this transfer is to jump from the pool onto the little quarterpipe near the green rails. ------------------------- Rafter Rail - Points vary ------------------------- Get lots of speed on the quarter-pipe near to where you start. Next, fastplant on the quarter-pipe opposite the half-pipe and jump up onto a grind on the rafters. Probably the most fun transfer to do in the game. -------------------------------- Walkway Rail Trans - Points vary -------------------------------- You know that walkway behind you when you start? Well, first of all, you have to get onto that. To do this, use the small quarter-pipe near the green rails to launch yourself onto the walkway. To get this transfer, jump off of the walkway and land onto a grind on one of the green rails. ===================================================================== Downtown - Minneapolis ===================================================================== --------------------------- Cheesy Deck Gap - 50 Points --------------------------- There's a place in Minneapolis which is kind of like a triangular platform. It's near a No Skating sign. Anyway, to get this transfer, you have to jump over the most narrow part of the triangular platform. ---------------------- Car Ollie - 100 Points ---------------------- There are many cars around Minneapolis that don't move. Ollie over one of these cars for this transfer. ---------------------------- Kicker 2 Street - 100 Points ---------------------------- Use the kicker ramp near the start of the level to launch you onto the street. ----------------------- Kicker Gap - 100 Points ----------------------- Straight ahead of you when you start, jump over the small gap between the ramps. ----------------------- Kicker Gap - 100 Points ----------------------- The other kicker gap is slightly to the left of the first kicker gap at the start of the level. --------------------- Transfer - 200 Points --------------------- Near the big truck with the ramp on it that leads into the tunnel, there are two long blue quarter-pipes. To get this transfer, jump from one quarter-pipe, over the small platform, and then land near the other quarter-pipe. --------------------- Deck Gap - 250 Points --------------------- Go to the triangular platform. For this transfer you have to jump over the middle part of the platform. ---------------------- Truck Gap - 250 Points ---------------------- Somewhere around the centre area of the level, there is a big truck with two ramps leading up either side of it. Use one of the ramps to jump over the truck. ---------------------- Wimpy Gap - 250 Points ---------------------- There are lots of planters surrounding the centre area. Use one of them to jump out of the centre area and land on the path above. ------------------- BS Gap - 500 Points ------------------- Instead of grinding the bus stop, use the little ramps to launch over them. ----------------------------------- Secret Tunnel Entrance - 500 Points ----------------------------------- Get up onto the street that is behind you when you start by using the kicker gap and then turn left, you should soon notice a green tunnel above you. The objective of this transfer is to get speed off of the quarter-pipe and then use the big ramp to launch you into the tunnel. ---------------------- T 2 T Gap - 500 Points ---------------------- Use the kicker ramp at the start of the level to get launched up onto the street, take a left and follow the street until you see the truck with a ramp on it. Go up the ramp and jump into the tunnel. ---------------------- Glass Gap - 750 Points ---------------------- To do this transfer, head to the truck with the ramp on it. Now in this area, there are two huge quarter-pipes with a bend in them. What you have to do, is to get a lot of speed from one of these quarter-pipes, and then head straight forward. You should notice a kind of purple platform thing with two point bonuses hovering above it. The platform has two levels to it. A lower and a higher level. What you have to do for this transfer is to jump from the higher level right through the glass. ----------------------- Car Plant - 1000 Points ----------------------- There are many extremely speedy taxis zooming their way around Minnapolis. Jump over one of the taxis for this transfer. ------------------------ Tunnel Gap - 1000 Points ------------------------ This transfer is similar to the Secret Tunnel Entrance transfer, but is a little harder. What you have to is to get speed, but aim to jump over the tunnel instead of through it. A fun transfer to do. --------------------- Big Ass - 1500 Points --------------------- Head to the truck with the ramp on it. In this area, there are two huge quarter-pipes with a bend in them. What you have to do, is to get a lot of speed from one of these quarter-pipes, and then head straight forward. You should notice a kind of purple platform thing with two point bonuses hovering above it. The platform has two levels to it. A lower and a higher level. What you have to do for this transfer is to jump from the lower level right through the glass. ---------------------------- Sucky Room Gap - 1500 Points ---------------------------- Work your way to the rooftop with the glass all around some planters. What you have to do for this transfer is to jump from the small ramp, all the way over the street, to land in the room with the 500 point bonus in it. ------------------------- Roof 2 Roof - 2000 Points ------------------------- Make your way up onto the rooftops. To get this transfer, jump from the roof with all the quarter-pipes on it, all the way over to the roof with the pool on it. ---------------------------- Burly Deck Gap - 2500 Points ---------------------------- Go to the triangular platform. For this transfer, you have to jump over the widest part of the