Gambit FAQ for Marvel Vs Capcom 2 V1.0 FAQ Written by Z-Force (z-force@execpc.com Table of contents I. Introduction, thanks, and disclaimer II. Version History III. Places to Get this FAQ IV. Character Introduction V. Legend VI. Colors VII. Assist Types VIII. Basic Moves IX. Special Attacks X. Super Combos XI. Strategies Introduction This FAQ is copyrighted by me, Z-Force. I don't mind if you want to take this FAQ and put it on your website, as long as you e-mail me first, mainly so I can list you under my list of places to get the FAQ. Do not try selling it or otherwise using it to make a profit. Also, I want to thank all of the people who e-mail me with info and stuff, for this and my other FAQs as well. Version History V1.0 The Very first version Places to get this FAQ www.gamefaqs.com www.geocities.com/~z-force (my homepage) Gambit Introduction I don't read comics much, but I know that Gambit is a former thief, now member of the X-Men. He can charge objects with kinetic energy and use them as weapons. He made his first appearance in X-Men vs Street Fighter, and has also appeared in both Marvel vs Capcom games. He's a powerful fighter and has a certain style about him, that makes him lots of fun to play. Legend (all moves assume character is facing right) Throughout this FAQ, I'm going to assume that you are at least somewhat familiar with this game and that you now the basics. If not, I recommend Kmegura's FAQ at gamefaqs.com, as it will tell you everything that you would want to know. f = Forward b = Back u = up d = down df = Down forward db = Down Back uf = Up forward ub = Up Back P = Punch LP = Light Punch HP = Hard Punch K = Kick LK = Light Kick HK = Heavy Kick PP = 2 Punches KK = 2 Kicks A1 = Assist 1 A2 = Assist 2 Colors LP = Tan coat, Blue Boots, Red Hair HP = Light Blue Coat, Blue Boots, Magenta Hair A1 = Purple Coat, Blue Boots, Orange Hair LK = Black Coat, Grey Boots, Red Hair HK = Brown Coat, Green Boots, Red Hair A2 = Cyan Coat, Blue Boots, Red Hair Assist Types For all 3 assist types, Gambit uses the Royal Flush as a Super Assist. This is a powerful super, useful in tandem with other beam supers. Alpha: Gambit's Assist and Variable Counter is the Kinetic Card. A helpful long range attack, use it anytime. Beta: Gambit's Assist and Variable Counter is a Weak Cajun Slash. Useful as a close range surprise move. Gamma: Gambit's Assist and Variable Counter is a Crouching HP. Though this can launch the enemy, this isn't very useful due to its range. I'd recommend using the Alpha Assist Type Basic Moves Coming Soon! LP Standing LP Ducking LP Jumping HP Standing HP Ducking HP Jumping LK Standing LK Ducking LK Jumping HK Standing HK Ducking HK Jumping Special Attacks Kinetic Card: d, df, f, P Gambit Charges up some cards and tosses them at the foe. Like a fireball, but with a twist. If the opponent is not blocking, they are instantly hit with the attack. You can also do the move in midair, to throw cards downward. Trick Card d, db, b, P Gambit Charges up the cards and throws them upward. This is useful as an anti air move, though it can be hard to hit with. You may want to stick with a crouching HP instead. Cajun Slash: f, d, df, P Gambit will strike the foe with his staff. LP produces a short quick strike. It has good speed and range, making is a useful surprise move. HP does a 3 hit attack, starting with a quick hopping attack. This variation is best used as a combo ender, since it has a slightly longer start up time. Cajun Escape: Charge d, u (or uf or ub) then P followed by P or K Gambit leaps high into the air. This is useful to get out of a corner or other tough predicaments. Cajun Strike: Charge d, u (or uf or ub) then K Same as the Escape, but Gambit will drop down and strike his foe. Used in conjunction with the Cajun Escape, you can create a tricky pattern to mess up your foe. Super Combos Royal Flush: d, df, f, PP Gambit throws his staff up in the air and throws a ton of cards at the enemy. Useful as a beam type super. If you connect, you can do a lot of damage. The staff can hit the foe if they are directly above you. In general, Gambit's best Super Cajun Explosion d, df, f, (or d, db, b,) KK Gambit leaps toward the wall. If he reaches it, he blasts the foe with some big cards. This move is less versatile than the Flush, but does good damage if you get it to work. Remember, you must hit the wall before the move will come out. Strategies Coming Soon!