platform. Not an easy transfer to do. ----------------------------- Billboard Grind - Points vary ----------------------------- To do this tricky little transfer, go up to the rooftops and go onto the rooftop that is surrounded by quarter-pipes. Now, there are three ways to exit this roof top other than jumping over the quarter-pipe. The 1st way is to jump over the street and land on the roof with the pool. The 2nd way is to go over that little ramp to get to the roof with the glass surrounding all the planters, and the third way is to jump over a small ramp and to land in that big television. However, that big television is just the thing you need to do this transfer. When you leave the ramp, aim slightly to the right, jump over the street and land on the grind rail just under the television. ---------------------- BS Grind - Points vary ---------------------- Around Minneapolis there are many bus stops. Grind one of the bus stops for this transfer. ------------------------- Death Grind - Points vary ------------------------- To do this transfer, head up to the rooftops and get to the roof with the pool on it. Now you should notice that there is a big ramp leading off one corner of the roof. What you have to do is to go off this ramp, and jump all the way down to a grind on the rail. This is one of the hardest transfers in this level. ------------------------ Dirty Rail - Points vary ------------------------ From the start of the level, go to the end of the street and turn right at the corner. Next go all the way to the top of the hill and get some speed off of the quarter-pipe. Next, go down the hill and at the bottom there is a big ramp. Jump over this and land onto a grind on the big rail leading down into the centre area. --------------------------- Kicker 2 Edge - Points vary --------------------------- Straight ahead of you when you start the level, jump from the kicker ramp onto the small ledge and start grinding it. ---------------------- Phat Gap - 2500 points ---------------------- This is the hardest transfer in the game. Much harder than the Holy Shi... Grind in the Warehouse level. What you have for this transfer is to jump over one of the pathways that surround the centre area. This may not sound too difficult, but it is. ---------------------------------- Rail 2 Rail Transfer - Points vary ---------------------------------- Near the triangular platform there are two sloping rails. To get this transfer you have to grind up one of the rails, air the gap over the platform, and then grind down the other rail. ===================================================================== Downhill Jam - Phoenix ===================================================================== ----------------------------------- Huge Water Hazard Gap - 1000 Points ----------------------------------- Go to the part in the level where there are two big green rails that lead over the river. To get this transfer, you have to jump over the whole river. It helps if you use the big ramp to the left of the rails to launch yourself over the river. ------------------------------- 25/50/75/100 Feet - Points vary ------------------------------- Follow the course until you get near the end. Here, you will find a ramp that launches you up onto a big rock. Follow the rock down and through the tunnel, when you get to the ramp at the end of the tunnel, jump. ----------------------------------- Neversoft Elec Co Gap - Points vary ----------------------------------- Follow the course until you get right near the end. Right near the end, there should be two quarter-pipes on either side of the track. Get lots of speed, and when you feel you have enough height, aim for the rails way up on that high platform. Grind to the end of the rail, and keep the grind button held down. When you come to the end of the first rail, you should drop off and land on the second rail. ===================================================================== Burnside - Portland ===================================================================== -------------------------- Vert Wall Gap - 700 Points -------------------------- Make your way over to the eyeball pool. Get a bit of air, and then jump over the vertical wall. ------------------------- Over Da Pool - 800 Points ------------------------- Get lots of air from the ramps that are scattered throughout Burnside, and then jump over the entire eyeball pool. ------------------------ Bridge Gap - 1000 Points ------------------------ There is one big bridge in the middle of Burnside. To get the Bridge Gap transfer, you have to jump over one of the bridges. -------------------------- Bridge Grind - Points vary -------------------------- To get this transfer, grind on one of the bridges. ------------------------- Triple Rail - Points vary ------------------------- There's always one difficult transfer in every stage. Well, here's the difficult transfer in Burnside. After exploring around for a while, you should notice three grey planters that seem to be in odd places. To get this transfer, grind one of the planters, jump to the next planter and grind that, and then jump to the final planter and grind that. Not an easy task. ------------------------------ Twinkie Transfer - Points vary ------------------------------ After exploring around Burnside for a bit, you should soon notice a kind of lump that is sticking out of the floor. To get this transfer, jump from the lump into the bowl with the big vert wall by it (not the eyeball bowl). ===================================================================== Streets - San Francisco ===================================================================== --------------------------- Over The Seven - 100 Points --------------------------- You know that concrete that you jump over in order to get the Spine Gap transfer? Well, get onto that, and skate along it, and you should soon notice that there are seven steps at the end of it. To get this transfer, jump over the seven steps. ---------------------- Porch Gap - 250 Points ---------------------- Follow the instructions for the Street Gap transfer, but for this transfer take a left. You will go down a small path and will soon be presented with two big steps with a point bonus floating over them. For this transfer, jump over the two big steps. ------------------------ Planter Gap - 500 Points ------------------------ Near the sprial structure, there are some planters. Jump over one of the planters for this transfer. ------------------------ C Block Gap - 500 Points ------------------------ In the middle area of this level, there is an octagon shaped object. Use the small ramp to launch you over the octagon for this transfer. ---------------------------- Oversized 8 Set - 500 Points ---------------------------- After the Porch Gap transfer, you can jump up the ramp straight in front of you and land on the other side of the wall. You should see a handrail and a big set of stairs. For this transfer, jump over the big set of stairs. ------------------------ Ramp 2 Ramp - 500 Points ------------------------ Near the hidden bowl there is a quarter-pipe with a big gap in it. Jump from the quarter-pipe, over the gap and land on the other quarter-pipe. ----------------------- Street Gap - 500 Points ----------------------- Enter Chinatown, and go to the end of the tram lines. From here, turn around so that you're facing down the street. You will notice that there are three ways to go. Going down the street will exit Chinatown, going left will lead you down these two big steps, and going right will lead you down the path with the rail. Take the right path, and jump through the glass and over the street for this transfer. ------------------------- The Gonz Gap - 500 Points ------------------------- This transfer is very near the Over The Seven transfer. You know that wall that you jump over for the Spine Gap transfer? Well, that's the wall that you have to get onto. When you're on the wall. Skate towards the spiral structure. Next, turn around. You should still be on the wall. Next, skate forwards and when you get to the curve in the wall, jump off and over the two small steps. You can also get The Gonz Gap transfer by grinding along the wall and landing above the two small steps. ------------------------- Fountain Gap - 750 Points ------------------------- As you explore the middle area of this level, you should notice that there is a big fountain in this area. Look at the fountain and you will see that there is a kind of path that you can jump into. Jump onto the path, and ride along it until you're near the end. When you're at the end of the path, use jump off and land on the big path that leads around the building. ---------------------- Hubba Gap - 750 Points ---------------------- To get this transfer, you have to use the ramps to launch yourself over the kinked ledges, and land on the other side. ------------------------ Ramp 2 Ramp - 750 Points ------------------------ In the Chinatown area, there is a quarter-pipe with a gap in it. Jump over the gap to get this transfer. -------------------------- Acid Drop-In - 1000 Points -------------------------- From the start, head down Lombard Street and then take a left. You should notice a strange looking half-pipe in this area. Get a lot of speed on the half-pipe, and then jump onto that big concrete ledge high up above the half-pipe. To do the transfer, you have to jump from the big concrete ledge and land on the half-pipe. ----------------------- Handi Gap - 1000 Points ----------------------- This transfer is near the donut shop area, which is near the big set of stairs. Anyway, in this area there is a pathway for wheelchairs. What you have to do is to use the quarter-pipes on either side to launch yourself over the pathway. ------------------------ Pagoda Gap - 1000 Points ------------------------ After doing the Fountain Gap transfer, follow the pathways around the buildings until you get to the highest rooftop. Here, you should notice a big wooden ramp. Go up this ramp and jump off of it. You should land in the pagoda. ----------------------- Spine Gap - 1000 Points ----------------------- This transfer is near the hidden bowl area. Around this area, you should notice a small wooden ramp which has a planter on either side of it. What you have to do, is to get a lot of speed from the quarter-pipe, and then launch over this small little ramp, and hopefully clear all the concrete and land on the red floor. ------------------------- Lombard Gap - 5000 Points ------------------------- The hardest transfer in San Francisco. What you have to do is to get a lot of speed on the quarter-pipe, and then jump over all of Lombard Street. This is a very hard transfer, and requires a lot of speed. You need to use the small ramp at the top of Lombard Street to get this transfer. ----------------------------- Backwoods Ledge - Points vary ----------------------------- Near the planters, there is a big yellow ledge with a lot of trees near it. Jump up onto the ledge and grind the whole thing for this transfer. ------------------------- Bendy's Lip - Points vary ------------------------- Go down Lombard Street, turn left, and then start to follow the road for a while. You should soon notice a police car, and near that there is a big quarter-pipe with bends in it. Grind the whole quarter-pipe for this transfer. ----------------------------- Down The Spiral - Points vary ----------------------------- Near the hidden bowl area, there is a spiral structure. Going down the spiral, there is a ledge. Grind down the whole ledge for this transfer. ----------------------- Hook Rail - Points vary ----------------------- From the start, head down Lombard Street and then take a left. A big half-pipe is in this area. Head past the half-pipe and you should notice a big curvy green rail with kinks in it. To get this transfer, grind the whole rail. ------------------------- Hubba Ledge - Points vary ------------------------- Head to the the place where you would normally gring the Hook Rail. In this area, there is a kinked planter. To get this transfer, you have to grind down the kinked planter. --------------------------- Lombard Ledge - Points vary --------------------------- Skate along from the start, and you will soon come to a big slope. This big slope is Lombard Street. At the left side of Lombard Street there is a huge ledge. Grind the whole ledge to get this transfer. ------------------------- Rail 2 Rail - Points vary ------------------------- This transfer is near the hidden bowl. Just jump from the rail to the other rail. ===================================================================== Roswell - New Mexico ===================================================================== ------------------------ Channel Gap - 500 Points ------------------------ The first channel gap is by the entrance to the pool room. Just jump over the gap between the quarter-pipes. The last channel gap is in the pool room. Just jump over the gap in the pool. ------------------------- Low Deck Gap - 500 Points ------------------------- Use the ramp near the short half-pipe to launch yourself over the low part of the deck and land near the long half-pipe. --------------------------- High Deck Gap - 1000 Points --------------------------- Jump from one of the half-pipes, all the way to the other half-pipe. --------------------------------- Roll In Channel Gap - 1000 Points --------------------------------- Jump over the rollin at the start of the level, to get this transfer. ---------------------- Deck Gap - 1500 Points ---------------------- From the start, get on top of the platform by the short half-pipe. You will now be on a big platform. Look around, and you will see that there is a quarter pipe at one end, two launch ramps, and one big kinked rail. For this transfer, you need to get a lot of speed on the quarter-pipe, and then jump off one of the launch ramps and clear the whole deck. ------------------------- BHouse Rail - Points vary ------------------------- From the start, go left and follow the platform along. You will soon come to a rail that has stripes on it. Grind the whole rail for this transfer. ------------------------ Deck Grind - Points vary ------------------------ Go up to the big blue platform again, but instead of clearing the deck, use the launch ramp to jump all the way onto the last part of the kinked rail. ---------------------- ET Grind - Points vary ---------------------- Near the short half-pipe, there are three rails. Grind all three of them to get this transfer. ------------------------------ MB Emerson Grind - Points vary ------------------------------ The hardest grind in Roswell! What you have to do is to get up onto that big blue platform again, but for this transfer you have to jump over the quarter-pipe, and land on the BHouse Rail. ------------------------ Pool Grind - Points vary ------------------------ There are two ways to do this transfer. The first way is to grind around the whole pool. This is pretty hard to do. The other way is to grind the pool near the channel gap, jump over the channel, and then continue grinding around the pool. This is much easier, and gets you a lot more points. ===================================================================== 3. Special Thanks ===================================================================== Al Amaloo - For posting this FAQ at www.vgstrategies.about.com CJayC - For posting this FAQ at www.gamefaqs.com ===================================================================== 4. Copyright Information ===================================================================== This Tony Hawk's Pro Skater Transfer Listing is copyright 2000 by Tom Hayes. I've put this section here, just in case you're wondering about the copyright of this FAQ. People have asked me most of these questions, so I'll include it in an FAQ format. Please read all of the questions and answers shown below. --------------------------------------------------------------------- Q. Can I please post this FAQ on my site? A. Yes, as long as you ask my permission by e-mail first, feel free to post it on your site. --------------------------------------------------------------------- --------------------------------------------------------------------- Q. If I post your FAQ on my site, but don't get your permission first, what does that mean? Is it illegal? A. Yes, it is illegal. Your site could be shut down, and legal action could and most likely would be taken about it. As soon as an FAQ goes on a site such as www.gamefaqs.com and many other FAQ sites, it is immediatly protected by copyright law. --------------------------------------------------------------------- --------------------------------------------------------------------- Q. Can I print your FAQ? A. Feel free, but ONLY use it for your own private and personal use. You may print either a part, or even the whole thing. But don't print more than one copy, and only use it for your own personal use. --------------------------------------------------------------------- --------------------------------------------------------------------- Q. Can I print this FAQ and distribute it to others? A. No. This FAQ may not be distributed in ANY form without the permission of the author, Tom Hayes (tom@flipmode.com). --------------------------------------------------------------------- I am in no way affiliated with the makers of Tony Hawk's Pro Skater. Thanks for reading!